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Author SHA1 Message Date
dnorberg a9a6f7205d Add mod-aware Dense Ores age feature (#55)
Build / build (push) Canceled after 0s
2026-10-04 19:07:10 -04:00
dnorberg 98a959f621 Add authored Age structures and modern structure pages (#50-#54, #61, #62)
Build / build (push) Canceled after 0s
2026-10-04 17:14:29 -04:00
36 changed files with 799 additions and 8 deletions

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+44
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@@ -65,6 +65,50 @@ writing. Each unpaired material gets its own compatible feature, and repeated
decorations use separate placement rolls. Repeated unmodified feature pages
choose different compatible materials until their material pool is exhausted.
Structure pages are separate Feature symbols. Legacy's Dungeons, Mineshafts,
Nether Fortresses, Strongholds, and Villages have writable pages, as do modern
Trial Chambers, Bastion Remnants, Buried Treasure, Shipwrecks, Ocean Ruins,
Pillager Outposts, Ruined Portals, Nether Fossils, Ancient Cities, and Trail
Ruins. They use Minecraft's 1.21.1 structure templates and placement rules,
not a recreation of 1.12.2 structure geometry. A page enables only its own
structure set; absent pages do not inherit these structures from a biome.
Nether Fortresses and Bastions use separate sets instead of vanilla's shared
Nether-complexes set, so writing one does not enable the other. Dungeons use
the vanilla monster-room feature with eight attempts per chunk; unpaged Ages
do not inherit biome-default monster-room attempts. A page-free random Age
may choose zero to two distinct compatible structure types, frozen on creation.
An authored structure needs a compatible biome in the Age's selected pool.
Fortresses, Bastions, and Nether Fossils require Cave terrain plus a Nether
biome; surface-only structures reject Cave terrain. Void rejects all of these
structure pages. Villages and Strongholds can also be written into Flat Ages.
For visual testing, write a Standard/Plains/Single Age with Mineshafts,
Villages, and Trial Chambers, then use `/locate structure` in that Age to find
each. An unwritten Pillager Outpost should not locate there. Test a Cave Age
with Nether Wastes/Single and either the Nether Fortresses or Bastion page:
only the selected type should locate. Ocean structures need their matching
ocean or beach biome page; Ancient Cities need Deep Dark. Check the new pages
in Rivencraft's Feature creative tab and JEI as well.
**Dense Ores** is an authored-only Feature page. Each copy replays one extra
pass of every ore placement registered in the Age's nearby biomes, using that
placement's existing height, vein-size, rarity, and biome rules. It therefore
also densifies conventional mod-added ores without hard-coded mod IDs. Output
blocks tagged `c:ores` qualify; OreConfiguration outputs with `_ore` in their
registry name also qualify. A mod with a custom, non-OreConfiguration placed
feature can opt in by tagging that feature `rivencraft:dense_ores`. Non-ore
stone/dirt blobs are not repeated. Flat and Void reject the page, as does a
biome pool without any ore placements. Page-free random Ages never roll Dense
Ores. The extra pass applies only as new chunks generate; it does not retrofit
existing chunks or discover ore systems that bypass biome placed features.
For an in-game check, write a Standard/Plains/Single Age with Dense Ores and
verify that new underground chunks contain visibly more vanilla ore while
stone/dirt blob frequency remains unchanged. With an ore-adding mod installed,
write an Age using a biome where that mod registers its ore and verify the ore
also appears more often. Check that Flat plus Dense Ores is rejected by the
Binder and that a random, Link-Panel-only Age has no Dense Ores feature page.
For an in-game visual check, bind Descriptive Books with a Link Panel,
one of Standard, Amplified, Sky Islands, Flat, or Void terrain, and the Floating Islands
feature page in that order. Fly through each Age at roughly Y=170–220 and
+1 -1
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@@ -18,7 +18,7 @@ Legacy does **not** reject a book just because it omits terrain, biome, weather,
| `WeatherNorm`, `Fast`, `Slow`, `Off`, `On`, `Cloudy`, `Rain`, `Snow`, `Storm` | `AgeTraits.Weather` has matching names except Legacy `On` maps to `ALWAYS` | Compile weather semantics separately from biome selection. `Snow` must remain deferred until optional season integration; do not silently substitute another weather mode. |
| Suns, moons, starfields; angle, phase, period, color/gradient/sunset modifiers | One `celestialPeriod`, `celestialAngle`, `celestialPhase` on `AgeTraits` | Compile only the representable single-cycle subset first. Multiple celestial bodies, independent periods, custom stars, gradients and sunsets need a richer definition and renderer, not flattening into one value. |
| Sky/fog/cloud/grass/foliage/water colors, natural variants, horizon, rainbow | Existing sky/dimension visuals and preview | Require an explicit modern client/biome-color design; metadata-only symbol pages must not pretend to change rendering. |
| Caves, ores, huge trees, lakes, floating islands, tendrils, skylands, spheres, spikes, crystals; vanilla villages, strongholds, mineshafts, dungeons, fortresses, obelisks, fissures | Current cave profile, vanilla data-pack generation, and authored Floating Islands/Tendrils/Skylands/Spheres/Spikes | Compile supported vanilla placements and port bespoke shapes explicitly. Remaining bespoke structures and polish stay in later issues. |
| Caves, ores, huge trees, lakes, floating islands, tendrils, skylands, spheres, spikes, crystals; vanilla villages, strongholds, mineshafts, dungeons, fortresses, obelisks, fissures | Current cave profile, authored Floating Islands/Tendrils/Skylands/Spheres/Spikes, and page-gated vanilla Dungeons/Mineshafts/Nether Fortresses/Strongholds/Villages | The five Legacy vanilla structure symbols now gate Minecraft 1.21.1 generation. Dungeons use monster-room placement; the others use vanilla structure sets. Bespoke obelisks, fissures, crystals, and exact 1.12 structure geometry remain separate work. |
| `EnvAccel`, explosions, lightning, meteors, scorching; PvP and dummy suppression pages | No equivalent Age-definition effect | Defer environmental hazards/instability effects to milestone 6, PvP rule to a separately scoped server policy; retain authored IDs without fake behavior. |
The Legacy symbol list and page names come from [ModSymbols](https://github.com/Mystcraft/Mystcraft-Legacy/blob/9bc8ddc061845df0cd5ea47f4fdef773cff786ae/src/main/java/com/xcompwiz/mystcraft/data/ModSymbols.java#L129-L240) and [SymbolRules](https://github.com/Mystcraft/Mystcraft-Legacy/blob/9bc8ddc061845df0cd5ea47f4fdef773cff786ae/src/main/java/com/xcompwiz/mystcraft/data/SymbolRules.java#L19-L137). Rivencraft's [catalog](../src/main/java/net/dnorberg/rivencraft/writing/SymbolCatalog.java) currently holds display metadata only; its built-in set is just standard terrain, native biomes, normal weather, normal lighting, normal time, and caves. [OrderedWriting](../src/main/java/net/dnorberg/rivencraft/writing/OrderedWriting.java) preserves page order, but no compiler yet connects it to [AgeTraits](../src/main/java/net/dnorberg/rivencraft/book/AgeTraits.java) or [Age profiles](AGE_PROFILES.md).
+1 -1
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@@ -36,7 +36,7 @@ mod_name=Rivencraft
# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
mod_license=LGPL-3.0-or-later
# The mod version. Rivencraft uses the x.y.z.b policy documented in README.md.
mod_version=0.4.14.0
mod_version=0.4.16.0
immersive_portals_version=6.0.7
terrablender_version=4.1.0.8
serene_seasons_version_id=B6nTjh4b
@@ -329,7 +329,8 @@ public final class AgeDimensionService {
Registries.NOISE_SETTINGS, profile.noiseSettings());
NoiseGeneratorSettings baseSettings = noiseSettings.getOrThrow(settingsKey).value();
Holder<NoiseGeneratorSettings> settings = Holder.direct(withBiomeMaterialRules(baseSettings));
return features.isEmpty() ? new NoiseBasedChunkGenerator(biomeSource, settings)
return age.generationVersion() < AgeDefinition.CURRENT_GENERATION_VERSION
? new NoiseBasedChunkGenerator(biomeSource, settings)
: new AgeFeatureChunkGenerator(biomeSource, settings, features, age.seed());
}
@@ -10,8 +10,10 @@ import java.util.Map;
import java.util.Optional;
import java.util.Random;
import net.dnorberg.rivencraft.writing.BlockSymbolPages;
import net.dnorberg.rivencraft.writing.OrderedWriting;
import net.dnorberg.rivencraft.writing.SymbolSemantics;
import net.dnorberg.rivencraft.writing.WritingGrammar;
import net.dnorberg.rivencraft.world.AgeDenseOres;
import net.minecraft.core.Holder;
import net.minecraft.core.RegistryAccess;
import net.minecraft.core.registries.BuiltInRegistries;
@@ -49,6 +51,10 @@ public final class AgeFeatureSelection {
.map(symbol -> symbol.semantics()).toList(), profile, ageSeed);
for (Choice choice : choices) {
String error = error(choice.id(), profile, registries);
if (error == null && AgeStructureSelection.feature(choice.id()))
error = AgeStructureSelection.error(choice.id(), profile, biomes, registries);
if (error == null && choice.id().equals(AgeDenseOres.ID))
error = AgeDenseOres.error(profile, biomes, registries);
if (error == null) error = materialError(choice);
if (error != null) throw new IllegalArgumentException(error);
if (surfaceVegetation(choice.id()) && biomes.biomes().stream()
@@ -163,6 +169,9 @@ public final class AgeFeatureSelection {
if (profile.terrain() == AgeRuntimeProfile.Terrain.NOISE
&& Math.floorMod(mix(ageSeed ^ RANDOM_SKYLANDS_SALT), 8) == 0)
choices.add(new Choice(id("skylands"), Optional.empty()));
AgeBiomeSelection biomes = AgeBiomeSelection.compile(WritingGrammar.parse(OrderedWriting.EMPTY),
AgeTraits.select(ageSeed), profile, ageSeed, registries);
choices.addAll(AgeStructureSelection.randomChoices(ageSeed, profile, biomes, registries));
return List.copyOf(choices);
}
@@ -187,6 +196,10 @@ public final class AgeFeatureSelection {
}
public static String error(ResourceLocation choice, AgeRuntimeProfile profile, RegistryAccess registries) {
if (AgeStructureSelection.feature(choice))
return AgeStructureSelection.error(choice, profile, null, registries);
if (choice.equals(AgeDenseOres.ID))
return AgeDenseOres.error(profile, null, registries);
if (skylands(choice)) return null;
if (tendrils(choice)) return null;
if (spheres(choice)) return null;
@@ -313,6 +326,7 @@ public final class AgeFeatureSelection {
case "trees" -> ResourceLocation.withDefaultNamespace("trees_plains");
case "huge_trees" -> ResourceLocation.withDefaultNamespace("trees_old_growth_spruce_taiga");
case "rocks" -> ResourceLocation.withDefaultNamespace("forest_rock");
case "dungeons" -> ResourceLocation.fromNamespaceAndPath("rivencraft", "dungeons");
case "surface_lakes", "lava_lakes" -> ResourceLocation.withDefaultNamespace("lake_lava_surface");
case "deep_lakes" -> ResourceLocation.withDefaultNamespace("lake_lava_underground");
default -> null;
@@ -74,12 +74,16 @@ public final class AgePersistenceGameTests {
helper.assertTrue(age.randomFeatures().stream().filter(choice ->
AgeFeatureSelection.skylands(choice.id())).count() <= 1,
"A random Age may roll at most one Skylands filter");
helper.assertTrue(age.randomFeatures().stream().filter(choice ->
AgeStructureSelection.feature(choice.id())).count() <= 2,
"A random Age may roll at most two distinct structure features");
for (AgeFeatureSelection.Choice choice : age.randomFeatures()) {
helper.assertTrue(AgeFeatureSelection.skylands(choice.id())
|| AgeStructureSelection.feature(choice.id())
? choice.material().isEmpty()
: choice.material().isPresent()
&& AgeFeatureSelection.materialError(choice) == null,
"Random material features, including Spheres and Spikes, need valid blocks or fluids; Skylands needs none");
"Random material features need valid blocks or fluids; Skylands and structures need none");
}
}
AgeRegistrySavedData registry = AgeRegistrySavedData.get(helper.getLevel());
@@ -0,0 +1,100 @@
package net.dnorberg.rivencraft.book;
import java.util.List;
import java.util.Map;
import java.util.Optional;
import net.dnorberg.rivencraft.Rivencraft;
import net.dnorberg.rivencraft.writing.OrderedWriting;
import net.dnorberg.rivencraft.writing.SymbolReference;
import net.dnorberg.rivencraft.writing.WritingEntry;
import net.minecraft.core.registries.Registries;
import net.minecraft.gametest.framework.GameTest;
import net.minecraft.gametest.framework.GameTestHelper;
import net.minecraft.resources.ResourceKey;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.level.levelgen.structure.BuiltinStructureSets;
import net.minecraft.world.level.levelgen.structure.StructureSet;
import net.neoforged.neoforge.gametest.GameTestHolder;
import net.neoforged.neoforge.gametest.PrefixGameTestTemplate;
/** Authored structure pages gate their own structure sets without enabling unrelated structures. */
@GameTestHolder(Rivencraft.MOD_ID)
@PrefixGameTestTemplate(false)
public final class AgeStructureGameTests {
private static final Map<String, ResourceLocation> SETS = Map.ofEntries(
Map.entry("mineshafts", BuiltinStructureSets.MINESHAFTS.location()),
Map.entry("nether_fortresses", id("fortresses")),
Map.entry("strongholds", BuiltinStructureSets.STRONGHOLDS.location()),
Map.entry("villages", BuiltinStructureSets.VILLAGES.location()),
Map.entry("trial_chambers", BuiltinStructureSets.TRIAL_CHAMBERS.location()),
Map.entry("bastions", id("bastions")),
Map.entry("buried_treasure", BuiltinStructureSets.BURIED_TREASURES.location()),
Map.entry("shipwrecks", BuiltinStructureSets.SHIPWRECKS.location()),
Map.entry("ocean_ruins", BuiltinStructureSets.OCEAN_RUINS.location()),
Map.entry("pillager_outposts", BuiltinStructureSets.PILLAGER_OUTPOSTS.location()),
Map.entry("ruined_portals", BuiltinStructureSets.RUINED_PORTALS.location()),
Map.entry("nether_fossils", BuiltinStructureSets.NETHER_FOSSILS.location()),
Map.entry("ancient_cities", BuiltinStructureSets.ANCIENT_CITIES.location()),
Map.entry("trail_ruins", BuiltinStructureSets.TRAIL_RUINS.location()));
private AgeStructureGameTests() {}
@GameTest(template = "empty")
public static void structurePagesGateDistinctVanillaSets(GameTestHelper helper) {
var lookup = helper.getLevel().registryAccess().lookupOrThrow(Registries.STRUCTURE_SET);
for (var entry : SETS.entrySet()) {
var setKey = ResourceKey.create(Registries.STRUCTURE_SET, entry.getValue());
helper.assertTrue(lookup.get(setKey).isPresent(), entry.getKey() + " needs a registered structure set");
var filtered = AgeStructureSelection.filteredLookup(lookup,
List.of(new AgeFeatureSelection.Choice(id(entry.getKey()), Optional.empty())));
helper.assertTrue(filtered.get(setKey).isPresent(), entry.getKey() + " must enable its structure set");
helper.assertTrue(filtered.get(ResourceKey.create(Registries.STRUCTURE_SET,
BuiltinStructureSets.NETHER_COMPLEXES.location())).isEmpty(),
"Vanilla Nether complexes must stay disabled to keep fortresses and bastions separate");
for (var other : SETS.entrySet()) {
if (other.getKey().equals(entry.getKey())) continue;
helper.assertTrue(filtered.get(ResourceKey.create(Registries.STRUCTURE_SET,
other.getValue())).isEmpty(),
entry.getKey() + " must not enable " + other.getKey());
}
}
helper.assertTrue(AgeStructureSelection.filteredLookup(lookup, List.of()).listElements()
.noneMatch(holder -> SETS.containsValue(holder.key().location())),
"An Age without structure pages must not inherit these structures from vanilla biomes");
helper.succeed();
}
@GameTest(template = "empty")
public static void authoredPagesPersistAndRejectIncompatibleTerrain(GameTestHelper helper) {
var registries = helper.getLevel().registryAccess();
OrderedWriting written = new OrderedWriting(List.of(WritingEntry.linkPanel(), page("terrain/standard"),
page("biome/plains"), page("biome/single"), page("feature/mineshafts"),
page("feature/villages"), page("feature/trial_chambers")));
AgeGenerationPlan plan = AgeGenerationPlan.compile(written, 149L, AgeGenerationProfiles.STANDARD,
AgeTraits.select(149L), registries);
List<AgeFeatureSelection.Choice> expected = AgeFeatureSelection.resolved(plan);
helper.assertValueEqual(expected.stream().map(AgeFeatureSelection.Choice::id).toList(),
List.of(id("mineshafts"), id("villages"), id("trial_chambers")),
"Authored structure pages must retain their order");
helper.assertValueEqual(AgeFeatureSelection.resolved(AgeGenerationPlan.load(plan.save())), expected,
"Authored structure choices must survive an Age plan reload");
var filtered = AgeStructureSelection.filteredLookup(registries.lookupOrThrow(Registries.STRUCTURE_SET), expected);
helper.assertTrue(filtered.get(ResourceKey.create(Registries.STRUCTURE_SET,
BuiltinStructureSets.VILLAGES.location())).isPresent(), "Village set must be enabled");
helper.assertTrue(filtered.get(ResourceKey.create(Registries.STRUCTURE_SET,
BuiltinStructureSets.PILLAGER_OUTPOSTS.location())).isEmpty(), "Unwritten outposts must stay disabled");
String error = AgeStructureSelection.error(id("bastions"),
AgeRuntimeProfiles.profiles().get(id("standard")), null, registries);
helper.assertTrue(error != null && error.contains("Cave terrain"),
"Bastion page must not silently run on Standard terrain");
helper.succeed();
}
private static ResourceLocation id(String path) {
return ResourceLocation.fromNamespaceAndPath(Rivencraft.MOD_ID, path);
}
private static WritingEntry page(String path) {
return WritingEntry.symbol(new SymbolReference(id(path)));
}
}
@@ -0,0 +1,169 @@
package net.dnorberg.rivencraft.book;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.Map;
import java.util.Optional;
import java.util.Random;
import java.util.Set;
import java.util.stream.Stream;
import net.minecraft.core.Holder;
import net.minecraft.core.HolderLookup;
import net.minecraft.core.HolderSet;
import net.minecraft.core.RegistryAccess;
import net.minecraft.core.registries.Registries;
import net.minecraft.resources.ResourceKey;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.tags.TagKey;
import net.minecraft.world.level.levelgen.structure.BuiltinStructureSets;
import net.minecraft.world.level.levelgen.structure.StructureSet;
/** Frozen Age structure-page choices and their vanilla structure-set gate. */
public final class AgeStructureSelection {
private static final ResourceLocation FORTRESSES = ResourceLocation.fromNamespaceAndPath("rivencraft", "fortresses");
private static final ResourceLocation BASTIONS = ResourceLocation.fromNamespaceAndPath("rivencraft", "bastions");
private static final List<ResourceLocation> FEATURES = List.of(
id("dungeons"), id("mineshafts"), id("nether_fortresses"), id("strongholds"),
id("villages"), id("trial_chambers"), id("bastions"), id("buried_treasure"),
id("shipwrecks"), id("ocean_ruins"), id("pillager_outposts"), id("ruined_portals"),
id("nether_fossils"), id("ancient_cities"), id("trail_ruins"));
private static final Map<ResourceLocation, ResourceLocation> STRUCTURE_SETS = Map.ofEntries(
Map.entry(id("mineshafts"), BuiltinStructureSets.MINESHAFTS.location()),
Map.entry(id("nether_fortresses"), FORTRESSES),
Map.entry(id("strongholds"), BuiltinStructureSets.STRONGHOLDS.location()),
Map.entry(id("villages"), BuiltinStructureSets.VILLAGES.location()),
Map.entry(id("trial_chambers"), BuiltinStructureSets.TRIAL_CHAMBERS.location()),
Map.entry(id("bastions"), BASTIONS),
Map.entry(id("buried_treasure"), BuiltinStructureSets.BURIED_TREASURES.location()),
Map.entry(id("shipwrecks"), BuiltinStructureSets.SHIPWRECKS.location()),
Map.entry(id("ocean_ruins"), BuiltinStructureSets.OCEAN_RUINS.location()),
Map.entry(id("pillager_outposts"), BuiltinStructureSets.PILLAGER_OUTPOSTS.location()),
Map.entry(id("ruined_portals"), BuiltinStructureSets.RUINED_PORTALS.location()),
Map.entry(id("nether_fossils"), BuiltinStructureSets.NETHER_FOSSILS.location()),
Map.entry(id("ancient_cities"), BuiltinStructureSets.ANCIENT_CITIES.location()),
Map.entry(id("trail_ruins"), BuiltinStructureSets.TRAIL_RUINS.location()));
private static final Set<ResourceLocation> CONTROLLED_SETS = Set.of(
BuiltinStructureSets.MINESHAFTS.location(), BuiltinStructureSets.NETHER_COMPLEXES.location(),
BuiltinStructureSets.STRONGHOLDS.location(), BuiltinStructureSets.VILLAGES.location(),
BuiltinStructureSets.TRIAL_CHAMBERS.location(), FORTRESSES, BASTIONS,
BuiltinStructureSets.BURIED_TREASURES.location(), BuiltinStructureSets.SHIPWRECKS.location(),
BuiltinStructureSets.OCEAN_RUINS.location(), BuiltinStructureSets.PILLAGER_OUTPOSTS.location(),
BuiltinStructureSets.RUINED_PORTALS.location(), BuiltinStructureSets.NETHER_FOSSILS.location(),
BuiltinStructureSets.ANCIENT_CITIES.location(), BuiltinStructureSets.TRAIL_RUINS.location());
private AgeStructureSelection() {}
private static ResourceLocation id(String path) {
return ResourceLocation.fromNamespaceAndPath("rivencraft", path);
}
public static boolean feature(ResourceLocation id) {
return FEATURES.contains(id);
}
public static boolean dungeons(ResourceLocation id) {
return id.equals(id("dungeons"));
}
private static ResourceLocation setId(ResourceLocation feature) {
return STRUCTURE_SETS.get(feature);
}
public static String error(ResourceLocation feature, AgeRuntimeProfile profile,
AgeBiomeSelection biomes, RegistryAccess registries) {
if (!feature(feature)) return "Unsupported structure feature " + feature;
if (profile.terrain() == AgeRuntimeProfile.Terrain.VOID)
return "Feature " + feature + " requires terrain, not Void";
if (dungeons(feature)) {
if (profile.terrain() != AgeRuntimeProfile.Terrain.NOISE)
return "Feature " + feature + " needs enclosed noise terrain, not Flat";
return placedExists(registries, id("dungeons")) ? null
: "Feature " + feature + " requires missing placed feature rivencraft:dungeons";
}
if (!feature.equals(id("villages")) && !feature.equals(id("strongholds"))
&& profile.terrain() != AgeRuntimeProfile.Terrain.NOISE)
return "Feature " + feature + " needs noise terrain, not Flat";
if (feature.equals(id("nether_fortresses")) || feature.equals(id("bastions"))
|| feature.equals(id("nether_fossils"))) {
if (!AgeBiomeSelection.isCave(profile))
return "Feature " + feature + " requires Cave terrain with a Nether biome";
} else if (feature.equals(id("villages")) || feature.equals(id("strongholds"))
|| feature.equals(id("buried_treasure")) || feature.equals(id("shipwrecks"))
|| feature.equals(id("ocean_ruins")) || feature.equals(id("pillager_outposts"))
|| feature.equals(id("trail_ruins"))) {
if (AgeBiomeSelection.isCave(profile))
return "Feature " + feature + " requires surface terrain, not Cave";
}
ResourceLocation setId = setId(feature);
var set = registries.lookupOrThrow(Registries.STRUCTURE_SET)
.get(ResourceKey.create(Registries.STRUCTURE_SET, setId));
if (set.isEmpty()) return "Feature " + feature + " requires missing structure set " + setId;
if (biomes == null) return null;
Set<ResourceLocation> selected = Set.copyOf(biomes.biomes());
boolean compatible = set.orElseThrow().value().structures().stream()
.flatMap(entry -> entry.structure().value().biomes().stream())
.map(holder -> holder.unwrapKey().map(ResourceKey::location).orElse(null))
.anyMatch(selected::contains);
return compatible ? null : "Feature " + feature
+ " needs at least one biome allowed by structure set " + setId;
}
private static boolean placedExists(RegistryAccess registries, ResourceLocation id) {
return registries.lookupOrThrow(Registries.PLACED_FEATURE)
.get(ResourceKey.create(Registries.PLACED_FEATURE, id)).isPresent();
}
public static List<AgeFeatureSelection.Choice> randomChoices(long ageSeed, AgeRuntimeProfile profile,
AgeBiomeSelection biomes, RegistryAccess registries) {
List<ResourceLocation> eligible = new ArrayList<>(FEATURES.stream()
.filter(id -> error(id, profile, biomes, registries) == null).toList());
Random random = new Random(ageSeed ^ 0x5354525543545552L);
Collections.shuffle(eligible, random);
int count = random.nextInt(3);
return eligible.stream().limit(count)
.map(id -> new AgeFeatureSelection.Choice(id, Optional.empty())).toList();
}
private static Set<ResourceLocation> enabledSets(List<AgeFeatureSelection.Choice> choices) {
return choices.stream().filter(choice -> feature(choice.id()) && !dungeons(choice.id()))
.map(choice -> setId(choice.id())).collect(java.util.stream.Collectors.toUnmodifiableSet());
}
public static Stream<Holder<StructureSet>> allowedSets(Stream<Holder<StructureSet>> sets,
List<AgeFeatureSelection.Choice> choices) {
Set<ResourceLocation> enabled = enabledSets(choices);
return sets.filter(holder -> holder.unwrapKey()
.map(key -> allowed(key.location(), enabled)).orElse(false));
}
public static HolderLookup<StructureSet> filteredLookup(HolderLookup<StructureSet> lookup,
List<AgeFeatureSelection.Choice> choices) {
Set<ResourceLocation> enabled = enabledSets(choices);
return new HolderLookup<>() {
@Override
public Optional<Holder.Reference<StructureSet>> get(ResourceKey<StructureSet> key) {
return allowed(key.location(), enabled) ? lookup.get(key) : Optional.empty();
}
@Override
public Optional<HolderSet.Named<StructureSet>> get(TagKey<StructureSet> key) {
return lookup.get(key);
}
@Override
public Stream<Holder.Reference<StructureSet>> listElements() {
return lookup.listElements().filter(holder -> allowed(holder.key().location(), enabled));
}
@Override
public Stream<HolderSet.Named<StructureSet>> listTags() {
return lookup.listTags();
}
};
}
private static boolean allowed(ResourceLocation set, Set<ResourceLocation> enabled) {
return !CONTROLLED_SETS.contains(set) || enabled.contains(set);
}
}
@@ -7,6 +7,7 @@ import java.util.UUID;
import net.dnorberg.rivencraft.Rivencraft;
import net.dnorberg.rivencraft.item.PageItem;
import net.dnorberg.rivencraft.world.AgeFeatureChunkGenerator;
import net.dnorberg.rivencraft.world.AgeDenseOres;
import net.dnorberg.rivencraft.writing.OrderedWriting;
import net.dnorberg.rivencraft.writing.BlockSymbolPages;
import net.dnorberg.rivencraft.writing.SymbolCatalog;
@@ -33,7 +34,13 @@ public final class FeatureWritingGameTests {
"feature/huge_trees", "feature/rocks", "feature/lava_lakes",
"feature/surface_lakes", "feature/deep_lakes", "feature/ravines",
"feature/floating_islands", "feature/tendrils", "feature/skylands",
"feature/spheres", "feature/spikes");
"feature/spheres", "feature/spikes", "feature/dungeons",
"feature/mineshafts", "feature/nether_fortresses",
"feature/strongholds", "feature/villages", "feature/trial_chambers",
"feature/bastions", "feature/buried_treasure", "feature/shipwrecks",
"feature/ocean_ruins", "feature/pillager_outposts", "feature/ruined_portals",
"feature/nether_fossils", "feature/ancient_cities", "feature/trail_ruins",
"feature/dense_ores");
helper.assertTrue(PageItem.bundledCreativeSymbols().containsAll(pages),
"Supported feature pages must appear in the creative and JEI symbol feed");
for (String path : pages) {
@@ -64,7 +71,8 @@ public final class FeatureWritingGameTests {
|| AgeFeatureSelection.tendrils(choice.id())
|| AgeFeatureSelection.skylands(choice.id())
|| AgeFeatureSelection.spheres(choice.id())
|| AgeFeatureSelection.spikes(choice.id())) continue;
|| AgeFeatureSelection.spikes(choice.id())
|| choice.id().equals(AgeDenseOres.ID)) continue;
var placement = AgeFeatureSelection.placedFeature(choice.id());
helper.assertTrue(registries.lookupOrThrow(Registries.PLACED_FEATURE)
.get(ResourceKey.create(Registries.PLACED_FEATURE, placement)).isPresent(),
@@ -176,7 +184,8 @@ public final class FeatureWritingGameTests {
List<AgeFeatureSelection.Choice> random = AgeFeatureSelection.randomChoices(seed, caveProfile, registries);
helper.assertTrue(random.stream().allMatch(choice -> AgeFeatureSelection.tendrils(choice.id())
|| AgeFeatureSelection.spheres(choice.id())
|| AgeFeatureSelection.skylands(choice.id())),
|| AgeFeatureSelection.skylands(choice.id())
|| AgeStructureSelection.feature(choice.id())),
"Cave random Ages must not choose incompatible surface features");
if (random.stream().anyMatch(choice -> AgeFeatureSelection.tendrils(choice.id()))) found = true;
}
@@ -0,0 +1,30 @@
package net.dnorberg.rivencraft.mixin;
import net.dnorberg.rivencraft.world.AgeFeatureChunkGenerator;
import net.dnorberg.rivencraft.world.AgeFlatChunkGenerator;
import net.minecraft.core.BlockPos;
import net.minecraft.core.registries.Registries;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.RandomSource;
import net.minecraft.world.level.WorldGenLevel;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.levelgen.placement.PlacedFeature;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
/** Suppresses biome-default monster rooms only in new Rivencraft Ages. */
@Mixin(ChunkGenerator.class)
public abstract class AgeDungeonPlacementMixin {
@Redirect(method = "applyBiomeDecoration", at = @At(value = "INVOKE",
target = "Lnet/minecraft/world/level/levelgen/placement/PlacedFeature;placeWithBiomeCheck(Lnet/minecraft/world/level/WorldGenLevel;Lnet/minecraft/world/level/chunk/ChunkGenerator;Lnet/minecraft/util/RandomSource;Lnet/minecraft/core/BlockPos;)Z"))
private boolean rivencraft$gateAmbientDungeons(PlacedFeature feature, WorldGenLevel level,
ChunkGenerator generator, RandomSource random, BlockPos pos) {
if ((Object) this instanceof AgeFeatureChunkGenerator || (Object) this instanceof AgeFlatChunkGenerator) {
ResourceLocation id = level.registryAccess().registryOrThrow(Registries.PLACED_FEATURE).getKey(feature);
if (ResourceLocation.withDefaultNamespace("monster_room").equals(id)
|| ResourceLocation.withDefaultNamespace("monster_room_deep").equals(id)) return false;
}
return feature.placeWithBiomeCheck(level, generator, random, pos);
}
}
@@ -0,0 +1,99 @@
package net.dnorberg.rivencraft.world;
import java.util.List;
import net.dnorberg.rivencraft.Rivencraft;
import net.dnorberg.rivencraft.book.AgeBiomeSelection;
import net.dnorberg.rivencraft.book.AgeFeatureSelection;
import net.dnorberg.rivencraft.book.AgeGenerationPlan;
import net.dnorberg.rivencraft.book.AgeGenerationProfiles;
import net.dnorberg.rivencraft.book.AgeRuntimeProfiles;
import net.dnorberg.rivencraft.book.AgeTraits;
import net.dnorberg.rivencraft.item.PageItem;
import net.dnorberg.rivencraft.writing.OrderedWriting;
import net.dnorberg.rivencraft.writing.SymbolReference;
import net.dnorberg.rivencraft.writing.WritingEntry;
import net.minecraft.core.Holder;
import net.minecraft.gametest.framework.GameTest;
import net.minecraft.gametest.framework.GameTestHelper;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.levelgen.feature.ConfiguredFeature;
import net.minecraft.world.level.levelgen.feature.Feature;
import net.minecraft.world.level.levelgen.feature.configurations.OreConfiguration;
import net.minecraft.world.level.levelgen.placement.PlacedFeature;
import net.minecraft.world.level.levelgen.structure.templatesystem.BlockMatchTest;
import net.neoforged.neoforge.gametest.GameTestHolder;
import net.neoforged.neoforge.gametest.PrefixGameTestTemplate;
/** Dense Ores remains authored-only and discovers ore configurations without a namespace allow-list. */
@GameTestHolder(Rivencraft.MOD_ID)
@PrefixGameTestTemplate(false)
public final class AgeDenseOreGameTests {
private AgeDenseOreGameTests() {}
@GameTest(template = "empty")
public static void denseOresPageCompilesAndPersists(GameTestHelper helper) {
var registries = helper.getLevel().registryAccess();
helper.assertTrue(PageItem.bundledCreativeSymbols().contains("feature/dense_ores"),
"Dense Ores must appear in the Creative and JEI page feed");
OrderedWriting writing = new OrderedWriting(List.of(WritingEntry.linkPanel(),
page("terrain/standard"), page("biome/plains"), page("biome/single"),
page("feature/dense_ores")));
AgeGenerationPlan plan = AgeGenerationPlan.compile(writing, 55L, AgeGenerationProfiles.STANDARD,
AgeTraits.select(55L), registries);
helper.assertValueEqual(AgeFeatureSelection.resolved(plan).stream()
.map(AgeFeatureSelection.Choice::id).toList(), List.of(AgeDenseOres.ID),
"Dense Ores must be saved as an authored feature");
helper.assertValueEqual(AgeFeatureSelection.resolved(AgeGenerationPlan.load(plan.save())),
AgeFeatureSelection.resolved(plan), "Dense Ores must survive Age-plan reload");
for (long seed = 0; seed < 32; seed++) {
helper.assertTrue(AgeFeatureSelection.randomChoices(seed,
AgeRuntimeProfiles.resolve(id("standard")), registries).stream()
.noneMatch(choice -> choice.id().equals(AgeDenseOres.ID)),
"Random Ages must not roll an authored-only Dense Ores page");
}
helper.succeed();
}
@GameTest(template = "empty")
public static void denseOresRejectsUnsuitableTerrainAndBiome(GameTestHelper helper) {
var registries = helper.getLevel().registryAccess();
helper.assertTrue(AgeDenseOres.error(AgeRuntimeProfiles.resolve(id("flat")), null, registries)
.contains("noise terrain"), "Flat terrain must reject Dense Ores");
helper.assertTrue(AgeDenseOres.error(AgeRuntimeProfiles.resolve(id("void")), null, registries)
.contains("noise terrain"), "Void terrain must reject Dense Ores");
helper.assertTrue(AgeDenseOres.error(AgeRuntimeProfiles.resolve(id("standard")),
new AgeBiomeSelection(AgeTraits.BiomeDistribution.SINGLE,
List.of(ResourceLocation.withDefaultNamespace("the_end"))), registries)
.contains("biome with registered ore"),
"A biome without ore placements must not accept a no-op Dense Ores page");
helper.assertTrue(AgeDenseOres.error(AgeRuntimeProfiles.resolve(id("cave")),
new AgeBiomeSelection(AgeTraits.BiomeDistribution.SINGLE,
List.of(ResourceLocation.withDefaultNamespace("nether_wastes"))), registries) == null,
"Nether ore placements must qualify for a Cave Age");
helper.succeed();
}
@GameTest(template = "empty")
public static void recognizesOreTargetsButNotStoneBlobs(GameTestHelper helper) {
helper.assertTrue(AgeDenseOres.isOre(ore(Blocks.IRON_ORE.defaultBlockState())),
"Any namespace's OreConfiguration yielding an ore block must qualify");
helper.assertTrue(!AgeDenseOres.isOre(ore(Blocks.STONE.defaultBlockState())),
"Ordinary stone replacement must not be doubled as an ore");
helper.succeed();
}
private static Holder<PlacedFeature> ore(net.minecraft.world.level.block.state.BlockState output) {
var config = new OreConfiguration(new BlockMatchTest(Blocks.STONE), output, 8);
var feature = new ConfiguredFeature<>(Feature.ORE, config);
return Holder.direct(new PlacedFeature(Holder.direct(feature), List.of()));
}
private static ResourceLocation id(String path) {
return ResourceLocation.fromNamespaceAndPath(Rivencraft.MOD_ID, path);
}
private static WritingEntry page(String path) {
return WritingEntry.symbol(new SymbolReference(id(path)));
}
}
@@ -0,0 +1,101 @@
package net.dnorberg.rivencraft.world;
import java.util.HashSet;
import java.util.Map;
import java.util.Set;
import java.util.TreeMap;
import net.dnorberg.rivencraft.Rivencraft;
import net.dnorberg.rivencraft.book.AgeBiomeSelection;
import net.dnorberg.rivencraft.book.AgeRuntimeProfile;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Holder;
import net.minecraft.core.RegistryAccess;
import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.core.registries.Registries;
import net.minecraft.resources.ResourceKey;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.tags.TagKey;
import net.minecraft.util.RandomSource;
import net.minecraft.world.level.WorldGenLevel;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.levelgen.feature.configurations.OreConfiguration;
import net.minecraft.world.level.levelgen.placement.PlacedFeature;
import net.minecraft.world.level.ChunkPos;
import net.neoforged.neoforge.common.Tags;
/** Replays eligible biome ore placements once per authored Dense Ores page. */
public final class AgeDenseOres {
public static final ResourceLocation ID = ResourceLocation.fromNamespaceAndPath(Rivencraft.MOD_ID, "dense_ores");
public static final TagKey<PlacedFeature> EXTRA_ORES = TagKey.create(Registries.PLACED_FEATURE, ID);
private AgeDenseOres() {}
public static String error(AgeRuntimeProfile profile, AgeBiomeSelection biomes, RegistryAccess registries) {
if (profile.terrain() != AgeRuntimeProfile.Terrain.NOISE)
return "Dense Ores needs noise terrain with replaceable underground stone or netherrack";
if (biomes == null) return null;
var registry = registries.lookupOrThrow(Registries.BIOME);
boolean eligible = biomes.biomes().stream()
.map(id -> registry.get(ResourceKey.create(Registries.BIOME, id)))
.flatMap(java.util.Optional::stream)
.anyMatch(holder -> oreFeatures(holder).stream().anyMatch(AgeDenseOres::isOre));
return eligible ? null : "Dense Ores needs at least one biome with registered ore placements";
}
/** Vanilla-style and modded OreConfiguration targets, or an explicit opt-in tag. */
public static boolean isOre(Holder<PlacedFeature> holder) {
if (holder.is(EXTRA_ORES)) return true;
if (!(holder.value().feature().value().config() instanceof OreConfiguration ore)) return false;
return ore.targetStates.stream().anyMatch(target -> isOreBlock(target.state));
}
private static boolean isOreBlock(BlockState state) {
if (state.is(Tags.Blocks.ORES)) return true;
// Some third-party ores omit the common tag; require an ore configuration
// as well so similarly named decorative features cannot be selected.
String path = BuiltInRegistries.BLOCK.getKey(state.getBlock()).getPath();
return path.endsWith("_ore") || path.contains("_ore_");
}
private static java.util.List<Holder<PlacedFeature>> oreFeatures(Holder<Biome> biome) {
// A mod may register its ore in a non-vanilla decoration step. Its
// configuration and output, not its stage or namespace, decide eligibility.
return biome.value().getGenerationSettings().features().stream()
.flatMap(net.minecraft.core.HolderSet::stream).toList();
}
public static void place(WorldGenLevel level, ChunkAccess chunk, ChunkGenerator generator,
long ageSeed, int occurrence) {
Set<Holder<Biome>> biomes = new HashSet<>();
ChunkPos.rangeClosed(chunk.getPos(), 1).forEach(pos -> {
for (var section : level.getChunk(pos.x, pos.z).getSections())
section.getBiomes().getAll(biomes::add);
});
biomes.retainAll(generator.getBiomeSource().possibleBiomes());
Map<ResourceLocation, PlacedFeature> ores = new TreeMap<>();
for (Holder<Biome> biome : biomes) {
for (Holder<PlacedFeature> feature : oreFeatures(biome)) {
if (!isOre(feature)) continue;
feature.unwrapKey().ifPresent(key -> ores.putIfAbsent(key.location(), feature.value()));
}
}
BlockPos origin = new BlockPos(chunk.getPos().getMinBlockX(), level.getMinBuildHeight(),
chunk.getPos().getMinBlockZ());
for (var entry : ores.entrySet()) {
long seed = mix(ageSeed ^ (long) origin.getX() * 341873128712L
^ (long) origin.getZ() * 132897987541L
^ (long) entry.getKey().hashCode() * 0x9E3779B97F4A7C15L
^ (long) occurrence * 0xD1B54A32D192ED03L);
entry.getValue().placeWithBiomeCheck(level, generator, RandomSource.create(seed), origin);
}
}
private static long mix(long value) {
value = (value ^ value >>> 30) * 0xBF58476D1CE4E5B9L;
value = (value ^ value >>> 27) * 0x94D049BB133111EBL;
return value ^ value >>> 31;
}
}
@@ -8,6 +8,8 @@ import java.util.List;
import java.util.Map;
import java.util.concurrent.CompletableFuture;
import net.dnorberg.rivencraft.book.AgeFeatureSelection;
import net.dnorberg.rivencraft.book.AgeStructureSelection;
import net.minecraft.core.HolderLookup;
import net.minecraft.world.level.levelgen.Heightmap;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Holder;
@@ -25,6 +27,7 @@ import net.minecraft.world.level.biome.BiomeManager;
import net.minecraft.world.level.biome.BiomeSource;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.chunk.ChunkGeneratorStructureState;
import net.minecraft.world.level.chunk.ProtoChunk;
import net.minecraft.world.level.levelgen.GenerationStep;
import net.minecraft.world.level.levelgen.LegacyRandomSource;
@@ -37,6 +40,7 @@ import net.minecraft.world.level.levelgen.carver.CarvingContext;
import net.minecraft.world.level.levelgen.carver.ConfiguredWorldCarver;
import net.minecraft.world.level.levelgen.placement.BiomeFilter;
import net.minecraft.world.level.levelgen.placement.PlacedFeature;
import net.minecraft.world.level.levelgen.structure.StructureSet;
import net.minecraft.world.level.levelgen.placement.RarityFilter;
import net.minecraft.world.level.levelgen.feature.ConfiguredFeature;
import net.minecraft.world.level.levelgen.feature.Feature;
@@ -71,6 +75,12 @@ public final class AgeFeatureChunkGenerator extends NoiseBasedChunkGenerator {
@Override
protected MapCodec<? extends ChunkGenerator> codec() { return CODEC; }
@Override
public ChunkGeneratorStructureState createState(HolderLookup<StructureSet> sets, RandomState random, long seed) {
return ChunkGeneratorStructureState.createForNormal(random, seed, getBiomeSource(),
AgeStructureSelection.filteredLookup(sets, features));
}
@Override
public CompletableFuture<ChunkAccess> fillFromNoise(Blender blender, RandomState random,
StructureManager structures, ChunkAccess chunk) {
@@ -160,6 +170,10 @@ public final class AgeFeatureChunkGenerator extends NoiseBasedChunkGenerator {
spikeOccurrences.merge(choice.id(), 1, Integer::sum) - 1);
continue;
}
if (choice.id().equals(AgeDenseOres.ID)) {
AgeDenseOres.place(level, chunk, this, ageSeed, occurrence);
continue;
}
if (AgeFeatureSelection.surfaceVegetation(choice.id())) {
int surface = chunk.getHeight(Heightmap.Types.WORLD_SURFACE_WG, 8, 8);
if (!AgeFeatureSelection.supportsSurfaceVegetation(
@@ -9,6 +9,7 @@ import java.util.Map;
import java.util.concurrent.CompletableFuture;
import java.util.stream.Stream;
import net.dnorberg.rivencraft.book.AgeFeatureSelection;
import net.dnorberg.rivencraft.book.AgeStructureSelection;
import net.minecraft.Util;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Holder;
@@ -71,7 +72,8 @@ public final class AgeFlatChunkGenerator extends ChunkGenerator {
Stream<Holder<StructureSet>> entries = settings.structureOverrides()
.map(HolderSet::stream)
.orElseGet(() -> structures.listElements().map(holder -> (Holder<StructureSet>) holder));
return ChunkGeneratorStructureState.createForFlat(random, seed, biomeSource, entries);
return ChunkGeneratorStructureState.createForFlat(random, seed, biomeSource,
AgeStructureSelection.allowedSets(entries, features));
}
@Override
@@ -253,6 +253,38 @@
"symbol.rivencraft.feature.spheres.description": "Add wandering chains of solid spheres through the Age, with a random or selected block material.",
"symbol.rivencraft.feature.spikes": "Spikes",
"symbol.rivencraft.feature.spikes.description": "Add rare rising spikes on exposed solid ground, with a random or selected block material.",
"symbol.rivencraft.feature.dungeons": "Dungeons",
"symbol.rivencraft.feature.dungeons.description": "Add monster-room dungeons below ground in this Age.",
"symbol.rivencraft.feature.mineshafts": "Mineshafts",
"symbol.rivencraft.feature.mineshafts.description": "Allow abandoned mineshafts in compatible terrain and biomes.",
"symbol.rivencraft.feature.nether_fortresses": "Nether Fortresses",
"symbol.rivencraft.feature.nether_fortresses.description": "Allow Nether fortresses in a Cave Age with a compatible Nether biome.",
"symbol.rivencraft.feature.strongholds": "Strongholds",
"symbol.rivencraft.feature.strongholds.description": "Allow strongholds with End portal rooms in a compatible Age.",
"symbol.rivencraft.feature.villages": "Villages",
"symbol.rivencraft.feature.villages.description": "Allow biome-appropriate villages on surface terrain.",
"symbol.rivencraft.feature.trial_chambers": "Trial Chambers",
"symbol.rivencraft.feature.trial_chambers.description": "Allow underground Trial Chambers in compatible Minecraft 1.21.1 biomes.",
"symbol.rivencraft.feature.bastions": "Bastion Remnants",
"symbol.rivencraft.feature.bastions.description": "Allow Bastion Remnants in a Cave Age with a compatible Nether biome.",
"symbol.rivencraft.feature.buried_treasure": "Buried Treasure",
"symbol.rivencraft.feature.buried_treasure.description": "Allow buried treasure beneath compatible beaches.",
"symbol.rivencraft.feature.shipwrecks": "Shipwrecks",
"symbol.rivencraft.feature.shipwrecks.description": "Allow shipwrecks in compatible ocean and beach biomes.",
"symbol.rivencraft.feature.ocean_ruins": "Ocean Ruins",
"symbol.rivencraft.feature.ocean_ruins.description": "Allow warm and cold ocean ruins in compatible biomes.",
"symbol.rivencraft.feature.pillager_outposts": "Pillager Outposts",
"symbol.rivencraft.feature.pillager_outposts.description": "Allow pillager outposts in compatible surface biomes.",
"symbol.rivencraft.feature.ruined_portals": "Ruined Portals",
"symbol.rivencraft.feature.ruined_portals.description": "Allow ruined portals in compatible surface or Nether biomes.",
"symbol.rivencraft.feature.nether_fossils": "Nether Fossils",
"symbol.rivencraft.feature.nether_fossils.description": "Allow Nether fossils in a Cave Age with a compatible Nether biome.",
"symbol.rivencraft.feature.ancient_cities": "Ancient Cities",
"symbol.rivencraft.feature.ancient_cities.description": "Allow ancient cities in compatible Deep Dark biomes.",
"symbol.rivencraft.feature.trail_ruins": "Trail Ruins",
"symbol.rivencraft.feature.trail_ruins.description": "Allow buried trail ruins in compatible surface biomes.",
"symbol.rivencraft.feature.dense_ores": "Dense Ores",
"symbol.rivencraft.feature.dense_ores.description": "Repeat compatible vanilla and modded ore placements once per page in this Age.",
"symbol.rivencraft.feature.lava_lakes": "Small Lakes",
"symbol.rivencraft.feature.lava_lakes.description": "Add small surface lakes using a random fluid, or specify one with a fluid page.",
"generator.rivencraft.standard": "Standard",
@@ -0,0 +1,8 @@
{
"schema_version": 2,
"name": "symbol.rivencraft.feature.ancient_cities",
"description": "symbol.rivencraft.feature.ancient_cities.description",
"category": "rivencraft:feature",
"semantics": { "role": "feature", "value": "rivencraft:ancient_cities" },
"poem": "Civilization Darkness Silence Ancient"
}
@@ -0,0 +1,8 @@
{
"schema_version": 2,
"name": "symbol.rivencraft.feature.bastions",
"description": "symbol.rivencraft.feature.bastions.description",
"category": "rivencraft:feature",
"semantics": { "role": "feature", "value": "rivencraft:bastions" },
"poem": "Civilization Ruin Greed Nether"
}
@@ -0,0 +1,8 @@
{
"schema_version": 2,
"name": "symbol.rivencraft.feature.buried_treasure",
"description": "symbol.rivencraft.feature.buried_treasure.description",
"category": "rivencraft:feature",
"semantics": { "role": "feature", "value": "rivencraft:buried_treasure" },
"poem": "Treasure Sand Ocean Memory"
}
@@ -0,0 +1,8 @@
{
"schema_version": 2,
"name": "symbol.rivencraft.feature.dense_ores",
"description": "symbol.rivencraft.feature.dense_ores.description",
"category": "rivencraft:feature",
"semantics": { "role": "feature", "value": "rivencraft:dense_ores" },
"poem": "Nature Material Treasure Abundance"
}
@@ -0,0 +1,8 @@
{
"schema_version": 2,
"name": "symbol.rivencraft.feature.dungeons",
"description": "symbol.rivencraft.feature.dungeons.description",
"category": "rivencraft:feature",
"semantics": { "role": "feature", "value": "rivencraft:dungeons" },
"poem": "Civilization Constraint Chain Resurrect"
}
@@ -0,0 +1,8 @@
{
"schema_version": 2,
"name": "symbol.rivencraft.feature.mineshafts",
"description": "symbol.rivencraft.feature.mineshafts.description",
"category": "rivencraft:feature",
"semantics": { "role": "feature", "value": "rivencraft:mineshafts" },
"poem": "Civilization Machine Motion Tradition"
}
@@ -0,0 +1,8 @@
{
"schema_version": 2,
"name": "symbol.rivencraft.feature.nether_fortresses",
"description": "symbol.rivencraft.feature.nether_fortresses.description",
"category": "rivencraft:feature",
"semantics": { "role": "feature", "value": "rivencraft:nether_fortresses" },
"poem": "Civilization Machine Power Entropy"
}
@@ -0,0 +1,8 @@
{
"schema_version": 2,
"name": "symbol.rivencraft.feature.nether_fossils",
"description": "symbol.rivencraft.feature.nether_fossils.description",
"category": "rivencraft:feature",
"semantics": { "role": "feature", "value": "rivencraft:nether_fossils" },
"poem": "Bone Death Nether Time"
}
@@ -0,0 +1,8 @@
{
"schema_version": 2,
"name": "symbol.rivencraft.feature.ocean_ruins",
"description": "symbol.rivencraft.feature.ocean_ruins.description",
"category": "rivencraft:feature",
"semantics": { "role": "feature", "value": "rivencraft:ocean_ruins" },
"poem": "Ocean Stone Ruin Time"
}
@@ -0,0 +1,8 @@
{
"schema_version": 2,
"name": "symbol.rivencraft.feature.pillager_outposts",
"description": "symbol.rivencraft.feature.pillager_outposts.description",
"category": "rivencraft:feature",
"semantics": { "role": "feature", "value": "rivencraft:pillager_outposts" },
"poem": "Civilization Conflict Watchtower Danger"
}
@@ -0,0 +1,8 @@
{
"schema_version": 2,
"name": "symbol.rivencraft.feature.ruined_portals",
"description": "symbol.rivencraft.feature.ruined_portals.description",
"category": "rivencraft:feature",
"semantics": { "role": "feature", "value": "rivencraft:ruined_portals" },
"poem": "Portal Ruin Flame Memory"
}
@@ -0,0 +1,8 @@
{
"schema_version": 2,
"name": "symbol.rivencraft.feature.shipwrecks",
"description": "symbol.rivencraft.feature.shipwrecks.description",
"category": "rivencraft:feature",
"semantics": { "role": "feature", "value": "rivencraft:shipwrecks" },
"poem": "Ocean Journey Ruin Timber"
}
@@ -0,0 +1,8 @@
{
"schema_version": 2,
"name": "symbol.rivencraft.feature.strongholds",
"description": "symbol.rivencraft.feature.strongholds.description",
"category": "rivencraft:feature",
"semantics": { "role": "feature", "value": "rivencraft:strongholds" },
"poem": "Civilization Wisdom Future Honor"
}
@@ -0,0 +1,8 @@
{
"schema_version": 2,
"name": "symbol.rivencraft.feature.trail_ruins",
"description": "symbol.rivencraft.feature.trail_ruins.description",
"category": "rivencraft:feature",
"semantics": { "role": "feature", "value": "rivencraft:trail_ruins" },
"poem": "Civilization Buried Path Memory"
}
@@ -0,0 +1,8 @@
{
"schema_version": 2,
"name": "symbol.rivencraft.feature.trial_chambers",
"description": "symbol.rivencraft.feature.trial_chambers.description",
"category": "rivencraft:feature",
"semantics": { "role": "feature", "value": "rivencraft:trial_chambers" },
"poem": "Civilization Trial Structure Challenge"
}
@@ -0,0 +1,8 @@
{
"schema_version": 2,
"name": "symbol.rivencraft.feature.villages",
"description": "symbol.rivencraft.feature.villages.description",
"category": "rivencraft:feature",
"semantics": { "role": "feature", "value": "rivencraft:villages" },
"poem": "Civilization Society Harmony Nurture"
}
@@ -0,0 +1,4 @@
{
"replace": false,
"values": []
}
@@ -0,0 +1,15 @@
{
"feature": "minecraft:monster_room",
"placement": [
{ "type": "minecraft:count", "count": 8 },
{ "type": "minecraft:in_square" },
{
"type": "minecraft:height_range",
"height": {
"type": "minecraft:uniform",
"min_inclusive": { "above_bottom": 1 },
"max_inclusive": { "below_top": 1 }
}
}
]
}
@@ -0,0 +1,11 @@
{
"structures": [
{ "structure": "minecraft:bastion_remnant", "weight": 1 }
],
"placement": {
"type": "minecraft:random_spread",
"spacing": 27,
"separation": 4,
"salt": 30084233
}
}
@@ -0,0 +1,11 @@
{
"structures": [
{ "structure": "minecraft:fortress", "weight": 1 }
],
"placement": {
"type": "minecraft:random_spread",
"spacing": 27,
"separation": 4,
"salt": 30084232
}
}
@@ -3,6 +3,9 @@
"minVersion": "0.8",
"package": "net.dnorberg.rivencraft.mixin",
"compatibilityLevel": "JAVA_21",
"mixins": [
"AgeDungeonPlacementMixin"
],
"client": [
"client.ClientLevelSoundMixin",
"client.ImmersivePortalsGuiRenderingMixin",