Public Access
Add the writable symbol, adapt Legacy's branching solid cave-node geometry across all terrain types, and test authored and random Age selection.
This commit is contained in:
1 parent
bb88bad8a6
commit
a9040e8712
11 files changed
+260
-20
No files matched your search
@@ -73,6 +73,23 @@ common than in the first test build (one source chunk in 128 instead of 64).
|
||||
Sky Islands should retain its terrain islands and gain occasional additional
|
||||
feature islands. Try Cave terrain too; the Binder should reject that pairing.
|
||||
|
||||
The **Tendrils** feature adapts Legacy's winding, branching cave-node geometry
|
||||
into solid tubes. It is additive on all current terrain families, including
|
||||
Flat, Void, and Cave; it does not change biome selection. A preceding full-
|
||||
collision Block page chooses the tendril material. Otherwise the Age seed
|
||||
chooses a valid Block Pages material, consistent with other authored material
|
||||
features. Page-free random Ages can select Tendrils as a solid-material feature,
|
||||
including on Cave terrain where the surface material features are unavailable.
|
||||
The shape and placement use only the Age seed and source-chunk coordinates, so
|
||||
revisiting an Age recreates the same geometry.
|
||||
|
||||
For a clear visual check, bind a Void Age with a Glowstone Block page followed
|
||||
by Tendrils. Fly around world Y=0–120 across several chunks: branching solid
|
||||
forms should appear in the otherwise empty dimension, continue across chunk
|
||||
borders, and remain in place after leaving and returning. Repeat with a lone
|
||||
Tendrils page to confirm its seed-chosen material, and with Cave terrain to
|
||||
confirm the feature does not require a surface biome.
|
||||
|
||||
## Written biome selection (generation version 16)
|
||||
|
||||
Biome pages follow the terrain page and precede the distribution-control page
|
||||
|
||||
@@ -18,7 +18,7 @@ Legacy does **not** reject a book just because it omits terrain, biome, weather,
|
||||
| `WeatherNorm`, `Fast`, `Slow`, `Off`, `On`, `Cloudy`, `Rain`, `Snow`, `Storm` | `AgeTraits.Weather` has matching names except Legacy `On` maps to `ALWAYS` | Compile weather semantics separately from biome selection. `Snow` must remain deferred until optional season integration; do not silently substitute another weather mode. |
|
||||
| Suns, moons, starfields; angle, phase, period, color/gradient/sunset modifiers | One `celestialPeriod`, `celestialAngle`, `celestialPhase` on `AgeTraits` | Compile only the representable single-cycle subset first. Multiple celestial bodies, independent periods, custom stars, gradients and sunsets need a richer definition and renderer, not flattening into one value. |
|
||||
| Sky/fog/cloud/grass/foliage/water colors, natural variants, horizon, rainbow | Existing sky/dimension visuals and preview | Require an explicit modern client/biome-color design; metadata-only symbol pages must not pretend to change rendering. |
|
||||
| Caves, ores, huge trees, lakes, floating islands, tendrils, skylands, spheres, spikes, crystals; vanilla villages, strongholds, mineshafts, dungeons, fortresses, obelisks, fissures | Current cave profile and vanilla data-pack generation | Compile only features for which registered 1.21.1 placed features/structures exist. Defer bespoke structures and polish to milestone 7. |
|
||||
| Caves, ores, huge trees, lakes, floating islands, tendrils, skylands, spheres, spikes, crystals; vanilla villages, strongholds, mineshafts, dungeons, fortresses, obelisks, fissures | Current cave profile, vanilla data-pack generation, and authored Floating Islands/Tendrils | Compile supported vanilla placements and port bespoke shapes explicitly. Remaining bespoke structures and polish stay in later issues. |
|
||||
| `EnvAccel`, explosions, lightning, meteors, scorching; PvP and dummy suppression pages | No equivalent Age-definition effect | Defer environmental hazards/instability effects to milestone 6, PvP rule to a separately scoped server policy; retain authored IDs without fake behavior. |
|
||||
|
||||
The Legacy symbol list and page names come from [ModSymbols](https://github.com/Mystcraft/Mystcraft-Legacy/blob/9bc8ddc061845df0cd5ea47f4fdef773cff786ae/src/main/java/com/xcompwiz/mystcraft/data/ModSymbols.java#L129-L240) and [SymbolRules](https://github.com/Mystcraft/Mystcraft-Legacy/blob/9bc8ddc061845df0cd5ea47f4fdef773cff786ae/src/main/java/com/xcompwiz/mystcraft/data/SymbolRules.java#L19-L137). Rivencraft's [catalog](../src/main/java/net/dnorberg/rivencraft/writing/SymbolCatalog.java) currently holds display metadata only; its built-in set is just standard terrain, native biomes, normal weather, normal lighting, normal time, and caves. [OrderedWriting](../src/main/java/net/dnorberg/rivencraft/writing/OrderedWriting.java) preserves page order, but no compiler yet connects it to [AgeTraits](../src/main/java/net/dnorberg/rivencraft/book/AgeTraits.java) or [Age profiles](AGE_PROFILES.md).
|
||||
|
||||
Reference in new issue
Block a user