Implement terrain symbol generation profiles
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dnorberg committed 2026-09-30 16:44:22 -04:00
1 parent 28c2ca0db3
commit e28079566b
21 files changed
+399 -79

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+3 -3
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@@ -75,9 +75,9 @@ All required GameTests should pass before distributing a build.
GameTests use `build/gametest-run/world`, separate from the normal development
world. Gradle starts each default run with a fresh world and removes it after
a successful run. Failed worlds are retained under
`build/gametest-run/failed-worlds/` for inspection until the next successful
run. Logs and configuration are kept. A caller-supplied `-PgameTestRunDir`
every run, whether tests pass or fail. The GameTest server always uses seed `0`,
so retries regenerate a clean world with that seed. Logs and configuration are kept.
A caller-supplied `-PgameTestRunDir`
is never removed automatically.
To run the suite in a fresh temporary directory instead, use:
+2 -1
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@@ -96,7 +96,8 @@ Panel, it describes a randomly generated Age. Authored writing is compiled once
into a versioned, server-owned Age plan. The plan freezes the Age seed, resolved
symbol meanings, page order, and runtime profile, so later data-pack changes do
not reinterpret an existing Age. An authored terrain page selects its runtime
profile; other symbol effects are scheduled for later Milestone 5 slices. The
profile. Built-in pages cover Standard, Amplified, Cave, Island, Flat, and Void;
other symbol effects are scheduled for later Milestone 5 slices. The
writing is also stored on the book; the Descriptive Book screen's turned pages
show ordered symbols and unresolved IDs. The Descriptive Book screen follows
Legacy's book spread: the title and Age details are on the left, the destination
+36 -34
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@@ -38,6 +38,35 @@ sourceSets.main.resources {
exclude("src/generated/**/.cache") // datagen cache files
}
// Generate the client-safe creative-page index from bundled symbol definitions.
// New built-in symbols then appear in the Pages tab without another Java list.
abstract class GenerateCreativeSymbolIndex extends DefaultTask {
@InputDirectory abstract DirectoryProperty getSymbolsDir()
@OutputDirectory abstract DirectoryProperty getIndexDir()
@TaskAction void generate() {
File root = symbolsDir.get().asFile
def definitions = new LinkedHashMap<String, Object>()
java.nio.file.Files.walk(root.toPath()).withCloseable { paths ->
paths.filter { java.nio.file.Files.isRegularFile(it) && it.toString().endsWith('.json') }
.sorted().forEach { source ->
String path = root.toPath().relativize(source).toString()
.replace('\\', '/').replaceAll(/\.json$/, '')
definitions["rivencraft:${path}"] = new groovy.json.JsonSlurper().parse(source.toFile())
}
}
File index = new File(indexDir.get().asFile, 'assets/rivencraft/creative_symbol_pages.json')
index.parentFile.mkdirs()
index.text = groovy.json.JsonOutput.prettyPrint(groovy.json.JsonOutput.toJson(definitions)) + '\n'
}
}
def generateCreativeSymbolIndex = tasks.register('generateCreativeSymbolIndex', GenerateCreativeSymbolIndex) {
symbolsDir.set(layout.projectDirectory.dir('src/main/resources/data/rivencraft/rivencraft/symbols'))
indexDir.set(layout.buildDirectory.dir('generated/resources/creativeSymbols'))
}
sourceSets.main.resources.srcDir generateCreativeSymbolIndex
// Archived suites use separate namespaces but share the same empty structure.
tasks.named('processResources', ProcessResources).configure {
archivedGameTestSuites.each { suite ->
@@ -148,67 +177,38 @@ neoForge {
}
}
// Every default run gets a fresh world. Failed worlds stay available until a
// successful run; caller-supplied directories are never managed here.
// Vanilla's GameTestServer uses a fixed world seed of 0. Every default run
// regenerates its world; custom run directories are never managed here.
boolean customGameTestRunDir = providers.gradleProperty('gameTestRunDir').isPresent()
File dedicatedGameTestBuildDir = layout.buildDirectory.get().asFile
File dedicatedGameTestDir = layout.buildDirectory.dir('gametest-run').get().asFile
File dedicatedGameTestWorld = new File(dedicatedGameTestDir, 'world')
File gameTestSuccessMarker = new File(dedicatedGameTestDir, '.last-gametest-succeeded')
def prepareGameTestWorld = tasks.register('prepareGameTestWorld') {
onlyIf { !customGameTestRunDir }
doLast {
java.nio.file.Files.deleteIfExists(gameTestSuccessMarker.toPath())
File preserved = GameTestWorlds.preserve(dedicatedGameTestBuildDir, dedicatedGameTestDir)
if (preserved != null) logger.lifecycle('Preserved GameTest world for inspection at {}', preserved)
GameTestWorlds.clean(dedicatedGameTestBuildDir, dedicatedGameTestDir)
}
}
def finishGameTestWorld = tasks.register('finishGameTestWorld') {
onlyIf { !customGameTestRunDir }
doLast {
if (gameTestSuccessMarker.exists()) {
GameTestWorlds.clean(dedicatedGameTestBuildDir, dedicatedGameTestDir)
java.nio.file.Files.delete(gameTestSuccessMarker.toPath())
} else {
File preserved = GameTestWorlds.preserve(dedicatedGameTestBuildDir, dedicatedGameTestDir)
if (preserved != null) logger.lifecycle('Preserved GameTest world for inspection at {}', preserved)
}
}
}
tasks.named('runGameTestServer').configure {
dependsOn(prepareGameTestWorld)
finalizedBy(finishGameTestWorld)
doLast {
if (!customGameTestRunDir) {
GameTestWorlds.check(dedicatedGameTestBuildDir, dedicatedGameTestDir)
java.nio.file.Files.createFile(gameTestSuccessMarker.toPath())
}
}
}
class GameTestWorlds {
static void check(File buildDir, File runDir) {
[buildDir, runDir, new File(runDir, 'world'), new File(runDir, 'failed-worlds')].each { path ->
[buildDir, runDir, new File(runDir, 'world'), new File(runDir, 'failed-worlds'),
new File(runDir, 'failed-seed.txt'), new File(runDir, '.last-gametest-succeeded')].each { path ->
if (java.nio.file.Files.isSymbolicLink(path.toPath())) {
throw new GradleException("Refusing to manage a symlinked GameTest path: ${path}")
}
}
}
static File preserve(File buildDir, File runDir) {
File world = new File(runDir, 'world')
if (!world.exists()) return null
check(buildDir, runDir)
if (!world.isDirectory()) throw new GradleException("Expected a GameTest world directory: ${world}")
File failures = new File(runDir, 'failed-worlds')
java.nio.file.Files.createDirectories(failures.toPath())
String snapshot = java.time.format.DateTimeFormatter.ofPattern('yyyyMMdd-HHmmss-SSS')
.format(java.time.LocalDateTime.now()) + '-' + java.util.UUID.randomUUID()
File destination = new File(failures, snapshot)
java.nio.file.Files.move(world.toPath(), destination.toPath())
return destination
}
static void clean(File buildDir, File runDir) {
check(buildDir, runDir)
[new File(runDir, 'world'), new File(runDir, 'failed-worlds')].each { root ->
@@ -220,6 +220,8 @@ class GameTestWorlds {
}
}
}
java.nio.file.Files.deleteIfExists(new File(runDir, 'failed-seed.txt').toPath())
java.nio.file.Files.deleteIfExists(new File(runDir, '.last-gametest-succeeded').toPath())
}
}
+25 -5
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@@ -30,15 +30,35 @@ resources and can be overridden by a higher-priority pack. The example under
directory. Valid custom profiles join the stable, sorted pool used when a new
Age rolls its base terrain; the selected ID is then persisted with that Age.
Each built-in profile now has a matching `terrain/<name>` Symbol Page. Put one
of those pages after the Link Panel in a Book Binder to select that terrain
instead of the seed-selected random profile. Standard, Amplified, and Cave use
their corresponding registered noise settings; Island uses Minecraft's
floating-islands noise settings; Flat and Void use flat-source generators.
The Cave and Island pages are Rivencraft terrain choices based on existing
profiles, not claims that Legacy had identically named terrain symbols.
Every family retains a safe cobblestone arrival platform. An omitted terrain
page still uses the deterministic seed-selected profile.
## Persistence and reload behavior
An Age permanently stores its selected profile ID, generation version, seed,
and rolled traits. `/reload` replaces the profile definitions but does not
reroll those immutable values. An unloaded Age resolves its stored profile
again when it loads, so intentional profile overrides affect its runtime
resources and newly generated chunks.
and rolled traits. For an **authored** Age, the generation plan also stores a
copy of the resolved runtime profile: terrain shape, noise settings, biome
preset, and dimension type. `/reload` cannot reinterpret that plan; an unloaded
authored Age uses the saved profile snapshot when it loads, even if the defining
symbol or profile JSON has since changed. An older, page-free Age has no plan
and continues to resolve its saved profile ID at load time.
A profile removed after an Age was created resolves to `rivencraft:standard`.
Registered noise, biome-preset, and dimension-type IDs are validated when
profiles load. Before loading an authored Age, the saved references are checked
again. If a data pack supplying one has been removed, the dimension stays
unloaded and the log identifies the missing resource; the Age's plan is not
silently replaced. Restore the pack to load that Age. A custom dimension type
retains its own skylight capability: normal lighting cannot make a Nether-style
type skylit.
A profile removed after a page-free Age was created resolves to `rivencraft:standard`.
The legacy `rivencraft:random_vanilla` alias also resolves to `standard`.
Rivencraft logs this fallback. Invalid built-in overrides do not replace the
required built-in definitions; a reload fails if a required built-in profile
+4 -5
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@@ -34,11 +34,10 @@ Immersive Portals. The core suite delegates to the original regression methods
for its selected cases, so the two suites do not maintain duplicate test logic.
GameTest Ages are created in `build/gametest-run/world`, not in a development
client save. Every default GameTest invocation starts with a fresh world. If
tests fail, Gradle moves the world under `build/gametest-run/failed-worlds/`
for inspection. A retry starts fresh but keeps those failed worlds; the next
successful run removes them and its own world. A forcibly killed run may leave
`world` behind; the next run preserves it as a failure snapshot before starting.
client save. Every default GameTest invocation starts with a fresh world.
Minecraft 1.21.1's GameTest server uses the fixed seed `0`. Gradle deletes the
world after every run, whether tests pass or fail. A forcibly killed run may
leave `world` behind; the next run deletes it before starting.
Logs and configuration remain available. Cleanup never targets a custom
`-PgameTestRunDir` or a player world; callers using a custom directory manage
it themselves. The full suite should still be run
+3 -1
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@@ -8,4 +8,6 @@ The supported order follows the representable subset of the [Legacy grammar audi
Missing terrain, controller, weather, lighting, celestial, or the controller's minimum biome count is an **incomplete** warning, not an error: the compiler retains the seed-selected profile and traits for missing branches. The minimum is zero for Native, one for Single, two for Tiled/Grid, and three for Tiny–Huge. Native cannot consume authored biome pages; Single accepts only one. Unknown IDs, schema-v1 display-only symbols, wrong ordering, misplaced modifiers, duplicates, conflicts, missing/extra Link Panels, and oversized writing are errors. The Binder disables output and exposes the first error on the result-slot tooltip. When that error belongs to a page, its thumbnail is tinted and outlined red, the strip scrolls to it, and hovering it shows the diagnostic. This maps the parser's compact entry position back through any empty page positions. Rejected inputs remain removable. Binding an unwritten Descriptive Book rechecks its server-owned writing and reports the first error without creating an Age. A terrain symbol whose profile is unavailable is also rejected before Binder inputs are consumed.
The plan stores the original writing order, the authoritative semantic value of each resolved symbol, the Age seed, and a copy of the selected runtime profile. An explicit terrain page replaces the random terrain selection; an omitted terrain uses the seed-selected profile. Age loading uses the frozen runtime profile and does not need the original symbol definition or runtime-profile JSON. Existing bound books without plans are not reinterpreted. Page-free and Link-Panel-only books keep the pre-existing random path. Biome, lighting, weather, celestial, and feature effects are retained in the plan but will be applied in issues #33–#35; instability remains Milestone 6 work.
The plan stores the original writing order, the authoritative semantic value of each resolved symbol, the Age seed, and a copy of the selected runtime profile. An explicit terrain page replaces the random terrain selection; an omitted terrain uses the seed-selected profile. The built-in Standard, Amplified, Cave, Island, Flat, and Void terrain pages now select their matching generation resources. Age loading uses the frozen runtime profile and does not need the original symbol definition or runtime-profile JSON, though its referenced noise, biome-preset, and dimension-type registry entries must remain available. Existing bound books without plans are not reinterpreted. Page-free and Link-Panel-only books keep the pre-existing random path. Biome, lighting, weather, celestial, and feature effects are retained in the plan but will be applied in issues #33–#35; instability remains Milestone 6 work.
The Rivencraft Pages creative tab reads a generated index of bundled symbol definitions. Adding another valid JSON symbol under `src/main/resources/data/rivencraft/rivencraft/symbols/` includes its page automatically in the next build; no Java starter-page list needs updating. The server catalog still decides whether that page is valid for writing. External server data-pack symbols are not included in this bundled index.
+1 -1
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@@ -36,7 +36,7 @@ mod_name=Rivencraft
# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
mod_license=LGPL-3.0-or-later
# The mod version. Rivencraft uses the x.y.z.b policy documented in README.md.
mod_version=0.4.3.0
mod_version=0.4.4.1
immersive_portals_version=6.0.7
# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
# This should match the base package used for the mod sources.
@@ -22,7 +22,7 @@ public record AgeDefinition(
public static final ResourceLocation RANDOM_VANILLA_PROFILE = ResourceLocation.fromNamespaceAndPath(
Rivencraft.MOD_ID, "random_vanilla"
);
public static final int CURRENT_GENERATION_VERSION = 14;
public static final int CURRENT_GENERATION_VERSION = 15;
public AgeDefinition {
Objects.requireNonNull(id, "id");
@@ -60,6 +60,7 @@ public final class AgeDimensionService {
DynamicDimensionLoadCallback.register((server, loader) -> {
ServerLevel overworld = server.overworld();
for (AgeDefinition age : AgeRegistrySavedData.get(overworld).definitions()) {
if (!canLoadProfile(server, age)) continue;
ServerLevel level = loader.loadDynamicDimension(
age.dimensionId(),
createGenerator(server, age),
@@ -106,6 +107,8 @@ public final class AgeDimensionService {
return existing;
}
if (!canLoadProfile(server, definition)) return null;
ServerLevel overworld = server.overworld();
ServerLevel loaded = DynamicDimensionRegistry.from(server).loadDynamicDimension(
definition.dimensionId(),
@@ -154,6 +157,22 @@ public final class AgeDimensionService {
}
}
private static boolean canLoadProfile(MinecraftServer server, AgeDefinition age) {
try {
AgeRuntimeProfiles.validateReferences(server.registryAccess(), age.generationProfile(), runtimeProfile(age));
return true;
} catch (IllegalArgumentException exception) {
Rivencraft.LOGGER.error("Cannot load Age {} ({}): {}. Restore its data pack; saved Age data is unchanged.",
age.id(), age.dimensionId(), exception.getMessage());
return false;
}
}
private static AgeRuntimeProfile runtimeProfile(AgeDefinition age) {
return age.plan() == null ? AgeRuntimeProfiles.resolve(age.generationProfile())
: age.plan().runtimeProfile();
}
private static void applyInitialCelestialPhase(ServerLevel level, AgeDefinition age) {
long phaseTime = (long)(age.traits().celestialPhase() * Level.TICKS_PER_DAY);
level.setDayTime(phaseTime);
@@ -267,8 +286,7 @@ public final class AgeDimensionService {
}
private static ChunkGenerator createGenerator(MinecraftServer server, AgeDefinition age) {
AgeRuntimeProfile profile = age.plan() == null ? AgeRuntimeProfiles.resolve(age.generationProfile())
: age.plan().runtimeProfile();
AgeRuntimeProfile profile = runtimeProfile(age);
if (profile.terrain() == AgeRuntimeProfile.Terrain.FLAT) {
return new FlatLevelSource(FlatLevelGeneratorSettings.getDefault(
server.registryAccess().lookupOrThrow(Registries.BIOME),
@@ -392,12 +410,11 @@ public final class AgeDimensionService {
}
private static DimensionType createDimensionType(MinecraftServer server, AgeDefinition age) {
AgeRuntimeProfile profile = age.plan() == null ? AgeRuntimeProfiles.resolve(age.generationProfile())
: age.plan().runtimeProfile();
AgeRuntimeProfile profile = runtimeProfile(age);
DimensionType base = server.registryAccess().lookupOrThrow(Registries.DIMENSION_TYPE)
.getOrThrow(ResourceKey.create(Registries.DIMENSION_TYPE, profile.dimensionType())).value();
AgeTraits.Lighting lighting = age.traits().lighting();
boolean hasSkyLight = lighting != AgeTraits.Lighting.DARK;
boolean hasSkyLight = base.hasSkyLight() && lighting != AgeTraits.Lighting.DARK;
float ambientLight = lighting == AgeTraits.Lighting.BRIGHT ? 0.25F : 0.0F;
return new DimensionType(
base.fixedTime(),
@@ -70,14 +70,19 @@ public final class AgeRuntimeProfiles {
ResourceLocation noise = location(object, "noise_settings", "minecraft:overworld");
ResourceLocation biome = location(object, "biome_preset", "minecraft:overworld");
ResourceLocation dimension = location(object, "dimension_type", "minecraft:overworld");
if (terrain == AgeRuntimeProfile.Terrain.NOISE) {
requireRegistryEntry(registries, Registries.NOISE_SETTINGS, noise, id, "noise_settings");
requireRegistryEntry(registries, Registries.MULTI_NOISE_BIOME_SOURCE_PARAMETER_LIST,
biome, id, "biome_preset");
AgeRuntimeProfile profile = new AgeRuntimeProfile(schemaVersion, terrain, noise, biome, dimension);
validateReferences(registries, id, profile);
return profile;
}
requireRegistryEntry(registries, Registries.DIMENSION_TYPE, dimension, id, "dimension_type");
return new AgeRuntimeProfile(schemaVersion, terrain, noise, biome, dimension);
/** Recheck frozen plans before loading: a removed registry entry must not crash or silently alter an Age. */
public static void validateReferences(RegistryAccess registries, ResourceLocation id, AgeRuntimeProfile profile) {
if (profile.terrain() == AgeRuntimeProfile.Terrain.NOISE) {
requireRegistryEntry(registries, Registries.NOISE_SETTINGS, profile.noiseSettings(), id, "noise_settings");
requireRegistryEntry(registries, Registries.MULTI_NOISE_BIOME_SOURCE_PARAMETER_LIST,
profile.biomePreset(), id, "biome_preset");
}
requireRegistryEntry(registries, Registries.DIMENSION_TYPE, profile.dimensionType(), id, "dimension_type");
}
private static String requiredString(JsonObject object, String name) {
@@ -0,0 +1,175 @@
package net.dnorberg.rivencraft.book;
import com.google.gson.JsonParser;
import java.util.List;
import java.util.UUID;
import net.dnorberg.rivencraft.writing.OrderedWriting;
import net.dnorberg.rivencraft.writing.SymbolCatalog;
import net.dnorberg.rivencraft.writing.SymbolReference;
import net.dnorberg.rivencraft.writing.SymbolSemantics;
import net.dnorberg.rivencraft.writing.WritingEntry;
import net.minecraft.core.BlockPos;
import net.minecraft.core.registries.Registries;
import net.minecraft.gametest.framework.GameTest;
import net.minecraft.gametest.framework.GameTestHelper;
import net.minecraft.resources.ResourceKey;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.dimension.BuiltinDimensionTypes;
import net.minecraft.world.level.levelgen.FlatLevelSource;
import net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator;
import net.neoforged.neoforge.gametest.GameTestHolder;
import net.neoforged.neoforge.gametest.PrefixGameTestTemplate;
/** Issue #32: authored terrain must drive actual runtime generation and survive reload. */
@GameTestHolder("rivencraft_archive_linking")
@PrefixGameTestTemplate(false)
public final class TerrainWritingGameTests {
private TerrainWritingGameTests() {}
@GameTest(template = "empty", timeoutTicks = 600)
public static void writtenTerrainFamiliesGenerateSafelyAndReload(GameTestHelper helper) {
var player = helper.makeMockServerPlayerInLevel();
checkWrittenTerrain(helper, player, AgeGenerationProfiles.all(), 0);
}
private static void checkWrittenTerrain(GameTestHelper helper,
net.minecraft.server.level.ServerPlayer player,
List<ResourceLocation> profiles, int index) {
if (index >= profiles.size()) {
helper.succeed();
return;
}
var server = helper.getLevel().getServer();
ResourceLocation profileId = profiles.get(index);
SymbolReference symbol = new SymbolReference(ResourceLocation.fromNamespaceAndPath(
"rivencraft", "terrain/" + profileId.getPath()));
var semantics = SymbolCatalog.find(symbol).orElseThrow().semantics().orElseThrow();
helper.assertValueEqual(semantics.role(), SymbolSemantics.Role.TERRAIN,
"A built-in terrain page must have terrain semantics");
helper.assertValueEqual(((SymbolSemantics.ResourceValue) semantics.value()).id(), profileId,
"A terrain page must point at its matching profile");
OrderedWriting writing = new OrderedWriting(List.of(
WritingEntry.linkPanel(), WritingEntry.symbol(symbol)));
AgeReference reference = new AgeReference(UUID.randomUUID(),
"Written " + profileId.getPath() + " " + UUID.randomUUID());
var target = AgeDimensionService.resolve(player, reference, writing).orElseThrow();
AgeDefinition age = AgeRegistrySavedData.get(helper.getLevel()).find(reference.id()).orElseThrow();
helper.assertValueEqual(age.generationProfile(), profileId,
"Written terrain must override the random profile chosen from the seed");
helper.assertValueEqual(age.plan().runtimeProfile(), AgeRuntimeProfiles.profiles().get(profileId),
"The selected noise and dimension-type resources must be frozen in the plan");
helper.runAfterDelay(1, () -> {
var level = server.getLevel(target.location().dimension());
helper.assertTrue(level != null, "The written Age must create a runtime dimension");
assertGenerator(helper, level, age.plan().runtimeProfile());
BlockPos spawn = target.location().pos();
helper.assertTrue(level.getBlockState(spawn.below()).is(Blocks.COBBLESTONE)
&& level.getBlockState(spawn).isAir()
&& level.getBlockState(spawn.above()).isAir(),
"Every written terrain family must retain a safe arrival platform");
helper.assertValueEqual(AgeDimensionService.unload(server, age),
AgeDimensionService.UnloadResult.UNLOADED,
"A written Age must unload without losing its plan");
var reloaded = AgeDimensionService.ensureLoaded(server, age);
helper.assertTrue(reloaded != null, "The written Age must reload from its frozen plan");
assertGenerator(helper, reloaded, age.plan().runtimeProfile());
helper.assertValueEqual(reloaded.dimensionType().effectsLocation(),
level.dimensionType().effectsLocation(), "Reload must retain dimension effects");
helper.runAfterDelay(1, () -> checkWrittenTerrain(helper, player, profiles, index + 1));
});
}
@GameTest(template = "empty")
public static void missingRegistryResourcesRejectProfileAndPreserveAge(GameTestHelper helper) {
ResourceLocation missing = ResourceLocation.parse("rivencraft:missing_noise");
var json = JsonParser.parseString("""
{"schema_version":1,"terrain":"noise","noise_settings":"rivencraft:missing_noise",
"biome_preset":"minecraft:overworld","dimension_type":"minecraft:overworld"}
""");
boolean rejected = false;
try {
AgeRuntimeProfiles.parse(missing, json, helper.getLevel().registryAccess());
} catch (IllegalArgumentException exception) {
rejected = exception.getMessage().contains("noise_settings")
&& exception.getMessage().contains(missing.toString());
}
helper.assertTrue(rejected, "A profile with missing noise settings needs an actionable rejection");
long seed = 42L;
OrderedWriting writing = new OrderedWriting(List.of(WritingEntry.linkPanel(),
WritingEntry.symbol(new SymbolReference(ResourceLocation.parse("rivencraft:terrain/standard")))));
AgeRuntimeProfile broken = new AgeRuntimeProfile(1, AgeRuntimeProfile.Terrain.NOISE,
missing, ResourceLocation.parse("minecraft:overworld"),
ResourceLocation.parse("minecraft:overworld"));
AgeGenerationPlan plan = new AgeGenerationPlan(1, seed, writing,
List.of(new AgeGenerationPlan.ResolvedSymbol(1,
writing.entries().get(1).symbol().orElseThrow(),
new SymbolSemantics(SymbolSemantics.Role.TERRAIN,
new SymbolSemantics.ResourceValue(AgeGenerationProfiles.STANDARD)))), broken);
AgeDefinition age = new AgeDefinition(UUID.randomUUID(), "Missing Resource", seed,
AgeGenerationProfiles.STANDARD, AgeDefinition.CURRENT_GENERATION_VERSION,
helper.getLevel().getGameTime(),
ResourceLocation.parse("rivencraft:gametest/missing_resource_" + UUID.randomUUID()),
null, AgeTraits.select(seed), plan);
helper.assertTrue(AgeDimensionService.ensureLoaded(helper.getLevel().getServer(), age) == null,
"A removed resource must not silently turn an authored Age into a different terrain");
helper.assertValueEqual(age.plan(), plan, "Failed loading must not mutate the saved plan");
helper.succeed();
}
@GameTest(template = "empty")
public static void dimensionTypeSnapshotKeepsNetherSkylightRules(GameTestHelper helper) {
var profile = AgeRuntimeProfiles.parse(ResourceLocation.parse("rivencraft:gametest_nether"),
JsonParser.parseString("""
{"schema_version":1,"terrain":"noise","noise_settings":"minecraft:nether",
"biome_preset":"minecraft:nether","dimension_type":"minecraft:the_nether"}
"""), helper.getLevel().registryAccess());
long seed = 99L;
OrderedWriting writing = new OrderedWriting(List.of(WritingEntry.linkPanel(),
WritingEntry.symbol(new SymbolReference(ResourceLocation.parse("rivencraft:feature/caves")))));
var parsed = net.dnorberg.rivencraft.writing.WritingGrammar.parse(writing);
AgeGenerationPlan plan = new AgeGenerationPlan(1, seed, writing,
parsed.symbols().stream().map(symbol -> new AgeGenerationPlan.ResolvedSymbol(
symbol.index(), symbol.reference(), symbol.semantics())).toList(), profile);
AgeDefinition age = new AgeDefinition(UUID.randomUUID(), "Nether Type Snapshot", seed,
ResourceLocation.parse("rivencraft:gametest_nether"), AgeDefinition.CURRENT_GENERATION_VERSION,
helper.getLevel().getGameTime(),
ResourceLocation.parse("rivencraft:gametest/nether_type_" + UUID.randomUUID()),
null, AgeTraits.LEGACY_DEFAULTS, plan);
var level = AgeDimensionService.ensureLoaded(helper.getLevel().getServer(), age);
helper.assertTrue(level != null, "A valid custom dimension-type snapshot must load");
helper.assertFalse(level.dimensionType().hasSkyLight(),
"Normal lighting must not add skylight to a Nether-style dimension type");
helper.assertValueEqual(level.dimensionType().effectsLocation(), BuiltinDimensionTypes.NETHER_EFFECTS,
"The authored profile's dimension effects must reach the runtime Age");
helper.succeed();
}
private static void assertGenerator(GameTestHelper helper, net.minecraft.server.level.ServerLevel level,
AgeRuntimeProfile profile) {
var generator = level.getChunkSource().getGenerator();
if (profile.terrain() == AgeRuntimeProfile.Terrain.NOISE) {
helper.assertTrue(generator instanceof NoiseBasedChunkGenerator,
"Noise terrain must use a noise-based chunk generator");
var expected = level.registryAccess().lookupOrThrow(Registries.NOISE_SETTINGS).getOrThrow(
ResourceKey.create(Registries.NOISE_SETTINGS, profile.noiseSettings())).value();
helper.assertValueEqual(((NoiseBasedChunkGenerator) generator).generatorSettings().value().noiseSettings(),
expected.noiseSettings(), "Written noise settings must be applied to the generator");
} else {
helper.assertTrue(generator instanceof FlatLevelSource,
"Flat and Void terrain must use a flat-source generator");
if (profile.terrain() == AgeRuntimeProfile.Terrain.VOID) {
helper.assertTrue(generator.getBiomeSource().possibleBiomes().stream()
.allMatch(biome -> biome.is(net.minecraft.world.level.biome.Biomes.THE_VOID)),
"Void terrain must use the Void biome");
}
}
var expectedType = level.registryAccess().lookupOrThrow(Registries.DIMENSION_TYPE).getOrThrow(
ResourceKey.create(Registries.DIMENSION_TYPE, profile.dimensionType())).value();
helper.assertValueEqual(level.dimensionType().effectsLocation(), expectedType.effectsLocation(),
"The profile's dimension-type effects must be applied");
}
}
@@ -106,6 +106,22 @@ public final class WritingDataGameTests {
helper.succeed();
}
@GameTest(template = "empty")
public static void creativePagesIncludeEveryBuiltInTerrain(GameTestHelper helper) {
for (String terrain : List.of("standard", "amplified", "cave", "island", "flat", "void")) {
String path = "terrain/" + terrain;
helper.assertTrue(PageItem.bundledCreativeSymbols().contains(path),
"The Pages creative tab must include " + path);
ItemStack page = PageItem.createBundledCreativePage(path);
helper.assertValueEqual(PageItem.content(page).symbol().orElseThrow().id(),
ResourceLocation.fromNamespaceAndPath("rivencraft", path),
"The creative starter page must contain the matching terrain symbol");
helper.assertTrue(page.get(ModDataComponents.PAGE_SYMBOL_DISPLAY.get()).resolved(),
"The creative starter page must have display metadata before catalog reload");
}
helper.succeed();
}
@GameTest(template = "empty")
public static void semanticSchemaIsServerOnlyBoundedAndV1Compatible(GameTestHelper helper) {
var builtIn = SymbolCatalog.find(reference("rivencraft:terrain/standard")).orElseThrow();
@@ -1,14 +1,20 @@
package net.dnorberg.rivencraft.item;
import com.google.gson.JsonParser;
import java.io.InputStreamReader;
import java.nio.charset.StandardCharsets;
import java.util.Collections;
import java.util.LinkedHashMap;
import java.util.List;
import java.util.Map;
import net.dnorberg.rivencraft.Rivencraft;
import net.dnorberg.rivencraft.registry.ModDataComponents;
import net.dnorberg.rivencraft.registry.ModItems;
import net.dnorberg.rivencraft.writing.PageContent;
import net.dnorberg.rivencraft.writing.SymbolCatalog;
import net.dnorberg.rivencraft.writing.SymbolDefinition;
import net.dnorberg.rivencraft.writing.SymbolDisplayMetadata;
import net.dnorberg.rivencraft.writing.SymbolReference;
import net.dnorberg.rivencraft.writing.SymbolPoems;
import net.minecraft.ChatFormatting;
import net.minecraft.core.component.DataComponents;
import net.minecraft.network.chat.Component;
@@ -18,6 +24,8 @@ import net.minecraft.world.item.TooltipFlag;
/** One stackable Page item whose server-owned component identifies its writing state. */
public final class PageItem extends Item {
private static final Map<String, SymbolDisplayMetadata> CREATIVE_SYMBOLS = loadCreativeSymbols();
public PageItem(Properties properties) {
super(properties);
}
@@ -29,23 +37,44 @@ public final class PageItem extends Item {
return create(PageContent.symbol(reference));
}
/** Fixed starter examples for the creative tab; the server still validates catalog membership on use. */
public static ItemStack createCreativeStarterPage(String path) {
if (!List.of("terrain/standard", "biome/native", "lighting/normal", "weather/normal",
"celestial/normal_time", "feature/caves").contains(path)) {
throw new IllegalArgumentException("Not a starter symbol: " + path);
public static List<String> bundledCreativeSymbols() {
return List.copyOf(CREATIVE_SYMBOLS.keySet());
}
SymbolReference reference = new SymbolReference(
net.minecraft.resources.ResourceLocation.fromNamespaceAndPath(Rivencraft.MOD_ID, path));
/** Bundled symbols for the creative tab; the server still validates catalog membership on use. */
public static ItemStack createBundledCreativePage(String path) {
SymbolDisplayMetadata metadata = CREATIVE_SYMBOLS.get(path);
if (metadata == null) {
throw new IllegalArgumentException("Not a bundled symbol: " + path);
}
SymbolReference reference = new SymbolReference(metadata.id());
ItemStack page = create(PageContent.symbol(reference));
String key = "symbol.rivencraft." + path.replace('/', '.');
page.set(ModDataComponents.PAGE_SYMBOL_DISPLAY.get(), new SymbolDisplayMetadata(
reference.id(), key, key + ".description",
net.minecraft.resources.ResourceLocation.fromNamespaceAndPath(Rivencraft.MOD_ID, path.split("/")[0]),
true, SymbolPoems.builtIn(reference.id())));
page.set(ModDataComponents.PAGE_SYMBOL_DISPLAY.get(), metadata);
return page;
}
private static Map<String, SymbolDisplayMetadata> loadCreativeSymbols() {
String resource = "/assets/rivencraft/creative_symbol_pages.json";
try (var stream = PageItem.class.getResourceAsStream(resource)) {
if (stream == null) {
throw new IllegalStateException("Missing generated creative symbol index " + resource);
}
var json = JsonParser.parseReader(new InputStreamReader(stream, StandardCharsets.UTF_8))
.getAsJsonObject();
Map<String, SymbolDisplayMetadata> symbols = new LinkedHashMap<>();
json.entrySet().forEach(entry -> {
var id = net.minecraft.resources.ResourceLocation.parse(entry.getKey());
if (!id.getNamespace().equals(Rivencraft.MOD_ID)) {
throw new IllegalStateException("Creative symbol is not a Rivencraft page: " + id);
}
symbols.put(id.getPath(), SymbolDefinition.parse(entry.getValue()).display(id));
});
return Collections.unmodifiableMap(symbols);
} catch (java.io.IOException exception) {
throw new IllegalStateException("Could not read generated creative symbol index " + resource, exception);
}
}
public static ItemStack createLinkPanelPage() {
return create(PageContent.LINK_PANEL);
}
@@ -35,9 +35,8 @@ public final class ModCreativeTabs {
.displayItems((parameters, output) -> {
output.accept(ModItems.PAGE.get());
output.accept(PageItem.createLinkPanelPage());
for (String id : new String[] {"terrain/standard", "biome/native", "lighting/normal",
"weather/normal", "celestial/normal_time", "feature/caves"}) {
output.accept(PageItem.createCreativeStarterPage(id));
for (String id : PageItem.bundledCreativeSymbols()) {
output.accept(PageItem.createBundledCreativePage(id));
}
})
.build());
@@ -10,6 +10,11 @@ public final class SymbolPoems {
if (!id.getNamespace().equals("rivencraft")) return "";
return switch (id.getPath()) {
case "terrain/standard" -> "Terrain Form Tradition Flow";
case "terrain/amplified" -> "Terrain Form Tradition Spur";
case "terrain/cave" -> "Terrain Transform Void Flow";
case "terrain/island" -> "Terrain Transform Form Celestial";
case "terrain/flat" -> "Terrain Form Inhibit Motion";
case "terrain/void" -> "Terrain Form Infinite Void";
case "biome/native" -> "Constraint Nature Tradition Sustain";
case "lighting/normal" -> "Ethereal Dynamic Cycle Balance";
case "weather/normal" -> "Sustain Dynamic Tradition Balance";
@@ -120,6 +120,16 @@
"symbol.rivencraft.unresolved.description": "Missing symbol: %s",
"symbol.rivencraft.terrain.standard": "Standard Terrain",
"symbol.rivencraft.terrain.standard.description": "A familiar continental terrain foundation.",
"symbol.rivencraft.terrain.amplified": "Amplified Terrain",
"symbol.rivencraft.terrain.amplified.description": "Tall, sharply varied Overworld terrain.",
"symbol.rivencraft.terrain.cave": "Cave Terrain",
"symbol.rivencraft.terrain.cave.description": "An enclosed cave-shaped world with a sheltered arrival.",
"symbol.rivencraft.terrain.island": "Island Terrain",
"symbol.rivencraft.terrain.island.description": "Floating-island terrain above the void.",
"symbol.rivencraft.terrain.flat": "Flat Terrain",
"symbol.rivencraft.terrain.flat.description": "A level Overworld-style landscape.",
"symbol.rivencraft.terrain.void": "Void Terrain",
"symbol.rivencraft.terrain.void.description": "An empty world with a safe arrival platform.",
"symbol.rivencraft.biome.native": "Native Biomes",
"symbol.rivencraft.biome.native.description": "Use the terrain profile's native biome climate.",
"symbol.rivencraft.lighting.normal": "Normal Lighting",
@@ -0,0 +1,8 @@
{
"schema_version": 2,
"name": "symbol.rivencraft.terrain.amplified",
"description": "symbol.rivencraft.terrain.amplified.description",
"category": "rivencraft:terrain",
"semantics": { "role": "terrain", "value": "rivencraft:amplified" },
"poem": "Terrain Form Tradition Spur"
}
@@ -0,0 +1,8 @@
{
"schema_version": 2,
"name": "symbol.rivencraft.terrain.cave",
"description": "symbol.rivencraft.terrain.cave.description",
"category": "rivencraft:terrain",
"semantics": { "role": "terrain", "value": "rivencraft:cave" },
"poem": "Terrain Transform Void Flow"
}
@@ -0,0 +1,8 @@
{
"schema_version": 2,
"name": "symbol.rivencraft.terrain.flat",
"description": "symbol.rivencraft.terrain.flat.description",
"category": "rivencraft:terrain",
"semantics": { "role": "terrain", "value": "rivencraft:flat" },
"poem": "Terrain Form Inhibit Motion"
}
@@ -0,0 +1,8 @@
{
"schema_version": 2,
"name": "symbol.rivencraft.terrain.island",
"description": "symbol.rivencraft.terrain.island.description",
"category": "rivencraft:terrain",
"semantics": { "role": "terrain", "value": "rivencraft:island" },
"poem": "Terrain Transform Form Celestial"
}
@@ -0,0 +1,8 @@
{
"schema_version": 2,
"name": "symbol.rivencraft.terrain.void",
"description": "symbol.rivencraft.terrain.void.description",
"category": "rivencraft:terrain",
"semantics": { "role": "terrain", "value": "rivencraft:void" },
"poem": "Terrain Form Infinite Void"
}