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@@ -317,6 +317,12 @@ Void profiles retain their profile-specific biome sources. Legacy's scaled,
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tiled, and grid layouts require dedicated modern biome sources and remain the
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next distribution work.
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Version 0.2.21.1 changes Cave Ages from Nether noise settings to Minecraft's
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cave noise settings. Caves remain enclosed, but use stone, water, and
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Overworld-like surfaces together with the persisted Native or Single biome
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distribution. This prevents Nether terrain generation from leaking into newly
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generated Cave Age chunks.
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Version 0.2.14.0 restores the legacy Linking and Descriptive Book artwork for
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inventory items and gives each book its matching open-book texture when placed
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on a Book Stand. Return Linking Books created inside another Age also retain and
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+1
-1
@@ -35,7 +35,7 @@ mod_name=Rivencraft
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# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
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mod_license=LGPL-3.0-or-later
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# The mod version. Rivencraft uses the x.y.z.b policy documented in README.md.
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mod_version=0.2.21.0
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mod_version=0.2.21.1
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immersive_portals_version=6.0.7
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# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
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# This should match the base package used for the mod sources.
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@@ -21,7 +21,7 @@ public record AgeDefinition(
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public static final ResourceLocation RANDOM_VANILLA_PROFILE = ResourceLocation.fromNamespaceAndPath(
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Rivencraft.MOD_ID, "random_vanilla"
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);
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public static final int CURRENT_GENERATION_VERSION = 8;
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public static final int CURRENT_GENERATION_VERSION = 9;
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public AgeDefinition {
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Objects.requireNonNull(id, "id");
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@@ -254,7 +254,7 @@ public final class AgeDimensionService {
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var noiseSettings = server.registryAccess().lookupOrThrow(Registries.NOISE_SETTINGS);
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ResourceKey<NoiseGeneratorSettings> settingsKey;
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if (profile.equals(AgeGenerationProfiles.CAVE)) {
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settingsKey = NoiseGeneratorSettings.NETHER;
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settingsKey = NoiseGeneratorSettings.CAVES;
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} else if (profile.equals(AgeGenerationProfiles.ISLAND)) {
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settingsKey = NoiseGeneratorSettings.FLOATING_ISLANDS;
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} else if (profile.equals(AgeGenerationProfiles.AMPLIFIED)) {
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@@ -262,9 +262,10 @@ public final class AgeDimensionService {
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} else {
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settingsKey = NoiseGeneratorSettings.OVERWORLD;
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}
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// Cave retains enclosed Nether-shaped density. Island/Skylands uses
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// uniform floating-island density without the End's central dragon
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// island. Both use Overworld biomes and dimension environment.
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// Cave uses Minecraft's enclosed cave density with stone, water, and
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// Overworld-like surfaces while retaining the Age's biome source.
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// Island/Skylands uses uniform floating-island density without the
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// End's central dragon island. Both use the Overworld environment.
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// random_vanilla is retained as a migration alias for existing Ages.
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return new NoiseBasedChunkGenerator(
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createBiomeSource(server, age, biomeParameters),
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