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@@ -21,7 +21,7 @@ public record AgeDefinition(
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public static final ResourceLocation RANDOM_VANILLA_PROFILE = ResourceLocation.fromNamespaceAndPath(
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Rivencraft.MOD_ID, "random_vanilla"
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);
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public static final int CURRENT_GENERATION_VERSION = 8;
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public static final int CURRENT_GENERATION_VERSION = 9;
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public AgeDefinition {
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Objects.requireNonNull(id, "id");
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@@ -254,7 +254,7 @@ public final class AgeDimensionService {
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var noiseSettings = server.registryAccess().lookupOrThrow(Registries.NOISE_SETTINGS);
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ResourceKey<NoiseGeneratorSettings> settingsKey;
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if (profile.equals(AgeGenerationProfiles.CAVE)) {
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settingsKey = NoiseGeneratorSettings.NETHER;
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settingsKey = NoiseGeneratorSettings.CAVES;
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} else if (profile.equals(AgeGenerationProfiles.ISLAND)) {
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settingsKey = NoiseGeneratorSettings.FLOATING_ISLANDS;
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} else if (profile.equals(AgeGenerationProfiles.AMPLIFIED)) {
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@@ -262,9 +262,10 @@ public final class AgeDimensionService {
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} else {
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settingsKey = NoiseGeneratorSettings.OVERWORLD;
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}
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// Cave retains enclosed Nether-shaped density. Island/Skylands uses
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// uniform floating-island density without the End's central dragon
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// island. Both use Overworld biomes and dimension environment.
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// Cave uses Minecraft's enclosed cave density with stone, water, and
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// Overworld-like surfaces while retaining the Age's biome source.
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// Island/Skylands uses uniform floating-island density without the
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// End's central dragon island. Both use the Overworld environment.
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// random_vanilla is retained as a migration alias for existing Ages.
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return new NoiseBasedChunkGenerator(
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createBiomeSource(server, age, biomeParameters),
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