Add authored Age structures and modern structure pages (#50-#54, #61, #62)
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dnorberg committed 2026-10-04 17:14:29 -04:00
1 parent a574008472
commit 98a959f621
32 files changed
+553 -7

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@@ -329,7 +329,8 @@ public final class AgeDimensionService {
Registries.NOISE_SETTINGS, profile.noiseSettings());
NoiseGeneratorSettings baseSettings = noiseSettings.getOrThrow(settingsKey).value();
Holder<NoiseGeneratorSettings> settings = Holder.direct(withBiomeMaterialRules(baseSettings));
return features.isEmpty() ? new NoiseBasedChunkGenerator(biomeSource, settings)
return age.generationVersion() < AgeDefinition.CURRENT_GENERATION_VERSION
? new NoiseBasedChunkGenerator(biomeSource, settings)
: new AgeFeatureChunkGenerator(biomeSource, settings, features, age.seed());
}
@@ -10,6 +10,7 @@ import java.util.Map;
import java.util.Optional;
import java.util.Random;
import net.dnorberg.rivencraft.writing.BlockSymbolPages;
import net.dnorberg.rivencraft.writing.OrderedWriting;
import net.dnorberg.rivencraft.writing.SymbolSemantics;
import net.dnorberg.rivencraft.writing.WritingGrammar;
import net.minecraft.core.Holder;
@@ -49,6 +50,8 @@ public final class AgeFeatureSelection {
.map(symbol -> symbol.semantics()).toList(), profile, ageSeed);
for (Choice choice : choices) {
String error = error(choice.id(), profile, registries);
if (error == null && AgeStructureSelection.feature(choice.id()))
error = AgeStructureSelection.error(choice.id(), profile, biomes, registries);
if (error == null) error = materialError(choice);
if (error != null) throw new IllegalArgumentException(error);
if (surfaceVegetation(choice.id()) && biomes.biomes().stream()
@@ -163,6 +166,9 @@ public final class AgeFeatureSelection {
if (profile.terrain() == AgeRuntimeProfile.Terrain.NOISE
&& Math.floorMod(mix(ageSeed ^ RANDOM_SKYLANDS_SALT), 8) == 0)
choices.add(new Choice(id("skylands"), Optional.empty()));
AgeBiomeSelection biomes = AgeBiomeSelection.compile(WritingGrammar.parse(OrderedWriting.EMPTY),
AgeTraits.select(ageSeed), profile, ageSeed, registries);
choices.addAll(AgeStructureSelection.randomChoices(ageSeed, profile, biomes, registries));
return List.copyOf(choices);
}
@@ -187,6 +193,8 @@ public final class AgeFeatureSelection {
}
public static String error(ResourceLocation choice, AgeRuntimeProfile profile, RegistryAccess registries) {
if (AgeStructureSelection.feature(choice))
return AgeStructureSelection.error(choice, profile, null, registries);
if (skylands(choice)) return null;
if (tendrils(choice)) return null;
if (spheres(choice)) return null;
@@ -313,6 +321,7 @@ public final class AgeFeatureSelection {
case "trees" -> ResourceLocation.withDefaultNamespace("trees_plains");
case "huge_trees" -> ResourceLocation.withDefaultNamespace("trees_old_growth_spruce_taiga");
case "rocks" -> ResourceLocation.withDefaultNamespace("forest_rock");
case "dungeons" -> ResourceLocation.fromNamespaceAndPath("rivencraft", "dungeons");
case "surface_lakes", "lava_lakes" -> ResourceLocation.withDefaultNamespace("lake_lava_surface");
case "deep_lakes" -> ResourceLocation.withDefaultNamespace("lake_lava_underground");
default -> null;
@@ -74,12 +74,16 @@ public final class AgePersistenceGameTests {
helper.assertTrue(age.randomFeatures().stream().filter(choice ->
AgeFeatureSelection.skylands(choice.id())).count() <= 1,
"A random Age may roll at most one Skylands filter");
helper.assertTrue(age.randomFeatures().stream().filter(choice ->
AgeStructureSelection.feature(choice.id())).count() <= 2,
"A random Age may roll at most two distinct structure features");
for (AgeFeatureSelection.Choice choice : age.randomFeatures()) {
helper.assertTrue(AgeFeatureSelection.skylands(choice.id())
|| AgeStructureSelection.feature(choice.id())
? choice.material().isEmpty()
: choice.material().isPresent()
&& AgeFeatureSelection.materialError(choice) == null,
"Random material features, including Spheres and Spikes, need valid blocks or fluids; Skylands needs none");
"Random material features need valid blocks or fluids; Skylands and structures need none");
}
}
AgeRegistrySavedData registry = AgeRegistrySavedData.get(helper.getLevel());
@@ -0,0 +1,100 @@
package net.dnorberg.rivencraft.book;
import java.util.List;
import java.util.Map;
import java.util.Optional;
import net.dnorberg.rivencraft.Rivencraft;
import net.dnorberg.rivencraft.writing.OrderedWriting;
import net.dnorberg.rivencraft.writing.SymbolReference;
import net.dnorberg.rivencraft.writing.WritingEntry;
import net.minecraft.core.registries.Registries;
import net.minecraft.gametest.framework.GameTest;
import net.minecraft.gametest.framework.GameTestHelper;
import net.minecraft.resources.ResourceKey;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.level.levelgen.structure.BuiltinStructureSets;
import net.minecraft.world.level.levelgen.structure.StructureSet;
import net.neoforged.neoforge.gametest.GameTestHolder;
import net.neoforged.neoforge.gametest.PrefixGameTestTemplate;
/** Authored structure pages gate their own structure sets without enabling unrelated structures. */
@GameTestHolder(Rivencraft.MOD_ID)
@PrefixGameTestTemplate(false)
public final class AgeStructureGameTests {
private static final Map<String, ResourceLocation> SETS = Map.ofEntries(
Map.entry("mineshafts", BuiltinStructureSets.MINESHAFTS.location()),
Map.entry("nether_fortresses", id("fortresses")),
Map.entry("strongholds", BuiltinStructureSets.STRONGHOLDS.location()),
Map.entry("villages", BuiltinStructureSets.VILLAGES.location()),
Map.entry("trial_chambers", BuiltinStructureSets.TRIAL_CHAMBERS.location()),
Map.entry("bastions", id("bastions")),
Map.entry("buried_treasure", BuiltinStructureSets.BURIED_TREASURES.location()),
Map.entry("shipwrecks", BuiltinStructureSets.SHIPWRECKS.location()),
Map.entry("ocean_ruins", BuiltinStructureSets.OCEAN_RUINS.location()),
Map.entry("pillager_outposts", BuiltinStructureSets.PILLAGER_OUTPOSTS.location()),
Map.entry("ruined_portals", BuiltinStructureSets.RUINED_PORTALS.location()),
Map.entry("nether_fossils", BuiltinStructureSets.NETHER_FOSSILS.location()),
Map.entry("ancient_cities", BuiltinStructureSets.ANCIENT_CITIES.location()),
Map.entry("trail_ruins", BuiltinStructureSets.TRAIL_RUINS.location()));
private AgeStructureGameTests() {}
@GameTest(template = "empty")
public static void structurePagesGateDistinctVanillaSets(GameTestHelper helper) {
var lookup = helper.getLevel().registryAccess().lookupOrThrow(Registries.STRUCTURE_SET);
for (var entry : SETS.entrySet()) {
var setKey = ResourceKey.create(Registries.STRUCTURE_SET, entry.getValue());
helper.assertTrue(lookup.get(setKey).isPresent(), entry.getKey() + " needs a registered structure set");
var filtered = AgeStructureSelection.filteredLookup(lookup,
List.of(new AgeFeatureSelection.Choice(id(entry.getKey()), Optional.empty())));
helper.assertTrue(filtered.get(setKey).isPresent(), entry.getKey() + " must enable its structure set");
helper.assertTrue(filtered.get(ResourceKey.create(Registries.STRUCTURE_SET,
BuiltinStructureSets.NETHER_COMPLEXES.location())).isEmpty(),
"Vanilla Nether complexes must stay disabled to keep fortresses and bastions separate");
for (var other : SETS.entrySet()) {
if (other.getKey().equals(entry.getKey())) continue;
helper.assertTrue(filtered.get(ResourceKey.create(Registries.STRUCTURE_SET,
other.getValue())).isEmpty(),
entry.getKey() + " must not enable " + other.getKey());
}
}
helper.assertTrue(AgeStructureSelection.filteredLookup(lookup, List.of()).listElements()
.noneMatch(holder -> SETS.containsValue(holder.key().location())),
"An Age without structure pages must not inherit these structures from vanilla biomes");
helper.succeed();
}
@GameTest(template = "empty")
public static void authoredPagesPersistAndRejectIncompatibleTerrain(GameTestHelper helper) {
var registries = helper.getLevel().registryAccess();
OrderedWriting written = new OrderedWriting(List.of(WritingEntry.linkPanel(), page("terrain/standard"),
page("biome/plains"), page("biome/single"), page("feature/mineshafts"),
page("feature/villages"), page("feature/trial_chambers")));
AgeGenerationPlan plan = AgeGenerationPlan.compile(written, 149L, AgeGenerationProfiles.STANDARD,
AgeTraits.select(149L), registries);
List<AgeFeatureSelection.Choice> expected = AgeFeatureSelection.resolved(plan);
helper.assertValueEqual(expected.stream().map(AgeFeatureSelection.Choice::id).toList(),
List.of(id("mineshafts"), id("villages"), id("trial_chambers")),
"Authored structure pages must retain their order");
helper.assertValueEqual(AgeFeatureSelection.resolved(AgeGenerationPlan.load(plan.save())), expected,
"Authored structure choices must survive an Age plan reload");
var filtered = AgeStructureSelection.filteredLookup(registries.lookupOrThrow(Registries.STRUCTURE_SET), expected);
helper.assertTrue(filtered.get(ResourceKey.create(Registries.STRUCTURE_SET,
BuiltinStructureSets.VILLAGES.location())).isPresent(), "Village set must be enabled");
helper.assertTrue(filtered.get(ResourceKey.create(Registries.STRUCTURE_SET,
BuiltinStructureSets.PILLAGER_OUTPOSTS.location())).isEmpty(), "Unwritten outposts must stay disabled");
String error = AgeStructureSelection.error(id("bastions"),
AgeRuntimeProfiles.profiles().get(id("standard")), null, registries);
helper.assertTrue(error != null && error.contains("Cave terrain"),
"Bastion page must not silently run on Standard terrain");
helper.succeed();
}
private static ResourceLocation id(String path) {
return ResourceLocation.fromNamespaceAndPath(Rivencraft.MOD_ID, path);
}
private static WritingEntry page(String path) {
return WritingEntry.symbol(new SymbolReference(id(path)));
}
}
@@ -0,0 +1,169 @@
package net.dnorberg.rivencraft.book;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.Map;
import java.util.Optional;
import java.util.Random;
import java.util.Set;
import java.util.stream.Stream;
import net.minecraft.core.Holder;
import net.minecraft.core.HolderLookup;
import net.minecraft.core.HolderSet;
import net.minecraft.core.RegistryAccess;
import net.minecraft.core.registries.Registries;
import net.minecraft.resources.ResourceKey;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.tags.TagKey;
import net.minecraft.world.level.levelgen.structure.BuiltinStructureSets;
import net.minecraft.world.level.levelgen.structure.StructureSet;
/** Frozen Age structure-page choices and their vanilla structure-set gate. */
public final class AgeStructureSelection {
private static final ResourceLocation FORTRESSES = ResourceLocation.fromNamespaceAndPath("rivencraft", "fortresses");
private static final ResourceLocation BASTIONS = ResourceLocation.fromNamespaceAndPath("rivencraft", "bastions");
private static final List<ResourceLocation> FEATURES = List.of(
id("dungeons"), id("mineshafts"), id("nether_fortresses"), id("strongholds"),
id("villages"), id("trial_chambers"), id("bastions"), id("buried_treasure"),
id("shipwrecks"), id("ocean_ruins"), id("pillager_outposts"), id("ruined_portals"),
id("nether_fossils"), id("ancient_cities"), id("trail_ruins"));
private static final Map<ResourceLocation, ResourceLocation> STRUCTURE_SETS = Map.ofEntries(
Map.entry(id("mineshafts"), BuiltinStructureSets.MINESHAFTS.location()),
Map.entry(id("nether_fortresses"), FORTRESSES),
Map.entry(id("strongholds"), BuiltinStructureSets.STRONGHOLDS.location()),
Map.entry(id("villages"), BuiltinStructureSets.VILLAGES.location()),
Map.entry(id("trial_chambers"), BuiltinStructureSets.TRIAL_CHAMBERS.location()),
Map.entry(id("bastions"), BASTIONS),
Map.entry(id("buried_treasure"), BuiltinStructureSets.BURIED_TREASURES.location()),
Map.entry(id("shipwrecks"), BuiltinStructureSets.SHIPWRECKS.location()),
Map.entry(id("ocean_ruins"), BuiltinStructureSets.OCEAN_RUINS.location()),
Map.entry(id("pillager_outposts"), BuiltinStructureSets.PILLAGER_OUTPOSTS.location()),
Map.entry(id("ruined_portals"), BuiltinStructureSets.RUINED_PORTALS.location()),
Map.entry(id("nether_fossils"), BuiltinStructureSets.NETHER_FOSSILS.location()),
Map.entry(id("ancient_cities"), BuiltinStructureSets.ANCIENT_CITIES.location()),
Map.entry(id("trail_ruins"), BuiltinStructureSets.TRAIL_RUINS.location()));
private static final Set<ResourceLocation> CONTROLLED_SETS = Set.of(
BuiltinStructureSets.MINESHAFTS.location(), BuiltinStructureSets.NETHER_COMPLEXES.location(),
BuiltinStructureSets.STRONGHOLDS.location(), BuiltinStructureSets.VILLAGES.location(),
BuiltinStructureSets.TRIAL_CHAMBERS.location(), FORTRESSES, BASTIONS,
BuiltinStructureSets.BURIED_TREASURES.location(), BuiltinStructureSets.SHIPWRECKS.location(),
BuiltinStructureSets.OCEAN_RUINS.location(), BuiltinStructureSets.PILLAGER_OUTPOSTS.location(),
BuiltinStructureSets.RUINED_PORTALS.location(), BuiltinStructureSets.NETHER_FOSSILS.location(),
BuiltinStructureSets.ANCIENT_CITIES.location(), BuiltinStructureSets.TRAIL_RUINS.location());
private AgeStructureSelection() {}
private static ResourceLocation id(String path) {
return ResourceLocation.fromNamespaceAndPath("rivencraft", path);
}
public static boolean feature(ResourceLocation id) {
return FEATURES.contains(id);
}
public static boolean dungeons(ResourceLocation id) {
return id.equals(id("dungeons"));
}
private static ResourceLocation setId(ResourceLocation feature) {
return STRUCTURE_SETS.get(feature);
}
public static String error(ResourceLocation feature, AgeRuntimeProfile profile,
AgeBiomeSelection biomes, RegistryAccess registries) {
if (!feature(feature)) return "Unsupported structure feature " + feature;
if (profile.terrain() == AgeRuntimeProfile.Terrain.VOID)
return "Feature " + feature + " requires terrain, not Void";
if (dungeons(feature)) {
if (profile.terrain() != AgeRuntimeProfile.Terrain.NOISE)
return "Feature " + feature + " needs enclosed noise terrain, not Flat";
return placedExists(registries, id("dungeons")) ? null
: "Feature " + feature + " requires missing placed feature rivencraft:dungeons";
}
if (!feature.equals(id("villages")) && !feature.equals(id("strongholds"))
&& profile.terrain() != AgeRuntimeProfile.Terrain.NOISE)
return "Feature " + feature + " needs noise terrain, not Flat";
if (feature.equals(id("nether_fortresses")) || feature.equals(id("bastions"))
|| feature.equals(id("nether_fossils"))) {
if (!AgeBiomeSelection.isCave(profile))
return "Feature " + feature + " requires Cave terrain with a Nether biome";
} else if (feature.equals(id("villages")) || feature.equals(id("strongholds"))
|| feature.equals(id("buried_treasure")) || feature.equals(id("shipwrecks"))
|| feature.equals(id("ocean_ruins")) || feature.equals(id("pillager_outposts"))
|| feature.equals(id("trail_ruins"))) {
if (AgeBiomeSelection.isCave(profile))
return "Feature " + feature + " requires surface terrain, not Cave";
}
ResourceLocation setId = setId(feature);
var set = registries.lookupOrThrow(Registries.STRUCTURE_SET)
.get(ResourceKey.create(Registries.STRUCTURE_SET, setId));
if (set.isEmpty()) return "Feature " + feature + " requires missing structure set " + setId;
if (biomes == null) return null;
Set<ResourceLocation> selected = Set.copyOf(biomes.biomes());
boolean compatible = set.orElseThrow().value().structures().stream()
.flatMap(entry -> entry.structure().value().biomes().stream())
.map(holder -> holder.unwrapKey().map(ResourceKey::location).orElse(null))
.anyMatch(selected::contains);
return compatible ? null : "Feature " + feature
+ " needs at least one biome allowed by structure set " + setId;
}
private static boolean placedExists(RegistryAccess registries, ResourceLocation id) {
return registries.lookupOrThrow(Registries.PLACED_FEATURE)
.get(ResourceKey.create(Registries.PLACED_FEATURE, id)).isPresent();
}
public static List<AgeFeatureSelection.Choice> randomChoices(long ageSeed, AgeRuntimeProfile profile,
AgeBiomeSelection biomes, RegistryAccess registries) {
List<ResourceLocation> eligible = new ArrayList<>(FEATURES.stream()
.filter(id -> error(id, profile, biomes, registries) == null).toList());
Random random = new Random(ageSeed ^ 0x5354525543545552L);
Collections.shuffle(eligible, random);
int count = random.nextInt(3);
return eligible.stream().limit(count)
.map(id -> new AgeFeatureSelection.Choice(id, Optional.empty())).toList();
}
private static Set<ResourceLocation> enabledSets(List<AgeFeatureSelection.Choice> choices) {
return choices.stream().filter(choice -> feature(choice.id()) && !dungeons(choice.id()))
.map(choice -> setId(choice.id())).collect(java.util.stream.Collectors.toUnmodifiableSet());
}
public static Stream<Holder<StructureSet>> allowedSets(Stream<Holder<StructureSet>> sets,
List<AgeFeatureSelection.Choice> choices) {
Set<ResourceLocation> enabled = enabledSets(choices);
return sets.filter(holder -> holder.unwrapKey()
.map(key -> allowed(key.location(), enabled)).orElse(false));
}
public static HolderLookup<StructureSet> filteredLookup(HolderLookup<StructureSet> lookup,
List<AgeFeatureSelection.Choice> choices) {
Set<ResourceLocation> enabled = enabledSets(choices);
return new HolderLookup<>() {
@Override
public Optional<Holder.Reference<StructureSet>> get(ResourceKey<StructureSet> key) {
return allowed(key.location(), enabled) ? lookup.get(key) : Optional.empty();
}
@Override
public Optional<HolderSet.Named<StructureSet>> get(TagKey<StructureSet> key) {
return lookup.get(key);
}
@Override
public Stream<Holder.Reference<StructureSet>> listElements() {
return lookup.listElements().filter(holder -> allowed(holder.key().location(), enabled));
}
@Override
public Stream<HolderSet.Named<StructureSet>> listTags() {
return lookup.listTags();
}
};
}
private static boolean allowed(ResourceLocation set, Set<ResourceLocation> enabled) {
return !CONTROLLED_SETS.contains(set) || enabled.contains(set);
}
}
@@ -33,7 +33,12 @@ public final class FeatureWritingGameTests {
"feature/huge_trees", "feature/rocks", "feature/lava_lakes",
"feature/surface_lakes", "feature/deep_lakes", "feature/ravines",
"feature/floating_islands", "feature/tendrils", "feature/skylands",
"feature/spheres", "feature/spikes");
"feature/spheres", "feature/spikes", "feature/dungeons",
"feature/mineshafts", "feature/nether_fortresses",
"feature/strongholds", "feature/villages", "feature/trial_chambers",
"feature/bastions", "feature/buried_treasure", "feature/shipwrecks",
"feature/ocean_ruins", "feature/pillager_outposts", "feature/ruined_portals",
"feature/nether_fossils", "feature/ancient_cities", "feature/trail_ruins");
helper.assertTrue(PageItem.bundledCreativeSymbols().containsAll(pages),
"Supported feature pages must appear in the creative and JEI symbol feed");
for (String path : pages) {
@@ -176,7 +181,8 @@ public final class FeatureWritingGameTests {
List<AgeFeatureSelection.Choice> random = AgeFeatureSelection.randomChoices(seed, caveProfile, registries);
helper.assertTrue(random.stream().allMatch(choice -> AgeFeatureSelection.tendrils(choice.id())
|| AgeFeatureSelection.spheres(choice.id())
|| AgeFeatureSelection.skylands(choice.id())),
|| AgeFeatureSelection.skylands(choice.id())
|| AgeStructureSelection.feature(choice.id())),
"Cave random Ages must not choose incompatible surface features");
if (random.stream().anyMatch(choice -> AgeFeatureSelection.tendrils(choice.id()))) found = true;
}
@@ -0,0 +1,30 @@
package net.dnorberg.rivencraft.mixin;
import net.dnorberg.rivencraft.world.AgeFeatureChunkGenerator;
import net.dnorberg.rivencraft.world.AgeFlatChunkGenerator;
import net.minecraft.core.BlockPos;
import net.minecraft.core.registries.Registries;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.RandomSource;
import net.minecraft.world.level.WorldGenLevel;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.levelgen.placement.PlacedFeature;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
/** Suppresses biome-default monster rooms only in new Rivencraft Ages. */
@Mixin(ChunkGenerator.class)
public abstract class AgeDungeonPlacementMixin {
@Redirect(method = "applyBiomeDecoration", at = @At(value = "INVOKE",
target = "Lnet/minecraft/world/level/levelgen/placement/PlacedFeature;placeWithBiomeCheck(Lnet/minecraft/world/level/WorldGenLevel;Lnet/minecraft/world/level/chunk/ChunkGenerator;Lnet/minecraft/util/RandomSource;Lnet/minecraft/core/BlockPos;)Z"))
private boolean rivencraft$gateAmbientDungeons(PlacedFeature feature, WorldGenLevel level,
ChunkGenerator generator, RandomSource random, BlockPos pos) {
if ((Object) this instanceof AgeFeatureChunkGenerator || (Object) this instanceof AgeFlatChunkGenerator) {
ResourceLocation id = level.registryAccess().registryOrThrow(Registries.PLACED_FEATURE).getKey(feature);
if (ResourceLocation.withDefaultNamespace("monster_room").equals(id)
|| ResourceLocation.withDefaultNamespace("monster_room_deep").equals(id)) return false;
}
return feature.placeWithBiomeCheck(level, generator, random, pos);
}
}
@@ -8,6 +8,8 @@ import java.util.List;
import java.util.Map;
import java.util.concurrent.CompletableFuture;
import net.dnorberg.rivencraft.book.AgeFeatureSelection;
import net.dnorberg.rivencraft.book.AgeStructureSelection;
import net.minecraft.core.HolderLookup;
import net.minecraft.world.level.levelgen.Heightmap;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Holder;
@@ -25,6 +27,7 @@ import net.minecraft.world.level.biome.BiomeManager;
import net.minecraft.world.level.biome.BiomeSource;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.chunk.ChunkGeneratorStructureState;
import net.minecraft.world.level.chunk.ProtoChunk;
import net.minecraft.world.level.levelgen.GenerationStep;
import net.minecraft.world.level.levelgen.LegacyRandomSource;
@@ -37,6 +40,7 @@ import net.minecraft.world.level.levelgen.carver.CarvingContext;
import net.minecraft.world.level.levelgen.carver.ConfiguredWorldCarver;
import net.minecraft.world.level.levelgen.placement.BiomeFilter;
import net.minecraft.world.level.levelgen.placement.PlacedFeature;
import net.minecraft.world.level.levelgen.structure.StructureSet;
import net.minecraft.world.level.levelgen.placement.RarityFilter;
import net.minecraft.world.level.levelgen.feature.ConfiguredFeature;
import net.minecraft.world.level.levelgen.feature.Feature;
@@ -71,6 +75,12 @@ public final class AgeFeatureChunkGenerator extends NoiseBasedChunkGenerator {
@Override
protected MapCodec<? extends ChunkGenerator> codec() { return CODEC; }
@Override
public ChunkGeneratorStructureState createState(HolderLookup<StructureSet> sets, RandomState random, long seed) {
return ChunkGeneratorStructureState.createForNormal(random, seed, getBiomeSource(),
AgeStructureSelection.filteredLookup(sets, features));
}
@Override
public CompletableFuture<ChunkAccess> fillFromNoise(Blender blender, RandomState random,
StructureManager structures, ChunkAccess chunk) {
@@ -9,6 +9,7 @@ import java.util.Map;
import java.util.concurrent.CompletableFuture;
import java.util.stream.Stream;
import net.dnorberg.rivencraft.book.AgeFeatureSelection;
import net.dnorberg.rivencraft.book.AgeStructureSelection;
import net.minecraft.Util;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Holder;
@@ -71,7 +72,8 @@ public final class AgeFlatChunkGenerator extends ChunkGenerator {
Stream<Holder<StructureSet>> entries = settings.structureOverrides()
.map(HolderSet::stream)
.orElseGet(() -> structures.listElements().map(holder -> (Holder<StructureSet>) holder));
return ChunkGeneratorStructureState.createForFlat(random, seed, biomeSource, entries);
return ChunkGeneratorStructureState.createForFlat(random, seed, biomeSource,
AgeStructureSelection.allowedSets(entries, features));
}
@Override
@@ -253,6 +253,36 @@
"symbol.rivencraft.feature.spheres.description": "Add wandering chains of solid spheres through the Age, with a random or selected block material.",
"symbol.rivencraft.feature.spikes": "Spikes",
"symbol.rivencraft.feature.spikes.description": "Add rare rising spikes on exposed solid ground, with a random or selected block material.",
"symbol.rivencraft.feature.dungeons": "Dungeons",
"symbol.rivencraft.feature.dungeons.description": "Add monster-room dungeons below ground in this Age.",
"symbol.rivencraft.feature.mineshafts": "Mineshafts",
"symbol.rivencraft.feature.mineshafts.description": "Allow abandoned mineshafts in compatible terrain and biomes.",
"symbol.rivencraft.feature.nether_fortresses": "Nether Fortresses",
"symbol.rivencraft.feature.nether_fortresses.description": "Allow Nether fortresses in a Cave Age with a compatible Nether biome.",
"symbol.rivencraft.feature.strongholds": "Strongholds",
"symbol.rivencraft.feature.strongholds.description": "Allow strongholds with End portal rooms in a compatible Age.",
"symbol.rivencraft.feature.villages": "Villages",
"symbol.rivencraft.feature.villages.description": "Allow biome-appropriate villages on surface terrain.",
"symbol.rivencraft.feature.trial_chambers": "Trial Chambers",
"symbol.rivencraft.feature.trial_chambers.description": "Allow underground Trial Chambers in compatible Minecraft 1.21.1 biomes.",
"symbol.rivencraft.feature.bastions": "Bastion Remnants",
"symbol.rivencraft.feature.bastions.description": "Allow Bastion Remnants in a Cave Age with a compatible Nether biome.",
"symbol.rivencraft.feature.buried_treasure": "Buried Treasure",
"symbol.rivencraft.feature.buried_treasure.description": "Allow buried treasure beneath compatible beaches.",
"symbol.rivencraft.feature.shipwrecks": "Shipwrecks",
"symbol.rivencraft.feature.shipwrecks.description": "Allow shipwrecks in compatible ocean and beach biomes.",
"symbol.rivencraft.feature.ocean_ruins": "Ocean Ruins",
"symbol.rivencraft.feature.ocean_ruins.description": "Allow warm and cold ocean ruins in compatible biomes.",
"symbol.rivencraft.feature.pillager_outposts": "Pillager Outposts",
"symbol.rivencraft.feature.pillager_outposts.description": "Allow pillager outposts in compatible surface biomes.",
"symbol.rivencraft.feature.ruined_portals": "Ruined Portals",
"symbol.rivencraft.feature.ruined_portals.description": "Allow ruined portals in compatible surface or Nether biomes.",
"symbol.rivencraft.feature.nether_fossils": "Nether Fossils",
"symbol.rivencraft.feature.nether_fossils.description": "Allow Nether fossils in a Cave Age with a compatible Nether biome.",
"symbol.rivencraft.feature.ancient_cities": "Ancient Cities",
"symbol.rivencraft.feature.ancient_cities.description": "Allow ancient cities in compatible Deep Dark biomes.",
"symbol.rivencraft.feature.trail_ruins": "Trail Ruins",
"symbol.rivencraft.feature.trail_ruins.description": "Allow buried trail ruins in compatible surface biomes.",
"symbol.rivencraft.feature.lava_lakes": "Small Lakes",
"symbol.rivencraft.feature.lava_lakes.description": "Add small surface lakes using a random fluid, or specify one with a fluid page.",
"generator.rivencraft.standard": "Standard",
@@ -0,0 +1,8 @@
{
"schema_version": 2,
"name": "symbol.rivencraft.feature.ancient_cities",
"description": "symbol.rivencraft.feature.ancient_cities.description",
"category": "rivencraft:feature",
"semantics": { "role": "feature", "value": "rivencraft:ancient_cities" },
"poem": "Civilization Darkness Silence Ancient"
}
@@ -0,0 +1,8 @@
{
"schema_version": 2,
"name": "symbol.rivencraft.feature.bastions",
"description": "symbol.rivencraft.feature.bastions.description",
"category": "rivencraft:feature",
"semantics": { "role": "feature", "value": "rivencraft:bastions" },
"poem": "Civilization Ruin Greed Nether"
}
@@ -0,0 +1,8 @@
{
"schema_version": 2,
"name": "symbol.rivencraft.feature.buried_treasure",
"description": "symbol.rivencraft.feature.buried_treasure.description",
"category": "rivencraft:feature",
"semantics": { "role": "feature", "value": "rivencraft:buried_treasure" },
"poem": "Treasure Sand Ocean Memory"
}
@@ -0,0 +1,8 @@
{
"schema_version": 2,
"name": "symbol.rivencraft.feature.dungeons",
"description": "symbol.rivencraft.feature.dungeons.description",
"category": "rivencraft:feature",
"semantics": { "role": "feature", "value": "rivencraft:dungeons" },
"poem": "Civilization Constraint Chain Resurrect"
}
@@ -0,0 +1,8 @@
{
"schema_version": 2,
"name": "symbol.rivencraft.feature.mineshafts",
"description": "symbol.rivencraft.feature.mineshafts.description",
"category": "rivencraft:feature",
"semantics": { "role": "feature", "value": "rivencraft:mineshafts" },
"poem": "Civilization Machine Motion Tradition"
}
@@ -0,0 +1,8 @@
{
"schema_version": 2,
"name": "symbol.rivencraft.feature.nether_fortresses",
"description": "symbol.rivencraft.feature.nether_fortresses.description",
"category": "rivencraft:feature",
"semantics": { "role": "feature", "value": "rivencraft:nether_fortresses" },
"poem": "Civilization Machine Power Entropy"
}
@@ -0,0 +1,8 @@
{
"schema_version": 2,
"name": "symbol.rivencraft.feature.nether_fossils",
"description": "symbol.rivencraft.feature.nether_fossils.description",
"category": "rivencraft:feature",
"semantics": { "role": "feature", "value": "rivencraft:nether_fossils" },
"poem": "Bone Death Nether Time"
}
@@ -0,0 +1,8 @@
{
"schema_version": 2,
"name": "symbol.rivencraft.feature.ocean_ruins",
"description": "symbol.rivencraft.feature.ocean_ruins.description",
"category": "rivencraft:feature",
"semantics": { "role": "feature", "value": "rivencraft:ocean_ruins" },
"poem": "Ocean Stone Ruin Time"
}
@@ -0,0 +1,8 @@
{
"schema_version": 2,
"name": "symbol.rivencraft.feature.pillager_outposts",
"description": "symbol.rivencraft.feature.pillager_outposts.description",
"category": "rivencraft:feature",
"semantics": { "role": "feature", "value": "rivencraft:pillager_outposts" },
"poem": "Civilization Conflict Watchtower Danger"
}
@@ -0,0 +1,8 @@
{
"schema_version": 2,
"name": "symbol.rivencraft.feature.ruined_portals",
"description": "symbol.rivencraft.feature.ruined_portals.description",
"category": "rivencraft:feature",
"semantics": { "role": "feature", "value": "rivencraft:ruined_portals" },
"poem": "Portal Ruin Flame Memory"
}
@@ -0,0 +1,8 @@
{
"schema_version": 2,
"name": "symbol.rivencraft.feature.shipwrecks",
"description": "symbol.rivencraft.feature.shipwrecks.description",
"category": "rivencraft:feature",
"semantics": { "role": "feature", "value": "rivencraft:shipwrecks" },
"poem": "Ocean Journey Ruin Timber"
}
@@ -0,0 +1,8 @@
{
"schema_version": 2,
"name": "symbol.rivencraft.feature.strongholds",
"description": "symbol.rivencraft.feature.strongholds.description",
"category": "rivencraft:feature",
"semantics": { "role": "feature", "value": "rivencraft:strongholds" },
"poem": "Civilization Wisdom Future Honor"
}
@@ -0,0 +1,8 @@
{
"schema_version": 2,
"name": "symbol.rivencraft.feature.trail_ruins",
"description": "symbol.rivencraft.feature.trail_ruins.description",
"category": "rivencraft:feature",
"semantics": { "role": "feature", "value": "rivencraft:trail_ruins" },
"poem": "Civilization Buried Path Memory"
}
@@ -0,0 +1,8 @@
{
"schema_version": 2,
"name": "symbol.rivencraft.feature.trial_chambers",
"description": "symbol.rivencraft.feature.trial_chambers.description",
"category": "rivencraft:feature",
"semantics": { "role": "feature", "value": "rivencraft:trial_chambers" },
"poem": "Civilization Trial Structure Challenge"
}
@@ -0,0 +1,8 @@
{
"schema_version": 2,
"name": "symbol.rivencraft.feature.villages",
"description": "symbol.rivencraft.feature.villages.description",
"category": "rivencraft:feature",
"semantics": { "role": "feature", "value": "rivencraft:villages" },
"poem": "Civilization Society Harmony Nurture"
}
@@ -0,0 +1,15 @@
{
"feature": "minecraft:monster_room",
"placement": [
{ "type": "minecraft:count", "count": 8 },
{ "type": "minecraft:in_square" },
{
"type": "minecraft:height_range",
"height": {
"type": "minecraft:uniform",
"min_inclusive": { "above_bottom": 1 },
"max_inclusive": { "below_top": 1 }
}
}
]
}
@@ -0,0 +1,11 @@
{
"structures": [
{ "structure": "minecraft:bastion_remnant", "weight": 1 }
],
"placement": {
"type": "minecraft:random_spread",
"spacing": 27,
"separation": 4,
"salt": 30084233
}
}
@@ -0,0 +1,11 @@
{
"structures": [
{ "structure": "minecraft:fortress", "weight": 1 }
],
"placement": {
"type": "minecraft:random_spread",
"spacing": 27,
"separation": 4,
"salt": 30084232
}
}
@@ -3,6 +3,9 @@
"minVersion": "0.8",
"package": "net.dnorberg.rivencraft.mixin",
"compatibilityLevel": "JAVA_21",
"mixins": [
"AgeDungeonPlacementMixin"
],
"client": [
"client.ClientLevelSoundMixin",
"client.ImmersivePortalsGuiRenderingMixin",