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@@ -89,6 +89,10 @@ legacy interface. The destination preview occupies the left page, the book name
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and destination details occupy the right page, and the preview itself is the
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and destination details occupy the right page, and the preview itself is the
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link action; the separate Link and Done buttons have been removed.
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link action; the separate Link and Done buttons have been removed.
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Version 0.1.7 suppresses Minecraft's default full-screen menu blur for the
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Linking Book screen. The open-book texture supplies the GUI background while
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the world remains sharp behind it.
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The preview code is separated behind a renderer interface and uses an isolated
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The preview code is separated behind a renderer interface and uses an isolated
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Ponder level. The first iteration supplies the animated loading boundary; the
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Ponder level. The first iteration supplies the animated loading boundary; the
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next iteration will add server-authoritative snapshot transport and populate
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next iteration will add server-authoritative snapshot transport and populate
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+1
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@@ -33,7 +33,7 @@ mod_name=Rivencraft
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# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
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# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
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mod_license=LGPL-3.0-or-later
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mod_license=LGPL-3.0-or-later
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# The mod version. See https://semver.org/
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# The mod version. See https://semver.org/
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mod_version=0.1.6
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mod_version=0.1.7
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# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
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# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
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# This should match the base package used for the mod sources.
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# This should match the base package used for the mod sources.
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# See https://maven.apache.org/guides/mini/guide-naming-conventions.html
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# See https://maven.apache.org/guides/mini/guide-naming-conventions.html
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@@ -74,6 +74,12 @@ public final class LinkingBookScreen extends Screen {
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}
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}
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}
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}
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@Override
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public void renderBackground(GuiGraphics graphics, int mouseX, int mouseY, float partialTick) {
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// The open book is the complete GUI background. Avoid Minecraft's
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// default full-screen world blur behind it.
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}
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@Override
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@Override
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public void render(GuiGraphics graphics, int mouseX, int mouseY, float partialTick) {
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public void render(GuiGraphics graphics, int mouseX, int mouseY, float partialTick) {
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int left = (width - BOOK_WIDTH) / 2;
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int left = (width - BOOK_WIDTH) / 2;
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