Files
rivencraft/build.gradle
T
2026-10-01 17:28:20 -04:00

315 lines
13 KiB
Groovy

plugins {
id 'java-library'
id 'maven-publish'
id 'net.neoforged.moddev' version '2.0.147'
id 'idea'
}
tasks.named('wrapper', Wrapper).configure {
// Define wrapper values here so as to not have to always do so when updating gradlew.properties.
// Switching this to Wrapper.DistributionType.ALL will download the full gradle sources that comes with
// documentation attached on cursor hover of gradle classes and methods. However, this comes with increased
// file size for Gradle. If you do switch this to ALL, run the Gradle wrapper task twice afterwards.
// (Verify by checking gradle/wrapper/gradle-wrapper.properties to see if distributionUrl now points to `-all`)
distributionType = Wrapper.DistributionType.BIN
}
version = mod_version
group = mod_group_id
List<String> archivedGameTestSuites = ['linking', 'environment', 'writing', 'grammar', 'desk', 'binder', 'mixer', 'recipe']
List<String> selectedArchivedGameTestSuites = providers.gradleProperty('withArchivedGameTests')
.map { it.toBoolean() }.orElse(false).get() ? archivedGameTestSuites
: providers.gradleProperty('archivedGameTestSuites').orElse('').get()
.split(',').collect { it.trim() }.findAll { !it.isEmpty() }
if (!archivedGameTestSuites.containsAll(selectedArchivedGameTestSuites)) {
throw new GradleException("Unknown archived GameTest suite. Choose from: ${archivedGameTestSuites.join(', ')}")
}
String enabledGameTestNamespaces = ([mod_id] + selectedArchivedGameTestSuites.collect {
"rivencraft_archive_${it}"
}).join(',')
sourceSets.main.resources {
// Include resources generated by data generators.
srcDir('src/generated/resources')
// Exclude common development only resources from finalized outputs
exclude("**/*.bbmodel") // BlockBench project files
exclude("src/generated/**/.cache") // datagen cache files
}
// Generate the client-safe creative-page index from bundled symbol definitions.
// New built-in symbols then appear in the Pages tab without another Java list.
abstract class GenerateCreativeSymbolIndex extends DefaultTask {
@InputDirectory abstract DirectoryProperty getSymbolsDir()
@OutputDirectory abstract DirectoryProperty getIndexDir()
@TaskAction void generate() {
File root = symbolsDir.get().asFile
def definitions = new LinkedHashMap<String, Object>()
java.nio.file.Files.walk(root.toPath()).withCloseable { paths ->
paths.filter { java.nio.file.Files.isRegularFile(it) && it.toString().endsWith('.json') }
.sorted().forEach { source ->
String path = root.toPath().relativize(source).toString()
.replace('\\', '/').replaceAll(/\.json$/, '')
definitions["rivencraft:${path}"] = new groovy.json.JsonSlurper().parse(source.toFile())
}
}
File index = new File(indexDir.get().asFile, 'assets/rivencraft/creative_symbol_pages.json')
index.parentFile.mkdirs()
index.text = groovy.json.JsonOutput.prettyPrint(groovy.json.JsonOutput.toJson(definitions)) + '\n'
}
}
def generateCreativeSymbolIndex = tasks.register('generateCreativeSymbolIndex', GenerateCreativeSymbolIndex) {
symbolsDir.set(layout.projectDirectory.dir('src/main/resources/data/rivencraft/rivencraft/symbols'))
indexDir.set(layout.buildDirectory.dir('generated/resources/creativeSymbols'))
}
sourceSets.main.resources.srcDir generateCreativeSymbolIndex
// Archived suites use separate namespaces but share the same empty structure.
tasks.named('processResources', ProcessResources).configure {
archivedGameTestSuites.each { suite ->
from('src/main/resources/data/rivencraft/structure/empty.nbt') {
into "data/rivencraft_archive_${suite}/structure"
}
}
}
repositories {
maven {
name = 'JaredsMaven'
url = 'https://maven.blamejared.com'
content {
includeGroup 'mezz.jei'
includeGroup 'net.mezzdev.config'
}
}
maven { url = 'https://maven.createmod.net' }
maven {
url = 'https://www.cursemaven.com'
content { includeGroup 'curse.maven' }
}
maven { url = 'https://maven.bai.lol' }
maven {
url = 'https://api.modrinth.com/maven'
content { includeGroup 'maven.modrinth' }
}
}
base {
archivesName = mod_id
}
// Mojang ships Java 21 to end users in 1.21.1, so mods should target Java 21.
java.toolchain.languageVersion = JavaLanguageVersion.of(21)
neoForge {
// Specify the version of NeoForge to use.
version = project.neo_version
parchment {
mappingsVersion = project.parchment_mappings_version
minecraftVersion = project.parchment_minecraft_version
}
// This line is optional. Access Transformers are automatically detected
// accessTransformers = project.files('src/main/resources/META-INF/accesstransformer.cfg')
// Default run configurations.
// These can be tweaked, removed, or duplicated as needed.
runs {
client {
client()
// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
systemProperty 'neoforge.enabledGameTestNamespaces', project.mod_id
}
server {
server()
programArgument '--nogui'
systemProperty 'neoforge.enabledGameTestNamespaces', project.mod_id
}
// This run config launches GameTestServer and runs all registered gametests, then exits.
// By default, the server will crash when no gametests are provided.
// The gametest system is also enabled by default for other run configs under the /test command.
gameTestServer {
type = "gameTestServer"
// Keep generated test Ages separate from worlds used by the dev client/server.
gameDirectory = project.file(project.findProperty('gameTestRunDir')
?: layout.buildDirectory.dir('gametest-run').get().asFile)
systemProperty 'neoforge.enabledGameTestNamespaces', enabledGameTestNamespaces
}
data {
data()
// example of overriding the workingDirectory set in configureEach above, uncomment if you want to use it
// gameDirectory = project.file('run-data')
// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
programArguments.addAll '--mod', project.mod_id, '--all', '--output', file('src/generated/resources/').getAbsolutePath(), '--existing', file('src/main/resources/').getAbsolutePath()
}
// applies to all the run configs above
configureEach {
// Recommended logging data for a userdev environment
// The markers can be added/remove as needed separated by commas.
// "SCAN": For mods scan.
// "REGISTRIES": For firing of registry events.
// "REGISTRYDUMP": For getting the contents of all registries.
systemProperty 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
// You can set various levels here.
// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
logLevel = org.slf4j.event.Level.DEBUG
}
}
mods {
// define mod <-> source bindings
// these are used to tell the game which sources are for which mod
// multi mod projects should define one per mod
"${mod_id}" {
sourceSet(sourceSets.main)
}
}
}
// Vanilla's GameTestServer uses a fixed world seed of 0. Every default run
// regenerates its world; custom run directories are never managed here.
boolean customGameTestRunDir = providers.gradleProperty('gameTestRunDir').isPresent()
File dedicatedGameTestBuildDir = layout.buildDirectory.get().asFile
File dedicatedGameTestDir = layout.buildDirectory.dir('gametest-run').get().asFile
def prepareGameTestWorld = tasks.register('prepareGameTestWorld') {
onlyIf { !customGameTestRunDir }
doLast {
GameTestWorlds.clean(dedicatedGameTestBuildDir, dedicatedGameTestDir)
}
}
def finishGameTestWorld = tasks.register('finishGameTestWorld') {
onlyIf { !customGameTestRunDir }
doLast {
GameTestWorlds.clean(dedicatedGameTestBuildDir, dedicatedGameTestDir)
}
}
tasks.named('runGameTestServer').configure {
dependsOn(prepareGameTestWorld)
finalizedBy(finishGameTestWorld)
}
class GameTestWorlds {
static void check(File buildDir, File runDir) {
[buildDir, runDir, new File(runDir, 'world'), new File(runDir, 'failed-worlds'),
new File(runDir, 'failed-seed.txt'), new File(runDir, '.last-gametest-succeeded')].each { path ->
if (java.nio.file.Files.isSymbolicLink(path.toPath())) {
throw new GradleException("Refusing to manage a symlinked GameTest path: ${path}")
}
}
}
static void clean(File buildDir, File runDir) {
check(buildDir, runDir)
[new File(runDir, 'world'), new File(runDir, 'failed-worlds')].each { root ->
if (root.exists()) {
java.nio.file.Files.walk(root.toPath()).withCloseable { paths ->
paths.sorted(java.util.Comparator.reverseOrder()).forEach { path ->
java.nio.file.Files.delete(path)
}
}
}
}
java.nio.file.Files.deleteIfExists(new File(runDir, 'failed-seed.txt').toPath())
java.nio.file.Files.deleteIfExists(new File(runDir, '.last-gametest-succeeded').toPath())
}
}
// Sets up a dependency configuration called 'localRuntime'.
// This configuration should be used instead of 'runtimeOnly' to declare
// a dependency that will be present for runtime testing but that is
// "optional", meaning it will not be pulled by dependents of this mod.
configurations {
runtimeClasspath.extendsFrom localRuntime
}
dependencies {
// Create bundles the Ponder APIs used by the optional snapshot preview.
// Keep them on the compile classpath without forcing either mod at runtime.
compileOnly "net.createmod.ponder:ponder-neoforge:${ponder_version}+mc${minecraft_version}"
compileOnly "maven.modrinth:immersive-portals-neoforge:${immersive_portals_version}"
implementation "curse.maven:dynamicdimension-ar-edition-1469680:${dynamic_dimensions_file_id}"
implementation "lol.bai:badpackets:neo-${badpackets_version}"
// JEI integration is isolated in its plugin and absent from the published runtime dependencies.
compileOnly "mezz.jei:jei-${minecraft_version}-neoforge-api:${jei_version}"
// Opt in to JEI for a dev client with -PwithJei=true.
if (providers.gradleProperty('withJei').map { it.toBoolean() }.orElse(false).get()) {
localRuntime "mezz.jei:jei-${minecraft_version}-neoforge:${jei_version}"
}
// Example mod dependency using a mod jar from ./libs with a flat dir repository
// This maps to ./libs/coolmod-${mc_version}-${coolmod_version}.jar
// The group id is ignored when searching -- in this case, it is "blank"
// implementation "blank:coolmod-${mc_version}:${coolmod_version}"
// Example mod dependency using a file as dependency
// implementation files("libs/coolmod-${mc_version}-${coolmod_version}.jar")
// Example project dependency using a sister or child project:
// implementation project(":myproject")
// For more info:
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
// http://www.gradle.org/docs/current/userguide/dependency_management.html
}
// This block of code expands all declared replace properties in the specified resource targets.
// A missing property will result in an error. Properties are expanded using ${} Groovy notation.
var generateModMetadata = tasks.register("generateModMetadata", ProcessResources) {
var replaceProperties = [
minecraft_version : minecraft_version,
minecraft_version_range: minecraft_version_range,
neo_version : neo_version,
loader_version_range : loader_version_range,
mod_id : mod_id,
mod_name : mod_name,
mod_license : mod_license,
mod_version : mod_version,
]
inputs.properties replaceProperties
expand replaceProperties
from "src/main/templates"
into "build/generated/sources/modMetadata"
}
// Include the output of "generateModMetadata" as an input directory for the build
// this works with both building through Gradle and the IDE.
sourceSets.main.resources.srcDir generateModMetadata
// To avoid having to run "generateModMetadata" manually, make it run on every project reload
neoForge.ideSyncTask generateModMetadata
// Example configuration to allow publishing using the maven-publish plugin
publishing {
publications {
register('mavenJava', MavenPublication) {
from components.java
}
}
repositories {
maven {
url "file://${project.projectDir}/repo"
}
}
}
tasks.withType(JavaCompile).configureEach {
options.encoding = 'UTF-8' // Use the UTF-8 charset for Java compilation
}
// IDEA no longer automatically downloads sources/javadoc jars for dependencies, so we need to explicitly enable the behavior.
idea {
module {
downloadSources = true
downloadJavadoc = true
}
}