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Author SHA1 Message Date
dnorberg f13bedd26f Port seeded Age completion and Accelerated pages to 26.3 beta
Build / build (push) Waiting to run
2026-11-05 15:19:11 -05:00
dnorberg 40770841ee Port celestial systems and seeded Age completion to 26.3 beta
Build / build (push) Canceled after 0s
2026-11-04 18:08:12 -05:00
dnorberg 38e40ddba3 Port seeded sky colors and Normal Time celestial controls to 26.3
Build / build (push) Canceled after 0s
2026-11-03 16:56:07 -05:00
dnorberg a7a73d3c17 Port Age lighting and animated sky styles to 26.3 beta
Build / build (push) Canceled after 0s
2026-11-02 15:49:58 -05:00
dnorberg 48fbae9be9 Port structures, weather, vegetation and safe surface arrivals to 26.3 beta
Build / build (push) Canceled after 0s
2026-11-02 09:30:22 -05:00
dnorberg c223f3fdca Port authored Age features and Star Fissures to 26.3 beta
Build / build (push) Canceled after 0s
Advance to 1.0.1.54-beta.1 after player validation. Port material, vegetation, lake, terrain-volume, crystal, Dense Ores and fissure features with saved plans. Update beta documentation and release notes.

Refs #98, #104
2026-11-02 01:51:20 -05:00
dnorberg d75154fa9b Port seeded random Ages and authored Rocks to 26.3 beta
Build / build (push) Canceled after 0s
2026-11-01 13:25:42 -05:00
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@@ -7,9 +7,22 @@ of [Mystcraft Legacy](https://github.com/Mystcraft/Mystcraft-Legacy) to
Minecraft 1.21.1 on NeoForge. Mystcraft veterans will recognize the writing
flow, D'ni-inspired glyphs, libraries, crystals, and instability. Rivencraft
also lets you author modern terrain, biomes, structures, seasons, and celestial
bodies. It is an active pre-public-release project, not a byte-for-byte copy of
bodies. It is an independently developed project, not a byte-for-byte copy of
the 1.12.2 mod.
The gameplay guide below describes the **Minecraft 1.21.1 release**. A separate,
incomplete **Minecraft 26.3 beta** is available: Java 25, NeoForge 26.3.0.99,
and a first-party Age backend (no Dynamic Dimensions or Bad Packets). It now
supports authored terrain/biomes, structure and vegetation pages, independent
Age weather/lighting, seeded and colorable Overworld/Nether/End/Static skies,
independent Sun/Moon controls, multiple bodies and eclipses, seeded biome and
feature completion, and random structure selection. Nether/End noise-biome
materials now follow their native rules. The beta does not yet provide full
1.21.1 gameplay or optional-integration parity.
See the [26.3 beta guide](ports/mc263/README.md) and
[latest beta release notes](ports/mc263/RELEASE_NOTES_1.0.1.98-beta.1.md).
Keep the builds and their saves separate, and back up worlds before updating.
## Getting started
1. Make an Ink Vial from two black dyes, a glass bottle, and a water bucket.
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# Rivencraft 26.3 beta 1.0.1.41-beta.1
This beta expands Age generation on Minecraft 26.3.
- Descriptive Books with no authored symbol pages now choose a seeded random terrain and biome distribution. The chosen plan is saved with the Age and restored after restart.
- A Block material page followed by a Rocks feature page now generates small clusters of that block in newly generated surface chunks. This first feature path supports Standard, Amplified, Island, and Flat terrain; Cave and Void combinations remain unsupported.
- Expanded dedicated-server checks cover random Age plans and authored Rocks generation across restart.
The player verified the Rocks feature in game. Random feature selection, duplicate feature pages, unpaired materials, and instability scoring are not yet ported. Existing chunks are not regenerated.
This 26.3 port is still experimental and does not yet include all features of the separate Minecraft 1.21.1 version. Use a test world and keep a backup. Minecraft 1.21.1 saves are not supported by this beta.
Requires Minecraft 26.3, NeoForge 26.3.0.99 or a compatible 26.3 build, and Java 25.
@@ -0,0 +1,51 @@
# Rivencraft 26.3 beta 1.0.1.54-beta.1
This beta collects the player-validated Age feature port slices since
1.0.1.41-beta.1. It is not yet feature-complete with Minecraft 1.21.1.
## Age generation
- Rocks now use the established 1.21.1 forest-rock placement. Unmodified
material-bearing features choose seeded materials independently; a preceding
compatible Block or Fluid page selects the material explicitly.
- Added Flowers, Trees, Huge Trees, Dungeons, Surface Lakes, Deep Lakes, and
Small Lakes using the 1.21.1 placement rules adapted to 26.3.
- Added Floating Islands, Tendrils, Skylands, Spheres, Spikes, and Obelisks
using the existing Rivencraft generation algorithms.
- Added blue Crystal Formations with budding crystal and initially seeded buds.
- Added Dense Ores: repeated pages replay eligible biome ore placements,
including compatible modded ores and explicitly tagged custom placements.
- Added Star Fissures: one Legacy-shaped rift near the first arrival point,
a starfield at the dimension's minimum Y, and return travel to the shared
Overworld spawn with the original fissure sound. Cave roofs are preserved.
- Feature plans, materials, repeated occurrences, and fissure completion
persist across restart. Existing generated chunks are not redecorated.
## Current limits
- Authored features retain terrain restrictions. Most repeated features allow
up to 32 occurrences; exceeding the current authoring cap blocks assembly.
Skylands and Star Fissures retain their single-effect behavior when repeated.
- Put a material page immediately before a compatible feature. Dangling
material assignment, full Legacy grammar recovery, instability, and random
feature selection are not yet ported. Pageless books randomize terrain and
biome distribution, not the newly authored feature list.
- 26.3 combines base terrain, surface, and carving. Added solid volumes run
after that combined operation and before decoration, so base carvers do not
cut those added volumes.
- The full 1.21.1 writing/discovery loop, structures, environmental systems,
crystal portals, and optional integration parity remain in progress. The
presence of a Creative page is not a promise that its effect is ported.
Build and static checks passed. The player reported in-game passes for these
slices. Earlier server smoke coverage was expanded, but the later generation
slices were manually validated; this release does not claim a new full
dedicated-server regression pass.
Requires Minecraft **26.3**, NeoForge **26.3.0.99** or a compatible 26.3 build,
and **Java 25**. Dynamic Dimensions and Bad Packets are not required by this
26.3 build. Do not use Minecraft 1.21.1 dependencies or saves with it. Back up
the entire world before updating; beta-save compatibility is not guaranteed.
Report issues and help with documentation at
[BlackSheep Git](https://git.paddedcell.org/dnorberg/rivencraft).
@@ -0,0 +1,72 @@
# Rivencraft 26.3 beta 1.0.1.65-beta.1
This beta collects the player-tested port slices since 1.0.1.54-beta.1.
It is not yet feature-complete with the Minecraft 1.21.1 release.
## Age generation
- Added authored structure pages: Villages, Mineshafts, Strongholds, Trial
Chambers, Buried Treasure, Shipwrecks, Ocean Ruins, Pillager Outposts,
Ruined Portals, Nether Fossils, Ancient Cities, Trail Ruins, Nether
Fortresses, Bastions, and 26.3's Abandoned Camps. Dungeons remain their
separate feature.
- Fixed the early structure-biome check so authored structures can generate
outside their native biome restrictions, within the supported terrain rules.
Repeated structure pages increase density up to the current authoring cap.
- Added Caves and Ravines feature pages through 26.3's native carving stage.
These are distinct from Cave terrain; Flat/Void support remains pending.
- Added Poplar Trees, Fallen Poplar Trees, Red Shrubs, and Shelf Mushrooms.
Shelf Mushrooms find exposed logs at any height, including log Tendrils in
Void terrain. No Trees page is required.
- Added Normal, Fast, Slow, Off, Always, and Storm weather pages. Each Age
has independent saved weather data and timers; its policy does not change
the Overworld or other Ages. Cave terrain keeps weather disabled.
## Fixes and feedback
- Non-Cave Descriptive Book arrivals trace actual blocks down from maximum
build height instead of using a Flat-layer shortcut or only a heightmap.
The search stops at roofs/fluids rather than selecting underground pockets.
Leaves count as footing; submerged footing is rejected. Fallback platforms
sit above obstructions, with floor Y=63 in an empty Void.
- Stored surface-Age Star Fissure arrivals are rechecked from above. Cave
terrain still searches down from Y=64, and Linking Books retain exact
bound destinations.
- Restored Legacy linking sounds and successful-link cloud bursts. Disarm
and Intra-Linking use their respective sounds. Star Fissure return audio
also plays after arrival so a dimension switch does not discard it.
- Fixed weather-only authoring, including Link Panel + Storm books: non-biome
pages no longer get interpreted as biome IDs.
- Unsupported pages now have a red tint and availability tooltip. Supported
pages and their descriptions reflect the implemented 26.3 behavior.
- Added operator weather and surface diagnostics for testing.
## Current limits
- Only the supported page/terrain combinations can be bound. Most repeated
features are capped at 32; vegetation uses a combined 32-page limit. The
full 1.21.1 grammar recovery and instability systems remain unported.
- Pageless books currently randomize terrain and biome distribution, not the
complete feature/environment list. Omitted weather currently means Normal.
- Base carvers do not carve authored solid volumes added after 26.3's combined
terrain operation. Previously generated chunks are not regenerated.
- The full writing/discovery loop, celestial/lighting systems, crystal portals,
instability, and optional-integration parity remain in progress. Creative
availability alone does not mean a page is supported; check its tooltip.
- Vanilla `/weather` targets global server weather, not the independent Age
policy. Biomes retain their normal precipitation rules.
The player reported in-game passes for these slices. Build/static checks passed.
Targeted disposable dedicated-server checks covered all six weather policies,
Overworld isolation, unload/reload and restart persistence, weather-only page
compilation, and dry surface/leaf spawn probes. This is not a claim of full
dedicated-server or optional-mod regression coverage. Test servers were stopped
and their temporary worlds removed.
Requires Minecraft **26.3**, NeoForge **26.3.0.99** or a compatible 26.3 build,
and **Java 25**. This build does not require Dynamic Dimensions or Bad Packets.
Keep it separate from the 1.21.1 build and saves. Back up entire worlds before
updating; beta-save compatibility is not guaranteed.
Report issues and help improve the wiki at
[BlackSheep Git](https://git.paddedcell.org/dnorberg/rivencraft).
@@ -0,0 +1,59 @@
# Rivencraft 26.3 beta 1.0.1.71-beta.1
This beta collects the player-tested lighting and sky port slices since
1.0.1.65-beta.1. It is not yet feature-complete with Minecraft 1.21.1.
## Lighting and seeded environments
- Added Normal, Dark, and Bright lighting pages with saved per-Age settings.
- Bright works in Cave terrain too, without adding skylight or weather.
- Bright supplies effective ambient light level 15 to native combined-light
checks and the white ambient rendering attribute. Vanilla darkness-based
monster checks respond to that lighting; there is no separate mob-spawn
veto. Mobs that ignore light retain their normal rules.
- Missing weather and lighting controllers now resolve deterministically from
the Age seed, using independent choices and Legacy-style Normal weighting.
Explicit pages win; Cave terrain still forces weather Off. Existing Ages
keep their saved choices rather than rerolling on load.
## Sky styles
- Added Overworld, Nether, End, and animated Static Sky pages, independently
of terrain, weather, and lighting. Choices persist on reload and restart.
- Nether Sky uses a reddish fog backdrop; End Sky uses the native End sky.
These are visual styles, not Nether/End terrain or gameplay conversions:
dimension geometry, coordinate scale, bed/water rules, and dragon behavior
are not changed.
- Static Sky adapts the existing Legacy-style renderer: six independent
48×48 animated gray noise faces. A cached cube and small dynamic texture
avoid rebuilding thousands of per-cell vertices each frame. Client-only
rendering resources are released with the sky renderer.
- Non-Overworld backgrounds have transparent clouds and a derived day
timeline that avoids Overworld sky/fog/cloud color tracks while retaining
gameplay and illumination schedules.
- Updated supported-page feedback and added operator sky/environment probes.
## Current limits and testing
- Missing Sky pages still default to Overworld; random sky selection, color
pages and individual celestial bodies remain pending. Number-controlled
Static Sky resolution is tracked separately in issue #109 for both versions.
- The writing/discovery loop, instability, portals, and optional-integration
parity are still incomplete. Creative availability is not a support claim;
check page tooltips and the beta guide for supported combinations.
- Previously generated chunks are not regenerated. Save compatibility during
the beta is not guaranteed; keep backups and keep both version tracks apart.
The player reported in-game passes for the included slices, including Static
Sky. Build checks passed for both version tracks. Targeted disposable-server
checks covered environment defaults, explicit choices, registered sky/lighting
variants, persistence and restart, including Cave + Bright and Static Sky.
This is not a claim of complete dedicated-server or optional-mod coverage.
Test servers were stopped and temporary worlds removed.
Requires Minecraft **26.3**, NeoForge **26.3.0.99** and **Java 25**. Dynamic
Dimensions and Bad Packets are not required by this build. The 1.21.1 release
and its dependencies are unchanged.
Report issues and help improve the wiki at
[BlackSheep Git](https://git.paddedcell.org/dnorberg/rivencraft).
@@ -0,0 +1,53 @@
# Rivencraft 26.3 beta 1.0.1.78-beta.1
Collects the player-validated port slices since 1.0.1.71-beta.1. This beta is
not yet feature-complete with the Minecraft 1.21.1 version.
## Sky and color writing
- Missing Sky pages now select a deterministic seeded style. Books with
Normal Time and no explicit Sky select celestial-compatible Overworld Sky.
Explicit Sky pages always win; weather and lighting choices stay independent.
- Ported Red, Green, Blue, Black and White color pages. Preceding Number pages
control component strength; unnumbered colors use seeded values. Colors mix
before clamping the completed group. Colors before Sky tint that sky; a
trailing color group also targets the sky.
- Added an Ambient Color controller for an independent ambient-light tint.
Color alone does not change effective illumination or monster-spawn rules.
- Native, End and animated Static backgrounds use saved Age color settings.
## Normal Time celestial controls
- Length pages control the native day cycle; a preceding Number fine-tunes
length. Zero Length freezes the cycle at a seeded time or an authored Phase,
without interpolation bounce or changing the shared Overworld clock.
- Rising, Zenith, Setting and Nadir Phase pages choose the starting phase.
Clockwise and Counterclockwise control direction. North, East, South and
West Angle pages choose orbit bearing. Preceding Number pages fine-tune
Phase and Angle in 15-degree increments.
- Small, Normal and Large Celestial size Normal Time's sun to 0.5×, 1× and 2×.
A preceding Number overrides size from 0.25× to 3×. As in 1.21.1, the paired
moon remains normal-sized. Size does not alter illumination or day length.
- Settings persist through reload/restart and remain stable when reseeding
future terrain. Older profiles retain native/default values.
- Added operator diagnostics for environment, color and celestial profiles.
## Compatibility and testing
- Catalog protocol is now 6: use matching client/server builds.
- Player in-game checks passed for the included slices. Build checks and
targeted disposable-server diagnostics covered numeric modifiers, catalog
round trips, unchanged sampled lighting, reload, reseed and restart.
- Standalone Sun/Moon controllers, multiple bodies, per-body colors, eclipses,
full writing/discovery, instability, portals and optional-integration parity
remain incomplete. Creative availability does not imply full page support.
- Number-controlled Static Sky resolution remains tracked in issue #109;
time-page naming improvements remain tracked in issue #110.
- Existing chunks are not regenerated. Save compatibility is not guaranteed
during beta; keep backups and keep the two Minecraft version tracks apart.
Requires Minecraft **26.3**, NeoForge **26.3.0.99**, and **Java 25**. Dynamic
Dimensions and Bad Packets are not required. Minecraft 1.21.1 is unchanged.
Report issues and help improve the wiki at
[BlackSheep Git](https://git.paddedcell.org/dnorberg/rivencraft).
@@ -0,0 +1,83 @@
# Rivencraft 26.3 beta 1.0.1.93-beta.1
Collects the player-validated port slices .79–.93 since 1.0.1.78-beta.1.
This beta is not yet feature-complete with Minecraft 1.21.1.
## Celestial writing and rendering
- Ported standalone Sun and Moon pages and multiple independently authored
bodies, up to ten of each. Each controller consumes its own ordered Color,
Length, Phase, Direction, Angle and Size modifiers; Number pages fine-tune
supported values. Normal Time retains its paired sun/moon behavior.
- Color groups before Normal Time tint both bodies; independent Sun/Moon
groups can use different colors. Authored moons use full-moon sprites as in
1.21.1; native Normal Time retains calendar moon phases.
- Authored bodies render over Overworld, Nether, End and animated Static
backgrounds. Opaque centers retain transparent glows. Eclipse alignment
affects body color, background shading and gameplay sky light.
- Bare Sun/Moon pages receive independent seeded colors, sizes, bearings,
phases, directions and lengths, including stopped cycles. Explicit modifier
groups retain their authored behavior.
- Books without celestial controllers seed-complete 0–3 suns and 0–3 moons.
Empty skies do not accidentally draw a vanilla pair. Explicit controllers
suppress extra-body completion. Link-Panel-only random Ages also receive
seeded sky/fog colors using the 1.21.1 palette.
- All resolved settings are saved, not rerolled by viewing a book, restarting,
or reseeding future terrain. Existing Age profiles remain unchanged.
## Biome and feature completion
- Explicit biome-distribution pages can now seed-complete missing biome
pools. Single selects one; other nonnative controllers require two distinct
biomes. Fully omitted pools use the seeded continuation rule, bounded by the
available biome pool. Authored pools fill only the missing minimum.
- Supplied biome order and duplicate weights are retained. Two distinct
supplied biomes do not acquire an unwanted third biome. Cave pools use
recognized Cave/Nether biomes; Void does not inject The Void alongside
supplied biome pages.
- Unpaired Block/Fluid pages receive seeded terrain-compatible implied
features. Consecutive materials resolve independently; explicit pairs remain
authoritative. Unsupported pairings and the current feature caps remain.
- Link-Panel-only Ages roll 0–2 distinct material feature types with Legacy
rank weighting and compatible registered solids/source fluids. Additional
rare rolls cover Skylands, Crystal Formations and Star Fissures.
- Random Ages also roll 0–2 distinct structure families, filtered by terrain,
registry availability and the chosen biome pool. Newer structures, including
26.3 Abandoned Camps, are rare candidates. An intentionally empty selection
disables page-controlled structure sets rather than enabling all of them.
- Cave terrain now supports authored and randomly selected Dungeons, matching
1.21.1. Dungeon placement retains eight monster-room attempts per page and
modern build-height anchors. Flat/Void Dungeons and Cave lakes remain
unsupported.
## Nether and End material correction
- Ported 1.21.1's biome-specific material-rule layer for noise terrain. Nether
biomes in Cave Ages now use their native Netherrack, Nylium, Soul Sand/Soil,
Basalt and Blackstone rules instead of Overworld grass. End biomes use End
Stone. Other biomes retain the original terrain rules.
- Geometry, biome selection, dry Cave aquifers and other environment settings
are preserved. Flat/Void layers and authored feature materials are unchanged.
- Existing Ages pick up the correction after reload, but only new chunks
change. Already generated grass is not replaced.
## Compatibility and validation
- Requires Minecraft **26.3**, NeoForge **26.3.0.99**, and **Java 25**. Dynamic
Dimensions and Bad Packets are not required. Minecraft 1.21.1 is unchanged.
- Catalog protocol is **10**: use matching client/server builds.
- Player in-game checks passed for all included slices. Builds and targeted
disposable-server checks covered writing, seeded completion, codecs/catalog
round trips, terrain materials, reload, reseed and restart. Temporary servers
and test worlds were removed. This is not a full automated GameTest run.
- Full writing recovery, discovery/stations, instability, portals and optional
integration parity remain unfinished. Random-page eligibility config also
remains pending; valuable/hazardous random materials currently lack the
finished version's instability scoring. Creative availability does not imply
full page support. Number-controlled Static resolution (#109) and time-page
naming (#110) remain separate work.
- Beta save compatibility is not guaranteed. Back up worlds and keep the two
Minecraft version tracks and saves separate.
Report issues and help improve the wiki at
[BlackSheep Git](https://git.paddedcell.org/dnorberg/rivencraft).
@@ -0,0 +1,63 @@
# Rivencraft 26.3 beta 1.0.1.98-beta.1
Collects the player-validated port slices .94–.98 since 1.0.1.93-beta.1.
This beta is not yet feature-complete with Minecraft 1.21.1.
## Seeded terrain and biome completion
- Books without a Terrain page now choose terrain using the 1.21.1 weighted
selector. Incompatible choices are replaced with a seeded compatible terrain;
explicit Terrain pages retain their authored behavior.
- Omitted biome controllers now use the seeded weighted distribution selector.
Supplied biome pages are retained, with missing minimum slots completed.
Void without biome pages still uses The Void. Link-Panel-only random Ages
retain their existing selection path.
- Missing nonnative biome pools account for authored structures. Single chooses
a terrain-compatible biome satisfying all structure requirements where one
exists. Multiple-biome distributions add compatible biomes for unmet structure
requirements before completing their ordinary minimum. Explicit Single
choices are never replaced.
- New Native Cave Ages freeze the full recognized Cave/Nether biome pool and
distribute it using seeded Tiny regions, matching the 1.21.1 implementation.
This includes recognized modded cave biomes. Existing empty Native Cave
profiles retain their previous Lush Caves fallback; explicit Single is unchanged.
- Removing Nether-style biomes from the default Native Cave pool is separate
planned work for both versions in issue #111, not part of this release.
## Accelerated pages
- Ported the Accelerated environment page. Repeated pages stack, each adding
three extra random positions per eligible block section per tick near players.
- Defaults match 1.21.1: at most eight already-loaded candidate chunks and
16,384 extra random-tick attempts per Age tick, shared fairly across sections.
No extra chunks are force-loaded.
- Limits are configurable in `config/rivencraft-local.toml`, under
`accelerated_age`. A zero attempt budget disables the extra ticks.
- Page counts persist across unload/reload, reseeding and restart. Existing
Ages default to zero. Pageless random Ages do not gain Accelerated automatically.
- This currently affects random-ticking blocks such as crops and saplings.
Machine/block-entity acceleration is deferred for both versions under issue
#112; entities and scheduled block ticks are also unaffected. Instability
scoring remains part of the unfinished instability port.
- Operator command `/rivencraft_port age acceleration <name>` reports the
saved page count and current budgets.
## Compatibility and validation
- Requires Minecraft **26.3**, NeoForge **26.3.0.99**, and **Java 25**. Dynamic
Dimensions and Bad Packets are not required. Minecraft 1.21.1 is unchanged.
- Catalog protocol remains **10**. Use matching client/server builds.
- Player in-game checks passed. Builds and targeted disposable-server checks
covered seeded completion, Native Cave sampling, tick-budget arithmetic,
unload/reload, reseeding and restart. Test servers were stopped and their
worlds removed. This was not a full automated GameTest run.
- Back up worlds before updating. New populated Native Cave profiles cannot
be read by earlier beta builds; do not downgrade those saves. Keep Minecraft
1.21.1 and 26.3 saves separate.
- Full writing recovery, discovery/stations, instability, crystal portals and
optional integration parity remain unfinished. Random-page eligibility config
and modded biome surface-rule integration also remain pending. Creative page
availability does not imply full support.
Report issues and help improve the wiki at
[BlackSheep Git](https://git.paddedcell.org/dnorberg/rivencraft).
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@@ -121,9 +121,80 @@ def generatePortLanguage = tasks.register('generatePortLanguage', GeneratePortLa
}
sourceSets.main.resources.srcDir generatePortLanguage
// Derive registered presentation variants without duplicating vanilla gameplay settings.
abstract class GeneratePortDimensionTypes extends DefaultTask {
@InputFile abstract RegularFileProperty getMinecraftJar()
@OutputDirectory abstract DirectoryProperty getOutputDir()
@TaskAction void generate() {
new java.util.zip.ZipFile(minecraftJar.get().asFile).withCloseable { archive ->
def entry = archive.getEntry('data/minecraft/dimension_type/overworld.json')
if (entry == null) throw new GradleException('Missing vanilla Overworld dimension type')
String template = archive.getInputStream(entry).withCloseable { it.getText('UTF-8') }
def dayEntry = archive.getEntry('data/minecraft/timeline/day.json')
if (dayEntry == null) throw new GradleException('Missing vanilla day timeline')
def day = archive.getInputStream(dayEntry).withCloseable {
new groovy.json.JsonSlurper().parseText(it.getText('UTF-8'))
}
// Keep gameplay schedules and illumination, but do not tint these
// native non-Overworld sky backgrounds blue/black with the day cycle.
['fog_color', 'sky_color', 'cloud_color'].each { day.tracks.remove("minecraft:visual/${it}".toString()) }
// Markers are global per clock and already owned by minecraft:day.
day.remove('time_markers')
File dayFile = new File(outputDir.get().asFile, 'data/rivencraft/timeline/age_sky_day.json')
dayFile.parentFile.mkdirs()
dayFile.text = groovy.json.JsonOutput.prettyPrint(groovy.json.JsonOutput.toJson(day)) + '\n'
File timelineTag = new File(outputDir.get().asFile, 'data/rivencraft/tags/timeline/age_sky.json')
timelineTag.parentFile.mkdirs()
timelineTag.text = groovy.json.JsonOutput.prettyPrint(groovy.json.JsonOutput.toJson([
values: ['#minecraft:universal', 'rivencraft:age_sky_day',
'minecraft:moon', 'minecraft:early_game']])) + '\n'
['overworld', 'nether', 'end', 'static'].each { sky ->
['age_normal', 'age_dark', 'age_bright', 'age_cave_bright'].each { lighting ->
if (sky == 'overworld' && lighting == 'age_normal') return
String name = lighting + (sky == 'overworld' ? '' : "_sky_${sky}")
def definition = new groovy.json.JsonSlurper().parseText(template)
definition.has_skylight = lighting in ['age_normal', 'age_bright']
definition.ambient_light = lighting in ['age_bright', 'age_cave_bright'] ? 1.0 : 0.0
// 26.3's lightmap reads this attribute, not ambient_light.
if (definition.ambient_light == 1.0)
definition.attributes['minecraft:visual/ambient_light_color'] = '#ffffff'
if (sky != 'overworld') {
definition.skybox = sky == 'end' ? 'end' : 'none'
definition.attributes['minecraft:visual/fog_color'] = sky == 'static' ? '#929292' : sky == 'end' ? '#181318' : '#6b2725'
definition.attributes['minecraft:visual/sky_color'] = sky == 'static' ? '#929292' : sky == 'end' ? '#000000' : '#6b2725'
definition.attributes['minecraft:visual/cloud_color'] = '#00000000'
if (sky == 'nether') {
definition.attributes['minecraft:visual/fog_start_distance'] = 10.0
definition.attributes['minecraft:visual/fog_end_distance'] = 96.0
}
definition.timelines = '#rivencraft:age_sky'
}
File result = new File(outputDir.get().asFile, "data/rivencraft/dimension_type/${name}.json")
result.parentFile.mkdirs()
result.text = groovy.json.JsonOutput.prettyPrint(groovy.json.JsonOutput.toJson(definition)) + '\n'
}
}
}
}
}
def generatePortDimensionTypes = tasks.register('generatePortDimensionTypes', GeneratePortDimensionTypes) {
dependsOn 'createMinecraftArtifacts'
minecraftJar.set(layout.buildDirectory.file("moddev/artifacts/minecraft-patched-${neo_version}.jar"))
outputDir.set(layout.buildDirectory.dir('generated/resources/dimensionTypes'))
}
sourceSets.main.resources.srcDir generatePortDimensionTypes
tasks.named('processResources', ProcessResources).configure {
// Reuse the existing sprite and base model without copying binary assets.
from('../../src/main/resources') {
include 'data/rivencraft/worldgen/structure_set/fortresses.json'
include 'data/rivencraft/worldgen/structure_set/bastions.json'
include 'assets/rivencraft/models/block/star_fissure.json'
include 'assets/rivencraft/blockstates/star_fissure.json'
include 'assets/rivencraft/sounds.json'
include 'assets/rivencraft/sounds/**/*.ogg'
include 'assets/rivencraft/textures/item/crystal_shard.png'
include 'assets/rivencraft/textures/item/page.png'
include 'assets/rivencraft/textures/item/page_link_panel.png'
+1 -1
View File
@@ -7,4 +7,4 @@ neo_version=26.3.0.99
mod_id=rivencraft
mod_name=Rivencraft
mod_license=LGPL-3.0-or-later
mod_version=1.0.1.39-beta.1
mod_version=1.0.1.98-beta.1
+73 -8
View File
@@ -6,19 +6,61 @@
"item.rivencraft.page.blank": "Blank Page",
"item.rivencraft.page.link_panel": "Link Panel Page",
"item.rivencraft.page.unresolved": "Unknown Symbol Page",
"item.rivencraft.page.symbol.port_status": "Binder currently supports Standard terrain and one Biome page; other effects are still being ported.",
"item.rivencraft.page.symbol.implemented": "Implemented in 26.3; book and terrain requirements still apply.",
"symbol.rivencraft.weather.normal.description": "Use an independent normal weather cycle. Cave terrain keeps weather off.",
"symbol.rivencraft.sky.overworld.description": "Use the native Overworld sky. Terrain and lighting remain independently authored.",
"symbol.rivencraft.sky.nether.description": "Use a Nether-style reddish fog backdrop. Authored celestials render over it; terrain and gameplay rules remain independent.",
"symbol.rivencraft.sky.end.description": "Use the native End sky backdrop with authored celestials over it, without End terrain or a dragon fight.",
"symbol.rivencraft.sky.static.description": "Animated static surrounds the Age, behind authored celestials. Preceding colors tint it; otherwise it is gray.",
"symbol.rivencraft.lighting.ambient_color": "Ambient Light Color",
"symbol.rivencraft.lighting.ambient_color.description": "Apply preceding shared colors to ambient light. Use Bright separately for full effective ambient lighting.",
"symbol.rivencraft.number.description": "Before Color: value × 10 per channel. Before Length: value × 0.08 days. Before Phase/Angle: value × 15 degrees. Before Size: 0.25× to 3× (0-24).",
"symbol.rivencraft.size.small.description": "Before Sun/Moon: 0.5× body size. Before Normal Time: size the sun only. A preceding Number overrides the size.",
"symbol.rivencraft.size.normal.description": "Before Sun/Moon: 1× body size. Before Normal Time: size the sun only. A preceding Number selects 0.25× through 3× (0-24).",
"symbol.rivencraft.size.large.description": "Before Sun/Moon: 2× body size. Before Normal Time: size the sun only. A preceding Number selects 0.25× through 3× (0-24).",
"symbol.rivencraft.angle.north.description": "Before Normal Time, Sun or Moon: set orbit bearing to 0 degrees. A preceding Number overrides Angle in 15-degree steps.",
"symbol.rivencraft.angle.east.description": "Before Normal Time, Sun or Moon: set orbit bearing to 90 degrees. A preceding Number overrides Angle in 15-degree steps.",
"symbol.rivencraft.angle.south.description": "Before Normal Time, Sun or Moon: set orbit bearing to 180 degrees. A preceding Number overrides Angle in 15-degree steps.",
"symbol.rivencraft.angle.west.description": "Before Normal Time, Sun or Moon: set orbit bearing to 270 degrees. A preceding Number overrides Angle in 15-degree steps.",
"symbol.rivencraft.phase.rising.description": "Before a celestial controller: start the sun or standalone moon at rising. A preceding Number overrides Phase in 15-degree steps from Nadir.",
"symbol.rivencraft.phase.zenith.description": "Before a celestial controller: start the sun or standalone moon overhead. Zero Length holds this position.",
"symbol.rivencraft.phase.setting.description": "Before a celestial controller: start the sun or standalone moon at setting. A preceding Number overrides Phase in 15-degree steps from Nadir.",
"symbol.rivencraft.phase.nadir.description": "Before a celestial controller: start the sun or standalone moon below the world. Zero Length holds this position.",
"symbol.rivencraft.direction.clockwise.description": "Before Normal Time, Sun or Moon: advance this Age's celestial cycle in its usual direction.",
"symbol.rivencraft.direction.counterclockwise.description": "Before Normal Time, Sun or Moon: reverse this Age's celestial cycle. Does not change the Overworld clock.",
"symbol.rivencraft.celestial.normal_time.description": "Add a sun/moon pair. Preceding modifiers apply to this pair; Size affects its sun only. Colors tint both. Limit ten suns and ten moons per Age.",
"symbol.rivencraft.celestial.sun.description": "Add a sun. A bare page gets saved seeded color, size and orbit controls. Written modifiers preserve authored behavior and reset per controller. Moon alignment causes eclipses; limit ten suns.",
"symbol.rivencraft.celestial.moon.description": "Add a moon with weaker light. A bare page gets saved seeded color, size and orbit controls. Written modifiers preserve authored behavior and reset per controller. Sun alignment causes eclipses; limit ten moons.",
"symbol.rivencraft.period.zero.description": "Before Normal Time, Sun or Moon: freeze at the written Phase, or a saved seeded time if omitted. A preceding Number overrides the Length.",
"symbol.rivencraft.period.half.description": "Before Normal Time, Sun or Moon: a half-length cycle (twice as fast). A preceding Number sets Length to value × 0.08 days.",
"symbol.rivencraft.period.full.description": "Before Normal Time, Sun or Moon: a normal-length cycle. A preceding Number sets Length to value × 0.08 days.",
"symbol.rivencraft.period.double.description": "Before Normal Time, Sun or Moon: a double-length cycle (half as fast). A preceding Number sets Length to value × 0.08 days.",
"symbol.rivencraft.color.red.description": "Add red to the next Sky, Ambient Light Color or celestial controller; trailing colors tint the sky. Precede with a Number, or use a seeded amount.",
"symbol.rivencraft.color.green.description": "Add green to the next Sky, Ambient Light Color or celestial controller; trailing colors tint the sky. Precede with a Number, or use a seeded amount.",
"symbol.rivencraft.color.blue.description": "Add blue to the next Sky, Ambient Light Color or celestial controller; trailing colors tint the sky. Precede with a Number, or use a seeded amount.",
"symbol.rivencraft.color.white.description": "Add equally to all RGB channels. Precede with a Number, or use a seeded amount.",
"symbol.rivencraft.color.black.description": "Subtract equally from all RGB channels. Precede with a Number, or use a seeded amount.",
"symbol.rivencraft.lighting.normal.description": "Use normal skylight and ambient brightness. Cave terrain remains without skylight.",
"symbol.rivencraft.lighting.dark.description": "Remove skylight from this Age; placed light sources still work.",
"symbol.rivencraft.lighting.bright.description": "Provide full ambient brightness and effective light level 15. Vanilla light-based spawn rules apply, including in Cave terrain without skylight.",
"symbol.rivencraft.weather.fast.description": "Use the faster Legacy weather cycle in this Age only. Cave terrain keeps weather off.",
"symbol.rivencraft.weather.slow.description": "Use the slower Legacy weather cycle in this Age only. Cave terrain keeps weather off.",
"symbol.rivencraft.weather.off.description": "Keep this Age clear without changing Overworld weather.",
"symbol.rivencraft.weather.always.description": "Keep this Age rainy, or snowy in cold biomes, without thunder. Cave terrain keeps weather off.",
"symbol.rivencraft.weather.storm.description": "Keep this Age rainy and thundering. Precipitation still depends on the biome; Cave terrain keeps weather off.",
"item.rivencraft.page.symbol.unimplemented": "Not yet implemented in 26.3; cannot be bound into an Age.",
"item.rivencraft.link_property.disarm": "Disarm",
"item.rivencraft.link_property.maintain_momentum": "Maintain Momentum",
"item.rivencraft.link_property.intra_linking": "Intra-Linking",
"item.rivencraft.ink_vial": "Ink Vial",
"item.rivencraft.ink_vial.remaining": "Ink: %s/%s",
"item.rivencraft.ink_vial.usage": "Use with paper in the other hand, or place in an Ink Mixer.",
"item.rivencraft.page.blank.port_status": "Base for future symbol writing; not yet usable in this port.",
"item.rivencraft.page.blank.port_status": "Internal symbol-page base; not an authoring ingredient.",
"item.rivencraft.page.link_panel.port_status": "Use with leather in a Book Binder to make a Descriptive Book.",
"block.rivencraft.book_binder": "Book Binder",
"container.rivencraft.book_binder": "Book Binder",
"screen.rivencraft.book_binder.missing_panel": "Link Panel required",
"screen.rivencraft.book_binder.authored_pending": "Writing not yet ported",
"screen.rivencraft.book_binder.authored_pending": "Unsupported page or page combination",
"block.rivencraft.ink_mixer": "Ink Mixer",
"container.rivencraft.ink_mixer": "Ink Mixer",
"screen.rivencraft.ink_mixer.ink": "Ink: %s/%s",
@@ -33,13 +75,36 @@
"itemGroup.rivencraft": "Rivencraft",
"itemGroup.rivencraft.pages.link": "Rivencraft Link Pages",
"symbol.rivencraft.feature.poplar_trees": "Poplar Trees",
"symbol.rivencraft.feature.poplar_trees.description": "Poplar tree generation symbol.",
"symbol.rivencraft.feature.poplar_trees.description": "Add red, orange, and yellow poplar trees to surface terrain with suitable soil.",
"symbol.rivencraft.feature.fallen_poplar_trees": "Fallen Poplar Trees",
"symbol.rivencraft.feature.fallen_poplar_trees.description": "Fallen poplar tree generation symbol.",
"symbol.rivencraft.feature.fallen_poplar_trees.description": "Add fallen poplar logs and stumps to surface terrain with suitable soil.",
"symbol.rivencraft.feature.shelf_mushrooms": "Shelf Mushrooms",
"symbol.rivencraft.feature.shelf_mushrooms.description": "Shelf mushroom generation symbol.",
"symbol.rivencraft.feature.shelf_mushrooms.description": "Add shelf mushrooms to exposed log faces on any terrain, including Void. No tree page is required.",
"symbol.rivencraft.feature.red_shrubs": "Red Shrubs",
"symbol.rivencraft.feature.red_shrubs.description": "Red shrub generation symbol.",
"symbol.rivencraft.feature.red_shrubs.description": "Add red shrub patches to surface terrain with suitable ground.",
"symbol.rivencraft.feature.abandoned_camps": "Abandoned Camps",
"symbol.rivencraft.feature.abandoned_camps.description": "Abandoned camp structure generation symbol."
"symbol.rivencraft.feature.abandoned_camps.description": "Allow abandoned camps on surface noise terrain, including outside their usual biomes.",
"symbol.rivencraft.block.generated.description": "Modify the next compatible feature. Without a following feature, choose a compatible feature from the Age seed.",
"symbol.rivencraft.biome.native.description": "Use the terrain's default biome source. Cave uses Tiny regions from recognized Cave/Nether biomes. Do not include Biome pages.",
"symbol.rivencraft.feature.dungeons.description": "Add monster-room dungeon attempts throughout surface noise or Cave terrain, including Nether cave biomes. Not Flat or Void.",
"symbol.rivencraft.biome.single.description": "Use one biome across the Age. If omitted, choose an eligible biome from the Age seed.",
"symbol.rivencraft.terrain.flat.description": "A level, biome-decorated landscape with its foundation at Y=0.",
"symbol.rivencraft.environment.accelerated.description": "Adds extra random block ticks near players in this Age. Repeated pages stack within server tick budgets; does not speed up entities or machines.",
"symbol.rivencraft.feature.floating_islands.description": "Add high floating islands alongside noise, Flat, or Void terrain; not Cave terrain.",
"symbol.rivencraft.feature.caves.description": "Add extra cave carving to noise terrain, including Cave; not Flat or Void.",
"symbol.rivencraft.feature.ravines.description": "Add canyon carving to noise terrain; not Flat or Void. Skips Nether biomes.",
"symbol.rivencraft.feature.mineshafts.description": "Allow mineshafts in noise terrain, including Cave, regardless of normal biome eligibility.",
"symbol.rivencraft.feature.nether_fortresses.description": "Allow Nether fortresses in Cave terrain; the authored page overrides biome eligibility.",
"symbol.rivencraft.feature.strongholds.description": "Allow strongholds in surface noise or Flat terrain, including outside their usual biomes.",
"symbol.rivencraft.feature.villages.description": "Allow villages in surface noise or Flat terrain, including outside their usual biomes.",
"symbol.rivencraft.feature.trial_chambers.description": "Allow underground Trial Chambers in noise terrain, including Cave, regardless of biome eligibility.",
"symbol.rivencraft.feature.bastions.description": "Allow Bastion Remnants in Cave terrain; the authored page overrides biome eligibility.",
"symbol.rivencraft.feature.buried_treasure.description": "Allow buried treasure in surface noise terrain; biome eligibility is overridden, but suitable terrain is required.",
"symbol.rivencraft.feature.shipwrecks.description": "Allow shipwrecks in surface noise terrain, including outside their usual ocean and beach biomes.",
"symbol.rivencraft.feature.ocean_ruins.description": "Allow ocean ruins in surface noise terrain, including outside their usual biomes.",
"symbol.rivencraft.feature.pillager_outposts.description": "Allow pillager outposts in surface noise terrain, including outside their usual biomes.",
"symbol.rivencraft.feature.ruined_portals.description": "Allow ruined portals in noise terrain, including Cave, regardless of normal biome eligibility.",
"symbol.rivencraft.feature.nether_fossils.description": "Allow Nether fossils in Cave terrain; the authored page overrides biome eligibility.",
"symbol.rivencraft.feature.ancient_cities.description": "Allow underground Ancient Cities in noise terrain, including Cave, regardless of biome eligibility.",
"symbol.rivencraft.feature.trail_ruins.description": "Allow Trail Ruins in surface noise terrain, including outside their usual biomes."
}
@@ -0,0 +1,23 @@
package net.dnorberg.rivencraft;
import net.neoforged.neoforge.common.ModConfigSpec;
/** Server-side limits shared with the 1.21.1 Accelerated implementation. */
public final class PortConfig {
public static final ModConfigSpec SPEC;
public static final ModConfigSpec.IntValue ACCELERATED_MAX_CHUNKS;
public static final ModConfigSpec.IntValue ACCELERATED_MAX_ATTEMPTS;
static {
var builder = new ModConfigSpec.Builder();
builder.push("accelerated_age");
ACCELERATED_MAX_CHUNKS = builder.comment("Maximum already-loaded player-nearby chunks given extra random ticks per Age tick.")
.defineInRange("max_loaded_chunks", 8, 1, 64);
ACCELERATED_MAX_ATTEMPTS = builder.comment("Maximum extra random-tick positions sampled per Age tick, shared fairly across loaded sections; zero disables Accelerated.")
.defineInRange("max_random_tick_attempts_per_tick", 16384, 0, 65536);
builder.pop();
SPEC = builder.build();
}
private PortConfig() {}
}
@@ -8,6 +8,8 @@ import net.dnorberg.rivencraft.age.AgeCatalogSync;
import net.dnorberg.rivencraft.block.BuddingCrystalBlock;
import net.dnorberg.rivencraft.block.PortBookBinderBlock;
import net.dnorberg.rivencraft.block.InkMixerBlock;
import net.dnorberg.rivencraft.block.StarFissureBlock;
import net.dnorberg.rivencraft.block.entity.StarFissureBlockEntity;
import net.dnorberg.rivencraft.block.entity.PortBookBinderBlockEntity;
import net.dnorberg.rivencraft.block.entity.InkMixerBlockEntity;
import net.dnorberg.rivencraft.menu.PortBookBinderMenu;
@@ -26,6 +28,7 @@ import net.dnorberg.rivencraft.writing.LinkingBookRecipe;
import net.minecraft.core.component.DataComponentType;
import net.minecraft.core.registries.Registries;
import net.minecraft.resources.Identifier;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.network.codec.ByteBufCodecs;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
@@ -54,6 +57,19 @@ public final class Rivencraft {
public static final Logger LOGGER = LogUtils.getLogger();
private static final DeferredRegister.Blocks BLOCKS = DeferredRegister.createBlocks(MOD_ID);
private static final DeferredRegister.Items ITEMS = DeferredRegister.createItems(MOD_ID);
private static final DeferredRegister<SoundEvent> SOUNDS =
DeferredRegister.create(Registries.SOUND_EVENT, MOD_ID);
public static final Supplier<SoundEvent> LINK = sound("linking.link");
public static final Supplier<SoundEvent> LINK_DISARM = sound("linking.link-disarm");
public static final Supplier<SoundEvent> LINK_INTRA = sound("linking.link-intra");
public static final Supplier<SoundEvent> LINK_FISSURE = sound("linking.link-fissure");
public static final Supplier<SoundEvent> LINK_PORTAL = sound("linking.link-portal");
public static final Supplier<SoundEvent> METEOR_ROAR = sound("entity.meteor.roar");
private static Supplier<SoundEvent> sound(String name) {
return SOUNDS.register(name, () -> SoundEvent.createVariableRangeEvent(
Identifier.fromNamespaceAndPath(MOD_ID, name)));
}
private static final DeferredRegister<BlockEntityType<?>> BLOCK_ENTITY_TYPES =
DeferredRegister.create(Registries.BLOCK_ENTITY_TYPE, MOD_ID);
private static final DeferredRegister<MenuType<?>> MENUS =
@@ -94,6 +110,12 @@ public final class Rivencraft {
public static final DeferredBlock<Block> CRYSTAL_BLOCK = BLOCKS.registerBlock("crystal_block",
Block::new, () -> BlockBehaviour.Properties.ofFullCopy(Blocks.AMETHYST_BLOCK));
public static final DeferredBlock<StarFissureBlock> STAR_FISSURE =
BLOCKS.registerBlock("star_fissure", StarFissureBlock::new,
() -> BlockBehaviour.Properties.ofFullCopy(Blocks.END_PORTAL).lightLevel(state -> 6));
public static final Supplier<BlockEntityType<StarFissureBlockEntity>>
STAR_FISSURE_BLOCK_ENTITY = BLOCK_ENTITY_TYPES.register("star_fissure", () -> new BlockEntityType<>(
StarFissureBlockEntity::new, STAR_FISSURE.get()));
public static final DeferredBlock<PortBookBinderBlock> BOOK_BINDER = BLOCKS.registerBlock(
"book_binder", PortBookBinderBlock::new,
() -> BlockBehaviour.Properties.ofFullCopy(Blocks.CRAFTING_TABLE).noOcclusion());
@@ -144,8 +166,10 @@ public final class Rivencraft {
public static final Supplier<RecipeSerializer<LinkingBookRecipe>> LINKING_BOOK_RECIPE =
RECIPE_SERIALIZERS.register("linking_book", () -> LinkingBookRecipe.SERIALIZER);
public Rivencraft(IEventBus modEventBus) {
public Rivencraft(IEventBus modEventBus, net.neoforged.fml.ModContainer container) {
container.registerConfig(net.neoforged.fml.config.ModConfig.Type.LOCAL, PortConfig.SPEC);
BLOCKS.register(modEventBus);
SOUNDS.register(modEventBus);
ITEMS.register(modEventBus);
BLOCK_ENTITY_TYPES.register(modEventBus);
MENUS.register(modEventBus);
@@ -155,6 +179,8 @@ public final class Rivencraft {
PortBiomeSources.register(modEventBus);
PortChunkGenerators.register(modEventBus);
NeoForge.EVENT_BUS.addListener(RuntimeAgeBackend::onLevelLoad);
NeoForge.EVENT_BUS.addListener(net.dnorberg.rivencraft.age.PortAgeWeather::onLevelTickPre);
NeoForge.EVENT_BUS.addListener(net.dnorberg.rivencraft.age.PortAcceleratedTicks::onLevelTickPost);
NeoForge.EVENT_BUS.addListener(PortAgeCommands::register);
NeoForge.EVENT_BUS.addListener(AgeCatalogSync::onLogin);
NeoForge.EVENT_BUS.addListener(AgeCatalogSync::onLogout);
@@ -1,6 +1,8 @@
package net.dnorberg.rivencraft.age;
import java.util.List;
import java.util.Map;
import java.util.HashMap;
import net.dnorberg.rivencraft.Rivencraft;
import net.minecraft.network.RegistryFriendlyByteBuf;
import net.minecraft.network.codec.ByteBufCodecs;
@@ -9,17 +11,23 @@ import net.minecraft.network.protocol.common.custom.CustomPacketPayload;
import net.minecraft.resources.Identifier;
/** Full server level catalog, sent on login and after a runtime Age is added. */
public record AgeCatalogPayload(int version, List<Identifier> dimensions) implements CustomPacketPayload {
public record AgeCatalogPayload(int version, List<Identifier> dimensions,
Map<Identifier, PortAgeColors> colors,
Map<Identifier, PortDayCycle> dayCycles) implements CustomPacketPayload {
public static final Type<AgeCatalogPayload> TYPE = new Type<>(
Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "age_catalog"));
public static final StreamCodec<RegistryFriendlyByteBuf, AgeCatalogPayload> STREAM_CODEC = StreamCodec.composite(
ByteBufCodecs.VAR_INT, AgeCatalogPayload::version,
Identifier.STREAM_CODEC.apply(ByteBufCodecs.list()), AgeCatalogPayload::dimensions,
ByteBufCodecs.map(HashMap::new, Identifier.STREAM_CODEC, PortAgeColors.STREAM_CODEC), AgeCatalogPayload::colors,
ByteBufCodecs.map(HashMap::new, Identifier.STREAM_CODEC, PortDayCycle.STREAM_CODEC), AgeCatalogPayload::dayCycles,
AgeCatalogPayload::new
);
public AgeCatalogPayload {
dimensions = List.copyOf(dimensions);
colors = Map.copyOf(colors);
dayCycles = Map.copyOf(dayCycles);
}
@Override
@@ -21,7 +21,7 @@ public final class AgeCatalogSync {
}
public static void registerPayloads(RegisterPayloadHandlersEvent event) {
var registrar = event.registrar("1");
var registrar = event.registrar("10");
registrar.playToClient(AgeCatalogPayload.TYPE, AgeCatalogPayload.STREAM_CODEC);
registrar.playToServer(AgeCatalogAckPayload.TYPE, AgeCatalogAckPayload.STREAM_CODEC,
(payload, context) -> {
@@ -77,7 +77,8 @@ public final class AgeCatalogSync {
State state = state(server);
state.acknowledged.remove(player.getUUID());
var dimensions = server.levelKeys().stream().map(key -> key.identifier()).sorted().toList();
PacketDistributor.sendToPlayer(player, new AgeCatalogPayload(state.version, dimensions));
PacketDistributor.sendToPlayer(player, new AgeCatalogPayload(state.version, dimensions,
RuntimeAgeBackend.savedColors(server), RuntimeAgeBackend.savedDayCycles(server)));
}
private static void acknowledge(ServerPlayer player, int version) {
@@ -24,7 +24,25 @@ final class AgeLevelIndex extends SavedData {
.forGetter(index -> index.biomePlans),
Codec.unboundedMap(Identifier.CODEC,
Codec.STRING.xmap(PortAgeTerrain::valueOf, PortAgeTerrain::name))
.optionalFieldOf("terrain", Map.of()).forGetter(index -> index.terrain)
.optionalFieldOf("terrain", Map.of()).forGetter(index -> index.terrain),
Codec.unboundedMap(Identifier.CODEC, PortRockPlan.CODEC).optionalFieldOf("rocks", Map.of())
.forGetter(index -> index.rocks),
Codec.unboundedMap(Identifier.CODEC, PortVegetationPlan.CODEC)
.optionalFieldOf("vegetation", Map.of()).forGetter(index -> index.vegetation),
Codec.unboundedMap(Identifier.CODEC, Codec.intRange(1, 32))
.optionalFieldOf("dungeons", Map.of()).forGetter(index -> index.dungeons),
Codec.unboundedMap(Identifier.CODEC, PortLakePlan.CODEC)
.optionalFieldOf("lakes", Map.of()).forGetter(index -> index.lakes),
Codec.unboundedMap(Identifier.CODEC, PortTerrainFeaturePlan.CODEC)
.optionalFieldOf("terrain_features", Map.of()).forGetter(index -> index.terrainFeatures),
Codec.unboundedMap(Identifier.CODEC, PortLighting.CODEC)
.optionalFieldOf("lighting", Map.of()).forGetter(index -> index.lighting),
Codec.unboundedMap(Identifier.CODEC, PortSkyStyle.CODEC)
.optionalFieldOf("sky", Map.of()).forGetter(index -> index.sky),
Codec.unboundedMap(Identifier.CODEC, PortAgeColors.CODEC)
.optionalFieldOf("colors", Map.of()).forGetter(index -> index.colors),
Codec.unboundedMap(Identifier.CODEC, PortDayCycle.CODEC)
.optionalFieldOf("day_cycles", Map.of()).forGetter(index -> index.dayCycles)
).apply(instance, AgeLevelIndex::new));
static final SavedDataType<AgeLevelIndex> TYPE = new SavedDataType<>(
@@ -38,6 +56,15 @@ final class AgeLevelIndex extends SavedData {
private final Map<Identifier, Identifier> biomeOverrides;
private final Map<Identifier, PortBiomePlan> biomePlans;
private final Map<Identifier, PortAgeTerrain> terrain;
private final Map<Identifier, PortRockPlan> rocks;
private final Map<Identifier, PortVegetationPlan> vegetation;
private final Map<Identifier, Integer> dungeons;
private final Map<Identifier, PortLakePlan> lakes;
private final Map<Identifier, PortTerrainFeaturePlan> terrainFeatures;
private final Map<Identifier, PortLighting> lighting;
private final Map<Identifier, PortSkyStyle> sky;
private final Map<Identifier, PortAgeColors> colors;
private final Map<Identifier, PortDayCycle> dayCycles;
private AgeLevelIndex() {
this.ages = new LinkedHashMap<>();
@@ -45,17 +72,43 @@ final class AgeLevelIndex extends SavedData {
this.biomeOverrides = new LinkedHashMap<>();
this.biomePlans = new LinkedHashMap<>();
this.terrain = new LinkedHashMap<>();
this.rocks = new LinkedHashMap<>();
this.vegetation = new LinkedHashMap<>();
this.dungeons = new LinkedHashMap<>();
this.lakes = new LinkedHashMap<>();
this.terrainFeatures = new LinkedHashMap<>();
this.lighting = new LinkedHashMap<>();
this.sky = new LinkedHashMap<>();
this.colors = new LinkedHashMap<>();
this.dayCycles = new LinkedHashMap<>();
}
private AgeLevelIndex(Map<Identifier, Long> ages, List<Identifier> retired,
Map<Identifier, Identifier> biomeOverrides,
Map<Identifier, PortBiomePlan> biomePlans,
Map<Identifier, PortAgeTerrain> terrain) {
Map<Identifier, PortAgeTerrain> terrain,
Map<Identifier, PortRockPlan> rocks,
Map<Identifier, PortVegetationPlan> vegetation,
Map<Identifier, Integer> dungeons,
Map<Identifier, PortLakePlan> lakes,
Map<Identifier, PortTerrainFeaturePlan> terrainFeatures,
Map<Identifier, PortLighting> lighting,
Map<Identifier, PortSkyStyle> sky, Map<Identifier, PortAgeColors> colors,
Map<Identifier, PortDayCycle> dayCycles) {
this.ages = new LinkedHashMap<>(ages);
this.retired = new LinkedHashSet<>(retired);
this.biomeOverrides = new LinkedHashMap<>(biomeOverrides);
this.biomePlans = new LinkedHashMap<>(biomePlans);
this.terrain = new LinkedHashMap<>(terrain);
this.rocks = new LinkedHashMap<>(rocks);
this.vegetation = new LinkedHashMap<>(vegetation);
this.dungeons = new LinkedHashMap<>(dungeons);
this.lakes = new LinkedHashMap<>(lakes);
this.terrainFeatures = new LinkedHashMap<>(terrainFeatures);
this.lighting = new LinkedHashMap<>(lighting);
this.sky = new LinkedHashMap<>(sky);
this.colors = new LinkedHashMap<>(colors);
this.dayCycles = new LinkedHashMap<>(dayCycles);
}
Map<Identifier, Long> entries() {
@@ -81,13 +134,37 @@ final class AgeLevelIndex extends SavedData {
return terrain.getOrDefault(id, PortAgeTerrain.STANDARD);
}
void add(Identifier id, long seed, PortBiomePlan biomePlan, PortAgeTerrain ageTerrain) {
PortRockPlan rocks(Identifier id) { return rocks.get(id); }
PortVegetationPlan vegetation(Identifier id) { return vegetation.get(id); }
int dungeons(Identifier id) { return dungeons.getOrDefault(id, 0); }
PortLakePlan lakes(Identifier id) { return lakes.get(id); }
PortTerrainFeaturePlan terrainFeatures(Identifier id) { return terrainFeatures.get(id); }
PortLighting lighting(Identifier id) { return lighting.getOrDefault(id, PortLighting.NORMAL); }
PortSkyStyle sky(Identifier id) { return sky.getOrDefault(id, PortSkyStyle.OVERWORLD); }
PortAgeColors colors(Identifier id) { return colors.getOrDefault(id, PortAgeColors.NATIVE); }
Map<Identifier, PortAgeColors> colors() { return Map.copyOf(colors); }
PortDayCycle dayCycle(Identifier id) { return dayCycles.getOrDefault(id, PortDayCycle.NATIVE); }
Map<Identifier, PortDayCycle> dayCycles() { return Map.copyOf(dayCycles); }
void add(Identifier id, long seed, PortBiomePlan biomePlan, PortAgeTerrain ageTerrain,
PortRockPlan rockPlan, PortVegetationPlan vegetationPlan, int dungeonCount,
PortLakePlan lakePlan, PortTerrainFeaturePlan terrainFeaturePlan, PortLighting light, PortSkyStyle skyStyle,
PortAgeColors colorProfile, PortDayCycle dayCycle) {
if (contains(id)) {
throw new IllegalArgumentException("Age already exists: " + id);
}
ages.put(id, seed);
if (biomePlan != null) biomePlans.put(id, biomePlan);
if (ageTerrain != PortAgeTerrain.STANDARD) terrain.put(id, ageTerrain);
if (rockPlan != null) rocks.put(id, rockPlan);
if (vegetationPlan != null) vegetation.put(id, vegetationPlan);
if (dungeonCount > 0) dungeons.put(id, dungeonCount);
if (lakePlan != null) lakes.put(id, lakePlan);
if (terrainFeaturePlan != null) terrainFeatures.put(id, terrainFeaturePlan);
if (light != PortLighting.NORMAL) lighting.put(id, light);
if (skyStyle != PortSkyStyle.OVERWORLD) sky.put(id, skyStyle);
if (!colorProfile.equals(PortAgeColors.NATIVE)) colors.put(id, colorProfile);
if (!dayCycle.equals(PortDayCycle.NATIVE)) dayCycles.put(id, dayCycle);
setDirty();
}
@@ -96,16 +173,37 @@ final class AgeLevelIndex extends SavedData {
biomeOverrides.remove(id);
biomePlans.remove(id);
terrain.remove(id);
rocks.remove(id);
vegetation.remove(id);
dungeons.remove(id);
lakes.remove(id);
terrainFeatures.remove(id);
lighting.remove(id);
sky.remove(id);
colors.remove(id);
dayCycles.remove(id);
retired.add(id);
setDirty();
}
void restoreAfterFailedRetirement(Identifier id, long seed, PortBiomePlan biomePlan,
PortAgeTerrain ageTerrain) {
PortAgeTerrain ageTerrain, PortRockPlan rockPlan,
PortVegetationPlan vegetationPlan, int dungeonCount,
PortLakePlan lakePlan, PortTerrainFeaturePlan terrainFeaturePlan, PortLighting light,
PortSkyStyle skyStyle, PortAgeColors colorProfile, PortDayCycle dayCycle) {
if (!retired.remove(id)) throw new IllegalStateException("Age is not retired: " + id);
ages.put(id, seed);
if (biomePlan != null) biomePlans.put(id, biomePlan);
if (ageTerrain != PortAgeTerrain.STANDARD) terrain.put(id, ageTerrain);
if (rockPlan != null) rocks.put(id, rockPlan);
if (vegetationPlan != null) vegetation.put(id, vegetationPlan);
if (dungeonCount > 0) dungeons.put(id, dungeonCount);
if (lakePlan != null) lakes.put(id, lakePlan);
if (terrainFeaturePlan != null) terrainFeatures.put(id, terrainFeaturePlan);
if (light != PortLighting.NORMAL) lighting.put(id, light);
if (skyStyle != PortSkyStyle.OVERWORLD) sky.put(id, skyStyle);
if (!colorProfile.equals(PortAgeColors.NATIVE)) colors.put(id, colorProfile);
if (!dayCycle.equals(PortDayCycle.NATIVE)) dayCycles.put(id, dayCycle);
setDirty();
}
@@ -0,0 +1,119 @@
package net.dnorberg.rivencraft.age;
import java.util.ArrayList;
import java.util.LinkedHashSet;
import java.util.List;
import java.util.Set;
import net.dnorberg.rivencraft.PortConfig;
import net.minecraft.resources.Identifier;
import net.neoforged.neoforge.event.tick.LevelTickEvent;
import net.minecraft.core.BlockPos;
import net.minecraft.core.SectionPos;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.LevelChunk;
import net.minecraft.world.level.chunk.LevelChunkSection;
import net.minecraft.util.RandomSource;
/** Extra random block ticks from authored Accelerated pages, bounded to loaded player chunks. */
public final class PortAcceleratedTicks {
public static final Identifier PAGE = Identifier.fromNamespaceAndPath("rivencraft", "environment/accelerated");
private PortAcceleratedTicks() {}
public static int pageCount(List<Identifier> pages) {
return (int) pages.stream().filter(PAGE::equals).count();
}
public static void configure(ServerLevel level, int pages) {
if (!(level instanceof PortAgeLevel)) throw new IllegalArgumentException("Not a Rivencraft Age");
level.getDataStorage().computeIfAbsent(PortAccelerationSettings.TYPE).setPages(pages);
level.getDataStorage().saveAndJoin();
}
public static int pages(ServerLevel level) {
return level.getDataStorage().computeIfAbsent(PortAccelerationSettings.TYPE).pages();
}
public static void onLevelTickPost(LevelTickEvent.Post event) {
if (event.getLevel() instanceof PortAgeLevel level) tick(level);
}
static void tick(ServerLevel level) {
int maximumAttempts = PortConfig.ACCELERATED_MAX_ATTEMPTS.get();
if (maximumAttempts == 0) return;
int pages = pages(level);
if (pages == 0) return;
List<ChunkPos> chunks = loadedPlayerChunks(level);
if (chunks.isEmpty()) return;
int maximumChunks = Math.min(chunks.size(), PortConfig.ACCELERATED_MAX_CHUNKS.get());
int first = Math.floorMod(level.getServer().getTickCount(), chunks.size());
List<TickSection> eligible = new ArrayList<>();
for (int offset = 0; offset < maximumChunks; offset++) {
ChunkPos pos = chunks.get((first + offset) % chunks.size());
LevelChunk chunk = level.getChunkSource().getChunkNow(pos.x(), pos.z());
if (chunk == null) continue;
LevelChunkSection[] sections = chunk.getSections();
for (int sectionIndex = 0; sectionIndex < sections.length; sectionIndex++) {
LevelChunkSection section = sections[sectionIndex];
if (!section.isRandomlyTickingBlocks()) continue;
int baseY = SectionPos.sectionToBlockCoord(chunk.getSectionYFromSectionIndex(sectionIndex));
eligible.add(new TickSection(pos, baseY, section));
}
}
if (eligible.isEmpty()) return;
// Legacy attempts three positions per random-ticking section per page. Divide
// the bounded total between sections before ticking any one of them, so a
// lower section cannot exhaust the entire budget ahead of surface crops.
int total = attemptBudget(pages, eligible.size(), maximumAttempts);
int perSection = total / eligible.size();
int remainder = total % eligible.size();
int firstSection = Math.floorMod(level.getServer().getTickCount(), eligible.size());
RandomSource random = level.getRandom();
for (int offset = 0; offset < eligible.size(); offset++) {
TickSection candidate = eligible.get((firstSection + offset) % eligible.size());
int samples = perSection + (offset < remainder ? 1 : 0);
for (int sample = 0; sample < samples; sample++) {
int x = random.nextInt(16);
int y = random.nextInt(16);
int z = random.nextInt(16);
BlockState state = candidate.section().getBlockState(x, y, z);
if (state.isRandomlyTicking()) {
state.randomTick(level, new BlockPos(candidate.chunk().getMinBlockX() + x,
candidate.baseY() + y, candidate.chunk().getMinBlockZ() + z), random);
}
}
}
}
static int attemptBudget(int pages, int sections, int maximumAttempts) {
if (pages < 0 || sections < 0 || maximumAttempts < 0)
throw new IllegalArgumentException("Negative accelerated tick budget input");
if (sections == 0) return 0;
long perSection = 3L * pages;
return perSection > maximumAttempts / (long) sections
? maximumAttempts : (int) (perSection * sections);
}
private static List<ChunkPos> loadedPlayerChunks(ServerLevel level) {
Set<ChunkPos> chunks = new LinkedHashSet<>();
for (var player : level.players()) {
ChunkPos center = player.chunkPosition();
for (int x = -1; x <= 1; x++) {
for (int z = -1; z <= 1; z++) {
int chunkX = center.x() + x;
int chunkZ = center.z() + z;
if (level.getChunkSource().hasChunk(chunkX, chunkZ)) {
chunks.add(new ChunkPos(chunkX, chunkZ));
}
}
}
}
return new ArrayList<>(chunks);
}
private record TickSection(ChunkPos chunk, int baseY, LevelChunkSection section) {}
}
@@ -0,0 +1,24 @@
package net.dnorberg.rivencraft.age;
import com.mojang.serialization.Codec;
import net.minecraft.resources.Identifier;
import net.minecraft.world.level.saveddata.SavedData;
import net.minecraft.world.level.saveddata.SavedDataType;
/** Age-local authored page count, retained across unload, restart and reseeding. */
final class PortAccelerationSettings extends SavedData {
private static final Codec<PortAccelerationSettings> CODEC = Codec.intRange(0, Integer.MAX_VALUE)
.fieldOf("pages").codec().xmap(PortAccelerationSettings::new, settings -> settings.pages);
static final SavedDataType<PortAccelerationSettings> TYPE = new SavedDataType<>(
Identifier.fromNamespaceAndPath("rivencraft", "acceleration"),
() -> new PortAccelerationSettings(0), CODEC);
private int pages;
private PortAccelerationSettings(int pages) { this.pages = pages; }
int pages() { return pages; }
void setPages(int pages) {
if (pages < 0) throw new IllegalArgumentException("Negative Accelerated page count");
this.pages = pages;
setDirty();
}
}
@@ -0,0 +1,132 @@
package net.dnorberg.rivencraft.age;
import com.mojang.serialization.Codec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import java.util.List;
import java.util.Map;
import java.util.Random;
import net.minecraft.network.RegistryFriendlyByteBuf;
import net.minecraft.network.codec.ByteBufCodecs;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.resources.Identifier;
import net.minecraft.world.level.Level;
import org.joml.Vector3f;
import org.joml.Vector3fc;
/** Frozen shared-color writing, adapted from 1.21.1 AgeSkyProfile. -1 means native. */
public record PortAgeColors(int sky, int ambient, int celestial) {
public static final PortAgeColors NATIVE = new PortAgeColors(-1, -1);
public static final Codec<PortAgeColors> CODEC = RecordCodecBuilder.create(instance -> instance.group(
Codec.intRange(-1, 0xffffff).fieldOf("sky").forGetter(PortAgeColors::sky),
Codec.intRange(-1, 0xffffff).fieldOf("ambient").forGetter(PortAgeColors::ambient),
Codec.intRange(-1, 0xffffff).optionalFieldOf("celestial", -1).forGetter(PortAgeColors::celestial)
).apply(instance, PortAgeColors::new));
public static final StreamCodec<RegistryFriendlyByteBuf, PortAgeColors> STREAM_CODEC = StreamCodec.composite(
ByteBufCodecs.INT, PortAgeColors::sky, ByteBufCodecs.INT, PortAgeColors::ambient,
ByteBufCodecs.INT, PortAgeColors::celestial, PortAgeColors::new);
public static final Identifier AMBIENT = Identifier.fromNamespaceAndPath("rivencraft", "lighting/ambient_color");
private static volatile Map<Identifier, PortAgeColors> clientColors = Map.of();
public PortAgeColors {
if (sky < -1 || sky > 0xffffff || ambient < -1 || ambient > 0xffffff
|| celestial < -1 || celestial > 0xffffff)
throw new IllegalArgumentException("Invalid Age color");
}
public PortAgeColors(int sky, int ambient) { this(sky, ambient, -1); }
public static void updateClient(Map<Identifier, PortAgeColors> colors) { clientColors = Map.copyOf(colors); }
public static PortAgeColors forLevel(Level level) {
if (level instanceof PortAgeLevel age) return age.colors();
return level.isClientSide() ? clientColors.getOrDefault(level.dimension().identifier(), NATIVE) : NATIVE;
}
public static boolean isColor(Identifier page) {
return page.getNamespace().equals("rivencraft") && switch (page.getPath()) {
case "color/red", "color/green", "color/blue", "color/white", "color/black" -> true;
default -> false;
};
}
public static int number(Identifier page) {
if (!page.getNamespace().equals("rivencraft") || !page.getPath().startsWith("number/")) return -1;
try {
int value = Integer.parseInt(page.getPath().substring(7));
return value >= 0 && value <= 24 ? value : -1;
} catch (NumberFormatException exception) { return -1; }
}
public static boolean isModifier(Identifier page) { return isColor(page) || number(page) >= 0 || page.equals(AMBIENT); }
public static boolean validNumbers(List<Identifier> pages) {
for (int i = 0; i < pages.size(); i++)
if (number(pages.get(i)) >= 0 && (i + 1 == pages.size()
|| !isColor(pages.get(i + 1)) && !PortDayCycle.isPeriod(pages.get(i + 1))
&& !PortDayCycle.isPhase(pages.get(i + 1)) && !PortDayCycle.isAngle(pages.get(i + 1))
&& !PortDayCycle.isSize(pages.get(i + 1)))) return false;
return true;
}
public static PortAgeColors compile(List<Identifier> pages, long seed) {
if (!validNumbers(pages)) throw new IllegalArgumentException("Number pages must precede a supported Color, Length, Phase, Angle, or Size modifier");
int red = 0, green = 0, blue = 0, sky = -1, ambient = -1, celestial = -1;
boolean written = false;
for (int i = 0; i < pages.size(); i++) {
Identifier page = pages.get(i);
if (isColor(page)) {
int amount = i > 0 ? number(pages.get(i - 1)) : -1;
if (amount < 0) amount = new Random(seed ^ (0x9E3779B97F4A7C15L * (i + 1L))).nextInt(25);
amount *= 10;
written = true;
switch (page.getPath()) {
case "color/red" -> red += amount;
case "color/green" -> green += amount;
case "color/blue" -> blue += amount;
case "color/white" -> { red += amount; green += amount; blue += amount; }
case "color/black" -> { red -= amount; green -= amount; blue -= amount; }
}
} else if (PortSkyStyle.forPage(page) != null || page.equals(AMBIENT)
|| PortDayCycle.isController(page)) {
if (PortDayCycle.isController(page)) celestial = -1;
if (written) {
int rgb = clamp(red) << 16 | clamp(green) << 8 | clamp(blue);
if (page.equals(AMBIENT)) ambient = rgb;
else if (PortDayCycle.isController(page)) celestial = rgb;
else sky = rgb;
}
red = green = blue = 0;
written = false;
}
}
if (written) sky = clamp(red) << 16 | clamp(green) << 8 | clamp(blue);
return new PortAgeColors(sky, ambient, celestial);
}
/** Only pageless random Ages receive a random sky tint, as in 1.21.1. */
public static PortAgeColors resolve(List<Identifier> pages, long seed) {
if (!pages.isEmpty()) return compile(pages, seed);
var random = new Random(seed ^ 0x534B5950524F464CL);
random.nextInt(5); // Root sky-style draw precedes the sky-color draw.
return new PortAgeColors(randomColor(random, true), -1);
}
/** Shared palette; retain .85's truncation for already-defined body defaults. */
static int randomColor(Random random, boolean rounded) {
int[] palette = {0xB74A50, 0xD9834B, 0xDBC574, 0x5AAB80, 0x6FA8DF, 0x9870B9, 0xD5DBE1, 0x252531};
int count = 1 + random.nextInt(3), red = 0, green = 0, blue = 0;
for (int i = 0; i < count; i++) {
int color = palette[random.nextInt(palette.length)];
red += color >> 16 & 255;
green += color >> 8 & 255;
blue += color & 255;
}
int offset = rounded ? count / 2 : 0;
return (red + offset) / count << 16 | (green + offset) / count << 8 | (blue + offset) / count;
}
private static int clamp(int value) { return Math.max(0, Math.min(255, value)); }
public static Vector3fc vector(int rgb) {
return new Vector3f((rgb >> 16 & 255) / 255f, (rgb >> 8 & 255) / 255f, (rgb & 255) / 255f);
}
}
File diff suppressed because it is too large. Load diff
@@ -0,0 +1,63 @@
package net.dnorberg.rivencraft.age;
import java.util.List;
import net.minecraft.resources.ResourceKey;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.dimension.LevelStem;
import net.minecraft.world.level.saveddata.WeatherData;
import net.minecraft.world.level.storage.DerivedLevelData;
/** Runtime Age with independent native weather, rather than 26.3's shared server cycle. */
final class PortAgeLevel extends ServerLevel {
private final WeatherData ageWeather;
private final PortWeatherSettings weatherSettings;
private final boolean cave;
private PortAgeColors colors = PortAgeColors.NATIVE;
private PortDayCycle dayCycle = PortDayCycle.NATIVE;
PortDayCycle dayCycle() { return dayCycle == null ? PortDayCycle.NATIVE : dayCycle; }
void configureDayCycle(PortDayCycle cycle) {
this.dayCycle = cycle;
environmentAttributes().invalidateTickCache();
updateSkyBrightness();
}
PortAgeColors colors() { return colors == null ? PortAgeColors.NATIVE : colors; }
void configureColors(PortAgeColors colors) {
this.colors = colors;
environmentAttributes().invalidateTickCache();
}
PortAgeLevel(MinecraftServer server, ResourceKey<Level> key, LevelStem stem,
long biomeZoomSeed, PortAgeTerrain terrain) {
super(server, server.executor, server.storageSource,
new DerivedLevelData(server.getWorldData(), server.getWorldData().overworldData()),
key, stem, server.getWorldData().isDebugWorld(), biomeZoomSeed, List.of(), false);
ageWeather = getDataStorage().computeIfAbsent(WeatherData.TYPE);
weatherSettings = getDataStorage().computeIfAbsent(PortWeatherSettings.TYPE);
cave = terrain == PortAgeTerrain.CAVE;
PortAgeWeather.apply(this);
// The base constructor initializes visual levels from server weather.
// Replace them before publishing this Age or sending its join packets.
setRainLevel(ageWeather.isRaining() ? 1.0F : 0.0F);
setThunderLevel(ageWeather.isThundering() ? 1.0F : 0.0F);
}
@Override
public WeatherData getWeatherData() {
// The base constructor may query weather before our fields are initialized.
return ageWeather == null ? super.getWeatherData() : ageWeather;
}
PortWeatherMode weatherMode() { return cave ? PortWeatherMode.OFF : weatherSettings.mode(); }
void configureWeather(PortWeatherMode mode) {
weatherSettings.setMode(mode);
PortAgeWeather.apply(this);
setRainLevel(ageWeather.isRaining() ? 1.0F : 0.0F);
setThunderLevel(ageWeather.isThundering() ? 1.0F : 0.0F);
getDataStorage().saveAndJoin();
}
}
@@ -11,8 +11,6 @@ import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.levelgen.Heightmap;
import net.minecraft.world.level.levelgen.FlatLevelSource;
import net.minecraft.world.level.levelgen.flat.FlatLevelGeneratorSettings;
/** Shared, server-authoritative landing for the 26.3 book and operator probe. */
public final class PortAgeTravel {
@@ -25,19 +23,22 @@ public final class PortAgeTravel {
if (!AgeCatalogSync.ready(player, id)) {
return "Age catalog not acknowledged by client; remaining in source dimension";
}
BlockPos landing = findLanding(target);
boolean fissure = target.getChunkSource().getGenerator() instanceof PortFeatureChunkGenerator features
&& features.terrainFeatures() != null && features.terrainFeatures().starFissures();
BlockPos landing = fissure ? PortStarFissureFeature.savedSpawn(target) : null;
if (landing != null) landing = isCaveTerrain(target)
? findFootedDestination(target, landing).orElse(null)
: findSurfaceLanding(target, landing.getX(), landing.getZ());
if (landing == null) landing = findLanding(target);
if (landing == null) return "No safe test landing available; remaining in source dimension";
if (fissure) PortStarFissureFeature.generateOnce(target, landing, isCaveTerrain(target));
boolean moved = player.teleportTo(target, landing.getX() + 0.5, landing.getY(), landing.getZ() + 0.5,
Set.of(), player.getYRot(), player.getXRot(), true);
return moved ? null : "Teleportation failed; remaining in source dimension";
}
private static BlockPos findLanding(ServerLevel target) {
if (target.getChunkSource().getGenerator() instanceof net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator noise
&& noise.generatorSettings().value().noiseSettings().equals(target.registryAccess()
.lookupOrThrow(Registries.NOISE_SETTINGS)
.getOrThrow(net.minecraft.world.level.levelgen.NoiseGeneratorSettings.CAVES)
.value().noiseSettings())) {
if (isCaveTerrain(target)) {
// The cave roof is not a valid arrival surface. Search down from
// Legacy's Y=64 start, then construct the normal safety platform
// at that height only when no footed opening can be found.
@@ -54,36 +55,50 @@ public final class PortAgeTravel {
}
return makePlatform(target, new BlockPos(0, 64, 0));
}
// A Flat Age has a known surface. Use it directly before a heightmap
// fallback can place a platform in the air above a low superflat world.
FlatLevelGeneratorSettings flatSettings = switch (target.getChunkSource().getGenerator()) {
case FlatLevelSource flat -> flat.settings();
case PortFlatChunkGenerator flat -> flat.settings();
default -> null;
};
if (flatSettings != null && !flatSettings.getLayersInfo().isEmpty()) {
int surfaceY = target.getMinY() + flatSettings.getLayersInfo().stream()
.mapToInt(layer -> layer.getHeight()).sum();
BlockPos surface = new BlockPos(0, surfaceY, 0);
if (hasFooting(target, surface)) return surface;
}
BlockPos surface = findSurfaceLanding(target, 0, 0);
if (surface != null) return surface;
// Only build above the actual highest obstruction, never in a pocket
// beneath it. Void Ages retain the usual platform floor at Y=63.
BlockPos obstruction = highestObstruction(target, 0, 0);
int y = obstruction == null ? 64 : Math.max(64, obstruction.getY() + 3);
return makePlatform(target, new BlockPos(0, y, 0));
}
static BlockPos findSurfaceLanding(ServerLevel target, int originX, int originZ) {
for (int radius = 0; radius <= 16; radius++) {
for (int x = -radius; x <= radius; x++) {
for (int z = -radius; z <= radius; z++) {
if (Math.max(Math.abs(x), Math.abs(z)) != radius) continue;
int y = target.getHeight(Heightmap.Types.MOTION_BLOCKING, x, z);
BlockPos foot = new BlockPos(x, y, z);
if (hasFooting(target, foot)) {
return foot;
}
BlockPos floor = highestObstruction(target, originX + x, originZ + z);
if (floor != null && hasFooting(target, floor.above())) return floor.above();
}
}
}
// The operator/book probe needs a deterministic landing even when
// origin is ocean or foliage. Final book landing rules are ported later.
int y = Math.max(64, target.getHeight(Heightmap.Types.MOTION_BLOCKING, 0, 0) + 2);
if (y + 2 >= target.getMaxY()) return null;
return makePlatform(target, new BlockPos(0, y, 0));
return null;
}
/** First obstructing surface seen from the sky; never continue through a roof or liquid. */
static BlockPos highestObstruction(ServerLevel level, int x, int z) {
var chunk = level.getChunk(x >> 4, z >> 4);
BlockPos.MutableBlockPos pos = new BlockPos.MutableBlockPos(x, level.getMaxY() - 1, z);
for (int y = level.getMaxY() - 1; y >= level.getMinY(); y--) {
pos.setY(y);
var state = chunk.getBlockState(pos);
if (!state.isAir() && (!state.getFluidState().isEmpty()
|| state.is(net.minecraft.tags.BlockTags.LEAVES)
|| !state.getCollisionShape(level, pos).isEmpty())) return pos.immutable();
}
return null;
}
private static boolean isCaveTerrain(ServerLevel target) {
var generator = target.getChunkSource().getGenerator();
if (generator instanceof PortFeatureChunkGenerator features) generator = features.base();
return generator instanceof net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator noise
&& noise.generatorSettings().value().noiseSettings().equals(target.registryAccess()
.lookupOrThrow(Registries.NOISE_SETTINGS)
.getOrThrow(net.minecraft.world.level.levelgen.NoiseGeneratorSettings.CAVES)
.value().noiseSettings());
}
private static BlockPos makePlatform(ServerLevel target, BlockPos foot) {
@@ -106,11 +121,45 @@ public final class PortAgeTravel {
}
private static boolean hasFooting(ServerLevel target, BlockPos foot) {
if (foot.getY() <= target.getMinY() || foot.getY() + 1 >= target.getMaxY()
|| !target.getWorldBorder().isWithinBounds(foot)) return false;
BlockPos floor = foot.below();
return target.getBlockState(floor).isFaceSturdy(target, floor, Direction.UP)
var floorState = target.getBlockState(floor);
return (floorState.isFaceSturdy(target, floor, Direction.UP)
|| floorState.is(net.minecraft.tags.BlockTags.LEAVES))
&& floorState.getFluidState().isEmpty()
&& target.getFluidState(foot).isEmpty()
&& target.getFluidState(foot.above()).isEmpty()
&& target.getBlockState(foot).getCollisionShape(target, foot).isEmpty()
&& target.getBlockState(foot.above()).getCollisionShape(target, foot.above()).isEmpty();
&& passable(target, foot) && passable(target, foot.above());
}
private static boolean passable(ServerLevel level, BlockPos pos) {
var state = level.getBlockState(pos);
return state.getCollisionShape(level, pos).isEmpty() || state.is(net.minecraft.tags.BlockTags.LEAVES);
}
/** Same local-then-surface safe-return search used by 1.21.1 fissures. */
public static java.util.Optional<BlockPos> findFootedDestination(ServerLevel level, BlockPos origin) {
var local = BlockPos.betweenClosedStream(origin.offset(-4, -2, -4), origin.offset(4, 2, 4))
.map(BlockPos::immutable).sorted(java.util.Comparator.comparingDouble(pos -> pos.distSqr(origin)))
.filter(pos -> level.isInWorldBounds(pos) && level.getWorldBorder().isWithinBounds(pos))
.filter(pos -> hasFooting(level, pos)).findFirst();
if (local.isPresent()) return local;
for (int radius = 1; radius <= 64; radius++) {
final int ring = radius;
var found = BlockPos.betweenClosedStream(origin.offset(-ring, 0, -ring), origin.offset(ring, 0, ring))
.filter(pos -> Math.max(Math.abs(pos.getX() - origin.getX()), Math.abs(pos.getZ() - origin.getZ())) == ring)
.map(BlockPos::immutable)
.flatMap(pos -> {
BlockPos surface = new BlockPos(pos.getX(),
level.getHeight(Heightmap.Types.MOTION_BLOCKING, pos.getX(), pos.getZ()), pos.getZ());
return java.util.stream.Stream.of(surface, surface.above(), surface.below(),
surface.above(2), surface.below(2));
})
.filter(pos -> level.isInWorldBounds(pos) && level.getWorldBorder().isWithinBounds(pos))
.filter(pos -> hasFooting(level, pos)).findFirst();
if (found.isPresent()) return found;
}
return java.util.Optional.empty();
}
}
@@ -0,0 +1,52 @@
package net.dnorberg.rivencraft.age;
import java.util.Map;
import java.util.WeakHashMap;
import net.minecraft.world.level.saveddata.WeatherData;
import net.neoforged.neoforge.event.tick.LevelTickEvent;
/** 1.21.1 weather policies, applied before the independent native Age cycle advances. */
public final class PortAgeWeather {
private static final Map<PortAgeLevel, Integer> STATES = new WeakHashMap<>();
private PortAgeWeather() {}
public static void onLevelTickPre(LevelTickEvent.Pre event) {
if (event.getLevel() instanceof PortAgeLevel level) apply(level);
}
static void apply(PortAgeLevel level) {
PortWeatherMode mode = level.weatherMode();
if (mode == PortWeatherMode.NORMAL) {
STATES.remove(level);
return;
}
WeatherData weather = level.getWeatherData();
if (mode == PortWeatherMode.FAST || mode == PortWeatherMode.SLOW) {
int state = (weather.isRaining() ? 1 : 0) | (weather.isThundering() ? 2 : 0);
Integer previous = STATES.put(level, state);
if (previous != null && previous == state) return;
// Keep persisted timers on reload; rescale only when a cycle changes.
if (previous == null && weather.getRainTime() > 0) return;
int scale = mode == PortWeatherMode.FAST ? 1 : 4;
int duration = 6000 * scale + level.getRandom().nextInt(
(weather.isRaining() ? 6000 : 84000) * scale);
set(weather, duration, weather.isRaining(), weather.isThundering());
} else {
STATES.remove(level);
boolean rain = mode != PortWeatherMode.OFF;
boolean thunder = mode == PortWeatherMode.STORM;
if (weather.isRaining() != rain || weather.isThundering() != thunder
|| weather.getRainTime() < 200 || weather.getThunderTime() < 200
|| weather.getClearWeatherTime() != 0) set(weather, 6000, rain, thunder);
}
}
private static void set(WeatherData data, int duration, boolean rain, boolean thunder) {
data.setClearWeatherTime(0);
data.setRainTime(duration);
data.setThunderTime(duration);
data.setRaining(rain);
data.setThundering(thunder);
}
}
@@ -0,0 +1,31 @@
package net.dnorberg.rivencraft.age;
import net.minecraft.core.Holder;
import net.minecraft.core.HolderLookup;
import net.minecraft.core.registries.Registries;
import net.minecraft.data.worldgen.material.EndMaterialRules;
import net.minecraft.data.worldgen.material.NetherMaterialRules;
import net.minecraft.world.level.biome.Biomes;
import net.minecraft.world.level.levelgen.NoiseGeneratorSettings;
import net.minecraft.world.level.levelgen.material.MaterialRules;
/** Root AgeDimensionService.withBiomeMaterialRules adapted to 26.3's rule registry. */
final class PortBiomeMaterialRules {
private PortBiomeMaterialRules() {}
static Holder<NoiseGeneratorSettings> apply(HolderLookup.Provider registries, NoiseGeneratorSettings base) {
var biomes = registries.lookupOrThrow(Registries.BIOME);
var rules = registries.lookupOrThrow(Registries.MATERIAL_RULE);
var materials = MaterialRules.sequence(
MaterialRules.ifTrue(MaterialRules.isBiome(biomes, Biomes.THE_END, Biomes.END_HIGHLANDS,
Biomes.END_MIDLANDS, Biomes.SMALL_END_ISLANDS, Biomes.END_BARRENS),
MaterialRules.getRule(rules, EndMaterialRules.END)),
MaterialRules.ifTrue(MaterialRules.isBiome(biomes, Biomes.NETHER_WASTES, Biomes.SOUL_SAND_VALLEY,
Biomes.CRIMSON_FOREST, Biomes.WARPED_FOREST, Biomes.BASALT_DELTAS),
MaterialRules.getRule(rules, NetherMaterialRules.NETHER)),
base.materialRule().value());
return Holder.direct(new NoiseGeneratorSettings(base.noiseSettings(), base.defaultBlock(), base.defaultFluid(),
base.noiseRouter(), Holder.direct(materials), base.spawnTarget(), base.seaLevel(), base.disableMobGeneration(),
base.aquifers(), base.useLegacyRandomSource(), base.debugFunctions()));
}
}
@@ -5,7 +5,7 @@ import com.mojang.serialization.codecs.RecordCodecBuilder;
import java.util.List;
import net.minecraft.resources.Identifier;
/** Frozen authored biome choice; repeated entries retain their selection weight. */
/** Frozen biome choice; Native may carry an explicit Cave pool. Repeats retain weight. */
public record PortBiomePlan(Distribution distribution, List<Identifier> biomes) {
public enum Distribution { NATIVE, SINGLE, TILED, GRID, TINY, SMALL, MEDIUM, LARGE, HUGE }
@@ -17,8 +17,7 @@ public record PortBiomePlan(Distribution distribution, List<Identifier> biomes)
public PortBiomePlan {
biomes = List.copyOf(biomes);
if (distribution == Distribution.NATIVE && !biomes.isEmpty()
|| distribution == Distribution.SINGLE && biomes.size() != 1
if (distribution == null || distribution == Distribution.SINGLE && biomes.size() != 1
|| distribution != Distribution.NATIVE && distribution != Distribution.SINGLE && biomes.size() < 2)
throw new IllegalArgumentException("Invalid authored biome distribution");
}
@@ -0,0 +1,78 @@
package net.dnorberg.rivencraft.age;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import net.minecraft.core.HolderLookup;
import net.minecraft.core.QuartPos;
import net.minecraft.core.registries.Registries;
import net.minecraft.resources.Identifier;
import net.minecraft.resources.ResourceKey;
import net.minecraft.tags.BiomeTags;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.chunk.CarvingMask;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.levelgen.LegacyRandomSource;
import net.minecraft.world.level.levelgen.RandomState;
import net.minecraft.world.level.levelgen.WorldGenerationContext;
import net.minecraft.world.level.levelgen.WorldgenRandom;
import net.minecraft.world.level.levelgen.carver.WorldCarver;
/** Authored Caves/Ravines, independent of the terrain page, with 1.21.1 source seeds. */
public final class PortCarverPages {
public static final Identifier CAVES = Identifier.fromNamespaceAndPath("rivencraft", "feature/caves");
public static final Identifier RAVINES = Identifier.fromNamespaceAndPath("rivencraft", "feature/ravines");
private static final long CAVE_SALT = 0x4341564553464541L;
private static final long RAVINE_SALT = 0x524156494E45534CL;
private PortCarverPages() {}
public static boolean supports(Identifier page) { return CAVES.equals(page) || RAVINES.equals(page); }
public static void validateCounts(List<Identifier> pages) {
Map<Identifier, Integer> counts = new HashMap<>();
for (Identifier page : pages) if (!supports(page) || counts.merge(page, 1, Integer::sum) > 32)
throw new IllegalArgumentException("Carver plan requires Caves/Ravines pages, at most 32 per type");
}
public static void validateRegistry(List<Identifier> pages, HolderLookup.Provider registries) {
if (pages.stream().noneMatch(PortCarverPages::supports)) return;
var carvers = registries.lookupOrThrow(Registries.CARVER);
for (String name : pages.contains(CAVES) ? List.of("cave", "nether_cave", "canyon") : List.of("canyon")) {
if (name.equals("canyon") && !pages.contains(RAVINES)) continue;
carvers.get(ResourceKey.create(Registries.CARVER, Identifier.withDefaultNamespace(name)))
.orElseThrow(() -> new IllegalArgumentException("Missing authored carver minecraft:" + name));
}
}
public static void carve(ChunkGenerator generator, ChunkAccess chunk, RandomState randomState,
HolderLookup.Provider registries, List<Identifier> pages, long seed, CarvingMask mask) {
if (pages.isEmpty()) return;
var registry = registries.lookupOrThrow(Registries.CARVER);
var biomes = generator.getBiomeSource().createUncachedResolver(randomState);
var context = new WorldGenerationContext(generator, chunk.getHeightAccessorForGeneration());
var random = new WorldgenRandom(new LegacyRandomSource(0L));
ChunkPos target = chunk.getPos();
// 1.21.1 repeats identical seeds for duplicate Caves/Ravines pages.
// Their union is identical; avoid replaying the same mask up to 32 times.
for (Identifier page : pages.stream().distinct().toList()) {
boolean ravine = page.equals(RAVINES);
WorldCarver overworld = registry.getOrThrow(ResourceKey.create(Registries.CARVER,
Identifier.withDefaultNamespace(ravine ? "canyon" : "cave"))).value();
WorldCarver nether = ravine ? null : registry.getOrThrow(ResourceKey.create(Registries.CARVER,
Identifier.withDefaultNamespace("nether_cave"))).value();
for (int dx = -8; dx <= 8; dx++) {
for (int dz = -8; dz <= 8; dz++) {
ChunkPos source = new ChunkPos(target.x() + dx, target.z() + dz);
boolean isNether = biomes.getNoiseBiome(QuartPos.fromBlock(source.getMinBlockX()), 0,
QuartPos.fromBlock(source.getMinBlockZ())).is(BiomeTags.IS_NETHER);
if (ravine && isNether) continue;
WorldCarver carver = isNether ? nether : overworld;
random.setLargeFeatureSeed(seed ^ (ravine ? RAVINE_SALT : CAVE_SALT), source.x(), source.z());
if (carver.isStartChunk(random)) carver.carve(context, random, target, source, mask);
}
}
}
}
}
@@ -0,0 +1,96 @@
package net.dnorberg.rivencraft.age;
import com.mojang.serialization.Codec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import net.minecraft.network.RegistryFriendlyByteBuf;
import net.minecraft.network.codec.ByteBufCodecs;
import net.minecraft.network.codec.StreamCodec;
/** One frozen authored orbit, using the same angular motion as 1.21.1 Body. */
public record PortCelestialBody(int kind, double period, int stoppedTime, long originTick,
int phaseTick, boolean clockwise, int bearing, float size, int color) {
public static final Codec<PortCelestialBody> CODEC = RecordCodecBuilder.create(instance -> instance.group(
Codec.intRange(1, 2).fieldOf("kind").forGetter(PortCelestialBody::kind),
Codec.doubleRange(0, 2).fieldOf("period").forGetter(PortCelestialBody::period),
Codec.intRange(0, 23999).fieldOf("stopped_time").forGetter(PortCelestialBody::stoppedTime),
Codec.LONG.fieldOf("origin_tick").forGetter(PortCelestialBody::originTick),
Codec.intRange(0, 23999).fieldOf("phase_tick").forGetter(PortCelestialBody::phaseTick),
Codec.BOOL.fieldOf("clockwise").forGetter(PortCelestialBody::clockwise),
Codec.intRange(-1, 359).fieldOf("bearing").forGetter(PortCelestialBody::bearing),
Codec.floatRange(0.25F, 3F).fieldOf("size").forGetter(PortCelestialBody::size),
Codec.intRange(-1, 0xffffff).fieldOf("color").forGetter(PortCelestialBody::color)
).apply(instance, PortCelestialBody::new));
public static final StreamCodec<RegistryFriendlyByteBuf, PortCelestialBody> STREAM_CODEC = StreamCodec.composite(
ByteBufCodecs.VAR_INT, PortCelestialBody::kind, ByteBufCodecs.DOUBLE, PortCelestialBody::period,
ByteBufCodecs.VAR_INT, PortCelestialBody::stoppedTime, ByteBufCodecs.VAR_LONG, PortCelestialBody::originTick,
ByteBufCodecs.VAR_INT, PortCelestialBody::phaseTick, ByteBufCodecs.BOOL, PortCelestialBody::clockwise,
ByteBufCodecs.INT, PortCelestialBody::bearing, ByteBufCodecs.FLOAT, PortCelestialBody::size,
ByteBufCodecs.INT, PortCelestialBody::color, PortCelestialBody::new);
public PortCelestialBody {
if (kind != PortDayCycle.SUN && kind != PortDayCycle.MOON || !Double.isFinite(period)
|| period < 0 || period > 2 || stoppedTime < 0 || stoppedTime >= 24000
|| phaseTick < 0 || phaseTick >= 24000 || bearing < -1 || bearing > 359
|| !Float.isFinite(size) || size < 0.25F || size > 3 || color < -1 || color > 0xffffff)
throw new IllegalArgumentException("Invalid celestial body");
}
public static PortCelestialBody of(PortDayCycle cycle, int kind, int color, boolean pairedMoon) {
int offset = pairedMoon ? 12000 : 0;
return new PortCelestialBody(kind, cycle.period(), (cycle.stoppedTime() + offset) % 24000,
cycle.originTick(), (cycle.phaseTick() + offset) % 24000, cycle.clockwise(),
cycle.bearing(), pairedMoon ? 1F : cycle.sunSize(), color);
}
public float angle(double nativeTicks) {
double time = period == 0 ? stoppedTime
: (clockwise ? 1 : -1) * (nativeTicks - originTick) / period + phaseTick;
return (float) (((time - 6000D) % 24000D) * (360D / 24000D));
}
public float light(long nativeTicks) {
return Math.max(0F, (float) Math.cos(Math.toRadians(angle(nativeTicks))))
* (kind == PortDayCycle.MOON ? 0.18F : 1F);
}
public net.minecraft.world.phys.Vec3 direction(double ticks) {
double orbit = Math.toRadians(angle(ticks)), axis = Math.toRadians(bearing < 0 ? -90 : bearing);
double lateral = Math.sin(orbit);
return new net.minecraft.world.phys.Vec3(Math.sin(axis) * lateral, Math.cos(orbit), Math.cos(axis) * lateral);
}
/** Root AgeSkyProfile.eclipseFor: contact uses the central quarter-size disc, not its halo. */
public float eclipse(java.util.List<PortCelestialBody> bodies, double ticks) {
float strongest = 0;
var direction = direction(ticks);
double radius = Math.atan((kind == PortDayCycle.SUN ? 30D : 20D) * size * 0.25D / 100D);
for (var other : bodies) {
if (other.kind == kind) continue;
double separation = Math.acos(Math.max(-1D, Math.min(1D, direction.dot(other.direction(ticks)))));
double contact = radius + Math.atan((other.kind == PortDayCycle.SUN ? 30D : 20D) * other.size * 0.25D / 100D);
strongest = Math.max(strongest, (float) Math.max(0D, 1D - separation / contact));
}
return strongest;
}
public static float eclipseAt(java.util.List<PortCelestialBody> bodies, double ticks) {
float strongest = 0;
for (var body : bodies) if (body.kind == PortDayCycle.SUN && body.direction(ticks).y > 0D)
strongest = Math.max(strongest, body.eclipse(bodies, ticks));
return strongest;
}
/** Shared client/server-checkable RGB rule; alpha is handled by the renderer. */
public int eclipseColor(float eclipse) {
int rgb = color < 0 ? 0xffffff : color;
float corona = kind == PortDayCycle.SUN ? (float) Math.pow(eclipse, 8D) * 0.8F : 0F;
int red = channel(rgb >> 16 & 255, eclipse, corona);
int green = channel(rgb >> 8 & 255, eclipse, corona);
int blue = channel(rgb & 255, eclipse, corona);
return red << 16 | green << 8 | blue;
}
private int channel(int value, float eclipse, float corona) {
return Math.round(kind == PortDayCycle.MOON ? value * (1F - eclipse) : value + (255 - value) * corona);
}
}
@@ -0,0 +1,78 @@
package net.dnorberg.rivencraft.age;
import net.dnorberg.rivencraft.Rivencraft;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.util.RandomSource;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.WorldGenLevel;
import net.minecraft.world.level.block.AmethystClusterBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.levelgen.Heightmap;
/** 26.3 port of the 1.21.1 surface crystal mound with budding hearts and seeded buds. */
final class PortCrystalFormationsFeature {
private static final long SALT = 0x4352595354414C53L;
private static final int CHANCE = 15;
private PortCrystalFormationsFeature() {}
record Site(int x, int z, long seed) {}
static Site site(long ageSeed, ChunkPos chunk, int occurrence) {
long seed = mix(ageSeed ^ SALT ^ (long) chunk.x() * 341873128712L
^ (long) chunk.z() * 132897987541L ^ (long) occurrence * 0x9E3779B97F4A7C15L);
RandomSource random = RandomSource.create(seed);
if (random.nextInt(CHANCE) != 0) return null;
return new Site(chunk.getMinBlockX() + 5 + random.nextInt(6),
chunk.getMinBlockZ() + 5 + random.nextInt(6), seed);
}
static void generate(WorldGenLevel level, ChunkAccess chunk, long ageSeed, int occurrence) {
Site site = site(ageSeed, chunk.getPos(), occurrence);
if (site == null) return;
RandomSource random = RandomSource.create(site.seed() ^ 0x42554444494E474CL);
int y = level.getHeight(Heightmap.Types.WORLD_SURFACE_WG, site.x(), site.z());
if (y <= level.getMinY() + 1 || y + 4 >= level.getMaxY()) return;
BlockPos.MutableBlockPos pos = new BlockPos.MutableBlockPos();
for (int dx = -1; dx <= 1; dx++) {
for (int dz = -1; dz <= 1; dz++) {
int x = site.x() + dx;
int z = site.z() + dz;
if (Math.abs(level.getHeight(Heightmap.Types.WORLD_SURFACE_WG, x, z) - y) > 1) return;
BlockState floor = level.getBlockState(pos.set(x, y - 1, z));
if (!floor.isFaceSturdy(level, pos, Direction.UP) || !floor.getFluidState().isEmpty()
|| floor.hasBlockEntity()) return;
for (int h = 0; h < 4; h++) {
BlockState existing = level.getBlockState(pos.set(x, y + h, z));
if (!existing.isAir() && !existing.canBeReplaced()) return;
}
}
}
for (int dx = -1; dx <= 1; dx++) {
for (int dz = -1; dz <= 1; dz++) {
boolean center = dx == 0 && dz == 0;
int height = center ? 3 : random.nextInt(3) == 0 ? 2 : 1;
for (int h = 0; h < height; h++) {
boolean budding = h == height - 1 && (center || random.nextBoolean());
level.setBlock(pos.set(site.x() + dx, y + h, site.z() + dz),
budding ? Rivencraft.BUDDING_CRYSTAL.get().defaultBlockState()
: Rivencraft.CRYSTAL_BLOCK.get().defaultBlockState(), 2);
}
if (level.getBlockState(pos.set(site.x() + dx, y + height - 1, site.z() + dz))
.is(Rivencraft.BUDDING_CRYSTAL) && random.nextBoolean()) {
level.setBlock(pos.set(site.x() + dx, y + height, site.z() + dz),
Rivencraft.SMALL_CRYSTAL_BUD.get().defaultBlockState()
.setValue(AmethystClusterBlock.FACING, Direction.UP), 2);
}
}
}
}
private static long mix(long value) {
value = (value ^ value >>> 30) * 0xBF58476D1CE4E5B9L;
value = (value ^ value >>> 27) * 0x94D049BB133111EBL;
return value ^ value >>> 31;
}
}
@@ -0,0 +1,342 @@
package net.dnorberg.rivencraft.age;
import com.mojang.serialization.Codec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Random;
import net.minecraft.core.Holder;
import net.minecraft.network.RegistryFriendlyByteBuf;
import net.minecraft.network.codec.ByteBufCodecs;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.resources.Identifier;
import net.minecraft.world.clock.ClockInstance;
import net.minecraft.world.clock.ClockManager;
import net.minecraft.world.clock.WorldClock;
import net.minecraft.world.clock.WorldClocks;
import net.minecraft.world.level.Level;
/** Authored native celestial controls. Never mutates the shared clock. */
public record PortDayCycle(boolean authored, double period, int stoppedTime,
long originTick, int phaseTick, boolean clockwise, int bearing, float sunSize, int bodyMode,
List<PortCelestialBody> bodies) {
public static final int PAIRED = 0, SUN = 1, MOON = 2, NONE = 3;
public static final PortDayCycle NATIVE = new PortDayCycle(false, 1, 0);
public static final Identifier NORMAL_TIME = Identifier.fromNamespaceAndPath("rivencraft", "celestial/normal_time");
public static final Codec<PortDayCycle> CODEC = RecordCodecBuilder.create(instance -> instance.group(
Codec.BOOL.fieldOf("authored").forGetter(PortDayCycle::authored),
Codec.doubleRange(0, 2).fieldOf("period").forGetter(PortDayCycle::period),
Codec.intRange(0, 23999).fieldOf("stopped_time").forGetter(PortDayCycle::stoppedTime),
Codec.LONG.optionalFieldOf("origin_tick", 0L).forGetter(PortDayCycle::originTick),
Codec.intRange(0, 23999).optionalFieldOf("phase_tick", 0).forGetter(PortDayCycle::phaseTick),
Codec.BOOL.optionalFieldOf("clockwise", true).forGetter(PortDayCycle::clockwise),
Codec.intRange(-1, 359).optionalFieldOf("bearing", -1).forGetter(PortDayCycle::bearing),
Codec.floatRange(0.25F, 3F).optionalFieldOf("sun_size", 1F).forGetter(PortDayCycle::sunSize),
Codec.intRange(0, 3).optionalFieldOf("body_mode", PAIRED).forGetter(PortDayCycle::bodyMode),
PortCelestialBody.CODEC.listOf().optionalFieldOf("bodies", List.of()).forGetter(PortDayCycle::bodies)
).apply(instance, PortDayCycle::new));
public static final StreamCodec<RegistryFriendlyByteBuf, PortDayCycle> STREAM_CODEC = StreamCodec.composite(
ByteBufCodecs.BOOL, PortDayCycle::authored, ByteBufCodecs.DOUBLE, PortDayCycle::period,
ByteBufCodecs.VAR_INT, PortDayCycle::stoppedTime, ByteBufCodecs.VAR_LONG, PortDayCycle::originTick,
ByteBufCodecs.VAR_INT, PortDayCycle::phaseTick, ByteBufCodecs.BOOL, PortDayCycle::clockwise,
ByteBufCodecs.INT, PortDayCycle::bearing, ByteBufCodecs.FLOAT, PortDayCycle::sunSize,
ByteBufCodecs.VAR_INT, PortDayCycle::bodyMode,
PortCelestialBody.STREAM_CODEC.apply(ByteBufCodecs.list()), PortDayCycle::bodies, PortDayCycle::new);
private static volatile Map<Identifier, PortDayCycle> clientCycles = Map.of();
public PortDayCycle {
bodies = List.copyOf(bodies);
if (!Double.isFinite(period) || period < 0 || period > 2 || stoppedTime < 0 || stoppedTime >= 24000
|| phaseTick < 0 || phaseTick >= 24000 || bearing < -1 || bearing >= 360
|| !Float.isFinite(sunSize) || sunSize < 0.25F || sunSize > 3F
|| bodyMode < PAIRED || bodyMode > NONE
|| bodyMode == NONE && (!authored || !bodies.isEmpty()))
throw new IllegalArgumentException("Invalid day cycle");
if (bodies.stream().filter(body -> body.kind() == SUN).count() > 10
|| bodies.stream().filter(body -> body.kind() == MOON).count() > 10)
throw new IllegalArgumentException("An Age may have at most ten suns and ten moons");
}
public PortDayCycle(boolean authored, double period, int stoppedTime,
long originTick, int phaseTick, boolean clockwise, int bearing, float sunSize, int bodyMode) {
this(authored, period, stoppedTime, originTick, phaseTick, clockwise, bearing, sunSize, bodyMode, List.of());
}
public PortDayCycle(boolean authored, double period, int stoppedTime,
long originTick, int phaseTick, boolean clockwise, int bearing, float sunSize) {
this(authored, period, stoppedTime, originTick, phaseTick, clockwise, bearing, sunSize, PAIRED);
}
public PortDayCycle(boolean authored, double period, int stoppedTime) {
this(authored, period, stoppedTime, 0, 0, true);
}
public PortDayCycle(boolean authored, double period, int stoppedTime,
long originTick, int phaseTick, boolean clockwise) {
this(authored, period, stoppedTime, originTick, phaseTick, clockwise, -1);
}
public PortDayCycle(boolean authored, double period, int stoppedTime,
long originTick, int phaseTick, boolean clockwise, int bearing) {
this(authored, period, stoppedTime, originTick, phaseTick, clockwise, bearing, 1F);
}
public static boolean isPeriod(Identifier page) {
return page.getNamespace().equals("rivencraft") && switch (page.getPath()) {
case "period/full", "period/half", "period/double", "period/zero" -> true;
default -> false;
};
}
public static boolean isPhase(Identifier page) {
return page.getNamespace().equals("rivencraft") && switch (page.getPath()) {
case "phase/rising", "phase/zenith", "phase/setting", "phase/nadir" -> true;
default -> false;
};
}
public static boolean isDirection(Identifier page) {
return page.getNamespace().equals("rivencraft") && (page.getPath().equals("direction/clockwise")
|| page.getPath().equals("direction/counterclockwise"));
}
public static boolean isAngle(Identifier page) {
return page.getNamespace().equals("rivencraft") && switch (page.getPath()) {
case "angle/north", "angle/east", "angle/south", "angle/west" -> true;
default -> false;
};
}
public static boolean supports(Identifier page) {
return isController(page) || isPeriod(page) || isPhase(page) || isDirection(page) || isAngle(page) || isSize(page);
}
public static boolean isController(Identifier page) {
return page.getNamespace().equals("rivencraft") && switch (page.getPath()) {
case "celestial/normal_time", "celestial/sun", "celestial/moon" -> true;
default -> false;
};
}
public static boolean isSize(Identifier page) {
return page.getNamespace().equals("rivencraft") && switch (page.getPath()) {
case "size/small", "size/normal", "size/large" -> true;
default -> false;
};
}
public static boolean validWriting(List<Identifier> pages) {
int periods = 0, phases = 0, directions = 0, angles = 0, sizes = 0, suns = 0, moons = 0;
for (Identifier page : pages) {
if (isPeriod(page) && ++periods > 1 || isPhase(page) && ++phases > 1
|| isDirection(page) && ++directions > 1 || isAngle(page) && ++angles > 1
|| isSize(page) && ++sizes > 1) return false;
if (isController(page)) {
if (!page.getPath().equals("celestial/moon")) suns++;
if (!page.getPath().equals("celestial/sun")) moons++;
if (suns > 10 || moons > 10) return false;
periods = phases = directions = angles = sizes = 0;
}
}
return periods + phases + directions + angles + sizes == 0;
}
public static PortDayCycle compile(List<Identifier> pages, long seed) {
return compile(pages, seed, 0);
}
/** Creation-only completion. Exact diagnostic fixtures can still use compile. */
public static PortDayCycle resolve(List<Identifier> pages, long seed, long nativeTicks) {
if (!validWriting(pages) || !PortAgeColors.validNumbers(pages))
throw new IllegalArgumentException("Invalid celestial modifier order");
if (pages.stream().anyMatch(PortDayCycle::isController)) return compile(pages, seed, nativeTicks);
// Match root AgeSkyProfile.random's count draw positions: sky style,
// mixed sky color, then independent 0..3 sun and moon counts.
var random = new Random(seed ^ 0x534B5950524F464CL);
random.nextInt(5);
randomColor(random);
int suns = random.nextInt(4), moons = random.nextInt(4);
var bodies = new java.util.ArrayList<PortCelestialBody>();
for (int i = 0; i < suns + moons; i++)
bodies.addAll(randomUnmodified(seed, i, nativeTicks, i < suns ? SUN : MOON).bodies);
if (bodies.isEmpty()) return new PortDayCycle(true, 1, 0, 0, 0, true, -1, 1F, NONE);
var first = bodies.getFirst();
return new PortDayCycle(true, first.period(), first.stoppedTime(), first.originTick(), first.phaseTick(),
first.clockwise(), first.bearing(), first.size(), first.kind(), bodies);
}
public static PortDayCycle compile(List<Identifier> pages, long seed, long nativeTicks) {
if (!validWriting(pages)) throw new IllegalArgumentException("Place at most one of each celestial modifier before its controller; limit ten suns and ten moons");
if (pages.stream().filter(PortDayCycle::isController).count() <= 1)
return compileOne(pages, seed, nativeTicks, 0);
var bodies = new java.util.ArrayList<PortCelestialBody>();
PortDayCycle first = null;
int start = 0, ordinal = 0;
for (int i = 0; i < pages.size(); i++) if (isController(pages.get(i))) {
var cycle = compileOne(pages.subList(start, i + 1), seed, nativeTicks, ordinal++);
if (first == null) first = cycle;
// Prefix retains original page indices for seeded unnumbered colors.
int color = PortAgeColors.compile(pages.subList(0, i + 1), seed).celestial();
if (!cycle.bodies.isEmpty()) bodies.addAll(cycle.bodies);
else {
if (cycle.bodyMode != MOON) bodies.add(PortCelestialBody.of(cycle, SUN, color, false));
if (cycle.bodyMode != SUN) bodies.add(PortCelestialBody.of(cycle, MOON, color, cycle.bodyMode == PAIRED));
}
start = i + 1;
}
return new PortDayCycle(first.authored, first.period, first.stoppedTime, first.originTick,
first.phaseTick, first.clockwise, first.bearing, first.sunSize, first.bodyMode, bodies);
}
private static PortDayCycle compileOne(List<Identifier> pages, long seed, long nativeTicks, int ordinal) {
var controller = pages.stream().filter(PortDayCycle::isController).findFirst().orElse(null);
if (controller == null) return NATIVE;
int mode = controller.getPath().equals("celestial/sun") ? SUN
: controller.getPath().equals("celestial/moon") ? MOON : PAIRED;
if (mode != PAIRED && !hasBodyModifiers(pages)) return randomUnmodified(seed, ordinal, nativeTicks, mode);
double period = 1;
Integer phase = null;
boolean clockwise = true;
int bearing = -1;
float size = 1F;
for (int i = 0; i < pages.size(); i++) {
Identifier page = pages.get(i);
int number = i > 0 ? PortAgeColors.number(pages.get(i - 1)) : -1;
if (isPhase(page)) {
int degrees = number >= 0 ? number * 15 % 360 : switch (page.getPath()) {
case "phase/rising" -> 90;
case "phase/zenith" -> 180;
case "phase/setting" -> 270;
default -> 0;
};
// Same conversion as 1.21.1 AgeDimensionService.applyInitialCelestialPhase:
// the written angle starts at Nadir, while native time zero is sunrise.
phase = (degrees * 24000 / 360 + 18000) % 24000;
} else if (isAngle(page)) {
bearing = number >= 0 ? number * 15 % 360 : switch (page.getPath()) {
case "angle/east" -> 90;
case "angle/south" -> 180;
case "angle/west" -> 270;
default -> 0;
};
} else if (isSize(page)) {
size = number >= 0 ? (float) (0.25D + number * (2.75D / 24D)) : switch (page.getPath()) {
case "size/small" -> 0.5F;
case "size/large" -> 2F;
default -> 1F;
};
} else if (isDirection(page)) {
clockwise = page.getPath().equals("direction/clockwise");
} else if (isPeriod(page)) period = number >= 0 ? number * 0.08 : switch (page.getPath()) {
case "period/half" -> 0.5;
case "period/double" -> 2;
case "period/zero" -> 0;
default -> 1;
};
}
int stopped = period == 0 ? phase != null ? phase
: new Random(seed ^ 0x4441594359434C45L).nextInt(24000) : 0;
return new PortDayCycle(true, period, stopped, phase != null ? nativeTicks : 0,
phase == null ? 0 : phase, clockwise, bearing, size, mode);
}
private static boolean hasBodyModifiers(List<Identifier> pages) {
boolean color = false, controls = false;
for (var page : pages) {
if (isController(page)) return controls || color;
if (PortAgeColors.isColor(page)) color = true;
else if (PortSkyStyle.forPage(page) != null || page.equals(PortAgeColors.AMBIENT)) color = false;
if (isPeriod(page) || isPhase(page) || isDirection(page) || isAngle(page) || isSize(page)) controls = true;
}
return false;
}
private static PortDayCycle randomUnmodified(long seed, int ordinal, long nativeTicks, int mode) {
// Independent per-controller stream: unrelated terrain/sky/weather pages
// cannot reshuffle the bodies. Use root random-Age bounds, not native defaults.
var random = new Random(seed ^ 0x43454C4553544941L ^ (ordinal + 1L) * 0x9E3779B97F4A7C15L);
double period = random.nextInt(7) == 0 ? 0D : 0.2D + random.nextDouble() * 1.8D;
int phase = random.nextInt(24000), bearing = random.nextInt(360);
float size = 0.75F + random.nextFloat();
boolean clockwise = random.nextBoolean();
int color = randomColor(random);
var cycle = new PortDayCycle(true, period, period == 0 ? phase : 0, nativeTicks,
phase, clockwise, bearing, size, mode);
return new PortDayCycle(true, period, cycle.stoppedTime, nativeTicks, phase, clockwise, bearing, size,
mode, List.of(PortCelestialBody.of(cycle, mode, color, false)));
}
private static int randomColor(Random random) {
return PortAgeColors.randomColor(random, false);
}
public boolean singleBody() { return authored && (bodyMode == SUN || bodyMode == MOON); }
public boolean customLight() { return singleBody() || !bodies.isEmpty(); }
/** Linear authored orbit, as in 1.21.1 Body; zero degrees is Zenith. */
public float bodyAngle(long nativeTicks) {
return (float) (((time(nativeTicks) - 6000D) % 24000D) * (360D / 24000D));
}
public float bodyLight(long nativeTicks) {
if (bodyMode == NONE) return 0;
if (!bodies.isEmpty()) {
float sun = 0, moon = 0;
for (var body : bodies) {
if (body.kind() == SUN) sun += body.light(nativeTicks) * (1F - 0.85F * body.eclipse(bodies, nativeTicks));
else moon += body.light(nativeTicks);
}
return Math.min(1F, sun > 0 ? sun : moon);
}
float altitude = Math.max(0F, (float) Math.cos(Math.toRadians(bodyAngle(nativeTicks))));
return altitude * (bodyMode == MOON ? 0.18F : 1F);
}
public long ticks(long nativeTicks) {
if (!authored) return nativeTicks;
return (long) Math.floor(time(nativeTicks));
}
private double time(long nativeTicks) {
return !authored ? nativeTicks : period == 0 ? stoppedTime
: (clockwise ? 1 : -1) * ((double) nativeTicks - originTick) / period + phaseTick;
}
public static long nativeTicks(Level level) {
return level.clockManager().getInstance(level.registryAccess().lookupOrThrow(
net.minecraft.core.registries.Registries.WORLD_CLOCK).getOrThrow(WorldClocks.OVERWORLD)).totalTicks();
}
public static void updateClient(Map<Identifier, PortDayCycle> cycles) { clientCycles = Map.copyOf(cycles); }
public static PortDayCycle forLevel(Level level) {
if (level instanceof PortAgeLevel age) return age.dayCycle();
return level.isClientSide() ? clientCycles.getOrDefault(level.dimension().identifier(), NATIVE) : NATIVE;
}
/** Timelines keep this manager; profiles are read lazily after level construction/catalog sync. */
public static ClockManager timelines(Level level, ClockManager nativeManager) {
Map<Holder<WorldClock>, ClockInstance> wrappers = new HashMap<>();
return definition -> {
if (!definition.is(WorldClocks.OVERWORLD)) return nativeManager.getInstance(definition);
return wrappers.computeIfAbsent(definition, ignored -> new ClockInstance() {
private ClockInstance source() { return nativeManager.getInstance(definition); }
public long totalTicks() { return forLevel(level).ticks(source().totalTicks()); }
public float partialTick() {
PortDayCycle cycle = forLevel(level);
if (!cycle.authored) return source().partialTick();
if (cycle.period == 0) return 0;
double time = cycle.time(source().totalTicks());
return (float) (time - Math.floor(time)
+ (cycle.clockwise ? 1 : -1) * source().partialTick() / cycle.period);
}
public float rate() {
PortDayCycle cycle = forLevel(level);
return !cycle.authored ? source().rate() : cycle.period == 0 ? 0
: (float) ((cycle.clockwise ? 1 : -1) * source().rate() / cycle.period);
}
public boolean isPaused() { return source().isPaused() || forLevel(level).authored && forLevel(level).period == 0; }
});
};
}
}
@@ -0,0 +1,90 @@
package net.dnorberg.rivencraft.age;
import java.util.HashSet;
import java.util.Map;
import java.util.Set;
import java.util.TreeMap;
import net.dnorberg.rivencraft.Rivencraft;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Holder;
import net.minecraft.core.HolderSet;
import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.core.registries.Registries;
import net.minecraft.resources.Identifier;
import net.minecraft.tags.TagKey;
import net.minecraft.util.RandomSource;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.WorldGenLevel;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.levelgen.feature.AbstractOreFeature;
import net.minecraft.world.level.levelgen.placement.FeaturePlacer;
import net.minecraft.world.level.levelgen.placement.PlacedFeature;
import net.neoforged.neoforge.common.Tags;
/** Replays each eligible biome ore placement once per page, matching Rivencraft 1.21.1. */
public final class PortDenseOres {
public static final TagKey<PlacedFeature> EXTRA_ORES = TagKey.create(Registries.PLACED_FEATURE,
Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "dense_ores"));
private PortDenseOres() {}
public static boolean hasOres(Holder<Biome> biome) {
return oreFeatures(biome).anyMatch(PortDenseOres::isOre);
}
/** Modern ore features carry their targets directly rather than an OreConfiguration. */
public static boolean isOre(Holder<PlacedFeature> holder) {
if (holder.is(EXTRA_ORES)) return true;
if (!(holder.value().feature().value() instanceof AbstractOreFeature ore)) return false;
return ore.targetStates().stream().anyMatch(target -> isOreBlock(target.state()));
}
private static boolean isOreBlock(BlockState state) {
if (state.is(Tags.BlockItems.ORES.block())) return true;
String path = BuiltInRegistries.BLOCK.getKey(state.getBlock()).getPath();
return path.endsWith("_ore") || path.contains("_ore_");
}
private static java.util.stream.Stream<Holder<PlacedFeature>> oreFeatures(Holder<Biome> biome) {
return biome.value().getGenerationSettings().features().stream().flatMap(HolderSet::stream);
}
public static void place(WorldGenLevel level, ChunkAccess chunk, ChunkGenerator generator,
long ageSeed, int count) {
if (count == 0) return;
Set<Holder<Biome>> biomes = new HashSet<>();
ChunkPos.rangeClosed(chunk.getPos(), 1).forEach(pos -> {
for (var section : level.getChunk(pos.x(), pos.z()).getSections())
section.getBiomes().getAll(biomes::add);
});
biomes.retainAll(generator.getBiomeSource().possibleBiomes());
// Collect once per chunk, not once per repeated page. Stable registry-ID
// order and per-occurrence seeds retain the 1.21.1 placement sequence.
Map<Identifier, PlacedFeature> ores = new TreeMap<>();
for (Holder<Biome> biome : biomes) {
oreFeatures(biome).filter(PortDenseOres::isOre).forEach(feature ->
feature.unwrapKey().ifPresent(key -> ores.putIfAbsent(key.identifier(), feature.value())));
}
BlockPos origin = new BlockPos(chunk.getPos().getMinBlockX(), level.getMinY(),
chunk.getPos().getMinBlockZ());
FeaturePlacer placer = new FeaturePlacer(level, generator);
for (int occurrence = 0; occurrence < count; occurrence++) {
for (var entry : ores.entrySet()) {
long seed = mix(ageSeed ^ (long) origin.getX() * 341873128712L
^ (long) origin.getZ() * 132897987541L
^ (long) entry.getKey().hashCode() * 0x9E3779B97F4A7C15L
^ (long) occurrence * 0xD1B54A32D192ED03L);
placer.placeWithBiomeCheck(entry.getValue(), RandomSource.create(seed), origin);
}
}
}
private static long mix(long value) {
value = (value ^ value >>> 30) * 0xBF58476D1CE4E5B9L;
value = (value ^ value >>> 27) * 0x94D049BB133111EBL;
return value ^ value >>> 31;
}
}
@@ -0,0 +1,28 @@
package net.dnorberg.rivencraft.age;
import java.util.Arrays;
import java.util.List;
import java.util.Random;
import net.minecraft.resources.Identifier;
/** Seed-completes missing environment controllers once, before an Age is saved. */
public record PortEnvironmentSelection(PortWeatherMode weather, PortLighting lighting, PortSkyStyle sky) {
public static PortEnvironmentSelection resolve(List<Identifier> pages, long seed, PortAgeTerrain terrain) {
PortLighting lighting = pages.stream().map(PortLighting::forPage).filter(java.util.Objects::nonNull)
.findFirst().orElseGet(() -> rankedDefault(new Random(seed ^ 0x4C49474854494E47L), PortLighting.values()));
PortWeatherMode weather = terrain == PortAgeTerrain.CAVE ? PortWeatherMode.OFF
: pages.stream().map(PortWeatherMode::forPage).filter(java.util.Objects::nonNull)
.findFirst().orElseGet(() -> rankedDefault(new Random(seed ^ 0x574541544845525FL), PortWeatherMode.values()));
return new PortEnvironmentSelection(weather, lighting, PortSkyStyle.resolve(pages, seed));
}
private static <T> T rankedDefault(Random random, T[] choices) {
// LegacyRankChoice: the first (Normal) option is rank 1, the rest rank 2.
// Its rank-1 weight is the complete rare group plus one. Derive this
// from the supported pool, rather than selecting unported weather.
int[] weights = new int[choices.length];
Arrays.fill(weights, 1);
weights[0] = choices.length;
return PortRandomAgeSelection.weighted(random, List.of(choices), weights);
}
}
@@ -0,0 +1,290 @@
package net.dnorberg.rivencraft.age;
import com.mojang.serialization.MapCodec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import java.util.List;
import java.util.Optional;
import java.util.Set;
import java.util.concurrent.CompletableFuture;
import net.dnorberg.rivencraft.Rivencraft;
import net.dnorberg.rivencraft.writing.PortRegistryPages;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Holder;
import net.minecraft.core.HolderLookup;
import net.minecraft.core.RegistryAccess;
import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.core.registries.Registries;
import net.minecraft.resources.Identifier;
import net.minecraft.resources.ResourceKey;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.WorldGenRegion;
import net.minecraft.tags.TagKey;
import net.minecraft.tags.BiomeTags;
import net.minecraft.util.RandomSource;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.LevelHeightAccessor;
import net.minecraft.world.level.NoiseColumn;
import net.minecraft.world.level.StructureManager;
import net.minecraft.world.level.WorldGenLevel;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.biome.BiomeManager;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.chunk.ChunkGeneratorStructureState;
import net.minecraft.world.level.levelgen.Heightmap;
import net.minecraft.world.level.levelgen.RandomState;
import net.minecraft.world.level.levelgen.blending.Blender;
import net.minecraft.world.level.levelgen.densityfunction.SamplerContext;
import net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
import net.minecraft.world.level.levelgen.feature.BlockBlobFeature;
import net.minecraft.world.level.levelgen.feature.LakeFeature;
import net.minecraft.world.level.levelgen.feature.stateproviders.BlockStateProvider;
import net.minecraft.world.level.levelgen.placement.BiomeFilter;
import net.minecraft.world.level.levelgen.placement.PlacedFeature;
import net.minecraft.world.level.levelgen.placement.RarityFilter;
import net.minecraft.world.level.levelgen.structure.StructureSet;
import net.minecraft.world.level.levelgen.structure.Structure;
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplateManager;
import com.mojang.datafixers.util.Pair;
import net.minecraft.core.HolderSet;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.Block;
/** Delegates terrain generation and applies frozen Age-scoped features. */
public final class PortFeatureChunkGenerator extends ChunkGenerator {
private static final ResourceKey<PlacedFeature> FOREST_ROCK = ResourceKey.create(
Registries.PLACED_FEATURE, Identifier.withDefaultNamespace("forest_rock"));
private static final ResourceKey<PlacedFeature> DUNGEONS = ResourceKey.create(
Registries.PLACED_FEATURE, Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "dungeons"));
private static final TagKey<Block> ROCK_GROUND = TagKey.create(
Registries.BLOCK, Identifier.withDefaultNamespace("forest_rock_can_place_on"));
public static final MapCodec<PortFeatureChunkGenerator> CODEC = RecordCodecBuilder.mapCodec(instance -> instance.group(
ChunkGenerator.CODEC.fieldOf("base").forGetter(generator -> generator.base),
PortRockPlan.CODEC.optionalFieldOf("rocks").forGetter(generator -> Optional.ofNullable(generator.rocks)),
PortVegetationPlan.CODEC.optionalFieldOf("vegetation")
.forGetter(generator -> Optional.ofNullable(generator.vegetation)),
com.mojang.serialization.Codec.intRange(0, 32).optionalFieldOf("dungeons", 0)
.forGetter(generator -> generator.dungeons),
PortLakePlan.CODEC.optionalFieldOf("lakes")
.forGetter(generator -> Optional.ofNullable(generator.lakes)),
PortTerrainFeaturePlan.CODEC.optionalFieldOf("terrain_features")
.forGetter(generator -> Optional.ofNullable(generator.terrainFeatures)),
com.mojang.serialization.Codec.LONG.fieldOf("age_seed").forGetter(generator -> generator.ageSeed)
).apply(instance, (base, rocks, vegetation, dungeons, lakes, terrainFeatures, seed) ->
new PortFeatureChunkGenerator(base, rocks.orElse(null), vegetation.orElse(null),
dungeons, lakes.orElse(null), terrainFeatures.orElse(null), seed)));
private final ChunkGenerator base;
private final PortRockPlan rocks;
private final PortVegetationPlan vegetation;
private final int dungeons;
private final PortLakePlan lakes;
private final PortTerrainFeaturePlan terrainFeatures;
private final long ageSeed;
public PortFeatureChunkGenerator(ChunkGenerator base, PortRockPlan rocks,
PortVegetationPlan vegetation, int dungeons, PortLakePlan lakes,
PortTerrainFeaturePlan terrainFeatures, long ageSeed) {
super(base.getBiomeSource(), base::getBiomeGenerationSettings);
this.base = base;
this.rocks = rocks;
this.vegetation = vegetation;
this.dungeons = dungeons;
this.lakes = lakes;
this.terrainFeatures = terrainFeatures;
this.ageSeed = ageSeed;
}
public ChunkGenerator base() { return base; }
public PortRockPlan rocks() { return rocks; }
public PortVegetationPlan vegetation() { return vegetation; }
public int dungeons() { return dungeons; }
public PortLakePlan lakes() { return lakes; }
public PortTerrainFeaturePlan terrainFeatures() { return terrainFeatures; }
@Override protected MapCodec<? extends ChunkGenerator> codec() { return CODEC; }
@Override public void validate() { base.validate(); }
@Override public ChunkPos getOrigin(RandomState random) { return base.getOrigin(random); }
@Override public java.util.Optional<Identifier> getTypeNameForDataFixer() { return base.getTypeNameForDataFixer(); }
@Override public CompletableFuture<ChunkAccess> createBiomes(RandomState random, Blender blender,
StructureManager structures, ChunkAccess chunk) {
return base.createBiomes(random, blender, structures, chunk);
}
@Override public ChunkGeneratorStructureState createState(HolderLookup<StructureSet> sets,
RandomState random, long seed) {
if (controlsStructures()) {
var lookup = PortStructurePages.filtered(sets, terrainFeatures.structures(), getBiomeSource());
var planning = PortStructurePages.planningBiomes(getBiomeSource(), sets, terrainFeatures.structures());
if (base instanceof PortFlatChunkGenerator || base instanceof net.minecraft.world.level.levelgen.FlatLevelSource)
return ChunkGeneratorStructureState.createForFlat(random, seed, getOrigin(random), planning,
lookup.listElements().map(holder -> (Holder<StructureSet>) holder));
return ChunkGeneratorStructureState.createForNormal(random, seed, getOrigin(random), planning, lookup);
}
return base.createState(sets, random, seed);
}
private boolean controlsStructures() {
return terrainFeatures != null && (terrainFeatures.structureControl() || !terrainFeatures.structures().isEmpty());
}
@Override public void createStructures(RegistryAccess registries, ChunkGeneratorStructureState state,
StructureManager structures, ChunkAccess chunk,
StructureTemplateManager templates, ResourceKey<Level> dimension) {
if (controlsStructures()) super.createStructures(registries, state, structures, chunk, templates, dimension);
else base.createStructures(registries, state, structures, chunk, templates, dimension);
}
@Override public void createReferences(WorldGenLevel level, StructureManager structures, ChunkAccess chunk) {
base.createReferences(level, structures, chunk);
}
@Override public Pair<BlockPos, Holder<Structure>> findNearestMapStructure(ServerLevel level,
HolderSet<Structure> targets, BlockPos origin, int radius, boolean skipKnown) {
return base.findNearestMapStructure(level, targets, origin, radius, skipKnown);
}
@Override public void spawnOriginalMobs(WorldGenRegion level) { base.spawnOriginalMobs(level); }
@Override public int getSpawnHeight(LevelHeightAccessor height) { return base.getSpawnHeight(height); }
@Override public int getGenDepth() { return base.getGenDepth(); }
@Override public int getSeaLevel() { return base.getSeaLevel(); }
@Override public int getMinY() { return base.getMinY(); }
@Override public CompletableFuture<ChunkAccess> buildTerrain(ChunkAccess chunk, Blender blender,
RandomState random, StructureManager structures, BiomeManager biomes,
WorldGenRegion carverBiomeRegion, Set<Holder<Biome>> possibleBiomes) {
CompletableFuture<ChunkAccess> built = base.buildTerrain(
chunk, blender, random, structures, biomes, carverBiomeRegion, possibleBiomes);
if (terrainFeatures == null || !terrainFeatures.skylands() && terrainFeatures.choices().isEmpty()) return built;
return built.thenApply(result -> {
// Match 1.21.1: filter the base terrain once, then add the authored
// solid volumes, irrespective of the Skylands page's written position.
if (terrainFeatures.skylands()) PortSkylandsFeature.filter(result, ageSeed);
java.util.Map<Identifier, Integer> occurrences = new java.util.HashMap<>();
for (PortTerrainFeaturePlan.Choice choice : terrainFeatures.choices()) {
if (PortTerrainFeaturePlan.isSurface(choice.page())) continue;
int occurrence = occurrences.merge(choice.page(), 1, Integer::sum) - 1;
long featureSeed = ageSeed ^ (long) occurrence * 0x9E3779B97F4A7C15L;
BlockState material = BuiltInRegistries.BLOCK.getValue(choice.material()).defaultBlockState();
if (choice.page().equals(PortTerrainFeaturePlan.FLOATING_ISLANDS))
PortFloatingIslandFeature.generate(result, featureSeed, material);
else if (choice.page().equals(PortTerrainFeaturePlan.TENDRILS))
PortTendrilFeature.generate(result, featureSeed, material);
else if (choice.page().equals(PortTerrainFeaturePlan.SPHERES))
PortSpheresFeature.generate(result, featureSeed, material);
else throw new IllegalStateException("Unsupported terrain feature: " + choice.page());
}
return result;
});
}
@Override public int getBaseHeight(int x, int z, Heightmap.Types type,
LevelHeightAccessor height, RandomState random) {
return base.getBaseHeight(x, z, type, height, random);
}
@Override public NoiseColumn getBaseColumn(int x, int z, LevelHeightAccessor height, RandomState random) {
return base.getBaseColumn(x, z, height, random);
}
@Override public void addDebugScreenInfo(List<String> info, RandomState random,
BlockPos pos, SamplerContext context) {
base.addDebugScreenInfo(info, random, pos, context);
}
@Override public void refreshFeaturesPerStep() {
base.refreshFeaturesPerStep();
super.refreshFeaturesPerStep();
}
@Override public void applyBiomeDecoration(WorldGenLevel level, ChunkAccess chunk,
StructureManager structures) {
base.applyBiomeDecoration(level, chunk, structures);
if (terrainFeatures != null) {
PortDenseOres.place(level, chunk, this, ageSeed, terrainFeatures.denseOres());
int spikeOccurrence = 0;
int obeliskOccurrence = 0;
int crystalOccurrence = 0;
for (PortTerrainFeaturePlan.Choice choice : terrainFeatures.choices()) {
if (!PortTerrainFeaturePlan.isSurface(choice.page())) continue;
BlockState material = BuiltInRegistries.BLOCK.getValue(choice.material()).defaultBlockState();
if (choice.page().equals(PortTerrainFeaturePlan.SPIKES))
PortSpikesFeature.generate(level, chunk, ageSeed, material, spikeOccurrence++);
else if (choice.page().equals(PortTerrainFeaturePlan.OBELISKS))
PortObelisksFeature.generate(level, chunk, ageSeed, material, obeliskOccurrence++);
else if (choice.page().equals(PortTerrainFeaturePlan.CRYSTAL_FORMATIONS))
PortCrystalFormationsFeature.generate(level, chunk, ageSeed, crystalOccurrence++);
else throw new IllegalStateException("Unsupported surface feature: " + choice.page());
}
}
ChunkPos chunkPos = chunk.getPos();
long chunkSeed = ageSeed ^ (long) chunkPos.x() * 341873128712L
^ (long) chunkPos.z() * 132897987541L;
BlockPos origin = new BlockPos(chunkPos.getMinBlockX(), level.getMinY(), chunkPos.getMinBlockZ());
if (rocks != null) {
PlacedFeature vanilla = level.registryAccess().lookupOrThrow(Registries.PLACED_FEATURE)
.getOrThrow(FOREST_ROCK).value();
var placement = vanilla.placement().stream()
.filter(modifier -> !(modifier instanceof BiomeFilter)).toList();
for (int occurrence = 0; occurrence < rocks.materials().size(); occurrence++) {
RandomSource random = RandomSource.create(chunkSeed
^ (long) occurrence * 0xD1B54A32D192ED03L);
BlockState material = BuiltInRegistries.BLOCK.getValue(
rocks.materials().get(occurrence)).defaultBlockState();
PlacedFeature authored = new PlacedFeature(Holder.direct(new BlockBlobFeature(
material, BlockPredicate.matchesTag(ROCK_GROUND))), placement);
authored.place(level, this, random, origin);
}
}
if (dungeons > 0) {
PlacedFeature authored = level.registryAccess().lookupOrThrow(Registries.PLACED_FEATURE)
.getOrThrow(DUNGEONS).value();
for (int occurrence = 0; occurrence < dungeons; occurrence++) {
RandomSource random = RandomSource.create(chunkSeed
^ 0x44554E47454F4E53L ^ (long) occurrence * 0xD1B54A32D192ED03L);
authored.place(level, this, random, origin);
}
}
if (lakes != null) {
var registry = level.registryAccess().lookupOrThrow(Registries.PLACED_FEATURE);
java.util.Map<PortLakePlan.Choice, Integer> occurrences = new java.util.HashMap<>();
for (PortLakePlan.Choice choice : lakes.choices()) {
PlacedFeature vanilla = registry.getOrThrow(ResourceKey.create(
Registries.PLACED_FEATURE, PortLakePlan.placedFeature(choice.page()))).value();
if (!(vanilla.feature().value() instanceof LakeFeature lake))
throw new IllegalStateException("Lake placement no longer references a LakeFeature: " + choice.page());
BlockState fluid = BuiltInRegistries.BLOCK.getValue(choice.fluid()).defaultBlockState();
LakeFeature feature = new LakeFeature(BlockStateProvider.holderOf(fluid), lake.barrier(),
lake.canPlaceFeature(), lake.canReplaceWithAirOrFluid(), lake.canReplaceWithBarrier());
PlacedFeature authored = new PlacedFeature(Holder.direct(feature), vanilla.placement().stream()
.filter(modifier -> !(modifier instanceof BiomeFilter))
.map(modifier -> !PortLakePlan.isDeep(choice.page()) && modifier instanceof RarityFilter
? RarityFilter.onAverageOnceEvery(12) : modifier)
.toList());
int occurrence = occurrences.merge(choice, 1, Integer::sum) - 1;
RandomSource random = RandomSource.create(chunkSeed
^ (long) choice.hashCode() * 0x9E3779B97F4A7C15L
^ (long) occurrence * 0xD1B54A32D192ED03L);
authored.place(level, this, random, origin);
}
}
if (vegetation != null) {
int surface = chunk.getHeight(Heightmap.Types.WORLD_SURFACE_WG, 8, 8);
Holder<Biome> biome = level.getBiome(new BlockPos(
chunkPos.getMinBlockX() + 8, surface, chunkPos.getMinBlockZ() + 8));
boolean surfaceBiome = !biome.is(BiomeTags.IS_END) && !PortRegistryPages.isCaveBiome(biome);
var registry = level.registryAccess().lookupOrThrow(Registries.PLACED_FEATURE);
List<BlockPos> mushroomHosts = null;
for (int occurrence = 0; occurrence < vegetation.pages().size(); occurrence++) {
Identifier page = vegetation.pages().get(occurrence);
RandomSource random = RandomSource.create(chunkSeed
^ (long) page.hashCode() * 0x9E3779B97F4A7C15L
^ (long) occurrence * 0xD1B54A32D192ED03L);
if (page.equals(PortVegetationPlan.SHELF_MUSHROOMS)) {
if (mushroomHosts == null) mushroomHosts = PortShelfMushrooms.findHosts(chunk);
PortShelfMushrooms.decorate(level, chunk, mushroomHosts, random);
continue;
}
if (!surfaceBiome) continue;
Identifier placedId = PortVegetationPlan.placedFeature(page);
PlacedFeature vanilla = registry.getOrThrow(
ResourceKey.create(Registries.PLACED_FEATURE, placedId)).value();
PlacedFeature authored = new PlacedFeature(vanilla.feature(), vanilla.placement().stream()
.filter(modifier -> !(modifier instanceof BiomeFilter)).toList());
authored.place(level, this, random, origin);
if (PortVegetationPlan.addsLogs(page)) mushroomHosts = null;
}
}
}
}
@@ -0,0 +1,83 @@
package net.dnorberg.rivencraft.age;
import net.minecraft.core.BlockPos;
import net.minecraft.core.QuartPos;
import net.minecraft.tags.BiomeTags;
import net.minecraft.util.RandomSource;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.levelgen.Heightmap;
import net.dnorberg.rivencraft.writing.PortRegistryPages;
/** 1.21.1 floating-island shape adapted to the 26.3 chunk terrain stage. */
final class PortFloatingIslandFeature {
private static final long SALT = 0x464C4F4154494E47L;
private static final int SOURCE_RANGE = 3;
private static final int CHANCE = 128;
private PortFloatingIslandFeature() {}
static void generate(ChunkAccess chunk, long ageSeed, BlockState material) {
var target = chunk.getPos();
for (int sourceX = target.x() - SOURCE_RANGE; sourceX <= target.x() + SOURCE_RANGE; sourceX++) {
for (int sourceZ = target.z() - SOURCE_RANGE; sourceZ <= target.z() + SOURCE_RANGE; sourceZ++) {
RandomSource random = RandomSource.create(mix(ageSeed ^ SALT
^ (long) sourceX * 341873128712L ^ (long) sourceZ * 132897987541L));
if (random.nextInt(CHANCE) != 0) continue;
int centerX = sourceX * 16 + random.nextInt(16);
int centerZ = sourceZ * 16 + random.nextInt(16);
int centerY = Math.min(chunk.getMaxY() - 30, 168 + random.nextInt(48));
if (centerY < chunk.getMinY() + 24) continue;
int radiusX = 24 + random.nextInt(18);
int radiusZ = 24 + random.nextInt(18);
fill(chunk, ageSeed, material, centerX, centerY, centerZ, radiusX, radiusZ);
}
}
}
private static void fill(ChunkAccess chunk, long ageSeed, BlockState material,
int centerX, int centerY, int centerZ, int radiusX, int radiusZ) {
int originX = chunk.getPos().getMinBlockX();
int originZ = chunk.getPos().getMinBlockZ();
Heightmap surface = chunk.getOrCreateHeightmapUnprimed(Heightmap.Types.WORLD_SURFACE_WG);
Heightmap floor = chunk.getOrCreateHeightmapUnprimed(Heightmap.Types.OCEAN_FLOOR_WG);
BlockPos.MutableBlockPos pos = new BlockPos.MutableBlockPos();
for (int localX = 0; localX < 16; localX++) {
int worldX = originX + localX;
double dx = (worldX - centerX) / (double) radiusX;
for (int localZ = 0; localZ < 16; localZ++) {
int worldZ = originZ + localZ;
double dz = (worldZ - centerZ) / (double) radiusZ;
double distance = dx * dx + dz * dz;
if (distance >= 1.0) continue;
long detail = mix(ageSeed ^ (long) centerX * 341873128712L
^ (long) centerZ * 132897987541L ^ (long) worldX * 42317861L
^ (long) worldZ * 374761393L);
int top = centerY + (int) Math.round(3 * (1 - distance)) + Math.floorMod(detail, 3) - 1;
int depth = Math.max(1, (int) Math.round(3 + 17 * Math.pow(1 - distance, 1.5)));
// Biomes are already populated by createBiomes in 26.3, so
// sampling this chunk preserves its authored biome distribution.
var biome = chunk.getNoiseBiome(QuartPos.fromBlock(worldX), QuartPos.fromBlock(top),
QuartPos.fromBlock(worldZ));
BlockState soil = biome.is(BiomeTags.IS_END) || PortRegistryPages.isCaveBiome(biome)
? material : Blocks.DIRT.defaultBlockState();
BlockState cap = soil == material ? material : Blocks.GRASS_BLOCK.defaultBlockState();
for (int y = Math.max(top - depth, chunk.getMinY()); y <= top; y++) {
pos.set(worldX, y, worldZ);
if (!chunk.getBlockState(pos).isAir()) continue;
BlockState state = y == top ? cap : y >= top - 3 ? soil : material;
chunk.setBlockState(pos, state);
surface.update(localX, y, localZ, state);
floor.update(localX, y, localZ, state);
}
}
}
}
private static long mix(long value) {
value = (value ^ value >>> 30) * 0xBF58476D1CE4E5B9L;
value = (value ^ value >>> 27) * 0x94D049BB133111EBL;
return value ^ value >>> 31;
}
}
@@ -0,0 +1,46 @@
package net.dnorberg.rivencraft.age;
import com.mojang.serialization.Codec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import java.util.List;
import net.dnorberg.rivencraft.Rivencraft;
import net.minecraft.resources.Identifier;
/** Ordered lake pages with fluid choices frozen when the Age is bound. */
public record PortLakePlan(List<Choice> choices) {
public static final Codec<PortLakePlan> CODEC = RecordCodecBuilder.create(instance -> instance.group(
Choice.CODEC.listOf().fieldOf("choices").forGetter(PortLakePlan::choices)
).apply(instance, PortLakePlan::new));
public record Choice(Identifier page, Identifier fluid) {
public static final Codec<Choice> CODEC = RecordCodecBuilder.create(instance -> instance.group(
Identifier.CODEC.fieldOf("page").forGetter(Choice::page),
Identifier.CODEC.fieldOf("fluid").forGetter(Choice::fluid)
).apply(instance, Choice::new));
public Choice {
if (!isLake(page) || fluid == null) throw new IllegalArgumentException("Invalid lake choice");
}
}
public PortLakePlan {
choices = List.copyOf(choices);
if (choices.isEmpty() || choices.size() > 32)
throw new IllegalArgumentException("Lake plan must contain 1–32 choices");
}
public static boolean isLake(Identifier page) {
if (page == null || !page.getNamespace().equals(Rivencraft.MOD_ID)) return false;
return switch (page.getPath()) {
case "feature/surface_lakes", "feature/deep_lakes", "feature/lava_lakes" -> true;
default -> false;
};
}
public static boolean isDeep(Identifier page) { return page.getPath().equals("feature/deep_lakes"); }
public static Identifier placedFeature(Identifier page) {
if (!isLake(page)) throw new IllegalArgumentException("Unsupported lake page " + page);
return Identifier.withDefaultNamespace(isDeep(page) ? "lake_lava_underground" : "lake_lava_surface");
}
}
@@ -0,0 +1,52 @@
package net.dnorberg.rivencraft.age;
import com.mojang.serialization.Codec;
import java.util.Locale;
import net.dnorberg.rivencraft.Rivencraft;
import net.minecraft.core.Holder;
import net.minecraft.core.registries.Registries;
import net.minecraft.resources.Identifier;
import net.minecraft.resources.ResourceKey;
import net.minecraft.server.MinecraftServer;
import net.minecraft.world.level.dimension.DimensionType;
import net.minecraft.world.level.Level;
/** Authored lighting choices using statically registered, client-synchronized types. */
public enum PortLighting {
NORMAL, DARK, BRIGHT;
public static final Codec<PortLighting> CODEC = Codec.STRING.xmap(
name -> valueOf(name.toUpperCase(Locale.ROOT)), mode -> mode.name().toLowerCase(Locale.ROOT));
public static PortLighting forPage(Identifier page) {
if (!page.getNamespace().equals(Rivencraft.MOD_ID)) return null;
return switch (page.getPath()) {
case "lighting/normal" -> NORMAL;
case "lighting/dark" -> DARK;
case "lighting/bright" -> BRIGHT;
default -> null;
};
}
public static boolean isBright(Level level) {
return level.dimensionTypeRegistration().unwrapKey().map(key -> {
Identifier id = key.identifier();
return id.getNamespace().equals(Rivencraft.MOD_ID)
&& (id.getPath().equals("age_bright") || id.getPath().equals("age_cave_bright")
|| id.getPath().startsWith("age_bright_sky_")
|| id.getPath().startsWith("age_cave_bright_sky_"));
}).orElse(false);
}
Holder<DimensionType> dimensionType(MinecraftServer server, PortAgeTerrain terrain,
Holder<DimensionType> overworldType, PortSkyStyle sky) {
boolean cave = terrain == PortAgeTerrain.CAVE;
if (this == NORMAL && !cave && sky == PortSkyStyle.OVERWORLD) return overworldType;
String variant = this == BRIGHT ? (cave ? "age_cave_bright" : "age_bright")
: this == DARK || cave ? "age_dark" : "age_normal";
if (sky != PortSkyStyle.OVERWORLD) variant += "_sky_" + sky.name().toLowerCase(Locale.ROOT);
return server.registryAccess().lookupOrThrow(Registries.DIMENSION_TYPE).getOrThrow(
ResourceKey.create(Registries.DIMENSION_TYPE,
Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, variant)));
}
}
@@ -0,0 +1,91 @@
package net.dnorberg.rivencraft.age;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.util.RandomSource;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.WorldGenLevel;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.levelgen.Heightmap;
/** 26.3 port of Rivencraft 1.21.1's Legacy-style 4×4 plinth and 2×12×2 shaft. */
final class PortObelisksFeature {
private static final long SALT = 0x4F42454C49534B53L;
private static final int CHANCE = 128;
private static final int BASE = 4;
private static final int HEIGHT = 12;
private PortObelisksFeature() {}
record Site(int x, int z) {}
static Site site(long ageSeed, ChunkPos chunk, int occurrence) {
RandomSource random = RandomSource.create(mix(ageSeed ^ SALT
^ (long) chunk.x() * 341873128712L ^ (long) chunk.z() * 132897987541L
^ (long) occurrence * 0x9E3779B97F4A7C15L));
if (random.nextInt(CHANCE) != 0) return null;
return new Site(chunk.getMinBlockX() + 4 + random.nextInt(8),
chunk.getMinBlockZ() + 4 + random.nextInt(8));
}
static void generate(WorldGenLevel level, ChunkAccess chunk, long ageSeed, BlockState material, int occurrence) {
Site site = site(ageSeed, chunk.getPos(), occurrence);
if (site == null) return;
BlockPos.MutableBlockPos pos = new BlockPos.MutableBlockPos();
int minSurface = Integer.MAX_VALUE;
int maxSurface = Integer.MIN_VALUE;
int[][] surface = new int[BASE][BASE];
for (int dx = 0; dx < BASE; dx++) {
for (int dz = 0; dz < BASE; dz++) {
int x = site.x() + dx;
int z = site.z() + dz;
int y = level.getHeight(Heightmap.Types.WORLD_SURFACE_WG, x, z);
if (y <= level.getMinY() + 1) return;
BlockState ground = level.getBlockState(pos.set(x, y - 1, z));
if (!ground.isFaceSturdy(level, pos, Direction.UP)
|| !ground.getFluidState().isEmpty() || ground.hasBlockEntity()) return;
surface[dx][dz] = y;
minSurface = Math.min(minSurface, y);
maxSurface = Math.max(maxSurface, y);
}
}
if (maxSurface - minSurface > 2 || maxSurface + HEIGHT >= level.getMaxY()) return;
for (int dx = 0; dx < BASE; dx++) {
for (int dz = 0; dz < BASE; dz++) {
for (int y = surface[dx][dz]; y <= maxSurface; y++) {
if (!open(level.getBlockState(pos.set(site.x() + dx, y, site.z() + dz)))) return;
}
}
}
for (int dx = 1; dx <= 2; dx++) {
for (int dz = 1; dz <= 2; dz++) {
for (int y = maxSurface + 1; y <= maxSurface + HEIGHT; y++) {
if (!open(level.getBlockState(pos.set(site.x() + dx, y, site.z() + dz)))) return;
}
}
}
for (int dx = 0; dx < BASE; dx++) {
for (int dz = 0; dz < BASE; dz++) {
for (int y = surface[dx][dz]; y <= maxSurface; y++)
level.setBlock(pos.set(site.x() + dx, y, site.z() + dz), material, 2);
}
}
for (int dx = 1; dx <= 2; dx++) {
for (int dz = 1; dz <= 2; dz++) {
for (int y = maxSurface + 1; y <= maxSurface + HEIGHT; y++)
level.setBlock(pos.set(site.x() + dx, y, site.z() + dz), material, 2);
}
}
}
private static boolean open(BlockState state) {
return state.getFluidState().isEmpty() && (state.isAir() || state.canBeReplaced());
}
private static long mix(long value) {
value = (value ^ value >>> 30) * 0xBF58476D1CE4E5B9L;
value = (value ^ value >>> 27) * 0x94D049BB133111EBL;
return value ^ value >>> 31;
}
}
@@ -0,0 +1,92 @@
package net.dnorberg.rivencraft.age;
import java.util.ArrayList;
import java.util.Collections;
import java.util.Comparator;
import java.util.List;
import java.util.Random;
import net.dnorberg.rivencraft.writing.PortRegistryPages;
import net.minecraft.core.registries.Registries;
import net.minecraft.resources.Identifier;
import net.minecraft.server.MinecraftServer;
/** Seed-frozen terrain and biome choices for a book with no authored symbols. */
public final class PortRandomAgeSelection {
private PortRandomAgeSelection() {}
public record Selection(PortAgeTerrain terrain, PortBiomePlan biomes) {}
public static Selection select(MinecraftServer server, long seed) {
// Match the 1.21.1 Legacy-rank choices: Standard and Flat are common;
// the other terrain families are rarer. The sorted order is deliberate.
PortAgeTerrain terrain = terrain(seed);
if (terrain == PortAgeTerrain.VOID)
return new Selection(terrain, new PortBiomePlan(PortBiomePlan.Distribution.SINGLE,
List.of(Identifier.withDefaultNamespace("the_void"))));
PortBiomePlan.Distribution distribution = distribution(seed);
List<Identifier> eligible = eligibleBiomes(server, terrain);
if (eligible.size() < 2 && distribution != PortBiomePlan.Distribution.NATIVE)
distribution = PortBiomePlan.Distribution.SINGLE;
if (distribution == PortBiomePlan.Distribution.NATIVE)
return new Selection(terrain, new PortBiomePlan(distribution,
terrain == PortAgeTerrain.CAVE ? eligible : List.of()));
int count = distribution == PortBiomePlan.Distribution.SINGLE ? 1 : 2;
if (count > 1) {
Random countRandom = new Random(seed ^ 0x42494F4D45434F55L);
while (count < eligible.size() && countRandom.nextInt(3) != 0) count++;
}
List<Identifier> shuffled = new ArrayList<>(eligible);
Collections.shuffle(shuffled, new Random(seed ^ 0x42494F4D45504F4FL));
return new Selection(terrain, new PortBiomePlan(distribution, shuffled.subList(0, count)));
}
public static List<PortAgeTerrain> terrains() {
return List.of(PortAgeTerrain.AMPLIFIED, PortAgeTerrain.CAVE, PortAgeTerrain.FLAT,
PortAgeTerrain.ISLAND, PortAgeTerrain.STANDARD, PortAgeTerrain.VOID);
}
public static PortAgeTerrain terrain(long seed) {
return weighted(new Random(seed ^ 0x5445525241494E4CL), terrains(), new int[]{1, 1, 5, 1, 6, 1});
}
/** First AgeTraits draw in 1.21.1; shared by random and partly authored Ages. */
public static PortBiomePlan.Distribution distribution(long seed) {
return weighted(new Random(seed ^ 0x524956454E435241L),
List.of(PortBiomePlan.Distribution.NATIVE, PortBiomePlan.Distribution.SINGLE,
PortBiomePlan.Distribution.MEDIUM, PortBiomePlan.Distribution.TILED,
PortBiomePlan.Distribution.GRID, PortBiomePlan.Distribution.TINY,
PortBiomePlan.Distribution.SMALL, PortBiomePlan.Distribution.LARGE,
PortBiomePlan.Distribution.HUGE),
new int[]{3, 3, 3, 1, 1, 1, 1, 1, 1});
}
public static List<Identifier> eligibleBiomes(MinecraftServer server, PortAgeTerrain terrain) {
if (terrain == PortAgeTerrain.VOID) return List.of(Identifier.withDefaultNamespace("the_void"));
if (terrain == PortAgeTerrain.CAVE) {
return caveBiomes(server.registryAccess());
}
List<Identifier> surface = server.overworld().getChunkSource().getGenerator().getBiomeSource()
.possibleBiomes().stream().flatMap(holder -> holder.unwrapKey().stream())
.map(key -> key.identifier()).distinct().sorted(Comparator.naturalOrder()).toList();
return surface.isEmpty() ? List.of(Identifier.withDefaultNamespace("plains")) : surface;
}
public static List<Identifier> caveBiomes(net.minecraft.core.HolderLookup.Provider registries) {
var caves = registries.lookupOrThrow(Registries.BIOME).listElements()
.filter(PortRegistryPages::isCaveBiome).map(holder -> holder.key().identifier()).sorted().toList();
return caves.isEmpty() ? List.of(Identifier.withDefaultNamespace("lush_caves")) : caves;
}
static <T> T weighted(Random random, List<T> choices, int[] weights) {
int total = 0;
for (int weight : weights) total += weight;
int ticket = random.nextInt(total);
for (int index = 0; index < choices.size(); index++) {
ticket -= weights[index];
if (ticket < 0) return choices.get(index);
}
throw new IllegalStateException("Random Age ticket was not consumed");
}
}
@@ -0,0 +1,85 @@
package net.dnorberg.rivencraft.age;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import net.dnorberg.rivencraft.writing.PortAuthoredWriting;
import net.dnorberg.rivencraft.writing.PortRegistryPages;
import net.minecraft.resources.Identifier;
/** Frozen page-free material features and rare formations from 1.21.1. */
public final class PortRandomFeatureSelection {
private PortRandomFeatureSelection() {}
public record Selection(PortRockPlan rocks, PortLakePlan lakes, PortTerrainFeaturePlan terrain, int dungeons) {}
public static Selection select(net.minecraft.server.MinecraftServer server, long seed,
PortAgeTerrain terrain, PortBiomePlan biomes) {
var base = select(seed, terrain);
var structures = PortRandomStructureSelection.select(server, seed, terrain, biomes);
var plan = base.terrain();
plan = plan == null ? new PortTerrainFeaturePlan(List.of(), false, 0, false, structures.structures(), List.of(), true)
: new PortTerrainFeaturePlan(plan.choices(), plan.skylands(), plan.denseOres(), plan.starFissures(),
structures.structures(), plan.carvers(), true);
return new Selection(base.rocks(), base.lakes(), plan, structures.dungeons());
}
public static Selection select(long seed, PortAgeTerrain terrain) {
var random = new Random(seed ^ 0x4D4154455249414CL);
int count = random.nextInt(3);
var terrainPage = id("terrain/" + terrain.name().toLowerCase(java.util.Locale.ROOT));
var candidates = new ArrayList<PortRankedChoice.Option<Identifier>>();
for (String name : List.of("rocks", "floating_islands", "tendrils", "spheres", "spikes", "obelisks",
"surface_lakes", "deep_lakes", "lava_lakes")) {
var page = id("feature/" + name);
if (PortAuthoredWriting.supports(List.of(terrainPage, page)))
candidates.add(new PortRankedChoice.Option<>(page, rank(name)));
}
var pages = new ArrayList<Identifier>();
pages.add(terrainPage);
List<Identifier> solids = PortRegistryPages.solidMaterialIds(), fluids = PortRegistryPages.fluidMaterialIds();
for (int selected = 0; selected < count && !candidates.isEmpty();) {
Identifier feature = PortRankedChoice.choose(random, candidates);
candidates.removeIf(option -> option.value().equals(feature));
var materials = PortLakePlan.isLake(feature) ? fluids : solids;
if (materials.isEmpty()) continue;
pages.add(PortRegistryPages.blockPageId(materials.get(random.nextInt(materials.size()))));
pages.add(feature);
selected++;
}
if (terrain != PortAgeTerrain.FLAT && terrain != PortAgeTerrain.VOID
&& Math.floorMod(mix(seed ^ 0x534B594C414E4453L), 8) == 0)
pages.add(PortTerrainFeaturePlan.SKYLANDS);
if (terrain != PortAgeTerrain.CAVE && terrain != PortAgeTerrain.VOID && random.nextInt(10) == 0)
pages.add(PortTerrainFeaturePlan.CRYSTAL_FORMATIONS);
if (randomStarFissure(seed)) pages.add(PortTerrainFeaturePlan.STAR_FISSURES);
return new Selection(PortAuthoredWriting.rockPlan(pages, seed), PortAuthoredWriting.lakePlan(pages, seed),
PortAuthoredWriting.terrainFeaturePlan(pages, seed), 0);
}
private static int rank(String name) {
return switch (name) {
case "surface_lakes", "deep_lakes" -> 1;
case "lava_lakes" -> 2;
case "spheres", "spikes", "obelisks" -> 3;
default -> 4;
};
}
private static boolean randomStarFissure(long seed) {
var random = new Random(mix(seed ^ 0x535441524752414DL));
for (int step = 0; step < 27; step++) {
int branch = random.nextInt(5);
if (branch == 0) return false;
if (random.nextInt(9) == 0) return true;
if (branch == 1) return false;
}
return false;
}
private static Identifier id(String path) { return Identifier.fromNamespaceAndPath("rivencraft", path); }
private static long mix(long value) {
value = (value ^ value >>> 30) * 0xBF58476D1CE4E5B9L;
value = (value ^ value >>> 27) * 0x94D049BB133111EBL;
return value ^ value >>> 31;
}
}
@@ -0,0 +1,69 @@
package net.dnorberg.rivencraft.age;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import java.util.Set;
import net.minecraft.core.registries.Registries;
import net.minecraft.resources.Identifier;
import net.minecraft.resources.ResourceKey;
import net.minecraft.server.MinecraftServer;
import net.minecraft.world.level.dimension.LevelStem;
/** Creation-only structure completion, adapted from 1.21.1 AgeStructureSelection. */
public final class PortRandomStructureSelection {
private static final Identifier DUNGEONS = page("dungeons");
private PortRandomStructureSelection() {}
public record Selection(int dungeons, List<Identifier> structures) {
public Selection { structures = List.copyOf(structures); }
}
public static Selection select(MinecraftServer server, long seed, PortAgeTerrain terrain, PortBiomePlan plan) {
Set<Identifier> biomes = actualBiomes(server, terrain, plan);
var eligible = new ArrayList<PortRankedChoice.Option<Identifier>>();
for (String name : List.of("dungeons", "mineshafts", "nether_fortresses", "strongholds", "villages",
"trial_chambers", "bastions", "buried_treasure", "shipwrecks", "ocean_ruins", "pillager_outposts",
"ruined_portals", "nether_fossils", "ancient_cities", "trail_ruins", "abandoned_camps")) {
Identifier feature = page(name);
boolean allowed = feature.equals(DUNGEONS)
? net.dnorberg.rivencraft.writing.PortAuthoredWriting.supports(List.of(
Identifier.fromNamespaceAndPath("rivencraft", "terrain/" + terrain.name().toLowerCase(java.util.Locale.ROOT)), feature))
&& server.registryAccess().lookupOrThrow(Registries.PLACED_FEATURE)
.get(ResourceKey.create(Registries.PLACED_FEATURE,
Identifier.fromNamespaceAndPath("rivencraft", "dungeons"))).isPresent()
: PortStructurePages.randomEligible(feature, terrain, biomes, server.registryAccess());
if (allowed) eligible.add(new PortRankedChoice.Option<>(feature, rank(name)));
}
var random = new Random(seed ^ 0x5354525543545552L);
int count = random.nextInt(3), dungeons = 0;
var structures = new ArrayList<Identifier>();
for (int selected = 0; selected < count && !eligible.isEmpty(); selected++) {
var feature = PortRankedChoice.choose(random, eligible);
if (feature.equals(DUNGEONS)) dungeons++;
else structures.add(feature);
eligible.removeIf(option -> option.value().equals(feature));
}
return new Selection(dungeons, structures);
}
private static Set<Identifier> actualBiomes(MinecraftServer server, PortAgeTerrain terrain, PortBiomePlan plan) {
if (plan != null && !plan.biomes().isEmpty())
return Set.copyOf(plan.biomes());
if (terrain == PortAgeTerrain.FLAT) return Set.of(Identifier.withDefaultNamespace("plains"));
if (terrain == PortAgeTerrain.VOID) return Set.of(Identifier.withDefaultNamespace("the_void"));
if (terrain == PortAgeTerrain.CAVE) return Set.of(Identifier.withDefaultNamespace("lush_caves"));
return server.registryAccess().lookupOrThrow(Registries.LEVEL_STEM).getOrThrow(LevelStem.OVERWORLD)
.value().generator().getBiomeSource().possibleBiomes().stream()
.flatMap(holder -> holder.unwrapKey().stream()).map(key -> key.identifier())
.collect(java.util.stream.Collectors.toUnmodifiableSet());
}
private static int rank(String name) {
return switch (name) {
case "villages", "strongholds", "mineshafts" -> 1;
case "dungeons", "nether_fortresses" -> 2;
default -> 3;
};
}
private static Identifier page(String name) { return Identifier.fromNamespaceAndPath("rivencraft", "feature/" + name); }
}
@@ -0,0 +1,36 @@
package net.dnorberg.rivencraft.age;
import java.util.HashMap;
import java.util.List;
import java.util.Random;
/** The 1.21.1 LegacyRankChoice rule, retained for seeded grammar completion. */
final class PortRankedChoice {
private PortRankedChoice() {}
record Option<T>(T value, int rank) {}
static <T> T choose(Random random, List<Option<T>> options) {
if (options.isEmpty()) throw new IllegalArgumentException("No ranked choices");
var counts = new HashMap<Integer, Integer>();
int highest = 0;
for (var option : options) {
counts.merge(option.rank(), 1, Integer::sum);
highest = Math.max(highest, option.rank());
}
var weights = new HashMap<Integer, Integer>();
int weight = 1, previousTotal = 0;
for (int rank = highest; rank >= 0; rank--) {
int count = counts.getOrDefault(rank, 0);
if (weight != 1 && count > 0) weight = Math.max(weight, previousTotal / count + 1);
weights.put(rank, weight);
previousTotal = count * weight;
weight++;
}
int ticket = random.nextInt(options.stream().mapToInt(option -> weights.get(option.rank())).sum());
for (var option : options) {
ticket -= weights.get(option.rank());
if (ticket < 0) return option.value();
}
throw new IllegalStateException("Ranked choice ticket was not consumed");
}
}
@@ -0,0 +1,24 @@
package net.dnorberg.rivencraft.age;
import com.mojang.serialization.Codec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import java.util.List;
import java.util.Optional;
import net.minecraft.resources.Identifier;
/** Frozen, ordered Rocks materials. Old single-material beta Ages remain readable. */
public record PortRockPlan(List<Identifier> materials) {
public static final Codec<PortRockPlan> CODEC = RecordCodecBuilder.create(instance -> instance.group(
Identifier.CODEC.optionalFieldOf("material").forGetter(plan -> Optional.empty()),
Identifier.CODEC.listOf().optionalFieldOf("materials", List.of()).forGetter(PortRockPlan::materials)
).apply(instance, (old, current) -> new PortRockPlan(current.isEmpty()
? old.map(List::of).orElse(List.of()) : current)));
public PortRockPlan {
materials = List.copyOf(materials);
if (materials.isEmpty() || materials.size() > 32)
throw new IllegalArgumentException("Rocks plan must contain 1–32 materials");
}
public PortRockPlan(Identifier material) { this(List.of(material)); }
}
@@ -0,0 +1,70 @@
package net.dnorberg.rivencraft.age;
import java.util.ArrayList;
import java.util.List;
import java.util.Set;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.tags.BlockTags;
import net.minecraft.util.RandomSource;
import net.minecraft.world.level.WorldGenLevel;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.ShelfMushroomBlock;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.levelgen.feature.treedecorators.ShelfMushroomDecorator;
import net.minecraft.world.level.levelgen.feature.treedecorators.TreeDecorator;
/** Shelf mushrooms on exposed log faces, regardless of how the logs were generated. */
final class PortShelfMushrooms {
private PortShelfMushrooms() {}
static List<BlockPos> findHosts(ChunkAccess chunk) {
List<BlockPos> logs = new ArrayList<>();
var sections = chunk.getSections();
for (int index = 0; index < sections.length; index++) {
var section = sections[index];
if (!section.maybeHas(state -> state.is(BlockTags.LOGS))) continue;
int baseY = chunk.getSectionYFromSectionIndex(index) << 4;
for (int y = 0; y < 16; y++) for (int z = 0; z < 16; z++) for (int x = 0; x < 16; x++) {
if (section.getBlockState(x, y, z).is(BlockTags.LOGS))
logs.add(new BlockPos(chunk.getPos().getMinBlockX() + x, baseY + y,
chunk.getPos().getMinBlockZ() + z));
}
}
return logs;
}
static void decorate(WorldGenLevel level, ChunkAccess chunk, List<BlockPos> logs, RandomSource random) {
// Reuse vanilla replaceability/water checks, but not its tree-base height
// band: a log tendril or sphere has no meaningful tree base.
TreeDecorator.Context context = new TreeDecorator.Context(level,
(pos, state) -> level.setBlock(pos, state, 2), random, Set.of(), Set.of(), Set.of());
for (BlockPos log : logs) {
if (!level.getBlockState(log).is(BlockTags.LOGS)) continue;
Direction first = Direction.Plane.HORIZONTAL.getRandomDirection(random);
for (Direction facing : List.of(first, first.getClockWise())) {
if (random.nextFloat() > 0.25F) continue;
BlockPos pos = log.relative(facing);
if ((pos.getX() >> 4) != chunk.getPos().x() || (pos.getZ() >> 4) != chunk.getPos().z()) continue;
if (pos.getY() < level.getMinY() || pos.getY() >= level.getMaxY()) continue;
if (!level.getFluidState(pos).isEmpty()
|| !ShelfMushroomDecorator.isBlockReplaceableWithShelfMushroom(context, pos)
|| level.getBlockState(pos.below()).is(Blocks.SHELF_MUSHROOM)) continue;
boolean adjacent = false;
for (Direction side : Direction.Plane.HORIZONTAL) {
if (level.getBlockState(pos.relative(side)).is(Blocks.SHELF_MUSHROOM)) {
adjacent = true;
break;
}
}
if (adjacent) continue;
var mushroom = Blocks.SHELF_MUSHROOM.defaultBlockState()
.setValue(ShelfMushroomBlock.FACING, facing)
.setValue(ShelfMushroomBlock.AGE, random.nextInt(2));
if (!mushroom.canSurvive(level, pos)) continue;
context.setBlock(pos, mushroom);
break;
}
}
}
}
@@ -0,0 +1,66 @@
package net.dnorberg.rivencraft.age;
import com.mojang.serialization.Codec;
import java.util.List;
import java.util.Locale;
import java.util.Random;
import net.dnorberg.rivencraft.Rivencraft;
import net.minecraft.resources.Identifier;
/** Persisted sky styles, including the client-rendered Legacy static background. */
public enum PortSkyStyle {
OVERWORLD, NETHER, END, STATIC;
public static final Codec<PortSkyStyle> CODEC = Codec.STRING.xmap(
name -> valueOf(name.toUpperCase(Locale.ROOT)), sky -> sky.name().toLowerCase(Locale.ROOT));
public static PortSkyStyle forPage(Identifier page) {
if (!page.getNamespace().equals(Rivencraft.MOD_ID)) return null;
return switch (page.getPath()) {
case "sky/overworld" -> OVERWORLD;
case "sky/nether" -> NETHER;
case "sky/end" -> END;
case "sky/static" -> STATIC;
default -> null;
};
}
public static PortSkyStyle resolve(List<Identifier> pages, long seed) {
return pages.stream().map(PortSkyStyle::forPage).filter(java.util.Objects::nonNull)
.findFirst().orElseGet(() -> pages.stream().anyMatch(PortSkyStyle::isCelestial)
? OVERWORLD : random(seed));
}
/** Nether-style Ages use their fog clear color as the visible backdrop. */
public static float fogShade(net.minecraft.world.level.Level level) {
boolean nether = level.dimensionTypeRegistration().unwrapKey().map(key ->
key.identifier().getNamespace().equals("rivencraft")
&& key.identifier().getPath().endsWith("_sky_nether")).orElse(false);
var cycle = PortDayCycle.forLevel(level);
return nether && !cycle.bodies().isEmpty()
? 1F - 0.65F * PortCelestialBody.eclipseAt(cycle.bodies(), PortDayCycle.nativeTicks(level)) : 1F;
}
private static boolean isCelestial(Identifier page) {
if (!page.getNamespace().equals(Rivencraft.MOD_ID)) return false;
return switch (page.getPath()) {
// Preserve the established compatible-default rule for written controllers.
case "celestial/normal_time", "celestial/sun", "celestial/moon" -> true;
default -> false;
};
}
private static PortSkyStyle random(long seed) {
// Match the first draw in 1.21.1 AgeSkyProfile.random: its equally
// likely INHERITED and OVERWORLD slots currently share the native
// Overworld presentation here. Do not add unported colors/bodies.
int choice = new Random(seed ^ 0x534B5950524F464CL).nextInt(5);
return switch (choice) {
case 0, 1 -> OVERWORLD;
case 2 -> NETHER;
case 3 -> END;
case 4 -> STATIC;
default -> throw new IllegalStateException("Invalid random sky choice");
};
}
}
@@ -0,0 +1,87 @@
package net.dnorberg.rivencraft.age;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.levelgen.Heightmap;
/**
* 26.3 port of Rivencraft's subtractive Skylands filter, adapted from
* Mystcraft Legacy's SymbolSkylands (LGPL-3.0-or-later). Keeps upper solid
* terrain above a seven-octave cutoff near Y=76 and removes liquids.
*/
final class PortSkylandsFeature {
private static final long SALT = 0x534B594C414E4453L;
private static final int BASE_CUTOFF = 76;
private static final BlockState AIR = Blocks.AIR.defaultBlockState();
private PortSkylandsFeature() {}
static void filter(ChunkAccess chunk, long ageSeed) {
int originX = chunk.getPos().getMinBlockX();
int originZ = chunk.getPos().getMinBlockZ();
int minY = chunk.getMinY();
int maxY = chunk.getMaxY();
Heightmap surface = chunk.getOrCreateHeightmapUnprimed(Heightmap.Types.WORLD_SURFACE_WG);
Heightmap floor = chunk.getOrCreateHeightmapUnprimed(Heightmap.Types.OCEAN_FLOOR_WG);
BlockPos.MutableBlockPos pos = new BlockPos.MutableBlockPos();
for (int localX = 0; localX < 16; localX++) {
for (int localZ = 0; localZ < 16; localZ++) {
int cutoff = cutoff(ageSeed, originX + localX, originZ + localZ);
for (int y = minY; y < maxY; y++) {
pos.set(originX + localX, y, originZ + localZ);
BlockState state = chunk.getBlockState(pos);
if (!removes(state, y, cutoff)) continue;
chunk.setBlockState(pos, AIR);
surface.update(localX, y, localZ, AIR);
floor.update(localX, y, localZ, AIR);
}
}
}
}
static boolean removes(BlockState state, int y, int cutoff) {
return !state.isAir() && (y <= cutoff || state.liquid());
}
static int cutoff(long ageSeed, int x, int z) {
double variation = 0.0D;
int cellSize = 128;
double amplitude = 12.0D;
for (int octave = 0; octave < 7; octave++) {
variation += valueNoise(ageSeed ^ SALT ^ (long) octave * 0x9E3779B97F4A7C15L,
x, z, cellSize) * amplitude;
cellSize /= 2;
amplitude /= 2.0D;
}
return BASE_CUTOFF + (int) Math.round(variation);
}
private static double valueNoise(long seed, int x, int z, int cellSize) {
int cellX = Math.floorDiv(x, cellSize);
int cellZ = Math.floorDiv(z, cellSize);
double u = smooth((x - cellX * cellSize) / (double) cellSize);
double v = smooth((z - cellZ * cellSize) / (double) cellSize);
double north = lerp(value(seed, cellX, cellZ), value(seed, cellX + 1, cellZ), u);
double south = lerp(value(seed, cellX, cellZ + 1), value(seed, cellX + 1, cellZ + 1), u);
return lerp(north, south, v);
}
private static double value(long seed, int x, int z) {
long hash = mix(seed ^ (long) x * 0xD1B54A32D192ED03L ^ (long) z * 0xABC98388FB8FAC03L);
return (hash >>> 11) * 0x1.0p-52 - 1.0D;
}
private static double smooth(double value) { return value * value * (3.0D - 2.0D * value); }
private static double lerp(double first, double second, double amount) {
return first + (second - first) * amount;
}
private static long mix(long value) {
value = (value ^ value >>> 30) * 0xBF58476D1CE4E5B9L;
value = (value ^ value >>> 27) * 0x94D049BB133111EBL;
return value ^ value >>> 31;
}
}
@@ -0,0 +1,122 @@
package net.dnorberg.rivencraft.age;
import java.util.Random;
import net.minecraft.core.BlockPos;
import net.minecraft.util.Mth;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.levelgen.Heightmap;
/**
* 26.3 adaptation of Rivencraft 1.21.1's solid sphere nodes, derived from
* Mystcraft Legacy's MapGenSpheresMyst (Mystcraft contributors,
* LGPL-3.0-or-later, commit 9bc8ddc). Writes stay within the target chunk.
*/
final class PortSpheresFeature {
private static final int SOURCE_RANGE = 8;
private static final long SALT = 0x53504845524553L;
private PortSpheresFeature() {}
static void generate(ChunkAccess chunk, long ageSeed, BlockState material) {
var target = chunk.getPos();
Random master = new Random(ageSeed ^ SALT);
long xSeed = master.nextLong();
long zSeed = master.nextLong();
for (int sx = target.x() - SOURCE_RANGE; sx <= target.x() + SOURCE_RANGE; sx++) {
for (int sz = target.z() - SOURCE_RANGE; sz <= target.z() + SOURCE_RANGE; sz++) {
Random source = new Random((long) sx * xSeed ^ (long) sz * zSeed ^ ageSeed ^ SALT);
if (source.nextFloat() > 0.05F) continue;
double x = sx * 16 + source.nextInt(16);
double y = source.nextInt(source.nextInt(192) + 1) + 32;
double z = sz * 16 + source.nextInt(16);
trace(chunk, material, source.nextLong(), x, y, z,
1.0F + source.nextFloat() * 4.0F, 0, 0, -1, -1);
}
}
}
private static void trace(ChunkAccess chunk, BlockState material, long seed,
double x, double y, double z, float radius, float yaw, float pitch,
int step, int length) {
Random random = new Random(seed);
if (length <= 0) {
int maximum = SOURCE_RANGE * 16 - 16;
length = maximum - random.nextInt(maximum / 4);
}
boolean singleNode = step == -1;
if (singleNode) step = length / 2;
int splitAt = random.nextInt(length / 2) + length / 4;
boolean slowPitch = random.nextInt(6) == 0;
float yawDrift = 0;
float pitchDrift = 0;
double middleX = chunk.getPos().getMinBlockX() + 8;
double middleZ = chunk.getPos().getMinBlockZ() + 8;
for (; step < length; step++) {
double nodeRadius = 1.5D + Math.sin(step * Math.PI / length) * radius;
float horizontal = Mth.cos(pitch);
x += Mth.cos(yaw) * horizontal;
y += Mth.sin(pitch);
z += Mth.sin(yaw) * horizontal;
pitch *= slowPitch ? 0.92F : 0.7F;
pitch += pitchDrift * 0.1F;
yaw += yawDrift * 0.1F;
pitchDrift = pitchDrift * 0.9F
+ (random.nextFloat() - random.nextFloat()) * random.nextFloat() * 2.0F;
yawDrift = yawDrift * 0.75F
+ (random.nextFloat() - random.nextFloat()) * random.nextFloat() * 4.0F;
if (!singleNode && step == splitAt && radius > 1.0F) {
trace(chunk, material, random.nextLong(), x, y, z,
random.nextFloat() * 0.5F + 0.5F, yaw - Mth.HALF_PI, pitch / 3, step, length);
trace(chunk, material, random.nextLong(), x, y, z,
random.nextFloat() * 0.5F + 0.5F, yaw + Mth.HALF_PI, pitch / 3, step, length);
return;
}
if (!singleNode && random.nextInt(4) == 0) continue;
double dx = x - middleX;
double dz = z - middleZ;
double remaining = length - step;
double reach = radius + 18;
if (dx * dx + dz * dz - remaining * remaining > reach * reach) return;
if (Math.abs(dx) <= 16 + nodeRadius * 2 && Math.abs(dz) <= 16 + nodeRadius * 2)
fillNode(chunk, material, x, y, z, nodeRadius);
if (singleNode) break;
}
}
private static void fillNode(ChunkAccess chunk, BlockState material,
double centerX, double centerY, double centerZ, double radius) {
int originX = chunk.getPos().getMinBlockX();
int originZ = chunk.getPos().getMinBlockZ();
int minX = Math.max(0, Mth.floor(centerX - radius) - originX - 1);
int maxX = Math.min(16, Mth.floor(centerX + radius) - originX + 2);
int minZ = Math.max(0, Mth.floor(centerZ - radius) - originZ - 1);
int maxZ = Math.min(16, Mth.floor(centerZ + radius) - originZ + 2);
int minY = Math.max(chunk.getMinY() + 1, Mth.floor(centerY - radius) - 1);
int maxY = Math.min(chunk.getMaxY(), Mth.floor(centerY + radius) + 2);
Heightmap surface = chunk.getOrCreateHeightmapUnprimed(Heightmap.Types.WORLD_SURFACE_WG);
Heightmap floor = chunk.getOrCreateHeightmapUnprimed(Heightmap.Types.OCEAN_FLOOR_WG);
BlockPos.MutableBlockPos pos = new BlockPos.MutableBlockPos();
for (int worldY = minY; worldY < maxY; worldY++) {
double dy = (worldY + 0.5D - centerY) / radius;
for (int localZ = minZ; localZ < maxZ; localZ++) {
double dz = (originZ + localZ + 0.5D - centerZ) / radius;
for (int localX = minX; localX < maxX; localX++) {
double dx = (originX + localX + 0.5D - centerX) / radius;
if (!insideSphere(dx, dy, dz)) continue;
pos.set(originX + localX, worldY, originZ + localZ);
BlockState previous = chunk.getBlockState(pos);
if (previous == material || previous.is(Blocks.BEDROCK)) continue;
chunk.setBlockState(pos, material);
surface.update(localX, worldY, localZ, material);
floor.update(localX, worldY, localZ, material);
}
}
}
}
static boolean insideSphere(double dx, double dy, double dz) {
return dx * dx + dy * dy + dz * dz < 1.0D;
}
}
@@ -0,0 +1,56 @@
package net.dnorberg.rivencraft.age;
import net.minecraft.core.BlockPos;
import net.minecraft.util.RandomSource;
import net.minecraft.world.level.WorldGenLevel;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.levelgen.Heightmap;
/**
* 26.3 port of Rivencraft 1.21.1's rare surface spikes, adapted from
* Mystcraft Legacy's WorldGenSpikesAdv (Mystcraft contributors,
* LGPL-3.0-or-later, commit 9bc8ddc). The footprint stays within one chunk.
*/
final class PortSpikesFeature {
private static final long SALT = 0x5350494B4553L;
private PortSpikesFeature() {}
static void generate(WorldGenLevel level, ChunkAccess chunk, long ageSeed, BlockState material, int occurrence) {
int originX = chunk.getPos().getMinBlockX();
int originZ = chunk.getPos().getMinBlockZ();
RandomSource random = RandomSource.create(ageSeed ^ SALT
^ (long) originX * 341873128712L ^ (long) originZ * 132897987541L
^ (long) occurrence * 0x9E3779B97F4A7C15L);
if (random.nextInt(18) != 0) return;
int x = originX + 4 + random.nextInt(8);
int z = originZ + 4 + random.nextInt(8);
int y = level.getHeight(Heightmap.Types.WORLD_SURFACE_WG, x, z);
int height = 6 + random.nextInt(32);
int width = 1 + random.nextInt(4);
if (y < level.getMinY() + 1 || y + height >= level.getMaxY()) return;
BlockPos.MutableBlockPos pos = new BlockPos.MutableBlockPos();
if (!level.isEmptyBlock(pos.set(x, y, z))) return;
for (int px = x - width; px <= x + width; px++) {
for (int pz = z - width; pz <= z + width; pz++) {
if (!insideFootprint(px - x, pz - z, width)) continue;
if (!level.getBlockState(pos.set(px, y - 1, pz)).isSolid()) return;
}
}
for (int px = x - width; px <= x + width; px++) {
for (int pz = z - width; pz <= z + width; pz++) {
if (!insideFootprint(px - x, pz - z, width)) continue;
int top = y + 1 + random.nextInt(random.nextInt(height) + 1);
for (int py = y; py < top; py++) {
pos.set(px, py, pz);
if (level.isEmptyBlock(pos)) level.setBlock(pos, material, 2);
}
}
}
}
static boolean insideFootprint(int dx, int dz, int width) {
return dx * dx + dz * dz <= width * width + 1;
}
}
@@ -0,0 +1,107 @@
package net.dnorberg.rivencraft.age;
import com.mojang.serialization.Codec;
import java.util.ArrayList;
import java.util.List;
import java.util.Optional;
import java.util.Random;
import net.dnorberg.rivencraft.Rivencraft;
import net.minecraft.core.BlockPos;
import net.minecraft.resources.Identifier;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.levelgen.Heightmap;
import net.minecraft.world.level.saveddata.SavedData;
import net.minecraft.world.level.saveddata.SavedDataType;
/**
* Ports Rivencraft 1.21.1's Legacy fissure footprint/carving.
* Derived from Mystcraft's WorldGenMystStarFissure, LGPL-3.0,
* copyright XCompWiz and Mystcraft contributors.
*/
public final class PortStarFissureFeature {
private static final long SALT = 0x5354415246495353L;
private PortStarFissureFeature() {}
/** Per-Age data prevents revisits/restarts from carving the same fissure again. */
private static final class Arrival extends SavedData {
private static final Codec<Arrival> CODEC = BlockPos.CODEC.optionalFieldOf("spawn").codec()
.xmap(Arrival::new, data -> Optional.ofNullable(data.spawn));
private static final SavedDataType<Arrival> TYPE = new SavedDataType<>(
Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "star_fissure_arrival"),
() -> new Arrival(Optional.empty()), CODEC);
private BlockPos spawn;
private Arrival(Optional<BlockPos> spawn) { this.spawn = spawn.orElse(null); }
}
public static BlockPos savedSpawn(ServerLevel level) {
return level.getDataStorage().computeIfAbsent(Arrival.TYPE).spawn;
}
public static void generateOnce(ServerLevel level, BlockPos spawn, boolean caveTerrain) {
Arrival data = level.getDataStorage().computeIfAbsent(Arrival.TYPE);
if (data.spawn != null) return;
generate(level, level.getSeed(), spawn, caveTerrain);
data.spawn = spawn.immutable();
data.setDirty();
}
/** Legacy chooses 8–23 blocks after the spawn chunk, then grows along +Z. */
public static List<BlockPos> footprint(long ageSeed, BlockPos spawn) {
long chunkX = spawn.getX() >> 4;
long chunkZ = spawn.getZ() >> 4;
Random random = new Random(ageSeed ^ SALT ^ chunkX ^ (chunkZ << 32));
int originX = ((int) chunkX << 4) + random.nextInt(16) + 8;
int originZ = ((int) chunkZ << 4) + random.nextInt(16) + 8;
int length = random.nextInt(8) + 10;
int[][] intervals = new int[length][2];
List<BlockPos> columns = new ArrayList<>();
addRow(columns, originX, originZ, 0, 0, 0);
for (int row = 1; row < length; row++) {
int range = length + Math.min(row, length - row) + 1;
int right = (random.nextInt(range) - (range >> 1) + intervals[row - 1][1]) / 2;
int left = (random.nextInt(range) - (range >> 1) + intervals[row - 1][0]) / 2;
if (left > right) {
int swap = left;
left = right;
right = swap;
}
left = Math.min(left, intervals[row - 1][1]);
right = Math.max(right, intervals[row - 1][0]);
intervals[row][0] = left;
intervals[row][1] = right;
addRow(columns, originX, originZ, row, left, right);
}
return List.copyOf(columns);
}
private static void addRow(List<BlockPos> columns, int originX, int originZ, int row, int left, int right) {
for (int x = left; x <= right; x++) {
// Only X/Z are used; the real floor is the dimension's minimum Y.
columns.add(new BlockPos(originX + x, 0, originZ + row * 2));
columns.add(new BlockPos(originX + x, 0, originZ + row * 2 + 1));
}
}
private static void generate(ServerLevel level, long ageSeed, BlockPos spawn, boolean caveTerrain) {
int floorY = level.getMinY();
BlockPos.MutableBlockPos mutable = new BlockPos.MutableBlockPos();
for (BlockPos column : footprint(ageSeed, spawn)) {
int top = level.getHeight(Heightmap.Types.WORLD_SURFACE, column.getX(), column.getZ());
if (caveTerrain) {
for (int y = Math.max(spawn.getY(), floorY + 1); y < top; y++) {
if (level.getBlockState(mutable.set(column.getX(), y, column.getZ())).is(Blocks.BEDROCK)) {
top = y;
break;
}
}
}
for (int y = floorY + 1; y < top; y++)
level.setBlock(mutable.set(column.getX(), y, column.getZ()), Blocks.AIR.defaultBlockState(), 2);
level.setBlock(mutable.set(column.getX(), floorY, column.getZ()),
Rivencraft.STAR_FISSURE.get().defaultBlockState(), 2);
}
}
}
@@ -0,0 +1,205 @@
package net.dnorberg.rivencraft.age;
import com.mojang.serialization.MapCodec;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Optional;
import java.util.Set;
import java.util.stream.Stream;
import net.dnorberg.rivencraft.mixin.StructurePlacementAccessor;
import net.minecraft.core.Holder;
import net.minecraft.core.HolderLookup;
import net.minecraft.core.HolderOwner;
import net.minecraft.core.HolderSet;
import net.minecraft.core.registries.Registries;
import net.minecraft.resources.Identifier;
import net.minecraft.resources.ResourceKey;
import net.minecraft.tags.TagKey;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.biome.BiomeSource;
import net.minecraft.world.level.biome.Climate;
import net.minecraft.world.level.levelgen.structure.Structure;
import net.minecraft.world.level.levelgen.structure.StructureSet;
import net.minecraft.world.level.levelgen.structure.placement.ConcentricRingsStructurePlacement;
import net.minecraft.world.level.levelgen.structure.placement.RandomSpreadStructurePlacement;
/** 1.21.1 structure planning/density rules adapted to modern placement classes. */
public final class PortStructurePages {
private static final Map<Identifier, Identifier> SETS = Map.ofEntries(
vanillaSet("villages", "villages"),
vanillaSet("mineshafts", "mineshafts"),
vanillaSet("strongholds", "strongholds"),
vanillaSet("trial_chambers", "trial_chambers"),
vanillaSet("buried_treasure", "buried_treasures"),
vanillaSet("shipwrecks", "shipwrecks"),
vanillaSet("ocean_ruins", "ocean_ruins"),
vanillaSet("pillager_outposts", "pillager_outposts"),
vanillaSet("ruined_portals", "ruined_portals"),
vanillaSet("nether_fossils", "nether_fossils"),
vanillaSet("ancient_cities", "ancient_cities"),
vanillaSet("trail_ruins", "trail_ruins"),
vanillaSet("abandoned_camps", "abandoned_camp"),
Map.entry(page("nether_fortresses"), Identifier.fromNamespaceAndPath("rivencraft", "fortresses")),
Map.entry(page("bastions"), Identifier.fromNamespaceAndPath("rivencraft", "bastions")));
// Suppress vanilla's combined Nether set so an authored Fortress page does
// not also introduce Bastions (or vice versa).
private static final Set<Identifier> CONTROLLED_SETS = Stream.concat(SETS.values().stream(),
Stream.of(Identifier.withDefaultNamespace("nether_complexes")))
.collect(java.util.stream.Collectors.toUnmodifiableSet());
private static final Set<Identifier> CAVE_ONLY = Set.of(
page("nether_fortresses"), page("bastions"), page("nether_fossils"));
private static final Set<Identifier> SURFACE_ONLY = Set.of(
page("villages"), page("strongholds"), page("buried_treasure"), page("shipwrecks"),
page("ocean_ruins"), page("pillager_outposts"), page("trail_ruins"), page("abandoned_camps"));
private static final Set<Identifier> FLAT_ALLOWED = Set.of(page("villages"), page("strongholds"));
private PortStructurePages() {}
private static Identifier page(String name) {
return Identifier.fromNamespaceAndPath("rivencraft", "feature/" + name);
}
private static Map.Entry<Identifier, Identifier> vanillaSet(String page, String set) {
return Map.entry(page(page), Identifier.withDefaultNamespace(set));
}
public static boolean supports(Identifier page) { return SETS.containsKey(page); }
public static void validateCounts(List<Identifier> pages) {
Map<Identifier, Integer> counts = new HashMap<>();
for (Identifier page : pages) {
if (!supports(page) || counts.merge(page, 1, Integer::sum) > 32)
throw new IllegalArgumentException("Structure plan requires supported pages, at most 32 per feature");
}
}
public static boolean supportsTerrain(Identifier page, PortAgeTerrain terrain) {
if (!supports(page) || terrain == PortAgeTerrain.VOID) return false;
if (terrain == PortAgeTerrain.FLAT && !FLAT_ALLOWED.contains(page)) return false;
if (CAVE_ONLY.contains(page)) return terrain == PortAgeTerrain.CAVE;
return terrain != PortAgeTerrain.CAVE || !SURFACE_ONLY.contains(page);
}
public static void validateRegistry(List<Identifier> pages, HolderLookup.Provider registries) {
var sets = registries.lookupOrThrow(Registries.STRUCTURE_SET);
pages.stream().filter(PortStructurePages::supports).distinct().forEach(page ->
sets.get(ResourceKey.create(Registries.STRUCTURE_SET, SETS.get(page)))
.orElseThrow(() -> new IllegalArgumentException("Missing structure set for " + page)));
}
/** Random choices need at least one normally eligible biome; authored pages may override it. */
public static boolean randomEligible(Identifier page, PortAgeTerrain terrain, Set<Identifier> biomes,
HolderLookup.Provider registries) {
if (!supportsTerrain(page, terrain)) return false;
var set = registries.lookupOrThrow(Registries.STRUCTURE_SET)
.get(ResourceKey.create(Registries.STRUCTURE_SET, SETS.get(page)));
if (set.isEmpty()) return false;
var compatible = compatibleBiomes(set.get().value());
return compatible.isEmpty() || biomes.stream().anyMatch(compatible::contains);
}
public static Set<Identifier> compatibleBiomes(Identifier page, HolderLookup.Provider registries) {
if (!supports(page)) return Set.of();
return registries.lookupOrThrow(Registries.STRUCTURE_SET)
.get(ResourceKey.create(Registries.STRUCTURE_SET, SETS.get(page)))
.map(holder -> compatibleBiomes(holder.value())).orElse(Set.of());
}
private static Set<Identifier> compatibleBiomes(StructureSet set) {
return set.structures().stream()
.flatMap(entry -> entry.structure().value().biomes().stream())
.flatMap(holder -> holder.unwrapKey().stream()).map(key -> key.identifier())
.collect(java.util.stream.Collectors.toUnmodifiableSet());
}
private static Map<Identifier, Integer> enabled(List<Identifier> pages) {
Map<Identifier, Integer> result = new HashMap<>();
for (Identifier page : pages) result.merge(SETS.get(page), 1, Integer::sum);
return result;
}
public static boolean authored(Structure structure, HolderLookup.Provider registries, List<Identifier> pages) {
var sets = registries.lookupOrThrow(Registries.STRUCTURE_SET);
return enabled(pages).keySet().stream()
.map(id -> sets.getOrThrow(ResourceKey.create(Registries.STRUCTURE_SET, id)).value())
.flatMap(set -> set.structures().stream()).anyMatch(entry -> entry.structure().value() == structure);
}
/** Extra possible biomes affect planning only; terrain still uses its original source. */
public static BiomeSource planningBiomes(BiomeSource actual, HolderLookup<StructureSet> sets, List<Identifier> pages) {
List<Holder<Biome>> extra = enabled(pages).keySet().stream()
.map(id -> sets.getOrThrow(ResourceKey.create(Registries.STRUCTURE_SET, id)).value())
.flatMap(set -> set.structures().stream()).flatMap(entry -> entry.structure().value().biomes().stream())
.distinct().toList();
return new BiomeSource() {
@Override protected MapCodec<? extends BiomeSource> codec() {
throw new UnsupportedOperationException("Planning biome sources are never serialized");
}
@Override protected Stream<Holder<Biome>> collectPossibleBiomes() {
return Stream.concat(actual.possibleBiomes().stream(), extra.stream());
}
@Override public net.minecraft.world.level.biome.BiomeResolver createResolver(Climate.Sampler sampler) {
return actual.createResolver(sampler);
}
};
}
public static HolderLookup<StructureSet> filtered(HolderLookup<StructureSet> source, List<Identifier> pages,
BiomeSource actual) {
Map<Identifier, Integer> counts = enabled(pages);
Map<ResourceKey<StructureSet>, Holder.Reference<StructureSet>> copies = new HashMap<>();
return new HolderLookup<>() {
@Override public Optional<Holder.Reference<StructureSet>> get(ResourceKey<StructureSet> key) {
if (CONTROLLED_SETS.contains(key.identifier()) && !counts.containsKey(key.identifier())) return Optional.empty();
return source.get(key).filter(holder -> counts.containsKey(key.identifier()) || hasBiome(holder.value(), actual))
.map(holder -> copies.computeIfAbsent(key, ignored -> {
int count = counts.getOrDefault(key.identifier(), 1);
return count == 1 ? holder : new LocalReference(key, scaled(holder.value(), count));
}));
}
@Override public Optional<HolderSet.Named<StructureSet>> get(TagKey<StructureSet> key) { return source.get(key); }
@Override public Stream<Holder.Reference<StructureSet>> listElements() {
return source.listElements().flatMap(holder -> get(holder.key()).stream());
}
@Override public Stream<HolderSet.Named<StructureSet>> listTags() { return source.listTags(); }
};
}
private static boolean hasBiome(StructureSet set, BiomeSource source) {
Set<Holder<Biome>> possible = source.possibleBiomes();
return set.structures().stream().flatMap(entry -> entry.structure().value().biomes().stream()).anyMatch(possible::contains);
}
private static StructureSet scaled(StructureSet set, int count) {
var placement = set.placement();
if (!(placement instanceof RandomSpreadStructurePlacement)
&& !(placement instanceof ConcentricRingsStructurePlacement)) return set;
StructurePlacementAccessor settings = (StructurePlacementAccessor) placement;
if (placement instanceof RandomSpreadStructurePlacement random) {
float original = settings.rivencraft$frequency();
float frequency = Math.min(1.0F, original * count);
double frequencyFactor = original > 0 ? frequency / original : 1;
int spacing = Math.max(1, (int) Math.round(random.spacing() / Math.sqrt(count / frequencyFactor)));
int separation = spacing == 1 ? 0 : Math.min(spacing - 1,
(int) Math.round((double) random.separation() * spacing / random.spacing()));
return new StructureSet(set.structures(), new RandomSpreadStructurePlacement(placement.locateOffset(),
settings.rivencraft$frequencyReductionMethod(), frequency, settings.rivencraft$salt(),
settings.rivencraft$exclusionZone(), spacing, separation, random.spreadType()));
}
if (placement instanceof ConcentricRingsStructurePlacement rings) {
int total = (int) Math.min(4095, (long) rings.count() * count);
int spread = Math.min(total, (int) Math.min(1023, (long) rings.spread() * count));
return new StructureSet(set.structures(), new ConcentricRingsStructurePlacement(placement.locateOffset(),
settings.rivencraft$frequencyReductionMethod(), settings.rivencraft$frequency(),
settings.rivencraft$salt(), settings.rivencraft$exclusionZone(), rings.distance(), spread,
total, rings.preferredBiomes()));
}
return set;
}
private static final class LocalReference extends Holder.Reference<StructureSet> {
private static final HolderOwner<StructureSet> OWNER = new HolderOwner<>() {};
private LocalReference(ResourceKey<StructureSet> key, StructureSet value) { super(Type.STAND_ALONE, OWNER, key, value); }
}
}
@@ -0,0 +1,142 @@
package net.dnorberg.rivencraft.age;
import java.util.Random;
import net.minecraft.core.BlockPos;
import net.minecraft.util.Mth;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.levelgen.Heightmap;
/**
* 26.3 adaptation of Rivencraft 1.21.1's winding solid volumes, originally
* adapted from Mystcraft Legacy's SymbolTendrils and MapGenCavesMyst (LGPL-3.0-or-later).
* Each chunk reconstructs the neighboring source paths to preserve continuous borders.
*/
final class PortTendrilFeature {
private static final long SALT = 0x54454E4452494C53L;
private static final int SOURCE_RANGE = 8;
private static final int SOURCE_RATE = 15;
private static final int SOURCE_SIZE = 18;
private PortTendrilFeature() {}
static void generate(ChunkAccess chunk, long ageSeed, BlockState material) {
var target = chunk.getPos();
Random master = new Random(ageSeed ^ SALT);
long xSeed = master.nextLong();
long zSeed = master.nextLong();
for (int sourceX = target.x() - SOURCE_RANGE; sourceX <= target.x() + SOURCE_RANGE; sourceX++) {
for (int sourceZ = target.z() - SOURCE_RANGE; sourceZ <= target.z() + SOURCE_RANGE; sourceZ++) {
Random source = new Random((long) sourceX * xSeed ^ (long) sourceZ * zSeed ^ ageSeed ^ SALT);
int nodes = source.nextInt(source.nextInt(source.nextInt(SOURCE_SIZE) + 1) + 1);
if (source.nextInt(SOURCE_RATE) != 0) continue;
for (int node = 0; node < nodes; node++) {
double x = sourceX * 16 + source.nextInt(16);
double y = source.nextInt(source.nextInt(120) + 8);
double z = sourceZ * 16 + source.nextInt(16);
int branches = 1;
if (source.nextInt(4) == 0) {
trace(chunk, material, source.nextLong(), x, y, z,
1.0F + source.nextFloat() * 6.0F, 0.0F, 0.0F, -1, -1, 0.5D);
branches += source.nextInt(4);
}
for (int branch = 0; branch < branches; branch++) {
float yaw = source.nextFloat() * Mth.TWO_PI;
float pitch = (source.nextFloat() - 0.5F) / 4.0F;
float radius = source.nextFloat() * 2.0F + source.nextFloat();
if (source.nextInt(10) == 0)
radius *= source.nextFloat() * source.nextFloat() * 3.0F + 1.0F;
trace(chunk, material, source.nextLong(), x, y, z,
radius, yaw, pitch, 0, 0, 1.0D);
}
}
}
}
}
private static void trace(ChunkAccess chunk, BlockState material, long seed,
double x, double y, double z, float radius, float yaw, float pitch,
int step, int length, double verticalScale) {
Random random = new Random(seed);
if (length <= 0) {
int maximum = SOURCE_RANGE * 16 - 16;
length = maximum - random.nextInt(maximum / 4);
}
boolean singleNode = step == -1;
if (singleNode) step = length / 2;
int splitAt = random.nextInt(length / 2) + length / 4;
boolean slowPitch = random.nextInt(6) == 0;
float yawDrift = 0.0F;
float pitchDrift = 0.0F;
double middleX = chunk.getPos().getMinBlockX() + 8;
double middleZ = chunk.getPos().getMinBlockZ() + 8;
for (; step < length; step++) {
double horizontalRadius = 1.5D + Math.sin(step * Math.PI / length) * radius;
double verticalRadius = horizontalRadius * verticalScale;
float horizontalMotion = Mth.cos(pitch);
x += Mth.cos(yaw) * horizontalMotion;
y += Mth.sin(pitch);
z += Mth.sin(yaw) * horizontalMotion;
pitch *= slowPitch ? 0.92F : 0.7F;
pitch += pitchDrift * 0.1F;
yaw += yawDrift * 0.1F;
pitchDrift = pitchDrift * 0.9F
+ (random.nextFloat() - random.nextFloat()) * random.nextFloat() * 2.0F;
yawDrift = yawDrift * 0.75F
+ (random.nextFloat() - random.nextFloat()) * random.nextFloat() * 4.0F;
if (!singleNode && step == splitAt && radius > 1.0F) {
trace(chunk, material, random.nextLong(), x, y, z, random.nextFloat() * 0.5F + 0.5F,
yaw - Mth.HALF_PI, pitch / 3.0F, step, length, 1.0D);
trace(chunk, material, random.nextLong(), x, y, z, random.nextFloat() * 0.5F + 0.5F,
yaw + Mth.HALF_PI, pitch / 3.0F, step, length, 1.0D);
return;
}
if (!singleNode && random.nextInt(4) == 0) continue;
double distanceX = x - middleX;
double distanceZ = z - middleZ;
double remaining = length - step;
double reach = radius + 18.0D;
if (distanceX * distanceX + distanceZ * distanceZ - remaining * remaining > reach * reach) return;
if (x >= middleX - 16.0D - horizontalRadius * 2.0D
&& x <= middleX + 16.0D + horizontalRadius * 2.0D
&& z >= middleZ - 16.0D - horizontalRadius * 2.0D
&& z <= middleZ + 16.0D + horizontalRadius * 2.0D) {
fillNode(chunk, material, x, y, z, horizontalRadius, verticalRadius);
}
if (singleNode) break;
}
}
private static void fillNode(ChunkAccess chunk, BlockState material, double centerX, double centerY,
double centerZ, double horizontalRadius, double verticalRadius) {
int originX = chunk.getPos().getMinBlockX();
int originZ = chunk.getPos().getMinBlockZ();
int minX = Math.max(0, Mth.floor(centerX - horizontalRadius) - originX - 1);
int maxX = Math.min(16, Mth.floor(centerX + horizontalRadius) - originX + 2);
int minZ = Math.max(0, Mth.floor(centerZ - horizontalRadius) - originZ - 1);
int maxZ = Math.min(16, Mth.floor(centerZ + horizontalRadius) - originZ + 2);
int minY = Math.max(chunk.getMinY() + 1, Mth.floor(centerY - verticalRadius) - 1);
int maxY = Math.min(chunk.getMaxY(), Mth.floor(centerY + verticalRadius) + 2);
Heightmap surface = chunk.getOrCreateHeightmapUnprimed(Heightmap.Types.WORLD_SURFACE_WG);
Heightmap floor = chunk.getOrCreateHeightmapUnprimed(Heightmap.Types.OCEAN_FLOOR_WG);
BlockPos.MutableBlockPos pos = new BlockPos.MutableBlockPos();
for (int worldY = minY; worldY < maxY; worldY++) {
double dy = (worldY + 0.5D - centerY) / verticalRadius;
if (dy <= -0.7D || dy * dy >= 1.0D) continue;
for (int localZ = minZ; localZ < maxZ; localZ++) {
double dz = (originZ + localZ + 0.5D - centerZ) / horizontalRadius;
for (int localX = minX; localX < maxX; localX++) {
double dx = (originX + localX + 0.5D - centerX) / horizontalRadius;
if (dx * dx + dy * dy + dz * dz >= 1.0D) continue;
pos.set(originX + localX, worldY, originZ + localZ);
BlockState previous = chunk.getBlockState(pos);
if (previous == material || previous.is(Blocks.BEDROCK)) continue;
chunk.setBlockState(pos, material);
surface.update(localX, worldY, localZ, material);
floor.update(localX, worldY, localZ, material);
}
}
}
}
}
@@ -0,0 +1,102 @@
package net.dnorberg.rivencraft.age;
import com.mojang.serialization.Codec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import java.util.List;
import java.util.HashMap;
import net.dnorberg.rivencraft.Rivencraft;
import net.minecraft.resources.Identifier;
/** Frozen terrain filters and ordered solid/surface features for an Age. */
public record PortTerrainFeaturePlan(List<Choice> choices, boolean skylands, int denseOres,
boolean starFissures, List<Identifier> structures, List<Identifier> carvers,
boolean structureControl) {
public static final Identifier FLOATING_ISLANDS = Identifier.fromNamespaceAndPath(
Rivencraft.MOD_ID, "feature/floating_islands");
public static final Identifier TENDRILS = Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "feature/tendrils");
public static final Identifier SKYLANDS = Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "feature/skylands");
public static final Identifier SPHERES = Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "feature/spheres");
public static final Identifier SPIKES = Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "feature/spikes");
public static final Identifier OBELISKS = Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "feature/obelisks");
public static final Identifier CRYSTAL_FORMATIONS = Identifier.fromNamespaceAndPath(
Rivencraft.MOD_ID, "feature/crystal_formations");
public static final Identifier CRYSTAL_MATERIAL = Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "crystal_block");
public static final Identifier DENSE_ORES = Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "feature/dense_ores");
public static final Identifier STAR_FISSURES = Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "feature/star_fissures");
public static final int MAX_PER_FEATURE = 32;
public static final Codec<PortTerrainFeaturePlan> CODEC = RecordCodecBuilder.create(instance -> instance.group(
Choice.CODEC.listOf().fieldOf("choices").forGetter(PortTerrainFeaturePlan::choices),
Codec.BOOL.optionalFieldOf("skylands", false).forGetter(PortTerrainFeaturePlan::skylands),
Codec.intRange(0, MAX_PER_FEATURE).optionalFieldOf("dense_ores", 0)
.forGetter(PortTerrainFeaturePlan::denseOres),
Codec.BOOL.optionalFieldOf("star_fissures", false).forGetter(PortTerrainFeaturePlan::starFissures),
Identifier.CODEC.listOf().optionalFieldOf("structures", List.of()).forGetter(PortTerrainFeaturePlan::structures),
Identifier.CODEC.listOf().optionalFieldOf("carvers", List.of()).forGetter(PortTerrainFeaturePlan::carvers),
Codec.BOOL.optionalFieldOf("structure_control", false).forGetter(PortTerrainFeaturePlan::structureControl)
).apply(instance, PortTerrainFeaturePlan::new));
public record Choice(Identifier page, Identifier material) {
public static final Codec<Choice> CODEC = RecordCodecBuilder.create(instance -> instance.group(
Identifier.CODEC.fieldOf("page").forGetter(Choice::page),
Identifier.CODEC.fieldOf("material").forGetter(Choice::material)
).apply(instance, Choice::new));
public Choice {
if (!isSupported(page) || material == null)
throw new IllegalArgumentException("Invalid terrain feature choice");
if (CRYSTAL_FORMATIONS.equals(page) && !CRYSTAL_MATERIAL.equals(material))
throw new IllegalArgumentException("Crystal formations use Rivencraft crystal, not a Block modifier");
}
}
public PortTerrainFeaturePlan {
choices = List.copyOf(choices);
structures = List.copyOf(structures);
carvers = List.copyOf(carvers);
PortStructurePages.validateCounts(structures);
PortCarverPages.validateCounts(carvers);
if (denseOres < 0 || denseOres > MAX_PER_FEATURE)
throw new IllegalArgumentException("Dense Ores permits at most 32 occurrences");
if (choices.isEmpty() && !skylands && denseOres == 0 && !starFissures && structures.isEmpty() && carvers.isEmpty() && !structureControl)
throw new IllegalArgumentException("Terrain feature plan must not be empty");
var counts = new HashMap<Identifier, Integer>();
for (Choice choice : choices) {
if (counts.merge(choice.page(), 1, Integer::sum) > MAX_PER_FEATURE)
throw new IllegalArgumentException("Terrain feature plan permits at most 32 occurrences per feature");
}
}
public PortTerrainFeaturePlan(List<Choice> choices, boolean skylands, int denseOres,
boolean starFissures, List<Identifier> structures, List<Identifier> carvers) {
this(choices, skylands, denseOres, starFissures, structures, carvers, false);
}
public PortTerrainFeaturePlan(List<Choice> choices, boolean skylands, int denseOres,
boolean starFissures, List<Identifier> structures) {
this(choices, skylands, denseOres, starFissures, structures, List.of());
}
public PortTerrainFeaturePlan(List<Choice> choices, boolean skylands, int denseOres, boolean starFissures) {
this(choices, skylands, denseOres, starFissures, List.of());
}
public PortTerrainFeaturePlan(List<Choice> choices, boolean skylands, int denseOres) {
this(choices, skylands, denseOres, false);
}
public PortTerrainFeaturePlan(List<Choice> choices, boolean skylands) { this(choices, skylands, 0, false); }
public PortTerrainFeaturePlan(List<Choice> choices) { this(choices, false, 0, false); }
public static boolean isSupported(Identifier page) {
return FLOATING_ISLANDS.equals(page) || TENDRILS.equals(page) || SPHERES.equals(page) || isSurface(page);
}
public static boolean acceptsMaterial(Identifier page) {
return isSupported(page) && !CRYSTAL_FORMATIONS.equals(page);
}
public static boolean isSurface(Identifier page) {
return SPIKES.equals(page) || OBELISKS.equals(page) || CRYSTAL_FORMATIONS.equals(page);
}
}
@@ -0,0 +1,56 @@
package net.dnorberg.rivencraft.age;
import com.mojang.serialization.Codec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import java.util.List;
import net.dnorberg.rivencraft.Rivencraft;
import net.minecraft.resources.Identifier;
/** Ordered, frozen plants and log decorations; not all require surface terrain. */
public record PortVegetationPlan(List<Identifier> pages) {
public static final Identifier FLOWERS = page("flowers");
public static final Identifier TREES = page("trees");
public static final Identifier HUGE_TREES = page("huge_trees");
public static final Identifier POPLAR_TREES = page("poplar_trees");
public static final Identifier FALLEN_POPLAR_TREES = page("fallen_poplar_trees");
public static final Identifier RED_SHRUBS = page("red_shrubs");
public static final Identifier SHELF_MUSHROOMS = page("shelf_mushrooms");
public static final Codec<PortVegetationPlan> CODEC = RecordCodecBuilder.create(instance -> instance.group(
Identifier.CODEC.listOf().fieldOf("pages").forGetter(PortVegetationPlan::pages)
).apply(instance, PortVegetationPlan::new));
public PortVegetationPlan {
pages = List.copyOf(pages);
if (pages.isEmpty() || pages.size() > 32 || pages.stream().anyMatch(page -> !isVegetation(page)))
throw new IllegalArgumentException("Vegetation plan requires 1–32 supported pages");
}
public static boolean isVegetation(Identifier page) {
return page.equals(FLOWERS) || page.equals(TREES) || page.equals(HUGE_TREES)
|| page.equals(POPLAR_TREES) || page.equals(FALLEN_POPLAR_TREES)
|| page.equals(RED_SHRUBS) || page.equals(SHELF_MUSHROOMS);
}
public static Identifier placedFeature(Identifier page) {
if (page.equals(FLOWERS)) return Identifier.withDefaultNamespace("flower_default");
if (page.equals(TREES)) return Identifier.withDefaultNamespace("trees_plains");
if (page.equals(HUGE_TREES)) return Identifier.withDefaultNamespace("trees_old_growth_spruce_taiga");
if (page.equals(POPLAR_TREES)) return Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "poplar_trees");
if (page.equals(FALLEN_POPLAR_TREES)) return Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "fallen_poplar_trees");
if (page.equals(RED_SHRUBS)) return Identifier.withDefaultNamespace("patch_red_shrub");
throw new IllegalArgumentException("Unsupported vegetation page " + page);
}
public static boolean addsLogs(Identifier page) {
return page.equals(TREES) || page.equals(HUGE_TREES)
|| page.equals(POPLAR_TREES) || page.equals(FALLEN_POPLAR_TREES);
}
public static boolean requiresSurface(Identifier page) {
return isVegetation(page) && !page.equals(SHELF_MUSHROOMS);
}
private static Identifier page(String name) {
return Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "feature/" + name);
}
}
@@ -0,0 +1,28 @@
package net.dnorberg.rivencraft.age;
import com.mojang.serialization.Codec;
import net.dnorberg.rivencraft.Rivencraft;
import net.minecraft.resources.Identifier;
/** The six active weather pages in the 1.21.1 writing system. */
public enum PortWeatherMode {
NORMAL, FAST, SLOW, OFF, ALWAYS, STORM;
public static final Codec<PortWeatherMode> CODEC = Codec.STRING.xmap(
name -> valueOf(name.toUpperCase(java.util.Locale.ROOT)),
mode -> mode.name().toLowerCase(java.util.Locale.ROOT));
public static PortWeatherMode forPage(Identifier page) {
if (!page.getNamespace().equals(Rivencraft.MOD_ID)) return null;
return switch (page.getPath()) {
case "weather/normal" -> NORMAL;
case "weather/fast" -> FAST;
case "weather/slow" -> SLOW;
case "weather/off" -> OFF;
case "weather/always" -> ALWAYS;
case "weather/storm" -> STORM;
default -> null;
};
}
}
@@ -0,0 +1,24 @@
package net.dnorberg.rivencraft.age;
import com.mojang.serialization.Codec;
import net.minecraft.resources.Identifier;
import net.minecraft.world.level.saveddata.SavedData;
import net.minecraft.world.level.saveddata.SavedDataType;
/** Age-local policy; native WeatherData separately persists its live cycle. */
final class PortWeatherSettings extends SavedData {
private static final Codec<PortWeatherSettings> CODEC = PortWeatherMode.CODEC
.fieldOf("mode").codec().xmap(PortWeatherSettings::new, settings -> settings.mode);
static final SavedDataType<PortWeatherSettings> TYPE = new SavedDataType<>(
Identifier.fromNamespaceAndPath("rivencraft", "weather_policy"),
() -> new PortWeatherSettings(PortWeatherMode.NORMAL), CODEC);
private PortWeatherMode mode;
private PortWeatherSettings(PortWeatherMode mode) { this.mode = mode; }
PortWeatherMode mode() { return mode; }
void setMode(PortWeatherMode mode) {
this.mode = mode;
setDirty();
}
}
@@ -34,7 +34,6 @@ import net.minecraft.world.level.levelgen.NoiseGeneratorSettings;
import net.minecraft.world.level.levelgen.flat.FlatLevelGeneratorSettings;
import net.minecraft.world.level.levelgen.flat.FlatLayerInfo;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.storage.DerivedLevelData;
import net.minecraft.world.level.storage.LevelResource;
import net.neoforged.neoforge.common.NeoForge;
import net.neoforged.neoforge.common.world.chunk.ForcedChunkManager;
@@ -57,7 +56,8 @@ public final class RuntimeAgeBackend {
for (Map.Entry<Identifier, Long> age : index.entries().entrySet()) {
try {
load(server, age.getKey(), age.getValue(), index.biomePlan(age.getKey()),
index.terrain(age.getKey()));
index.terrain(age.getKey()), index.rocks(age.getKey()), index.vegetation(age.getKey()),
index.dungeons(age.getKey()), index.lakes(age.getKey()), index.terrainFeatures(age.getKey()));
} catch (RuntimeException exception) {
Rivencraft.LOGGER.error("Could not restore Age {}. Its saved index remains intact.", age.getKey(), exception);
}
@@ -75,12 +75,88 @@ public final class RuntimeAgeBackend {
public static ServerLevel create(MinecraftServer server, Identifier id, long seed,
PortBiomePlan biomePlan, PortAgeTerrain terrain) {
return create(server, id, seed, biomePlan, terrain, null);
}
public static ServerLevel create(MinecraftServer server, Identifier id, long seed,
PortBiomePlan biomePlan, PortAgeTerrain terrain, PortRockPlan rocks) {
return create(server, id, seed, biomePlan, terrain, rocks, null);
}
public static ServerLevel create(MinecraftServer server, Identifier id, long seed,
PortBiomePlan biomePlan, PortAgeTerrain terrain, PortRockPlan rocks,
PortVegetationPlan vegetation) {
return create(server, id, seed, biomePlan, terrain, rocks, vegetation, 0);
}
public static ServerLevel create(MinecraftServer server, Identifier id, long seed,
PortBiomePlan biomePlan, PortAgeTerrain terrain, PortRockPlan rocks,
PortVegetationPlan vegetation, int dungeons) {
return create(server, id, seed, biomePlan, terrain, rocks, vegetation, dungeons, null);
}
public static ServerLevel create(MinecraftServer server, Identifier id, long seed,
PortBiomePlan biomePlan, PortAgeTerrain terrain, PortRockPlan rocks,
PortVegetationPlan vegetation, int dungeons, PortLakePlan lakes) {
return create(server, id, seed, biomePlan, terrain, rocks, vegetation, dungeons, lakes, null);
}
public static ServerLevel create(MinecraftServer server, Identifier id, long seed,
PortBiomePlan biomePlan, PortAgeTerrain terrain, PortRockPlan rocks,
PortVegetationPlan vegetation, int dungeons, PortLakePlan lakes,
PortTerrainFeaturePlan terrainFeatures) {
return create(server, id, seed, biomePlan, terrain, rocks, vegetation, dungeons, lakes,
terrainFeatures, PortWeatherMode.NORMAL);
}
public static ServerLevel create(MinecraftServer server, Identifier id, long seed,
PortBiomePlan biomePlan, PortAgeTerrain terrain, PortRockPlan rocks,
PortVegetationPlan vegetation, int dungeons, PortLakePlan lakes,
PortTerrainFeaturePlan terrainFeatures, PortWeatherMode weather) {
return create(server, id, seed, biomePlan, terrain, rocks, vegetation, dungeons, lakes,
terrainFeatures, weather, PortLighting.NORMAL);
}
public static ServerLevel create(MinecraftServer server, Identifier id, long seed,
PortBiomePlan biomePlan, PortAgeTerrain terrain, PortRockPlan rocks,
PortVegetationPlan vegetation, int dungeons, PortLakePlan lakes,
PortTerrainFeaturePlan terrainFeatures, PortWeatherMode weather,
PortLighting lighting) {
return create(server, id, seed, biomePlan, terrain, rocks, vegetation, dungeons, lakes,
terrainFeatures, weather, lighting, PortSkyStyle.OVERWORLD);
}
public static ServerLevel create(MinecraftServer server, Identifier id, long seed,
PortBiomePlan biomePlan, PortAgeTerrain terrain, PortRockPlan rocks,
PortVegetationPlan vegetation, int dungeons, PortLakePlan lakes,
PortTerrainFeaturePlan terrainFeatures, PortWeatherMode weather,
PortLighting lighting, PortSkyStyle sky) {
return create(server, id, seed, biomePlan, terrain, rocks, vegetation, dungeons, lakes,
terrainFeatures, weather, lighting, sky, PortAgeColors.NATIVE);
}
public static ServerLevel create(MinecraftServer server, Identifier id, long seed,
PortBiomePlan biomePlan, PortAgeTerrain terrain, PortRockPlan rocks,
PortVegetationPlan vegetation, int dungeons, PortLakePlan lakes,
PortTerrainFeaturePlan terrainFeatures, PortWeatherMode weather,
PortLighting lighting, PortSkyStyle sky, PortAgeColors colors) {
return create(server, id, seed, biomePlan, terrain, rocks, vegetation, dungeons, lakes,
terrainFeatures, weather, lighting, sky, colors, PortDayCycle.NATIVE);
}
public static ServerLevel create(MinecraftServer server, Identifier id, long seed,
PortBiomePlan biomePlan, PortAgeTerrain terrain, PortRockPlan rocks,
PortVegetationPlan vegetation, int dungeons, PortLakePlan lakes,
PortTerrainFeaturePlan terrainFeatures, PortWeatherMode weather,
PortLighting lighting, PortSkyStyle sky, PortAgeColors colors, PortDayCycle dayCycle) {
checkServerThread(server);
ageName(id);
AgeLevelIndex index = index(server);
if (index.contains(id)) throw new IllegalArgumentException("Age already exists: " + id);
ServerLevel level = load(server, id, seed, biomePlan, terrain);
index.add(id, seed, biomePlan, terrain);
ServerLevel level = load(server, id, seed, biomePlan, terrain, rocks, vegetation, dungeons, lakes,
terrainFeatures, lighting, sky, colors, dayCycle);
((PortAgeLevel) level).configureWeather(weather);
index.add(id, seed, biomePlan, terrain, rocks, vegetation, dungeons, lakes, terrainFeatures, lighting, sky, colors, dayCycle);
// A newly bound book may be used immediately. Persist its Age identity
// before publishing the catalog so a later crash cannot leave that
// book pointing at a world omitted from the on-disk index.
@@ -100,7 +176,9 @@ public final class RuntimeAgeBackend {
public static ServerLevel reload(MinecraftServer server, Identifier id) {
checkServerThread(server);
long seed = requireSeed(server, id);
ServerLevel level = load(server, id, seed, index(server).biomePlan(id), index(server).terrain(id));
ServerLevel level = load(server, id, seed, index(server).biomePlan(id), index(server).terrain(id),
index(server).rocks(id), index(server).vegetation(id), index(server).dungeons(id), index(server).lakes(id),
index(server).terrainFeatures(id));
AgeCatalogSync.onCatalogChanged(server);
return level;
}
@@ -112,18 +190,23 @@ public final class RuntimeAgeBackend {
long previousSeed = requireSeed(server, id);
PortBiomePlan biomePlan = index.biomePlan(id);
PortAgeTerrain terrain = index.terrain(id);
PortRockPlan rocks = index.rocks(id);
PortVegetationPlan vegetation = index.vegetation(id);
int dungeons = index.dungeons(id);
PortLakePlan lakes = index.lakes(id);
PortTerrainFeaturePlan terrainFeatures = index.terrainFeatures(id);
if (previousSeed == seed) return;
boolean loaded = server.getLevel(dimensionKey(id)) != null;
if (loaded) unloadLoaded(server, id);
try {
if (loaded) load(server, id, seed, biomePlan, terrain);
if (loaded) load(server, id, seed, biomePlan, terrain, rocks, vegetation, dungeons, lakes, terrainFeatures);
index.reseed(id, seed);
server.overworld().getDataStorage().saveAndJoin();
if (loaded) AgeCatalogSync.onCatalogChanged(server);
} catch (RuntimeException exception) {
if (loaded) {
try {
load(server, id, previousSeed, biomePlan, terrain);
load(server, id, previousSeed, biomePlan, terrain, rocks, vegetation, dungeons, lakes, terrainFeatures);
AgeCatalogSync.onCatalogChanged(server);
} catch (RuntimeException rollbackFailure) {
exception.addSuppressed(rollbackFailure);
@@ -141,8 +224,17 @@ public final class RuntimeAgeBackend {
long seed = requireSeed(server, id);
PortBiomePlan biomePlan = index.biomePlan(id);
PortAgeTerrain terrain = index.terrain(id);
PortRockPlan rocks = index.rocks(id);
PortVegetationPlan vegetation = index.vegetation(id);
int dungeons = index.dungeons(id);
PortLakePlan lakes = index.lakes(id);
PortTerrainFeaturePlan terrainFeatures = index.terrainFeatures(id);
boolean loaded = server.getLevel(dimensionKey(id)) != null;
ArchivePaths paths = archivePaths(server, name);
PortLighting lighting = index.lighting(id);
PortSkyStyle sky = index.sky(id);
PortAgeColors colors = index.colors(id);
PortDayCycle dayCycle = index.dayCycle(id);
if (loaded) unloadLoaded(server, id);
// Persist the tombstone before moving files: a crash mid-archive must
// not let an old book silently regenerate this identity.
@@ -159,14 +251,15 @@ public final class RuntimeAgeBackend {
}
} catch (IOException | RuntimeException exception) {
try {
index.restoreAfterFailedRetirement(id, seed, biomePlan, terrain);
index.restoreAfterFailedRetirement(id, seed, biomePlan, terrain, rocks, vegetation, dungeons, lakes,
terrainFeatures, lighting, sky, colors, dayCycle);
server.overworld().getDataStorage().saveAndJoin();
} catch (RuntimeException rollbackFailure) {
exception.addSuppressed(rollbackFailure);
}
if (loaded) {
try {
load(server, id, seed, biomePlan, terrain);
load(server, id, seed, biomePlan, terrain, rocks, vegetation, dungeons, lakes, terrainFeatures);
} catch (RuntimeException rollbackFailure) {
exception.addSuppressed(rollbackFailure);
}
@@ -182,6 +275,16 @@ public final class RuntimeAgeBackend {
return index(server).entries();
}
public static Map<Identifier, PortAgeColors> savedColors(MinecraftServer server) {
checkServerThread(server);
return index(server).colors();
}
public static Map<Identifier, PortDayCycle> savedDayCycles(MinecraftServer server) {
checkServerThread(server);
return index(server).dayCycles();
}
/** Includes retired IDs, which must never be silently reused by a new book. */
public static boolean isNameTaken(MinecraftServer server, Identifier id) {
checkServerThread(server);
@@ -263,15 +366,14 @@ public final class RuntimeAgeBackend {
}
private static BiomeSource authoredBiomeSource(MinecraftServer server, PortBiomePlan plan, long seed) {
if (plan.distribution() == PortBiomePlan.Distribution.NATIVE)
throw new IllegalArgumentException("Native biome distribution has no authored source");
var registry = server.registryAccess().lookupOrThrow(Registries.BIOME);
List<Holder<Biome>> biomes = plan.biomes().stream().map(id ->
(Holder<Biome>) registry.get(ResourceKey.create(Registries.BIOME, id))
.orElseThrow(() -> new IllegalArgumentException("Unknown authored biome: " + id)))
.toList();
return switch (plan.distribution()) {
case NATIVE -> throw new IllegalStateException("Native is not an override");
case NATIVE -> biomes.size() == 1 ? new FixedBiomeSource(biomes.getFirst())
: new PortScaledBiomeSource(HolderSet.direct(biomes), seed, 0);
case SINGLE -> new FixedBiomeSource(biomes.getFirst());
case TILED, GRID -> new CheckerboardColumnBiomeSource(HolderSet.direct(biomes),
plan.distribution() == PortBiomePlan.Distribution.GRID ? 0 : 4);
@@ -282,12 +384,26 @@ public final class RuntimeAgeBackend {
}
private static ServerLevel load(MinecraftServer server, Identifier id, long seed,
PortBiomePlan biomePlan, PortAgeTerrain terrain) {
PortBiomePlan biomePlan, PortAgeTerrain terrain, PortRockPlan rocks,
PortVegetationPlan vegetation, int dungeons, PortLakePlan lakes,
PortTerrainFeaturePlan terrainFeatures) {
return load(server, id, seed, biomePlan, terrain, rocks, vegetation, dungeons, lakes,
terrainFeatures, index(server).lighting(id), index(server).sky(id), index(server).colors(id), index(server).dayCycle(id));
}
private static ServerLevel load(MinecraftServer server, Identifier id, long seed,
PortBiomePlan biomePlan, PortAgeTerrain terrain, PortRockPlan rocks,
PortVegetationPlan vegetation, int dungeons, PortLakePlan lakes,
PortTerrainFeaturePlan terrainFeatures, PortLighting lighting, PortSkyStyle sky,
PortAgeColors colors, PortDayCycle dayCycle) {
ResourceKey<Level> key = ResourceKey.create(Registries.DIMENSION, id);
if (server.getLevel(key) != null) throw new IllegalArgumentException("Level already loaded: " + id);
if (biomePlan != null && biomePlan.distribution() == PortBiomePlan.Distribution.NATIVE
&& !biomePlan.biomes().isEmpty() && terrain != PortAgeTerrain.CAVE)
throw new IllegalArgumentException("Only Native Cave terrain may carry an explicit native biome pool");
// Noise terrains reuse the Overworld biome source unless a
// non-Native authored distribution replaces it.
// non-Native authored distribution or a frozen Native Cave pool replaces it.
// LevelStem.seedOverride controls chunk random state and getSeed().
LevelStem overworldStem = server.registryAccess().lookupOrThrow(Registries.LEVEL_STEM)
.getValue(LevelStem.OVERWORLD);
@@ -339,7 +455,8 @@ public final class RuntimeAgeBackend {
throw new IllegalArgumentException("Cave terrain requires a Cave or Nether biome: " + biomeId);
}
}
if (biomePlan != null && biomePlan.distribution() != PortBiomePlan.Distribution.NATIVE) {
if (biomePlan != null && (biomePlan.distribution() != PortBiomePlan.Distribution.NATIVE
|| terrain == PortAgeTerrain.CAVE && !biomePlan.biomes().isEmpty())) {
source = authoredBiomeSource(server, biomePlan, seed);
}
var settings = switch (terrain) {
@@ -351,13 +468,16 @@ public final class RuntimeAgeBackend {
case CAVE -> dryCaveSettings(server);
case FLAT, VOID -> throw new IllegalStateException("Flat terrain should use FlatLevelSource");
};
generator = new NoiseBasedChunkGenerator(source, settings);
generator = new NoiseBasedChunkGenerator(source, PortBiomeMaterialRules.apply(server.registryAccess(), settings.value()));
}
LevelStem stem = new LevelStem(overworldStem.type(), generator, OptionalLong.of(seed));
if (rocks != null || vegetation != null || dungeons > 0 || lakes != null || terrainFeatures != null)
generator = new PortFeatureChunkGenerator(generator, rocks, vegetation, dungeons, lakes, terrainFeatures, seed);
LevelStem stem = new LevelStem(lighting.dimensionType(server, terrain, overworldStem.type(), sky),
generator, OptionalLong.of(seed));
long biomeZoomSeed = BiomeManager.obfuscateSeed(server.getWorldGenSettings().options().seed());
ServerLevel level = new ServerLevel(server, server.executor, server.storageSource,
new DerivedLevelData(server.getWorldData(), server.getWorldData().overworldData()),
key, stem, server.getWorldData().isDebugWorld(), biomeZoomSeed, List.of(), false);
ServerLevel level = new PortAgeLevel(server, key, stem, biomeZoomSeed, terrain);
((PortAgeLevel) level).configureColors(colors);
((PortAgeLevel) level).configureDayCycle(dayCycle);
// Publish only after the constructor succeeds. If the load event fails,
// roll back the map and close the newly opened chunk/entity stores.
@@ -0,0 +1,66 @@
package net.dnorberg.rivencraft.block;
import net.dnorberg.rivencraft.Rivencraft;
import net.dnorberg.rivencraft.block.entity.StarFissureBlockEntity;
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.sounds.SoundSource;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.InsideBlockEffectApplier;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.EndPortalBlock;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.portal.TeleportTransition;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.VoxelShape;
/** Non-obtainable starfield portal returning entities to the shared Overworld spawn. */
public final class StarFissureBlock extends EndPortalBlock {
private static final VoxelShape SHAPE = Block.box(0, 0, 0, 16, 1.6, 16);
public StarFissureBlock(BlockBehaviour.Properties properties) { super(properties); }
@Override
public BlockEntity newBlockEntity(BlockPos pos, BlockState state) {
return new StarFissureBlockEntity(pos, state);
}
@Override
public void animateTick(BlockState state, Level level, BlockPos pos, net.minecraft.util.RandomSource random) {
// Legacy fissures have a starfield, not vanilla End portal smoke.
}
@Override
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
return SHAPE;
}
@Override
protected void entityInside(BlockState state, Level level, BlockPos pos, Entity entity,
InsideBlockEffectApplier effects, boolean precise) {
// Do not inherit End credits or End-dimension travel from the vanilla block.
if (entity.canUsePortal(false)) entity.setAsInsidePortal(this, pos);
}
@Override
public TeleportTransition getPortalDestination(ServerLevel level, Entity entity, BlockPos pos) {
if (level.dimension() == Level.OVERWORLD) return null;
ServerLevel overworld = level.getServer().overworld();
if (overworld == null) return null;
BlockPos spawn = overworld.getRespawnData().pos();
BlockPos landing = net.dnorberg.rivencraft.age.PortAgeTravel.findFootedDestination(overworld, spawn).orElse(spawn);
level.playSound(null, pos, Rivencraft.LINK_FISSURE.get(), SoundSource.BLOCKS, 1.0F, 1.0F);
return new TeleportTransition(overworld, Vec3.atBottomCenterOf(landing), entity.getDeltaMovement(),
entity.getYRot(), entity.getXRot(), TeleportTransition.PLACE_PORTAL_TICKET.then(arrived -> {
// Departure audio can be discarded when the client switches levels.
// Play after arrival too so the traveler hears the successful return.
arrived.level().playSound(null, arrived.blockPosition(), Rivencraft.LINK_FISSURE.get(),
SoundSource.BLOCKS, 1.0F, 1.0F);
}));
}
}
@@ -0,0 +1,12 @@
package net.dnorberg.rivencraft.block.entity;
import net.dnorberg.rivencraft.Rivencraft;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.block.entity.TheEndPortalBlockEntity;
import net.minecraft.world.level.block.state.BlockState;
public final class StarFissureBlockEntity extends TheEndPortalBlockEntity {
public StarFissureBlockEntity(BlockPos pos, BlockState state) {
super(Rivencraft.STAR_FISSURE_BLOCK_ENTITY.get(), pos, state);
}
}
@@ -18,10 +18,22 @@ public final class AgeCatalogClient {
private AgeCatalogClient() {
}
@SubscribeEvent
public static void logout(net.neoforged.neoforge.client.event.ClientPlayerNetworkEvent.LoggingOut event) {
net.dnorberg.rivencraft.age.PortAgeColors.updateClient(java.util.Map.of());
net.dnorberg.rivencraft.age.PortDayCycle.updateClient(java.util.Map.of());
}
@SubscribeEvent
public static void register(RegisterClientPayloadHandlersEvent event) {
event.register(AgeCatalogPayload.TYPE, (payload, context) -> {
if (!(context.listener() instanceof ClientPacketListener listener)) return;
net.dnorberg.rivencraft.age.PortAgeColors.updateClient(payload.colors());
net.dnorberg.rivencraft.age.PortDayCycle.updateClient(payload.dayCycles());
if (listener.getLevel() != null) {
listener.getLevel().environmentAttributes().invalidateTickCache();
listener.getLevel().updateSkyBrightness();
}
listener.levels = payload.dimensions().stream()
.map(id -> ResourceKey.<Level>create(Registries.DIMENSION, id))
.collect(Collectors.toUnmodifiableSet());
@@ -14,6 +14,12 @@ import net.minecraft.server.packs.resources.ResourceManagerReloadListener;
public final class PortBookBinderClientEvents {
private PortBookBinderClientEvents() {}
@SubscribeEvent
public static void registerBlockEntityRenderers(
net.neoforged.neoforge.client.event.EntityRenderersEvent.RegisterRenderers event) {
event.registerBlockEntityRenderer(Rivencraft.STAR_FISSURE_BLOCK_ENTITY.get(), context -> new StarFissureRenderer());
}
@SubscribeEvent
public static void registerScreens(RegisterMenuScreensEvent event) {
event.register(Rivencraft.BOOK_BINDER_MENU.get(), PortBookBinderScreen::new);
@@ -94,6 +94,8 @@ public final class PortBookBinderScreen extends AbstractContainerScreen<PortBook
} else if (PageItem.isLinkPanel(page)) {
graphics.fill(x + 5, y + 6, x + 22, y + 17, 0xFF000000);
} else {
if (!PortAuthoredWriting.isPageImplemented(page.get(Rivencraft.SYMBOL_PAGE_ID.get())))
graphics.fill(x, y, x + PAGE_WIDTH, y + PAGE_HEIGHT, 0x88FF3333);
// Render the full-size transparent glyph through the working
// item pipeline, without its small parchment-backed icon.
ItemStack glyphOnly = page.copy();
@@ -0,0 +1,85 @@
package net.dnorberg.rivencraft.client;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.BufferBuilder;
import com.mojang.blaze3d.vertex.ByteBufferBuilder;
import com.mojang.blaze3d.vertex.DefaultVertexFormat;
import com.mojang.renderpearl.api.buffers.GpuBuffer;
import com.mojang.renderpearl.api.commands.RenderPass;
import com.mojang.renderpearl.api.pipeline.BlendFunction;
import com.mojang.renderpearl.api.pipeline.ColorTargetState;
import com.mojang.renderpearl.api.pipeline.PrimitiveTopology;
import com.mojang.renderpearl.api.pipeline.RenderPipeline;
import java.util.IdentityHashMap;
import java.util.Map;
import net.dnorberg.rivencraft.Rivencraft;
import net.minecraft.client.renderer.RenderPipelines;
import net.minecraft.client.renderer.texture.TextureAtlas;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.resources.Identifier;
import net.minecraft.world.level.MoonPhase;
import net.neoforged.api.distmarker.Dist;
import net.neoforged.bus.api.SubscribeEvent;
import net.neoforged.fml.common.EventBusSubscriber;
import net.neoforged.neoforge.client.event.RegisterRenderPipelinesEvent;
import org.joml.Matrix4f;
import org.joml.Vector4f;
/** Legacy's opaque central disc, separate from the native transparent glow. */
@EventBusSubscriber(modid = Rivencraft.MOD_ID, value = Dist.CLIENT)
public final class PortCelestialDiscs implements AutoCloseable {
private static final Identifier SUN = Identifier.withDefaultNamespace("sun");
private static final RenderPipeline CORE = RenderPipelines.CELESTIAL.toBuilder()
.withLocation(Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "pipeline/celestial_core"))
.withColorTargetState(new ColorTargetState(BlendFunction.TRANSLUCENT)).build();
private final Map<TextureAtlasSprite, GpuBuffer> cores = new IdentityHashMap<>();
private TextureAtlasSprite atlasGeneration;
@SubscribeEvent public static void register(RegisterRenderPipelinesEvent event) { event.registerPipeline(CORE); }
public void draw(RenderPass pass, TextureAtlas atlas, boolean moon, MoonPhase phase,
Matrix4f transform, int color, float alpha) {
if (alpha <= 0) return;
var generation = atlas.getSprite(SUN);
if (generation != atlasGeneration) {
close();
atlasGeneration = generation;
}
var sprite = moon ? atlas.getSprite(Identifier.withDefaultNamespace("moon/" + phase.getSerializedName())) : generation;
var buffer = cores.computeIfAbsent(sprite, ignored -> build(sprite, moon));
var indices = RenderSystem.getSequentialBuffer(PrimitiveTopology.QUADS);
var indexBuffer = indices.getBuffer(6);
var rgb = net.dnorberg.rivencraft.age.PortAgeColors.vector(color);
var uniforms = RenderSystem.getDynamicUniforms().writeTransform(transform, new Vector4f(rgb, alpha));
pass.setPipeline(RenderSystem.getCompiledPipeline(CORE));
RenderSystem.bindDefaultUniforms(pass);
pass.setUniform("DynamicTransforms", uniforms);
pass.setUniform("Sampler0", atlas.getTextureView(), atlas.getSampler());
pass.setVertexBuffer(0, buffer.slice());
pass.setIndexBuffer(indexBuffer, indices.type());
pass.drawIndexed(6, 1, 0, 0, 0);
}
private static GpuBuffer build(TextureAtlasSprite sprite, boolean moon) {
var format = DefaultVertexFormat.POSITION_TEX;
try (var bytes = ByteBufferBuilder.exactlySized(4 * format.getVertexSize())) {
var builder = new BufferBuilder(bytes, PrimitiveTopology.QUADS, format);
// Same 8/32 central area as root's ordinary-alpha second pass.
float u0 = sprite.getU(0.375F), u1 = sprite.getU(0.625F);
float v0 = sprite.getV(0.375F), v1 = sprite.getV(0.625F);
builder.addVertex(-0.25F, 0, -0.25F).setUv(moon ? u1 : u0, moon ? v1 : v0);
builder.addVertex(0.25F, 0, -0.25F).setUv(moon ? u0 : u1, moon ? v1 : v0);
builder.addVertex(0.25F, 0, 0.25F).setUv(moon ? u0 : u1, moon ? v0 : v1);
builder.addVertex(-0.25F, 0, 0.25F).setUv(moon ? u1 : u0, moon ? v0 : v1);
try (var mesh = builder.buildOrThrow()) {
return RenderSystem.getDevice().createBuffer(() -> "Rivencraft celestial core", 40, mesh.vertexBuffer());
}
}
}
@Override public void close() {
cores.values().forEach(GpuBuffer::close);
cores.clear();
atlasGeneration = null;
}
}
@@ -0,0 +1,93 @@
package net.dnorberg.rivencraft.client;
import com.mojang.blaze3d.pipeline.RenderTarget;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.BufferBuilder;
import com.mojang.blaze3d.vertex.ByteBufferBuilder;
import com.mojang.blaze3d.vertex.DefaultVertexFormat;
import com.mojang.blaze3d.vertex.MeshData;
import com.mojang.renderpearl.api.buffers.GpuBuffer;
import com.mojang.renderpearl.api.buffers.GpuBufferSlice;
import com.mojang.renderpearl.api.pipeline.PrimitiveTopology;
import java.util.Optional;
import java.util.OptionalDouble;
import net.minecraft.client.renderer.RenderPipelines;
import net.minecraft.client.renderer.texture.DynamicTexture;
import net.minecraft.util.RandomSource;
import org.joml.Matrix4f;
/** Legacy's six 48x48 noise faces, uploaded once per animation frame rather than per cell. */
public final class PortStaticSky implements AutoCloseable {
private static final int GRID = 48;
private final DynamicTexture texture = new DynamicTexture("Rivencraft static sky", GRID * 6, GRID, false);
private final GpuBuffer cube = buildCube();
private long uploadedFrame = Long.MIN_VALUE;
private int uploadedTint = -1;
public void render(RenderTarget target, GpuBufferSlice fog, long frame, int tint) {
if (tint < 0) tint = 0x929292;
if (uploadedFrame != frame || uploadedTint != tint) {
RandomSource random = RandomSource.create(frame);
var image = texture.getPixels();
for (int face = 0; face < 6; face++) {
for (int y = 0; y < GRID; y++) {
for (int x = 0; x < GRID; x++) {
int noise = 65 + random.nextInt(160);
int red = (tint >> 16 & 255) * noise / 255;
int green = (tint >> 8 & 255) * noise / 255;
int blue = (tint & 255) * noise / 255;
image.setPixel(face * GRID + x, y, 0xff000000 | red << 16 | green << 8 | blue);
}
}
}
texture.upload();
uploadedFrame = frame;
uploadedTint = tint;
}
RenderSystem.setShaderFog(fog);
var indices = RenderSystem.getSequentialBuffer(PrimitiveTopology.QUADS);
var indexBuffer = indices.getBuffer(36);
var transform = RenderSystem.getDynamicUniforms().writeTransform(RenderSystem.getModelViewMatrixCopy());
try (var pass = RenderSystem.getDevice().createCommandEncoder().createRenderPass(
() -> "Rivencraft static sky", target.getColorTextureView(), Optional.empty(),
target.getDepthTextureView(), OptionalDouble.empty())) {
pass.setPipeline(RenderSystem.getCompiledPipeline(RenderPipelines.END_SKY));
RenderSystem.bindDefaultUniforms(pass);
pass.setUniform("DynamicTransforms", transform);
pass.setUniform("Sampler0", texture.getTextureView(), texture.getSampler());
pass.setVertexBuffer(0, cube.slice());
pass.setIndexBuffer(indexBuffer, indices.type());
pass.drawIndexed(36, 1, 0, 0, 0);
}
}
private static GpuBuffer buildCube() {
var format = DefaultVertexFormat.POSITION_TEX_COLOR;
try (var bytes = ByteBufferBuilder.exactlySized(24 * format.getVertexSize())) {
var builder = new BufferBuilder(bytes, PrimitiveTopology.QUADS, format);
for (int face = 0; face < 6; face++) {
var pose = new Matrix4f();
switch (face) {
case 1 -> pose.rotationX((float) Math.PI / 2);
case 2 -> pose.rotationX((float) -Math.PI / 2);
case 3 -> pose.rotationX((float) Math.PI);
case 4 -> pose.rotationZ((float) Math.PI / 2);
case 5 -> pose.rotationZ((float) -Math.PI / 2);
}
float u0 = face / 6f, u1 = (face + 1) / 6f;
builder.addVertex(pose, -100, -100, -100).setUv(u0, 0).setColor(-1);
builder.addVertex(pose, -100, -100, 100).setUv(u0, 1).setColor(-1);
builder.addVertex(pose, 100, -100, 100).setUv(u1, 1).setColor(-1);
builder.addVertex(pose, 100, -100, -100).setUv(u1, 0).setColor(-1);
}
try (MeshData mesh = builder.buildOrThrow()) {
return RenderSystem.getDevice().createBuffer(() -> "Rivencraft static sky cube", 40, mesh.vertexBuffer());
}
}
}
@Override public void close() {
cube.close();
texture.close();
}
}
@@ -5,6 +5,7 @@ import com.mojang.blaze3d.vertex.VertexConsumer;
import com.mojang.serialization.MapCodec;
import java.util.function.Consumer;
import net.dnorberg.rivencraft.Rivencraft;
import net.dnorberg.rivencraft.writing.PortAuthoredWriting;
import net.minecraft.client.renderer.SubmitNodeCollector;
import net.minecraft.client.renderer.rendertype.RenderTypes;
import net.minecraft.client.renderer.special.SpecialModelRenderer;
@@ -18,7 +19,8 @@ public final class PortSymbolPageRenderer implements SpecialModelRenderer<PortSy
public PageArt extractArgument(ItemStack stack) {
Identifier symbol = stack.get(Rivencraft.SYMBOL_PAGE_ID.get());
return symbol == null ? null : new PageArt(symbol,
stack.getOrDefault(Rivencraft.PAGE_GLYPH_ONLY.get(), false));
stack.getOrDefault(Rivencraft.PAGE_GLYPH_ONLY.get(), false),
PortAuthoredWriting.isPageImplemented(symbol) ? 0xFFFFFFFF : 0xFFFF6666);
}
@Override
@@ -30,10 +32,10 @@ public final class PortSymbolPageRenderer implements SpecialModelRenderer<PortSy
: PortSymbolPageTextures.forItem(art.symbol());
collector.submitCustomGeometry(pose, RenderTypes.entityCutout(texture),
(matrix, vertices) -> {
vertex(vertices, matrix, 0, 0, 0, 1, light, overlay);
vertex(vertices, matrix, 1, 0, 1, 1, light, overlay);
vertex(vertices, matrix, 1, 1, 1, 0, light, overlay);
vertex(vertices, matrix, 0, 1, 0, 0, light, overlay);
vertex(vertices, matrix, 0, 0, 0, 1, light, overlay, art.color());
vertex(vertices, matrix, 1, 0, 1, 1, light, overlay, art.color());
vertex(vertices, matrix, 1, 1, 1, 0, light, overlay, art.color());
vertex(vertices, matrix, 0, 1, 0, 0, light, overlay, art.color());
});
}
@@ -44,12 +46,12 @@ public final class PortSymbolPageRenderer implements SpecialModelRenderer<PortSy
}
private static void vertex(VertexConsumer vertices, PoseStack.Pose pose,
float x, float y, float u, float v, int light, int overlay) {
vertices.addVertex(pose, x, y, 0.5F).setColor(255, 255, 255, 255)
float x, float y, float u, float v, int light, int overlay, int color) {
vertices.addVertex(pose, x, y, 0.5F).setColor(color)
.setUv(u, v).setOverlay(overlay).setLight(light).setNormal(pose, 0, 0, 1);
}
public record PageArt(Identifier symbol, boolean glyphOnly) {}
public record PageArt(Identifier symbol, boolean glyphOnly, int color) {}
public record Unbaked() implements SpecialModelRenderer.Unbaked<PageArt> {
public static final Unbaked INSTANCE = new Unbaked();
@@ -0,0 +1,34 @@
package net.dnorberg.rivencraft.client;
import com.mojang.blaze3d.vertex.PoseStack;
import java.util.List;
import net.dnorberg.rivencraft.block.entity.StarFissureBlockEntity;
import net.minecraft.client.renderer.SubmitNodeCollector;
import net.minecraft.client.renderer.blockentity.AbstractEndPortalRenderer;
import net.minecraft.client.renderer.blockentity.state.EndPortalRenderState;
import net.minecraft.client.renderer.rendertype.RenderTypes;
import net.minecraft.client.renderer.state.level.CameraRenderState;
import net.minecraft.core.Direction;
/** Retains 1.21.1's UP-at-zero/DOWN-at-one planes with the modern starfield renderer. */
public final class StarFissureRenderer extends AbstractEndPortalRenderer<StarFissureBlockEntity, EndPortalRenderState> {
@Override
public EndPortalRenderState createRenderState() { return new EndPortalRenderState(); }
@Override
public void submit(EndPortalRenderState state, PoseStack pose, SubmitNodeCollector collector,
CameraRenderState camera) {
if (state.facesToShow.contains(Direction.UP)) {
pose.pushPose();
pose.translate(0, -1, 0);
submitCube(List.of(Direction.UP), RenderTypes.endPortal(), pose, collector);
pose.popPose();
}
if (state.facesToShow.contains(Direction.DOWN)) {
pose.pushPose();
pose.translate(0, 1, 0);
submitCube(List.of(Direction.DOWN), RenderTypes.endPortal(), pose, collector);
pose.popPose();
}
}
}
@@ -0,0 +1,22 @@
package net.dnorberg.rivencraft.client;
/** Carries extracted sky presentation values without live-world reads during drawing. */
public interface StaticSkyState {
int rivencraft$bodyOverlay();
void rivencraft$bodyOverlay(int mode);
record Body(int kind, float angle, int bearing, float size, int color, float eclipse) {}
java.util.List<Body> rivencraft$bodies();
void rivencraft$bodies(java.util.List<Body> bodies);
long rivencraft$staticFrame();
void rivencraft$staticFrame(long frame);
int rivencraft$skyTint();
void rivencraft$skyTint(int color);
int rivencraft$orbitBearing();
void rivencraft$orbitBearing(int bearing);
float rivencraft$sunSize();
void rivencraft$sunSize(float size);
int rivencraft$celestialTint();
void rivencraft$celestialTint(int color);
int rivencraft$bodyMode();
void rivencraft$bodyMode(int mode);
}
@@ -0,0 +1,35 @@
package net.dnorberg.rivencraft.item;
import net.dnorberg.rivencraft.Rivencraft;
import net.minecraft.core.particles.ParticleTypes;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.sounds.SoundSource;
import net.minecraft.world.phys.Vec3;
/** Same successful-link feedback and sound precedence as the 1.21.1 target. */
public final class LinkVisualEffects {
private LinkVisualEffects() {}
public static SoundEvent sound(LinkProperties properties, boolean portal) {
if (properties.has(LinkProperties.DISARM)) return Rivencraft.LINK_DISARM.get();
if (portal) return Rivencraft.LINK_PORTAL.get();
if (properties.has(LinkProperties.INTRA_LINKING)) return Rivencraft.LINK_INTRA.get();
return Rivencraft.LINK.get();
}
public static void play(ServerLevel source, Vec3 departure, ServerPlayer player,
LinkProperties properties, boolean portal) {
SoundEvent event = sound(properties, portal);
burst(source, departure, event);
burst(player.level(), player.position(), event);
}
private static void burst(ServerLevel level, Vec3 position, SoundEvent event) {
level.playSound(null, position.x, position.y, position.z, event,
SoundSource.PLAYERS, 0.8F, level.getRandom().nextFloat() * 0.2F + 0.9F);
level.sendParticles(ParticleTypes.CLOUD, position.x, position.y, position.z,
50, 0.5, 1.0, 0.5, 0.005);
}
}
@@ -78,6 +78,7 @@ public final class LinkingBookItem extends Item {
/** Link Panel effects are shared by Linking and Descriptive Books. */
public static void applySuccessfulLink(ServerPlayer player, LinkProperties properties,
ServerLevel source, Vec3 departure, Vec3 incoming, float destinationYaw) {
LinkVisualEffects.play(source, departure, player, properties, false);
if (properties.has(LinkProperties.MAINTAIN_MOMENTUM)) {
double speed = Math.hypot(incoming.x, incoming.z);
double yaw = Math.toRadians(destinationYaw);
@@ -3,6 +3,7 @@ package net.dnorberg.rivencraft.item;
import java.util.function.Consumer;
import net.dnorberg.rivencraft.Rivencraft;
import net.dnorberg.rivencraft.writing.PortSymbolPages;
import net.dnorberg.rivencraft.writing.PortAuthoredWriting;
import net.minecraft.ChatFormatting;
import net.minecraft.core.component.DataComponents;
import net.minecraft.network.chat.Component;
@@ -12,7 +13,7 @@ import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.TooltipFlag;
import net.minecraft.world.item.component.TooltipDisplay;
/** One Page item with a persistent Link Panel variant; symbol writing is not ported yet. */
/** Shared Page item with persistent Link Panel and authored symbol variants. */
public final class PageItem extends Item {
public PageItem(Properties properties) {
super(properties);
@@ -72,8 +73,10 @@ public final class PageItem extends Item {
? description.copy().withStyle(ChatFormatting.GRAY, ChatFormatting.OBFUSCATED)
: description.copy().withStyle(ChatFormatting.GRAY));
}
tooltip.accept(Component.translatable("item.rivencraft.page.symbol.port_status")
.withStyle(ChatFormatting.DARK_GRAY));
boolean implemented = PortAuthoredWriting.isPageImplemented(symbolId);
tooltip.accept(Component.translatable(implemented
? "item.rivencraft.page.symbol.implemented" : "item.rivencraft.page.symbol.unimplemented")
.withStyle(implemented ? ChatFormatting.DARK_GRAY : ChatFormatting.RED));
return;
}
LinkProperties properties = stack.getOrDefault(Rivencraft.LINK_PROPERTIES.get(), LinkProperties.NONE);
@@ -0,0 +1,23 @@
package net.dnorberg.rivencraft.mixin;
import com.llamalad7.mixinextras.injector.ModifyReturnValue;
import net.dnorberg.rivencraft.age.PortLighting;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelHeightAccessor;
import net.minecraft.world.level.lighting.LevelLightEngine;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
/** Ambient light contributes to effective brightness, not fake block/sky propagation. */
@Mixin(LevelLightEngine.class)
public abstract class AgeAmbientLightMixin {
@Shadow @Final protected LevelHeightAccessor levelHeightAccessor;
@ModifyReturnValue(method = "getRawBrightness", at = @At("RETURN"))
private int rivencraft$ambientBrightness(int brightness) {
return levelHeightAccessor instanceof Level level && PortLighting.isBright(level)
? Math.max(brightness, 15) : brightness;
}
}
@@ -0,0 +1,36 @@
package net.dnorberg.rivencraft.mixin;
import com.llamalad7.mixinextras.sugar.Local;
import net.dnorberg.rivencraft.age.PortCarverPages;
import net.dnorberg.rivencraft.age.PortFeatureChunkGenerator;
import net.minecraft.server.level.WorldGenRegion;
import net.minecraft.world.level.biome.BiomeManager;
import net.minecraft.world.level.chunk.CarvingMask;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator;
import net.minecraft.world.level.levelgen.NoiseChunk;
import net.minecraft.world.level.levelgen.RandomState;
import net.minecraft.world.level.levelgen.blending.Blender;
import net.minecraft.world.level.levelgen.material.rule.MaterialRule;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/** Merge authored geometry before vanilla consumes its mask with aquifer/surface rules. */
@Mixin(NoiseBasedChunkGenerator.class)
public abstract class AgeCarversMixin {
@Inject(method = "generateCarvers", at = @At(value = "INVOKE",
target = "Lnet/minecraft/world/level/chunk/CarvingMask;isEmpty()Z"))
private void rivencraft$authoredCarvers(ChunkAccess chunk, Blender blender, NoiseChunk noise,
RandomState random, BiomeManager biomes, WorldGenRegion region, MaterialRule material,
CallbackInfo ci, @Local CarvingMask mask) {
if (region == null) return;
var level = region.getLevel();
if (level.getChunkSource().getGenerator() instanceof PortFeatureChunkGenerator generator
&& generator.base() == (Object) this && generator.terrainFeatures() != null) {
PortCarverPages.carve((NoiseBasedChunkGenerator) (Object) this, chunk, random,
region.registryAccess(), generator.terrainFeatures().carvers(), level.getSeed(), mask);
}
}
}
@@ -0,0 +1,34 @@
package net.dnorberg.rivencraft.mixin;
import net.dnorberg.rivencraft.age.PortAgeColors;
import net.minecraft.world.attribute.EnvironmentAttributeSystem;
import net.minecraft.world.attribute.EnvironmentAttributes;
import net.minecraft.world.level.Level;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(EnvironmentAttributeSystem.Builder.class)
public class AgeColorAttributesMixin {
@Inject(method = "addDefaultLayers", at = @At("RETURN"))
private void rivencraft$colors(Level level, CallbackInfoReturnable<EnvironmentAttributeSystem.Builder> cir) {
var id = level.dimension().identifier();
if (!id.getNamespace().equals("rivencraft") || !id.getPath().startsWith("age/")) return;
var builder = cir.getReturnValue();
builder.addTimeBasedLayer(EnvironmentAttributes.SKY_COLOR, (base, tick) -> {
int rgb = PortAgeColors.forLevel(level).sky();
return rgb < 0 ? base : PortAgeColors.vector(rgb);
});
builder.addTimeBasedLayer(EnvironmentAttributes.FOG_COLOR, (base, tick) -> {
int rgb = PortAgeColors.forLevel(level).sky();
var color = rgb < 0 ? base : PortAgeColors.vector(rgb);
float shade = net.dnorberg.rivencraft.age.PortSkyStyle.fogShade(level);
return shade == 1F ? color : new org.joml.Vector3f(color).mul(shade);
});
builder.addTimeBasedLayer(EnvironmentAttributes.AMBIENT_LIGHT_COLOR, (base, tick) -> {
int rgb = PortAgeColors.forLevel(level).ambient();
return rgb < 0 ? base : PortAgeColors.vector(rgb);
});
}
}
@@ -0,0 +1,49 @@
package net.dnorberg.rivencraft.mixin;
import net.dnorberg.rivencraft.age.PortDayCycle;
import net.minecraft.world.attribute.EnvironmentAttributeSystem;
import net.minecraft.world.attribute.EnvironmentAttributes;
import net.minecraft.world.attribute.WeatherAttributes;
import net.minecraft.world.level.Level;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(EnvironmentAttributeSystem.Builder.class)
public class AgeDayTimelineMixin {
@Inject(method = "addDefaultLayers", at = @At("RETURN"))
private void rivencraft$singleBody(Level level, CallbackInfoReturnable<EnvironmentAttributeSystem.Builder> cir) {
var id = level.dimension().identifier();
if (!id.getNamespace().equals("rivencraft") || !id.getPath().startsWith("age/")) return;
var builder = cir.getReturnValue();
builder.addTimeBasedLayer(EnvironmentAttributes.SUN_ANGLE, (base, tick) -> {
var cycle = PortDayCycle.forLevel(level);
return cycle.singleBody() ? cycle.bodyAngle(PortDayCycle.nativeTicks(level)) : base;
});
builder.addTimeBasedLayer(EnvironmentAttributes.MOON_ANGLE, (base, tick) -> {
var cycle = PortDayCycle.forLevel(level);
return cycle.singleBody() ? cycle.bodyAngle(PortDayCycle.nativeTicks(level)) : base;
});
builder.addTimeBasedLayer(EnvironmentAttributes.SKY_LIGHT_LEVEL, (base, tick) -> {
var cycle = PortDayCycle.forLevel(level);
if (!cycle.customLight()) return base;
// Match root AgeSkyProfile.lightAt and LevelSkyBrightnessMixin's
// single skylight channel. Bright/Dark and no-skylight geometry remain separate.
float weather = (1F - level.getRainLevel(1F) * 5F / 16F)
* (1F - level.getThunderLevel(1F) * 5F / 16F);
return 15F - (int) ((1F - cycle.bodyLight(PortDayCycle.nativeTicks(level)) * weather) * 11F);
});
}
@Inject(method = "addDynamicLayers", at = @At("HEAD"), cancellable = true)
private void rivencraft$dayCycle(Level level, CallbackInfoReturnable<EnvironmentAttributeSystem.Builder> cir) {
var id = level.dimension().identifier();
if (!id.getNamespace().equals("rivencraft") || !id.getPath().startsWith("age/")) return;
var builder = (EnvironmentAttributeSystem.Builder) (Object) this;
var clocks = PortDayCycle.timelines(level, level.clockManager());
level.dimensionType().timelines().forEach(timeline -> builder.addTimelineLayer(timeline, clocks));
if (level.canHaveWeather()) WeatherAttributes.addBuiltinLayers(builder, WeatherAttributes.WeatherAccess.from(level));
cir.setReturnValue(builder);
}
}
@@ -0,0 +1,42 @@
package net.dnorberg.rivencraft.mixin;
import java.util.function.Predicate;
import net.dnorberg.rivencraft.age.PortFeatureChunkGenerator;
import net.dnorberg.rivencraft.age.PortStructurePages;
import net.minecraft.core.Holder;
import net.minecraft.core.RegistryAccess;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.LevelHeightAccessor;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.biome.BiomeSource;
import net.minecraft.world.level.biome.Climate;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.levelgen.RandomState;
import net.minecraft.world.level.levelgen.structure.Structure;
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplateManager;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.ModifyArg;
/** Matches 1.21.1's explicit-page biome override, scoped only to authored Age structures. */
@Mixin(Structure.class)
public abstract class AgeStructureBiomeMixin {
// 26.3 jigsaw placement checks biome columns inside findGenerationPoint,
// before the final isValidBiome test. Set the predicate when constructing
// the context so both checks see the explicit-page override.
@ModifyArg(method = "generate", at = @At(value = "INVOKE",
target = "Lnet/minecraft/world/level/levelgen/structure/Structure$GenerationContext;<init>(Lnet/minecraft/core/RegistryAccess;Lnet/minecraft/world/level/chunk/ChunkGenerator;Lnet/minecraft/world/level/biome/BiomeSource;Lnet/minecraft/world/level/biome/Climate$Sampler;Lnet/minecraft/world/level/levelgen/RandomState;Lnet/minecraft/world/level/levelgen/structure/templatesystem/StructureTemplateManager;JLnet/minecraft/world/level/ChunkPos;Lnet/minecraft/world/level/LevelHeightAccessor;Ljava/util/function/Predicate;)V"),
index = 9)
private Predicate<Holder<Biome>> rivencraft$authoredBiome(
RegistryAccess registries, ChunkGenerator chunkGenerator, BiomeSource biomes,
Climate.Sampler sampler, RandomState random, StructureTemplateManager templates,
long seed, ChunkPos chunk, LevelHeightAccessor height, Predicate<Holder<Biome>> original) {
if (chunkGenerator instanceof PortFeatureChunkGenerator generator
&& generator.terrainFeatures() != null
&& PortStructurePages.authored((Structure) (Object) this, registries,
generator.terrainFeatures().structures())) {
return biome -> true;
}
return original;
}
}
@@ -0,0 +1,292 @@
package net.dnorberg.rivencraft.mixin;
import com.mojang.blaze3d.pipeline.RenderTarget;
import com.mojang.renderpearl.api.buffers.GpuBufferSlice;
import net.dnorberg.rivencraft.client.PortStaticSky;
import net.dnorberg.rivencraft.client.StaticSkyState;
import net.minecraft.client.Camera;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.client.renderer.SkyRenderer;
import net.minecraft.client.renderer.state.level.SkyRenderState;
import net.minecraft.world.level.dimension.DimensionType;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.ModifyArg;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(SkyRenderer.class)
public class StaticSkyRendererMixin {
@Shadow @Final private RenderTarget renderTarget;
@Unique private PortStaticSky rivencraft$staticSky;
@Unique private int rivencraft$endTint = -1;
@Unique private int rivencraft$orbitBearing = -1;
@Unique private float rivencraft$sunSize = 1F;
@Unique private int rivencraft$celestialTint = -1;
@Unique private int rivencraft$bodyMode;
@Unique private java.util.List<StaticSkyState.Body> rivencraft$bodies = java.util.List.of();
@Unique private net.dnorberg.rivencraft.client.PortCelestialDiscs rivencraft$discs;
@Shadow @Final private net.minecraft.client.renderer.texture.TextureAtlas celestialsAtlas;
@Shadow private org.joml.Matrix4f applyCelestialBodyTransform(com.mojang.blaze3d.vertex.PoseStack pose,
float height, float size) { throw new AssertionError(); }
@Shadow private void renderSun(com.mojang.renderpearl.api.commands.RenderPass pass, float alpha,
com.mojang.blaze3d.vertex.PoseStack pose) { throw new AssertionError(); }
@Shadow private void renderMoon(com.mojang.renderpearl.api.commands.RenderPass pass,
net.minecraft.world.level.MoonPhase phase, float alpha,
com.mojang.blaze3d.vertex.PoseStack pose) { throw new AssertionError(); }
@Shadow private void renderStars(com.mojang.renderpearl.api.commands.RenderPass pass, float brightness,
com.mojang.blaze3d.vertex.PoseStack pose) { throw new AssertionError(); }
@Shadow private void renderSunMoonAndStars(com.mojang.renderpearl.api.commands.RenderPass pass,
com.mojang.blaze3d.vertex.PoseStack pose, float sunAngle,
float moonAngle, float starAngle, net.minecraft.world.level.MoonPhase phase,
float alpha, float stars) { throw new AssertionError(); }
@Inject(method = "extractRenderState", at = @At("TAIL"))
private void rivencraft$extract(ClientLevel level, float partialTicks, Camera camera,
SkyRenderState state, CallbackInfo ci) {
boolean enabled = level.dimensionTypeRegistration().unwrapKey().map(key ->
key.identifier().getNamespace().equals("rivencraft")
&& key.identifier().getPath().endsWith("_sky_static")).orElse(false);
((StaticSkyState) state).rivencraft$staticFrame(enabled ? level.getGameTime() / 2 : Long.MIN_VALUE);
((StaticSkyState) state).rivencraft$skyTint(net.dnorberg.rivencraft.age.PortAgeColors.forLevel(level).sky());
var cycle = net.dnorberg.rivencraft.age.PortDayCycle.forLevel(level);
// 0=native Overworld/no authored overlay, 1=fog-only backdrop,
// 2=native End backdrop, 3=custom Static backdrop.
int overlay = !cycle.authored() || cycle.bodyMode() == net.dnorberg.rivencraft.age.PortDayCycle.NONE
|| state.skybox == DimensionType.Skybox.OVERWORLD ? 0
: enabled ? 3 : state.skybox == DimensionType.Skybox.NONE ? 1 : 2;
((StaticSkyState) state).rivencraft$bodyOverlay(overlay);
((StaticSkyState) state).rivencraft$orbitBearing(cycle.authored() ? cycle.bearing() : -1);
((StaticSkyState) state).rivencraft$sunSize(cycle.authored() ? cycle.sunSize() : 1F);
((StaticSkyState) state).rivencraft$celestialTint(
net.dnorberg.rivencraft.age.PortAgeColors.forLevel(level).celestial());
((StaticSkyState) state).rivencraft$bodyMode(cycle.authored() ? cycle.bodyMode() : 0);
// Root's authored Moon always samples the full-moon sprite. Preserve
// native calendar phases only for the native Normal Time pair.
if (cycle.singleBody() && cycle.bodyMode() == net.dnorberg.rivencraft.age.PortDayCycle.MOON)
state.moonPhase = net.minecraft.world.level.MoonPhase.FULL_MOON;
var authoredBodies = cycle.bodies();
if (authoredBodies.isEmpty() && overlay != 0) {
var bodies = new java.util.ArrayList<net.dnorberg.rivencraft.age.PortCelestialBody>();
int tint = net.dnorberg.rivencraft.age.PortAgeColors.forLevel(level).celestial();
if (cycle.bodyMode() != net.dnorberg.rivencraft.age.PortDayCycle.MOON)
bodies.add(net.dnorberg.rivencraft.age.PortCelestialBody.of(cycle, 1, tint, false));
if (cycle.bodyMode() != net.dnorberg.rivencraft.age.PortDayCycle.SUN)
bodies.add(net.dnorberg.rivencraft.age.PortCelestialBody.of(cycle, 2, tint, cycle.bodyMode() == 0));
authoredBodies = java.util.List.copyOf(bodies);
}
if (authoredBodies.isEmpty()) ((StaticSkyState) state).rivencraft$bodies(java.util.List.of());
else {
var clock = level.clockManager().getInstance(level.registryAccess().lookupOrThrow(
net.minecraft.core.registries.Registries.WORLD_CLOCK).getOrThrow(net.minecraft.world.clock.WorldClocks.OVERWORLD));
double ticks = clock.totalTicks() + clock.partialTick();
var sources = authoredBodies;
var bodies = sources.stream().map(body -> {
float eclipse = body.eclipse(sources, ticks);
return new StaticSkyState.Body(body.kind(), body.angle(ticks), body.bearing(), body.size(),
body.eclipseColor(eclipse), eclipse);
}).toList();
((StaticSkyState) state).rivencraft$bodies(bodies);
float eclipse = 0;
for (var body : bodies) if (body.kind() == 1 && Math.cos(Math.toRadians(body.angle())) > 0)
eclipse = Math.max(eclipse, body.eclipse());
if (state.skybox == DimensionType.Skybox.OVERWORLD) {
state.skyColor = new org.joml.Vector3f(state.skyColor).mul(1F - 0.65F * eclipse);
} else if (eclipse > 0 && overlay >= 2) {
int tint = ((StaticSkyState) state).rivencraft$skyTint();
if (tint < 0) tint = enabled ? 0x929292 : 0xffffff;
((StaticSkyState) state).rivencraft$skyTint(rivencraft$shade(tint, 1F - 0.65F * eclipse));
}
}
// Only the extracted presentation uses END to schedule the sky pass. The actual
// dimension has NONE, so it never acquires End flashes or End gameplay behavior.
if (enabled || overlay == 1) {
state.skybox = DimensionType.Skybox.END;
state.endFlashIntensity = 0;
}
if (overlay != 0) state.rainBrightness = 1F - level.getRainLevel(partialTicks);
}
@Unique private static int rivencraft$shade(int rgb, float shade) {
return Math.round((rgb >> 16 & 255) * shade) << 16
| Math.round((rgb >> 8 & 255) * shade) << 8 | Math.round((rgb & 255) * shade);
}
@Inject(method = "render", at = @At("HEAD"), cancellable = true)
private void rivencraft$render(GpuBufferSlice fog, SkyRenderState state, CallbackInfo ci) {
long frame = ((StaticSkyState) state).rivencraft$staticFrame();
rivencraft$endTint = ((StaticSkyState) state).rivencraft$skyTint();
rivencraft$orbitBearing = ((StaticSkyState) state).rivencraft$orbitBearing();
rivencraft$sunSize = ((StaticSkyState) state).rivencraft$sunSize();
rivencraft$celestialTint = ((StaticSkyState) state).rivencraft$celestialTint();
rivencraft$bodyMode = ((StaticSkyState) state).rivencraft$bodyMode();
rivencraft$bodies = ((StaticSkyState) state).rivencraft$bodies();
if (((StaticSkyState) state).rivencraft$bodyOverlay() == 1) {
rivencraft$overlay(fog, state);
ci.cancel();
return;
}
if (frame == Long.MIN_VALUE) return;
if (rivencraft$staticSky == null) rivencraft$staticSky = new PortStaticSky();
rivencraft$staticSky.render(renderTarget, fog, frame, rivencraft$endTint);
if (((StaticSkyState) state).rivencraft$bodyOverlay() == 3) rivencraft$overlay(fog, state);
ci.cancel();
}
@Inject(method = "render", at = @At("RETURN"))
private void rivencraft$afterBackground(GpuBufferSlice fog, SkyRenderState state, CallbackInfo ci) {
// RETURN includes the native End branch's early return, after its pass closes.
if (((StaticSkyState) state).rivencraft$bodyOverlay() == 2) rivencraft$overlay(fog, state);
}
@Unique private void rivencraft$overlay(GpuBufferSlice fog, SkyRenderState state) {
if (rivencraft$bodies.isEmpty()) return;
com.mojang.blaze3d.systems.RenderSystem.setShaderFog(fog);
try (var pass = com.mojang.blaze3d.systems.RenderSystem.getDevice().createCommandEncoder().createRenderPass(
() -> "Rivencraft celestial overlay", renderTarget.getColorTextureView(), java.util.Optional.empty(),
renderTarget.getDepthTextureView(), java.util.OptionalDouble.empty())) {
renderSunMoonAndStars(pass, new com.mojang.blaze3d.vertex.PoseStack(), 0, 0, 0,
net.minecraft.world.level.MoonPhase.FULL_MOON, state.rainBrightness, 0);
}
}
@Inject(method = "renderSunMoonAndStars", at = @At("HEAD"), cancellable = true)
private void rivencraft$drawBodies(com.mojang.renderpearl.api.commands.RenderPass pass,
com.mojang.blaze3d.vertex.PoseStack pose, float sunAngle,
float moonAngle, float starAngle, net.minecraft.world.level.MoonPhase phase,
float alpha, float stars, CallbackInfo ci) {
if (rivencraft$bodies.isEmpty()) return;
int savedMode = rivencraft$bodyMode, savedTint = rivencraft$celestialTint;
float savedSize = rivencraft$sunSize;
try {
// Stars belong behind opaque discs, not on top of a dark eclipsing moon.
if (stars > 0) {
pose.pushPose();
try {
pose.rotateDegrees(com.mojang.math.Axis.YP, -90);
pose.rotate(com.mojang.math.Axis.XP, starAngle);
renderStars(pass, stars, pose);
} finally { pose.popPose(); }
}
// Same ordering as 1.21.1: all suns, then all moons; each opaque
// central disc is drawn after its transparent glow.
for (int kind = 1; kind <= 2; kind++) for (var body : rivencraft$bodies) {
if (body.kind() != kind) continue;
rivencraft$bodyMode = kind;
rivencraft$celestialTint = body.color();
rivencraft$sunSize = body.size();
pose.pushPose();
try {
pose.rotateDegrees(com.mojang.math.Axis.YP, body.bearing() < 0 ? -90 : body.bearing());
pose.rotateDegrees(com.mojang.math.Axis.XP, body.angle());
float glowAlpha = alpha * (kind == 1 ? 0.84F : 0.88F + 0.12F * body.eclipse());
var bodyPhase = net.minecraft.world.level.MoonPhase.FULL_MOON;
if (kind == 1) renderSun(pass, glowAlpha, pose); else renderMoon(pass, bodyPhase, glowAlpha, pose);
if (rivencraft$discs == null) rivencraft$discs = new net.dnorberg.rivencraft.client.PortCelestialDiscs();
// Both passes must use the same sprite. Native dark phase pixels
// become black patches under ordinary alpha, unlike the old glow-only pass.
var transform = applyCelestialBodyTransform(pose, 100F, (kind == 1 ? 30F : 20F) * body.size());
rivencraft$discs.draw(pass, celestialsAtlas, kind == 2, bodyPhase, transform, body.color(), alpha);
} finally { pose.popPose(); }
}
} finally {
rivencraft$bodyMode = savedMode;
rivencraft$celestialTint = savedTint;
rivencraft$sunSize = savedSize;
}
ci.cancel();
}
@ModifyArg(method = "renderSunMoonAndStars", at = @At(value = "INVOKE", target =
"Lcom/mojang/blaze3d/vertex/PoseStack;rotateDegrees(Lcom/mojang/math/Axis;F)V", ordinal = 0), index = 1)
private float rivencraft$orbitAngle(float nativeBearing) {
return rivencraft$orbitBearing < 0 ? nativeBearing : rivencraft$orbitBearing;
}
@ModifyArg(method = "renderSun", at = @At(value = "INVOKE", target =
"Lnet/minecraft/client/renderer/SkyRenderer;applyCelestialBodyTransform(Lcom/mojang/blaze3d/vertex/PoseStack;FF)Lorg/joml/Matrix4f;"), index = 2)
private float rivencraft$scaleSun(float nativeSize) {
// 1.21.1 Normal Time applies Size to its sun; its paired moon remains 1x.
return nativeSize * rivencraft$sunSize;
}
@ModifyArg(method = "renderMoon", at = @At(value = "INVOKE", target =
"Lnet/minecraft/client/renderer/SkyRenderer;applyCelestialBodyTransform(Lcom/mojang/blaze3d/vertex/PoseStack;FF)Lorg/joml/Matrix4f;"), index = 2)
private float rivencraft$scaleMoon(float nativeSize) {
return rivencraft$bodyMode == net.dnorberg.rivencraft.age.PortDayCycle.MOON
? nativeSize * rivencraft$sunSize : nativeSize;
}
@Inject(method = "renderSun", at = @At("HEAD"), cancellable = true)
private void rivencraft$hideSun(com.mojang.renderpearl.api.commands.RenderPass pass, float alpha,
com.mojang.blaze3d.vertex.PoseStack pose, CallbackInfo ci) {
if (rivencraft$bodyMode == net.dnorberg.rivencraft.age.PortDayCycle.MOON
|| rivencraft$bodyMode == net.dnorberg.rivencraft.age.PortDayCycle.NONE) ci.cancel();
}
@Inject(method = "renderMoon", at = @At("HEAD"), cancellable = true)
private void rivencraft$hideMoon(com.mojang.renderpearl.api.commands.RenderPass pass,
net.minecraft.world.level.MoonPhase phase, float alpha,
com.mojang.blaze3d.vertex.PoseStack pose, CallbackInfo ci) {
if (rivencraft$bodyMode == net.dnorberg.rivencraft.age.PortDayCycle.SUN
|| rivencraft$bodyMode == net.dnorberg.rivencraft.age.PortDayCycle.NONE) ci.cancel();
}
@ModifyArg(method = {"renderSun", "renderMoon"}, at = @At(value = "INVOKE", target =
"Lnet/minecraft/client/renderer/DynamicGpuData;writeTransform(Lorg/joml/Matrix4f;Lorg/joml/Vector4f;)Lcom/mojang/renderpearl/api/buffers/GpuBufferSlice;"), index = 1)
private org.joml.Vector4f rivencraft$tintCelestial(org.joml.Vector4f nativeColor) {
// Normal Time consumes one shared color group for its sun and moon in 1.21.1.
// Keep native alpha (including weather fading) and the sprite's transparent halo.
if (rivencraft$celestialTint < 0) return nativeColor;
var tint = net.dnorberg.rivencraft.age.PortAgeColors.vector(rivencraft$celestialTint);
return new org.joml.Vector4f(nativeColor.x * tint.x(), nativeColor.y * tint.y(),
nativeColor.z * tint.z(), nativeColor.w);
}
@Inject(method = "renderSunriseAndSunset", at = @At("HEAD"), cancellable = true)
private void rivencraft$rotateHorizon(com.mojang.renderpearl.api.commands.RenderPass pass,
com.mojang.blaze3d.vertex.PoseStack pose, float angle,
org.joml.Vector4fc color, CallbackInfo ci) {
if (rivencraft$bodyMode == net.dnorberg.rivencraft.age.PortDayCycle.MOON
|| rivencraft$bodyMode == net.dnorberg.rivencraft.age.PortDayCycle.NONE) {
ci.cancel();
return;
}
if (rivencraft$orbitBearing < 0) return;
pose.pushPose();
pose.rotateDegrees(com.mojang.math.Axis.YP, rivencraft$orbitBearing + 90);
}
@Inject(method = "renderSunriseAndSunset", at = @At("TAIL"))
private void rivencraft$restoreHorizon(com.mojang.renderpearl.api.commands.RenderPass pass,
com.mojang.blaze3d.vertex.PoseStack pose, float angle,
org.joml.Vector4fc color, CallbackInfo ci) {
if (rivencraft$bodyMode != net.dnorberg.rivencraft.age.PortDayCycle.MOON
&& rivencraft$bodyMode != net.dnorberg.rivencraft.age.PortDayCycle.NONE
&& rivencraft$orbitBearing >= 0) pose.popPose();
}
@Redirect(method = "renderEndSky", at = @At(value = "INVOKE", target =
"Lnet/minecraft/client/renderer/DynamicGpuData;writeTransform(Lorg/joml/Matrix4f;)Lcom/mojang/renderpearl/api/buffers/GpuBufferSlice;"))
private GpuBufferSlice rivencraft$endColor(net.minecraft.client.renderer.DynamicGpuData uniforms,
org.joml.Matrix4f matrix) {
return rivencraft$endTint < 0 ? uniforms.writeTransform(matrix) : uniforms.writeTransform(matrix,
new org.joml.Vector4f(net.dnorberg.rivencraft.age.PortAgeColors.vector(rivencraft$endTint), 1));
}
@Inject(method = "close", at = @At("HEAD"))
private void rivencraft$close(CallbackInfo ci) {
if (rivencraft$discs != null) {
rivencraft$discs.close();
rivencraft$discs = null;
}
if (rivencraft$staticSky != null) {
rivencraft$staticSky.close();
rivencraft$staticSky = null;
}
}
}
@@ -0,0 +1,49 @@
package net.dnorberg.rivencraft.mixin;
import net.dnorberg.rivencraft.client.StaticSkyState;
import net.minecraft.client.renderer.state.level.SkyRenderState;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(SkyRenderState.class)
public class StaticSkyStateMixin implements StaticSkyState {
@Unique private long rivencraft$frame = Long.MIN_VALUE;
@Unique private int rivencraft$tint = -1;
@Unique private int rivencraft$bearing = -1;
@Unique private float rivencraft$sunSize = 1F;
@Unique private int rivencraft$celestialTint = -1;
@Unique private int rivencraft$bodyMode;
@Unique private int rivencraft$bodyOverlay;
public int rivencraft$bodyOverlay() { return rivencraft$bodyOverlay; }
public void rivencraft$bodyOverlay(int mode) { rivencraft$bodyOverlay = mode; }
@Unique private java.util.List<StaticSkyState.Body> rivencraft$bodies = java.util.List.of();
public java.util.List<StaticSkyState.Body> rivencraft$bodies() { return rivencraft$bodies; }
public void rivencraft$bodies(java.util.List<StaticSkyState.Body> bodies) { rivencraft$bodies = java.util.List.copyOf(bodies); }
public long rivencraft$staticFrame() { return rivencraft$frame; }
public void rivencraft$staticFrame(long frame) { rivencraft$frame = frame; }
public int rivencraft$skyTint() { return rivencraft$tint; }
public void rivencraft$skyTint(int color) { rivencraft$tint = color; }
public int rivencraft$orbitBearing() { return rivencraft$bearing; }
public void rivencraft$orbitBearing(int bearing) { rivencraft$bearing = bearing; }
public float rivencraft$sunSize() { return rivencraft$sunSize; }
public void rivencraft$sunSize(float size) { rivencraft$sunSize = size; }
public int rivencraft$celestialTint() { return rivencraft$celestialTint; }
public void rivencraft$celestialTint(int color) { rivencraft$celestialTint = color; }
public int rivencraft$bodyMode() { return rivencraft$bodyMode; }
public void rivencraft$bodyMode(int mode) { rivencraft$bodyMode = mode; }
@Inject(method = "reset", at = @At("TAIL"))
private void rivencraft$reset(CallbackInfo ci) {
rivencraft$frame = Long.MIN_VALUE;
rivencraft$tint = -1;
rivencraft$bearing = -1;
rivencraft$sunSize = 1F;
rivencraft$celestialTint = -1;
rivencraft$bodyMode = 0;
rivencraft$bodyOverlay = 0;
rivencraft$bodies = java.util.List.of();
}
}
@@ -0,0 +1,17 @@
package net.dnorberg.rivencraft.mixin;
import java.util.Optional;
import net.minecraft.world.level.levelgen.structure.placement.AbstractSpreadingStructurePlacement;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
/** Read-only placement settings for Age-local copies, never edits global placements. */
@Mixin(AbstractSpreadingStructurePlacement.class)
public interface StructurePlacementAccessor {
@Accessor("frequencyReductionMethod")
AbstractSpreadingStructurePlacement.FrequencyReductionMethod rivencraft$frequencyReductionMethod();
@Accessor("frequency") float rivencraft$frequency();
@Accessor("salt") int rivencraft$salt();
@Accessor("exclusionZone")
Optional<AbstractSpreadingStructurePlacement.ExclusionZone> rivencraft$exclusionZone();
}
@@ -2,7 +2,9 @@ package net.dnorberg.rivencraft.network;
import net.dnorberg.rivencraft.Rivencraft;
import net.dnorberg.rivencraft.age.PortAgeTravel;
import net.dnorberg.rivencraft.age.PortAgeTerrain;
import net.dnorberg.rivencraft.age.RuntimeAgeBackend;
import net.dnorberg.rivencraft.age.PortRandomAgeSelection;
import net.dnorberg.rivencraft.item.LinkBookTarget;
import net.dnorberg.rivencraft.item.LinkProperties;
import net.dnorberg.rivencraft.item.LinkingBookItem;
@@ -106,9 +108,22 @@ public final class PortBookNetworking {
public static Identifier createAge(ServerPlayer player, String title, List<Identifier> pages) {
if (title == null || title.isBlank() || title.length() > MAX_BOOK_TITLE_LENGTH) return null;
long seed = player.getRandom().nextLong();
net.dnorberg.rivencraft.age.PortBiomePlan biomePlan;
PortAgeTerrain terrain;
List<Identifier> generationPages;
try {
biomePlan = PortAuthoredWriting.biomePlan(pages, player.registryAccess());
if (pages.isEmpty()) {
var random = PortRandomAgeSelection.select(player.level().getServer(), seed);
terrain = random.terrain();
biomePlan = random.biomes();
generationPages = pages;
} else {
var selected = net.dnorberg.rivencraft.writing.PortAuthoredTerrainSelection.select(player.level().getServer(), pages, seed);
terrain = selected.terrain();
biomePlan = selected.biomes();
generationPages = selected.generationPages();
}
} catch (IllegalArgumentException exception) {
player.sendOverlayMessage(Component.literal("Age writing unavailable: " + exception.getMessage()));
return null;
@@ -125,8 +140,21 @@ public final class PortBookNetworking {
id = Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "age/" + name);
}
try {
RuntimeAgeBackend.create(server, id, player.getRandom().nextLong(), biomePlan,
PortAuthoredWriting.terrain(pages));
var environment = net.dnorberg.rivencraft.age.PortEnvironmentSelection.resolve(pages, seed, terrain);
var randomFeatures = pages.isEmpty()
? net.dnorberg.rivencraft.age.PortRandomFeatureSelection.select(server, seed, terrain, biomePlan) : null;
var level = RuntimeAgeBackend.create(server, id, seed, biomePlan, terrain,
randomFeatures == null ? PortAuthoredWriting.rockPlan(generationPages, seed) : randomFeatures.rocks(),
PortAuthoredWriting.vegetationPlan(generationPages),
randomFeatures == null ? PortAuthoredWriting.dungeonCount(generationPages) : randomFeatures.dungeons(),
randomFeatures == null ? PortAuthoredWriting.lakePlan(generationPages, seed) : randomFeatures.lakes(),
randomFeatures == null ? PortAuthoredWriting.terrainFeaturePlan(generationPages, seed) : randomFeatures.terrain(),
environment.weather(), environment.lighting(), environment.sky(),
net.dnorberg.rivencraft.age.PortAgeColors.resolve(pages, seed),
net.dnorberg.rivencraft.age.PortDayCycle.resolve(pages, seed,
net.dnorberg.rivencraft.age.PortDayCycle.nativeTicks(server.overworld())));
net.dnorberg.rivencraft.age.PortAcceleratedTicks.configure(level,
net.dnorberg.rivencraft.age.PortAcceleratedTicks.pageCount(pages));
} catch (IllegalArgumentException | IllegalStateException exception) {
player.sendOverlayMessage(Component.literal("Age creation failed: " + exception.getMessage()));
return null;
@@ -3,6 +3,7 @@ package net.dnorberg.rivencraft.registry;
import com.mojang.serialization.MapCodec;
import net.dnorberg.rivencraft.Rivencraft;
import net.dnorberg.rivencraft.age.PortFlatChunkGenerator;
import net.dnorberg.rivencraft.age.PortFeatureChunkGenerator;
import net.minecraft.core.registries.Registries;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.neoforged.bus.api.IEventBus;
@@ -15,6 +16,8 @@ public final class PortChunkGenerators {
static {
GENERATORS.register("age_flat", () -> PortFlatChunkGenerator.CODEC);
// Keep the beta codec ID so previously saved Rocks Ages remain readable.
GENERATORS.register("age_rocks", () -> PortFeatureChunkGenerator.CODEC);
}
private PortChunkGenerators() {}
@@ -0,0 +1,47 @@
package net.dnorberg.rivencraft.writing;
import java.util.ArrayList;
import java.util.List;
import net.dnorberg.rivencraft.age.PortAgeTerrain;
import net.dnorberg.rivencraft.age.PortBiomePlan;
import net.dnorberg.rivencraft.age.PortRandomAgeSelection;
import net.minecraft.resources.Identifier;
import net.minecraft.server.MinecraftServer;
/** Root AgeRuntimeProfiles.selectForWriting, limited to currently supported port combinations. */
public final class PortAuthoredTerrainSelection {
private PortAuthoredTerrainSelection() {}
public record Selection(PortAgeTerrain terrain, List<Identifier> generationPages, PortBiomePlan biomes) {
public Selection { generationPages = List.copyOf(generationPages); }
}
public static Selection select(MinecraftServer server, List<Identifier> pages, long seed) {
var explicit = PortAuthoredWriting.explicitTerrain(pages);
if (explicit != null) return compile(server, pages, seed, explicit);
var preferred = PortRandomAgeSelection.terrain(seed);
try {
return compile(server, pages, seed, preferred);
} catch (IllegalArgumentException ignored) {
// Match root's stable profile-ID fallback rather than rerolling the seed.
}
var compatible = new ArrayList<Selection>();
for (var terrain : PortRandomAgeSelection.terrains()) {
if (terrain == preferred) continue;
try { compatible.add(compile(server, pages, seed, terrain)); }
catch (IllegalArgumentException ignored) { }
}
if (compatible.isEmpty()) throw new IllegalArgumentException("No supported terrain can host this book's pages");
return compatible.get(Math.floorMod(Long.hashCode(seed), compatible.size()));
}
private static Selection compile(MinecraftServer server, List<Identifier> pages, long seed, PortAgeTerrain terrain) {
if (!PortAuthoredWriting.supportsOnTerrain(pages, terrain, seed))
throw new IllegalArgumentException("Unsupported pages for " + terrain + " terrain");
var resolved = PortAuthoredWriting.withTerrain(pages, terrain);
// Also preflight registry-backed biome restrictions, so an automatic Cave
// choice cannot turn supplied surface biome pages into an unusable book.
var biomes = PortAuthoredWriting.biomePlan(resolved, server, seed);
return new Selection(terrain, resolved, biomes);
}
}
@@ -2,17 +2,35 @@ package net.dnorberg.rivencraft.writing;
import java.util.List;
import java.util.ArrayList;
import java.util.Collections;
import java.util.Random;
import java.util.HashMap;
import java.util.Map;
import net.dnorberg.rivencraft.age.PortBiomePlan;
import net.dnorberg.rivencraft.age.PortAgeTerrain;
import net.dnorberg.rivencraft.age.PortRockPlan;
import net.dnorberg.rivencraft.age.PortVegetationPlan;
import net.dnorberg.rivencraft.age.PortLakePlan;
import net.dnorberg.rivencraft.age.PortTerrainFeaturePlan;
import net.dnorberg.rivencraft.age.PortStructurePages;
import net.dnorberg.rivencraft.age.PortCarverPages;
import net.dnorberg.rivencraft.age.PortWeatherMode;
import net.dnorberg.rivencraft.age.PortLighting;
import net.dnorberg.rivencraft.age.PortSkyStyle;
import net.dnorberg.rivencraft.Rivencraft;
import net.minecraft.core.HolderLookup;
import net.minecraft.core.registries.Registries;
import net.minecraft.resources.Identifier;
import net.minecraft.resources.ResourceKey;
import net.minecraft.tags.BiomeTags;
/** Authored noise terrain and biome distribution supported by the 26.3 backend. */
public final class PortAuthoredWriting {
private static final int MAX_AUTHORED_BIOMES = 252;
private static final int MAX_ROCKS = 32;
private static final int MAX_VEGETATION = 32;
private static final int MAX_DUNGEONS = 32;
private static final int MAX_LAKES = 32;
private static final Identifier STANDARD_TERRAIN = Identifier.fromNamespaceAndPath(
Rivencraft.MOD_ID, "terrain/standard");
private static final Identifier AMPLIFIED_TERRAIN = Identifier.fromNamespaceAndPath(
@@ -25,19 +43,138 @@ public final class PortAuthoredWriting {
Rivencraft.MOD_ID, "terrain/void");
private static final Identifier CAVE_TERRAIN = Identifier.fromNamespaceAndPath(
Rivencraft.MOD_ID, "terrain/cave");
private static final Identifier ROCKS = Identifier.fromNamespaceAndPath(
Rivencraft.MOD_ID, "feature/rocks");
private static final Identifier DUNGEONS = Identifier.fromNamespaceAndPath(
Rivencraft.MOD_ID, "feature/dungeons");
private PortAuthoredWriting() {}
/** Port availability only, not validity of a particular ordered book. */
public static boolean isPageImplemented(Identifier page) {
if (page == null || !page.getNamespace().equals(Rivencraft.MOD_ID)) return false;
var entry = PortSymbolPages.find(page);
if (entry == null) return false;
if (net.dnorberg.rivencraft.age.PortAgeColors.isModifier(page)
|| net.dnorberg.rivencraft.age.PortDayCycle.supports(page)) return true;
if (page.equals(net.dnorberg.rivencraft.age.PortAcceleratedTicks.PAGE)) return true;
if (isTerrain(page) || controller(page) != null || PortWeatherMode.forPage(page) != null
|| PortLighting.forPage(page) != null || PortSkyStyle.forPage(page) != null) return true;
if (entry.category().equals("rivencraft:biome") && PortRegistryPages.biomeId(page) != null) return true;
if (isBlockPage(page) && (entry.category().equals("rivencraft:block")
|| entry.category().equals("rivencraft:fluid"))) return true;
return page.equals(ROCKS) || page.equals(DUNGEONS) || PortLakePlan.isLake(page)
|| PortVegetationPlan.isVegetation(page) || PortTerrainFeaturePlan.isSupported(page)
|| page.equals(PortTerrainFeaturePlan.SKYLANDS)
|| page.equals(PortTerrainFeaturePlan.DENSE_ORES)
|| page.equals(PortTerrainFeaturePlan.STAR_FISSURES)
|| PortStructurePages.supports(page) || PortCarverPages.supports(page);
}
/** A page never disappears into an Age unless this port can apply its effect. */
public static boolean supports(List<Identifier> pages) {
if (pages.stream().noneMatch(PortAuthoredWriting::isTerrain))
return net.dnorberg.rivencraft.age.PortRandomAgeSelection.terrains().stream()
.anyMatch(terrain -> supportsOnTerrain(pages, terrain, 0));
try {
return supportsExplicit(PortMaterialCompletion.complete(pages, 0));
} catch (IllegalArgumentException exception) { return false; }
}
static boolean supportsOnTerrain(List<Identifier> pages, PortAgeTerrain terrain, long seed) {
try {
return supportsExplicit(PortMaterialCompletion.complete(withTerrain(pages, terrain), seed));
} catch (IllegalArgumentException exception) { return false; }
}
static List<Identifier> withTerrain(List<Identifier> pages, PortAgeTerrain terrain) {
if (pages.stream().anyMatch(PortAuthoredWriting::isTerrain)) return List.copyOf(pages);
var resolved = new ArrayList<>(pages);
// Append internally so original material/color/controller indices stay stable.
resolved.add(Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID,
"terrain/" + terrain.name().toLowerCase(java.util.Locale.ROOT)));
return List.copyOf(resolved);
}
static PortAgeTerrain explicitTerrain(List<Identifier> pages) {
return pages.stream().filter(PortAuthoredWriting::isTerrain).findFirst()
.map(page -> PortAgeTerrain.valueOf(page.getPath().substring(8).toUpperCase(java.util.Locale.ROOT)))
.orElse(null);
}
private static boolean supportsExplicit(List<Identifier> pages) {
if (!net.dnorberg.rivencraft.age.PortAgeColors.validNumbers(pages)) return false;
if (!net.dnorberg.rivencraft.age.PortDayCycle.validWriting(pages)) return false;
boolean terrain = false;
int biomes = 0;
int controllers = 0;
String pendingMaterial = null;
int rocks = 0;
int vegetation = 0;
int dungeons = 0;
int lakes = 0;
int skylands = 0;
int denseOres = 0;
int starFissures = 0;
int weather = 0;
int lighting = 0;
int sky = 0;
Map<Identifier, Integer> terrainFeatures = new HashMap<>();
Map<Identifier, Integer> structures = new HashMap<>();
Map<Identifier, Integer> carvers = new HashMap<>();
for (Identifier page : pages) {
if (isTerrain(page) && !terrain) {
if (pendingMaterial != null && !(pendingMaterial.equals("rivencraft:block")
&& (page.equals(ROCKS) || PortTerrainFeaturePlan.acceptsMaterial(page))
|| pendingMaterial.equals("rivencraft:fluid") && PortLakePlan.isLake(page))) return false;
if (net.dnorberg.rivencraft.age.PortAgeColors.isModifier(page)
|| net.dnorberg.rivencraft.age.PortDayCycle.supports(page)) {
// Shared colors target Sky, Ambient Light Color or Normal Time; trailing colors tint the sky.
} else if (page.equals(net.dnorberg.rivencraft.age.PortAcceleratedTicks.PAGE)) {
// Every Accelerated page adds random-tick attempts; it is not a controller.
} else if (isTerrain(page) && !terrain) {
terrain = true;
} else if (PortSkyStyle.forPage(page) != null && sky++ == 0) {
// Sky presentation, independent of terrain and illumination.
} else if (PortLighting.forPage(page) != null && lighting++ == 0) {
// A single lighting controller; omitted choices resolve from the Age seed.
} else if (PortWeatherMode.forPage(page) != null && weather++ == 0) {
// A single independent weather policy for this Age.
} else if (controller(page) != null && controllers++ == 0) {
// An explicit controller needs an authored pool.
// Missing biome slots are seed-completed when the Age is created.
} else if (isBlockPage(page) && pendingMaterial == null
&& PortSymbolPages.find(page) != null
&& (PortSymbolPages.find(page).category().equals("rivencraft:block")
|| PortSymbolPages.find(page).category().equals("rivencraft:fluid"))) {
pendingMaterial = PortSymbolPages.find(page).category();
} else if (page.equals(ROCKS) && rocks < MAX_ROCKS) {
pendingMaterial = null;
rocks++;
} else if (PortLakePlan.isLake(page) && lakes < MAX_LAKES) {
pendingMaterial = null;
lakes++;
} else if (PortTerrainFeaturePlan.isSupported(page)
&& terrainFeatures.getOrDefault(page, 0) < PortTerrainFeaturePlan.MAX_PER_FEATURE) {
pendingMaterial = null;
terrainFeatures.merge(page, 1, Integer::sum);
} else if (page.equals(PortTerrainFeaturePlan.SKYLANDS)
&& skylands < PortTerrainFeaturePlan.MAX_PER_FEATURE) {
skylands++;
} else if (page.equals(PortTerrainFeaturePlan.DENSE_ORES)
&& denseOres < PortTerrainFeaturePlan.MAX_PER_FEATURE) {
denseOres++;
} else if (page.equals(PortTerrainFeaturePlan.STAR_FISSURES)
&& starFissures < PortTerrainFeaturePlan.MAX_PER_FEATURE) {
starFissures++;
} else if (PortCarverPages.supports(page)
&& carvers.getOrDefault(page, 0) < PortTerrainFeaturePlan.MAX_PER_FEATURE) {
carvers.merge(page, 1, Integer::sum);
} else if (PortStructurePages.supports(page)
&& structures.getOrDefault(page, 0) < PortTerrainFeaturePlan.MAX_PER_FEATURE) {
structures.merge(page, 1, Integer::sum);
} else if (PortVegetationPlan.isVegetation(page) && vegetation < MAX_VEGETATION) {
vegetation++;
} else if (page.equals(DUNGEONS) && dungeons < MAX_DUNGEONS) {
dungeons++;
} else if (page.getNamespace().equals(Rivencraft.MOD_ID)
&& page.getPath().startsWith("biome/") && biomes < MAX_AUTHORED_BIOMES
&& PortSymbolPages.find(page) != null
@@ -46,13 +183,28 @@ public final class PortAuthoredWriting {
biomes++;
} else return false;
}
if (pendingMaterial != null || (rocks > 0 || pages.stream().anyMatch(PortVegetationPlan::requiresSurface))
&& (pages.contains(CAVE_TERRAIN) || pages.contains(VOID_TERRAIN))) return false;
if (dungeons > 0 && (pages.contains(FLAT_TERRAIN) || pages.contains(VOID_TERRAIN))) return false;
if (lakes > 0 && (pages.contains(FLAT_TERRAIN) || pages.contains(VOID_TERRAIN)
|| pages.contains(CAVE_TERRAIN))) return false;
if (denseOres > 0 && (pages.contains(FLAT_TERRAIN) || pages.contains(VOID_TERRAIN))) return false;
if (!carvers.isEmpty() && (pages.contains(FLAT_TERRAIN) || pages.contains(VOID_TERRAIN))) return false;
PortAgeTerrain structureTerrain = pages.contains(VOID_TERRAIN) ? PortAgeTerrain.VOID
: pages.contains(FLAT_TERRAIN) ? PortAgeTerrain.FLAT
: pages.contains(CAVE_TERRAIN) ? PortAgeTerrain.CAVE : PortAgeTerrain.STANDARD;
if (structures.keySet().stream().anyMatch(page -> !PortStructurePages.supportsTerrain(page, structureTerrain)))
return false;
if (pages.contains(PortTerrainFeaturePlan.FLOATING_ISLANDS) && pages.contains(CAVE_TERRAIN)) return false;
if (pages.stream().anyMatch(PortTerrainFeaturePlan::isSurface)
&& (pages.contains(CAVE_TERRAIN) || pages.contains(VOID_TERRAIN))) return false;
if (controllers != 0) {
PortBiomePlan.Distribution distribution = pages.stream().map(PortAuthoredWriting::controller)
.filter(value -> value != null).findFirst().orElseThrow();
boolean valid = switch (distribution) {
case NATIVE -> biomes == 0;
case SINGLE -> biomes == 1;
default -> biomes >= 2;
case SINGLE -> biomes <= 1;
default -> true;
};
return valid;
}
@@ -65,6 +217,10 @@ public final class PortAuthoredWriting {
|| page.equals(VOID_TERRAIN) || page.equals(CAVE_TERRAIN);
}
private static boolean isBlockPage(Identifier page) {
return page.getNamespace().equals(Rivencraft.MOD_ID) && page.getPath().startsWith("block/");
}
private static PortBiomePlan.Distribution controller(Identifier page) {
if (!page.getNamespace().equals(Rivencraft.MOD_ID)) return null;
return switch (page.getPath()) {
@@ -91,27 +247,189 @@ public final class PortAuthoredWriting {
return PortAgeTerrain.STANDARD;
}
public static PortRockPlan rockPlan(List<Identifier> pages, long seed) {
pages = completedMaterials(pages, seed);
List<Identifier> materials = solidMaterials(pages, seed, ROCKS);
return materials.isEmpty() ? null : new PortRockPlan(materials);
}
public static PortTerrainFeaturePlan terrainFeaturePlan(List<Identifier> pages, long seed) {
pages = completedMaterials(pages, seed);
final List<Identifier> completed = pages;
Map<Identifier, List<Identifier>> materials = new HashMap<>();
Map<Identifier, Integer> occurrences = new HashMap<>();
List<PortTerrainFeaturePlan.Choice> choices = new ArrayList<>();
for (Identifier page : pages) {
if (!PortTerrainFeaturePlan.isSupported(page)) continue;
if (page.equals(PortTerrainFeaturePlan.CRYSTAL_FORMATIONS)) {
choices.add(new PortTerrainFeaturePlan.Choice(page, PortTerrainFeaturePlan.CRYSTAL_MATERIAL));
continue;
}
List<Identifier> selected = materials.computeIfAbsent(page, feature -> solidMaterials(completed, seed, feature));
int occurrence = occurrences.merge(page, 1, Integer::sum) - 1;
choices.add(new PortTerrainFeaturePlan.Choice(page, selected.get(occurrence)));
}
boolean skylands = pages.contains(PortTerrainFeaturePlan.SKYLANDS);
int denseOres = (int) pages.stream().filter(PortTerrainFeaturePlan.DENSE_ORES::equals).count();
boolean starFissures = pages.contains(PortTerrainFeaturePlan.STAR_FISSURES);
List<Identifier> structures = pages.stream().filter(PortStructurePages::supports).toList();
List<Identifier> carvers = pages.stream().filter(PortCarverPages::supports).toList();
return choices.isEmpty() && !skylands && denseOres == 0 && !starFissures && structures.isEmpty() && carvers.isEmpty() ? null
: new PortTerrainFeaturePlan(choices, skylands, denseOres, starFissures, structures, carvers);
}
private static List<Identifier> solidMaterials(List<Identifier> pages, long seed, Identifier feature) {
if (!pages.contains(feature)) return List.of();
List<Identifier> randomPool = new ArrayList<>(PortRegistryPages.solidMaterialIds());
if (randomPool.isEmpty()) throw new IllegalStateException("No full-block materials are registered");
Collections.shuffle(randomPool, new Random(mix(seed ^ (long) feature.hashCode() * 0x9E3779B97F4A7C15L)));
List<Identifier> materials = new ArrayList<>();
Identifier pending = null;
int randomIndex = 0;
for (Identifier page : pages) {
if (isBlockPage(page)) pending = PortRegistryPages.blockId(page);
else if (page.equals(feature)) {
materials.add(pending != null ? pending : randomPool.get(randomIndex++ % randomPool.size()));
pending = null;
} else pending = null;
}
return List.copyOf(materials);
}
public static PortLakePlan lakePlan(List<Identifier> pages, long seed) {
pages = completedMaterials(pages, seed);
if (pages.stream().noneMatch(PortLakePlan::isLake)) return null;
List<Identifier> fluidPool = PortRegistryPages.fluidMaterialIds();
if (fluidPool.isEmpty()) throw new IllegalStateException("No source-fluid materials are registered");
Map<Identifier, List<Identifier>> orders = new HashMap<>();
Map<Identifier, Integer> occurrences = new HashMap<>();
List<PortLakePlan.Choice> choices = new ArrayList<>();
Identifier pending = null;
for (Identifier page : pages) {
if (isBlockPage(page)) pending = PortRegistryPages.blockId(page);
else if (PortLakePlan.isLake(page)) {
int occurrence = occurrences.merge(page, 1, Integer::sum) - 1;
List<Identifier> fluids = orders.computeIfAbsent(page, id -> {
List<Identifier> shuffled = new ArrayList<>(fluidPool);
Collections.shuffle(shuffled, new Random(mix(seed ^ (long) id.hashCode()
* 0x9E3779B97F4A7C15L)));
return shuffled;
});
choices.add(new PortLakePlan.Choice(page,
pending != null ? pending : fluids.get(occurrence % fluids.size())));
pending = null;
} else pending = null;
}
return new PortLakePlan(choices);
}
private static List<Identifier> completedMaterials(List<Identifier> pages, long seed) {
var completed = PortMaterialCompletion.complete(pages, seed);
if (!supportsExplicit(completed)) throw new IllegalArgumentException("Unsupported authored Age pages");
return completed;
}
public static PortVegetationPlan vegetationPlan(List<Identifier> pages) {
if (!supports(pages)) throw new IllegalArgumentException("Unsupported authored Age pages");
List<Identifier> vegetation = pages.stream().filter(PortVegetationPlan::isVegetation).toList();
return vegetation.isEmpty() ? null : new PortVegetationPlan(vegetation);
}
public static int dungeonCount(List<Identifier> pages) {
if (!supports(pages)) throw new IllegalArgumentException("Unsupported authored Age pages");
return (int) pages.stream().filter(DUNGEONS::equals).count();
}
private static long mix(long value) {
value = (value ^ value >>> 30) * 0xBF58476D1CE4E5B9L;
value = (value ^ value >>> 27) * 0x94D049BB133111EBL;
return value ^ value >>> 31;
}
/** Resolves all authored biomes from the active registry before creating a level. */
public static PortBiomePlan biomePlan(List<Identifier> pages, HolderLookup.Provider registries) {
return biomePlan(pages, registries, 0, null, null);
}
/** Creation-only completion; the saved plan never rerolls on load or reseed. */
public static PortBiomePlan biomePlan(List<Identifier> pages, net.minecraft.server.MinecraftServer server, long seed) {
return biomePlan(pages, server.registryAccess(), seed,
net.dnorberg.rivencraft.age.PortRandomAgeSelection.eligibleBiomes(server, terrain(pages)),
net.dnorberg.rivencraft.age.PortRandomAgeSelection.distribution(seed));
}
private static PortBiomePlan biomePlan(List<Identifier> pages, HolderLookup.Provider registries,
long seed, List<Identifier> available, PortBiomePlan.Distribution fallback) {
if (!supports(pages)) throw new IllegalArgumentException(
"Unsupported terrain or biome-page combination in this port slice");
List<Identifier> biomes = new ArrayList<>();
PortStructurePages.validateRegistry(pages, registries);
PortCarverPages.validateRegistry(pages, registries);
PortBiomePlan.Distribution distribution = null;
boolean caveTerrain = pages.contains(CAVE_TERRAIN);
boolean hasSurfaceBiome = false;
boolean hasOreBiome = false;
for (Identifier page : pages) {
if (isTerrain(page)) continue;
PortBiomePlan.Distribution selected = controller(page);
if (selected != null) { distribution = selected; continue; }
// supports() has already checked the whole book. Resolve only biome
// pages here, not every page absent from a growing exclusion list.
var entry = PortSymbolPages.find(page);
if (entry == null || !entry.category().equals("rivencraft:biome")) continue;
Identifier biome = PortRegistryPages.biomeId(page);
var registry = registries.lookupOrThrow(Registries.BIOME);
var holder = registry.get(ResourceKey.create(Registries.BIOME, biome))
.orElseThrow(() -> new IllegalArgumentException("Unknown authored biome: " + biome));
if (caveTerrain && !PortRegistryPages.isCaveBiome(holder))
throw new IllegalArgumentException("Cave terrain requires a Cave or Nether biome: " + biome);
if (!PortRegistryPages.isCaveBiome(holder) && !holder.is(BiomeTags.IS_END))
hasSurfaceBiome = true;
if (net.dnorberg.rivencraft.age.PortDenseOres.hasOres(holder)) hasOreBiome = true;
biomes.add(biome);
}
if (distribution == PortBiomePlan.Distribution.NATIVE)
return new PortBiomePlan(distribution, List.of());
if (pages.stream().anyMatch(PortVegetationPlan::requiresSurface)
&& !biomes.isEmpty() && !hasSurfaceBiome)
throw new IllegalArgumentException("Vegetation pages need at least one surface Overworld biome");
if (pages.contains(PortTerrainFeaturePlan.DENSE_ORES) && !biomes.isEmpty() && !hasOreBiome)
throw new IllegalArgumentException("Dense Ores needs at least one biome with registered ore placements");
if (distribution == null && fallback != null) {
distribution = fallback;
// Root's authored-pool fallback never discards supplied biome pages.
if (pages.contains(VOID_TERRAIN) && biomes.isEmpty()) distribution = PortBiomePlan.Distribution.SINGLE;
if (!biomes.isEmpty() && (pages.contains(VOID_TERRAIN)
|| distribution == PortBiomePlan.Distribution.NATIVE
|| distribution == PortBiomePlan.Distribution.SINGLE && biomes.size() > 1))
distribution = biomes.size() == 1 ? PortBiomePlan.Distribution.SINGLE : biomes.size() == 2
? PortBiomePlan.Distribution.TILED : PortBiomePlan.Distribution.MEDIUM;
}
if (distribution == PortBiomePlan.Distribution.NATIVE) {
var nativePool = caveTerrain
? (available != null ? available : net.dnorberg.rivencraft.age.PortRandomAgeSelection.caveBiomes(registries))
: List.<Identifier>of();
return new PortBiomePlan(distribution, nativePool);
}
if (distribution != null && available != null) {
int minimum = distribution == PortBiomePlan.Distribution.SINGLE ? 1 : 2;
int target = minimum;
if (biomes.isEmpty() && distribution != PortBiomePlan.Distribution.SINGLE) {
var random = new Random(seed ^ 0x42494F4D45434F55L);
while (target < available.size() && random.nextInt(3) != 0) target++;
}
var distinct = new java.util.HashSet<>(biomes);
PortStructureBiomeCompletion.complete(pages, registries, available, !biomes.isEmpty(),
distribution, biomes, distinct, seed);
target = Math.max(target, distinct.size());
// Void may retain authored weather/season biomes, but must not gain
// an unrequested The Void biome just to fill a multi-biome controller.
var filler = new ArrayList<>(pages.contains(VOID_TERRAIN) && !biomes.isEmpty() ? List.<Identifier>of() : available);
Collections.shuffle(filler, new Random(seed ^ 0x42494F4D45504F4FL));
for (Identifier biome : filler) {
if (distinct.size() >= target) break;
if (distinct.add(biome)) biomes.add(biome);
}
if (distinct.size() < minimum) throw new IllegalArgumentException(
distribution + " requires " + minimum + " distinct biomes; supply more biome pages for this terrain");
}
if (biomes.isEmpty()) return null;
if (distribution == null) distribution = biomes.size() == 1
? PortBiomePlan.Distribution.SINGLE : biomes.size() == 2
@@ -0,0 +1,68 @@
package net.dnorberg.rivencraft.writing;
import java.util.ArrayList;
import java.util.List;
import net.dnorberg.rivencraft.age.PortCarverPages;
import net.dnorberg.rivencraft.age.PortLakePlan;
import net.dnorberg.rivencraft.age.PortStructurePages;
import net.dnorberg.rivencraft.age.PortTerrainFeaturePlan;
import net.dnorberg.rivencraft.age.PortVegetationPlan;
import net.minecraft.resources.Identifier;
/** Creation-time implied features, adapted from 1.21.1 AgeFeatureSelection. */
public final class PortMaterialCompletion {
private PortMaterialCompletion() {}
public static List<Identifier> complete(List<Identifier> pages, long seed) {
var result = new ArrayList<Identifier>();
for (int index = 0; index < pages.size(); index++) {
Identifier page = pages.get(index);
result.add(page);
var entry = PortSymbolPages.find(page);
if (entry == null || !(entry.category().equals("rivencraft:block")
|| entry.category().equals("rivencraft:fluid"))) continue;
if (index + 1 < pages.size() && isFeature(pages.get(index + 1))) continue;
Identifier material = PortRegistryPages.blockId(page);
var candidates = candidates(pages, entry.category().equals("rivencraft:fluid"));
if (candidates.isEmpty()) throw new IllegalArgumentException(
"No compatible feature for material " + material + " on this terrain");
long mixed = mix(seed ^ (long) material.hashCode() * 0x9E3779B97F4A7C15L ^ index);
result.add(candidates.get(Math.floorMod(mixed, candidates.size())));
}
return List.copyOf(result);
}
private static List<Identifier> candidates(List<Identifier> pages, boolean fluid) {
boolean cave = pages.contains(id("terrain/cave"));
boolean empty = pages.contains(id("terrain/void"));
boolean flat = pages.contains(id("terrain/flat"));
if (fluid) return cave || empty || flat ? List.of()
: List.of(id("feature/surface_lakes"), id("feature/deep_lakes"), id("feature/lava_lakes"));
var choices = new ArrayList<Identifier>();
if (!cave && !empty && !flat) choices.add(id("feature/rocks"));
if (!cave) choices.add(PortTerrainFeaturePlan.FLOATING_ISLANDS);
choices.add(PortTerrainFeaturePlan.TENDRILS);
choices.add(PortTerrainFeaturePlan.SPHERES);
if (!cave && !empty) {
choices.add(PortTerrainFeaturePlan.SPIKES);
choices.add(PortTerrainFeaturePlan.OBELISKS);
}
return choices;
}
private static boolean isFeature(Identifier page) {
return PortTerrainFeaturePlan.isSupported(page) || PortLakePlan.isLake(page)
|| PortVegetationPlan.isVegetation(page) || PortStructurePages.supports(page)
|| PortCarverPages.supports(page) || page.equals(id("feature/rocks"))
|| page.equals(id("feature/dungeons")) || page.equals(PortTerrainFeaturePlan.SKYLANDS)
|| page.equals(PortTerrainFeaturePlan.DENSE_ORES) || page.equals(PortTerrainFeaturePlan.STAR_FISSURES);
}
private static Identifier id(String path) { return Identifier.fromNamespaceAndPath("rivencraft", path); }
private static long mix(long value) {
value = (value ^ value >>> 30) * 0xBF58476D1CE4E5B9L;
value = (value ^ value >>> 27) * 0x94D049BB133111EBL;
return value ^ value >>> 31;
}
}
@@ -76,13 +76,27 @@ public final class PortRegistryPages {
public static List<ItemStack> materialPages(boolean fluids) {
String category = fluids ? "rivencraft:fluid" : "rivencraft:block";
return BuiltInRegistries.BLOCK.keySet().stream().sorted()
.filter(id -> category.equals(materialCategory(BuiltInRegistries.BLOCK.getValue(id))))
return materialIds(category).stream()
.map(id -> PageItem.createSymbolPage(blockPageId(id))).toList();
}
public static boolean isCaveBiome(net.minecraft.core.Holder.Reference<net.minecraft.world.level.biome.Biome> holder) {
String path = holder.key().identifier().getPath();
/** The same full-block pool used by Creative pages, in stable registry-ID order. */
public static List<Identifier> solidMaterialIds() {
return materialIds("rivencraft:block");
}
public static List<Identifier> fluidMaterialIds() {
return materialIds("rivencraft:fluid");
}
private static List<Identifier> materialIds(String category) {
return BuiltInRegistries.BLOCK.keySet().stream().sorted()
.filter(id -> category.equals(materialCategory(BuiltInRegistries.BLOCK.getValue(id))))
.toList();
}
public static boolean isCaveBiome(net.minecraft.core.Holder<net.minecraft.world.level.biome.Biome> holder) {
String path = holder.unwrapKey().map(key -> key.identifier().getPath()).orElse("");
return holder.is(CAVE_BIOMES) || holder.is(BiomeTags.IS_NETHER)
|| path.equals("deep_dark") || path.endsWith("_caves");
}
@@ -0,0 +1,54 @@
package net.dnorberg.rivencraft.writing;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.Random;
import java.util.Set;
import net.dnorberg.rivencraft.age.PortBiomePlan;
import net.dnorberg.rivencraft.age.PortStructurePages;
import net.minecraft.core.HolderLookup;
import net.minecraft.resources.Identifier;
/** Root AgeBiomeSelection.completeStructureBiomes, before ordinary minimum filling. */
final class PortStructureBiomeCompletion {
private PortStructureBiomeCompletion() {}
static void complete(List<Identifier> pages, HolderLookup.Provider registries, List<Identifier> available,
boolean hasAuthoredBiomes, PortBiomePlan.Distribution distribution,
List<Identifier> selected, Set<Identifier> distinct, long seed) {
var requirements = pages.stream().filter(PortStructurePages::supports).distinct()
.map(page -> PortStructurePages.compatibleBiomes(page, registries))
.filter(requirement -> !requirement.isEmpty()).toList();
if (requirements.isEmpty()) return;
if (distribution == PortBiomePlan.Distribution.SINGLE) {
if (hasAuthoredBiomes) return;
var candidates = available.stream()
.filter(candidate -> requirements.stream().allMatch(requirement -> requirement.contains(candidate)))
.toList();
if (candidates.isEmpty()) return;
Identifier biome = choose(candidates, seed, 0x5354525543544249L);
selected.clear();
distinct.clear();
selected.add(biome);
distinct.add(biome);
return;
}
for (int index = 0; index < requirements.size(); index++) {
var requirement = requirements.get(index);
if (selected.stream().anyMatch(requirement::contains)) continue;
var candidates = available.stream().filter(requirement::contains)
.filter(candidate -> !distinct.contains(candidate)).toList();
if (candidates.isEmpty()) continue;
Identifier biome = choose(candidates, seed, 0x5354525543544249L + index);
selected.add(biome);
distinct.add(biome);
}
}
private static Identifier choose(List<Identifier> candidates, long seed, long salt) {
var shuffled = new ArrayList<>(candidates);
Collections.shuffle(shuffled, new Random(seed ^ salt));
return shuffled.getFirst();
}
}
@@ -0,0 +1 @@
{"schema_version":2,"name":"symbol.rivencraft.lighting.ambient_color","description":"symbol.rivencraft.lighting.ambient_color.description","category":"rivencraft:lighting","poem":"Ethereal Red Sustain Balance"}
@@ -0,0 +1,8 @@
{
"type": "minecraft:weighted_random_selector",
"features": [
{"data": "minecraft:red_poplar_leaf_litter", "weight": 200},
{"data": "minecraft:orange_poplar_leaf_litter", "weight": 240},
{"data": "minecraft:yellow_poplar_leaf_litter", "weight": 90}
]
}
@@ -0,0 +1,15 @@
{
"feature": "minecraft:monster_room",
"placement": [
{ "type": "minecraft:count", "count": 8 },
{ "type": "minecraft:in_square" },
{
"type": "minecraft:height_range",
"height": {
"type": "minecraft:uniform",
"min_inclusive": { "above_bottom": 1 },
"max_inclusive": { "below_top": 1 }
}
}
]
}
@@ -0,0 +1,12 @@
{
"feature": "minecraft:fallen_poplar_tree",
"placement": [
{"type": "minecraft:in_square"},
{"type": "minecraft:surface_water_depth_filter", "max_water_depth": 0},
{"type": "minecraft:heightmap", "heightmap": "OCEAN_FLOOR"},
{
"type": "minecraft:block_predicate_filter",
"predicate": {"type": "minecraft:would_survive", "state": "minecraft:poplar_sapling"}
}
]
}
@@ -0,0 +1,9 @@
{
"feature": "rivencraft:poplar_trees",
"placement": [
{"type": "minecraft:count", "count": 6},
{"type": "minecraft:in_square"},
{"type": "minecraft:surface_water_depth_filter", "max_water_depth": 0},
{"type": "minecraft:heightmap", "heightmap": "OCEAN_FLOOR"}
]
}
@@ -0,0 +1,9 @@
{
"required": true,
"minVersion": "0.8",
"package": "net.dnorberg.rivencraft.mixin",
"compatibilityLevel": "JAVA_25",
"mixins": ["StructurePlacementAccessor", "AgeStructureBiomeMixin", "AgeCarversMixin", "AgeAmbientLightMixin", "AgeColorAttributesMixin", "AgeDayTimelineMixin"],
"client": ["StaticSkyStateMixin", "StaticSkyRendererMixin"],
"injectors": {"defaultRequire": 1}
}
@@ -4,15 +4,18 @@ issueTrackerURL="https://git.paddedcell.org/dnorberg/rivencraft/issues"
[[mods]]
modId="${mod_id}"
version="${mod_version}"
displayName="${mod_name} 26.3 Alpha"
displayName="${mod_name} 26.3 Beta"
displayURL="https://git.paddedcell.org/dnorberg/rivencraft"
authors="dnorberg and contributors"
description='''
Experimental Minecraft 26.3 alpha. Provides a runtime Age prototype and basic
Linking Book travel. Most Rivencraft gameplay has not yet been ported. Use a
test world and keep backups; this alpha is not compatible with 1.21.1 worlds.
Experimental Minecraft 26.3 beta with books, writing stations and selected
authored Age generation. Full 1.21.1 gameplay parity is still in progress.
Use a test world and keep backups; 1.21.1 worlds are not compatible.
'''
[[mixins]]
config="rivencraft.mixins.json"
[[dependencies.${mod_id}]]
modId="neoforge"
type="required"
+167 -1
View File
@@ -75,6 +75,20 @@ send_and_wait 'rivencraft_port age create smoke_cave 112233 cave' 'Created riven
send_and_wait 'rivencraft_port age create_multi smoke_flat_multi 24681 flat' 'Created rivencraft:age/smoke_flat_multi with seed 24681 terrain=FLAT'
send_and_wait 'rivencraft_port age create_multi smoke_void_multi 13580 void' 'Created rivencraft:age/smoke_void_multi with seed 13580 terrain=VOID'
send_and_wait 'rivencraft_port age create_multi smoke_cave_multi 112234 cave' 'Created rivencraft:age/smoke_cave_multi with seed 112234 terrain=CAVE'
send_and_wait 'rivencraft_port age create_random smoke_random 889900' 'Random Age plan: terrain='
send_and_wait 'rivencraft_port age create_rocks smoke_rocks 445566' 'Created rivencraft:age/smoke_rocks with seed 445566 terrain=FLAT'
send_and_wait 'rivencraft_port age create_rocks_multi smoke_rocks_multi 445566' 'Created rivencraft:age/smoke_rocks_multi with seed 445566 terrain=FLAT'
send_and_wait 'rivencraft_port age create_rocks_random smoke_rocks_random 445566' 'Created rivencraft:age/smoke_rocks_random with seed 445566 terrain=FLAT'
send_and_wait 'rivencraft_port age create_vegetation smoke_vegetation 24680' 'Created rivencraft:age/smoke_vegetation with seed 24680 terrain=FLAT'
send_and_wait 'rivencraft_port age create_dungeons smoke_dungeons 135791' 'Created rivencraft:age/smoke_dungeons with seed 135791 terrain=STANDARD'
send_and_wait 'rivencraft_port age create smoke_lake_control 667788' 'Created rivencraft:age/smoke_lake_control with seed 667788 terrain=STANDARD'
send_and_wait 'rivencraft_port age create_lakes smoke_lakes 667788' 'Created rivencraft:age/smoke_lakes with seed 667788 terrain=STANDARD'
send_and_wait 'rivencraft_port age create_lakes_random smoke_lakes_random 667788' 'Created rivencraft:age/smoke_lakes_random with seed 667788 terrain=STANDARD'
# This fixture includes a rare island candidate near the origin at normal rarity.
send_and_wait 'rivencraft_port age create_islands smoke_islands 887767 void' 'Created rivencraft:age/smoke_islands with seed 887767 terrain=VOID'
send_and_wait 'rivencraft_port age create_islands smoke_islands_flat 887767 flat' 'Created rivencraft:age/smoke_islands_flat with seed 887767 terrain=FLAT'
send_and_wait 'rivencraft_port age create_islands smoke_islands_noise 887767 standard' 'Created rivencraft:age/smoke_islands_noise with seed 887767 terrain=STANDARD'
send_and_wait 'rivencraft_port age create_islands_random smoke_islands_random 887767 void' 'Created rivencraft:age/smoke_islands_random with seed 887767 terrain=VOID'
# The index must reach disk while the server is still running. A graceful
# shutdown would hide the interrupted-save regression this checks.
index_file="$server_dir/world/dimensions/minecraft/overworld/data/rivencraft/runtime_ages.dat"
@@ -90,6 +104,17 @@ gzip -dc "$index_file" | strings | grep -Fq 'rivencraft:age/smoke_cave'
gzip -dc "$index_file" | strings | grep -Fq 'rivencraft:age/smoke_flat_multi'
gzip -dc "$index_file" | strings | grep -Fq 'rivencraft:age/smoke_void_multi'
gzip -dc "$index_file" | strings | grep -Fq 'rivencraft:age/smoke_cave_multi'
gzip -dc "$index_file" | strings | grep -Fq 'rivencraft:age/smoke_random'
gzip -dc "$index_file" | strings | grep -Fq 'rivencraft:age/smoke_rocks'
gzip -dc "$index_file" | strings | grep -Fq 'rivencraft:age/smoke_rocks_multi'
gzip -dc "$index_file" | strings | grep -Fq 'rivencraft:age/smoke_rocks_random'
gzip -dc "$index_file" | strings | grep -Fq 'rivencraft:age/smoke_vegetation'
gzip -dc "$index_file" | strings | grep -Fq 'rivencraft:age/smoke_dungeons'
gzip -dc "$index_file" | strings | grep -Fq 'rivencraft:age/smoke_lakes'
gzip -dc "$index_file" | strings | grep -Fq 'rivencraft:age/smoke_lakes_random'
for island_age in smoke_islands smoke_islands_flat smoke_islands_noise smoke_islands_random; do
gzip -dc "$index_file" | strings | grep -Fq "rivencraft:age/$island_age"
done
send_and_wait 'rivencraft_port age sample smoke_alpha' 'rivencraft:age/smoke_alpha seed=123456789 chunkOffset=0 terrain='
send_and_wait 'rivencraft_port age sample smoke_beta' 'rivencraft:age/smoke_beta seed=987654321 chunkOffset=0 terrain='
send_and_wait 'rivencraft_port age sample smoke_flat' 'rivencraft:age/smoke_flat seed=24680 chunkOffset=0 terrain='
@@ -98,12 +123,95 @@ send_and_wait 'rivencraft_port age sample smoke_cave' 'rivencraft:age/smoke_cave
send_and_wait 'rivencraft_port age sample smoke_flat_multi' 'rivencraft:age/smoke_flat_multi seed=24681 chunkOffset=0 terrain='
send_and_wait 'rivencraft_port age sample smoke_void_multi' 'rivencraft:age/smoke_void_multi seed=13580 chunkOffset=0 terrain='
send_and_wait 'rivencraft_port age sample smoke_cave_multi' 'rivencraft:age/smoke_cave_multi seed=112234 chunkOffset=0 terrain='
send_and_wait 'rivencraft_port age sample smoke_random' 'rivencraft:age/smoke_random seed=889900 chunkOffset=0 terrain='
send_and_wait 'rivencraft_port age sample smoke_rocks' 'rivencraft:age/smoke_rocks seed=445566 chunkOffset=0 terrain='
send_and_wait 'rivencraft_port age sample smoke_rocks_multi' 'rivencraft:age/smoke_rocks_multi seed=445566 chunkOffset=0 terrain='
send_and_wait 'rivencraft_port age sample smoke_rocks_random' 'rivencraft:age/smoke_rocks_random seed=445566 chunkOffset=0 terrain='
send_and_wait 'rivencraft_port age sample smoke_vegetation' 'rivencraft:age/smoke_vegetation seed=24680 chunkOffset=0 terrain='
send_and_wait 'rivencraft_port age sample smoke_dungeons' 'rivencraft:age/smoke_dungeons seed=135791 chunkOffset=0 terrain='
send_and_wait 'rivencraft_port age dungeons_probe smoke_dungeons' 'Dungeons probe rivencraft:age/smoke_dungeons pages=8 spawners='
dungeons_before=$(grep -F 'Dungeons probe rivencraft:age/smoke_dungeons pages=8 spawners=' "$log_file" | tail -1 | sed 's/.*spawners=//')
[[ "$dungeons_before" =~ ^[1-9][0-9]*$ ]] || {
printf 'Authored Dungeons placed no monster spawners: %s\n' "$dungeons_before" >&2
exit 1
}
send_and_wait 'rivencraft_port age lakes_probe smoke_lake_control' 'Lakes probe rivencraft:age/smoke_lake_control pages=0'
lake_control=$(grep -F 'Lakes probe rivencraft:age/smoke_lake_control pages=0' "$log_file" | tail -1 | sed 's/.* water=//; s/ lava=.*//')
send_and_wait 'rivencraft_port age lakes_probe smoke_lakes' 'Lakes probe rivencraft:age/smoke_lakes pages=24 fluids=[minecraft:water]'
lakes_before=$(grep -F 'Lakes probe rivencraft:age/smoke_lakes pages=24' "$log_file" | tail -1 | sed 's/.*Lakes probe /Lakes probe /')
lake_water=$(printf '%s' "$lakes_before" | sed 's/.* water=//; s/ lava=.*//')
[[ "$lake_water" -gt "$lake_control" ]] || {
printf 'Water lake pages did not add water: %s -> %s\n%s\n' "$lake_control" "$lake_water" "$lakes_before" >&2
exit 1
}
send_and_wait 'rivencraft_port age lakes_probe smoke_lakes_random' 'Lakes probe rivencraft:age/smoke_lakes_random pages=24'
lakes_random_before=$(grep -F 'Lakes probe rivencraft:age/smoke_lakes_random pages=24' "$log_file" | tail -1 | sed 's/.*Lakes probe /Lakes probe /')
[[ "$lakes_random_before" == *minecraft:water* && "$lakes_random_before" == *minecraft:lava* ]] || {
printf 'Unmodified lake pages did not resolve both vanilla fluids: %s\n' "$lakes_random_before" >&2
exit 1
}
declare -A islands_before
for island_age in smoke_islands smoke_islands_flat smoke_islands_noise smoke_islands_random; do
send_and_wait "rivencraft_port age islands_probe $island_age" "Islands probe rivencraft:age/$island_age pages=4"
island_result=$(grep -F "Islands probe rivencraft:age/$island_age pages=4" "$log_file" | tail -1 | sed 's/.*Islands probe /Islands probe /')
island_blocks=$(printf '%s' "$island_result" | sed 's/.* count=//; s/ fingerprint=.*//')
[[ "$island_blocks" =~ ^[1-9][0-9]*$ ]] || {
printf 'Floating Islands placed no selected material: %s\n' "$island_result" >&2
exit 1
}
islands_before[$island_age]=$island_result
done
island_materials=${islands_before[smoke_islands_random]#*materials=[}
island_materials=${island_materials%%]*}
IFS=',' read -r -a island_material_list <<< "$island_materials"
[[ ${#island_material_list[@]} -eq 4 ]] || {
printf 'Repeated unmodified islands did not choose independent materials: %s\n' "$island_materials" >&2
exit 1
}
send_and_wait 'execute in rivencraft:age/smoke_islands if block 0 0 0 minecraft:air run say Island Void remains empty below' 'Island Void remains empty below'
send_and_wait 'execute in rivencraft:age/smoke_islands_flat if block 0 0 0 minecraft:bedrock run say Island Flat retains its floor' 'Island Flat retains its floor'
send_and_wait 'rivencraft_port age biome smoke_islands 128 128' 'rivencraft:age/smoke_islands biome at 128,128=minecraft:forest'
send_and_wait 'execute in rivencraft:age/smoke_flat run forceload add 0 0' 'Marked chunk [0, 0] in rivencraft:age/smoke_flat to be force loaded'
send_and_wait 'execute in rivencraft:age/smoke_void run forceload add 0 0' 'Marked chunk [0, 0] in rivencraft:age/smoke_void to be force loaded'
send_and_wait 'execute in rivencraft:age/smoke_flat_multi run forceload add 0 0' 'Marked chunk [0, 0] in rivencraft:age/smoke_flat_multi to be force loaded'
send_and_wait 'execute in rivencraft:age/smoke_void_multi run forceload add 0 0' 'Marked chunk [0, 0] in rivencraft:age/smoke_void_multi to be force loaded'
send_and_wait 'execute in rivencraft:age/smoke_cave run forceload add 0 0' 'Marked chunk [0, 0] in rivencraft:age/smoke_cave to be force loaded'
send_and_wait 'execute in rivencraft:age/smoke_cave_multi run forceload add 0 0' 'Marked chunk [0, 0] in rivencraft:age/smoke_cave_multi to be force loaded'
send_and_wait 'execute in rivencraft:age/smoke_rocks run forceload add 0 0' 'Marked chunk [0, 0] in rivencraft:age/smoke_rocks to be force loaded'
send_and_wait 'execute in rivencraft:age/smoke_rocks_multi run forceload add 0 0' 'Marked chunk [0, 0] in rivencraft:age/smoke_rocks_multi to be force loaded'
send_and_wait 'execute in rivencraft:age/smoke_rocks_random run forceload add 0 0' 'Marked chunk [0, 0] in rivencraft:age/smoke_rocks_random to be force loaded'
send_and_wait 'execute in rivencraft:age/smoke_vegetation run forceload add 0 0' 'Marked chunk [0, 0] in rivencraft:age/smoke_vegetation to be force loaded'
send_and_wait 'rivencraft_port age vegetation_probe smoke_flat' 'Vegetation probe rivencraft:age/smoke_flat flowers='
flat_vegetation=$(grep -F 'Vegetation probe rivencraft:age/smoke_flat flowers=' "$log_file" | tail -1 | sed 's/.*flowers=//')
send_and_wait 'rivencraft_port age vegetation_probe smoke_vegetation' 'Vegetation probe rivencraft:age/smoke_vegetation flowers='
authored_vegetation=$(grep -F 'Vegetation probe rivencraft:age/smoke_vegetation flowers=' "$log_file" | tail -1 | sed 's/.*flowers=//')
flat_flowers=${flat_vegetation%% logs=*}
flat_logs=${flat_vegetation##* logs=}
authored_flowers=${authored_vegetation%% logs=*}
authored_logs=${authored_vegetation##* logs=}
[[ "$authored_flowers" -gt "$flat_flowers" && "$authored_logs" -gt "$flat_logs" ]] || {
printf 'Authored vegetation did not increase flowers and logs: %s -> %s\n' \
"$flat_vegetation" "$authored_vegetation" >&2
exit 1
}
send_and_wait 'rivencraft_port age rocks_probe smoke_rocks' 'Rocks probe rivencraft:age/smoke_rocks materials=[minecraft:gold_block] count='
rocks_before=$(grep -F 'Rocks probe rivencraft:age/smoke_rocks materials=[minecraft:gold_block] count=' "$log_file" | tail -1 | sed 's/.*count=//')
[[ "$rocks_before" =~ ^[1-9][0-9]*$ ]] || {
printf 'Authored Rocks placed no gold blocks: %s\n' "$rocks_before" >&2
exit 1
}
send_and_wait 'rivencraft_port age rocks_probe smoke_rocks_multi' 'Rocks probe rivencraft:age/smoke_rocks_multi materials=[minecraft:gold_block, minecraft:gold_block, minecraft:gold_block, minecraft:gold_block] count='
rocks_multi_before=$(grep -F 'Rocks probe rivencraft:age/smoke_rocks_multi materials=' "$log_file" | tail -1 | sed 's/.*count=//')
[[ "$rocks_multi_before" =~ ^[1-9][0-9]*$ && "$rocks_multi_before" -gt "$rocks_before" ]] || {
printf 'Repeated Rocks pages did not increase placement: %s -> %s\n' "$rocks_before" "$rocks_multi_before" >&2
exit 1
}
send_and_wait 'rivencraft_port age rocks_probe smoke_rocks_random' 'Rocks probe rivencraft:age/smoke_rocks_random materials=['
rocks_random_before=$(grep -F 'Rocks probe rivencraft:age/smoke_rocks_random materials=' "$log_file" | tail -1 | sed 's/.*Rocks probe /Rocks probe /')
[[ "$rocks_random_before" =~ count=[1-9][0-9]*$ ]] || {
printf 'Unmodified Rocks page placed no material: %s\n' "$rocks_random_before" >&2
exit 1
}
send_and_wait 'execute in rivencraft:age/smoke_flat if block 0 0 0 minecraft:bedrock run say Flat bedrock starts at Y0' 'Flat bedrock starts at Y0'
send_and_wait 'execute in rivencraft:age/smoke_flat if block 0 3 0 minecraft:grass_block run say Flat surface is Y3' 'Flat surface is Y3'
send_and_wait 'execute in rivencraft:age/smoke_void if block 0 0 0 minecraft:air run say Void remains empty' 'Void remains empty'
@@ -119,6 +227,7 @@ alpha_before=$(grep -F 'rivencraft:age/smoke_alpha seed=123456789 chunkOffset=0
beta_before=$(grep -F 'rivencraft:age/smoke_beta seed=987654321 chunkOffset=0 terrain=' "$log_file" | tail -1 | sed 's/.*terrain=//')
flat_before=$(grep -F 'rivencraft:age/smoke_flat seed=24680 chunkOffset=0 terrain=' "$log_file" | tail -1 | sed 's/.*terrain=//')
void_before=$(grep -F 'rivencraft:age/smoke_void seed=13579 chunkOffset=0 terrain=' "$log_file" | tail -1 | sed 's/.*terrain=//')
random_before=$(grep -F 'rivencraft:age/smoke_random seed=889900 chunkOffset=0 terrain=' "$log_file" | tail -1 | sed 's/.*terrain=//')
if [[ "$alpha_before" == "$beta_before" ]]; then
printf 'Different Age seeds produced the same terrain probe: %s\n' "$alpha_before" >&2
exit 1
@@ -139,6 +248,34 @@ send_and_wait 'rivencraft_port age sample smoke_cave' 'rivencraft:age/smoke_cave
send_and_wait 'rivencraft_port age sample smoke_flat_multi' 'rivencraft:age/smoke_flat_multi seed=24681 chunkOffset=0 terrain='
send_and_wait 'rivencraft_port age sample smoke_void_multi' 'rivencraft:age/smoke_void_multi seed=13580 chunkOffset=0 terrain='
send_and_wait 'rivencraft_port age sample smoke_cave_multi' 'rivencraft:age/smoke_cave_multi seed=112234 chunkOffset=0 terrain='
send_and_wait 'rivencraft_port age sample smoke_random' 'rivencraft:age/smoke_random seed=889900 chunkOffset=0 terrain='
send_and_wait 'rivencraft_port age sample smoke_rocks' 'rivencraft:age/smoke_rocks seed=445566 chunkOffset=0 terrain='
send_and_wait 'rivencraft_port age sample smoke_rocks_multi' 'rivencraft:age/smoke_rocks_multi seed=445566 chunkOffset=0 terrain='
send_and_wait 'rivencraft_port age sample smoke_rocks_random' 'rivencraft:age/smoke_rocks_random seed=445566 chunkOffset=0 terrain='
send_and_wait 'rivencraft_port age sample smoke_vegetation' 'rivencraft:age/smoke_vegetation seed=24680 chunkOffset=0 terrain='
send_and_wait 'rivencraft_port age sample smoke_dungeons' 'rivencraft:age/smoke_dungeons seed=135791 chunkOffset=0 terrain='
send_and_wait 'rivencraft_port age dungeons_probe smoke_dungeons' 'Dungeons probe rivencraft:age/smoke_dungeons pages=8 spawners='
dungeons_after=$(grep -F 'Dungeons probe rivencraft:age/smoke_dungeons pages=8 spawners=' "$log_file" | tail -1 | sed 's/.*spawners=//')
send_and_wait 'rivencraft_port age lakes_probe smoke_lakes' 'Lakes probe rivencraft:age/smoke_lakes pages=24 fluids=[minecraft:water]'
lakes_after=$(grep -F 'Lakes probe rivencraft:age/smoke_lakes pages=24' "$log_file" | tail -1 | sed 's/.*Lakes probe /Lakes probe /')
send_and_wait 'rivencraft_port age lakes_probe smoke_lakes_random' 'Lakes probe rivencraft:age/smoke_lakes_random pages=24'
lakes_random_after=$(grep -F 'Lakes probe rivencraft:age/smoke_lakes_random pages=24' "$log_file" | tail -1 | sed 's/.*Lakes probe /Lakes probe /')
for island_age in smoke_islands smoke_islands_flat smoke_islands_noise smoke_islands_random; do
send_and_wait "rivencraft_port age islands_probe $island_age" "Islands probe rivencraft:age/$island_age pages=4"
island_result=$(grep -F "Islands probe rivencraft:age/$island_age pages=4" "$log_file" | tail -1 | sed 's/.*Islands probe /Islands probe /')
[[ "${islands_before[$island_age]}" == "$island_result" ]] || {
printf 'Floating Islands changed across restart: %s\n%s\n' "${islands_before[$island_age]}" "$island_result" >&2
exit 1
}
done
send_and_wait 'rivencraft_port age rocks_probe smoke_rocks' 'Rocks probe rivencraft:age/smoke_rocks materials=[minecraft:gold_block] count='
rocks_after=$(grep -F 'Rocks probe rivencraft:age/smoke_rocks materials=[minecraft:gold_block] count=' "$log_file" | tail -1 | sed 's/.*count=//')
send_and_wait 'rivencraft_port age rocks_probe smoke_rocks_multi' 'Rocks probe rivencraft:age/smoke_rocks_multi materials=['
rocks_multi_after=$(grep -F 'Rocks probe rivencraft:age/smoke_rocks_multi materials=' "$log_file" | tail -1 | sed 's/.*count=//')
send_and_wait 'rivencraft_port age rocks_probe smoke_rocks_random' 'Rocks probe rivencraft:age/smoke_rocks_random materials=['
rocks_random_after=$(grep -F 'Rocks probe rivencraft:age/smoke_rocks_random materials=' "$log_file" | tail -1 | sed 's/.*Rocks probe /Rocks probe /')
send_and_wait 'rivencraft_port age vegetation_probe smoke_vegetation' 'Vegetation probe rivencraft:age/smoke_vegetation flowers='
authored_vegetation_after=$(grep -F 'Vegetation probe rivencraft:age/smoke_vegetation flowers=' "$log_file" | tail -1 | sed 's/.*flowers=//')
send_and_wait 'rivencraft_port age biome smoke_flat_multi 384 128' 'rivencraft:age/smoke_flat_multi biome at 384,128=minecraft:forest'
send_and_wait 'rivencraft_port age biome smoke_void_multi 384 128' 'rivencraft:age/smoke_void_multi biome at 384,128=minecraft:forest'
send_and_wait 'rivencraft_port age biome smoke_cave_multi 384 128' 'rivencraft:age/smoke_cave_multi biome at 384,128=minecraft:dripstone_caves'
@@ -146,6 +283,7 @@ alpha_after=$(grep -F 'rivencraft:age/smoke_alpha seed=123456789 chunkOffset=0 t
beta_after=$(grep -F 'rivencraft:age/smoke_beta seed=987654321 chunkOffset=0 terrain=' "$log_file" | tail -1 | sed 's/.*terrain=//')
flat_after=$(grep -F 'rivencraft:age/smoke_flat seed=24680 chunkOffset=0 terrain=' "$log_file" | tail -1 | sed 's/.*terrain=//')
void_after=$(grep -F 'rivencraft:age/smoke_void seed=13579 chunkOffset=0 terrain=' "$log_file" | tail -1 | sed 's/.*terrain=//')
random_after=$(grep -F 'rivencraft:age/smoke_random seed=889900 chunkOffset=0 terrain=' "$log_file" | tail -1 | sed 's/.*terrain=//')
[[ "$alpha_before" == "$alpha_after" && "$beta_before" == "$beta_after" ]] || {
printf 'Age terrain changed across restart: %s/%s -> %s/%s\n' \
"$alpha_before" "$beta_before" "$alpha_after" "$beta_after" >&2
@@ -156,5 +294,33 @@ void_after=$(grep -F 'rivencraft:age/smoke_void seed=13579 chunkOffset=0 terrain
"$flat_before" "$void_before" "$flat_after" "$void_after" >&2
exit 1
}
[[ "$random_before" == "$random_after" ]] || {
printf 'Random Age terrain changed across restart: %s -> %s\n' \
"$random_before" "$random_after" >&2
exit 1
}
[[ "$rocks_before" == "$rocks_after" ]] || {
printf 'Authored Rocks changed across restart: %s -> %s\n' \
"$rocks_before" "$rocks_after" >&2
exit 1
}
[[ "$rocks_multi_before" == "$rocks_multi_after" && "$rocks_random_before" == "$rocks_random_after" ]] || {
printf 'Repeated or unmodified Rocks changed across restart\n' >&2
exit 1
}
[[ "$authored_vegetation" == "$authored_vegetation_after" ]] || {
printf 'Authored vegetation changed across restart: %s -> %s\n' \
"$authored_vegetation" "$authored_vegetation_after" >&2
exit 1
}
[[ "$dungeons_before" == "$dungeons_after" ]] || {
printf 'Authored Dungeons changed across restart: %s -> %s\n' \
"$dungeons_before" "$dungeons_after" >&2
exit 1
}
[[ "$lakes_before" == "$lakes_after" && "$lakes_random_before" == "$lakes_random_after" ]] || {
printf 'Explicit or random lake plans/blocks changed across restart\n' >&2
exit 1
}
stop_server
printf '26.3 dedicated-server smoke passed: Standard, Flat, Void and Cave Ages persisted across restart.\n'
printf '26.3 dedicated-server smoke passed: terrain, biomes, Rocks, vegetation, Dungeons, lakes, and Floating Islands persisted across restart.\n'