Public Access
276 lines
12 KiB
Groovy
276 lines
12 KiB
Groovy
plugins {
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id 'java-library'
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id 'maven-publish'
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id 'net.neoforged.moddev' version '2.0.147'
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id 'idea'
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}
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tasks.named('wrapper', Wrapper).configure {
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// Define wrapper values here so as to not have to always do so when updating gradlew.properties.
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// Switching this to Wrapper.DistributionType.ALL will download the full gradle sources that comes with
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// documentation attached on cursor hover of gradle classes and methods. However, this comes with increased
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// file size for Gradle. If you do switch this to ALL, run the Gradle wrapper task twice afterwards.
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// (Verify by checking gradle/wrapper/gradle-wrapper.properties to see if distributionUrl now points to `-all`)
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distributionType = Wrapper.DistributionType.BIN
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}
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version = mod_version
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group = mod_group_id
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List<String> archivedGameTestSuites = ['linking', 'writing', 'desk', 'binder', 'mixer', 'recipe']
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List<String> selectedArchivedGameTestSuites = providers.gradleProperty('withArchivedGameTests')
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.map { it.toBoolean() }.orElse(false).get() ? archivedGameTestSuites
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: providers.gradleProperty('archivedGameTestSuites').orElse('').get()
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.split(',').collect { it.trim() }.findAll { !it.isEmpty() }
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if (!archivedGameTestSuites.containsAll(selectedArchivedGameTestSuites)) {
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throw new GradleException("Unknown archived GameTest suite. Choose from: ${archivedGameTestSuites.join(', ')}")
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}
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String enabledGameTestNamespaces = ([mod_id] + selectedArchivedGameTestSuites.collect {
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"rivencraft_archive_${it}"
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}).join(',')
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sourceSets.main.resources {
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// Include resources generated by data generators.
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srcDir('src/generated/resources')
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// Exclude common development only resources from finalized outputs
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exclude("**/*.bbmodel") // BlockBench project files
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exclude("src/generated/**/.cache") // datagen cache files
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}
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// Archived suites use separate namespaces but share the same empty structure.
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tasks.named('processResources', ProcessResources).configure {
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archivedGameTestSuites.each { suite ->
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from('src/main/resources/data/rivencraft/structure/empty.nbt') {
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into "data/rivencraft_archive_${suite}/structure"
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}
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}
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}
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repositories {
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maven {
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name = 'JaredsMaven'
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url = 'https://maven.blamejared.com'
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content {
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includeGroup 'mezz.jei'
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includeGroup 'net.mezzdev.config'
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}
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}
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maven { url = 'https://maven.createmod.net' }
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maven {
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url = 'https://www.cursemaven.com'
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content { includeGroup 'curse.maven' }
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}
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maven { url = 'https://maven.bai.lol' }
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maven {
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url = 'https://api.modrinth.com/maven'
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content { includeGroup 'maven.modrinth' }
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}
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}
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base {
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archivesName = mod_id
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}
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// Mojang ships Java 21 to end users in 1.21.1, so mods should target Java 21.
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java.toolchain.languageVersion = JavaLanguageVersion.of(21)
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neoForge {
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// Specify the version of NeoForge to use.
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version = project.neo_version
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parchment {
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mappingsVersion = project.parchment_mappings_version
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minecraftVersion = project.parchment_minecraft_version
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}
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// This line is optional. Access Transformers are automatically detected
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// accessTransformers = project.files('src/main/resources/META-INF/accesstransformer.cfg')
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// Default run configurations.
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// These can be tweaked, removed, or duplicated as needed.
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runs {
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client {
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client()
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// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
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systemProperty 'neoforge.enabledGameTestNamespaces', project.mod_id
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}
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server {
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server()
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programArgument '--nogui'
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systemProperty 'neoforge.enabledGameTestNamespaces', project.mod_id
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}
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// This run config launches GameTestServer and runs all registered gametests, then exits.
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// By default, the server will crash when no gametests are provided.
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// The gametest system is also enabled by default for other run configs under the /test command.
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gameTestServer {
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type = "gameTestServer"
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// Keep generated test Ages separate from worlds used by the dev client/server.
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gameDirectory = project.file(project.findProperty('gameTestRunDir')
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?: layout.buildDirectory.dir('gametest-run').get().asFile)
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systemProperty 'neoforge.enabledGameTestNamespaces', enabledGameTestNamespaces
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}
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data {
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data()
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// example of overriding the workingDirectory set in configureEach above, uncomment if you want to use it
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// gameDirectory = project.file('run-data')
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// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
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programArguments.addAll '--mod', project.mod_id, '--all', '--output', file('src/generated/resources/').getAbsolutePath(), '--existing', file('src/main/resources/').getAbsolutePath()
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}
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// applies to all the run configs above
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configureEach {
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// Recommended logging data for a userdev environment
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// The markers can be added/remove as needed separated by commas.
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// "SCAN": For mods scan.
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// "REGISTRIES": For firing of registry events.
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// "REGISTRYDUMP": For getting the contents of all registries.
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systemProperty 'forge.logging.markers', 'REGISTRIES'
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// Recommended logging level for the console
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// You can set various levels here.
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// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
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logLevel = org.slf4j.event.Level.DEBUG
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}
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}
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mods {
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// define mod <-> source bindings
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// these are used to tell the game which sources are for which mod
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// multi mod projects should define one per mod
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"${mod_id}" {
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sourceSet(sourceSets.main)
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}
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}
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}
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// GameTests generate Ages, so their dedicated world can grow quickly across runs.
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// Never auto-delete a caller-supplied gameTestRunDir or a normal dev world.
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long gameTestWorldLimitMiB = providers.gradleProperty('gameTestMaxWorldMiB').orElse('512').get().toLong()
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if (gameTestWorldLimitMiB <= 0) {
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throw new GradleException('gameTestMaxWorldMiB must be a positive number')
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}
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boolean customGameTestRunDir = providers.gradleProperty('gameTestRunDir').isPresent()
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File dedicatedGameTestDir = layout.buildDirectory.dir('gametest-run').get().asFile.canonicalFile
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File dedicatedGameTestWorld = new File(dedicatedGameTestDir, 'world')
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def cleanOversizedGameTestWorld = tasks.register('cleanOversizedGameTestWorld') {
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doLast {
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if (customGameTestRunDir) {
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getLogger().lifecycle('Skipping automatic GameTest world cleanup for custom gameTestRunDir')
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return
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}
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def worldDir = dedicatedGameTestWorld
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if (!worldDir.isDirectory() || java.nio.file.Files.isSymbolicLink(worldDir.toPath())) {
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return
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}
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def paths = java.nio.file.Files.walk(worldDir.toPath()).withCloseable { it.toList() }
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long bytes = paths.sum(0L) { path ->
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java.nio.file.Files.isRegularFile(path, java.nio.file.LinkOption.NOFOLLOW_LINKS)
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? java.nio.file.Files.size(path) : 0L
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}
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long limit = gameTestWorldLimitMiB * 1024L * 1024L
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if (bytes > limit) {
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getLogger().lifecycle('Removing oversized GameTest world {} ({} MiB; limit {} MiB)',
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worldDir, Math.ceil(bytes / 1048576d) as long, gameTestWorldLimitMiB)
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paths.toSorted(java.util.Comparator.reverseOrder()).each { java.nio.file.Files.delete(it) }
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}
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}
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}
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tasks.named('runGameTestServer').configure {
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dependsOn(cleanOversizedGameTestWorld)
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}
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// Sets up a dependency configuration called 'localRuntime'.
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// This configuration should be used instead of 'runtimeOnly' to declare
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// a dependency that will be present for runtime testing but that is
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// "optional", meaning it will not be pulled by dependents of this mod.
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configurations {
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runtimeClasspath.extendsFrom localRuntime
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}
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dependencies {
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// Create bundles the Ponder APIs used by the optional snapshot preview.
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// Keep them on the compile classpath without forcing either mod at runtime.
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compileOnly "net.createmod.ponder:ponder-neoforge:${ponder_version}+mc${minecraft_version}"
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compileOnly "maven.modrinth:immersive-portals-neoforge:${immersive_portals_version}"
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implementation "curse.maven:dynamicdimension-ar-edition-1469680:${dynamic_dimensions_file_id}"
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implementation "lol.bai:badpackets:neo-${badpackets_version}"
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// JEI integration is isolated in its plugin and absent from the published runtime dependencies.
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compileOnly "mezz.jei:jei-${minecraft_version}-neoforge-api:${jei_version}"
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// Opt in to JEI for a dev client with -PwithJei=true.
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if (providers.gradleProperty('withJei').map { it.toBoolean() }.orElse(false).get()) {
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localRuntime "mezz.jei:jei-${minecraft_version}-neoforge:${jei_version}"
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}
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// Example mod dependency using a mod jar from ./libs with a flat dir repository
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// This maps to ./libs/coolmod-${mc_version}-${coolmod_version}.jar
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// The group id is ignored when searching -- in this case, it is "blank"
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// implementation "blank:coolmod-${mc_version}:${coolmod_version}"
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// Example mod dependency using a file as dependency
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// implementation files("libs/coolmod-${mc_version}-${coolmod_version}.jar")
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// Example project dependency using a sister or child project:
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// implementation project(":myproject")
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// For more info:
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// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
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// http://www.gradle.org/docs/current/userguide/dependency_management.html
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}
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// This block of code expands all declared replace properties in the specified resource targets.
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// A missing property will result in an error. Properties are expanded using ${} Groovy notation.
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var generateModMetadata = tasks.register("generateModMetadata", ProcessResources) {
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var replaceProperties = [
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minecraft_version : minecraft_version,
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minecraft_version_range: minecraft_version_range,
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neo_version : neo_version,
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loader_version_range : loader_version_range,
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mod_id : mod_id,
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mod_name : mod_name,
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mod_license : mod_license,
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mod_version : mod_version,
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]
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inputs.properties replaceProperties
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expand replaceProperties
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from "src/main/templates"
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into "build/generated/sources/modMetadata"
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}
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// Include the output of "generateModMetadata" as an input directory for the build
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// this works with both building through Gradle and the IDE.
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sourceSets.main.resources.srcDir generateModMetadata
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// To avoid having to run "generateModMetadata" manually, make it run on every project reload
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neoForge.ideSyncTask generateModMetadata
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// Example configuration to allow publishing using the maven-publish plugin
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publishing {
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publications {
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register('mavenJava', MavenPublication) {
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from components.java
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}
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}
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repositories {
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maven {
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url "file://${project.projectDir}/repo"
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}
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}
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}
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tasks.withType(JavaCompile).configureEach {
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options.encoding = 'UTF-8' // Use the UTF-8 charset for Java compilation
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}
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// IDEA no longer automatically downloads sources/javadoc jars for dependencies, so we need to explicitly enable the behavior.
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idea {
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module {
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downloadSources = true
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downloadJavadoc = true
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}
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}
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