• Rivencraft 26.3 beta 1.0.1.93-beta.1
    Build / build (push) Canceled after 0s
    Pre-Release

    dnorberg released this 2026-11-04 18:08:24 -05:00 | 1 commits to main since this release

    Rivencraft 26.3 beta 1.0.1.93-beta.1

    Collects the player-validated port slices .79–.93 since 1.0.1.78-beta.1.
    This beta is not yet feature-complete with Minecraft 1.21.1.

    Celestial writing and rendering

    • Ported standalone Sun and Moon pages and multiple independently authored
      bodies, up to ten of each. Each controller consumes its own ordered Color,
      Length, Phase, Direction, Angle and Size modifiers; Number pages fine-tune
      supported values. Normal Time retains its paired sun/moon behavior.
    • Color groups before Normal Time tint both bodies; independent Sun/Moon
      groups can use different colors. Authored moons use full-moon sprites as in
      1.21.1; native Normal Time retains calendar moon phases.
    • Authored bodies render over Overworld, Nether, End and animated Static
      backgrounds. Opaque centers retain transparent glows. Eclipse alignment
      affects body color, background shading and gameplay sky light.
    • Bare Sun/Moon pages receive independent seeded colors, sizes, bearings,
      phases, directions and lengths, including stopped cycles. Explicit modifier
      groups retain their authored behavior.
    • Books without celestial controllers seed-complete 0–3 suns and 0–3 moons.
      Empty skies do not accidentally draw a vanilla pair. Explicit controllers
      suppress extra-body completion. Link-Panel-only random Ages also receive
      seeded sky/fog colors using the 1.21.1 palette.
    • All resolved settings are saved, not rerolled by viewing a book, restarting,
      or reseeding future terrain. Existing Age profiles remain unchanged.

    Biome and feature completion

    • Explicit biome-distribution pages can now seed-complete missing biome
      pools. Single selects one; other nonnative controllers require two distinct
      biomes. Fully omitted pools use the seeded continuation rule, bounded by the
      available biome pool. Authored pools fill only the missing minimum.
    • Supplied biome order and duplicate weights are retained. Two distinct
      supplied biomes do not acquire an unwanted third biome. Cave pools use
      recognized Cave/Nether biomes; Void does not inject The Void alongside
      supplied biome pages.
    • Unpaired Block/Fluid pages receive seeded terrain-compatible implied
      features. Consecutive materials resolve independently; explicit pairs remain
      authoritative. Unsupported pairings and the current feature caps remain.
    • Link-Panel-only Ages roll 0–2 distinct material feature types with Legacy
      rank weighting and compatible registered solids/source fluids. Additional
      rare rolls cover Skylands, Crystal Formations and Star Fissures.
    • Random Ages also roll 0–2 distinct structure families, filtered by terrain,
      registry availability and the chosen biome pool. Newer structures, including
      26.3 Abandoned Camps, are rare candidates. An intentionally empty selection
      disables page-controlled structure sets rather than enabling all of them.
    • Cave terrain now supports authored and randomly selected Dungeons, matching
      1.21.1. Dungeon placement retains eight monster-room attempts per page and
      modern build-height anchors. Flat/Void Dungeons and Cave lakes remain
      unsupported.

    Nether and End material correction

    • Ported 1.21.1's biome-specific material-rule layer for noise terrain. Nether
      biomes in Cave Ages now use their native Netherrack, Nylium, Soul Sand/Soil,
      Basalt and Blackstone rules instead of Overworld grass. End biomes use End
      Stone. Other biomes retain the original terrain rules.
    • Geometry, biome selection, dry Cave aquifers and other environment settings
      are preserved. Flat/Void layers and authored feature materials are unchanged.
    • Existing Ages pick up the correction after reload, but only new chunks
      change. Already generated grass is not replaced.

    Compatibility and validation

    • Requires Minecraft 26.3, NeoForge 26.3.0.99, and Java 25. Dynamic
      Dimensions and Bad Packets are not required. Minecraft 1.21.1 is unchanged.
    • Catalog protocol is 10: use matching client/server builds.
    • Player in-game checks passed for all included slices. Builds and targeted
      disposable-server checks covered writing, seeded completion, codecs/catalog
      round trips, terrain materials, reload, reseed and restart. Temporary servers
      and test worlds were removed. This is not a full automated GameTest run.
    • Full writing recovery, discovery/stations, instability, portals and optional
      integration parity remain unfinished. Random-page eligibility config also
      remains pending; valuable/hazardous random materials currently lack the
      finished version's instability scoring. Creative availability does not imply
      full page support. Number-controlled Static resolution (#109) and time-page
      naming (#110) remain separate work.
    • Beta save compatibility is not guaranteed. Back up worlds and keep the two
      Minecraft version tracks and saves separate.

    Report issues and help improve the wiki at
    BlackSheep Git.

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