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@@ -118,4 +118,10 @@ public record AgeDefinition(
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createdGameTime, dimensionId, spawn.immutable(), traits, plan, seasonMode,
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randomFeatures, instability, instabilityPlan);
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}
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/** A frozen authored profile takes precedence over the profile ID on old books. */
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public boolean caveTerrain() {
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return AgeBiomeSelection.isCave(plan == null
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? AgeRuntimeProfiles.resolve(generationProfile) : plan.runtimeProfile());
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}
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}
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@@ -179,6 +179,10 @@ public final class AgeDimensionService {
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}
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private static void applyCelestialClock(ServerLevel level, AgeDefinition age) {
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if (age.caveTerrain()) {
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level.setDayTimePerTick(1.0F);
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return;
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}
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if (age.traits().hasStoppedCelestialCycle()) {
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// NeoForge rejects an exact zero rate. The smallest positive float
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// never advances the integer clock during a practical world
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@@ -207,6 +211,7 @@ public final class AgeDimensionService {
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}
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private static void applyInitialCelestialPhase(ServerLevel level, AgeDefinition age) {
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if (age.caveTerrain()) return;
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long phaseTime = (long)(age.traits().celestialPhase() * Level.TICKS_PER_DAY);
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if (AgeEnvironmentCompiler.hasWrittenPhase(age.plan())) {
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// Legacy's Nadir is midnight, while vanilla day time zero is sunrise.
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@@ -227,7 +232,7 @@ public final class AgeDimensionService {
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private static BlockPos createSafeSpawn(ServerLevel level, AgeDefinition age, boolean generatePlatform) {
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BlockPos floorCenter;
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if (age.generationProfile().equals(AgeGenerationProfiles.CAVE)) {
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if (age.caveTerrain()) {
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// Cave Ages are enclosed. Searching from the world ceiling would
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// select or expose their roof, so begin with the floor beneath a
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// player standing at Y=64 and search downward from there.
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@@ -10,13 +10,23 @@ public final class AgeEnvironmentCompiler {
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public static AgeTraits apply(AgeGenerationPlan plan, AgeTraits seeded) {
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if (plan == null) return seeded;
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AgeTraits applied;
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if (plan.version() >= 4) {
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AgeTraits base = applyLegacy(plan, seeded);
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CelestialWriting ordered = orderedCelestial(plan, seeded);
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return new AgeTraits(base.biomeDistribution(), base.lighting(), base.weather(),
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applied = new AgeTraits(base.biomeDistribution(), base.lighting(), base.weather(),
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ordered.period(), base.celestialAngle(), ordered.phase());
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} else {
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applied = applyLegacy(plan, seeded);
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}
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return applyLegacy(plan, seeded);
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return forTerrain(applied, plan.runtimeProfile());
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}
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/** Cave terrain has no exposed weather or meaningful sky clock, even with authored pages. */
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public static AgeTraits forTerrain(AgeTraits traits, AgeRuntimeProfile profile) {
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if (!AgeBiomeSelection.isCave(profile)) return traits;
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return new AgeTraits(traits.biomeDistribution(), traits.lighting(), AgeTraits.Weather.OFF,
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1.0D, 0.0F, 0.0F);
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}
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/** Version-3 plans keep their frozen, stage-sorted environment interpretation. */
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@@ -15,6 +15,7 @@ import net.minecraft.resources.ResourceLocation;
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public record AgeInstability(int version, int score, List<Contribution> breakdown) {
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public static final int CURRENT_VERSION = 2;
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private static final int BRIGHT_LIGHTING_COST = 500;
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private static final int INEFFECTIVE_CAVE_PAGE_COST = 100;
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private static final int EXCESS_LEGACY_STRUCTURE_COST = 100;
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private static final int FORCED_STRUCTURE_BIOME_COST = 100;
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private static final Map<ResourceLocation, String> COUNTED_STRUCTURES = Map.ofEntries(
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@@ -88,7 +89,19 @@ public record AgeInstability(int version, int score, List<Contribution> breakdow
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private static void addAuditedSymbolCosts(AgeGenerationPlan plan, RegistryAccess registries,
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List<Contribution> contributions) {
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Map<ResourceLocation, Integer> structureCounts = new HashMap<>();
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boolean cave = AgeBiomeSelection.isCave(plan.runtimeProfile());
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for (AgeGenerationPlan.ResolvedSymbol symbol : plan.symbols()) {
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if (cave) {
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var role = symbol.semantics().role();
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if (switch (role) {
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case WEATHER, SEASON, CELESTIAL, PERIOD_MODIFIER, PHASE_MODIFIER, ANGLE_MODIFIER -> true;
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default -> false;
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}) {
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contributions.add(new Contribution("cave_ignored_" + role.id(), symbol.index(),
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INEFFECTIVE_CAVE_PAGE_COST,
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"Sky or weather page has no effect in Cave terrain"));
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}
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}
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if (symbol.semantics().role()
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== net.dnorberg.rivencraft.writing.SymbolSemantics.Role.ENVIRONMENT
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&& symbol.semantics().value()
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@@ -176,7 +176,9 @@ public final class AgeRegistrySavedData extends SavedData {
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ResourceLocation seedProfile = AgeRuntimeProfiles.selectForWriting(seed, writing, registries);
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AgeTraits traits = AgeTraits.select(seed);
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AgeGenerationPlan plan = AgeGenerationPlan.compile(writing, seed, seedProfile, traits, registries);
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AgeTraits effectiveTraits = AgeEnvironmentCompiler.apply(plan, traits);
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AgeTraits effectiveTraits = plan == null
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? AgeEnvironmentCompiler.forTerrain(traits, AgeRuntimeProfiles.resolve(seedProfile))
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: AgeEnvironmentCompiler.apply(plan, traits);
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AgeInstability instability = AgeInstability.compute(plan, effectiveTraits, registries);
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AgeInstabilityPlan instabilityPlan = AgeInstabilityPlan.select(instability, seed);
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AgeDefinition created = new AgeDefinition(
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@@ -190,7 +192,8 @@ public final class AgeRegistrySavedData extends SavedData {
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null,
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effectiveTraits,
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plan,
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AgeSeasonMode.select(plan, seed, ModList.get().isLoaded("sereneseasons")),
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AgeSeasonMode.select(plan, seed, ModList.get().isLoaded("sereneseasons"),
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plan == null ? AgeRuntimeProfiles.resolve(seedProfile) : plan.runtimeProfile()),
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plan == null ? AgeFeatureSelection.randomChoices(seed,
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AgeRuntimeProfiles.resolve(seedProfile), registries) : List.of(),
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instability,
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@@ -19,6 +19,12 @@ public enum AgeSeasonMode {
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/** An omitted page is selected once when an Age is created with Serene installed. */
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public static AgeSeasonMode select(AgeGenerationPlan plan, long ageSeed, boolean sereneInstalled) {
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return select(plan, ageSeed, sereneInstalled, plan == null ? null : plan.runtimeProfile());
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}
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public static AgeSeasonMode select(AgeGenerationPlan plan, long ageSeed, boolean sereneInstalled,
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AgeRuntimeProfile profile) {
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if (profile != null && AgeBiomeSelection.isCave(profile)) return NO_SEASONS;
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if (hasAuthoredPage(plan)) return from(plan);
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return sereneInstalled ? LegacyRankChoice.choose(new Random(ageSeed ^ RANDOM_SALT), List.of(
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new LegacyRankChoice.Option<>(SEASONS, 1),
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@@ -31,6 +37,7 @@ public enum AgeSeasonMode {
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/** Existing Ages without a stored choice retain their old cycling behavior. */
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public static AgeSeasonMode from(AgeDefinition age) {
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if (age.caveTerrain()) return NO_SEASONS;
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return age.seasonMode() == null ? from(age.plan()) : age.seasonMode();
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}
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@@ -49,6 +56,7 @@ public enum AgeSeasonMode {
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public static AgeSeasonMode from(AgeGenerationPlan plan) {
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if (plan == null) return SEASONS;
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if (AgeBiomeSelection.isCave(plan.runtimeProfile())) return NO_SEASONS;
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return plan.activeSymbols().stream()
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.filter(symbol -> symbol.semantics().role() == SymbolSemantics.Role.SEASON)
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.map(symbol -> valueOf(((SymbolSemantics.ChoiceValue) symbol.semantics().value())
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@@ -58,6 +66,7 @@ public enum AgeSeasonMode {
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public static void validate(AgeGenerationPlan plan) {
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if (plan == null) return;
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if (AgeBiomeSelection.isCave(plan.runtimeProfile())) return;
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if (hasAuthoredPage(plan) && from(plan) != NO_SEASONS
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&& !ModList.get().isLoaded("sereneseasons")) {
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throw new IllegalArgumentException("This seasonal page requires Serene Seasons to create the Age");
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@@ -26,7 +26,7 @@ public final class AgeWeatherService {
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return;
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}
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AgeTraits.Weather weather = age.traits().weather();
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AgeTraits.Weather weather = age.caveTerrain() ? AgeTraits.Weather.OFF : age.traits().weather();
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if (weather == AgeTraits.Weather.NORMAL) {
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STATES.remove(level);
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return;
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@@ -0,0 +1,90 @@
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package net.dnorberg.rivencraft.book;
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import java.util.List;
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import java.util.UUID;
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import net.dnorberg.rivencraft.Rivencraft;
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import net.dnorberg.rivencraft.writing.OrderedWriting;
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import net.dnorberg.rivencraft.writing.SymbolReference;
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import net.dnorberg.rivencraft.writing.WritingEntry;
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import net.minecraft.gametest.framework.GameTest;
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import net.minecraft.gametest.framework.GameTestHelper;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.world.level.biome.Biomes;
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import net.neoforged.neoforge.gametest.GameTestHolder;
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import net.neoforged.neoforge.gametest.PrefixGameTestTemplate;
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/** Focused Cave terrain writing and persisted-generation coverage for issue #14. */
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@GameTestHolder(Rivencraft.MOD_ID)
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@PrefixGameTestTemplate(false)
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public final class CaveTerrainGameTests {
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private CaveTerrainGameTests() {}
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@GameTest(template = "empty")
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public static void caveSkyAndWeatherPagesCostInstabilityButDoNotApply(GameTestHelper helper) {
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OrderedWriting cave = writing("terrain/cave", "biome/lush_caves", "biome/nether_wastes",
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"biome/tiled", "weather/storm", "season/eternal_winter", "period/zero",
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"celestial/normal_time");
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AgeTraits seeded = new AgeTraits(AgeTraits.BiomeDistribution.SINGLE, AgeTraits.Lighting.NORMAL,
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AgeTraits.Weather.ALWAYS, 0.5D, 0.0F, 0.25F);
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var registries = helper.getLevel().registryAccess();
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AgeGenerationPlan plan = AgeGenerationPlan.compile(cave, 42L, AgeGenerationProfiles.CAVE,
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seeded, registries);
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AgeTraits applied = AgeEnvironmentCompiler.apply(plan, seeded);
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helper.assertValueEqual(applied.weather(), AgeTraits.Weather.OFF, "Cave weather must be off");
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helper.assertValueEqual(applied.celestialPeriod(), 1.0D, "Cave time pages must not alter the clock");
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helper.assertValueEqual(applied.celestialPhase(), 0.0F, "Cave time pages must not set a phase");
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helper.assertValueEqual(AgeSeasonMode.select(plan, 42L, true), AgeSeasonMode.NO_SEASONS,
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"Cave seasons must be disabled even when Serene Seasons is present");
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helper.assertValueEqual(plan.biomeSelection().biomes(),
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List.of(Biomes.LUSH_CAVES.location(), Biomes.NETHER_WASTES.location()),
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"Cave writing must retain exactly its cave and Nether biomes");
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AgeInstability instability = AgeInstability.compute(plan, applied, registries);
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helper.assertValueEqual(instability.breakdown().stream()
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.filter(part -> part.reason().startsWith("cave_ignored_")).count(), 4L,
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"Each ineffective weather, season, period, and celestial page must add instability");
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helper.assertValueEqual(AgeInstability.compute(AgeGenerationPlan.load(plan.save()), applied, registries),
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instability, "Cave page penalties must survive plan reload");
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AgeGenerationPlan surfaceCaves = AgeGenerationPlan.compile(writing("terrain/standard", "feature/caves"),
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42L, AgeGenerationProfiles.STANDARD, seeded, registries);
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helper.assertTrue(!AgeBiomeSelection.isCave(surfaceCaves.runtimeProfile())
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&& AgeFeatureSelection.resolved(surfaceCaves).stream()
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.anyMatch(choice -> AgeFeatureSelection.caves(choice.id())),
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"The separate Caves feature page must still add caves to surface terrain");
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helper.succeed();
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}
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@GameTest(template = "empty", timeoutTicks = 600)
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public static void authoredCaveBiomeAndSpawnSurviveSavedDataReload(GameTestHelper helper) {
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var player = helper.makeMockServerPlayerInLevel();
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AgeReference reference = new AgeReference(UUID.randomUUID(), "Cave issue 14 " + UUID.randomUUID());
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AgeDimensionService.resolve(player, reference,
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writing("terrain/cave", "biome/nether_wastes", "biome/single")).orElseThrow();
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var registry = AgeRegistrySavedData.get(helper.getLevel());
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AgeDefinition age = registry.find(reference.id()).orElseThrow();
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helper.assertTrue(age.caveTerrain(), "The Age must retain Cave terrain");
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helper.assertTrue(age.spawn() != null && age.spawn().getY() <= 64,
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"Cave spawn search must start at Y=64, not atop the roof");
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helper.assertValueEqual(age.traits().weather(), AgeTraits.Weather.OFF,
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"A new Cave Age must persist disabled weather");
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helper.assertValueEqual(age.seasonMode(), AgeSeasonMode.NO_SEASONS,
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"A new Cave Age must persist disabled seasons");
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AgeDefinition reloaded = AgeRegistrySavedData.load(
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registry.save(new CompoundTag(), helper.getLevel().registryAccess()),
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helper.getLevel().registryAccess()).find(reference.id()).orElseThrow();
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helper.assertValueEqual(reloaded, age, "Saved Cave biome, spawn, and environment must survive reload");
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helper.assertValueEqual(reloaded.plan().biomeSelection().biomes(),
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List.of(Biomes.NETHER_WASTES.location()),
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"The generated Cave Age must preserve its authored-only Nether pool");
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helper.succeed();
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}
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private static OrderedWriting writing(String... pages) {
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var entries = new java.util.ArrayList<WritingEntry>();
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entries.add(WritingEntry.linkPanel());
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for (String page : pages) entries.add(WritingEntry.symbol(new SymbolReference(
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ResourceLocation.parse("rivencraft:" + page))));
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return new OrderedWriting(entries);
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}
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}
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