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Port structures, weather, vegetation and safe surface arrivals to 26.3 beta
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@@ -124,9 +124,12 @@ sourceSets.main.resources.srcDir generatePortLanguage
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tasks.named('processResources', ProcessResources).configure {
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// Reuse the existing sprite and base model without copying binary assets.
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from('../../src/main/resources') {
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include 'data/rivencraft/worldgen/structure_set/fortresses.json'
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include 'data/rivencraft/worldgen/structure_set/bastions.json'
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include 'assets/rivencraft/models/block/star_fissure.json'
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include 'assets/rivencraft/blockstates/star_fissure.json'
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include 'assets/rivencraft/sounds/linking/link-fissure.ogg'
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include 'assets/rivencraft/sounds.json'
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include 'assets/rivencraft/sounds/**/*.ogg'
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include 'assets/rivencraft/textures/item/crystal_shard.png'
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include 'assets/rivencraft/textures/item/page.png'
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include 'assets/rivencraft/textures/item/page_link_panel.png'
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