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Rivencraft 26.3 beta 1.0.1.93-beta.1
Pre-ReleaseBuild / build (push) Canceled after 0sreleased this
2026-11-04 18:08:24 -05:00 | 1 commits to main since this releaseRivencraft 26.3 beta 1.0.1.93-beta.1
Collects the player-validated port slices .79–.93 since 1.0.1.78-beta.1.
This beta is not yet feature-complete with Minecraft 1.21.1.Celestial writing and rendering
- Ported standalone Sun and Moon pages and multiple independently authored
bodies, up to ten of each. Each controller consumes its own ordered Color,
Length, Phase, Direction, Angle and Size modifiers; Number pages fine-tune
supported values. Normal Time retains its paired sun/moon behavior. - Color groups before Normal Time tint both bodies; independent Sun/Moon
groups can use different colors. Authored moons use full-moon sprites as in
1.21.1; native Normal Time retains calendar moon phases. - Authored bodies render over Overworld, Nether, End and animated Static
backgrounds. Opaque centers retain transparent glows. Eclipse alignment
affects body color, background shading and gameplay sky light. - Bare Sun/Moon pages receive independent seeded colors, sizes, bearings,
phases, directions and lengths, including stopped cycles. Explicit modifier
groups retain their authored behavior. - Books without celestial controllers seed-complete 0–3 suns and 0–3 moons.
Empty skies do not accidentally draw a vanilla pair. Explicit controllers
suppress extra-body completion. Link-Panel-only random Ages also receive
seeded sky/fog colors using the 1.21.1 palette. - All resolved settings are saved, not rerolled by viewing a book, restarting,
or reseeding future terrain. Existing Age profiles remain unchanged.
Biome and feature completion
- Explicit biome-distribution pages can now seed-complete missing biome
pools. Single selects one; other nonnative controllers require two distinct
biomes. Fully omitted pools use the seeded continuation rule, bounded by the
available biome pool. Authored pools fill only the missing minimum. - Supplied biome order and duplicate weights are retained. Two distinct
supplied biomes do not acquire an unwanted third biome. Cave pools use
recognized Cave/Nether biomes; Void does not inject The Void alongside
supplied biome pages. - Unpaired Block/Fluid pages receive seeded terrain-compatible implied
features. Consecutive materials resolve independently; explicit pairs remain
authoritative. Unsupported pairings and the current feature caps remain. - Link-Panel-only Ages roll 0–2 distinct material feature types with Legacy
rank weighting and compatible registered solids/source fluids. Additional
rare rolls cover Skylands, Crystal Formations and Star Fissures. - Random Ages also roll 0–2 distinct structure families, filtered by terrain,
registry availability and the chosen biome pool. Newer structures, including
26.3 Abandoned Camps, are rare candidates. An intentionally empty selection
disables page-controlled structure sets rather than enabling all of them. - Cave terrain now supports authored and randomly selected Dungeons, matching
1.21.1. Dungeon placement retains eight monster-room attempts per page and
modern build-height anchors. Flat/Void Dungeons and Cave lakes remain
unsupported.
Nether and End material correction
- Ported 1.21.1's biome-specific material-rule layer for noise terrain. Nether
biomes in Cave Ages now use their native Netherrack, Nylium, Soul Sand/Soil,
Basalt and Blackstone rules instead of Overworld grass. End biomes use End
Stone. Other biomes retain the original terrain rules. - Geometry, biome selection, dry Cave aquifers and other environment settings
are preserved. Flat/Void layers and authored feature materials are unchanged. - Existing Ages pick up the correction after reload, but only new chunks
change. Already generated grass is not replaced.
Compatibility and validation
- Requires Minecraft 26.3, NeoForge 26.3.0.99, and Java 25. Dynamic
Dimensions and Bad Packets are not required. Minecraft 1.21.1 is unchanged. - Catalog protocol is 10: use matching client/server builds.
- Player in-game checks passed for all included slices. Builds and targeted
disposable-server checks covered writing, seeded completion, codecs/catalog
round trips, terrain materials, reload, reseed and restart. Temporary servers
and test worlds were removed. This is not a full automated GameTest run. - Full writing recovery, discovery/stations, instability, portals and optional
integration parity remain unfinished. Random-page eligibility config also
remains pending; valuable/hazardous random materials currently lack the
finished version's instability scoring. Creative availability does not imply
full page support. Number-controlled Static resolution (#109) and time-page
naming (#110) remain separate work. - Beta save compatibility is not guaranteed. Back up worlds and keep the two
Minecraft version tracks and saves separate.
Report issues and help improve the wiki at
BlackSheep Git.Downloads
- Ported standalone Sun and Moon pages and multiple independently authored