Streamline GameTests and writing workstation logic
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dnorberg committed 2026-09-29 23:12:35 -04:00
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@@ -145,7 +145,8 @@ saved inputs are never silently discarded. Missing symbol IDs survive page,
Notebook, Binder, and assembled-book persistence instead of being substituted
or erased.
Dedicated-server GameTests exercise codec and item round-trips, legacy data,
The core and archived dedicated-server [GameTests](GAMETESTS.md) together
exercise codec and item round-trips, legacy data,
workstation NBT reload, break drops, full-inventory refusal, forged menu IDs,
and replayed output requests. World saves and chunk unloads use the same block
entity NBT persistence path as those reload tests. This does not replace a