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Complete Milestone 6 acceptance and runtime cleanup (#74)
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# Milestone 6 acceptance review (issue #74)
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Milestone 6 covers authored and live block instability, deterministic provider
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selection, bounded Age effects, diagnostics, and migration. Its required issues
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#63–#73 are closed. This document is the release gate for **0.6.0.0**, not a
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claim of exact Mystcraft 1.12.2 parity or a claim that every optional-mod
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combination was tested. The player reported an in-game pass for the 0.6.0.0
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candidate on 2026-10-12; the broader manual matrix remains a future checklist.
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## Scoring and writing
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The [pinned Legacy audit](LEGACY_INSTABILITY_AUDIT.md) records source defaults
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and the Rivencraft mapping. Authored score/breakdown and provider plan are
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saved per Age; seed-completed missing branches cost zero. Extra single-choice
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controllers cost +500, and out-of-order non-modifier pages cost +100.
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Version-4 Age plans consume period/phase modifiers in written order; repeated
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modifiers combine, while each kind left unconsumed after the last celestial
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page costs +100. Bright Lighting costs +500 per occurrence. The fourth and
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later occurrences of each of the four Legacy structure pages cost +100; the
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same rule applies to named modern structure pages as a project balance
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extension. Forcing a structure into an unsupported selected biome costs +100
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per occurrence. Accelerated and Corrupted pages retain their audited costs.
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Unknown or unrepresentable new writing remains a clear binding error, rather
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than a silent no-op. See [score details](INSTABILITY_SCORE.md).
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The [live block profile](LIVE_BLOCK_INSTABILITY.md) samples generated chunks
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gradually and contributes only after the Age and Overworld-baseline thresholds.
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It can change the effective score and active provider selection as new chunks
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are profiled, without rewriting authored score or writing. Diamond storage
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blocks are an intentional addition to Legacy's watched blocks. Ores, mineral
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storage blocks, and source fluids supplied by installed mods are recognized
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automatically through common tags and material names; those mods are **not**
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Rivencraft dependencies. Exact weight overrides are optional configuration.
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## Effects, safety, and diagnostics
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The [runtime policy](INSTABILITY_RUNTIME.md) documents saved deck order,
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provider costs/levels, per-Age cooldown, rotating Age admission, loaded-chunk
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selection, and server-side action budgets. Defaults allow four Ages per tick,
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two provider calls and one effect action per Age run, up to 16 loaded chunk
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candidates, and a 20-tick per-Age cooldown. These caps and protected
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spawn/portal/platform areas are modern safety adaptations, not Legacy's
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unrestricted execution. Global, per-Age, provider, and world-mutation controls
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suppress execution without rerolling a saved authored plan.
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Implemented effect families include bounded status effects, four active
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colored decay variants, lightning, explosions, meteors, ordinary burning,
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and guarded erosion. Erosion is deliberately enabled by default for testing
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although Legacy did not register its provider in the active deck. Dormant
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Legacy black/green/yellow decay variants, global burning, and bedrock crumble
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are **not** claimed as working. Potion targeting excludes Creative/Spectator
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players; hostile buffs target hostile mobs. The [effect audit](LEGACY_INSTABILITY_AUDIT.md)
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records those differences. [Operator diagnostics](INSTABILITY_DIAGNOSTICS.md)
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report authored and live block contributions, selected providers, enabled
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state, and budget suppression; raw score is not shown in book UI.
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## Migration and validation
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Pre-scoring Ages migrate to neutral instability. Score-only Ages receive a
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deterministic saved provider plan. Existing plan-v3 Ages keep their old
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stage-sorted celestial behavior and writing cost; new plans use schema 4.
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Block profile schema 2 resets old samples once to capture modded materials,
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and preserves unknown material IDs if an optional mod is later removed.
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Missing symbol definitions do not reinterpret a saved authored score, but
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removing required biome/worldgen registry entries may still prevent world
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loading. General old-save compatibility is tracked separately in issue #60.
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The [Milestone 6 regression record](MILESTONE_6_REGRESSION.md) distinguishes
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the passing 0.5.8.10 focused archive, the later storage-stalled archive, the
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0.5.8.18 build, and the player's reported in-game pass. Its expanded manual
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matrix is a repeatable future checklist, **not** an individually signed-off
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pass for every optional mod, multiplayer, restart, and hazard combination.
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For this completion candidate, verify build, diff check, jar checksum, and a
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fresh in-game pass before publication. Do not rerun the known stalling archive
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as a release gate; hand any newly stalled GameTest scenario to the player.
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The completion review also replaced repeated linear scans of saved active
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symbol indices with one lookup map per call, and shares one effective provider
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plan across the scheduler, hazard, and environmental lanes of an admitted Age
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tick. Live-profile scoring within that plan also uses one sample evaluation
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instead of two. These are
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behavior-preserving cleanups; no provider rates or budgets were raised.
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## NeoForge decision
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The project currently develops against NeoForge **21.1.251** for Minecraft
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1.21.1. The [official 21.1.259 changelog](https://maven.neoforged.net/releases/net/neoforged/neoforge/21.1.259/neoforge-21.1.259-changelog.txt)
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lists mostly loader/Mixin dependency updates, a GUI slot-index API change,
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and targeted fixes since 21.1.251. None addresses a known Rivencraft defect.
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Upgrading the development and minimum runtime version during this acceptance
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gate would force an additional optional-integration test pass for little clear
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benefit. Keep 21.1.251 for 0.6.0.0; evaluate 21.1.259 in a separate later
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slice with Create/Ponder, Immersive Portals, Dynamic Dimensions, JEI, and the
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season/biome integrations. This is a release-risk judgment, not a claim that
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21.1.259 is incompatible.
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## Gate status
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- Required implementation issues #63–#73: closed.
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- Known unsupported effects and broader save compatibility: explicitly scoped
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above, not counted as working Milestone 6 behavior.
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- Candidate `./gradlew build --offline --no-daemon --quiet`: passed; the
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compiler reported only existing GameTest helper deprecation warnings.
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Local JAR SHA-256: `6eed828156dd1e2679b013c3c5bf8e692a20d9ab80ae27417b3cafe1c26422c7`.
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- Player in-game acceptance of completion candidate: reported pass on
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2026-10-12; individual optional-mod and multiplayer matrix rows were not
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separately signed off.
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- Gitea completion release, uploaded-jar checksum, #74 and milestone closure:
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pending publication and verification.
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