Public Access
This commit is contained in:
1 parent
27abebe3aa
commit
28c2ca0db3
15 files changed
+369
-62
No files matched your search
+5
-3
@@ -74,9 +74,11 @@ Or, with mise:
|
||||
All required GameTests should pass before distributing a build.
|
||||
|
||||
GameTests use `build/gametest-run/world`, separate from the normal development
|
||||
world. Before each run, Gradle removes that test world if it exceeds 512 MiB.
|
||||
Override the limit with `-PgameTestMaxWorldMiB=NUMBER`. A caller-supplied
|
||||
`-PgameTestRunDir` is never removed automatically.
|
||||
world. Gradle starts each default run with a fresh world and removes it after
|
||||
a successful run. Failed worlds are retained under
|
||||
`build/gametest-run/failed-worlds/` for inspection until the next successful
|
||||
run. Logs and configuration are kept. A caller-supplied `-PgameTestRunDir`
|
||||
is never removed automatically.
|
||||
|
||||
To run the suite in a fresh temporary directory instead, use:
|
||||
|
||||
|
||||
Reference in new issue
Block a user