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Port structures, weather, vegetation and safe surface arrivals to 26.3 beta
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@@ -13,10 +13,11 @@ the 1.12.2 mod.
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The gameplay guide below describes the **Minecraft 1.21.1 release**. A separate,
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incomplete **Minecraft 26.3 beta** is available: Java 25, NeoForge 26.3.0.99,
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and a first-party Age backend (no Dynamic Dimensions or Bad Packets). It now
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supports authored terrain/biomes and a growing set of generation features,
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supports authored terrain/biomes, structure and vegetation pages, independent
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Age weather, and a growing set of generation features,
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but does not yet provide full 1.21.1 gameplay or optional-integration parity.
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See the [26.3 beta guide](ports/mc263/README.md) and
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[latest beta release notes](ports/mc263/RELEASE_NOTES_1.0.1.54-beta.1.md).
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[latest beta release notes](ports/mc263/RELEASE_NOTES_1.0.1.65-beta.1.md).
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Keep the builds and their saves separate, and back up worlds before updating.
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## Getting started
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@@ -681,6 +681,225 @@ resource packaging, and static checks pass for this slice. Generation, visual
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rendering, actual return travel, and restart checks are left to the player;
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no development server is started.
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The local `1.0.1.55-beta.1` slice begins the authored structure-set port with
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Villages, Mineshafts, and Strongholds. Saved page occurrences use the existing
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feature plan's new optional structure list. Terrain gates, random-spread
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frequency/spacing scaling, and bounded concentric-ring count/spread follow
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1.21.1. Modern `AbstractSpreadingStructurePlacement` accessors replace the old
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placement-class accessors. Scaled holder copies never mutate global registries.
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Structure-state planning includes authored eligibility biomes while continuing
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to sample the actual terrain source. A scoped Structure mixin carries over
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1.21.1's authored biome override. The wrapper handles structure starts itself
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when a structure plan exists, allowing the hook to recognize the authored Age;
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unrelated/unplanned generators remain delegated. Only these three controlled
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families are gated in this slice; remaining structure families, random picks,
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and biome-mismatch instability remain unported. Existing plans without the
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optional list retain their previous structure path. Mod metadata now correctly
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calls this target Beta rather than Alpha.
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The player passed Star Fissures. Build/static checks pass for this new slice.
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A disposable dedicated-server startup reached `Done` without mixin-loading
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errors. Its console `/stop` command hit a null-level CommandSourceStack error;
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the exact test JVM was then stopped through SIGTERM and saved/shut down. This
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was a startup check, not authored generation or density validation. The
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disposable world is removed; client authoring, actual structures, density,
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biome overrides, and restart checks are handed to the player.
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The local `1.0.1.56-beta.1` follow-up corrects the structure biome override.
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Client logs confirmed the build-55 mixin was applied, but 26.3 JigsawPlacement
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checks `GenerationContext.couldStructureExistInColumn` inside generation,
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before the final check bypassed by the 1.21.1 hook. The replacement ModifyArg
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changes only the biome predicate passed to the GenerationContext constructor
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in Structure.generate for explicitly authored Age structures. Both early
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and final checks now see the override; all other generation constraints and
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unrelated generators retain their existing behavior.
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Build/static checks pass. An isolated `--initSettings` bootstrap initialized
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settings without a mixin application error, then FML exited nonzero because
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that settings-only mode creates no server thread. This is not a full server
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or generation pass. No world was created, and the temporary settings directory
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is removed. In-game validation requires a new Age or ungenerated chunks;
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previously rejected chunks are not regenerated. No commit/release is made.
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The local `1.0.1.57-beta.1` slice completes the existing 1.21.1 structure-page
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mapping (Dungeons remains its separate placed feature) and enables 26.3's
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Abandoned Camps page. The shared planner now recognizes 15 structure sets.
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Page/terrain restrictions match AgeStructureSelection for the 1.21.1 families;
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Abandoned Camps follows surface noise terrain. No material modifiers are added.
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The separate Fortress/Bastion set resources are reused directly from 1.21.1.
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The controlled-set gate includes the vanilla combined Nether set, preventing
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unrequested cross-family placement. All structure pages share the previously
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validated saved list, density logic, and corrected context-level biome override.
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Unknown non-spreading placements are left unchanged rather than cast unsafely.
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Unmodified/no-authored-structure Ages retain their prior native path; previously
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saved authored plans now gate all supported families in new chunks. Instability
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and random feature selection remain pending.
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The player passed the build-56 biome fix. Build, diff checks, all 15 registry
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and Creative-page mappings, and target structure resource existence checks pass.
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Packaged Fortress/Bastion definitions match 1.21.1 byte-for-byte. No server is
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started; actual structure placement, terrain-specific limits, repeated density,
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and restart validation are handed to the player. Changes remain local.
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The local `1.0.1.58-beta.1` slice ports Caves/Ravines feature pages separately
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from Cave terrain. A new optional saved carver-page list participates in the
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existing feature-plan lifecycle. Grammar accepts noise terrain including Cave,
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rejects Flat/Void and material modifiers, and checks the modern CARVER registry.
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26.3 combines carving with terrain construction and exposes carvers that emit
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geometry rather than mutate blocks. A scoped NoiseBasedChunkGenerator mixin
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adds authored geometry to its native CarvingMask immediately before that mask
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is tested/applied. It only acts for the matching runtime Age wrapper, using
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its frozen seed and actual biome resolver. Vanilla applies the combined mask
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with its own aquifer/surface rules; no closed NoiseChunk is accessed afterward.
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The source range, salts, Nether cave selection, and Nether ravine skip match
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1.21.1. Duplicate Caves/Ravines repeat identical seeds in the baseline, so the
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port avoids redundant identical mask passes while retaining authored pages.
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Added terrain volumes still follow the combined terrain operation, as noted
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for the earlier Floating Islands port.
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The player passed structure slice 57. Build/static checks and packaging checks
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for the hook, Creative entries, and three required vanilla carvers pass. A
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settings-only bootstrap completed initialization without a mixin application
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error; FML then returned nonzero because no server thread exists in that mode.
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This is not world-generation validation. No world was created; the temporary
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settings directory is removed. Actual carving and restart checks are manual,
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and no commit/push/publication is performed.
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The local `1.0.1.59-beta.1` slice replaces stale per-page port information
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and adds the requested red hue for unsupported pages. A shared
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PortAuthoredWriting.isPageImplemented classifier uses the same terrain,
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controller, material/biome, and feature recognizers as the grammar, without
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misclassifying context-dependent modifiers/controllers by testing them alone.
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Page tooltips, the extracted item-render color, and the Binder background use
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this single availability check. Tinting does not generate extra textures or
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change stored page data. Corrupted-page names/descriptions remain obfuscated.
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Port language overrides remove the old Standard/one-Biome claim, distinguish
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implemented/unimplemented pages and invalid combinations, and correct all
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15 structure-family descriptions, material adjacency, and selected terrain/
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feature restrictions. The 1.21.1 language assets are unchanged. This is a UI
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and information slice, not new generation functionality.
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The player passed Caves/Ravines. Build, diff checks, unique language-key checks,
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and packaged-language override checks pass. No server/world is started.
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Inventory tint, Binder tint/layering, and tooltip readability await the
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player's visual check. Changes remain local and unpublished.
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The local `1.0.1.60-beta.1` slice implements the four requested 26.3-only
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vegetation pages: Poplar Trees, Fallen Poplar Trees, Red Shrubs, and Shelf
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Mushrooms. They extend PortVegetationPlan recognition, so grammar, saved plans,
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Creative status, item tint, and tooltip availability agree without another
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page list. The existing ordered vegetation cap and surface-terrain/biome
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restrictions are retained. The 1.21.1 code/assets are unchanged.
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Poplar Trees selects only the three vanilla poplar variants, retaining their
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relative native weights and six placement attempts. Fallen poplars reuse the
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vanilla feature but add authored in-square/surface placement before its sapling
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check; the vanilla placed feature alone has no surface-height placement. Red
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Shrubs directly reuses its registered patch. No tree/shrub algorithm or artwork
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is duplicated.
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Shelf Mushrooms is a tree decorator in 26.3, not a placed feature. The authored
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page therefore applies ShelfMushroomDecorator to existing connected log hosts
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at its position in the vegetation sequence. Section palettes skip log-free
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sections, repeated pages reuse the host scan, and tree placements invalidate
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that cache. Host ordering and page seeds are deterministic; callback writes
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are chunk-local, fluid-free, supported, and height-bounded. The decorator keeps
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its native standing/fallen logic and side/age/adjacency checks. This is an
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authored extension using the native decorator, not a new vanilla feature ID.
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Build/static and resource-reference checks pass. The four pages' descriptions
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explain their actual effects and requirements. No server/world is started;
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the player validates vegetation appearance, support/tint, ordering, and restart.
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Changes remain local and unpublished.
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The local `1.0.1.61-beta.1` follow-up separates log-hosted Shelf Mushrooms
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from surface plants. A shared requiresSurface classification now governs
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terrain/explicit-biome validation; decoration handles Shelf Mushrooms before
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the surface-biome skip. Trees, shrubs, and flowers retain their restrictions.
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Void/Cave/End-biome log hosts are no longer excluded by the vegetation path.
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The host scan is a stable log-position list rather than connected tree groups.
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Native tree decorators assume a meaningful base and only decorate a limited
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height band, which is unsuitable for log tendrils. The authored extension
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therefore checks exposed log faces at all heights, reusing the native decorator's
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replaceability/water predicate and block facing/age/survival rules, with spacing
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and chunk bounds. Cached scans still avoid repeated full-volume work. No tree
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page or log-producing page is required, but actual log hosts must exist during
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chunk generation. This supersedes slice 60's whole-tree height-band behavior.
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Build/static checks pass. Manual validation: new Void + Oak Log + Tendrils +
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Shelf Mushrooms Age, without any tree page; inspect exposed log faces and
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restart/new-chunk generation. No server is started and nothing is published.
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The player passed the local `1.0.1.62-beta.1` sound slice: the complete 1.21.1
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sound manifest/OGGs are reused, book travel emits modifier-selected audio and
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cloud bursts, and Star Fissures play audio after arrival as well as departure.
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Portal/meteor events are registered but their gameplay ports remain separate.
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The local `1.0.1.63-beta.1` slice adds authored Normal/Fast/Slow/Off/Always/Storm
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weather policies. One policy is accepted per book, with availability/tint and
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tooltips following the shared classifier. Cave terrain always suppresses it.
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An omitted policy defaults to Normal for now; random-trait selection is pending.
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Unlike 1.21.1, 26.3 ServerLevel.getWeatherData delegates to the server's shared
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weather object. A scoped Runtime Age ServerLevel subclass instead loads native
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WeatherData from that Age's data storage, alongside its saved policy. Native
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weather ticking and client packets remain in charge; only the data owner and
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Legacy-style duration policy change. The constructor replaces inherited global
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rain/thunder visual levels before publishing the level. Retirement, reseeding,
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reload and restart retain the policy through existing per-Age storage lifecycle.
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Vanilla /weather remains a global server command; the Age policy is not a
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global command override. Native biome precipitation rules still apply.
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Build/diff checks pass. A disposable dedicated server created all six weather
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policies: every Age reported independent native data and the expected flags/
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duration ranges. Setting global thunder left the Off Age clear. Unload/reload
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retained Storm, and a full stop/restart restored all six policies and their
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live timers. Both servers shut down cleanly; the temporary test world is
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deleted after completion. Client appearance, cross-Age travel, authoring/tint,
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and Cave suppression remain manual checks.
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No commit/push/publication is authorized by the player's testing pass alone.
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The local `1.0.1.64-beta.1` follow-up fixes weather-only authoring. Build 63's
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server weather checks bypassed the Binder's biome compiler, whose exclusion
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list did not yet include weather. As a result weather/storm was incorrectly
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resolved as a biome ID despite grammar acceptance. The biome compiler now
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selects actual biome-category entries after full-book grammar validation;
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controllers retain their separate handling. This avoids repeating the same
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missed-exclusion bug as more non-biome page families are ported. The operator
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weather fixture now calls that compiler before backend creation. All six
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weather-only symbol lists compiled and created their expected weather states
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on a fresh dedicated server. Build/diff checks pass. The server shut down
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cleanly and its disposable world was removed; player GUI validation remains.
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The local `1.0.1.65-beta.1` spawn correction traces non-Cave arrival columns
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from maximum build height, inspecting actual fully generated chunk blocks.
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The configured Flat-layer shortcut could select ground below later authored
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terrain, and the old heightmap-only path did not explicitly ensure an exposed
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surface. The new path stops at the first fluid/leaves/collision, requires dry
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footing and headroom, and otherwise tries the next column rather than searching
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below an obstruction. Chunk lookup is cached per column and a mutable position
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avoids per-air-block allocations. A fallback platform goes above the actual
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highest obstruction; empty Void retains floor Y=63. Surface footing accepts
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leaves, rejects fluid-bearing floors, and checks build/border bounds.
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Stored non-Cave Star Fissure arrivals also use the surface search rather than
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accepting old underground pockets. Cave terrain keeps its Y=64-down search.
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Exact bound Linking Books and the general fissure Overworld-return anchor
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search are not redirected to the sky. A read-only surface probe command helps
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validate the chosen column/nearby surface (chunk generation is possible).
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Build/diff checks pass. A disposable dedicated-server probe selected Y=4 on
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plain Flat ground, Y=141 above leaves placed at Y=140, and a neighboring dry
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column instead of descending below water added above those leaves. A larger
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roof-fixture fill was rejected by vanilla because some target chunks were not
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loaded; that fixture is not claimed as tested. The server shut down cleanly,
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and its temporary world was deleted. Actual player arrival in the affected
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Age and the unchanged Cave/Linking Book paths remain manual checks.
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## Verification of this first slice
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The 1.21.1 `compileJava` and `build` tasks passed offline after the backend
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+210
-3
@@ -4,9 +4,9 @@ This is an **experimental beta port** for issues #97–#104, not gameplay parity
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with the Minecraft 1.21.1 release. The 26.3 backend persists separate Ages and
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their seeds. Books, the Book Binder, and the Ink Mixer work, and the Binder can
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author Standard, Amplified, Island, Flat, Void, or Cave terrain with supported
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biome-distribution pages. Other terrain families, feature/material effects,
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portals, and much of
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the 1.21.1 gameplay remain unported. Use a test world and keep a backup; do not
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biome-distribution pages, selected material/vegetation/structure features, and
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independent Age weather. Celestial/lighting systems, instability, crystal
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portals, and much of the 1.21.1 gameplay remain unported. Use a test world and keep a backup; do not
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substitute this JAR for the 1.21.1 mod or import 1.21.1 saves.
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The entries below record how the port was built, including earlier alpha-only
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@@ -351,6 +351,213 @@ the arrival point (generally east/south), descend through the rift, and touch
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the starfield to return. Re-enter after restarting; check that the same fissure
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and its portal still work. A Cave Age checks that carving leaves the roof intact.
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The local `1.0.1.55-beta.1` slice adds authored Villages, Mineshafts, and
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Strongholds. Repeated pages (up to 32 per type) scale the registered placement
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using the 1.21.1 frequency/spacing and ring-count rules. Copies are Age-local:
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the Overworld's placements and biome source are not modified. Authored
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structures can bypass their usual biome eligibility without changing the
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terrain biome; their instability cost remains pending with the instability port.
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Villages and Strongholds allow surface noise terrain and Flat, but not Cave
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or Void. Mineshafts allow noise terrain including Cave, but not Flat or Void.
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These pages do not accept Block/Fluid modifiers. Their ordered counts persist
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in the feature plan. In books using these structure pages, unselected sets
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from these three families are disabled; other structure families and random
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feature selection remain later port work. Earlier books without this new
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structure plan retain their existing native structure behavior.
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For manual checks, bind a new Standard/Plains Age with Villages, Mineshafts,
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and Strongholds, then use `/locate structure minecraft:village_plains`,
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`/locate structure minecraft:mineshaft`, and
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`/locate structure minecraft:stronghold` to inspect generated structures.
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Compare one page with several copies in a different Age, and restart/revisit.
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Flat/Plains with Villages and an otherwise incompatible surface biome with
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Villages provide separate terrain and biome-override checks.
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The local `1.0.1.56-beta.1` follow-up fixes authored structures outside their
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normal biomes. Build 55 only bypassed the final biome check; 26.3's jigsaw
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placement can reject a whole biome column earlier. The override now supplies
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the generation context's biome predicate before either check, only for the
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explicitly authored structures in that Age. Terrain/height/geometry rules and
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unrelated structures keep their normal checks.
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Test with a new Standard or Flat Age using a normally unsupported village
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biome, such as The End, plus a Villages page. Multiple copies increase density.
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Use `/locate structure #minecraft:village` rather than selecting only the
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Plains variant: an override Age can choose other village styles. Old chunks
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that already rejected their structure attempt are not regenerated; existing
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build-55 Ages can also test the fix in previously unexplored chunks.
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The local `1.0.1.57-beta.1` slice adds the remaining 1.21.1 authored structure
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families: Nether Fortresses, Bastions, Trial Chambers, Buried Treasure,
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Shipwrecks, Ocean Ruins, Pillager Outposts, Ruined Portals, Nether Fossils,
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Ancient Cities, and Trail Ruins. It also enables the existing 26.3-only
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Abandoned Camps page using Minecraft's registered camp set and variants.
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All 15 supported structure-set pages share saved counts, biome overrides,
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and repeated-page density scaling (up to 32 per type). Fortress and Bastion
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sets reuse the separate 1.21.1 placement definitions; the combined vanilla
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Nether set is disabled for authored structure plans so the pages stay separate.
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Unselected supported families are gated in these plans. Already generated
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chunks and Ages without an authored structure plan keep their existing path.
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Only Villages/Strongholds support Flat; none support Void. Fortress, Bastion,
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and Nether Fossils require Cave terrain. Villages/Strongholds, Buried Treasure,
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Shipwrecks, Ocean Ruins, Outposts, Trail Ruins, and Abandoned Camps require
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surface terrain. Mineshafts, Trial Chambers, Ancient Cities, and Ruined Portals
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allow surface noise or Cave terrain. Physical terrain/height checks still apply
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even when the authored page overrides biome eligibility. Instability penalties
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and random selection of these features are not part of this slice.
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For a quick in-game check, author a new Standard Age with Trial Chambers,
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Trail Ruins, and Abandoned Camps. Use `/locate structure minecraft:trial_chambers`,
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`/locate structure minecraft:trail_ruins`, and
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`/locate structure minecraft:abandoned_camp_forest` to inspect actual generation.
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Separately, test a Cave/Nether Wastes Age with Fortress and Bastion pages
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(`/locate structure minecraft:fortress` and
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`/locate structure minecraft:bastion_remnant`). Repeated pages and restart/
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new-chunk generation remain useful checks. Structures can still fail when
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their geometry or required terrain is unavailable.
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The local `1.0.1.58-beta.1` slice enables Caves and Ravines feature pages.
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They add carving to the chosen noise terrain (Standard, Amplified, Island,
|
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or Cave); they are not aliases for the Cave terrain page. Flat/Void and
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Block/Fluid modifiers remain unsupported, matching the 1.21.1 feature rules.
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Authored paths retain 1.21.1's source range and seeded salts, using 26.3's
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registered cave/Nether-cave/canyon carvers. Nether-biome sources select the
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Nether cave carver and skip Ravines. The paths merge into the native carving
|
||||
mask before Minecraft applies aquifer, replacement, and surface rules; no
|
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second approximation carves raw air after terrain generation. Biomes are not
|
||||
replaced. The page list is saved, and old plans default to no extra carving.
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Duplicate pages are accepted up to 32 per type, but repeat the same seeded
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pattern in 1.21.1; this port skips those redundant passes rather than multiplying
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carving density. Random feature selection and instability remain pending.
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New chunks only. For manual testing, author a Standard/Plains Age with one
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Caves page and one Ravines page and inspect underground in Spectator mode.
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Restart and explore more chunks. A separate Cave/Nether Wastes Age with Caves
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checks the Nether variant without altering its biome distribution.
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||||
The local `1.0.1.59-beta.1` slice audits page presentation for the current port.
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||||
Each Symbol Page now reports whether its effect is implemented. Unported pages
|
||||
have red-tinted item artwork and a red Binder page background, plus a red status
|
||||
line. Supported pages retain their normal artwork. This indicates port
|
||||
availability only: supported pages in an invalid order, terrain combination,
|
||||
or excessive quantity are not individually tinted red. Link Panels are unchanged.
|
||||
|
||||
The stale Standard/one-Biome message is removed. Structure descriptions now
|
||||
describe authored biome overrides rather than falsely requiring vanilla biome
|
||||
eligibility. Material pages explain the immediate-before-feature requirement;
|
||||
Flat/Caves/Ravines/Floating Islands descriptions reflect the current rules.
|
||||
These overrides are specific to the 26.3 language file and do not change 1.21.1.
|
||||
No new generation effect is introduced in this UI slice.
|
||||
|
||||
For manual validation, compare a working Villages or Caves page with an
|
||||
unported celestial or lighting page in Creative inventory
|
||||
and the Binder. Only the latter should be red; supported Block/Fluid modifiers
|
||||
and biome controllers should stay normal even though they need other pages.
|
||||
|
||||
The local `1.0.1.60-beta.1` slice implements Poplar Trees, Fallen Poplar Trees,
|
||||
Red Shrubs, and Shelf Mushrooms. They use the existing saved vegetation plan,
|
||||
ordered attempts, surface-biome rules, and combined 32-vegetation-page limit.
|
||||
They accept Standard, Amplified, Island, and Flat terrain, but not Cave/Void
|
||||
or Block/Fluid modifiers. The four pages now show as supported, without a red tint.
|
||||
|
||||
Poplar Trees uses the vanilla red/orange/yellow leaf-litter tree variants with
|
||||
their relative Dappled Forest weights and six attempts per page per chunk;
|
||||
it does not also select spruce or fallen trees. Fallen Poplar Trees makes one
|
||||
surface attempt per page, using the vanilla fallen-tree feature, decorators,
|
||||
and sapling survival rules. Red Shrubs uses the vanilla patch placement.
|
||||
All still require suitable ground and space; authoring does not bypass those
|
||||
requirements, and existing chunks are not redecorated.
|
||||
|
||||
Shelf Mushrooms applies Minecraft's standing/fallen-log decorator to existing
|
||||
log groups, not a new tree feature. It can decorate natural trees or logs from
|
||||
earlier authored tree pages; no suitable logs means no mushrooms. The vanilla
|
||||
side/age/spacing and water-avoidance logic is retained. Writes stay within the
|
||||
current chunk and require valid support. Consecutive mushroom pages reuse the
|
||||
host scan; adding trees invalidates the cached host list for subsequent pages.
|
||||
|
||||
For manual testing, bind a new Flat/Plains Age with Poplar Trees, Fallen Poplar
|
||||
Trees, Red Shrubs, then Shelf Mushrooms. Check leaf colours, fallen trunks,
|
||||
shrubs, and mushrooms on logs. The four pages should no longer be red. Restart,
|
||||
revisit existing terrain, and explore new chunks to check persistence.
|
||||
|
||||
The local `1.0.1.61-beta.1` follow-up removes the inappropriate surface-terrain
|
||||
and surface-biome gates from Shelf Mushrooms only. No tree page is required:
|
||||
natural logs or generated log Tendrils/Spheres/other features are hosts on
|
||||
any terrain, including Void and Cave, and in any biome. Other plants keep their
|
||||
existing terrain/biome restrictions. For example, Void + Oak Log + Tendrils +
|
||||
Shelf Mushrooms is valid authoring; there must still be exposed log faces.
|
||||
|
||||
The mushroom scan now considers log faces throughout the chunk height instead
|
||||
of treating a connected tendril as a standing tree with a small base-height
|
||||
decoration band. Placement retains native replaceability/water checks, valid
|
||||
support, random age, a per-side chance, and spacing checks. It does not grow
|
||||
hosts or continuously decorate player-built logs after chunk generation.
|
||||
Test a new Void Age with the example pages and inspect tendril surfaces.
|
||||
|
||||
The local `1.0.1.62-beta.1` sound slice reuses the complete 1.21.1 sound manifest
|
||||
and all six OGG files directly in the build. Successful Linking/Descriptive Book
|
||||
travel now plays the normal, Intra-Linking, or Disarm sound at departure and
|
||||
arrival, with the same modifier precedence and cloud bursts as 1.21.1. Failed
|
||||
travel stays silent. Star Fissures also play their return sound after arrival,
|
||||
instead of relying only on audio sent immediately before a dimension switch.
|
||||
Portal and meteor sound events are bundled for their later gameplay ports;
|
||||
this does not implement those systems. Binding still uses vanilla page audio.
|
||||
Manual checks: normal book travel, Intra-Linking, Disarm, rejected travel, and
|
||||
a Star Fissure return. Existing books/Ages do not need to be recreated.
|
||||
|
||||
The local `1.0.1.63-beta.1` slice ports the six active weather pages: Normal,
|
||||
Fast, Slow, Off, Always, and Storm. One weather page is accepted per book and
|
||||
its policy is saved in the Age's own data directory. Missing weather pages
|
||||
currently use Normal; random weather selection is still part of the pending
|
||||
random-trait port. Cave terrain forces Off, matching 1.21.1. Precipitation
|
||||
still follows biome temperature and precipitation rules; a desert does not
|
||||
start showing rain merely because Always or Storm is selected.
|
||||
|
||||
26.3 normally shares server WeatherData. Runtime Ages now use an isolated
|
||||
native WeatherData instance with its own persisted rain/thunder timers. The
|
||||
weather controller runs before the native cycle, allowing vanilla rendering,
|
||||
lightning, snow and client dimension-specific packets to handle the result.
|
||||
Fixed weather is refreshed before its timers expire; Fast and Slow use the
|
||||
1.21.1 duration ranges and preserve saved timers on reload. Overworld weather
|
||||
and other Ages are not changed. The vanilla `/weather` command still targets
|
||||
the server's global weather, not the independent Age policy.
|
||||
|
||||
Operator diagnostics: `/rivencraft_port age create_weather <name> <seed> <mode>`
|
||||
creates a Flat test Age; `/rivencraft_port age weather_probe <name>` reports
|
||||
its policy, rain/thunder state and timers, data independence, and global state.
|
||||
For manual testing, bind separate Storm/Always/Off books with Plains, compare
|
||||
the Overworld, revisit and restart, and check that Cave + Storm remains dry.
|
||||
The six weather pages should no longer be tinted red. Existing Ages get a
|
||||
Normal independent cycle; author a new book to select another policy.
|
||||
|
||||
The local `1.0.1.64-beta.1` fix corrects the Binder's biome compiler: it now
|
||||
positively selects biome-category pages instead of treating every page not
|
||||
in an exclusion list as a biome. Weather pages no longer trigger an unknown
|
||||
biome lookup. The weather fixture command now exercises the same page compiler
|
||||
before creating an Age, covering the weather-only symbol list used by a Link
|
||||
Panel + Storm book. Existing Binder contents can be reused after updating.
|
||||
|
||||
The local `1.0.1.65-beta.1` spawn correction removes the Flat-layer shortcut
|
||||
and heightmap-only choice for non-Cave Descriptive Book arrivals. The search
|
||||
starts at the actual maximum build height and traces each nearby column down
|
||||
to its first colliding block, leaves, or fluid. A column without safe dry
|
||||
footing/headroom is skipped instead of descending through its roof or water
|
||||
into an underground pocket. Leaves are valid footing; fluids are not.
|
||||
|
||||
This also revalidates a stored Star Fissure arrival from above on non-Cave
|
||||
terrain. Cave terrain retains its Y=64-downward search, and bound Linking
|
||||
Books retain their exact coordinates. If no natural surface is safe, the
|
||||
safety platform is placed above the actual highest obstruction (or floor
|
||||
Y=63 in an empty Void), never buried below it. Plain Flat terrain still lands
|
||||
on its ground, not an artificially elevated platform. No new Age is required.
|
||||
Operator-only `/rivencraft_port age surface_probe <name> <x> <z>` reports the
|
||||
actual highest obstruction and a safe nearby surface without creating a
|
||||
platform or teleporting. It can generate chunks while inspecting the region.
|
||||
|
||||
From the repository root:
|
||||
|
||||
```sh
|
||||
|
||||
@@ -0,0 +1,72 @@
|
||||
# Rivencraft 26.3 beta 1.0.1.65-beta.1
|
||||
|
||||
This beta collects the player-tested port slices since 1.0.1.54-beta.1.
|
||||
It is not yet feature-complete with the Minecraft 1.21.1 release.
|
||||
|
||||
## Age generation
|
||||
|
||||
- Added authored structure pages: Villages, Mineshafts, Strongholds, Trial
|
||||
Chambers, Buried Treasure, Shipwrecks, Ocean Ruins, Pillager Outposts,
|
||||
Ruined Portals, Nether Fossils, Ancient Cities, Trail Ruins, Nether
|
||||
Fortresses, Bastions, and 26.3's Abandoned Camps. Dungeons remain their
|
||||
separate feature.
|
||||
- Fixed the early structure-biome check so authored structures can generate
|
||||
outside their native biome restrictions, within the supported terrain rules.
|
||||
Repeated structure pages increase density up to the current authoring cap.
|
||||
- Added Caves and Ravines feature pages through 26.3's native carving stage.
|
||||
These are distinct from Cave terrain; Flat/Void support remains pending.
|
||||
- Added Poplar Trees, Fallen Poplar Trees, Red Shrubs, and Shelf Mushrooms.
|
||||
Shelf Mushrooms find exposed logs at any height, including log Tendrils in
|
||||
Void terrain. No Trees page is required.
|
||||
- Added Normal, Fast, Slow, Off, Always, and Storm weather pages. Each Age
|
||||
has independent saved weather data and timers; its policy does not change
|
||||
the Overworld or other Ages. Cave terrain keeps weather disabled.
|
||||
|
||||
## Fixes and feedback
|
||||
|
||||
- Non-Cave Descriptive Book arrivals trace actual blocks down from maximum
|
||||
build height instead of using a Flat-layer shortcut or only a heightmap.
|
||||
The search stops at roofs/fluids rather than selecting underground pockets.
|
||||
Leaves count as footing; submerged footing is rejected. Fallback platforms
|
||||
sit above obstructions, with floor Y=63 in an empty Void.
|
||||
- Stored surface-Age Star Fissure arrivals are rechecked from above. Cave
|
||||
terrain still searches down from Y=64, and Linking Books retain exact
|
||||
bound destinations.
|
||||
- Restored Legacy linking sounds and successful-link cloud bursts. Disarm
|
||||
and Intra-Linking use their respective sounds. Star Fissure return audio
|
||||
also plays after arrival so a dimension switch does not discard it.
|
||||
- Fixed weather-only authoring, including Link Panel + Storm books: non-biome
|
||||
pages no longer get interpreted as biome IDs.
|
||||
- Unsupported pages now have a red tint and availability tooltip. Supported
|
||||
pages and their descriptions reflect the implemented 26.3 behavior.
|
||||
- Added operator weather and surface diagnostics for testing.
|
||||
|
||||
## Current limits
|
||||
|
||||
- Only the supported page/terrain combinations can be bound. Most repeated
|
||||
features are capped at 32; vegetation uses a combined 32-page limit. The
|
||||
full 1.21.1 grammar recovery and instability systems remain unported.
|
||||
- Pageless books currently randomize terrain and biome distribution, not the
|
||||
complete feature/environment list. Omitted weather currently means Normal.
|
||||
- Base carvers do not carve authored solid volumes added after 26.3's combined
|
||||
terrain operation. Previously generated chunks are not regenerated.
|
||||
- The full writing/discovery loop, celestial/lighting systems, crystal portals,
|
||||
instability, and optional-integration parity remain in progress. Creative
|
||||
availability alone does not mean a page is supported; check its tooltip.
|
||||
- Vanilla `/weather` targets global server weather, not the independent Age
|
||||
policy. Biomes retain their normal precipitation rules.
|
||||
|
||||
The player reported in-game passes for these slices. Build/static checks passed.
|
||||
Targeted disposable dedicated-server checks covered all six weather policies,
|
||||
Overworld isolation, unload/reload and restart persistence, weather-only page
|
||||
compilation, and dry surface/leaf spawn probes. This is not a claim of full
|
||||
dedicated-server or optional-mod regression coverage. Test servers were stopped
|
||||
and their temporary worlds removed.
|
||||
|
||||
Requires Minecraft **26.3**, NeoForge **26.3.0.99** or a compatible 26.3 build,
|
||||
and **Java 25**. This build does not require Dynamic Dimensions or Bad Packets.
|
||||
Keep it separate from the 1.21.1 build and saves. Back up entire worlds before
|
||||
updating; beta-save compatibility is not guaranteed.
|
||||
|
||||
Report issues and help improve the wiki at
|
||||
[BlackSheep Git](https://git.paddedcell.org/dnorberg/rivencraft).
|
||||
@@ -124,9 +124,12 @@ sourceSets.main.resources.srcDir generatePortLanguage
|
||||
tasks.named('processResources', ProcessResources).configure {
|
||||
// Reuse the existing sprite and base model without copying binary assets.
|
||||
from('../../src/main/resources') {
|
||||
include 'data/rivencraft/worldgen/structure_set/fortresses.json'
|
||||
include 'data/rivencraft/worldgen/structure_set/bastions.json'
|
||||
include 'assets/rivencraft/models/block/star_fissure.json'
|
||||
include 'assets/rivencraft/blockstates/star_fissure.json'
|
||||
include 'assets/rivencraft/sounds/linking/link-fissure.ogg'
|
||||
include 'assets/rivencraft/sounds.json'
|
||||
include 'assets/rivencraft/sounds/**/*.ogg'
|
||||
include 'assets/rivencraft/textures/item/crystal_shard.png'
|
||||
include 'assets/rivencraft/textures/item/page.png'
|
||||
include 'assets/rivencraft/textures/item/page_link_panel.png'
|
||||
|
||||
@@ -7,4 +7,4 @@ neo_version=26.3.0.99
|
||||
mod_id=rivencraft
|
||||
mod_name=Rivencraft
|
||||
mod_license=LGPL-3.0-or-later
|
||||
mod_version=1.0.1.54-beta.1
|
||||
mod_version=1.0.1.65-beta.1
|
||||
@@ -6,19 +6,26 @@
|
||||
"item.rivencraft.page.blank": "Blank Page",
|
||||
"item.rivencraft.page.link_panel": "Link Panel Page",
|
||||
"item.rivencraft.page.unresolved": "Unknown Symbol Page",
|
||||
"item.rivencraft.page.symbol.port_status": "Binder currently supports Standard terrain and one Biome page; other effects are still being ported.",
|
||||
"item.rivencraft.page.symbol.implemented": "Implemented in 26.3; book and terrain requirements still apply.",
|
||||
"symbol.rivencraft.weather.normal.description": "Use an independent normal weather cycle. Cave terrain keeps weather off.",
|
||||
"symbol.rivencraft.weather.fast.description": "Use the faster Legacy weather cycle in this Age only. Cave terrain keeps weather off.",
|
||||
"symbol.rivencraft.weather.slow.description": "Use the slower Legacy weather cycle in this Age only. Cave terrain keeps weather off.",
|
||||
"symbol.rivencraft.weather.off.description": "Keep this Age clear without changing Overworld weather.",
|
||||
"symbol.rivencraft.weather.always.description": "Keep this Age rainy, or snowy in cold biomes, without thunder. Cave terrain keeps weather off.",
|
||||
"symbol.rivencraft.weather.storm.description": "Keep this Age rainy and thundering. Precipitation still depends on the biome; Cave terrain keeps weather off.",
|
||||
"item.rivencraft.page.symbol.unimplemented": "Not yet implemented in 26.3; cannot be bound into an Age.",
|
||||
"item.rivencraft.link_property.disarm": "Disarm",
|
||||
"item.rivencraft.link_property.maintain_momentum": "Maintain Momentum",
|
||||
"item.rivencraft.link_property.intra_linking": "Intra-Linking",
|
||||
"item.rivencraft.ink_vial": "Ink Vial",
|
||||
"item.rivencraft.ink_vial.remaining": "Ink: %s/%s",
|
||||
"item.rivencraft.ink_vial.usage": "Use with paper in the other hand, or place in an Ink Mixer.",
|
||||
"item.rivencraft.page.blank.port_status": "Base for future symbol writing; not yet usable in this port.",
|
||||
"item.rivencraft.page.blank.port_status": "Internal symbol-page base; not an authoring ingredient.",
|
||||
"item.rivencraft.page.link_panel.port_status": "Use with leather in a Book Binder to make a Descriptive Book.",
|
||||
"block.rivencraft.book_binder": "Book Binder",
|
||||
"container.rivencraft.book_binder": "Book Binder",
|
||||
"screen.rivencraft.book_binder.missing_panel": "Link Panel required",
|
||||
"screen.rivencraft.book_binder.authored_pending": "Writing not yet ported",
|
||||
"screen.rivencraft.book_binder.authored_pending": "Unsupported page or page combination",
|
||||
"block.rivencraft.ink_mixer": "Ink Mixer",
|
||||
"container.rivencraft.ink_mixer": "Ink Mixer",
|
||||
"screen.rivencraft.ink_mixer.ink": "Ink: %s/%s",
|
||||
@@ -33,13 +40,33 @@
|
||||
"itemGroup.rivencraft": "Rivencraft",
|
||||
"itemGroup.rivencraft.pages.link": "Rivencraft Link Pages",
|
||||
"symbol.rivencraft.feature.poplar_trees": "Poplar Trees",
|
||||
"symbol.rivencraft.feature.poplar_trees.description": "Poplar tree generation symbol.",
|
||||
"symbol.rivencraft.feature.poplar_trees.description": "Add red, orange, and yellow poplar trees to surface terrain with suitable soil.",
|
||||
"symbol.rivencraft.feature.fallen_poplar_trees": "Fallen Poplar Trees",
|
||||
"symbol.rivencraft.feature.fallen_poplar_trees.description": "Fallen poplar tree generation symbol.",
|
||||
"symbol.rivencraft.feature.fallen_poplar_trees.description": "Add fallen poplar logs and stumps to surface terrain with suitable soil.",
|
||||
"symbol.rivencraft.feature.shelf_mushrooms": "Shelf Mushrooms",
|
||||
"symbol.rivencraft.feature.shelf_mushrooms.description": "Shelf mushroom generation symbol.",
|
||||
"symbol.rivencraft.feature.shelf_mushrooms.description": "Add shelf mushrooms to exposed log faces on any terrain, including Void. No tree page is required.",
|
||||
"symbol.rivencraft.feature.red_shrubs": "Red Shrubs",
|
||||
"symbol.rivencraft.feature.red_shrubs.description": "Red shrub generation symbol.",
|
||||
"symbol.rivencraft.feature.red_shrubs.description": "Add red shrub patches to surface terrain with suitable ground.",
|
||||
"symbol.rivencraft.feature.abandoned_camps": "Abandoned Camps",
|
||||
"symbol.rivencraft.feature.abandoned_camps.description": "Abandoned camp structure generation symbol."
|
||||
"symbol.rivencraft.feature.abandoned_camps.description": "Allow abandoned camps on surface noise terrain, including outside their usual biomes.",
|
||||
"symbol.rivencraft.block.generated.description": "Place immediately before a compatible feature; unpaired materials are not yet supported.",
|
||||
"symbol.rivencraft.biome.native.description": "Use the terrain's native biome source; do not include Biome pages.",
|
||||
"symbol.rivencraft.terrain.flat.description": "A level, biome-decorated landscape with its foundation at Y=0.",
|
||||
"symbol.rivencraft.feature.floating_islands.description": "Add high floating islands alongside noise, Flat, or Void terrain; not Cave terrain.",
|
||||
"symbol.rivencraft.feature.caves.description": "Add extra cave carving to noise terrain, including Cave; not Flat or Void.",
|
||||
"symbol.rivencraft.feature.ravines.description": "Add canyon carving to noise terrain; not Flat or Void. Skips Nether biomes.",
|
||||
"symbol.rivencraft.feature.mineshafts.description": "Allow mineshafts in noise terrain, including Cave, regardless of normal biome eligibility.",
|
||||
"symbol.rivencraft.feature.nether_fortresses.description": "Allow Nether fortresses in Cave terrain; the authored page overrides biome eligibility.",
|
||||
"symbol.rivencraft.feature.strongholds.description": "Allow strongholds in surface noise or Flat terrain, including outside their usual biomes.",
|
||||
"symbol.rivencraft.feature.villages.description": "Allow villages in surface noise or Flat terrain, including outside their usual biomes.",
|
||||
"symbol.rivencraft.feature.trial_chambers.description": "Allow underground Trial Chambers in noise terrain, including Cave, regardless of biome eligibility.",
|
||||
"symbol.rivencraft.feature.bastions.description": "Allow Bastion Remnants in Cave terrain; the authored page overrides biome eligibility.",
|
||||
"symbol.rivencraft.feature.buried_treasure.description": "Allow buried treasure in surface noise terrain; biome eligibility is overridden, but suitable terrain is required.",
|
||||
"symbol.rivencraft.feature.shipwrecks.description": "Allow shipwrecks in surface noise terrain, including outside their usual ocean and beach biomes.",
|
||||
"symbol.rivencraft.feature.ocean_ruins.description": "Allow ocean ruins in surface noise terrain, including outside their usual biomes.",
|
||||
"symbol.rivencraft.feature.pillager_outposts.description": "Allow pillager outposts in surface noise terrain, including outside their usual biomes.",
|
||||
"symbol.rivencraft.feature.ruined_portals.description": "Allow ruined portals in noise terrain, including Cave, regardless of normal biome eligibility.",
|
||||
"symbol.rivencraft.feature.nether_fossils.description": "Allow Nether fossils in Cave terrain; the authored page overrides biome eligibility.",
|
||||
"symbol.rivencraft.feature.ancient_cities.description": "Allow underground Ancient Cities in noise terrain, including Cave, regardless of biome eligibility.",
|
||||
"symbol.rivencraft.feature.trail_ruins.description": "Allow Trail Ruins in surface noise terrain, including outside their usual biomes."
|
||||
}
|
||||
@@ -59,9 +59,17 @@ public final class Rivencraft {
|
||||
private static final DeferredRegister.Items ITEMS = DeferredRegister.createItems(MOD_ID);
|
||||
private static final DeferredRegister<SoundEvent> SOUNDS =
|
||||
DeferredRegister.create(Registries.SOUND_EVENT, MOD_ID);
|
||||
public static final Supplier<SoundEvent> LINK_FISSURE = SOUNDS.register(
|
||||
"linking.link-fissure", () -> SoundEvent.createVariableRangeEvent(
|
||||
Identifier.fromNamespaceAndPath(MOD_ID, "linking.link-fissure")));
|
||||
public static final Supplier<SoundEvent> LINK = sound("linking.link");
|
||||
public static final Supplier<SoundEvent> LINK_DISARM = sound("linking.link-disarm");
|
||||
public static final Supplier<SoundEvent> LINK_INTRA = sound("linking.link-intra");
|
||||
public static final Supplier<SoundEvent> LINK_FISSURE = sound("linking.link-fissure");
|
||||
public static final Supplier<SoundEvent> LINK_PORTAL = sound("linking.link-portal");
|
||||
public static final Supplier<SoundEvent> METEOR_ROAR = sound("entity.meteor.roar");
|
||||
|
||||
private static Supplier<SoundEvent> sound(String name) {
|
||||
return SOUNDS.register(name, () -> SoundEvent.createVariableRangeEvent(
|
||||
Identifier.fromNamespaceAndPath(MOD_ID, name)));
|
||||
}
|
||||
private static final DeferredRegister<BlockEntityType<?>> BLOCK_ENTITY_TYPES =
|
||||
DeferredRegister.create(Registries.BLOCK_ENTITY_TYPE, MOD_ID);
|
||||
private static final DeferredRegister<MenuType<?>> MENUS =
|
||||
@@ -170,6 +178,7 @@ public final class Rivencraft {
|
||||
PortBiomeSources.register(modEventBus);
|
||||
PortChunkGenerators.register(modEventBus);
|
||||
NeoForge.EVENT_BUS.addListener(RuntimeAgeBackend::onLevelLoad);
|
||||
NeoForge.EVENT_BUS.addListener(net.dnorberg.rivencraft.age.PortAgeWeather::onLevelTickPre);
|
||||
NeoForge.EVENT_BUS.addListener(PortAgeCommands::register);
|
||||
NeoForge.EVENT_BUS.addListener(AgeCatalogSync::onLogin);
|
||||
NeoForge.EVENT_BUS.addListener(AgeCatalogSync::onLogout);
|
||||
|
||||
@@ -68,6 +68,22 @@ public final class PortAgeCommands {
|
||||
return 1;
|
||||
})))
|
||||
.then(Commands.literal("age")
|
||||
.then(Commands.literal("surface_probe")
|
||||
.then(Commands.argument("name", StringArgumentType.word())
|
||||
.then(Commands.argument("x", IntegerArgumentType.integer())
|
||||
.then(Commands.argument("z", IntegerArgumentType.integer())
|
||||
.executes(PortAgeCommands::probeSurface)))))
|
||||
.then(Commands.literal("create_weather")
|
||||
.then(Commands.argument("name", StringArgumentType.word())
|
||||
.then(Commands.argument("seed", LongArgumentType.longArg())
|
||||
.then(Commands.argument("mode", StringArgumentType.word())
|
||||
.suggests((context, builder) -> net.minecraft.commands.SharedSuggestionProvider.suggest(
|
||||
java.util.Arrays.stream(PortWeatherMode.values())
|
||||
.map(mode -> mode.name().toLowerCase(Locale.ROOT)), builder))
|
||||
.executes(PortAgeCommands::createWeatherAge)))))
|
||||
.then(Commands.literal("weather_probe")
|
||||
.then(Commands.argument("name", StringArgumentType.word())
|
||||
.executes(PortAgeCommands::probeWeather)))
|
||||
.then(Commands.literal("create")
|
||||
.then(Commands.argument("name", StringArgumentType.word())
|
||||
.then(Commands.argument("seed", LongArgumentType.longArg())
|
||||
@@ -302,6 +318,62 @@ public final class PortAgeCommands {
|
||||
.executes(PortAgeCommands::sampleBiome)))))));
|
||||
}
|
||||
|
||||
private static int probeSurface(CommandContext<CommandSourceStack> context) {
|
||||
Identifier id = ageId(context);
|
||||
ServerLevel level = context.getSource().getServer().getLevel(ResourceKey.create(Registries.DIMENSION, id));
|
||||
if (level == null) {
|
||||
context.getSource().sendFailure(Component.literal("Age not loaded: " + id));
|
||||
return 0;
|
||||
}
|
||||
int x = IntegerArgumentType.getInteger(context, "x");
|
||||
int z = IntegerArgumentType.getInteger(context, "z");
|
||||
var obstruction = PortAgeTravel.highestObstruction(level, x, z);
|
||||
var landing = PortAgeTravel.findSurfaceLanding(level, x, z);
|
||||
context.getSource().sendSuccess(() -> Component.literal("Surface probe " + id
|
||||
+ " highest=" + obstruction + " landing=" + landing), false);
|
||||
return landing == null ? 0 : 1;
|
||||
}
|
||||
|
||||
private static int createWeatherAge(CommandContext<CommandSourceStack> context) {
|
||||
try {
|
||||
PortWeatherMode mode = PortWeatherMode.valueOf(
|
||||
StringArgumentType.getString(context, "mode").toUpperCase(Locale.ROOT));
|
||||
Identifier id = ageId(context);
|
||||
var server = context.getSource().getServer();
|
||||
// Exercise the Binder's page compiler too, not just direct backend creation.
|
||||
var pages = java.util.List.of(Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID,
|
||||
"weather/" + mode.name().toLowerCase(Locale.ROOT)));
|
||||
var biomePlan = net.dnorberg.rivencraft.writing.PortAuthoredWriting.biomePlan(
|
||||
pages, server.registryAccess());
|
||||
RuntimeAgeBackend.create(server, id,
|
||||
LongArgumentType.getLong(context, "seed"), biomePlan, PortAgeTerrain.FLAT,
|
||||
null, null, 0, null, null, mode);
|
||||
return probeWeather(context);
|
||||
} catch (IllegalArgumentException | IllegalStateException exception) {
|
||||
context.getSource().sendFailure(Component.literal(exception.getMessage()));
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
private static int probeWeather(CommandContext<CommandSourceStack> context) {
|
||||
Identifier id = ageId(context);
|
||||
var server = context.getSource().getServer();
|
||||
ServerLevel loaded = server.getLevel(ResourceKey.create(Registries.DIMENSION, id));
|
||||
if (!(loaded instanceof PortAgeLevel level)) {
|
||||
context.getSource().sendFailure(Component.literal("Age not loaded: " + id));
|
||||
return 0;
|
||||
}
|
||||
var weather = level.getWeatherData();
|
||||
context.getSource().sendSuccess(() -> Component.literal("Weather probe " + id
|
||||
+ " mode=" + level.weatherMode() + " raining=" + weather.isRaining()
|
||||
+ " thundering=" + weather.isThundering() + " rainTicks=" + weather.getRainTime()
|
||||
+ " thunderTicks=" + weather.getThunderTime()
|
||||
+ " independent=" + (weather != server.getWeatherData())
|
||||
+ " overworldRaining=" + server.getWeatherData().isRaining()
|
||||
+ " overworldThundering=" + server.getWeatherData().isThundering()), false);
|
||||
return 1;
|
||||
}
|
||||
|
||||
private static int createAge(CommandContext<CommandSourceStack> context, PortAgeTerrain terrain) {
|
||||
return createAge(context, terrain, null);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,48 @@
|
||||
package net.dnorberg.rivencraft.age;
|
||||
|
||||
import java.util.List;
|
||||
import net.minecraft.resources.ResourceKey;
|
||||
import net.minecraft.server.MinecraftServer;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.level.dimension.LevelStem;
|
||||
import net.minecraft.world.level.saveddata.WeatherData;
|
||||
import net.minecraft.world.level.storage.DerivedLevelData;
|
||||
|
||||
/** Runtime Age with independent native weather, rather than 26.3's shared server cycle. */
|
||||
final class PortAgeLevel extends ServerLevel {
|
||||
private final WeatherData ageWeather;
|
||||
private final PortWeatherSettings weatherSettings;
|
||||
private final boolean cave;
|
||||
|
||||
PortAgeLevel(MinecraftServer server, ResourceKey<Level> key, LevelStem stem,
|
||||
long biomeZoomSeed, PortAgeTerrain terrain) {
|
||||
super(server, server.executor, server.storageSource,
|
||||
new DerivedLevelData(server.getWorldData(), server.getWorldData().overworldData()),
|
||||
key, stem, server.getWorldData().isDebugWorld(), biomeZoomSeed, List.of(), false);
|
||||
ageWeather = getDataStorage().computeIfAbsent(WeatherData.TYPE);
|
||||
weatherSettings = getDataStorage().computeIfAbsent(PortWeatherSettings.TYPE);
|
||||
cave = terrain == PortAgeTerrain.CAVE;
|
||||
PortAgeWeather.apply(this);
|
||||
// The base constructor initializes visual levels from server weather.
|
||||
// Replace them before publishing this Age or sending its join packets.
|
||||
setRainLevel(ageWeather.isRaining() ? 1.0F : 0.0F);
|
||||
setThunderLevel(ageWeather.isThundering() ? 1.0F : 0.0F);
|
||||
}
|
||||
|
||||
@Override
|
||||
public WeatherData getWeatherData() {
|
||||
// The base constructor may query weather before our fields are initialized.
|
||||
return ageWeather == null ? super.getWeatherData() : ageWeather;
|
||||
}
|
||||
|
||||
PortWeatherMode weatherMode() { return cave ? PortWeatherMode.OFF : weatherSettings.mode(); }
|
||||
|
||||
void configureWeather(PortWeatherMode mode) {
|
||||
weatherSettings.setMode(mode);
|
||||
PortAgeWeather.apply(this);
|
||||
setRainLevel(ageWeather.isRaining() ? 1.0F : 0.0F);
|
||||
setThunderLevel(ageWeather.isThundering() ? 1.0F : 0.0F);
|
||||
getDataStorage().saveAndJoin();
|
||||
}
|
||||
}
|
||||
@@ -11,8 +11,6 @@ import net.minecraft.server.level.ServerLevel;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.levelgen.Heightmap;
|
||||
import net.minecraft.world.level.levelgen.FlatLevelSource;
|
||||
import net.minecraft.world.level.levelgen.flat.FlatLevelGeneratorSettings;
|
||||
|
||||
/** Shared, server-authoritative landing for the 26.3 book and operator probe. */
|
||||
public final class PortAgeTravel {
|
||||
@@ -28,7 +26,9 @@ public final class PortAgeTravel {
|
||||
boolean fissure = target.getChunkSource().getGenerator() instanceof PortFeatureChunkGenerator features
|
||||
&& features.terrainFeatures() != null && features.terrainFeatures().starFissures();
|
||||
BlockPos landing = fissure ? PortStarFissureFeature.savedSpawn(target) : null;
|
||||
if (landing != null) landing = findFootedDestination(target, landing).orElse(null);
|
||||
if (landing != null) landing = isCaveTerrain(target)
|
||||
? findFootedDestination(target, landing).orElse(null)
|
||||
: findSurfaceLanding(target, landing.getX(), landing.getZ());
|
||||
if (landing == null) landing = findLanding(target);
|
||||
if (landing == null) return "No safe test landing available; remaining in source dimension";
|
||||
if (fissure) PortStarFissureFeature.generateOnce(target, landing, isCaveTerrain(target));
|
||||
@@ -38,8 +38,6 @@ public final class PortAgeTravel {
|
||||
}
|
||||
|
||||
private static BlockPos findLanding(ServerLevel target) {
|
||||
net.minecraft.world.level.chunk.ChunkGenerator generator = target.getChunkSource().getGenerator();
|
||||
if (generator instanceof PortFeatureChunkGenerator features) generator = features.base();
|
||||
if (isCaveTerrain(target)) {
|
||||
// The cave roof is not a valid arrival surface. Search down from
|
||||
// Legacy's Y=64 start, then construct the normal safety platform
|
||||
@@ -57,36 +55,40 @@ public final class PortAgeTravel {
|
||||
}
|
||||
return makePlatform(target, new BlockPos(0, 64, 0));
|
||||
}
|
||||
// A Flat Age has a known surface. Use it directly before a heightmap
|
||||
// fallback can place a platform in the air above a low superflat world.
|
||||
FlatLevelGeneratorSettings flatSettings = switch (generator) {
|
||||
case FlatLevelSource flat -> flat.settings();
|
||||
case PortFlatChunkGenerator flat -> flat.settings();
|
||||
default -> null;
|
||||
};
|
||||
if (flatSettings != null && !flatSettings.getLayersInfo().isEmpty()) {
|
||||
int surfaceY = target.getMinY() + flatSettings.getLayersInfo().stream()
|
||||
.mapToInt(layer -> layer.getHeight()).sum();
|
||||
BlockPos surface = new BlockPos(0, surfaceY, 0);
|
||||
if (hasFooting(target, surface)) return surface;
|
||||
}
|
||||
BlockPos surface = findSurfaceLanding(target, 0, 0);
|
||||
if (surface != null) return surface;
|
||||
// Only build above the actual highest obstruction, never in a pocket
|
||||
// beneath it. Void Ages retain the usual platform floor at Y=63.
|
||||
BlockPos obstruction = highestObstruction(target, 0, 0);
|
||||
int y = obstruction == null ? 64 : Math.max(64, obstruction.getY() + 3);
|
||||
return makePlatform(target, new BlockPos(0, y, 0));
|
||||
}
|
||||
|
||||
static BlockPos findSurfaceLanding(ServerLevel target, int originX, int originZ) {
|
||||
for (int radius = 0; radius <= 16; radius++) {
|
||||
for (int x = -radius; x <= radius; x++) {
|
||||
for (int z = -radius; z <= radius; z++) {
|
||||
if (Math.max(Math.abs(x), Math.abs(z)) != radius) continue;
|
||||
int y = target.getHeight(Heightmap.Types.MOTION_BLOCKING, x, z);
|
||||
BlockPos foot = new BlockPos(x, y, z);
|
||||
if (hasFooting(target, foot)) {
|
||||
return foot;
|
||||
}
|
||||
BlockPos floor = highestObstruction(target, originX + x, originZ + z);
|
||||
if (floor != null && hasFooting(target, floor.above())) return floor.above();
|
||||
}
|
||||
}
|
||||
}
|
||||
// The operator/book probe needs a deterministic landing even when
|
||||
// origin is ocean or foliage. Final book landing rules are ported later.
|
||||
int y = Math.max(64, target.getHeight(Heightmap.Types.MOTION_BLOCKING, 0, 0) + 2);
|
||||
if (y + 2 >= target.getMaxY()) return null;
|
||||
return makePlatform(target, new BlockPos(0, y, 0));
|
||||
return null;
|
||||
}
|
||||
|
||||
/** First obstructing surface seen from the sky; never continue through a roof or liquid. */
|
||||
static BlockPos highestObstruction(ServerLevel level, int x, int z) {
|
||||
var chunk = level.getChunk(x >> 4, z >> 4);
|
||||
BlockPos.MutableBlockPos pos = new BlockPos.MutableBlockPos(x, level.getMaxY() - 1, z);
|
||||
for (int y = level.getMaxY() - 1; y >= level.getMinY(); y--) {
|
||||
pos.setY(y);
|
||||
var state = chunk.getBlockState(pos);
|
||||
if (!state.isAir() && (!state.getFluidState().isEmpty()
|
||||
|| state.is(net.minecraft.tags.BlockTags.LEAVES)
|
||||
|| !state.getCollisionShape(level, pos).isEmpty())) return pos.immutable();
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
private static boolean isCaveTerrain(ServerLevel target) {
|
||||
@@ -119,8 +121,13 @@ public final class PortAgeTravel {
|
||||
}
|
||||
|
||||
private static boolean hasFooting(ServerLevel target, BlockPos foot) {
|
||||
if (foot.getY() <= target.getMinY() || foot.getY() + 1 >= target.getMaxY()
|
||||
|| !target.getWorldBorder().isWithinBounds(foot)) return false;
|
||||
BlockPos floor = foot.below();
|
||||
return target.getBlockState(floor).isFaceSturdy(target, floor, Direction.UP)
|
||||
var floorState = target.getBlockState(floor);
|
||||
return (floorState.isFaceSturdy(target, floor, Direction.UP)
|
||||
|| floorState.is(net.minecraft.tags.BlockTags.LEAVES))
|
||||
&& floorState.getFluidState().isEmpty()
|
||||
&& target.getFluidState(foot).isEmpty()
|
||||
&& target.getFluidState(foot.above()).isEmpty()
|
||||
&& passable(target, foot) && passable(target, foot.above());
|
||||
|
||||
@@ -0,0 +1,52 @@
|
||||
package net.dnorberg.rivencraft.age;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.WeakHashMap;
|
||||
import net.minecraft.world.level.saveddata.WeatherData;
|
||||
import net.neoforged.neoforge.event.tick.LevelTickEvent;
|
||||
|
||||
/** 1.21.1 weather policies, applied before the independent native Age cycle advances. */
|
||||
public final class PortAgeWeather {
|
||||
private static final Map<PortAgeLevel, Integer> STATES = new WeakHashMap<>();
|
||||
|
||||
private PortAgeWeather() {}
|
||||
|
||||
public static void onLevelTickPre(LevelTickEvent.Pre event) {
|
||||
if (event.getLevel() instanceof PortAgeLevel level) apply(level);
|
||||
}
|
||||
|
||||
static void apply(PortAgeLevel level) {
|
||||
PortWeatherMode mode = level.weatherMode();
|
||||
if (mode == PortWeatherMode.NORMAL) {
|
||||
STATES.remove(level);
|
||||
return;
|
||||
}
|
||||
WeatherData weather = level.getWeatherData();
|
||||
if (mode == PortWeatherMode.FAST || mode == PortWeatherMode.SLOW) {
|
||||
int state = (weather.isRaining() ? 1 : 0) | (weather.isThundering() ? 2 : 0);
|
||||
Integer previous = STATES.put(level, state);
|
||||
if (previous != null && previous == state) return;
|
||||
// Keep persisted timers on reload; rescale only when a cycle changes.
|
||||
if (previous == null && weather.getRainTime() > 0) return;
|
||||
int scale = mode == PortWeatherMode.FAST ? 1 : 4;
|
||||
int duration = 6000 * scale + level.getRandom().nextInt(
|
||||
(weather.isRaining() ? 6000 : 84000) * scale);
|
||||
set(weather, duration, weather.isRaining(), weather.isThundering());
|
||||
} else {
|
||||
STATES.remove(level);
|
||||
boolean rain = mode != PortWeatherMode.OFF;
|
||||
boolean thunder = mode == PortWeatherMode.STORM;
|
||||
if (weather.isRaining() != rain || weather.isThundering() != thunder
|
||||
|| weather.getRainTime() < 200 || weather.getThunderTime() < 200
|
||||
|| weather.getClearWeatherTime() != 0) set(weather, 6000, rain, thunder);
|
||||
}
|
||||
}
|
||||
|
||||
private static void set(WeatherData data, int duration, boolean rain, boolean thunder) {
|
||||
data.setClearWeatherTime(0);
|
||||
data.setRainTime(duration);
|
||||
data.setThunderTime(duration);
|
||||
data.setRaining(rain);
|
||||
data.setThundering(thunder);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,78 @@
|
||||
package net.dnorberg.rivencraft.age;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import net.minecraft.core.HolderLookup;
|
||||
import net.minecraft.core.QuartPos;
|
||||
import net.minecraft.core.registries.Registries;
|
||||
import net.minecraft.resources.Identifier;
|
||||
import net.minecraft.resources.ResourceKey;
|
||||
import net.minecraft.tags.BiomeTags;
|
||||
import net.minecraft.world.level.ChunkPos;
|
||||
import net.minecraft.world.level.chunk.CarvingMask;
|
||||
import net.minecraft.world.level.chunk.ChunkAccess;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.LegacyRandomSource;
|
||||
import net.minecraft.world.level.levelgen.RandomState;
|
||||
import net.minecraft.world.level.levelgen.WorldGenerationContext;
|
||||
import net.minecraft.world.level.levelgen.WorldgenRandom;
|
||||
import net.minecraft.world.level.levelgen.carver.WorldCarver;
|
||||
|
||||
/** Authored Caves/Ravines, independent of the terrain page, with 1.21.1 source seeds. */
|
||||
public final class PortCarverPages {
|
||||
public static final Identifier CAVES = Identifier.fromNamespaceAndPath("rivencraft", "feature/caves");
|
||||
public static final Identifier RAVINES = Identifier.fromNamespaceAndPath("rivencraft", "feature/ravines");
|
||||
private static final long CAVE_SALT = 0x4341564553464541L;
|
||||
private static final long RAVINE_SALT = 0x524156494E45534CL;
|
||||
|
||||
private PortCarverPages() {}
|
||||
|
||||
public static boolean supports(Identifier page) { return CAVES.equals(page) || RAVINES.equals(page); }
|
||||
|
||||
public static void validateCounts(List<Identifier> pages) {
|
||||
Map<Identifier, Integer> counts = new HashMap<>();
|
||||
for (Identifier page : pages) if (!supports(page) || counts.merge(page, 1, Integer::sum) > 32)
|
||||
throw new IllegalArgumentException("Carver plan requires Caves/Ravines pages, at most 32 per type");
|
||||
}
|
||||
|
||||
public static void validateRegistry(List<Identifier> pages, HolderLookup.Provider registries) {
|
||||
if (pages.stream().noneMatch(PortCarverPages::supports)) return;
|
||||
var carvers = registries.lookupOrThrow(Registries.CARVER);
|
||||
for (String name : pages.contains(CAVES) ? List.of("cave", "nether_cave", "canyon") : List.of("canyon")) {
|
||||
if (name.equals("canyon") && !pages.contains(RAVINES)) continue;
|
||||
carvers.get(ResourceKey.create(Registries.CARVER, Identifier.withDefaultNamespace(name)))
|
||||
.orElseThrow(() -> new IllegalArgumentException("Missing authored carver minecraft:" + name));
|
||||
}
|
||||
}
|
||||
|
||||
public static void carve(ChunkGenerator generator, ChunkAccess chunk, RandomState randomState,
|
||||
HolderLookup.Provider registries, List<Identifier> pages, long seed, CarvingMask mask) {
|
||||
if (pages.isEmpty()) return;
|
||||
var registry = registries.lookupOrThrow(Registries.CARVER);
|
||||
var biomes = generator.getBiomeSource().createUncachedResolver(randomState);
|
||||
var context = new WorldGenerationContext(generator, chunk.getHeightAccessorForGeneration());
|
||||
var random = new WorldgenRandom(new LegacyRandomSource(0L));
|
||||
ChunkPos target = chunk.getPos();
|
||||
// 1.21.1 repeats identical seeds for duplicate Caves/Ravines pages.
|
||||
// Their union is identical; avoid replaying the same mask up to 32 times.
|
||||
for (Identifier page : pages.stream().distinct().toList()) {
|
||||
boolean ravine = page.equals(RAVINES);
|
||||
WorldCarver overworld = registry.getOrThrow(ResourceKey.create(Registries.CARVER,
|
||||
Identifier.withDefaultNamespace(ravine ? "canyon" : "cave"))).value();
|
||||
WorldCarver nether = ravine ? null : registry.getOrThrow(ResourceKey.create(Registries.CARVER,
|
||||
Identifier.withDefaultNamespace("nether_cave"))).value();
|
||||
for (int dx = -8; dx <= 8; dx++) {
|
||||
for (int dz = -8; dz <= 8; dz++) {
|
||||
ChunkPos source = new ChunkPos(target.x() + dx, target.z() + dz);
|
||||
boolean isNether = biomes.getNoiseBiome(QuartPos.fromBlock(source.getMinBlockX()), 0,
|
||||
QuartPos.fromBlock(source.getMinBlockZ())).is(BiomeTags.IS_NETHER);
|
||||
if (ravine && isNether) continue;
|
||||
WorldCarver carver = isNether ? nether : overworld;
|
||||
random.setLargeFeatureSeed(seed ^ (ravine ? RAVINE_SALT : CAVE_SALT), source.x(), source.z());
|
||||
if (carver.isStartChunk(random)) carver.carve(context, random, target, source, mask);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+26
-5
@@ -113,12 +113,25 @@ public final class PortFeatureChunkGenerator extends ChunkGenerator {
|
||||
}
|
||||
@Override public ChunkGeneratorStructureState createState(HolderLookup<StructureSet> sets,
|
||||
RandomState random, long seed) {
|
||||
if (hasStructurePages()) {
|
||||
var lookup = PortStructurePages.filtered(sets, terrainFeatures.structures(), getBiomeSource());
|
||||
var planning = PortStructurePages.planningBiomes(getBiomeSource(), sets, terrainFeatures.structures());
|
||||
if (base instanceof PortFlatChunkGenerator || base instanceof net.minecraft.world.level.levelgen.FlatLevelSource)
|
||||
return ChunkGeneratorStructureState.createForFlat(random, seed, getOrigin(random), planning,
|
||||
lookup.listElements().map(holder -> (Holder<StructureSet>) holder));
|
||||
return ChunkGeneratorStructureState.createForNormal(random, seed, getOrigin(random), planning, lookup);
|
||||
}
|
||||
return base.createState(sets, random, seed);
|
||||
}
|
||||
|
||||
private boolean hasStructurePages() {
|
||||
return terrainFeatures != null && !terrainFeatures.structures().isEmpty();
|
||||
}
|
||||
@Override public void createStructures(RegistryAccess registries, ChunkGeneratorStructureState state,
|
||||
StructureManager structures, ChunkAccess chunk,
|
||||
StructureTemplateManager templates, ResourceKey<Level> dimension) {
|
||||
base.createStructures(registries, state, structures, chunk, templates, dimension);
|
||||
if (hasStructurePages()) super.createStructures(registries, state, structures, chunk, templates, dimension);
|
||||
else base.createStructures(registries, state, structures, chunk, templates, dimension);
|
||||
}
|
||||
@Override public void createReferences(WorldGenLevel level, StructureManager structures, ChunkAccess chunk) {
|
||||
base.createReferences(level, structures, chunk);
|
||||
@@ -250,19 +263,27 @@ public final class PortFeatureChunkGenerator extends ChunkGenerator {
|
||||
int surface = chunk.getHeight(Heightmap.Types.WORLD_SURFACE_WG, 8, 8);
|
||||
Holder<Biome> biome = level.getBiome(new BlockPos(
|
||||
chunkPos.getMinBlockX() + 8, surface, chunkPos.getMinBlockZ() + 8));
|
||||
if (biome.is(BiomeTags.IS_END) || PortRegistryPages.isCaveBiome(biome)) return;
|
||||
boolean surfaceBiome = !biome.is(BiomeTags.IS_END) && !PortRegistryPages.isCaveBiome(biome);
|
||||
var registry = level.registryAccess().lookupOrThrow(Registries.PLACED_FEATURE);
|
||||
List<BlockPos> mushroomHosts = null;
|
||||
for (int occurrence = 0; occurrence < vegetation.pages().size(); occurrence++) {
|
||||
Identifier page = vegetation.pages().get(occurrence);
|
||||
RandomSource random = RandomSource.create(chunkSeed
|
||||
^ (long) page.hashCode() * 0x9E3779B97F4A7C15L
|
||||
^ (long) occurrence * 0xD1B54A32D192ED03L);
|
||||
if (page.equals(PortVegetationPlan.SHELF_MUSHROOMS)) {
|
||||
if (mushroomHosts == null) mushroomHosts = PortShelfMushrooms.findHosts(chunk);
|
||||
PortShelfMushrooms.decorate(level, chunk, mushroomHosts, random);
|
||||
continue;
|
||||
}
|
||||
if (!surfaceBiome) continue;
|
||||
Identifier placedId = PortVegetationPlan.placedFeature(page);
|
||||
PlacedFeature vanilla = registry.getOrThrow(
|
||||
ResourceKey.create(Registries.PLACED_FEATURE, placedId)).value();
|
||||
PlacedFeature authored = new PlacedFeature(vanilla.feature(), vanilla.placement().stream()
|
||||
.filter(modifier -> !(modifier instanceof BiomeFilter)).toList());
|
||||
RandomSource random = RandomSource.create(chunkSeed
|
||||
^ (long) page.hashCode() * 0x9E3779B97F4A7C15L
|
||||
^ (long) occurrence * 0xD1B54A32D192ED03L);
|
||||
authored.place(level, this, random, origin);
|
||||
if (PortVegetationPlan.addsLogs(page)) mushroomHosts = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,70 @@
|
||||
package net.dnorberg.rivencraft.age;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.tags.BlockTags;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.ShelfMushroomBlock;
|
||||
import net.minecraft.world.level.chunk.ChunkAccess;
|
||||
import net.minecraft.world.level.levelgen.feature.treedecorators.ShelfMushroomDecorator;
|
||||
import net.minecraft.world.level.levelgen.feature.treedecorators.TreeDecorator;
|
||||
|
||||
/** Shelf mushrooms on exposed log faces, regardless of how the logs were generated. */
|
||||
final class PortShelfMushrooms {
|
||||
private PortShelfMushrooms() {}
|
||||
|
||||
static List<BlockPos> findHosts(ChunkAccess chunk) {
|
||||
List<BlockPos> logs = new ArrayList<>();
|
||||
var sections = chunk.getSections();
|
||||
for (int index = 0; index < sections.length; index++) {
|
||||
var section = sections[index];
|
||||
if (!section.maybeHas(state -> state.is(BlockTags.LOGS))) continue;
|
||||
int baseY = chunk.getSectionYFromSectionIndex(index) << 4;
|
||||
for (int y = 0; y < 16; y++) for (int z = 0; z < 16; z++) for (int x = 0; x < 16; x++) {
|
||||
if (section.getBlockState(x, y, z).is(BlockTags.LOGS))
|
||||
logs.add(new BlockPos(chunk.getPos().getMinBlockX() + x, baseY + y,
|
||||
chunk.getPos().getMinBlockZ() + z));
|
||||
}
|
||||
}
|
||||
return logs;
|
||||
}
|
||||
|
||||
static void decorate(WorldGenLevel level, ChunkAccess chunk, List<BlockPos> logs, RandomSource random) {
|
||||
// Reuse vanilla replaceability/water checks, but not its tree-base height
|
||||
// band: a log tendril or sphere has no meaningful tree base.
|
||||
TreeDecorator.Context context = new TreeDecorator.Context(level,
|
||||
(pos, state) -> level.setBlock(pos, state, 2), random, Set.of(), Set.of(), Set.of());
|
||||
for (BlockPos log : logs) {
|
||||
if (!level.getBlockState(log).is(BlockTags.LOGS)) continue;
|
||||
Direction first = Direction.Plane.HORIZONTAL.getRandomDirection(random);
|
||||
for (Direction facing : List.of(first, first.getClockWise())) {
|
||||
if (random.nextFloat() > 0.25F) continue;
|
||||
BlockPos pos = log.relative(facing);
|
||||
if ((pos.getX() >> 4) != chunk.getPos().x() || (pos.getZ() >> 4) != chunk.getPos().z()) continue;
|
||||
if (pos.getY() < level.getMinY() || pos.getY() >= level.getMaxY()) continue;
|
||||
if (!level.getFluidState(pos).isEmpty()
|
||||
|| !ShelfMushroomDecorator.isBlockReplaceableWithShelfMushroom(context, pos)
|
||||
|| level.getBlockState(pos.below()).is(Blocks.SHELF_MUSHROOM)) continue;
|
||||
boolean adjacent = false;
|
||||
for (Direction side : Direction.Plane.HORIZONTAL) {
|
||||
if (level.getBlockState(pos.relative(side)).is(Blocks.SHELF_MUSHROOM)) {
|
||||
adjacent = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (adjacent) continue;
|
||||
var mushroom = Blocks.SHELF_MUSHROOM.defaultBlockState()
|
||||
.setValue(ShelfMushroomBlock.FACING, facing)
|
||||
.setValue(ShelfMushroomBlock.AGE, random.nextInt(2));
|
||||
if (!mushroom.canSurvive(level, pos)) continue;
|
||||
context.setBlock(pos, mushroom);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,180 @@
|
||||
package net.dnorberg.rivencraft.age;
|
||||
|
||||
import com.mojang.serialization.MapCodec;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
import java.util.Set;
|
||||
import java.util.stream.Stream;
|
||||
import net.dnorberg.rivencraft.mixin.StructurePlacementAccessor;
|
||||
import net.minecraft.core.Holder;
|
||||
import net.minecraft.core.HolderLookup;
|
||||
import net.minecraft.core.HolderOwner;
|
||||
import net.minecraft.core.HolderSet;
|
||||
import net.minecraft.core.registries.Registries;
|
||||
import net.minecraft.resources.Identifier;
|
||||
import net.minecraft.resources.ResourceKey;
|
||||
import net.minecraft.tags.TagKey;
|
||||
import net.minecraft.world.level.biome.Biome;
|
||||
import net.minecraft.world.level.biome.BiomeSource;
|
||||
import net.minecraft.world.level.biome.Climate;
|
||||
import net.minecraft.world.level.levelgen.structure.Structure;
|
||||
import net.minecraft.world.level.levelgen.structure.StructureSet;
|
||||
import net.minecraft.world.level.levelgen.structure.placement.ConcentricRingsStructurePlacement;
|
||||
import net.minecraft.world.level.levelgen.structure.placement.RandomSpreadStructurePlacement;
|
||||
|
||||
/** 1.21.1 structure planning/density rules adapted to modern placement classes. */
|
||||
public final class PortStructurePages {
|
||||
private static final Map<Identifier, Identifier> SETS = Map.ofEntries(
|
||||
vanillaSet("villages", "villages"),
|
||||
vanillaSet("mineshafts", "mineshafts"),
|
||||
vanillaSet("strongholds", "strongholds"),
|
||||
vanillaSet("trial_chambers", "trial_chambers"),
|
||||
vanillaSet("buried_treasure", "buried_treasures"),
|
||||
vanillaSet("shipwrecks", "shipwrecks"),
|
||||
vanillaSet("ocean_ruins", "ocean_ruins"),
|
||||
vanillaSet("pillager_outposts", "pillager_outposts"),
|
||||
vanillaSet("ruined_portals", "ruined_portals"),
|
||||
vanillaSet("nether_fossils", "nether_fossils"),
|
||||
vanillaSet("ancient_cities", "ancient_cities"),
|
||||
vanillaSet("trail_ruins", "trail_ruins"),
|
||||
vanillaSet("abandoned_camps", "abandoned_camp"),
|
||||
Map.entry(page("nether_fortresses"), Identifier.fromNamespaceAndPath("rivencraft", "fortresses")),
|
||||
Map.entry(page("bastions"), Identifier.fromNamespaceAndPath("rivencraft", "bastions")));
|
||||
// Suppress vanilla's combined Nether set so an authored Fortress page does
|
||||
// not also introduce Bastions (or vice versa).
|
||||
private static final Set<Identifier> CONTROLLED_SETS = Stream.concat(SETS.values().stream(),
|
||||
Stream.of(Identifier.withDefaultNamespace("nether_complexes")))
|
||||
.collect(java.util.stream.Collectors.toUnmodifiableSet());
|
||||
private static final Set<Identifier> CAVE_ONLY = Set.of(
|
||||
page("nether_fortresses"), page("bastions"), page("nether_fossils"));
|
||||
private static final Set<Identifier> SURFACE_ONLY = Set.of(
|
||||
page("villages"), page("strongholds"), page("buried_treasure"), page("shipwrecks"),
|
||||
page("ocean_ruins"), page("pillager_outposts"), page("trail_ruins"), page("abandoned_camps"));
|
||||
private static final Set<Identifier> FLAT_ALLOWED = Set.of(page("villages"), page("strongholds"));
|
||||
|
||||
private PortStructurePages() {}
|
||||
|
||||
private static Identifier page(String name) {
|
||||
return Identifier.fromNamespaceAndPath("rivencraft", "feature/" + name);
|
||||
}
|
||||
|
||||
private static Map.Entry<Identifier, Identifier> vanillaSet(String page, String set) {
|
||||
return Map.entry(page(page), Identifier.withDefaultNamespace(set));
|
||||
}
|
||||
|
||||
public static boolean supports(Identifier page) { return SETS.containsKey(page); }
|
||||
|
||||
public static void validateCounts(List<Identifier> pages) {
|
||||
Map<Identifier, Integer> counts = new HashMap<>();
|
||||
for (Identifier page : pages) {
|
||||
if (!supports(page) || counts.merge(page, 1, Integer::sum) > 32)
|
||||
throw new IllegalArgumentException("Structure plan requires supported pages, at most 32 per feature");
|
||||
}
|
||||
}
|
||||
|
||||
public static boolean supportsTerrain(Identifier page, PortAgeTerrain terrain) {
|
||||
if (!supports(page) || terrain == PortAgeTerrain.VOID) return false;
|
||||
if (terrain == PortAgeTerrain.FLAT && !FLAT_ALLOWED.contains(page)) return false;
|
||||
if (CAVE_ONLY.contains(page)) return terrain == PortAgeTerrain.CAVE;
|
||||
return terrain != PortAgeTerrain.CAVE || !SURFACE_ONLY.contains(page);
|
||||
}
|
||||
|
||||
public static void validateRegistry(List<Identifier> pages, HolderLookup.Provider registries) {
|
||||
var sets = registries.lookupOrThrow(Registries.STRUCTURE_SET);
|
||||
pages.stream().filter(PortStructurePages::supports).distinct().forEach(page ->
|
||||
sets.get(ResourceKey.create(Registries.STRUCTURE_SET, SETS.get(page)))
|
||||
.orElseThrow(() -> new IllegalArgumentException("Missing structure set for " + page)));
|
||||
}
|
||||
|
||||
private static Map<Identifier, Integer> enabled(List<Identifier> pages) {
|
||||
Map<Identifier, Integer> result = new HashMap<>();
|
||||
for (Identifier page : pages) result.merge(SETS.get(page), 1, Integer::sum);
|
||||
return result;
|
||||
}
|
||||
|
||||
public static boolean authored(Structure structure, HolderLookup.Provider registries, List<Identifier> pages) {
|
||||
var sets = registries.lookupOrThrow(Registries.STRUCTURE_SET);
|
||||
return enabled(pages).keySet().stream()
|
||||
.map(id -> sets.getOrThrow(ResourceKey.create(Registries.STRUCTURE_SET, id)).value())
|
||||
.flatMap(set -> set.structures().stream()).anyMatch(entry -> entry.structure().value() == structure);
|
||||
}
|
||||
|
||||
/** Extra possible biomes affect planning only; terrain still uses its original source. */
|
||||
public static BiomeSource planningBiomes(BiomeSource actual, HolderLookup<StructureSet> sets, List<Identifier> pages) {
|
||||
List<Holder<Biome>> extra = enabled(pages).keySet().stream()
|
||||
.map(id -> sets.getOrThrow(ResourceKey.create(Registries.STRUCTURE_SET, id)).value())
|
||||
.flatMap(set -> set.structures().stream()).flatMap(entry -> entry.structure().value().biomes().stream())
|
||||
.distinct().toList();
|
||||
return new BiomeSource() {
|
||||
@Override protected MapCodec<? extends BiomeSource> codec() {
|
||||
throw new UnsupportedOperationException("Planning biome sources are never serialized");
|
||||
}
|
||||
@Override protected Stream<Holder<Biome>> collectPossibleBiomes() {
|
||||
return Stream.concat(actual.possibleBiomes().stream(), extra.stream());
|
||||
}
|
||||
@Override public net.minecraft.world.level.biome.BiomeResolver createResolver(Climate.Sampler sampler) {
|
||||
return actual.createResolver(sampler);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
public static HolderLookup<StructureSet> filtered(HolderLookup<StructureSet> source, List<Identifier> pages,
|
||||
BiomeSource actual) {
|
||||
Map<Identifier, Integer> counts = enabled(pages);
|
||||
Map<ResourceKey<StructureSet>, Holder.Reference<StructureSet>> copies = new HashMap<>();
|
||||
return new HolderLookup<>() {
|
||||
@Override public Optional<Holder.Reference<StructureSet>> get(ResourceKey<StructureSet> key) {
|
||||
if (CONTROLLED_SETS.contains(key.identifier()) && !counts.containsKey(key.identifier())) return Optional.empty();
|
||||
return source.get(key).filter(holder -> counts.containsKey(key.identifier()) || hasBiome(holder.value(), actual))
|
||||
.map(holder -> copies.computeIfAbsent(key, ignored -> {
|
||||
int count = counts.getOrDefault(key.identifier(), 1);
|
||||
return count == 1 ? holder : new LocalReference(key, scaled(holder.value(), count));
|
||||
}));
|
||||
}
|
||||
@Override public Optional<HolderSet.Named<StructureSet>> get(TagKey<StructureSet> key) { return source.get(key); }
|
||||
@Override public Stream<Holder.Reference<StructureSet>> listElements() {
|
||||
return source.listElements().flatMap(holder -> get(holder.key()).stream());
|
||||
}
|
||||
@Override public Stream<HolderSet.Named<StructureSet>> listTags() { return source.listTags(); }
|
||||
};
|
||||
}
|
||||
|
||||
private static boolean hasBiome(StructureSet set, BiomeSource source) {
|
||||
Set<Holder<Biome>> possible = source.possibleBiomes();
|
||||
return set.structures().stream().flatMap(entry -> entry.structure().value().biomes().stream()).anyMatch(possible::contains);
|
||||
}
|
||||
|
||||
private static StructureSet scaled(StructureSet set, int count) {
|
||||
var placement = set.placement();
|
||||
if (!(placement instanceof RandomSpreadStructurePlacement)
|
||||
&& !(placement instanceof ConcentricRingsStructurePlacement)) return set;
|
||||
StructurePlacementAccessor settings = (StructurePlacementAccessor) placement;
|
||||
if (placement instanceof RandomSpreadStructurePlacement random) {
|
||||
float original = settings.rivencraft$frequency();
|
||||
float frequency = Math.min(1.0F, original * count);
|
||||
double frequencyFactor = original > 0 ? frequency / original : 1;
|
||||
int spacing = Math.max(1, (int) Math.round(random.spacing() / Math.sqrt(count / frequencyFactor)));
|
||||
int separation = spacing == 1 ? 0 : Math.min(spacing - 1,
|
||||
(int) Math.round((double) random.separation() * spacing / random.spacing()));
|
||||
return new StructureSet(set.structures(), new RandomSpreadStructurePlacement(placement.locateOffset(),
|
||||
settings.rivencraft$frequencyReductionMethod(), frequency, settings.rivencraft$salt(),
|
||||
settings.rivencraft$exclusionZone(), spacing, separation, random.spreadType()));
|
||||
}
|
||||
if (placement instanceof ConcentricRingsStructurePlacement rings) {
|
||||
int total = (int) Math.min(4095, (long) rings.count() * count);
|
||||
int spread = Math.min(total, (int) Math.min(1023, (long) rings.spread() * count));
|
||||
return new StructureSet(set.structures(), new ConcentricRingsStructurePlacement(placement.locateOffset(),
|
||||
settings.rivencraft$frequencyReductionMethod(), settings.rivencraft$frequency(),
|
||||
settings.rivencraft$salt(), settings.rivencraft$exclusionZone(), rings.distance(), spread,
|
||||
total, rings.preferredBiomes()));
|
||||
}
|
||||
return set;
|
||||
}
|
||||
|
||||
private static final class LocalReference extends Holder.Reference<StructureSet> {
|
||||
private static final HolderOwner<StructureSet> OWNER = new HolderOwner<>() {};
|
||||
private LocalReference(ResourceKey<StructureSet> key, StructureSet value) { super(Type.STAND_ALONE, OWNER, key, value); }
|
||||
}
|
||||
}
|
||||
@@ -8,7 +8,8 @@ import net.dnorberg.rivencraft.Rivencraft;
|
||||
import net.minecraft.resources.Identifier;
|
||||
|
||||
/** Frozen terrain filters and ordered solid/surface features for an Age. */
|
||||
public record PortTerrainFeaturePlan(List<Choice> choices, boolean skylands, int denseOres, boolean starFissures) {
|
||||
public record PortTerrainFeaturePlan(List<Choice> choices, boolean skylands, int denseOres,
|
||||
boolean starFissures, List<Identifier> structures, List<Identifier> carvers) {
|
||||
public static final Identifier FLOATING_ISLANDS = Identifier.fromNamespaceAndPath(
|
||||
Rivencraft.MOD_ID, "feature/floating_islands");
|
||||
public static final Identifier TENDRILS = Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "feature/tendrils");
|
||||
@@ -27,7 +28,9 @@ public record PortTerrainFeaturePlan(List<Choice> choices, boolean skylands, int
|
||||
Codec.BOOL.optionalFieldOf("skylands", false).forGetter(PortTerrainFeaturePlan::skylands),
|
||||
Codec.intRange(0, MAX_PER_FEATURE).optionalFieldOf("dense_ores", 0)
|
||||
.forGetter(PortTerrainFeaturePlan::denseOres),
|
||||
Codec.BOOL.optionalFieldOf("star_fissures", false).forGetter(PortTerrainFeaturePlan::starFissures)
|
||||
Codec.BOOL.optionalFieldOf("star_fissures", false).forGetter(PortTerrainFeaturePlan::starFissures),
|
||||
Identifier.CODEC.listOf().optionalFieldOf("structures", List.of()).forGetter(PortTerrainFeaturePlan::structures),
|
||||
Identifier.CODEC.listOf().optionalFieldOf("carvers", List.of()).forGetter(PortTerrainFeaturePlan::carvers)
|
||||
).apply(instance, PortTerrainFeaturePlan::new));
|
||||
|
||||
public record Choice(Identifier page, Identifier material) {
|
||||
@@ -46,9 +49,13 @@ public record PortTerrainFeaturePlan(List<Choice> choices, boolean skylands, int
|
||||
|
||||
public PortTerrainFeaturePlan {
|
||||
choices = List.copyOf(choices);
|
||||
structures = List.copyOf(structures);
|
||||
carvers = List.copyOf(carvers);
|
||||
PortStructurePages.validateCounts(structures);
|
||||
PortCarverPages.validateCounts(carvers);
|
||||
if (denseOres < 0 || denseOres > MAX_PER_FEATURE)
|
||||
throw new IllegalArgumentException("Dense Ores permits at most 32 occurrences");
|
||||
if (choices.isEmpty() && !skylands && denseOres == 0 && !starFissures)
|
||||
if (choices.isEmpty() && !skylands && denseOres == 0 && !starFissures && structures.isEmpty() && carvers.isEmpty())
|
||||
throw new IllegalArgumentException("Terrain feature plan must not be empty");
|
||||
var counts = new HashMap<Identifier, Integer>();
|
||||
for (Choice choice : choices) {
|
||||
@@ -57,6 +64,15 @@ public record PortTerrainFeaturePlan(List<Choice> choices, boolean skylands, int
|
||||
}
|
||||
}
|
||||
|
||||
public PortTerrainFeaturePlan(List<Choice> choices, boolean skylands, int denseOres,
|
||||
boolean starFissures, List<Identifier> structures) {
|
||||
this(choices, skylands, denseOres, starFissures, structures, List.of());
|
||||
}
|
||||
|
||||
public PortTerrainFeaturePlan(List<Choice> choices, boolean skylands, int denseOres, boolean starFissures) {
|
||||
this(choices, skylands, denseOres, starFissures, List.of());
|
||||
}
|
||||
|
||||
public PortTerrainFeaturePlan(List<Choice> choices, boolean skylands, int denseOres) {
|
||||
this(choices, skylands, denseOres, false);
|
||||
}
|
||||
|
||||
@@ -6,11 +6,15 @@ import java.util.List;
|
||||
import net.dnorberg.rivencraft.Rivencraft;
|
||||
import net.minecraft.resources.Identifier;
|
||||
|
||||
/** Ordered, frozen authored vegetation pages for surface Ages. */
|
||||
/** Ordered, frozen plants and log decorations; not all require surface terrain. */
|
||||
public record PortVegetationPlan(List<Identifier> pages) {
|
||||
public static final Identifier FLOWERS = page("flowers");
|
||||
public static final Identifier TREES = page("trees");
|
||||
public static final Identifier HUGE_TREES = page("huge_trees");
|
||||
public static final Identifier POPLAR_TREES = page("poplar_trees");
|
||||
public static final Identifier FALLEN_POPLAR_TREES = page("fallen_poplar_trees");
|
||||
public static final Identifier RED_SHRUBS = page("red_shrubs");
|
||||
public static final Identifier SHELF_MUSHROOMS = page("shelf_mushrooms");
|
||||
public static final Codec<PortVegetationPlan> CODEC = RecordCodecBuilder.create(instance -> instance.group(
|
||||
Identifier.CODEC.listOf().fieldOf("pages").forGetter(PortVegetationPlan::pages)
|
||||
).apply(instance, PortVegetationPlan::new));
|
||||
@@ -22,16 +26,30 @@ public record PortVegetationPlan(List<Identifier> pages) {
|
||||
}
|
||||
|
||||
public static boolean isVegetation(Identifier page) {
|
||||
return page.equals(FLOWERS) || page.equals(TREES) || page.equals(HUGE_TREES);
|
||||
return page.equals(FLOWERS) || page.equals(TREES) || page.equals(HUGE_TREES)
|
||||
|| page.equals(POPLAR_TREES) || page.equals(FALLEN_POPLAR_TREES)
|
||||
|| page.equals(RED_SHRUBS) || page.equals(SHELF_MUSHROOMS);
|
||||
}
|
||||
|
||||
public static Identifier placedFeature(Identifier page) {
|
||||
if (page.equals(FLOWERS)) return Identifier.withDefaultNamespace("flower_default");
|
||||
if (page.equals(TREES)) return Identifier.withDefaultNamespace("trees_plains");
|
||||
if (page.equals(HUGE_TREES)) return Identifier.withDefaultNamespace("trees_old_growth_spruce_taiga");
|
||||
if (page.equals(POPLAR_TREES)) return Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "poplar_trees");
|
||||
if (page.equals(FALLEN_POPLAR_TREES)) return Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "fallen_poplar_trees");
|
||||
if (page.equals(RED_SHRUBS)) return Identifier.withDefaultNamespace("patch_red_shrub");
|
||||
throw new IllegalArgumentException("Unsupported vegetation page " + page);
|
||||
}
|
||||
|
||||
public static boolean addsLogs(Identifier page) {
|
||||
return page.equals(TREES) || page.equals(HUGE_TREES)
|
||||
|| page.equals(POPLAR_TREES) || page.equals(FALLEN_POPLAR_TREES);
|
||||
}
|
||||
|
||||
public static boolean requiresSurface(Identifier page) {
|
||||
return isVegetation(page) && !page.equals(SHELF_MUSHROOMS);
|
||||
}
|
||||
|
||||
private static Identifier page(String name) {
|
||||
return Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "feature/" + name);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,33 @@
|
||||
package net.dnorberg.rivencraft.age;
|
||||
|
||||
import com.mojang.serialization.Codec;
|
||||
import java.util.List;
|
||||
import net.dnorberg.rivencraft.Rivencraft;
|
||||
import net.minecraft.resources.Identifier;
|
||||
|
||||
/** The six active weather pages in the 1.21.1 writing system. */
|
||||
public enum PortWeatherMode {
|
||||
NORMAL, FAST, SLOW, OFF, ALWAYS, STORM;
|
||||
|
||||
public static final Codec<PortWeatherMode> CODEC = Codec.STRING.xmap(
|
||||
name -> valueOf(name.toUpperCase(java.util.Locale.ROOT)),
|
||||
mode -> mode.name().toLowerCase(java.util.Locale.ROOT));
|
||||
|
||||
public static PortWeatherMode forPage(Identifier page) {
|
||||
if (!page.getNamespace().equals(Rivencraft.MOD_ID)) return null;
|
||||
return switch (page.getPath()) {
|
||||
case "weather/normal" -> NORMAL;
|
||||
case "weather/fast" -> FAST;
|
||||
case "weather/slow" -> SLOW;
|
||||
case "weather/off" -> OFF;
|
||||
case "weather/always" -> ALWAYS;
|
||||
case "weather/storm" -> STORM;
|
||||
default -> null;
|
||||
};
|
||||
}
|
||||
|
||||
public static PortWeatherMode fromPages(List<Identifier> pages) {
|
||||
return pages.stream().map(PortWeatherMode::forPage).filter(java.util.Objects::nonNull)
|
||||
.findFirst().orElse(NORMAL);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
package net.dnorberg.rivencraft.age;
|
||||
|
||||
import com.mojang.serialization.Codec;
|
||||
import net.minecraft.resources.Identifier;
|
||||
import net.minecraft.world.level.saveddata.SavedData;
|
||||
import net.minecraft.world.level.saveddata.SavedDataType;
|
||||
|
||||
/** Age-local policy; native WeatherData separately persists its live cycle. */
|
||||
final class PortWeatherSettings extends SavedData {
|
||||
private static final Codec<PortWeatherSettings> CODEC = PortWeatherMode.CODEC
|
||||
.fieldOf("mode").codec().xmap(PortWeatherSettings::new, settings -> settings.mode);
|
||||
static final SavedDataType<PortWeatherSettings> TYPE = new SavedDataType<>(
|
||||
Identifier.fromNamespaceAndPath("rivencraft", "weather_policy"),
|
||||
() -> new PortWeatherSettings(PortWeatherMode.NORMAL), CODEC);
|
||||
|
||||
private PortWeatherMode mode;
|
||||
|
||||
private PortWeatherSettings(PortWeatherMode mode) { this.mode = mode; }
|
||||
PortWeatherMode mode() { return mode; }
|
||||
void setMode(PortWeatherMode mode) {
|
||||
this.mode = mode;
|
||||
setDirty();
|
||||
}
|
||||
}
|
||||
@@ -34,7 +34,6 @@ import net.minecraft.world.level.levelgen.NoiseGeneratorSettings;
|
||||
import net.minecraft.world.level.levelgen.flat.FlatLevelGeneratorSettings;
|
||||
import net.minecraft.world.level.levelgen.flat.FlatLayerInfo;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.storage.DerivedLevelData;
|
||||
import net.minecraft.world.level.storage.LevelResource;
|
||||
import net.neoforged.neoforge.common.NeoForge;
|
||||
import net.neoforged.neoforge.common.world.chunk.ForcedChunkManager;
|
||||
@@ -106,11 +105,20 @@ public final class RuntimeAgeBackend {
|
||||
PortBiomePlan biomePlan, PortAgeTerrain terrain, PortRockPlan rocks,
|
||||
PortVegetationPlan vegetation, int dungeons, PortLakePlan lakes,
|
||||
PortTerrainFeaturePlan terrainFeatures) {
|
||||
return create(server, id, seed, biomePlan, terrain, rocks, vegetation, dungeons, lakes,
|
||||
terrainFeatures, PortWeatherMode.NORMAL);
|
||||
}
|
||||
|
||||
public static ServerLevel create(MinecraftServer server, Identifier id, long seed,
|
||||
PortBiomePlan biomePlan, PortAgeTerrain terrain, PortRockPlan rocks,
|
||||
PortVegetationPlan vegetation, int dungeons, PortLakePlan lakes,
|
||||
PortTerrainFeaturePlan terrainFeatures, PortWeatherMode weather) {
|
||||
checkServerThread(server);
|
||||
ageName(id);
|
||||
AgeLevelIndex index = index(server);
|
||||
if (index.contains(id)) throw new IllegalArgumentException("Age already exists: " + id);
|
||||
ServerLevel level = load(server, id, seed, biomePlan, terrain, rocks, vegetation, dungeons, lakes, terrainFeatures);
|
||||
((PortAgeLevel) level).configureWeather(weather);
|
||||
index.add(id, seed, biomePlan, terrain, rocks, vegetation, dungeons, lakes, terrainFeatures);
|
||||
// A newly bound book may be used immediately. Persist its Age identity
|
||||
// before publishing the catalog so a later crash cannot leave that
|
||||
@@ -403,9 +411,7 @@ public final class RuntimeAgeBackend {
|
||||
generator = new PortFeatureChunkGenerator(generator, rocks, vegetation, dungeons, lakes, terrainFeatures, seed);
|
||||
LevelStem stem = new LevelStem(overworldStem.type(), generator, OptionalLong.of(seed));
|
||||
long biomeZoomSeed = BiomeManager.obfuscateSeed(server.getWorldGenSettings().options().seed());
|
||||
ServerLevel level = new ServerLevel(server, server.executor, server.storageSource,
|
||||
new DerivedLevelData(server.getWorldData(), server.getWorldData().overworldData()),
|
||||
key, stem, server.getWorldData().isDebugWorld(), biomeZoomSeed, List.of(), false);
|
||||
ServerLevel level = new PortAgeLevel(server, key, stem, biomeZoomSeed, terrain);
|
||||
|
||||
// Publish only after the constructor succeeds. If the load event fails,
|
||||
// roll back the map and close the newly opened chunk/entity stores.
|
||||
|
||||
@@ -56,6 +56,11 @@ public final class StarFissureBlock extends EndPortalBlock {
|
||||
BlockPos landing = net.dnorberg.rivencraft.age.PortAgeTravel.findFootedDestination(overworld, spawn).orElse(spawn);
|
||||
level.playSound(null, pos, Rivencraft.LINK_FISSURE.get(), SoundSource.BLOCKS, 1.0F, 1.0F);
|
||||
return new TeleportTransition(overworld, Vec3.atBottomCenterOf(landing), entity.getDeltaMovement(),
|
||||
entity.getYRot(), entity.getXRot(), TeleportTransition.PLACE_PORTAL_TICKET);
|
||||
entity.getYRot(), entity.getXRot(), TeleportTransition.PLACE_PORTAL_TICKET.then(arrived -> {
|
||||
// Departure audio can be discarded when the client switches levels.
|
||||
// Play after arrival too so the traveler hears the successful return.
|
||||
arrived.level().playSound(null, arrived.blockPosition(), Rivencraft.LINK_FISSURE.get(),
|
||||
SoundSource.BLOCKS, 1.0F, 1.0F);
|
||||
}));
|
||||
}
|
||||
}
|
||||
@@ -94,6 +94,8 @@ public final class PortBookBinderScreen extends AbstractContainerScreen<PortBook
|
||||
} else if (PageItem.isLinkPanel(page)) {
|
||||
graphics.fill(x + 5, y + 6, x + 22, y + 17, 0xFF000000);
|
||||
} else {
|
||||
if (!PortAuthoredWriting.isPageImplemented(page.get(Rivencraft.SYMBOL_PAGE_ID.get())))
|
||||
graphics.fill(x, y, x + PAGE_WIDTH, y + PAGE_HEIGHT, 0x88FF3333);
|
||||
// Render the full-size transparent glyph through the working
|
||||
// item pipeline, without its small parchment-backed icon.
|
||||
ItemStack glyphOnly = page.copy();
|
||||
|
||||
+10
-8
@@ -5,6 +5,7 @@ import com.mojang.blaze3d.vertex.VertexConsumer;
|
||||
import com.mojang.serialization.MapCodec;
|
||||
import java.util.function.Consumer;
|
||||
import net.dnorberg.rivencraft.Rivencraft;
|
||||
import net.dnorberg.rivencraft.writing.PortAuthoredWriting;
|
||||
import net.minecraft.client.renderer.SubmitNodeCollector;
|
||||
import net.minecraft.client.renderer.rendertype.RenderTypes;
|
||||
import net.minecraft.client.renderer.special.SpecialModelRenderer;
|
||||
@@ -18,7 +19,8 @@ public final class PortSymbolPageRenderer implements SpecialModelRenderer<PortSy
|
||||
public PageArt extractArgument(ItemStack stack) {
|
||||
Identifier symbol = stack.get(Rivencraft.SYMBOL_PAGE_ID.get());
|
||||
return symbol == null ? null : new PageArt(symbol,
|
||||
stack.getOrDefault(Rivencraft.PAGE_GLYPH_ONLY.get(), false));
|
||||
stack.getOrDefault(Rivencraft.PAGE_GLYPH_ONLY.get(), false),
|
||||
PortAuthoredWriting.isPageImplemented(symbol) ? 0xFFFFFFFF : 0xFFFF6666);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -30,10 +32,10 @@ public final class PortSymbolPageRenderer implements SpecialModelRenderer<PortSy
|
||||
: PortSymbolPageTextures.forItem(art.symbol());
|
||||
collector.submitCustomGeometry(pose, RenderTypes.entityCutout(texture),
|
||||
(matrix, vertices) -> {
|
||||
vertex(vertices, matrix, 0, 0, 0, 1, light, overlay);
|
||||
vertex(vertices, matrix, 1, 0, 1, 1, light, overlay);
|
||||
vertex(vertices, matrix, 1, 1, 1, 0, light, overlay);
|
||||
vertex(vertices, matrix, 0, 1, 0, 0, light, overlay);
|
||||
vertex(vertices, matrix, 0, 0, 0, 1, light, overlay, art.color());
|
||||
vertex(vertices, matrix, 1, 0, 1, 1, light, overlay, art.color());
|
||||
vertex(vertices, matrix, 1, 1, 1, 0, light, overlay, art.color());
|
||||
vertex(vertices, matrix, 0, 1, 0, 0, light, overlay, art.color());
|
||||
});
|
||||
}
|
||||
|
||||
@@ -44,12 +46,12 @@ public final class PortSymbolPageRenderer implements SpecialModelRenderer<PortSy
|
||||
}
|
||||
|
||||
private static void vertex(VertexConsumer vertices, PoseStack.Pose pose,
|
||||
float x, float y, float u, float v, int light, int overlay) {
|
||||
vertices.addVertex(pose, x, y, 0.5F).setColor(255, 255, 255, 255)
|
||||
float x, float y, float u, float v, int light, int overlay, int color) {
|
||||
vertices.addVertex(pose, x, y, 0.5F).setColor(color)
|
||||
.setUv(u, v).setOverlay(overlay).setLight(light).setNormal(pose, 0, 0, 1);
|
||||
}
|
||||
|
||||
public record PageArt(Identifier symbol, boolean glyphOnly) {}
|
||||
public record PageArt(Identifier symbol, boolean glyphOnly, int color) {}
|
||||
|
||||
public record Unbaked() implements SpecialModelRenderer.Unbaked<PageArt> {
|
||||
public static final Unbaked INSTANCE = new Unbaked();
|
||||
|
||||
@@ -0,0 +1,35 @@
|
||||
package net.dnorberg.rivencraft.item;
|
||||
|
||||
import net.dnorberg.rivencraft.Rivencraft;
|
||||
import net.minecraft.core.particles.ParticleTypes;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraft.sounds.SoundEvent;
|
||||
import net.minecraft.sounds.SoundSource;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
|
||||
/** Same successful-link feedback and sound precedence as the 1.21.1 target. */
|
||||
public final class LinkVisualEffects {
|
||||
private LinkVisualEffects() {}
|
||||
|
||||
public static SoundEvent sound(LinkProperties properties, boolean portal) {
|
||||
if (properties.has(LinkProperties.DISARM)) return Rivencraft.LINK_DISARM.get();
|
||||
if (portal) return Rivencraft.LINK_PORTAL.get();
|
||||
if (properties.has(LinkProperties.INTRA_LINKING)) return Rivencraft.LINK_INTRA.get();
|
||||
return Rivencraft.LINK.get();
|
||||
}
|
||||
|
||||
public static void play(ServerLevel source, Vec3 departure, ServerPlayer player,
|
||||
LinkProperties properties, boolean portal) {
|
||||
SoundEvent event = sound(properties, portal);
|
||||
burst(source, departure, event);
|
||||
burst(player.level(), player.position(), event);
|
||||
}
|
||||
|
||||
private static void burst(ServerLevel level, Vec3 position, SoundEvent event) {
|
||||
level.playSound(null, position.x, position.y, position.z, event,
|
||||
SoundSource.PLAYERS, 0.8F, level.getRandom().nextFloat() * 0.2F + 0.9F);
|
||||
level.sendParticles(ParticleTypes.CLOUD, position.x, position.y, position.z,
|
||||
50, 0.5, 1.0, 0.5, 0.005);
|
||||
}
|
||||
}
|
||||
@@ -78,6 +78,7 @@ public final class LinkingBookItem extends Item {
|
||||
/** Link Panel effects are shared by Linking and Descriptive Books. */
|
||||
public static void applySuccessfulLink(ServerPlayer player, LinkProperties properties,
|
||||
ServerLevel source, Vec3 departure, Vec3 incoming, float destinationYaw) {
|
||||
LinkVisualEffects.play(source, departure, player, properties, false);
|
||||
if (properties.has(LinkProperties.MAINTAIN_MOMENTUM)) {
|
||||
double speed = Math.hypot(incoming.x, incoming.z);
|
||||
double yaw = Math.toRadians(destinationYaw);
|
||||
|
||||
@@ -3,6 +3,7 @@ package net.dnorberg.rivencraft.item;
|
||||
import java.util.function.Consumer;
|
||||
import net.dnorberg.rivencraft.Rivencraft;
|
||||
import net.dnorberg.rivencraft.writing.PortSymbolPages;
|
||||
import net.dnorberg.rivencraft.writing.PortAuthoredWriting;
|
||||
import net.minecraft.ChatFormatting;
|
||||
import net.minecraft.core.component.DataComponents;
|
||||
import net.minecraft.network.chat.Component;
|
||||
@@ -12,7 +13,7 @@ import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.item.TooltipFlag;
|
||||
import net.minecraft.world.item.component.TooltipDisplay;
|
||||
|
||||
/** One Page item with a persistent Link Panel variant; symbol writing is not ported yet. */
|
||||
/** Shared Page item with persistent Link Panel and authored symbol variants. */
|
||||
public final class PageItem extends Item {
|
||||
public PageItem(Properties properties) {
|
||||
super(properties);
|
||||
@@ -72,8 +73,10 @@ public final class PageItem extends Item {
|
||||
? description.copy().withStyle(ChatFormatting.GRAY, ChatFormatting.OBFUSCATED)
|
||||
: description.copy().withStyle(ChatFormatting.GRAY));
|
||||
}
|
||||
tooltip.accept(Component.translatable("item.rivencraft.page.symbol.port_status")
|
||||
.withStyle(ChatFormatting.DARK_GRAY));
|
||||
boolean implemented = PortAuthoredWriting.isPageImplemented(symbolId);
|
||||
tooltip.accept(Component.translatable(implemented
|
||||
? "item.rivencraft.page.symbol.implemented" : "item.rivencraft.page.symbol.unimplemented")
|
||||
.withStyle(implemented ? ChatFormatting.DARK_GRAY : ChatFormatting.RED));
|
||||
return;
|
||||
}
|
||||
LinkProperties properties = stack.getOrDefault(Rivencraft.LINK_PROPERTIES.get(), LinkProperties.NONE);
|
||||
|
||||
@@ -0,0 +1,36 @@
|
||||
package net.dnorberg.rivencraft.mixin;
|
||||
|
||||
import com.llamalad7.mixinextras.sugar.Local;
|
||||
import net.dnorberg.rivencraft.age.PortCarverPages;
|
||||
import net.dnorberg.rivencraft.age.PortFeatureChunkGenerator;
|
||||
import net.minecraft.server.level.WorldGenRegion;
|
||||
import net.minecraft.world.level.biome.BiomeManager;
|
||||
import net.minecraft.world.level.chunk.CarvingMask;
|
||||
import net.minecraft.world.level.chunk.ChunkAccess;
|
||||
import net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.NoiseChunk;
|
||||
import net.minecraft.world.level.levelgen.RandomState;
|
||||
import net.minecraft.world.level.levelgen.blending.Blender;
|
||||
import net.minecraft.world.level.levelgen.material.rule.MaterialRule;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
|
||||
/** Merge authored geometry before vanilla consumes its mask with aquifer/surface rules. */
|
||||
@Mixin(NoiseBasedChunkGenerator.class)
|
||||
public abstract class AgeCarversMixin {
|
||||
@Inject(method = "generateCarvers", at = @At(value = "INVOKE",
|
||||
target = "Lnet/minecraft/world/level/chunk/CarvingMask;isEmpty()Z"))
|
||||
private void rivencraft$authoredCarvers(ChunkAccess chunk, Blender blender, NoiseChunk noise,
|
||||
RandomState random, BiomeManager biomes, WorldGenRegion region, MaterialRule material,
|
||||
CallbackInfo ci, @Local CarvingMask mask) {
|
||||
if (region == null) return;
|
||||
var level = region.getLevel();
|
||||
if (level.getChunkSource().getGenerator() instanceof PortFeatureChunkGenerator generator
|
||||
&& generator.base() == (Object) this && generator.terrainFeatures() != null) {
|
||||
PortCarverPages.carve((NoiseBasedChunkGenerator) (Object) this, chunk, random,
|
||||
region.registryAccess(), generator.terrainFeatures().carvers(), level.getSeed(), mask);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,42 @@
|
||||
package net.dnorberg.rivencraft.mixin;
|
||||
|
||||
import java.util.function.Predicate;
|
||||
import net.dnorberg.rivencraft.age.PortFeatureChunkGenerator;
|
||||
import net.dnorberg.rivencraft.age.PortStructurePages;
|
||||
import net.minecraft.core.Holder;
|
||||
import net.minecraft.core.RegistryAccess;
|
||||
import net.minecraft.world.level.ChunkPos;
|
||||
import net.minecraft.world.level.LevelHeightAccessor;
|
||||
import net.minecraft.world.level.biome.Biome;
|
||||
import net.minecraft.world.level.biome.BiomeSource;
|
||||
import net.minecraft.world.level.biome.Climate;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.RandomState;
|
||||
import net.minecraft.world.level.levelgen.structure.Structure;
|
||||
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplateManager;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.ModifyArg;
|
||||
|
||||
/** Matches 1.21.1's explicit-page biome override, scoped only to authored Age structures. */
|
||||
@Mixin(Structure.class)
|
||||
public abstract class AgeStructureBiomeMixin {
|
||||
// 26.3 jigsaw placement checks biome columns inside findGenerationPoint,
|
||||
// before the final isValidBiome test. Set the predicate when constructing
|
||||
// the context so both checks see the explicit-page override.
|
||||
@ModifyArg(method = "generate", at = @At(value = "INVOKE",
|
||||
target = "Lnet/minecraft/world/level/levelgen/structure/Structure$GenerationContext;<init>(Lnet/minecraft/core/RegistryAccess;Lnet/minecraft/world/level/chunk/ChunkGenerator;Lnet/minecraft/world/level/biome/BiomeSource;Lnet/minecraft/world/level/biome/Climate$Sampler;Lnet/minecraft/world/level/levelgen/RandomState;Lnet/minecraft/world/level/levelgen/structure/templatesystem/StructureTemplateManager;JLnet/minecraft/world/level/ChunkPos;Lnet/minecraft/world/level/LevelHeightAccessor;Ljava/util/function/Predicate;)V"),
|
||||
index = 9)
|
||||
private Predicate<Holder<Biome>> rivencraft$authoredBiome(
|
||||
RegistryAccess registries, ChunkGenerator chunkGenerator, BiomeSource biomes,
|
||||
Climate.Sampler sampler, RandomState random, StructureTemplateManager templates,
|
||||
long seed, ChunkPos chunk, LevelHeightAccessor height, Predicate<Holder<Biome>> original) {
|
||||
if (chunkGenerator instanceof PortFeatureChunkGenerator generator
|
||||
&& generator.terrainFeatures() != null
|
||||
&& PortStructurePages.authored((Structure) (Object) this, registries,
|
||||
generator.terrainFeatures().structures())) {
|
||||
return biome -> true;
|
||||
}
|
||||
return original;
|
||||
}
|
||||
}
|
||||
+17
@@ -0,0 +1,17 @@
|
||||
package net.dnorberg.rivencraft.mixin;
|
||||
|
||||
import java.util.Optional;
|
||||
import net.minecraft.world.level.levelgen.structure.placement.AbstractSpreadingStructurePlacement;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.gen.Accessor;
|
||||
|
||||
/** Read-only placement settings for Age-local copies, never edits global placements. */
|
||||
@Mixin(AbstractSpreadingStructurePlacement.class)
|
||||
public interface StructurePlacementAccessor {
|
||||
@Accessor("frequencyReductionMethod")
|
||||
AbstractSpreadingStructurePlacement.FrequencyReductionMethod rivencraft$frequencyReductionMethod();
|
||||
@Accessor("frequency") float rivencraft$frequency();
|
||||
@Accessor("salt") int rivencraft$salt();
|
||||
@Accessor("exclusionZone")
|
||||
Optional<AbstractSpreadingStructurePlacement.ExclusionZone> rivencraft$exclusionZone();
|
||||
}
|
||||
@@ -139,7 +139,8 @@ public final class PortBookNetworking {
|
||||
PortAuthoredWriting.vegetationPlan(pages),
|
||||
PortAuthoredWriting.dungeonCount(pages),
|
||||
PortAuthoredWriting.lakePlan(pages, seed),
|
||||
PortAuthoredWriting.terrainFeaturePlan(pages, seed));
|
||||
PortAuthoredWriting.terrainFeaturePlan(pages, seed),
|
||||
net.dnorberg.rivencraft.age.PortWeatherMode.fromPages(pages));
|
||||
} catch (IllegalArgumentException | IllegalStateException exception) {
|
||||
player.sendOverlayMessage(Component.literal("Age creation failed: " + exception.getMessage()));
|
||||
return null;
|
||||
|
||||
+49
-10
@@ -12,6 +12,9 @@ import net.dnorberg.rivencraft.age.PortRockPlan;
|
||||
import net.dnorberg.rivencraft.age.PortVegetationPlan;
|
||||
import net.dnorberg.rivencraft.age.PortLakePlan;
|
||||
import net.dnorberg.rivencraft.age.PortTerrainFeaturePlan;
|
||||
import net.dnorberg.rivencraft.age.PortStructurePages;
|
||||
import net.dnorberg.rivencraft.age.PortCarverPages;
|
||||
import net.dnorberg.rivencraft.age.PortWeatherMode;
|
||||
import net.dnorberg.rivencraft.Rivencraft;
|
||||
import net.minecraft.core.HolderLookup;
|
||||
import net.minecraft.core.registries.Registries;
|
||||
@@ -45,6 +48,23 @@ public final class PortAuthoredWriting {
|
||||
|
||||
private PortAuthoredWriting() {}
|
||||
|
||||
/** Port availability only, not validity of a particular ordered book. */
|
||||
public static boolean isPageImplemented(Identifier page) {
|
||||
if (page == null || !page.getNamespace().equals(Rivencraft.MOD_ID)) return false;
|
||||
var entry = PortSymbolPages.find(page);
|
||||
if (entry == null) return false;
|
||||
if (isTerrain(page) || controller(page) != null || PortWeatherMode.forPage(page) != null) return true;
|
||||
if (entry.category().equals("rivencraft:biome") && PortRegistryPages.biomeId(page) != null) return true;
|
||||
if (isBlockPage(page) && (entry.category().equals("rivencraft:block")
|
||||
|| entry.category().equals("rivencraft:fluid"))) return true;
|
||||
return page.equals(ROCKS) || page.equals(DUNGEONS) || PortLakePlan.isLake(page)
|
||||
|| PortVegetationPlan.isVegetation(page) || PortTerrainFeaturePlan.isSupported(page)
|
||||
|| page.equals(PortTerrainFeaturePlan.SKYLANDS)
|
||||
|| page.equals(PortTerrainFeaturePlan.DENSE_ORES)
|
||||
|| page.equals(PortTerrainFeaturePlan.STAR_FISSURES)
|
||||
|| PortStructurePages.supports(page) || PortCarverPages.supports(page);
|
||||
}
|
||||
|
||||
/** A page never disappears into an Age unless this port can apply its effect. */
|
||||
public static boolean supports(List<Identifier> pages) {
|
||||
boolean terrain = false;
|
||||
@@ -58,13 +78,18 @@ public final class PortAuthoredWriting {
|
||||
int skylands = 0;
|
||||
int denseOres = 0;
|
||||
int starFissures = 0;
|
||||
int weather = 0;
|
||||
Map<Identifier, Integer> terrainFeatures = new HashMap<>();
|
||||
Map<Identifier, Integer> structures = new HashMap<>();
|
||||
Map<Identifier, Integer> carvers = new HashMap<>();
|
||||
for (Identifier page : pages) {
|
||||
if (pendingMaterial != null && !(pendingMaterial.equals("rivencraft:block")
|
||||
&& (page.equals(ROCKS) || PortTerrainFeaturePlan.acceptsMaterial(page))
|
||||
|| pendingMaterial.equals("rivencraft:fluid") && PortLakePlan.isLake(page))) return false;
|
||||
if (isTerrain(page) && !terrain) {
|
||||
terrain = true;
|
||||
} else if (PortWeatherMode.forPage(page) != null && weather++ == 0) {
|
||||
// A single independent weather policy for this Age.
|
||||
} else if (controller(page) != null && controllers++ == 0) {
|
||||
// An explicit controller needs an authored pool.
|
||||
} else if (isBlockPage(page) && pendingMaterial == null
|
||||
@@ -91,6 +116,12 @@ public final class PortAuthoredWriting {
|
||||
} else if (page.equals(PortTerrainFeaturePlan.STAR_FISSURES)
|
||||
&& starFissures < PortTerrainFeaturePlan.MAX_PER_FEATURE) {
|
||||
starFissures++;
|
||||
} else if (PortCarverPages.supports(page)
|
||||
&& carvers.getOrDefault(page, 0) < PortTerrainFeaturePlan.MAX_PER_FEATURE) {
|
||||
carvers.merge(page, 1, Integer::sum);
|
||||
} else if (PortStructurePages.supports(page)
|
||||
&& structures.getOrDefault(page, 0) < PortTerrainFeaturePlan.MAX_PER_FEATURE) {
|
||||
structures.merge(page, 1, Integer::sum);
|
||||
} else if (PortVegetationPlan.isVegetation(page) && vegetation < MAX_VEGETATION) {
|
||||
vegetation++;
|
||||
} else if (page.equals(DUNGEONS) && dungeons < MAX_DUNGEONS) {
|
||||
@@ -103,11 +134,17 @@ public final class PortAuthoredWriting {
|
||||
biomes++;
|
||||
} else return false;
|
||||
}
|
||||
if (pendingMaterial != null || (rocks > 0 || vegetation > 0)
|
||||
if (pendingMaterial != null || (rocks > 0 || pages.stream().anyMatch(PortVegetationPlan::requiresSurface))
|
||||
&& (pages.contains(CAVE_TERRAIN) || pages.contains(VOID_TERRAIN))) return false;
|
||||
if ((dungeons > 0 || lakes > 0) && (pages.contains(FLAT_TERRAIN) || pages.contains(VOID_TERRAIN)
|
||||
|| pages.contains(CAVE_TERRAIN))) return false;
|
||||
if (denseOres > 0 && (pages.contains(FLAT_TERRAIN) || pages.contains(VOID_TERRAIN))) return false;
|
||||
if (!carvers.isEmpty() && (pages.contains(FLAT_TERRAIN) || pages.contains(VOID_TERRAIN))) return false;
|
||||
PortAgeTerrain structureTerrain = pages.contains(VOID_TERRAIN) ? PortAgeTerrain.VOID
|
||||
: pages.contains(FLAT_TERRAIN) ? PortAgeTerrain.FLAT
|
||||
: pages.contains(CAVE_TERRAIN) ? PortAgeTerrain.CAVE : PortAgeTerrain.STANDARD;
|
||||
if (structures.keySet().stream().anyMatch(page -> !PortStructurePages.supportsTerrain(page, structureTerrain)))
|
||||
return false;
|
||||
if (pages.contains(PortTerrainFeaturePlan.FLOATING_ISLANDS) && pages.contains(CAVE_TERRAIN)) return false;
|
||||
if (pages.stream().anyMatch(PortTerrainFeaturePlan::isSurface)
|
||||
&& (pages.contains(CAVE_TERRAIN) || pages.contains(VOID_TERRAIN))) return false;
|
||||
@@ -184,8 +221,10 @@ public final class PortAuthoredWriting {
|
||||
boolean skylands = pages.contains(PortTerrainFeaturePlan.SKYLANDS);
|
||||
int denseOres = (int) pages.stream().filter(PortTerrainFeaturePlan.DENSE_ORES::equals).count();
|
||||
boolean starFissures = pages.contains(PortTerrainFeaturePlan.STAR_FISSURES);
|
||||
return choices.isEmpty() && !skylands && denseOres == 0 && !starFissures ? null
|
||||
: new PortTerrainFeaturePlan(choices, skylands, denseOres, starFissures);
|
||||
List<Identifier> structures = pages.stream().filter(PortStructurePages::supports).toList();
|
||||
List<Identifier> carvers = pages.stream().filter(PortCarverPages::supports).toList();
|
||||
return choices.isEmpty() && !skylands && denseOres == 0 && !starFissures && structures.isEmpty() && carvers.isEmpty() ? null
|
||||
: new PortTerrainFeaturePlan(choices, skylands, denseOres, starFissures, structures, carvers);
|
||||
}
|
||||
|
||||
private static List<Identifier> solidMaterials(List<Identifier> pages, long seed, Identifier feature) {
|
||||
@@ -255,19 +294,19 @@ public final class PortAuthoredWriting {
|
||||
if (!supports(pages)) throw new IllegalArgumentException(
|
||||
"Unsupported terrain or biome-page combination in this port slice");
|
||||
List<Identifier> biomes = new ArrayList<>();
|
||||
PortStructurePages.validateRegistry(pages, registries);
|
||||
PortCarverPages.validateRegistry(pages, registries);
|
||||
PortBiomePlan.Distribution distribution = null;
|
||||
boolean caveTerrain = pages.contains(CAVE_TERRAIN);
|
||||
boolean hasSurfaceBiome = false;
|
||||
boolean hasOreBiome = false;
|
||||
for (Identifier page : pages) {
|
||||
if (isTerrain(page) || page.equals(ROCKS) || page.equals(DUNGEONS)
|
||||
|| page.equals(PortTerrainFeaturePlan.SKYLANDS)
|
||||
|| page.equals(PortTerrainFeaturePlan.DENSE_ORES)
|
||||
|| page.equals(PortTerrainFeaturePlan.STAR_FISSURES)
|
||||
|| PortLakePlan.isLake(page) || PortTerrainFeaturePlan.isSupported(page) || isBlockPage(page)
|
||||
|| PortVegetationPlan.isVegetation(page)) continue;
|
||||
PortBiomePlan.Distribution selected = controller(page);
|
||||
if (selected != null) { distribution = selected; continue; }
|
||||
// supports() has already checked the whole book. Resolve only biome
|
||||
// pages here, not every page absent from a growing exclusion list.
|
||||
var entry = PortSymbolPages.find(page);
|
||||
if (entry == null || !entry.category().equals("rivencraft:biome")) continue;
|
||||
Identifier biome = PortRegistryPages.biomeId(page);
|
||||
var registry = registries.lookupOrThrow(Registries.BIOME);
|
||||
var holder = registry.get(ResourceKey.create(Registries.BIOME, biome))
|
||||
@@ -279,7 +318,7 @@ public final class PortAuthoredWriting {
|
||||
if (net.dnorberg.rivencraft.age.PortDenseOres.hasOres(holder)) hasOreBiome = true;
|
||||
biomes.add(biome);
|
||||
}
|
||||
if (pages.stream().anyMatch(PortVegetationPlan::isVegetation)
|
||||
if (pages.stream().anyMatch(PortVegetationPlan::requiresSurface)
|
||||
&& !biomes.isEmpty() && !hasSurfaceBiome)
|
||||
throw new IllegalArgumentException("Vegetation pages need at least one surface Overworld biome");
|
||||
if (pages.contains(PortTerrainFeaturePlan.DENSE_ORES) && !biomes.isEmpty() && !hasOreBiome)
|
||||
|
||||
@@ -1,5 +0,0 @@
|
||||
{
|
||||
"linking.link-fissure": {
|
||||
"sounds": [{"name": "rivencraft:linking/link-fissure"}]
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"type": "minecraft:weighted_random_selector",
|
||||
"features": [
|
||||
{"data": "minecraft:red_poplar_leaf_litter", "weight": 200},
|
||||
{"data": "minecraft:orange_poplar_leaf_litter", "weight": 240},
|
||||
{"data": "minecraft:yellow_poplar_leaf_litter", "weight": 90}
|
||||
]
|
||||
}
|
||||
+12
@@ -0,0 +1,12 @@
|
||||
{
|
||||
"feature": "minecraft:fallen_poplar_tree",
|
||||
"placement": [
|
||||
{"type": "minecraft:in_square"},
|
||||
{"type": "minecraft:surface_water_depth_filter", "max_water_depth": 0},
|
||||
{"type": "minecraft:heightmap", "heightmap": "OCEAN_FLOOR"},
|
||||
{
|
||||
"type": "minecraft:block_predicate_filter",
|
||||
"predicate": {"type": "minecraft:would_survive", "state": "minecraft:poplar_sapling"}
|
||||
}
|
||||
]
|
||||
}
|
||||
+9
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"feature": "rivencraft:poplar_trees",
|
||||
"placement": [
|
||||
{"type": "minecraft:count", "count": 6},
|
||||
{"type": "minecraft:in_square"},
|
||||
{"type": "minecraft:surface_water_depth_filter", "max_water_depth": 0},
|
||||
{"type": "minecraft:heightmap", "heightmap": "OCEAN_FLOOR"}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"required": true,
|
||||
"minVersion": "0.8",
|
||||
"package": "net.dnorberg.rivencraft.mixin",
|
||||
"compatibilityLevel": "JAVA_25",
|
||||
"mixins": ["StructurePlacementAccessor", "AgeStructureBiomeMixin", "AgeCarversMixin"],
|
||||
"injectors": {"defaultRequire": 1}
|
||||
}
|
||||
@@ -4,15 +4,18 @@ issueTrackerURL="https://git.paddedcell.org/dnorberg/rivencraft/issues"
|
||||
[[mods]]
|
||||
modId="${mod_id}"
|
||||
version="${mod_version}"
|
||||
displayName="${mod_name} 26.3 Alpha"
|
||||
displayName="${mod_name} 26.3 Beta"
|
||||
displayURL="https://git.paddedcell.org/dnorberg/rivencraft"
|
||||
authors="dnorberg and contributors"
|
||||
description='''
|
||||
Experimental Minecraft 26.3 alpha. Provides a runtime Age prototype and basic
|
||||
Linking Book travel. Most Rivencraft gameplay has not yet been ported. Use a
|
||||
test world and keep backups; this alpha is not compatible with 1.21.1 worlds.
|
||||
Experimental Minecraft 26.3 beta with books, writing stations and selected
|
||||
authored Age generation. Full 1.21.1 gameplay parity is still in progress.
|
||||
Use a test world and keep backups; 1.21.1 worlds are not compatible.
|
||||
'''
|
||||
|
||||
[[mixins]]
|
||||
config="rivencraft.mixins.json"
|
||||
|
||||
[[dependencies.${mod_id}]]
|
||||
modId="neoforge"
|
||||
type="required"
|
||||
|
||||
Reference in new issue
Block a user