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Port bounded colored decay and align Legacy defaults (#68)
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@@ -4,6 +4,6 @@ Each new Age stores an `InstabilityPlan` beside its frozen `Instability` score.
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The saved provider IDs are independent of installed handlers. A missing optional handler leaves its ID and level intact and is skipped at runtime. A syntactically invalid saved ID or unsupported plan version fails loading explicitly; an unknown but valid ID is preserved and logged once when encountered. Disabling instability or world mutation never rewrites a saved score or provider plan. Saves from #64 with a frozen score but no provider plan are selected once from that score and Age seed, then marked dirty for persistence. Older pre-score Ages remain neutral and inert.
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The server scheduler runs only for loaded `rivencraft:age/*` levels with a player present and an Age definition. It uses only chunks already loaded near those players, never requests a chunk, and rotates among eligible Ages when the per-tick cap is reached. Configuration bounds the cooldown (minimum 20 ticks), active Ages, handlers and actions per Age, effective provider level, and examined loaded chunks. A handler must claim a shared action permit before each effect. A throwing handler is logged and quarantined temporarily without stopping the server. World-mutating handlers are disabled by default. These limits are guards for upcoming providers, not proof that an arbitrary third-party handler cannot misuse world APIs.
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The server scheduler runs only for loaded `rivencraft:age/*` levels with a player present and an Age definition. It uses only chunks already loaded near those players, never requests a chunk, and rotates among eligible Ages when the per-tick cap is reached. Configuration bounds the cooldown (minimum 20 ticks), active Ages, handlers and actions per Age, effective provider level, and examined loaded chunks. A handler must claim a shared action permit before each effect. A throwing handler is logged and quarantined temporarily without stopping the server. World-mutating handlers are enabled by default to match Legacy; the setting can still disable them. These limits are guards for upcoming providers, not proof that an arbitrary third-party handler cannot misuse world APIs.
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Issue #67 registers the non-world-mutating potion handlers; see [status-effect policy](INSTABILITY_STATUS_EFFECTS.md). World hazards remain for #68–#70. The runtime rejects Overworld and preview dimension IDs; its player requirement excludes unattended snapshot chunk loaders. GameTests cover deterministic selection, save round-trips, score-only migration, unknown IDs, scope checks, fair admission, and action caps.
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Issue #67 registers the non-world-mutating potion handlers; see [status-effect policy](INSTABILITY_STATUS_EFFECTS.md). Issue #68 adds configurable [colored decay](INSTABILITY_DECAY.md), enabled by default for newly generated configs. Other world hazards remain for #69–#70. The runtime rejects Overworld and preview dimension IDs; its player requirement excludes unattended snapshot chunk loaders. GameTests cover deterministic selection, save round-trips, score-only migration, unknown IDs, scope checks, fair admission, and action caps.
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