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Port libraries, crystal portals and instability decay to 26.3 beta
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@@ -2169,3 +2169,160 @@ Server stopped and temporary world removed. Manual checks: Q/inventory toss,
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death/Disarm, broken stand, full-inventory delivery/retrieval, open-book visual
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orientation, motion, ownership/pickup, component preservation and restart. Root
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1.21.1 remains unchanged and #114 stays open until both tracks are complete.
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## Handheld Link Panel resource policy
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`1.0.1.116-beta.1` adapts root WritingInkService and the configurable
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`writing.link_panel_ink_cost` (2 default, 1–16 allowed). The item delegates the
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server transaction to the service; Writing Desk cost reads also use its shared
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getter. Mixer cost remains independently fixed at one ink per Link Panel.
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Unsynchronized LOCAL config is not consulted for client affordability prediction;
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the server validates both inputs and constructs outputs before mutation.
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Build passed. No additional server fixtures were added; the user offered manual
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validation. Check default/custom cost, insufficient ink, final bottle, both hands,
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stacked/full-inventory inputs and dedicated-server cost differing from the client.
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Root 1.21.1 is unchanged; no commit/push/publication was performed.
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## Library discovery port
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`1.0.1.117-beta.1` ports MystcraftLibraryFeature from the 1.21.1 implementation,
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using the shared schematic/loot table and final five-stand orientation. Natural
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placement runs after all vanilla/authored decoration via the Age feature wrapper,
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with the same bounded footprint, candidate RNG/spacing, slope/footing and obstruction
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rules. The wrapper now applies to every runtime Age; Cave terrain disables libraries
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as in root. Existing chunks are not rewritten and vanilla Overworld generation is
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not modified.
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A separate saved writing map holds the original symbol list for AGE_ONLY loot,
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avoiding expansion of the already-large backend index record. Creation stores it
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before constructing/publishing the level; the wrapper captures an immutable list
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and serializes library flags/list in its codec. Reload reconstructs the same pool.
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LEGACY is the default; AGE_ONLY uses known distinct written IDs. Full random-page
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policy integration remains pending. The snapshot list does not alter generation
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traits or the book's original contents.
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Added operator placement, session-only spacing override, cheap candidate reporting,
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current-chunk probe/loot inspection and a locator restricted to loaded nearby chunks.
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The locator checks a clear, dry, footed aisle; it never performs a mass remote
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chunk-generation search. Explicit test placement checks empty space and entities.
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Build passed; shared schematic/Sealed Notebook loot packaging verified. Dedicated
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server startup passed. The user offered manual testing, so generation/loot checks
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were handed over before running them. Temporary server stopped and world removed.
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No new test fixture, commit or publication. This is a substantial discovery-system
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slice; instability/recovery, crystal portals and remaining optional integrations
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remain the other large parity gaps.
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## .118 crystal portal gameplay port
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The player confirmed .117 library generation and retracted the missing-library report.
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Ported the 1.21.1 Book Receptacle, bounded crystal flood/tension network, portal
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surface ownership and orientation, activation protection checks and rollback, removal
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cleanup, queued transport and cooldown. Reused existing crystal, portal and receptacle
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assets, recipe and progression node. The book renderer retains all final six mounting
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orientations and explicitly clears its extracted presence when the book is removed.
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Player traversal uses existing Linking/Descriptive Book paths, with portal audio
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precedence. Descriptive arrival resolution is now shared; no separate portal offset
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or generated exit position is introduced. Existing Intra-Linking, Disarm, momentum,
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client Age acknowledgement, Return Link configuration and progression remain in force.
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Non-player traversal uses modern TeleportTransition, collision/permission checks,
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and the same landing resolver. A shared Disarm helper supports container/horse/mob
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inventory and equipment without requiring the old protected-method mixin.
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Book and owner pointers use modern ValueInput/ValueOutput and update packets. Startup
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waits for loaded frame chunks; periodic bounded reconciliation retains root's cleanup
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of disconnected cells, staggered every 200 ticks per holder. The surface remains the
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animated facing-only fallback, tinted to the saved destination sky. Live portal views
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are still optional integration work, not advertised as ported.
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Build/resources and dedicated-server startup passed. A command-seeded 3x3 opening
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verified exact-coordinate entity transport, persistence and traversal after restart,
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and support-removal teardown/open-book recovery. Player interaction and client visuals
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are handed over for manual testing. Temporary server stopped/world deleted; no new
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permanent GameTest, commit, push or publication. Version: 1.0.1.118-beta.1.
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## .119 instability foundation and status-effect gameplay
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The player passed .118. Ported the complete five-deck catalog and deterministic
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provider selection from 1.21.1. Separate modern codec SavedData freezes new Ages'
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scoring contributions, seed, selected providers/levels and an enabled flag. Older
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Ages remain neutral. Creation-time scoring currently covers Bright Lighting,
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Accelerated, all three Corrupted sizes, ignored Cave weather/celestial modifiers,
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excess/biome-forced structures and additional suns. Original page indices are retained.
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Corrupted Pages now bind and contribute their Legacy costs; existing redacted rendering
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is reused. The new Abandoned Camps structure follows the same modern-structure costs.
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Adapted the bounded occupied-Age scheduler and the 18 local/global/general/hostile
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potion providers, preserving 1.21.1 defaults, effect durations, level-based amplifiers,
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sky exposure and Survival/Adventure targeting. The owned-instance lease system revokes
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only Rivencraft's effects on exit/disable/shutdown, preserving other sources. Runtime
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uses already-loaded chunks and shared per-Age work budgets; failed providers receive
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a temporary quarantine. The config retains server ownership and can disable providers
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without rerolling stored plans.
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OP-only `/rivencraft_port instability` supplies status/breakdown, persistent enabled
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control, session-only score override/reset and one-provider pulses. Pulse output tracks
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successful application separately from attempted work so event-cancelled effects are
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not reported as applied. No scoring data is sent to player book/Binder UI. Unimplemented
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hazards stay selected with an explicit status; they are never replaced or rerolled.
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Build/startup passed. Temporary dedicated-server checks verified neutral creation,
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provider selection at a test score, Poison application/duration, immediate owned-effect
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revocation, unrelated stronger-effect retention, local-versus-global roof behavior,
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enabled-state persistence and test-score reset across restart. Server stopped/world
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deleted; no new permanent GameTests, commit, push or publication. Manual checks cover
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authored Corrupted/Accelerated/lighting score contributions, automatic player-occupied
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scheduling, Survival/Creative policy, exit cleanup and hostile buffs. Version .119.
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Still pending: full writing grammar recovery/penalties, live block abundance, decay,
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lightning/explosions, meteors, burning and erosion, plus optional integration parity.
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## .120 colored decay gameplay
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The player passed .119. Ported the 1.21.1 DecayBlock, four provider handlers and bounded
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frontier persistence. Reused all four active 16x16 block textures/models and the
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protected-block tag. Modern adaptation uses BreakBlockEvent, Value/codec SavedData,
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ChunkPos accessors, loaded-chunk lookup and server-side magic damage for White.
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No decay item/recipe/drop is added.
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Provider metadata now distinguishes world-mutating handlers, so world_mutation gates
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decay independently of potion policy. Defaults remain enabled/four neighbor attempts,
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one successful conversion per call under the shared scheduler budget. Conversion
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hardness/air/color odds, infrastructure/BE/fluid/unbreakable protection, positioned
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fake-player claim events and placement rollback are retained from 1.21.1.
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The instability record adds an optional first resolved spawn, preserving old records'
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scores/plans and enable flags. Shared Descriptive Book landing resolution records it
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once; decay protects the same +/-4 horizontal and -2..+4 vertical region as root.
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Older Ages record this on the next book/portal arrival; OP status exposes the point.
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Frontiers and attempt counters live in each Age, capped at 1,024 positions per color.
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Added OP-only `/rivencraft_port instability decay <color> [1..32 attempts]`, reporting
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actual changes and nearby tracked positions. Existing generic pulses now report block
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as well as entity actions. Invalid input/out-of-Age commands use proper command errors.
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White block contact damage retains root's decay/world_mutation policy; disabling an
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Age scheduler stops spread but does not remove existing decay or alter its block form.
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Build/startup passed. All four colors seeded/spread through bounded command pulses.
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A full restart retained each frontier and advanced attempts from 32 to 40 while Red
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continued growing. Bedrock and water generated empty frontiers, and the saved Age
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disable blocked further provider changes. Textures verified 16x16. A stationary NoAI
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sheep did not exercise the stepping hook, so White stepping damage remains a player
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manual check, alongside visuals, arrival protection, normal scheduler/claim integration.
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Server stopped/test world removed; no permanent tests, commit, push or publication.
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Version: 1.0.1.120-beta.1. Other hazards, full writing recovery and live abundance
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profiling remain pending.
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## .120 release sign-off
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The user passed .120 and authorized commit, push and publication of the accumulated
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.116–.120 work. Both target builds passed. Consolidated release notes distinguish
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implemented libraries, fallback crystal portals and partial instability/decay from
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remaining gameplay and optional-integration parity. Tracking issues #98/#102/#104
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remain open; #114 still requires the matching 1.21.1 fix.
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