Port blue budding crystal formations (#57)
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dnorberg committed 2026-10-05 13:09:47 -04:00
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@@ -18,7 +18,7 @@ Legacy does **not** reject a book just because it omits terrain, biome, weather,
| `WeatherNorm`, `Fast`, `Slow`, `Off`, `On`, `Cloudy`, `Rain`, `Snow`, `Storm` | `AgeTraits.Weather` has matching names except Legacy `On` maps to `ALWAYS` | Compile weather semantics separately from biome selection. `Snow` must remain deferred until optional season integration; do not silently substitute another weather mode. |
| Suns, moons, starfields; angle, phase, period, color/gradient/sunset modifiers | One `celestialPeriod`, `celestialAngle`, `celestialPhase` on `AgeTraits` | Compile only the representable single-cycle subset first. Multiple celestial bodies, independent periods, custom stars, gradients and sunsets need a richer definition and renderer, not flattening into one value. |
| Sky/fog/cloud/grass/foliage/water colors, natural variants, horizon, rainbow | Existing sky/dimension visuals and preview | Require an explicit modern client/biome-color design; metadata-only symbol pages must not pretend to change rendering. |
| Caves, ores, huge trees, lakes, floating islands, tendrils, skylands, spheres, spikes, crystals; vanilla villages, strongholds, mineshafts, dungeons, fortresses, obelisks, fissures | Current cave profile, authored Floating Islands/Tendrils/Skylands/Spheres/Spikes/Obelisks and Dense Ores, and page-gated vanilla Dungeons/Mineshafts/Nether Fortresses/Strongholds/Villages | The five Legacy vanilla structure symbols gate Minecraft 1.21.1 generation. Dungeons use monster-room placement; the others use vanilla structure sets. Obelisks use a bespoke 4×4 plinth and 2×12×2 shaft with safe modern placement. Fissures, crystals, and exact 1.12 structure geometry remain separate work. |
| Caves, ores, huge trees, lakes, floating islands, tendrils, skylands, spheres, spikes, crystals; vanilla villages, strongholds, mineshafts, dungeons, fortresses, obelisks, fissures | Current cave profile, authored Floating Islands/Tendrils/Skylands/Spheres/Spikes/Obelisks/Crystal Formations and Dense Ores, and page-gated vanilla Dungeons/Mineshafts/Nether Fortresses/Strongholds/Villages | The five Legacy vanilla structure symbols gate Minecraft 1.21.1 generation. Dungeons use monster-room placement; the others use vanilla structure sets. Obelisks use a bespoke 4×4 plinth and 2×12×2 shaft with safe modern placement. Crystal Formations retain Legacy's blue tile and one-in-fifteen attempt rate but use new budding, shard-producing mounds. Fissures and exact 1.12 structure geometry remain separate work. |
| `EnvAccel`, explosions, lightning, meteors, scorching; PvP and dummy suppression pages | No equivalent Age-definition effect | Defer environmental hazards/instability effects to milestone 6, PvP rule to a separately scoped server policy; retain authored IDs without fake behavior. |
The Legacy symbol list and page names come from [ModSymbols](https://github.com/Mystcraft/Mystcraft-Legacy/blob/9bc8ddc061845df0cd5ea47f4fdef773cff786ae/src/main/java/com/xcompwiz/mystcraft/data/ModSymbols.java#L129-L240) and [SymbolRules](https://github.com/Mystcraft/Mystcraft-Legacy/blob/9bc8ddc061845df0cd5ea47f4fdef773cff786ae/src/main/java/com/xcompwiz/mystcraft/data/SymbolRules.java#L19-L137). Rivencraft's [catalog](../src/main/java/net/dnorberg/rivencraft/writing/SymbolCatalog.java) currently holds display metadata only; its built-in set is just standard terrain, native biomes, normal weather, normal lighting, normal time, and caves. [OrderedWriting](../src/main/java/net/dnorberg/rivencraft/writing/OrderedWriting.java) preserves page order, but no compiler yet connects it to [AgeTraits](../src/main/java/net/dnorberg/rivencraft/book/AgeTraits.java) or [Age profiles](AGE_PROFILES.md).