Open stored books from book stands
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dnorberg committed 2026-09-21 07:59:36 -04:00
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@@ -53,7 +53,7 @@ the symbol grammar is introduced.
- [x] Ponder dependency and isolated destination-preview level boundary.
- [ ] Server-provided destination snapshots rendered as rotating Ponder scenes.
- [x] Book Stand floating names synchronized from the stored book stack.
- [ ] Open the stored book screen from a Book Stand.
- [x] Open the stored book screen from a Book Stand with server-validated linking.
- [ ] Automated in-game tests for binding, persistence, and travel.
The temporary shapeless Linking Book recipe makes the linking subsystem easy
@@ -103,6 +103,10 @@ its display name as a camera-facing label above the book.
Version 0.1.10 corrects the nameplate transform and matches Minecraft's normal
plus see-through text passes so angled stand geometry cannot hide the label.
Version 0.1.11 opens the stored book interface when a Book Stand is used with
an empty hand. Linking Books travel through the preview panel, and the server
revalidates the stand position, interaction distance, stored item, and target.
The preview code is separated behind a renderer interface and uses an isolated
Ponder level. The first iteration supplies the animated loading boundary; the
next iteration will add server-authoritative snapshot transport and populate