Complete instability regression slice and ordered modifiers (#73)
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dnorberg committed 2026-10-12 14:47:15 -04:00
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# Live block-instability profiling (0.5.8.11–0.5.8.15)
# Live block-instability profiling (0.5.8.11–0.5.8.17)
Mystcraft Legacy measures the abundance of watched blocks in generated chunks,
compares that abundance with a baseline, and adds only positive excess to the
@@ -26,8 +26,24 @@ Legacy weights are used for its watched blocks: coal/lapis 5, iron 60, emerald
50. Deepslate variants inherit their ore's weight. Modern/high-value extensions
include diamond, emerald, gold, iron, raw gold, raw iron and netherite storage
blocks, plus ancient debris. Netherite blocks cost 8,000 per excess block per
sampled chunk; ancient debris costs 4,000. Modded blocks are not automatically
classified as valuable; this avoids charging unknown decorative materials.
sampled chunk; ancient debris costs 4,000.
Other mods remain optional. When an installed mod registers common-tagged ores
or storage blocks, recognizable `*_ore` blocks, or source-fluid blocks,
Rivencraft automatically includes those blocks in live profiling. The source
fluid weight is 1.25; common mineral names such as tin,
lead, zinc, silver, uranium, platinum, and iridium have explicit tiers, while
other tagged ores use 60 and other tagged storage blocks use 120. The optional
`instability_modded_materials.block_weight_overrides` list accepts a full-block
`modid:block_id=points` entry to cover a block without common tags or replace
its inferred weight; zero excludes it. Block entities and non-source fluid
plants are excluded. Rivencraft never requires any particular content mod.
Profiles written before 0.5.8.17 did not retain all modded material
counts, so their block sample data resets and is collected again after upgrade.
The saved Age definition and authored score are not changed. Later config
changes can rescore materials already captured in the profile; a newly added
override for a block that was not previously recognized needs fresh samples.
The authored score and provider plan remain saved as the Age's immutable base.
Only Ages created with instability schema v2 participate; existing v1 Ages
@@ -72,5 +88,7 @@ Do not retry that stalled scenario automatically. In a disposable world:
receive little or no ore contribution. Check that profiling does not make
chunk loading noticeably stall, and report any exception or server hang.
Do not use a valued save for this check. The game jar builds, but live chunk
profiling still needs this player-run validation before issue #73 is closed.
Do not use a valued save for this check. The player reported an in-game pass
for the 0.5.8.18 candidate on 2026-10-12. The three detailed scenarios above
remain useful for future regression runs; the report does not establish that
each was exercised individually.
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@@ -27,6 +27,8 @@ handed to the player in [the block-profile checklist](LIVE_BLOCK_INSTABILITY.md)
| Decay loaded-chunk target and spawn protection | `AgeDecayGameTests.targetMustRemainInChosenLoadedChunk`, `savedSpawnAndPlatformAreProtected` |
| Explosion policy gates and protected blocks | `Milestone6RegressionGameTests.disabledGriefAndProtectedBlocksStayUntouched` |
| No Overworld status or decay provider | `AgeStatusEffectGameTests.overworldCannotRunAnAgeStatusProvider`; `AgeDecayGameTests.overworldCannotRunDecayProvider` |
| Optional-mod material weights, block overrides, and old profile migration | `Milestone6RegressionGameTests.commonModdedMaterialWeightsStayBounded`, `blockProfileSamplesPersistWithoutDoubleCounting` |
| Ordered celestial modifier consumption, repeated modifiers, and dangling +100 per kind | `WritingGrammarGameTests.orderedGrammarAcceptsPartialWritingAndDiagnosesInvalidSequences`; `EnvironmentWritingGameTests.celestialModifiersFollowWrittenOrder` |
These tests exercise saved-data serialization and deterministic policies. They
do **not** simulate a complete process restart, an actual multiplayer server,
@@ -45,6 +47,9 @@ checks live only in the `instability` archive to avoid duplicating default tests
That check is narrower than arbitrary missing biome, block, or worldgen
registry entries: loading a world with removed data packs is not guaranteed.
Broad save compatibility and migration remain tracked in #60.
- Version-3 plans keep their previous stage-sorted celestial interpretation and
frozen writing cost. Only new version-4 plans consume period/phase modifiers
in authored order and charge a trailing modifier once per pending kind.
- In-process roundtrips cannot prove that Age dimensions reload correctly
after a full stop/start. Check that in a real client/server world. Do not add
another GameTest for it if it hits the documented storage stall; hand the
@@ -81,6 +86,13 @@ entry from a valued world; copy the test save first.
a disposable copy; confirm its Age season behavior and that Rivencraft
itself still loads. JEI should display the relevant pages and recipes when
installed, while the mod works without it.
Separately, install a mod with common-tagged ores/storage blocks or source
fluids. Compare a material-rich Age with an ordinary Age after the profile
thresholds are reached; the installed mod's recognized blocks should affect
the result without a Rivencraft allowlist. Then remove that optional mod in
a disposable copy and confirm Rivencraft still starts. Test a single
`block_weight_overrides` entry and a zero-weight exclusion. This remains a
player-run scenario, not an automated pass.
5. Check the book preview separately with its fallback animation, Ponder/Create,
and Immersive Portals when available. Opening a book should not change
player location, instability diagnostics, or ambient audio in the actual
@@ -93,3 +105,54 @@ entry from a valued world; copy the test save first.
The matrix is guidance for a player-run pass; none of these six scenarios is
claimed as completed by the automated result above.
The player reported an in-game pass for the 0.5.8.18 candidate on 2026-10-12.
That is a release-slice acceptance report, not a claim that every expanded
matrix row below was individually exercised.
### Regression run record
For each row, record pass/fail, world seed, Age name, Rivencraft version,
optional-mod versions, and a short observation. "Not run" is intentional
until a player completes the in-game check; a successful build is not a pass.
| Area | Specific manual observation | Status |
| --- | --- | --- |
| New vs reused book | Dimension ID, score, and providers do not reroll | Not run |
| Full process restart | Re-enter two Ages; saved traits, score, plan, and cooldowns persist | Not run |
| Multiplayer isolation | Two Age players receive effects; Overworld player does not | Not run |
| Loaded-chunk scope | Departing players permit unloading; hazards do not reach old chunks | Not run |
| Controls | Global, per-Age, mutation, and provider toggles suppress effects without reroll | Not run |
| Protected blocks | Explosion/decay/erosion spare arrival platforms, portals, and block entities | Not run |
| Hazard visuals | Lightning, explosions, decay, status, burning, meteor, and erosion each behave when selected | Not run |
| Third-party biomes | TerraBlender biome pages and cave classification survive Age creation/restart | Not run |
| Optional integrations absent | Mod launches without JEI, Create/Ponder, Immersive Portals, Serene Seasons, or biome mods | Not run |
| Optional integrations present | JEI pages/recipes, preview backends, seasonal behavior, and ambient sound work | Not run |
| Optional-mod materials | Tagged ore/storage/source-fluid samples change live profile automatically | Not run |
| Material overrides | Positive and zero `block_weight_overrides` values affect only named blocks | Not run |
| Removed optional mod | Disposable copy launches without the mod; unknown sampled IDs stay serialized | Not run |
| Removed symbol/handler | Frozen score and provider plan survive when nonessential data is removed | Not run |
| Ordered modifiers | Five book-order cases below produce expected time and dangling costs | Not run |
### Focused ordered-writing and optional-material checks for 0.5.8.18
Use `/rivencraft age instability` in each newly bound Age; old Ages retain
their original plan and score. Record each row as pass/fail with the Age name,
world seed, installed optional mods, and the command output. The ordered
modifier assertions are archived, not a claim that the stalled GameTest suite ran.
| Book pages after Link Panel, in exact order | Expected result | Result |
| --- | --- | --- |
| Half Length, Double Length, Normal Time | Length combines to 1.25×, no dangling cost | Not run in game |
| Normal Time, Zero Length | Sun keeps normal motion; one dangling +100 | Not run in game |
| Rising, Normal Time, Setting | Rising start phase; Setting dangles +100 | Not run in game |
| Half Length, Double Length, no celestial page | One combined pending length dangles +100; seeded clock remains | Not run in game |
| Normal Time, Zero Length, Normal Time | Last sun consumes Zero Length; duplicate celestial cost remains separate | Not run in game |
With a common-tagged ore/storage-block or source-fluid mod installed, bind
comparable material-rich and ordinary Ages and wait for profiling thresholds.
Verify the modded material contributes automatically, then restart and confirm
the score/profile remains consistent. On a disposable copy, remove the mod and
confirm Rivencraft launches without it; restore the mod before judging the
world's registry-dependent terrain. Also check a zero-weight override and a
positive override. These are optional-mod compatibility checks, not a new
required dependency.