• Rivencraft 0.5.7.1
    Build / build (push) Canceled after 0s
    Stable

    dnorberg released this 2026-10-09 13:16:46 -04:00 | 59 commits to main since this release

    Milestone 6, issue #69: add Legacy-inspired lightning and explosion instability hazards to loaded Ages. Selected hazard cards roll independently across up to 81 already-loaded chunks near Age players, matching Legacy per-chunk opportunity rates while allowing at most one event of each type per scheduler pass. A saved per-Age attempt sequence and cooldown prevent restart replay. Explosion strength defaults to Legacy 3; block destruction, fire, and survival-player damage remain enabled by default but are separately configurable. Events avoid spawn infrastructure, unloaded chunks, block entities, portals, protected blocks, and claim-cancelled block changes; entity and block damage are capped. Add operator test pulses for lightning and explosions. The 0.5.7.1 iteration corrects the initially sparse shared-scheduler rate and retires the earlier 200-tick test cooldown key.

    Validation: offline Gradle build, all 45 active GameTests, and user in-game pass. SHA-256 (rivencraft-0.5.7.1.jar): 3228b0e891f115d6dde87587fc7ef91e3527a31a971587262a7dbf5941ade634

    Downloads