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Complete instability regression slice and ordered modifiers (#73)
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@@ -1,4 +1,4 @@
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# Live block-instability profiling (0.5.8.11–0.5.8.15)
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# Live block-instability profiling (0.5.8.11–0.5.8.17)
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Mystcraft Legacy measures the abundance of watched blocks in generated chunks,
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compares that abundance with a baseline, and adds only positive excess to the
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@@ -26,8 +26,24 @@ Legacy weights are used for its watched blocks: coal/lapis 5, iron 60, emerald
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50. Deepslate variants inherit their ore's weight. Modern/high-value extensions
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include diamond, emerald, gold, iron, raw gold, raw iron and netherite storage
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blocks, plus ancient debris. Netherite blocks cost 8,000 per excess block per
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sampled chunk; ancient debris costs 4,000. Modded blocks are not automatically
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classified as valuable; this avoids charging unknown decorative materials.
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sampled chunk; ancient debris costs 4,000.
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Other mods remain optional. When an installed mod registers common-tagged ores
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or storage blocks, recognizable `*_ore` blocks, or source-fluid blocks,
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Rivencraft automatically includes those blocks in live profiling. The source
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fluid weight is 1.25; common mineral names such as tin,
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lead, zinc, silver, uranium, platinum, and iridium have explicit tiers, while
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other tagged ores use 60 and other tagged storage blocks use 120. The optional
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`instability_modded_materials.block_weight_overrides` list accepts a full-block
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`modid:block_id=points` entry to cover a block without common tags or replace
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its inferred weight; zero excludes it. Block entities and non-source fluid
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plants are excluded. Rivencraft never requires any particular content mod.
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Profiles written before 0.5.8.17 did not retain all modded material
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counts, so their block sample data resets and is collected again after upgrade.
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The saved Age definition and authored score are not changed. Later config
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changes can rescore materials already captured in the profile; a newly added
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override for a block that was not previously recognized needs fresh samples.
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The authored score and provider plan remain saved as the Age's immutable base.
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Only Ages created with instability schema v2 participate; existing v1 Ages
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@@ -72,5 +88,7 @@ Do not retry that stalled scenario automatically. In a disposable world:
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receive little or no ore contribution. Check that profiling does not make
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chunk loading noticeably stall, and report any exception or server hang.
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Do not use a valued save for this check. The game jar builds, but live chunk
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profiling still needs this player-run validation before issue #73 is closed.
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Do not use a valued save for this check. The player reported an in-game pass
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for the 0.5.8.18 candidate on 2026-10-12. The three detailed scenarios above
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remain useful for future regression runs; the report does not establish that
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each was exercised individually.
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@@ -27,6 +27,8 @@ handed to the player in [the block-profile checklist](LIVE_BLOCK_INSTABILITY.md)
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| Decay loaded-chunk target and spawn protection | `AgeDecayGameTests.targetMustRemainInChosenLoadedChunk`, `savedSpawnAndPlatformAreProtected` |
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| Explosion policy gates and protected blocks | `Milestone6RegressionGameTests.disabledGriefAndProtectedBlocksStayUntouched` |
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| No Overworld status or decay provider | `AgeStatusEffectGameTests.overworldCannotRunAnAgeStatusProvider`; `AgeDecayGameTests.overworldCannotRunDecayProvider` |
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| Optional-mod material weights, block overrides, and old profile migration | `Milestone6RegressionGameTests.commonModdedMaterialWeightsStayBounded`, `blockProfileSamplesPersistWithoutDoubleCounting` |
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| Ordered celestial modifier consumption, repeated modifiers, and dangling +100 per kind | `WritingGrammarGameTests.orderedGrammarAcceptsPartialWritingAndDiagnosesInvalidSequences`; `EnvironmentWritingGameTests.celestialModifiersFollowWrittenOrder` |
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These tests exercise saved-data serialization and deterministic policies. They
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do **not** simulate a complete process restart, an actual multiplayer server,
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@@ -45,6 +47,9 @@ checks live only in the `instability` archive to avoid duplicating default tests
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That check is narrower than arbitrary missing biome, block, or worldgen
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registry entries: loading a world with removed data packs is not guaranteed.
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Broad save compatibility and migration remain tracked in #60.
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- Version-3 plans keep their previous stage-sorted celestial interpretation and
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frozen writing cost. Only new version-4 plans consume period/phase modifiers
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in authored order and charge a trailing modifier once per pending kind.
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- In-process roundtrips cannot prove that Age dimensions reload correctly
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after a full stop/start. Check that in a real client/server world. Do not add
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another GameTest for it if it hits the documented storage stall; hand the
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@@ -81,6 +86,13 @@ entry from a valued world; copy the test save first.
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a disposable copy; confirm its Age season behavior and that Rivencraft
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itself still loads. JEI should display the relevant pages and recipes when
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installed, while the mod works without it.
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Separately, install a mod with common-tagged ores/storage blocks or source
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fluids. Compare a material-rich Age with an ordinary Age after the profile
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thresholds are reached; the installed mod's recognized blocks should affect
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the result without a Rivencraft allowlist. Then remove that optional mod in
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a disposable copy and confirm Rivencraft still starts. Test a single
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`block_weight_overrides` entry and a zero-weight exclusion. This remains a
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player-run scenario, not an automated pass.
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5. Check the book preview separately with its fallback animation, Ponder/Create,
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and Immersive Portals when available. Opening a book should not change
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player location, instability diagnostics, or ambient audio in the actual
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@@ -93,3 +105,54 @@ entry from a valued world; copy the test save first.
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The matrix is guidance for a player-run pass; none of these six scenarios is
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claimed as completed by the automated result above.
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The player reported an in-game pass for the 0.5.8.18 candidate on 2026-10-12.
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That is a release-slice acceptance report, not a claim that every expanded
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matrix row below was individually exercised.
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### Regression run record
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For each row, record pass/fail, world seed, Age name, Rivencraft version,
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optional-mod versions, and a short observation. "Not run" is intentional
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until a player completes the in-game check; a successful build is not a pass.
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| Area | Specific manual observation | Status |
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| --- | --- | --- |
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| New vs reused book | Dimension ID, score, and providers do not reroll | Not run |
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| Full process restart | Re-enter two Ages; saved traits, score, plan, and cooldowns persist | Not run |
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| Multiplayer isolation | Two Age players receive effects; Overworld player does not | Not run |
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| Loaded-chunk scope | Departing players permit unloading; hazards do not reach old chunks | Not run |
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| Controls | Global, per-Age, mutation, and provider toggles suppress effects without reroll | Not run |
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| Protected blocks | Explosion/decay/erosion spare arrival platforms, portals, and block entities | Not run |
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| Hazard visuals | Lightning, explosions, decay, status, burning, meteor, and erosion each behave when selected | Not run |
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| Third-party biomes | TerraBlender biome pages and cave classification survive Age creation/restart | Not run |
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| Optional integrations absent | Mod launches without JEI, Create/Ponder, Immersive Portals, Serene Seasons, or biome mods | Not run |
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| Optional integrations present | JEI pages/recipes, preview backends, seasonal behavior, and ambient sound work | Not run |
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| Optional-mod materials | Tagged ore/storage/source-fluid samples change live profile automatically | Not run |
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| Material overrides | Positive and zero `block_weight_overrides` values affect only named blocks | Not run |
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| Removed optional mod | Disposable copy launches without the mod; unknown sampled IDs stay serialized | Not run |
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| Removed symbol/handler | Frozen score and provider plan survive when nonessential data is removed | Not run |
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| Ordered modifiers | Five book-order cases below produce expected time and dangling costs | Not run |
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### Focused ordered-writing and optional-material checks for 0.5.8.18
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Use `/rivencraft age instability` in each newly bound Age; old Ages retain
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their original plan and score. Record each row as pass/fail with the Age name,
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world seed, installed optional mods, and the command output. The ordered
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modifier assertions are archived, not a claim that the stalled GameTest suite ran.
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| Book pages after Link Panel, in exact order | Expected result | Result |
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| --- | --- | --- |
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| Half Length, Double Length, Normal Time | Length combines to 1.25×, no dangling cost | Not run in game |
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| Normal Time, Zero Length | Sun keeps normal motion; one dangling +100 | Not run in game |
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| Rising, Normal Time, Setting | Rising start phase; Setting dangles +100 | Not run in game |
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| Half Length, Double Length, no celestial page | One combined pending length dangles +100; seeded clock remains | Not run in game |
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| Normal Time, Zero Length, Normal Time | Last sun consumes Zero Length; duplicate celestial cost remains separate | Not run in game |
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With a common-tagged ore/storage-block or source-fluid mod installed, bind
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comparable material-rich and ordinary Ages and wait for profiling thresholds.
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Verify the modded material contributes automatically, then restart and confirm
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the score/profile remains consistent. On a disposable copy, remove the mod and
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confirm Rivencraft launches without it; restore the mod before judging the
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world's registry-dependent terrain. Also check a zero-weight override and a
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positive override. These are optional-mod compatibility checks, not a new
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required dependency.
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