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Port seeded sky colors and Normal Time celestial controls to 26.3
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@@ -11,7 +11,33 @@
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"symbol.rivencraft.sky.overworld.description": "Use the native Overworld sky. Terrain and lighting remain independently authored.",
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"symbol.rivencraft.sky.nether.description": "Use a Nether-style sky and reddish fog, without Nether terrain or gameplay rules.",
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"symbol.rivencraft.sky.end.description": "Use the native End sky backdrop, without End terrain or a dragon fight.",
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"symbol.rivencraft.sky.static.description": "An animated gray static sky surrounds the Age.",
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"symbol.rivencraft.sky.static.description": "Animated static surrounds the Age. Preceding color pages tint it; otherwise it is gray.",
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"symbol.rivencraft.lighting.ambient_color": "Ambient Light Color",
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"symbol.rivencraft.lighting.ambient_color.description": "Apply preceding shared colors to ambient light. Use Bright separately for full effective ambient lighting.",
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"symbol.rivencraft.number.description": "Before Color: value × 10 per channel. Before Length: value × 0.08 days. Before Phase/Angle: value × 15 degrees. Before Size: 0.25× to 3× (0-24).",
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"symbol.rivencraft.size.small.description": "Before Normal Time: render the sun at 0.5× size. Its paired moon stays normal-sized, matching 1.21.1. A preceding Number overrides the size.",
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"symbol.rivencraft.size.normal.description": "Before Normal Time: render the sun at 1× size. A preceding Number selects 0.25× through 3× (0-24). Its paired moon is unchanged.",
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"symbol.rivencraft.size.large.description": "Before Normal Time: render the sun at 2× size. A preceding Number selects 0.25× through 3× (0-24). Its paired moon is unchanged.",
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"symbol.rivencraft.angle.north.description": "Before Normal Time: set the native celestial orbit bearing to 0 degrees. A preceding Number overrides Angle in 15-degree steps.",
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"symbol.rivencraft.angle.east.description": "Before Normal Time: set the native celestial orbit bearing to 90 degrees. A preceding Number overrides Angle in 15-degree steps.",
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"symbol.rivencraft.angle.south.description": "Before Normal Time: set the native celestial orbit bearing to 180 degrees. A preceding Number overrides Angle in 15-degree steps.",
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"symbol.rivencraft.angle.west.description": "Before Normal Time: set the native celestial orbit bearing to 270 degrees. A preceding Number overrides Angle in 15-degree steps.",
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"symbol.rivencraft.phase.rising.description": "Before Normal Time: start this Age's native cycle at sunrise. A preceding Number overrides Phase in 15-degree steps from midnight.",
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"symbol.rivencraft.phase.zenith.description": "Before Normal Time: start this Age's native cycle at noon. With Zero Length it remains noon.",
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"symbol.rivencraft.phase.setting.description": "Before Normal Time: start this Age's native cycle at sunset. A preceding Number overrides Phase in 15-degree steps from midnight.",
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"symbol.rivencraft.phase.nadir.description": "Before Normal Time: start this Age's native cycle at midnight. With Zero Length it remains midnight.",
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"symbol.rivencraft.direction.clockwise.description": "Before Normal Time: advance this Age's native day cycle in its usual direction.",
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"symbol.rivencraft.direction.counterclockwise.description": "Before Normal Time: run this Age's native day cycle in reverse. Does not change the Overworld clock.",
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"symbol.rivencraft.celestial.normal_time.description": "Use the native sun/moon cycle with Length, Phase, Direction, Angle, and sun Size modifiers. Without a Length, use one normal day.",
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"symbol.rivencraft.period.zero.description": "Before Normal Time: freeze the Age's day timelines at the written Phase, or a saved seeded time if Phase is omitted. A preceding Number overrides the Length.",
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"symbol.rivencraft.period.half.description": "Before Normal Time: a half-length day (twice as fast). A preceding Number sets Length to value × 0.08 days.",
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"symbol.rivencraft.period.full.description": "Before Normal Time: a normal-length day. A preceding Number sets Length to value × 0.08 days.",
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"symbol.rivencraft.period.double.description": "Before Normal Time: a double-length day (half as fast). A preceding Number sets Length to value × 0.08 days.",
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"symbol.rivencraft.color.red.description": "Add red to the next sky or Ambient Light Color target; trailing colors tint the sky. Precede with a Number, or use a seeded amount.",
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"symbol.rivencraft.color.green.description": "Add green to the next sky or Ambient Light Color target; trailing colors tint the sky. Precede with a Number, or use a seeded amount.",
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"symbol.rivencraft.color.blue.description": "Add blue to the next sky or Ambient Light Color target; trailing colors tint the sky. Precede with a Number, or use a seeded amount.",
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"symbol.rivencraft.color.white.description": "Add equally to all RGB channels. Precede with a Number, or use a seeded amount.",
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"symbol.rivencraft.color.black.description": "Subtract equally from all RGB channels. Precede with a Number, or use a seeded amount.",
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"symbol.rivencraft.lighting.normal.description": "Use normal skylight and ambient brightness. Cave terrain remains without skylight.",
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"symbol.rivencraft.lighting.dark.description": "Remove skylight from this Age; placed light sources still work.",
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"symbol.rivencraft.lighting.bright.description": "Provide full ambient brightness and effective light level 15. Vanilla light-based spawn rules apply, including in Cave terrain without skylight.",
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