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Add the writable symbol, adapt Legacy's branching solid cave-node geometry across all terrain types, and test authored and random Age selection.
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@@ -245,6 +245,8 @@
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"symbol.rivencraft.feature.ravines.description": "Add vanilla canyon carving to noise terrain.",
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"symbol.rivencraft.feature.floating_islands": "Floating Islands",
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"symbol.rivencraft.feature.floating_islands.description": "Add high floating islands above the chosen surface terrain.",
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"symbol.rivencraft.feature.tendrils": "Tendrils",
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"symbol.rivencraft.feature.tendrils.description": "Add winding solid tendrils through the Age, using a random block or a preceding Block page.",
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"symbol.rivencraft.feature.lava_lakes": "Small Lakes",
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"symbol.rivencraft.feature.lava_lakes.description": "Add small surface lakes using a random fluid, or specify one with a fluid page.",
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"generator.rivencraft.standard": "Standard",
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@@ -0,0 +1,8 @@
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{
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"schema_version": 2,
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"name": "symbol.rivencraft.feature.tendrils",
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"description": "symbol.rivencraft.feature.tendrils.description",
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"category": "rivencraft:feature",
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"semantics": { "role": "feature", "value": "rivencraft:tendrils" },
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"poem": "Terrain Thread Structure Winding"
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}
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