# Rivencraft 26.3 beta 1.0.1.71-beta.1 This beta collects the player-tested lighting and sky port slices since 1.0.1.65-beta.1. It is not yet feature-complete with Minecraft 1.21.1. ## Lighting and seeded environments - Added Normal, Dark, and Bright lighting pages with saved per-Age settings. - Bright works in Cave terrain too, without adding skylight or weather. - Bright supplies effective ambient light level 15 to native combined-light checks and the white ambient rendering attribute. Vanilla darkness-based monster checks respond to that lighting; there is no separate mob-spawn veto. Mobs that ignore light retain their normal rules. - Missing weather and lighting controllers now resolve deterministically from the Age seed, using independent choices and Legacy-style Normal weighting. Explicit pages win; Cave terrain still forces weather Off. Existing Ages keep their saved choices rather than rerolling on load. ## Sky styles - Added Overworld, Nether, End, and animated Static Sky pages, independently of terrain, weather, and lighting. Choices persist on reload and restart. - Nether Sky uses a reddish fog backdrop; End Sky uses the native End sky. These are visual styles, not Nether/End terrain or gameplay conversions: dimension geometry, coordinate scale, bed/water rules, and dragon behavior are not changed. - Static Sky adapts the existing Legacy-style renderer: six independent 48×48 animated gray noise faces. A cached cube and small dynamic texture avoid rebuilding thousands of per-cell vertices each frame. Client-only rendering resources are released with the sky renderer. - Non-Overworld backgrounds have transparent clouds and a derived day timeline that avoids Overworld sky/fog/cloud color tracks while retaining gameplay and illumination schedules. - Updated supported-page feedback and added operator sky/environment probes. ## Current limits and testing - Missing Sky pages still default to Overworld; random sky selection, color pages and individual celestial bodies remain pending. Number-controlled Static Sky resolution is tracked separately in issue #109 for both versions. - The writing/discovery loop, instability, portals, and optional-integration parity are still incomplete. Creative availability is not a support claim; check page tooltips and the beta guide for supported combinations. - Previously generated chunks are not regenerated. Save compatibility during the beta is not guaranteed; keep backups and keep both version tracks apart. The player reported in-game passes for the included slices, including Static Sky. Build checks passed for both version tracks. Targeted disposable-server checks covered environment defaults, explicit choices, registered sky/lighting variants, persistence and restart, including Cave + Bright and Static Sky. This is not a claim of complete dedicated-server or optional-mod coverage. Test servers were stopped and temporary worlds removed. Requires Minecraft **26.3**, NeoForge **26.3.0.99** and **Java 25**. Dynamic Dimensions and Bad Packets are not required by this build. The 1.21.1 release and its dependencies are unchanged. Report issues and help improve the wiki at [BlackSheep Git](https://git.paddedcell.org/dnorberg/rivencraft).