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dnorberg a7a73d3c17 Port Age lighting and animated sky styles to 26.3 beta
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2026-11-02 15:49:58 -05:00
dnorberg 48fbae9be9 Port structures, weather, vegetation and safe surface arrivals to 26.3 beta
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2026-11-02 09:30:22 -05:00
dnorberg c223f3fdca Port authored Age features and Star Fissures to 26.3 beta
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Advance to 1.0.1.54-beta.1 after player validation. Port material, vegetation, lake, terrain-volume, crystal, Dense Ores and fissure features with saved plans. Update beta documentation and release notes.

Refs #98, #104
2026-11-02 01:51:20 -05:00
dnorberg d75154fa9b Port seeded random Ages and authored Rocks to 26.3 beta
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2026-11-01 13:25:42 -05:00
dnorberg 9ccec18c18 Port dry Cave Ages and safe landing to 26.3 beta
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2026-11-01 01:34:14 -05:00
dnorberg d9464fad76 Add Gitea API release publishing to CLI helper
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2026-10-31 20:46:41 -04:00
dnorberg d6e9a58a24 Omit empty CurseForge relations in release uploads
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2026-10-31 20:37:48 -04:00
dnorberg fa294be685 Port Flat and Void Age terrain to Minecraft 26.3 beta
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2026-10-31 20:35:08 -04:00
dnorberg cb31156584 Add Modrinth and CurseForge API publishing helper
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2026-10-31 02:53:32 -04:00
dnorberg c23b057f51 Advance Minecraft 26.3 port to authored Age beta
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2026-10-31 02:38:22 -04:00
dnorberg 9ab8d3de4a Port Binder and Ink Mixer interactions to 26.3 alpha
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2026-10-30 15:55:43 -04:00
dnorberg 56005ac512 Port crystal growth, pages, ink vials and link crafting to 26.3
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2026-10-29 15:07:46 -04:00
dnorberg 9ff931afa9 Add 26.3 descriptive book binding and travel
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2026-10-29 14:32:50 -04:00
dnorberg eda19de43c Prepare Minecraft 26.3 technical alpha 1.0.1.2-alpha.1
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2026-10-29 14:25:39 -04:00
dnorberg 0fb2f7c1bb Add incomplete Minecraft 26.3 port prototype
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2026-10-27 19:09:19 -04:00
dnorberg 4f07f675a4 Refresh public links and include development screenshots
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2026-10-26 14:25:18 -04:00
dnorberg b8be99606f Add configurable random Page lists and safe fallbacks (#95) 2026-10-26 14:25:13 -04:00
dnorberg 98595c83ea Complete Milestone 7 acceptance and binder diagnostics (#84)
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2026-10-22 22:32:12 -04:00
dnorberg e7e2cf7e5a Add Milestone 7 regression and documentation review (#83)
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2026-10-22 21:37:50 -04:00
dnorberg 77f15f8599 Use number pages for celestial modifiers (#94)
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2026-10-22 15:33:37 -04:00
dnorberg 2b2605b277 Add optional authored Ruins structures to Ages (#91)
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2026-10-22 15:17:17 -04:00
dnorberg 2f1e6bd6f2 Clear book receptacle model when removing book
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2026-10-22 03:51:42 -04:00
dnorberg 9d5ff2a2cb Complete authored sky colors and eclipses (#44)
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2026-10-22 03:40:10 -04:00
dnorberg 3ac4c499ab Add authored Age skies and celestial pages (#44)
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2026-10-21 23:56:58 -04:00
dnorberg 9044835ec5 Support horizontal portals and visible receptacle books (#93)
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2026-10-21 23:02:32 -04:00
dnorberg 7ae41da23e Add Legacy-style symbol portfolios (#92)
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2026-10-21 14:13:34 -04:00
dnorberg 9cb63e6994 Align Writing Desk numerals with Legacy glyphs (#43)
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2026-10-21 14:01:02 -04:00
dnorberg 6337b5aa10 Restore Legacy link modifier travel behavior
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2026-10-21 13:36:30 -04:00
dnorberg b9faa28dd5 Refine Cave terrain environment and spawning (#14)
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2026-10-21 08:38:23 -04:00
dnorberg 09d2b0800c Complete Link Modifier controls and seed-driven Age generation (#90)
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dnorberg ee905cab68 Add Legacy missing items and OP Link Modifier (#90)
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2026-10-20 17:50:09 -04:00
dnorberg 5c08f391a2 Update optional Serene Seasons compatibility to 10.1.0.9
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2026-10-20 17:33:07 -04:00
dnorberg b8d26a9036 Update optional JEI compatibility to 19.69.0.457
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2026-10-20 17:12:21 -04:00
dnorberg d0af75239a Match Legacy handheld book drops with model entity (#85)
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2026-10-19 16:41:07 -04:00
dnorberg 2e5d6e0427 Adopt NeoForge 21.1.264 after compatibility testing
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dnorberg 54c10cca6c Default automatic Return Links to disabled and review compatibility
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2026-10-19 05:21:00 -04:00
dnorberg c39ebd78ba Add Milestone 7 progression advancements
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dnorberg 1ff62e9aaa Polish Milestone 7 models textures and link effects
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dnorberg b154455563 Complete Milestone 7 crafting and portal guide (#79)
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dnorberg 4a87c9fae6 Harden crystal portals across restart and protected travel
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2026-10-18 23:17:16 -04:00
dnorberg 350d137d9e Render fallback crystal portals as two-sided surfaces
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dnorberg 59bd1c7f6c Implement crystal portals with optional Immersive Portals view (#77)
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dnorberg 644d242bba Generate Legacy-style libraries in Ages (#76)
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dnorberg 3423dd25bf Audit Legacy Milestone 7 parity for issue 75
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dnorberg c560e328de Update Gitea URLs after server move
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dnorberg 34ffd317aa Record verified Milestone 6 closure (#74)
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dnorberg c2c2d7a6f8 Complete Milestone 6 acceptance and runtime cleanup (#74)
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dnorberg 44205f80e0 Complete instability regression slice and ordered modifiers (#73)
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dnorberg 4f464dbe60 Extend Legacy instability parity and accelerated ages
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dnorberg 783a33456d Added live instability for block generation
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### Mac OS ###
.DS_Store
### Python tools ###
__pycache__/
*.pyc
### Minecraft Modding ###
run/
logs/
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@@ -19,6 +19,10 @@ under the same license; desk wood and inlay textures are cropped from desk.png.
The Ink Mixer GUI atlas and block textures are copied from Legacy's
assets/mystcraft/gui/inkmixer.png and textures/blocks/inkmixer_*.png under
the same license. Rivencraft's block model is original and uses those textures.
The bundled mystcraft_library.nbt structure template is a block-layout adaptation
of Mystcraft Legacy's ComponentScatteredFeatureSmallLibrary.java at commit
9bc8ddc061845df0cd5ea47f4fdef773cff786ae, under LGPL-3.0. The conversion
script at scripts/generate_legacy_library_template.py is included to rebuild it.
The initial build layout is derived from the official NeoForge 1.21.1
ModDevGradle MDK: https://github.com/NeoForgeMDKs/MDK-1.21.1-ModDevGradle
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# Rivencraft
Rivencraft is a clean, incremental port of the ideas and gameplay of
[Mystcraft Legacy](https://github.com/Mystcraft/Mystcraft-Legacy) to Minecraft
1.21.1 on NeoForge.
Write a book. Name an Age. Step into a world that did not exist before.
The bootstrap, books/linking, Ages, writing-system, and Age-grammar milestones are complete.
The writing system uses a data-pack symbol catalog and persistent
ordered-writing model. Linking Books and Descriptive Books create persistent
Ages from either authored supported symbols or seeded random completion.
Milestone 6 instability work is in progress: Ages persist frozen instability
scores and provider plans, and the bounded runtime implements status effects,
colored decay, lightning, explosions, meteors, burning, and erosion. The
[Milestone 5 acceptance record](docs/MILESTONE_5_ACCEPTANCE.md) lists the
supported grammar, optional integrations, and limits; the
[instability runtime policy](docs/INSTABILITY_RUNTIME.md) records the current
effects and modern safety boundaries.
Rivencraft brings the books, writing stations, symbols, and unpredictable Ages
of [Mystcraft Legacy](https://github.com/Mystcraft/Mystcraft-Legacy) to
Minecraft 1.21.1 on NeoForge. Mystcraft veterans will recognize the writing
flow, D'ni-inspired glyphs, libraries, crystals, and instability. Rivencraft
also lets you author modern terrain, biomes, structures, seasons, and celestial
bodies. It is an independently developed project, not a byte-for-byte copy of
the 1.12.2 mod.
Milestone 4 now includes stackable blank Pages plus server-created symbol,
unresolved-symbol, and baseline link-panel states. Page visuals follow the
legacy runtime-composition rules. Craft an Ink Vial from two black dye, a glass
bottle, and a water bucket; the bucket is returned. Hold vanilla paper in one
hand and use the Ink Vial in the other to prepare a baseline Link Panel Page.
Each vial holds 16 ink units, and the default link-panel cost is two units.
The spent vial returns a glass bottle. Server owners can adjust the symbol-copy
and link-panel costs in the `writing` section of `rivencraft-server.toml`.
The Ink Mixer now offers a Legacy-style station for producing Link Panels:
insert paper and Ink Vials, then take a Link Panel from the result slot. Each
vial fills its 16-unit basin and returns a glass bottle; taking one Link Panel
uses the full vial. No server tick is needed. The earlier paper-in-one-hand
method still uses the configurable link-panel ink cost. Ink Mixer
additives can roll Disarm, Maintain Momentum, and Intra Linking onto a Link
Panel. Descriptive Books retain Disarm and Momentum; Intra Linking is only
meaningful for same-dimension travel with a Linking Book.
TerraBlender 1.21.1 integration is optional: registered modded biomes receive
Biome pages, with cave and Nether biomes in a separate Cave Biome creative tab.
TerraBlender Overworld/Nether regions extend compatible Age
biome pools. See [the compatibility matrix](docs/TERRABLENDER_COMPATIBILITY.md)
for supported versions and in-game verification.
Serene Seasons 1.21.1 can maintain separate season progress in an Age dimension.
Rivencraft automatically whitelists loaded Ages without a restart when Serene is installed;
season pages can instead opt an Age out or hold it in one season.
See [the optional compatibility guide](docs/SERENE_SEASONS_COMPATIBILITY.md)
for the supported manual configuration and current limits; Rivencraft does not
require Serene Seasons or GlitchCore.
The Writing Desk can copy a selected written page from its collection tabs.
The Writing Desk is now craftable from planks, a glass bottle, and a feather.
It occupies two adjacent blocks, with one shared inventory; loaded paper and
the selected page appear on its Legacy-inspired model.
Desks placed before 0.3.6.1 keep their old one-block footprint until broken
and placed again; leave an adjacent space when replacing one.
Its 88 collection tabs, paper input, ink vial input, empty glass-bottle return,
16-unit ink meter, and inventory persist
through world saves; breaking it drops stored contents. The desk screen is a
functional foundation using Legacy's original desk and scrollbar textures.
Four tabs are visible at once; the controls above and below them move by four
(1–4, 5–8, through 85–88). Each viewer can browse a different group. Existing
four-tab desks retain their collections and supplies when upgraded.
With a notebook selected, pick up a Page from your inventory and click an empty
position on the left surface to store one page there. Clear search/filter/sort
and turn off `ALL` to place pages at specific positions; occupied positions are
never overwritten. A notebook tab exposes all 27 notebook positions (scroll to
reach the rest); a loose-page tab exposes only its one occupied position.
Empty tabs have no page storage until a notebook or page is put in the tab slot.
Click a page on the desk surface to select it for copying. Drag a page from one
notebook position to an empty position to move it, or onto another page to swap
their positions. This also works between notebooks shown in the `ALL` view.
Drag a page out of the panel to turn it back into an item. Drop it over a player
inventory slot or desk tab to place it there; a tab with a notebook adds it to
the first open position. Dropping elsewhere leaves the page on the cursor for
normal inventory placement. The source notebook or tab loses the page only after
a valid drop.
Put vanilla paper in the
upper-left slot and Ink Vials in the upper-right; a copy appears in the
lower-left result slot when the selected page is valid. Taking it consumes one
paper and, by default, one ink. An available vial refills an empty ink meter
when inserted or when copying uses its last ink, and returns a vanilla glass
bottle to the lower-right slot. Removing a bottle also retries a blocked refill.
Refilling waits if that slot is full or contains another item. The `AZ` control sorts
visible pages by name; `ALL` shows pages held across every desk tab. Search and
category filtering narrow the view without granting new pages, and cross-tab
copy selection is checked by the server.
Selecting a stored page on the desk surface shows its Legacy-proportioned
portrait preview and name above the player inventory.
The gameplay guide below describes the **Minecraft 1.21.1 release**. A separate,
incomplete **Minecraft 26.3 beta** is available: Java 25, NeoForge 26.3.0.99,
and a first-party Age backend (no Dynamic Dimensions or Bad Packets). It now
supports authored terrain/biomes, structure and vegetation pages, independent
Age weather/lighting, Overworld/Nether/End and animated Static skies,
and a growing set of generation features,
but does not yet provide full 1.21.1 gameplay or optional-integration parity.
See the [26.3 beta guide](ports/mc263/README.md) and
[latest beta release notes](ports/mc263/RELEASE_NOTES_1.0.1.71-beta.1.md).
Keep the builds and their saves separate, and back up worlds before updating.
## Book Binder
## Getting started
For a new survival Age: craft an Ink Vial, an Ink Mixer, a Writing Desk, and a Book Binder.
Put vanilla paper and an Ink Vial in the Ink Mixer to make a Link Panel
Page. Place leather (or an empty Notebook) and the Link Panel in the Book Binder,
enter an Age name, and take the finished Descriptive Book. Written symbol Pages
are optional; without them, the book creates a random Age. To duplicate a Page
you already own, store it in a Writing Desk tab, select it, supply paper and ink,
and take the copied Page from the output. A Notebook can hold and transfer a
larger ordered collection of Pages between desks and the binder.
1. Make an Ink Vial from two black dyes, a glass bottle, and a water bucket.
Craft an Ink Mixer, Writing Desk, and Book Binder.
2. Put paper and an Ink Vial in the Ink Mixer and take a Link Panel Page. Add
ingredients to the basin first if you want a chance of link modifiers.
3. Put leather or an empty Notebook and the Link Panel in the Book Binder.
Name the Age and take the Descriptive Book. A book with only a Link Panel
creates a seeded random Age; add Symbol Pages to author its features.
4. Open the book to create its Age, then click the destination preview to
travel. Bring a bound Linking Book for the return trip: automatic Return
Links are off by default.
With JEI installed, Rivencraft displays the Ink Mixer operation in its own
category and the hand-use, copying, binding, and Linking Book crafting flows in a Writing category.
The Link Panel and individual symbol Pages, including registered vanilla biome
pages, appear as separately searchable JEI ingredients.
Creative inventory separates Link Pages and each symbol category into their own
tabs, including distinct Biome and Biome Generation tabs. Blank Pages are hidden
from creative inventory and JEI.
JEI is optional; vanilla crafting
recipes and all writing interactions work without it. For a development client
with JEI, run `./gradlew runClient -PwithJei=true`.
Find new Symbol Pages in Age libraries, or copy pages you already own with
paper and ink at the Writing Desk. The Notebook stores ordered pages, including
intentional gaps. Written pages can control terrain, biome distribution,
weather, lighting, seasons, sky color, suns and moons, decorations, structures,
and more. Incorrect or excessive writing can make an Age unstable; instability
may bring decay, lightning, explosions, meteors, burning, erosion, and other
hazards. Some combinations are still unsupported and the Binder reports them
before consuming ingredients.
Craft a Book Binder from three iron ingots and five planks. Put leather or an
empty Notebook in the left cover slot. Enter a title, then place a Link Panel
Page first in the horizontal page strip. Click a page in the strip with a
written Page on the cursor to insert it before that position; click it with an
empty cursor to take it out. The arrows or mouse wheel scroll through up to
27 written Pages. Clicking the strip with a filled Notebook imports its Pages
at that position and leaves the emptied Notebook on the cursor. The right slot
outputs a Descriptive Book once the title, cover, and Link Panel are present.
Inputs are consumed only when the result is taken.
Place a Rivencraft book or page on a vanilla Lectern to convert it to a Book
Stand. Crystal formations yield shards for Crystal Blocks. A connected crystal
frame with a Book Receptacle and a bound book forms a portal; frames can stand
upright or lie flat. Libraries, Book Stands, and portals use Legacy-inspired
assets and sounds. Handheld travel drops the used book at the departure point,
so plan how you will retrieve it.
The completed book receives its Age identity when assembled. With only a Link
Panel, it describes a randomly generated Age. Authored writing is compiled once
into a versioned, server-owned Age plan. The plan freezes the Age seed, resolved
symbol meanings, page order, and runtime profile, so later data-pack changes do
not reinterpret an existing Age. An authored terrain page selects its runtime
profile. Built-in pages cover Standard, Amplified, Cave, Island, Flat, and Void;
authored biome, environment, and supported feature pages also affect new Ages.
The
writing is also stored on the book; the Descriptive Book screen's turned pages
show ordered symbols and unresolved IDs. The Descriptive Book screen follows
Legacy's book spread: the title and Age details are on the left, the destination
preview is on the right, and clicks in the bottom corners turn pages. Ordered
symbol pages appear before the final blank spread with their runtime-rendered
pictograms. Link-panel-only books use Rivencraft glyphs for their generated
Age description.
## Requirements and optional integrations
## Linking Book
Install the same gameplay mods on the client and server:
Craft an unwritten Linking Book from one Link Panel Page and one leather in any
two crafting-grid positions. An unbound book opens a screen where it can be named and bound to the
current location. A bound book opens its destination screen and travels when
its preview panel is clicked. The destination is stored on the item and
survives inventory and world saves. Travel only succeeds if the target
dimension is loaded and a non-fluid, passable landing position can be found
nearby.
The Linking Book uses the same Legacy page layout and bottom-corner page turns
as the Descriptive Book, but without the Descriptive Book's gold cover edges.
Both screens play Minecraft's book-page-turn sound when a page is turned.
- Minecraft **1.21.1**, NeoForge **21.1.264 or newer in the 21.1 line**, and
Java 21.
- **Dynamic Dimensions AR Edition 0.9.1** and its **Bad Packets 0.8.2**
dependency. These are required for Age dimensions.
Successful book travel plays Mystcraft Legacy's original linking sound at both
the departure and arrival locations.
Rivencraft works without any of these optional integrations:
Right-click an empty vanilla lectern with a Rivencraft book to convert it into
a Book Stand and place the book on it. Use a Linking Book on the stand by
right-clicking with an empty hand. Sneak-right-click with an empty hand to take
the book back and restore the vanilla lectern. Breaking a Book Stand drops both
the stored book and a vanilla lectern.
| Mod | What it adds |
| --- | --- |
| JEI | Searchable Pages and guides for the Ink Mixer, Writing Desk, Book Binder, and Linking Book crafting. |
| Create (bundles Ponder) | Ponder book snapshots and a crystal-portal construction guide. |
| Immersive Portals | Live destination views in book previews and crystal portals. In `AUTO` preview mode it takes priority over Ponder. |
| TerraBlender | Eligible biomes from mods using its Overworld/Nether regions become Age biome candidates and Pages. Biomes O' Plenty is one example; it is not hard-coded or required. |
| Serene Seasons (with GlitchCore) | Independent per-Age seasons, including normal seasons, no seasons, and four eternal-season modes. |
| Ruins | Authorable Ruins-template Pages and Ruins structures in Ages. |
Bound Linking Books show a rotating Ponder snapshot when Create is installed.
Without Create, they use a built-in animated linking panel tinted by the
destination sky. The server independently validates every link.
The optional builds used in the latest development checks are JEI
19.69.0.457, Create 6.0.10, Immersive Portals 6.0.7, TerraBlender 4.1.0.8,
Serene Seasons 10.1.0.9, and Ruins 1.21.1.2NF. See the
[compatibility review](docs/MILESTONE_7_COMPATIBILITY_REVIEW.md) for the
evidence and limits of those combinations.
## Descriptive Book
Without Create or Immersive Portals, book previews use Rivencraft's built-in
Legacy-style animation. Ecliptic Seasons is **not supported**: its 1.21.1 API
does not offer the live dimension/season control Rivencraft needs.
Open a page-free Descriptive Book, name its Age, and press Create. Rivencraft
assigns the book a permanent Age UUID, selects a deterministic base terrain,
creates a dedicated runtime dimension, and prepares a five-by-five cobblestone
arrival platform at the
highest suitable nearby terrain. Solid blocks and tree leaves are valid
footing. Candidate columns are scanned from the top down so cave floors are not
selected, and fluid-covered columns are excluded. If no suitable surface is
available, the platform is generated at Y=63. Reopen the book and click its preview to travel.
The book cannot reopen while its Age is being generated, whether held or on a
Book Stand. Once creation finishes, reopening shows the written book.
Copies of the written book continue to resolve to the same persistent Age
across server restarts.
## Saves, settings, and current limits
New Age dimension folders use a Minecraft-safe lowercase form of the assigned
name. Conflicts receive incrementing suffixes such as `_2` and `_3`; existing
Age folders are never renamed.
Ages and bound books use persistent UUIDs. Back up the **entire world folder**
before changing mod versions, data packs, or optional biome mods: the Age
registry and dimension data must be restored together. Rivencraft preserves
known older save formats where possible, but pre-public-release worlds are not
promised universal compatibility. Missing custom symbols retain their IDs in
books; missing registry entries or dimension providers can still prevent an
Age from loading. See [current implementation](docs/CURRENT_IMPLEMENTATION.md)
for supported behavior and deliberate limits.
Page-free Ages deterministically select one of six base terrains inspired by
Mystcraft Legacy: Standard, Amplified, Island, Cave, Flat, or Void. The chosen
profile is saved with the Age and does not change when the server restarts.
Server settings include `descriptive_books.return_link_mode` (default
`DISABLED`), `libraries.loot_mode` (`LEGACY` or `AGE_ONLY`), writing ink costs,
season enrollment, and instability controls. The client setting
`book_preview.mode` chooses `AUTO`, `IMMERSIVE_PORTALS`, `PONDER`, or `LEGACY`.
An operator can inspect Ages and instability with `/rivencraft age` and find
libraries with `/rivencraft library nearest`. The creative-only Link Modifier
can edit link properties and retire an Age; use it carefully and keep backups.
Binder status messages are off by default. An OP can run
`/rivencraft binder messages enable` or `/rivencraft binder messages disable`
to control them; only OPs see the diagnostics even when enabled.
Linking creates a bound Return Link to the exact source position and orientation
according to the configured Return Link policy.
## Project and development
Server owners can set `descriptive_books.return_link_mode` in Rivencraft's
server config to `ON_CREATION` (default), `ALWAYS`, or `DISABLED`.
Age creation, persistence, lifecycle commands, configuration, backups, and
administrator recovery are documented in [docs/AGES.md](docs/AGES.md).
Data-pack runtime profiles are documented in
[docs/AGE_PROFILES.md](docs/AGE_PROFILES.md).
This repository is the development source. See the [current implementation](docs/CURRENT_IMPLEMENTATION.md),
[milestone summaries](docs/MILESTONES.md), [technical document index](docs/README.md),
and [issues](https://git.paddedcell.org/dnorberg/rivencraft/issues).
Help build the [Rivencraft wiki](https://git.paddedcell.org/dnorberg/rivencraft/wiki)
with guides for Ages, pages, and crafting, or open an issue with documentation
suggestions and corrections.
Milestone 7 is complete in 1.0.0.2. Its [acceptance record](docs/MILESTONE_7_ACCEPTANCE.md)
and [regression matrix](docs/MILESTONE_7_REGRESSION.md) distinguish automated
checks from manual evidence and known limitations.
## Requirements
- A Java 21 JDK
- Minecraft 1.21.1
- NeoForge 21.1.251 or newer in the 21.1 line
- Dynamic Dimensions AR Edition 0.9.1 and Bad Packets 0.8.2 (client and server)
Create is optional. When installed, Rivencraft uses its Ponder renderer for
book previews when Immersive Portals is absent. Immersive Portals is also
optional and takes priority in the default `AUTO` mode, providing a live
rotating destination view. Its Explore button enables WASD and jump/sneak
camera movement plus left-drag camera look; right-click returns to the rotating
view. Without either integration, Rivencraft uses its built-in animated linking
panel. Clients can set `book_preview.mode` in
`rivencraft-client.toml` to `AUTO`, `IMMERSIVE_PORTALS`, `PONDER`, or `LEGACY`.
Unavailable optional renderers safely fall back to `LEGACY`.
The complete backend matrix, supported combinations, cleanup behavior, and
known upstream limits are documented in
[docs/PREVIEW_COMPATIBILITY.md](docs/PREVIEW_COMPATIBILITY.md).
## Build and run
```shell
```sh
./gradlew build
./gradlew runClient
./gradlew runGameTestServer
```
The built mod is written to `build/libs/`.
The default dedicated-server GameTest run is deliberately small. Use
`./gradlew runGameTestServer -PwithArchivedGameTests=true` for the complete
regression suite before a release or when investigating a related issue. See
[docs/GAMETESTS.md](docs/GAMETESTS.md).
The JAR is written to `build/libs/`. Development runs need the required mods;
see [GameTest guidance](docs/GAMETESTS.md) for focused archived suites.
Versions use `x.y.z.b`: major release, completed milestone, release slice,
then fixes/additional work within that slice.
## Versioning
Rivencraft versions use `x.y.z.b`:
- `x` changes for a major public release.
- `y` changes when a development milestone is completed.
- `z` changes for each release slice within the current milestone.
- `b` changes for bug fixes and additional work within that release slice.
The build component resets to zero when a new release slice begins. Completing
a milestone increments `y` and resets both `z` and `b` to zero. For example,
milestone 2 development can progress from `0.1.1.0` to `0.1.1.1`, then
`0.1.2.0`; completing the milestone produces `0.2.0.0`.
## Porting approach
Mystcraft Legacy targets Forge for Minecraft 1.12.2. Rivencraft therefore
ports one subsystem at a time onto current registries, codecs, data packs, and
NeoForge APIs instead of importing the legacy source tree wholesale.
See [docs/PORTING.md](docs/PORTING.md) for the roadmap, live Gitea tracking
links, architectural direction, and provenance rules.
## License
Rivencraft is licensed under LGPL-3.0-or-later. Mystcraft Legacy is also
LGPL-3.0; copied or adapted upstream code must retain its copyright and license
notices. See [LICENSE](LICENSE) and [NOTICE](NOTICE).
Rivencraft is licensed under LGPL-3.0-or-later. Legacy-derived material is
credited in [NOTICE](NOTICE) and [asset provenance](docs/ASSET_PROVENANCE.md).
+8 -1
View File
@@ -17,7 +17,7 @@ tasks.named('wrapper', Wrapper).configure {
version = mod_version
group = mod_group_id
List<String> archivedGameTestSuites = ['linking', 'environment', 'writing', 'grammar', 'generation', 'desk', 'binder', 'mixer', 'recipe']
List<String> archivedGameTestSuites = ['linking', 'environment', 'writing', 'grammar', 'generation', 'desk', 'binder', 'mixer', 'recipe', 'instability']
List<String> selectedArchivedGameTestSuites = providers.gradleProperty('withArchivedGameTests')
.map { it.toBoolean() }.orElse(false).get() ? archivedGameTestSuites
: providers.gradleProperty('archivedGameTestSuites').orElse('').get()
@@ -132,6 +132,8 @@ neoForge {
server {
server()
// Keep dedicated compatibility runs away from the normal dev world.
gameDirectory = project.file(project.findProperty('serverRunDir') ?: 'run')
programArgument '--nogui'
systemProperty 'neoforge.enabledGameTestNamespaces', project.mod_id
}
@@ -243,6 +245,11 @@ dependencies {
// Keep them on the compile classpath without forcing either mod at runtime.
compileOnly "net.createmod.ponder:ponder-neoforge:${ponder_version}+mc${minecraft_version}"
compileOnly "maven.modrinth:immersive-portals-neoforge:${immersive_portals_version}"
// Ruins is optional; its pre-spawn event is only registered when Ruins is loaded.
compileOnly 'curse.maven:ruins-227873:6391825'
if (providers.gradleProperty('withRuins').map { it.toBoolean() }.orElse(false).get()) {
localRuntime 'curse.maven:ruins-227873:6391825'
}
// TerraBlender's region API is only used by the guarded compat adapter.
compileOnly "com.github.glitchfiend:TerraBlender-neoforge:${minecraft_version}-${terrablender_version}"
if (providers.gradleProperty('withTerraBlender').map { it.toBoolean() }.orElse(false).get()) {
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+13 -13
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@@ -11,7 +11,7 @@ suffixes such as `_2` and `_3`.
The selected terrain profile, biome distribution, lighting, weather, celestial
period, celestial angle, and phase are deterministic and become part of the
saved definition. A five-by-five cobblestone platform with clear headroom is
saved definition. A five-by-five non-dropping Crystal Platform with clear headroom is
prepared at a safe arrival point. The completed book and every copy carrying
the same UUID resolve to that definition.
@@ -42,10 +42,11 @@ on demand when an administrator previously unloaded it. Unloading retains the
definition and world folder, so existing books continue to reference the same
Age and later reload the same terrain.
Rivencraft does not automatically delete Ages. Safe permanent deletion needs a
complete reference index for books in inventories, containers, Book Stands,
and unloaded chunks. Until that exists, retaining the definition prevents an
administrator action from silently orphaning books.
Rivencraft does not automatically delete Ages. The operator-only creative Link
Modifier can deliberately retire an unoccupied Age: it unloads the dimension,
moves its data to a sibling `<world>-retired-ages/<uuid>` archive, and records
the UUID as dead so existing books cannot silently regenerate it. Back up the
whole world first.
Destination-preview chunk loaders are temporary. Rivencraft releases them when
the book closes, the player travels, the player disconnects, the destination
@@ -69,10 +70,9 @@ definition.
Rivencraft writes gameplay settings to the world/server configuration managed
by NeoForge. `descriptive_books.return_link_mode` accepts:
- `ON_CREATION` (default): create one Return Link the first time a player
enters each Age.
- `DISABLED` (default): never create Return Links automatically.
- `ON_CREATION`: create one Return Link the first time a player enters each Age.
- `ALWAYS`: create a Return Link after every successful Descriptive Book trip.
- `DISABLED`: never create Return Links automatically.
Each client has a separate `rivencraft-client.toml`. Its `book_preview.mode`
setting accepts `AUTO`, `IMMERSIVE_PORTALS`, `PONDER`, or `LEGACY`. This changes
@@ -102,8 +102,8 @@ Use this sequence when a book cannot load an existing Age:
matching dimension data and authoritative world saved data from the same
backup generation. Do not combine them from different backups.
There is intentionally no delete command in Milestone 3. Do not manually
delete an Age definition or rename its dimension folder: books may exist in
inventories, containers, Book Stands, or unloaded chunks, and would be
orphaned. `/rivencraft age unload` is the supported reversible maintenance
operation.
Do not manually delete an Age definition or rename its dimension folder:
books may exist in inventories, containers, Book Stands, or unloaded chunks.
`/rivencraft age unload` remains the reversible maintenance operation. The
Link Modifier's retirement control is not reversible through a book UI;
recover its archived data and registry together from a full-world backup.
+3 -3
View File
@@ -1,7 +1,7 @@
# Age arrival cloud platform
# Age arrival platform
Newly created Ages now place a 5×5 solid cloud platform instead of cobblestone at their saved spawn. The block has full collision, passes skylight, renders translucently, has no loot table, and cannot be obtained with pick-block. Existing Ages retain their already-placed platform; this change does not overwrite a player's saved world.
Newly created Ages place a 5×5 solid platform instead of cobblestone at their saved spawn. The block has full collision, renders as an opaque full block, breaks as easily as glass (0.3 hardness), has no loot table, and cannot be obtained with pick-block. Existing Ages retain their already-placed platform blocks, which adopt the new appearance and hardness without altering saved terrain.
The block texture is `assets/rivencraft/textures/block/cloud_platform.png`, verified at exactly 16×16 RGBA. Legacy's supplied assets contain no cloud-block texture, so this one was generated with the built-in image tool, then reduced by nearest-neighbor sampling. The final prompt requested a seamless Minecraft block-face pixel-art tile with 2–3 chunky white, icy-blue, and powder-blue cloud swirls, genuine transparent holes between them, strong 16×16-scale contrast, and no background or text.
The model reuses `assets/rivencraft/textures/block/crystal_block.png`, the 16×16 Legacy crystal tile. The former generated cloud texture is removed. The internal block ID remains `rivencraft:cloud_platform` to preserve saved worlds.
The separate [decay provider](INSTABILITY_DECAY.md) protects the saved spawn area by position, so its protection remains in force regardless of the platform's material.
+21
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@@ -40,6 +40,27 @@ profiles, not claims that Legacy had identically named terrain symbols.
Every family retains a safe cobblestone arrival platform. An omitted terrain
page still uses the deterministic seed-selected profile.
### Cave terrain and Legacy
Legacy's closest terrain generator is its Nether terrain symbol: it owns an
Age-seeded octave-noise generator, accepts terrain/sea materials, and sets a
sea level of 32. Legacy's separate Caves symbol instead registers a terrain
alteration that carves additional caves; it is not a terrain generator.
Minecraft 1.21.1 no longer has Legacy's 1.12.2 height and generation pipeline,
so Rivencraft Cave terrain uses `minecraft:caves` noise and the modern Cave,
Nether, and tagged modded Nether biome decorations. It cannot reproduce the
exact Legacy noise or its older vertical layout. The Caves feature page
remains a separate additive carver for other suitable terrain.
Cave Ages search for safe spawn footing from Y=64 downward rather than using
the cave roof; if necessary, the usual cloud platform is placed at Y=63.
Weather is clear and Serene Seasons is disabled in Cave terrain. Authored
Weather, Season, and Celestial pages (including time modifiers) are retained
in the book but have no effect on the Cave Age; each adds 100 base instability.
The same policy applies to randomly selected Cave terrain and persists through
save/reload. Cave biome selections remain limited to Cave and Nether biomes;
surface-biome completion is not used for Cave terrain.
The separate **Floating Islands** feature page adds rare high-altitude island
clusters above Standard, Amplified, Sky Islands, Flat, or Void terrain; it does
not replace the terrain page. The feature is seeded by the Age and saved with the written
+7 -2
View File
@@ -19,16 +19,21 @@ project's GNU LGPL v3 license. Rivencraft itself uses the same license.
| `assets/rivencraft/textures/block/book_binder_press.png` | `assets/mystcraft/textures/entity/bookbinder/press_part.png` | `9bc8ddc061845df0cd5ea47f4fdef773cff786ae` | Namespace/path rename only; Book Binder model uses this press texture |
| `assets/rivencraft/textures/gui/book_binder_legacy.png` | `assets/mystcraft/gui/pagebinder.png` | `9bc8ddc061845df0cd5ea47f4fdef773cff786ae` | Namespace/path rename only; Book Binder GUI uses the original 176×181 panel |
| `assets/rivencraft/textures/gui/ink_mixer_legacy.png` | `assets/mystcraft/gui/inkmixer.png` | `9bc8ddc061845df0cd5ea47f4fdef773cff786ae` | Namespace/path rename only; Ink Mixer GUI uses the original 176×181 panel |
| `assets/rivencraft/textures/block/ink_mixer_top.png`, `ink_mixer_side.png`, `ink_mixer_bottom.png` | `assets/mystcraft/textures/blocks/inkmixer_top.png`, `inkmixer_side.png`, `inkmixer_bottom.png` | `9bc8ddc061845df0cd5ea47f4fdef773cff786ae` | Namespace/path rename only; Rivencraft supplies its own block model |
| `assets/rivencraft/textures/block/inkwell_base.png`, `inkwell_cup.png`, `ink.png`, `ink_glass.png` | `assets/mystcraft/textures/entity/inkwell/` counterparts | Legacy 0.13.7.06 local extraction | Byte-identical copies used by the ported Ink Mixer geometry; the paper overlay uses vanilla white concrete instead of Legacy's black surface |
| `assets/rivencraft/textures/item/linking_book_unwritten.png` | `assets/mystcraft/textures/items/unlinked.png` | `9bc8ddc061845df0cd5ea47f4fdef773cff786ae` | Namespace/path rename only |
| `assets/rivencraft/textures/item/page_link_panel.png` | `page_background.png` and `PageBuilder.BasicPageSprite` | `9bc8ddc061845df0cd5ea47f4fdef773cff786ae` | Reproduces the legacy 160 px scale, black panel at `(25,30)`–`(135,75)`, and 128 px resample |
| `assets/rivencraft/textures/gui/symbolcomponents.png` | `assets/mystcraft/textures/symbolcomponents.png` | `9bc8ddc061845df0cd5ea47f4fdef773cff786ae` | Byte-identical shared 512×512 component sheet for client-side page composition |
| Runtime-composed symbol pages (`SymbolPageTextures`) | `page_background.png`, `textures/symbolcomponents.png`, `WordData`, `ModSymbols`, and `PageBuilder.PageSprite` | `9bc8ddc061845df0cd5ea47f4fdef773cff786ae` | Replaces the six pre-generated symbol PNGs; layers four poem words on the shared page background and caches bounded client textures |
| `assets/rivencraft/textures/block/crystal_block.png` | `assets/mystcraft/textures/blocks/crystal.png` | Legacy 0.13.7.06 local extraction | Exact 16×16 blue tile shared by Crystal Block and Budding Crystal models after removing a byte-identical duplicate |
| `assets/rivencraft/textures/block/crystal_block.png` | `assets/mystcraft/textures/blocks/crystal.png` | Legacy 0.13.7.06 local extraction | Exact 16×16 blue tile shared by Crystal Block, Budding Crystal, and the non-dropping Age arrival platform; its former cloud sprite is removed |
| `assets/rivencraft/textures/block/{small,medium,large}_crystal_bud.png`, `crystal_cluster.png` | Minecraft 1.21.1 `textures/block/{small,medium,large}_amethyst_bud.png`, `amethyst_cluster.png` | Minecraft 1.21.1 | Original 16×16 alpha masks and silhouettes preserved; hue shifted toward Legacy blue, with brighter saturation; exported as 8-bit RGBA (not indexed PNG) |
| `assets/rivencraft/textures/item/crystal_shard.png` | Original sprite generated with OpenAI ImageGen from the Legacy crystal palette | 2026-10-05 | Cropped and nearest-neighbor scaled to 16×16 |
| `assets/rivencraft/sounds/linking/link-fissure.ogg` | `assets/mystcraft/sounds/linking/link-fissure.ogg` | Legacy 0.13.7.06 local extraction | Namespace/path rename only; plays when a Star Fissure returns an entity home |
| `assets/rivencraft/sounds/entity/meteor/roar.ogg` | `assets/mystcraft/sounds/entity/meteor/roar.ogg` | Legacy 0.13.7.06 local extraction | Byte-identical copy under the Rivencraft namespace; plays during the bounded meteor descent |
| `assets/rivencraft/textures/block/book_receptacle.png` | `assets/mystcraft/textures/blocks/book_receptacle.png` | Legacy 0.13.7.06 local extraction | Byte-identical 16×16 face tile; modern block model recreates the Legacy thin slab |
| `assets/rivencraft/textures/block/crystal_portal.png` and `.mcmeta` | `assets/mystcraft/textures/blocks/portal.png` and `.mcmeta` | Legacy 0.13.7.06 local extraction | Byte-identical texture and line-ending-normalized animation metadata, used when Immersive Portals is absent |
| `assets/rivencraft/sounds/linking/link-portal.ogg` | `assets/mystcraft/sounds/linking/link-portal.ogg` | Legacy 0.13.7.06 local extraction | Byte-identical portal-link sound |
| `assets/rivencraft/sounds/linking/link-disarm.ogg` | `assets/mystcraft/sounds/linking/link-disarm.ogg` | Legacy 0.13.7.06 local extraction | Byte-identical disarm-link sound; takes precedence over the portal sound as in Legacy |
| `assets/rivencraft/sounds/linking/link-intra.ogg` | `assets/mystcraft/sounds/linking/link-intra.ogg` | Legacy 0.13.7.06 local extraction | Byte-identical intra-link sound for Linking Books |
Mystcraft Legacy identifies XCompWiz as its project developer and includes the
full LGPL v3 text in its root `LICENSE` file. Rivencraft's root `LICENSE`
+98
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@@ -0,0 +1,98 @@
# Current implementation (Milestone 7 development)
This is the maintained technical overview of Rivencraft as of the 1.0.0.2
slice. It describes implemented behavior, not every behavior in Mystcraft
Legacy. [The README](../README.md) is the player introduction;
[milestone summaries](MILESTONES.md) explain how the implementation arrived
here. The linked deep dives are retained as historical audits and should be
read with their version dates in mind.
## Books, linking, and previews
- Linking Books bind a named position and direction. Same-dimension use needs
Intra Linking. Descriptive Books refer to a persistent Age UUID and keep
their authored page order. Copies keep that identity.
- Book screens use Legacy-inspired page spreads and destination panels. `AUTO`
selects optional Immersive Portals first, then Create/Ponder, then the built-in
animation. Travel is validated on the server regardless of renderer.
- Handheld travel drops the active book at its departure point as a visible
book entity. Book Stands and crystal portals keep the book in place. Disarm
drops carried items; Maintain Momentum rotates and carries velocity.
- A vanilla Lectern converts to a Book Stand when given a Rivencraft book or
page. A Book Receptacle in a connected Crystal Block frame activates a
vertical or horizontal portal. Immersive Portals can display a live view;
otherwise the Legacy-style animated surface remains. Portal arrivals use
existing safe footing; a Descriptive portal does not generate a platform.
- Automatic Return Links default to `DISABLED`, with `ON_CREATION` and `ALWAYS`
server options. Linking Books do not generate platforms by default; a
creative Link Modifier can explicitly enable that property.
See [preview modes](PREVIEW_COMPATIBILITY.md), [Legacy M7 audit](LEGACY_M7_AUDIT.md),
and [Age administration](AGES.md).
## Ages, writing, and structures
- Dynamic Dimensions AR Edition creates Age worlds. Each Age has a saved UUID,
safe dimension ID, seed, spawn, traits, versioned generation plan, and
optional season mode. Page-free or Link-Panel-only books get seeded random
choices. Authored supported pages override the appropriate choices.
- Terrain choices are Standard, Amplified, Island, Cave, Flat, and Void. Cave
terrain uses cave/Nether biomes and an appropriate spawn search; normal
terrain starts from exposed surfaces. If no safe arrival site exists, the
Age-creation path can construct a non-dropping Crystal Platform at Y=63.
- The server catalog accepts typed data-pack symbols. The Binder preserves
written order and diagnoses conflicts. Its status readout is off by default;
`/rivencraft binder messages enable` makes it visible only to OPs. Symbol
Pages are composed at runtime from Legacy glyph assets. Number pages 0–24
set color strength or, immediately before a Length, Angle, Phase, or Size
modifier, its numeric value.
Celestial pages can create multiple suns/moons with independent color, size,
angle, period, phase, and direction; authored eclipses affect light.
- The Writing Desk stores tabs and copies known Symbol Pages with paper and
ink. Notebooks hold ordered pages; the Binder consumes a Link Panel and cover
to make a finished Descriptive Book. The Ink Mixer makes Link Panels and
rolls Disarm, Intra Linking, and Maintain Momentum from additives. Blank
Pages are internal bases, not a craftable or JEI-listed output.
- Features include terrain additions, decorations, configurable block/fluid
materials, ores, vanilla structures including newer 1.21 structures,
Legacy-style libraries, crystals, obelisks, and star fissures. Optional Ruins
templates gain authorable pages. Some biome/terrain combinations or feature
placements are deliberately unsupported and are diagnosed during binding.
See [symbol semantics](SYMBOL_SEMANTICS.md), [writing data](WRITING_DATA.md),
[generation profiles](AGE_PROFILES.md), and [library/Ruins rules](RUINS_COMPATIBILITY.md).
## Instability and optional mods
Invalid or excessive writing and valuable generated blocks can add
instability. Block abundance is profiled in loaded chunks, so its contribution
and selected effects can change as the Age is explored; the authored plan is
not rewritten. Effects are bounded to loaded Ages and include status effects,
colored decay, lightning, explosions, meteors, burning, and erosion. Operator
commands expose the score and providers; the book GUI does not. See
[scoring](INSTABILITY_SCORE.md) and [runtime policy](INSTABILITY_RUNTIME.md).
JEI, Create/Ponder, Immersive Portals, TerraBlender, Serene Seasons with
GlitchCore, and Ruins are optional. TerraBlender can supply biomes from any mod
using its eligible regions; Biomes O' Plenty is a test example. Serene Seasons
has per-Age normal/no/eternal modes and live Age enrollment. Ecliptic Seasons
is not integrated because its 1.21.1 API lacks supported live registration and
per-Age calendar control. See the [optional-mod matrix](MILESTONE_7_REGRESSION.md).
## Persistence and boundaries
An Age registry definition and its dimension folder belong to the **same
whole-world backup**. Known older book/writing, plan, workstation, and Age
formats have migration or stable-default handling. Unknown symbol IDs remain
in books; missing registry objects or removed dimension mods can still prevent
world loading. The OP-only Link Modifier can retire an unoccupied Age. That
operation marks its UUID dead and moves its dimension data to a sibling
`<world>-retired-ages/<uuid>` folder; it is not ordinary book maintenance.
Do not use it without a backup.
This is not an exact port of every Legacy generator, page, hazard, or client
renderer. Modern safety budgets and NeoForge's dimension/biome APIs require
adaptations. The [Milestone 7 regression matrix](MILESTONE_7_REGRESSION.md)
separates tested behavior from unverified multiplayer/restart/optional-mod
combinations. The [Milestone 7 acceptance record](MILESTONE_7_ACCEPTANCE.md)
records release evidence and remaining validation limits.
+10 -4
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@@ -1,5 +1,9 @@
# GameTest suites
The current Milestone 7 results and manual handoffs are in the
[regression matrix](MILESTONE_7_REGRESSION.md). This file documents the test
mechanics and older scenario-specific handoffs.
The default dedicated-server run is a small smoke suite. Its Rivencraft tests
cover core linking, deterministic Age definition, writing persistence, legacy
data migration, workstation transactions, and forged/replayed menu actions.
@@ -18,12 +22,13 @@ core tests when investigating an issue:
./gradlew runGameTestServer -ParchivedGameTestSuites=desk
./gradlew runGameTestServer -ParchivedGameTestSuites=grammar,binder
./gradlew runGameTestServer -ParchivedGameTestSuites=generation
./gradlew runGameTestServer -ParchivedGameTestSuites=instability
```
Available suite names are `linking`, `environment`, `writing`, `grammar`,
`generation`, `desk`, `binder`, `mixer`, and `recipe`. The `generation` archive
`generation`, `desk`, `binder`, `mixer`, `recipe`, and `instability`. The `generation` archive
keeps the detailed feature, structure, ore, crystal, and fissure regressions
out of the default smoke run. Three checks formerly registered twice in the
out of the default smoke run. The `instability` archive adds multi-player loaded-chunk selection, policy gates, and protected-block checks without rerunning the default scoring and migration tests. Three checks formerly registered twice in the
core and their archives now run only through the core wrapper. Run all
Rivencraft tests before a
release or after broad cross-system changes:
@@ -84,8 +89,9 @@ With optional JEI installed, search for the Ink Mixer category. It should show
the base paper/ink/vial operation and separate entries for Gunpowder, Mushroom
Stew, Experience Bottle, Ender Pearl, Feather, and Fire Charge,
with their property chances. Black Dye and Clay Ball should not appear: the
former had no working Legacy effect, while Generate Platform is redundant
with default Age arrival. Without JEI, Rivencraft should still
former had no working Legacy effect, while Clay Ball remains unsupported by
the mixer. The creative Link Modifier can enable a single arrival platform for
Linking Books; they do not create one by default. Without JEI, Rivencraft should still
start and the mixer should work normally.
Put paper and an Ink Vial in the mixer. Hold Gunpowder on the cursor and
+1 -1
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@@ -27,4 +27,4 @@ Implementation requirements: keep the mixer server-authoritative; persist mixtur
The built-in vanilla-item rows above are supported except black dye and clay balls. Legacy ignores black dye's empty effect key, so Rivencraft does not consume or advertise it in JEI. Clay Balls are omitted because Age arrival already builds a safe platform by default and a separate Generate Platform link modifier would be redundant. Right-clicking the Ink Mixer basin with a carried item adds one; left-clicking adds the carried stack. The mixture is persistent and its next panel is deterministic. The visual basin tooltip shows current probabilities. Only taking the virtual Link Panel consumes paper/ink and clears the mixture. The Link Panel's property component is copied to a Linking Book by the leather recipe or a Descriptive Book by the Binder. JEI's optional Ink Mixer category lists the base panel and each supported additive interaction with its per-property chance; Rivencraft does not require JEI to run.
Disarm and Maintain Momentum are applied by the server after confirming a safe destination. Disarm spawns each inventory stack as an item entity at the departure point, including for Descriptive Books. Intra Linking is required only for a Linking Book whose destination is in the player's current dimension; ordinary cross-dimensional Linking Books still work. The Binder treats an Intra Linking panel as an ordinary Link Panel and omits that flag from the resulting Descriptive Book, while retaining Disarm and Maintain Momentum. Automatic Return Links remain enabled under the existing configuration, as requested. The old Generate Platform bit remains readable on pre-0.4.7.1 test items but is neither rolled nor applied. Optional dust-tag mappings remain outside this built-in subset until their cross-mod tags and gameplay meaning are agreed.
Disarm and Maintain Momentum are applied by the server after confirming a safe destination. Disarm spawns each inventory stack as an item entity at the departure point, including for Descriptive Books. Intra Linking is required only for a Linking Book whose destination is in the player's current dimension; ordinary cross-dimensional Linking Books still work. The Binder treats an Intra Linking panel as an ordinary Link Panel and omits that flag from the resulting Descriptive Book, while retaining Disarm and Maintain Momentum. Automatic Return Links remain enabled under the existing configuration, as requested. The Ink Mixer still does not roll Generate Platform, but since 0.6.7.1 the creative Link Modifier can explicitly enable it for Linking Books; their default remains off. Optional dust-tag mappings remain outside this built-in subset until their cross-mod tags and gameplay meaning are agreed.
+9
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@@ -4,12 +4,21 @@ Each new Age stores an `InstabilityPlan` beside its frozen `Instability` score.
The saved provider IDs are independent of installed handlers. A missing optional handler leaves its ID and level intact and is skipped at runtime. A syntactically invalid saved ID or unsupported plan version fails loading explicitly; an unknown but valid ID is preserved and logged once when encountered. Disabling instability or world mutation never rewrites a saved score or provider plan. Saves from #64 with a frozen score but no provider plan are selected once from that score and Age seed, then marked dirty for persistence. Older pre-score Ages remain neutral and inert.
From 0.5.8.11, [live block profiling](LIVE_BLOCK_INSTABILITY.md) adds a separate
effective score and provider plan once 400 Age and Overworld chunks have been
sampled. The authored score/plan described above remain saved as the base;
the effective provider selection can change as block abundance is observed.
The server scheduler runs only for loaded `rivencraft:age/*` levels with a player present and an Age definition. It uses only chunks already loaded near those players, never requests a chunk, and rotates among eligible Ages when the per-tick cap is reached. Configuration bounds the cooldown (minimum 20 ticks), active Ages, handlers and actions per Age, effective provider level, and examined loaded chunks. A handler must claim a shared action permit before each effect. A throwing handler is logged and quarantined temporarily without stopping the server. World-mutating handlers are enabled by default to match Legacy; the setting can still disable them. These limits are guards for upcoming providers, not proof that an arbitrary third-party handler cannot misuse world APIs.
Issue #67 registers the non-world-mutating potion handlers; see [status-effect policy](INSTABILITY_STATUS_EFFECTS.md). Issue #68 adds configurable [colored decay](INSTABILITY_DECAY.md), enabled by default for newly generated configs. Issue #69 adds lightning and explosions; issue #70 adds [meteor, scorching, and erosion](INSTABILITY_ENVIRONMENTAL.md). The runtime rejects Overworld and preview dimension IDs; its player requirement excludes unattended snapshot chunk loaders. GameTests cover deterministic selection, save round-trips, score-only migration, unknown IDs, scope checks, fair admission, and action caps.
Issue #72 adds [server config, per-Age controls, diagnostics, and book feedback](INSTABILITY_DIAGNOSTICS.md). Its operator controls never rewrite a frozen score or provider plan.
The Milestone 6 [regression and migration record](MILESTONE_6_REGRESSION.md)
maps the automated acceptance checks and lists the in-game restart, optional-mod,
and hazard-visual scenarios still requiring verification.
# Lightning and explosions (#69)
The `lightning` and `explosions` cards now run only in loaded Rivencraft Ages with players. Legacy rolled once per chunk per tick: explosions at 1/1000 and lightning at 1/5000 during thunder or 1/100000 otherwise. Each selected hazard card gets an independent roll every scheduler pass, rather than waiting for the rotating two-provider sample. The roll uses up to 81 already-loaded chunks near Age players and the exact probability of at least one Legacy opportunity over that many chunk-ticks. It permits at most one event per hazard type per pass. A per-Age saved sequence and last-event time prevent the same roll/event from replaying after a restart. Lightning also skips an existing bolt at the target.
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# Frozen Age instability score (Milestone 6, issue #64)
The original issue #64 notes below describe the frozen authored score. Later
Milestone 6 slices added a separate live block-profile score. For new
version-4 plans, ordered period/phase modifiers combine until consumed by a
celestial page; each modifier kind left dangling at the end adds +100. Saved
version-3 plans keep their earlier stage-sorted meaning and writing cost.
Every newly created Age now gets a version-1 `Instability` compound inside its server-owned `rivencraft_ages` saved definition. It contains the total `Score` and an ordered `Breakdown` of reason, original page index (zero-based, or -1 for an Age-wide cause), points, and explanation. `AgeRegistrySavedData.instability(UUID)` is the read-only server query. No client tooltip or live data-pack lookup is needed to read a saved score.
The baseline is explicitly zero for page-free and Link-Panel-only random Ages, and for authored Ages. Incomplete writing receives seed-based completion and a zero-point explanatory entry. Supported writing defects use the provisional Milestone 6 grammar costs: duplicate/conflicting single-choice pages +500, out-of-order or misplaced pages +100. Legacy's audited Bright Lighting symbol adds +500 for every occurrence, including a seed-generated controller. Mineshafts, Nether Fortresses, Strongholds, and Villages add +100 for the fourth and every later occurrence. By project balance decision, Bastions, Trial Chambers, Ancient Cities, Shipwrecks, Ocean Ruins, Pillager Outposts, Ruined Portals, Nether Fossils, Buried Treasure, and Trail Ruins follow that same rule. The first three occurrences and all other audited Legacy feature symbols have no direct page cost. An authored structure may override its vanilla biome eligibility; every structure-page occurrence adds +100 if **any** selected biome is unsupported, even when another selected biome is compatible. Seed completion still prefers compatible biomes and therefore avoids that cost when it can. Other modern-only features remain neutral. The frozen score selects a deterministic, persisted provider plan through the Milestone 6 runtime. Registered handlers apply that plan only inside loaded Rivencraft Ages and remain subject to the documented scheduler and effect-specific safety bounds.
The score is calculated after the Age plan and effective traits are chosen, then saved with the Age identity before its dimension is generated. The same UUID returns the existing definition, including the same score, on repeated use. Spawn updates preserve it. Reload only deserializes the frozen breakdown; it never reruns the current grammar or catalog. An older Age definition without `Instability` is migrated to a persisted version-1 neutral score of zero, rather than retroactively scoring its writing. A future scoring-rule change must introduce an explicit new schema/migration policy, not silently reinterpret existing Ages. Issue #66 added the frozen provider selection; issues #67–#70 added the current handlers. See the [runtime policy](INSTABILITY_RUNTIME.md).
This is now the **authored base** score. [Live block profiling](LIVE_BLOCK_INSTABILITY.md)
keeps its sample counts separately and may add a changing effective block score
without rewriting the authored breakdown or its saved base provider plan.
Unknown or unsupported pages remain invalid for *new* Ages. Their absence from a later registry does not change an already saved score. Focused GameTests cover stable/defective writing, random baseline and bright lighting, repeated identity, save round-trip, and missing-symbol/old-save behavior.
`/rivencraft age instability` inspects the Age containing the command source; an optional dimension ID inspects an unloaded or different registered Age. It reports immutable base score, stability bonus, runtime penalty, and effective score. The pinned Legacy tree defines player-death and player-presence bonus classes but does not register them as default providers, so Rivencraft leaves player-driven modifiers disabled: bonus and penalty are zero and effective equals base. There is therefore no mutable bonus save to migrate in this release. No death, PvP event, player identity, or dimension transition can transfer stability between Ages. Any future opt-in mechanic must persist separately from `Instability`, define caps and reset behavior, and must not rewrite the generation plan or frozen provider plan.
`/rivencraft age instability` inspects the Age containing the command source; an optional dimension ID inspects an unloaded or different registered Age. It reports immutable authored base score, stability bonus, runtime penalty, profiled-block contribution, and difficulty-scaled effective score. The pinned Legacy tree defines player-death and player-presence bonus classes but does not register them as default providers, so Rivencraft leaves player-driven modifiers disabled: bonus and penalty are zero. The live block contribution may still change as chunks are profiled. There is no mutable player-bonus save to migrate in this release. No death, PvP event, player identity, or dimension transition can transfer stability between Ages. Any future opt-in player mechanic must persist separately from `Instability`, define caps and reset behavior, and must not rewrite the generation plan or frozen provider plan.
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This is the behavior contract used to implement Milestone 6. It is pinned to [Mystcraft Legacy source at commit `9bc8ddc`](https://github.com/Mystcraft/Mystcraft-Legacy/tree/9bc8ddc061845df0cd5ea47f4fdef773cff786ae). Values below are source defaults, not a claim that every historical config or server used them. Rivencraft now persists frozen writing-instability scores and provider plans and runs the implemented providers through a bounded, Age-scoped scheduler. The audit remains authoritative for Legacy behavior; the linked runtime documents identify modern adaptations and remaining gaps.
Current new Age plans (schema 4) also implement Legacy's ordered period/phase
consumption and +100 for each modifier kind still pending after the last
celestial page. Repeated same-kind pages combine before consumption rather
than charging a replacement penalty. Older plans keep their saved score and
earlier stage-sorted time interpretation. The older #65 implementation notes
below are historical where they mention a generic misplaced-modifier cost.
## Score, grammar, and selection in Legacy
Legacy's [`AgeController`](https://github.com/Mystcraft/Mystcraft-Legacy/blob/9bc8ddc061845df0cd5ea47f4fdef773cff786ae/src/main/java/com/xcompwiz/mystcraft/world/AgeController.java) calculates `debug + symbol + block + book/base + bonus`, then applies difficulty 0/1/2/3 multipliers of 0.25/0.5/1/1.75. Global instability is enabled by default; an Age also has its own enable flag. The unmodified score is not simply “number of bad pages.” Block profiling may delay a usable score: `blockinstability` is null until **more than** 400 Age chunks are profiled, and `getInstabilityScore()` returns zero until then. It is recalculated after additional profiling. [`ChunkProfiler`](https://github.com/Mystcraft/Mystcraft-Legacy/blob/9bc8ddc061845df0cd5ea47f4fdef773cff786ae/src/main/java/com/xcompwiz/mystcraft/world/profiling/ChunkProfiler.java) compares watched block abundance with a baseline, subtracting only positive excess above each baseline. The baseline is profiled or read from balance config; [`InstabilityDataCalculator`](https://github.com/Mystcraft/Mystcraft-Legacy/blob/9bc8ddc061845df0cd5ea47f4fdef773cff786ae/src/main/java/com/xcompwiz/mystcraft/world/profiling/InstabilityDataCalculator.java) sets its default tolerance to 1.05, and default `useconfigs=false`. We should not copy its 400-chunk profiling delay or dynamic block scan into 1.21.1 without a separate performance case.
Legacy's [`AgeController`](https://github.com/Mystcraft/Mystcraft-Legacy/blob/9bc8ddc061845df0cd5ea47f4fdef773cff786ae/src/main/java/com/xcompwiz/mystcraft/world/AgeController.java) calculates `debug + symbol + block + book/base + bonus`, then applies difficulty 0/1/2/3 multipliers of 0.25/0.5/1/1.75. Global instability is enabled by default; an Age also has its own enable flag. The unmodified score is not simply “number of bad pages.” Block profiling may delay a usable score: `blockinstability` is null until **more than** 400 Age chunks are profiled, and `getInstabilityScore()` returns zero until then. It is recalculated after additional profiling. [`ChunkProfiler`](https://github.com/Mystcraft/Mystcraft-Legacy/blob/9bc8ddc061845df0cd5ea47f4fdef773cff786ae/src/main/java/com/xcompwiz/mystcraft/world/profiling/ChunkProfiler.java) compares watched block abundance with a baseline, subtracting only positive excess above each baseline. The baseline is profiled or read from balance config; [`InstabilityDataCalculator`](https://github.com/Mystcraft/Mystcraft-Legacy/blob/9bc8ddc061845df0cd5ea47f4fdef773cff786ae/src/main/java/com/xcompwiz/mystcraft/world/profiling/InstabilityDataCalculator.java) sets its default tolerance to 1.05, and default `useconfigs=false`. Rivencraft's later [bounded implementation](LIVE_BLOCK_INSTABILITY.md) retains the threshold and tolerance, but not Legacy's spatial accessibility formula or unbounded profiling.
| Input | Verified Legacy behavior | Rivencraft M6 interpretation |
| --- | --- | --- |
@@ -15,7 +22,7 @@ Legacy's [`AgeController`](https://github.com/Mystcraft/Mystcraft-Legacy/blob/9b
| Unsupported/unmatched page | Legacy logs unmatched symbols during reconstruction and skips their logic; its `AgeData.getBaseInstability()` still has a TODO for calculating instability from pages. This is not a sound compatibility contract. | Remains fatal for *new* books until semantic and runtime support exists; never silently erase the page or pretend its effect applied. Existing saved books retain their IDs. |
| Other penalties/bonuses | `AgeController.addInstability(int)` is available to symbol logic. The base/book score is persisted as a `short`; Legacy's [`InstabilityBonusManager`](https://github.com/Mystcraft/Mystcraft-Legacy/blob/9bc8ddc061845df0cd5ea47f4fdef773cff786ae/src/main/java/com/xcompwiz/mystcraft/instability/bonus/InstabilityBonusManager.java) also has dynamic player death/behavior components. | Persist a versioned score breakdown for Age writing and environmental contributions. Do not infer death/troll mechanics from the mere existence of Legacy classes. |
The complete Legacy `instabilityModifier` audit found direct feature-page costs only for Mineshafts, Nether Fortresses, Strongholds, and Villages. Their first three occurrences cost zero; the fourth and every later occurrence adds 100. Every other Legacy feature class inherited `SymbolBase`'s zero modifier. Rivencraft applies that exact rule to the four matching pages. By project balance decision, Bastions, Trial Chambers, Ancient Cities, Shipwrecks, Ocean Ruins, Pillager Outposts, Ruined Portals, Nether Fossils, Buried Treasure, and Trail Ruins use the same repeat rule. Matching Legacy features such as Caves, Crystal Formations, Dense Ores, Dungeons, Floating Islands, Huge Trees, Deep/Surface Lakes, Obelisks, Ravines, Skylands, Spheres, Spikes, Star Fissures, and Tendrils have no direct page cost. Legacy could still derive instability later from excess profiled blocks, especially ores, but that separate 400-chunk profiling system is intentionally not ported. Other modern-only Rivencraft features remain neutral.
The complete Legacy `instabilityModifier` audit found direct feature-page costs only for Mineshafts, Nether Fortresses, Strongholds, and Villages. Their first three occurrences cost zero; the fourth and every later occurrence adds 100. Every other Legacy feature class inherited `SymbolBase`'s zero modifier. Rivencraft applies that exact rule to the four matching pages. By project balance decision, Bastions, Trial Chambers, Ancient Cities, Shipwrecks, Ocean Ruins, Pillager Outposts, Ruined Portals, Nether Fossils, Buried Treasure, and Trail Ruins use the same repeat rule. Matching Legacy features such as Caves, Crystal Formations, Dense Ores, Dungeons, Floating Islands, Huge Trees, Deep/Surface Lakes, Obelisks, Ravines, Skylands, Spheres, Spikes, Star Fissures, and Tendrils have no direct page cost. Legacy could still derive instability later from excess profiled blocks, especially ores. From 0.5.8.11, Rivencraft has a [bounded live block-profile adaptation](LIVE_BLOCK_INSTABILITY.md) using the 400-chunk threshold, including diamond blocks as a deliberate non-Legacy extension. Other modern-only Rivencraft features remain neutral unless they increase watched-block abundance.
Bright Lighting adds 500 for every authored occurrence. A generated Bright Lighting controller also adds 500. This is independent of the 500-point extra-controller cost, so two authored Bright Lighting pages produce 1,500 total: 500 for each symbol and 500 for the repeated controller.
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# Milestone 7 Legacy audit
Baseline: [Mystcraft Legacy source at `9bc8ddc` (0.13.7.06)](https://github.com/Mystcraft/Mystcraft-Legacy/tree/9bc8ddc061845df0cd5ea47f4fdef773cff786ae), checked against the local 0.13.7.06 asset/class extraction. Source and reused assets are LGPL-3.0; see [asset provenance](ASSET_PROVENANCE.md). This records behavior targets, not byte-for-byte 1.12.2 world generation.
## Already implemented
Rivencraft has books, Ages, symbol writing, book stands, a desk, binder, Ink Mixer, link modifiers, safe travel, and optional previews. Crystal Formations, the blue Crystal Block, budding crystals, shards, and Star Fissures were completed in Milestone 5; #76 and #77 must not reimplement them. Vanilla and modern structures are separately page-gated. The Mystcraft library below is neither one of those structures nor a player-authorable page.
## Libraries: target for #76
- [`ChunkProviderMyst`](https://github.com/Mystcraft/Mystcraft-Legacy/blob/9bc8ddc061845df0cd5ea47f4fdef773cff786ae/src/main/java/com/xcompwiz/mystcraft/world/ChunkProviderMyst.java#L46-L47) installs a scattered-library generator in every Age. [`MapGenScatteredFeatureMyst`](https://github.com/Mystcraft/Mystcraft-Legacy/blob/9bc8ddc061845df0cd5ea47f4fdef773cff786ae/src/main/java/com/xcompwiz/mystcraft/world/gen/structure/MapGenScatteredFeatureMyst.java#L34-L103) picks one candidate per 32×32-chunk region with 0–23 chunk offsets and salt `14357617`. Its biome restriction is commented out. There is no Library page and no nearest-structure implementation. Keep automatic sparse placement, modernized for current structure spacing and height APIs, without forcing distant chunks.
- [`ComponentScatteredFeatureSmallLibrary`](https://github.com/Mystcraft/Mystcraft-Legacy/blob/9bc8ddc061845df0cd5ea47f4fdef773cff786ae/src/main/java/com/xcompwiz/mystcraft/world/gen/structure/ComponentScatteredFeatureSmallLibrary.java#L19-L70) makes one randomly rotated 11×10×11 building at average ground height, with downward cobblestone supports. Its palette is cobblestone, stone stairs/slabs, cobble walls, planks, bookshelves, webs, and air. Preserve its recognizable shape and interior; define safe placement for Cave/Void/Sky Island terrain rather than fabricating ground.
- [Loot placement](https://github.com/Mystcraft/Mystcraft-Legacy/blob/9bc8ddc061845df0cd5ea47f4fdef773cff786ae/src/main/java/com/xcompwiz/mystcraft/world/gen/structure/ComponentScatteredFeatureSmallLibrary.java#L762-L791) puts one chest at local `(4,1,2)` and up to five book-bearing lecterns at `(6,2,2)`, `(8,2,4..6)`, `(6,2,8)`. The [treasure table](https://github.com/Mystcraft/Mystcraft-Legacy/blob/9bc8ddc061845df0cd5ea47f4fdef773cff786ae/src/main/resources/assets/mystcraft/loot_tables/mystcraft_treasure.json) rolls 4–8 plus 1–2 bonus rolls: dynamically registered symbol pages and static vial/booster/leather/paper. [`LootTableHandler`](https://github.com/Mystcraft/Mystcraft-Legacy/blob/9bc8ddc061845df0cd5ea47f4fdef773cff786ae/src/main/java/com/xcompwiz/mystcraft/treasure/LootTableHandler.java#L69-L94) rerolls lectern contents up to 100 times and requires symbol rank ≥3. Use data-driven server loot, document substitutes for unavailable items, and prevent loot duplication after restart.
- The attempted hook into desert pyramid, jungle temple, stronghold library, and dungeon loot uses [`TreasureGenWrapper`](https://github.com/Mystcraft/Mystcraft-Legacy/blob/9bc8ddc061845df0cd5ea47f4fdef773cff786ae/src/main/java/com/xcompwiz/mystcraft/treasure/TreasureGenWrapper.java), whose `addLoot` is empty in this revision. It is not evidence that those vanilla chests actually yield pages.
## Crystal portals: targets for #77–#78
Issue #77 now has a craftable Book Receptacle (eight Crystal Blocks around an empty center), a bounded loaded-chunk crystal-network validator, persistent book holder/source pointers, animated Legacy portal cells, and portal collision routed through the existing Linking/Descriptive Book travel services. A book is only taken after a nonempty frame plan and destination dimension are validated. Removing the book or breaking its support removes the portal; portal cells validate on neighboring block changes, like vanilla portals, rather than self-destructing on recurring ticks during chunk loading. The Descriptive Book path preserves the configured automatic Return Link policy and link modifiers. Crystal-portal arrival does not generate a landing platform, matching Legacy's external travel semantics. A normal Linking Book still needs Intra Linking for same-dimension travel.
When Immersive Portals is present, render-only, non-teleporting IP portal entities show the book's destination through both faces of each coplanar opening; individual crystal cells are combined into one shaped surface so the destination is not repeated tile by tile. The view's central camera is aligned to the same safe arrival position and yaw/pitch used by book travel (at standing eye height). Perspective still changes naturally as the observer moves in front of a live portal. Each live view is recessed inside the opening; the animated fallback texture stays visible until the live view is established, and crystal blocks render after the IP view so the frame appears on top. Without IP, the animated Legacy portal texture remains visible. Rivencraft portal-block contact remains the travel authority. This is an optional compile-only integration. The first placement of a Descriptive Book can generate/load its Age to establish a view destination. If the optional view is absent after restart, the holder's maintenance pass recreates it. Portal contact uses IP's instant transfer only if the destination's 3×3 chunk area was already loaded; otherwise it uses vanilla Minecraft's dimension transfer.
Issue #78 hardening: placing each new portal cell fires a NeoForge entity-place protection event attributed to the player who inserted the book. If any cell is rejected, portal placement rolls back and the book remains with the player. Cells are placed without intermediate neighbor notifications so the frame validator cannot remove the first cells before the whole opening exists. Unattended maintenance never generates missing cells or tears down a saved portal during restart: block-change validation handles local frame damage, while the book remains retrievable. Portal owner positions are NBT integer arrays (not compound tags); the reader now matches that format, live-view state changes preserve the block entity's owner, and an intact saved surface with ownerless cells can recover its pointers from the adjacent book receptacle without placing new blocks. A missing neighboring chunk is treated as unknown, not as a broken frame. Portal cooldowns are per-player and session-only, never saved against a server tick counter that resets on restart. A Descriptive Book portal now searches for existing safe footing without creating a platform; Linking Books retain their intentionally floor-optional destination rule. Missing destination dimensions keep the book retrievable and remove any stale Immersive Portals view. Portal blocks and crystal frames are explicitly decay-protected. Book-GUI preview chunk loaders close on GUI exit, travel, logout, and server stop, with a five-minute fail-safe if a release packet is lost; crystal portals themselves add no Rivencraft chunk tickets.
Manual #78 matrix (use two players where noted): restart with an active portal and confirm the book, surface, and destination view return once its chunk loads; walk through it immediately and after 10 seconds without reinserting the book. Then unload/reload the Age and repeat. With destination chunks loaded, contact should transfer instantly; with them unloaded, it should use Minecraft's normal dimension transfer while the animated fallback remains visible until the live view is ready. Have both players enter the same portal, return through separately bound books, and confirm each cooldown is independent and neither loops immediately. Test a Descriptive Book destination with unsafe feet/head space and with no existing footing: it must choose another footed spot or refuse travel, never generate a platform. Deny a portal cell with a block-protection mod and confirm activation consumes no book and leaves no partial surface. Break one cell and confirm it does not silently reappear. Remove or unload the destination dimension and confirm no crash or stale live view, while the book can still be retrieved. Open a book preview with Immersive Portals, close it, and confirm its temporary chunk loader is released; an abandoned preview should expire within five minutes. Repeat with Immersive Portals absent to confirm the fallback texture and book travel.
Manual #77 check: build a 3×3 vertical Crystal Block ring, put the Receptacle on one frame crystal's outward face, then insert a bound Linking Book. The center should animate and link on contact; the book stays in the Receptacle. Confirm unbound books and incomplete frames do not consume items; empty-hand right-click retrieves the book and clears the surface. Repeat with a Descriptive Book and with Immersive Portals installed: the latter should show the destination live. Restart with the portal active and confirm the surface/view returns; break the support crystal and confirm book/portal cleanup.
## Library implementation (#76)
The operator-only test controls are `/rivencraft library test-spacing 8` (roughly 16× normal candidate density in newly generated chunks), `/rivencraft library test-spacing` (show the current setting), and `/rivencraft library test-spacing reset` (return to Legacy spacing). The override affects only the current Age, lasts only until server restart, and never retroactively places libraries in existing chunks. Normal sites remain eligible. A spacing of `1` attempts a candidate in every new chunk and may be expensive. `/rivencraft library nearest` searches nearby test sites while the override is active. `/rivencraft library test-place` is a separate OP-only manual test: it places a library about 13 blocks ahead of the player in the current Age if an 11×11×11 volume is clear, building a one-block cobblestone platform below it. The command reports the chest coordinates; it does not alter natural spawning or make the manual library a locate candidate. Move to open ground if the command rejects the site.
Libraries now use Legacy's 32×32-chunk region and 0–23 offset with salt `14357617`, one candidate per region. A candidate builds only on a dry, sturdy, nearly level 11×11 surface with clear headroom; its entire rotated footprint stays in that one chunk. Cave terrain is skipped, Void naturally fails the ground check, and Sky Islands can host a library only on a suitable island top. Rejected candidate sites are not retried elsewhere in the region. This is intentionally safer and sparser than cutting through a modern village, tree, ocean, or cliff. The building now places `data/rivencraft/structure/mystcraft_library.nbt`, generated from all 694 ordered Legacy block placements. The old two-block lectern locations are emptied in the template and replaced at runtime by one-block Rivencraft Book Stands with page loot. The chest is also populated at runtime. Regenerate the template with `python scripts/generate_legacy_library_template.py`; the script pins and checksums the Legacy source.
The cobblestone supports, stone stairs/slabs, planks, shelves, webs, one chest, and five book stands now follow Legacy's block layout via the packaged template. Players can also place a page on an empty vanilla Lectern, converting it to a Rivencraft Book Stand; sneak-use retrieves the page. The stand renders the page item and its symbol name rather than a book model. `libraries.loot_mode` is a server config with `LEGACY` (default) and `AGE_ONLY` choices. In `LEGACY`, the chest uses `data/rivencraft/loot_table/chests/mystcraft_library.json`, with 4–8 main and 1–2 bonus rolls; Rivencraft Ink Vials replace Legacy vials, and ordinary books/experience bottles replace its unavailable booster item. Stands use random catalog symbol pages, excluding generated block/biome entries. In `AGE_ONLY`, the chest and stands contain only pages from the Age's frozen authored active symbols, or its selected random terrain/features/biome pool; there are no supplies. If an Age has no eligible symbols, the stand falls back to an ordinary book. The Legacy rank ≥3 gate cannot be carried over because Rivencraft symbols have no rank field. A stand's page and Age-only chest pages are saved in block entities; Legacy chests keep their assigned loot table/seed. Neither rerolls on player interaction or restart. Config changes affect only future libraries; existing generated chunks are never retroactively populated.
For a manual check, create a fresh surface Age and run `/rivencraft library nearest` as an operator. It examines up to 128 deterministic candidates in a six-region radius, one candidate chunk per server tick; this can generate those chunks. It teleports only to a marked intact library with clear floor/headroom, or reports that none was found. Confirm one chest and up to five page-bearing stands, take a page and chest contents, leave/restart, and confirm they do not reappear. Right-click an empty vanilla Lectern with a Symbol Page; it should become a stand displaying that page and symbol name. Sneak-right-click with an empty hand to retrieve it and restore the vanilla Lectern. Switch `libraries.loot_mode` to `AGE_ONLY`, create another fresh Age, and confirm its new library contains only pages that describe that Age (no paper, books, ink or bottles); switching modes must not refill an existing library. Repeat with a second player and with Flat, Cave, Void, and Sky Island Ages: only suitable exposed surfaces should host a library. The archived generation GameTest checks deterministic spacing, negative-coordinate regions, the single-chunk footprint, Age-only page filtering, stand storage, and locator marker detection.
- A [Book Receptacle](https://github.com/Mystcraft/Mystcraft-Legacy/blob/9bc8ddc061845df0cd5ea47f4fdef773cff786ae/src/main/java/com/xcompwiz/mystcraft/block/BlockBookReceptacle.java#L58-L173) attaches to a Crystal Block on any face except downward and holds a Linking or Descriptive Book. The Legacy recipe is eight Crystal Blocks around an empty center. Removing the book or its crystal support deactivates the portal; breaking the receptacle drops the book. [`TileEntityBookReceptacle`](https://github.com/Mystcraft/Mystcraft-Legacy/blob/9bc8ddc061845df0cd5ea47f4fdef773cff786ae/src/main/java/com/xcompwiz/mystcraft/tileentity/TileEntityBookReceptacle.java#L23-L40) activates/shuts down on server-side book changes.
- [`PortalUtils`](https://github.com/Mystcraft/Mystcraft-Legacy/blob/9bc8ddc061845df0cd5ea47f4fdef773cff786ae/src/main/java/com/xcompwiz/mystcraft/portal/PortalUtils.java#L23-L104) grows portal cells through a connected crystal network. Its tension test requires opposing crystal/portal neighbors on at least two axes; this is more flexible than a single fixed rectangular frame. Active cells trace a path to one receptacle. Modernize the unbounded flood/path walks with loaded-chunk and volume bounds, server validation, and persistent block-entity state.
- [`BlockLinkPortal`](https://github.com/Mystcraft/Mystcraft-Legacy/blob/9bc8ddc061845df0cd5ea47f4fdef773cff786ae/src/main/java/com/xcompwiz/mystcraft/block/BlockLinkPortal.java#L208-L256) is translucent, non-solid, lit, validated on neighbor changes/random ticks, tinted by the book destination, and routes collisions to the receptacle's book. [`ItemLinking.onPortalCollision`](https://github.com/Mystcraft/Mystcraft-Legacy/blob/9bc8ddc061845df0cd5ea47f4fdef773cff786ae/src/main/java/com/xcompwiz/mystcraft/item/ItemLinking.java#L106-L119) marks travel external, maintains momentum, disables platform generation, and uses the portal sound. The book remains in the receptacle. #77 owns core behavior; #78 owns restart recovery, protection, multiplayer, cooldowns, chunk tickets, and deleted destinations. A buildable portal is distinct from the existing Star Fissure.
- [Legacy portal assets](https://github.com/Mystcraft/Mystcraft-Legacy/tree/9bc8ddc061845df0cd5ea47f4fdef773cff786ae/src/main/resources/assets/mystcraft) include `textures/blocks/book_receptacle.png`, `crystal.png`, animated `portal.png` with its `.mcmeta`, receptacle/crystal/portal block models and blockstates, `textures/entity/linkbook.png`, and `sounds/linking/link-portal.ogg`. Check these before creating art for #80, and add each reused file to [provenance](ASSET_PROVENANCE.md). Legacy's rendering pipeline itself cannot be copied unchanged to 1.21.1.
## Handheld books and Return Links
[`ItemLinking.activate`](https://github.com/Mystcraft/Mystcraft-Legacy/blob/9bc8ddc061845df0cd5ea47f4fdef773cff786ae/src/main/java/com/xcompwiz/mystcraft/item/ItemLinking.java#L79-L103) calls `onLink` before travel. If the player uses the exact book in the selected main-hand slot and the Following flag is absent, it removes the book and spawns an [`EntityLinkbook`](https://github.com/Mystcraft/Mystcraft-Legacy/blob/9bc8ddc061845df0cd5ea47f4fdef773cff786ae/src/main/java/com/xcompwiz/mystcraft/entity/EntityLinkbook.java#L48-L65) in the **origin** world. Following books stay in hand. The entity can be opened, picked up by sneaking with an empty hand, damaged, and collected by a hopper minecart.
Issue #75's comment calls this a despawning drop. The code differs subtly: [`EntityLinkbook`](https://github.com/Mystcraft/Mystcraft-Legacy/blob/9bc8ddc061845df0cd5ea47f4fdef773cff786ae/src/main/java/com/xcompwiz/mystcraft/entity/EntityLinkbook.java#L190-L224) explicitly cannot despawn, but takes one starvation damage every 10,000 ticks and damage while wet. It can eventually be destroyed if left unattended; a vanilla item entity's fixed five-minute timeout is not parity. A modern equivalent should retain the visible book and avoid silently deleting its Age identity at that timeout.
Legacy's travel path creates no automatic Return Link. Rivencraft now defaults to `DISABLED` in new server configs while retaining `ON_CREATION` and `ALWAYS` as opt-ins. Existing saved server configs keep their explicit value. Issue #85 adds the active-book drop only to hand-held Linking and Descriptive Book travel. On a successful link, the exact active stack becomes a dedicated `DroppedBookEntity` at the departure point, rendered with the same open `BookModel` and textures as the book stand; a rejected link restores it to the original hand. Stand and portal use leave their books in place. The entity has unlimited vanilla lifetime and loses one of its five item-health points every 10,000 loaded ticks, plus one per wet tick, matching Legacy's slow/wet decay. Unlike Legacy's custom entity, the modern book is picked up by ordinary contact, not sneaking with an empty hand, and remains subject to ordinary item hazards. Following is not yet a Rivencraft modifier, so no Following exception is exposed or silently simulated. Both hands can activate a book, whereas Legacy's explicit stack removal tested only its selected main-hand slot.
## Crafting, sounds, and progression
| Area | Legacy evidence and modern boundary |
| --- | --- |
| Crafting | [Legacy recipes](https://github.com/Mystcraft/Mystcraft-Legacy/tree/9bc8ddc061845df0cd5ea47f4fdef773cff786ae/src/main/resources/assets/mystcraft/recipes) specify the Receptacle, Binder, Mixer, Folder, Desk, and other writing blocks. [`RecipeLinkingbook`](https://github.com/Mystcraft/Mystcraft-Legacy/blob/9bc8ddc061845df0cd5ea47f4fdef773cff786ae/src/main/java/com/xcompwiz/mystcraft/data/RecipeLinkingbook.java#L28-L60) combines one Link Panel and leather anywhere in the grid. Rivencraft has Binder, Mixer, Ink Vial, Notebook, Desk, Crystal Block, Linking Book, and Receptacle recipes. #79 keeps these data-driven and adds recipe-book unlocks for Crystal Block, Receptacle, and Ink Vial. The Legacy potion-based ink variant is omitted: in 1.21.1 a simple potion ingredient does not return its glass bottle, while the existing water-bucket recipe returns its bucket. The Legacy Folder/Portfolio use Rivencraft's Notebook; the old two-part Desk is one item; the old Lectern/Book Stand recipes use a vanilla Lectern converted in-world by adding a Rivencraft book or page. Blank Pages remain noncraftable and Link Panels remain outside the Desk. JEI automatically displays the JSON crafting recipes; its existing optional categories cover Mixer, Desk, and Binder processes. The lectern interaction intentionally has no JEI guide. With Create installed, an optional Ponder scene attached to the Receptacle item demonstrates frame construction and book insertion; the core mod still runs without Create. |
| Sounds | [`Sounds`](https://github.com/Mystcraft/Mystcraft-Legacy/blob/9bc8ddc061845df0cd5ea47f4fdef773cff786ae/src/main/java/com/xcompwiz/mystcraft/data/Sounds.java#L8-L26) registers pop, link, disarm, following, intra-link, fissure-link, portal-link, and meteor roar. The matching OGGs are in the local extraction. Rivencraft already carries link, fissure-link, and meteor roar. #80 should reuse and credit available Legacy files before creating alternatives. |
| Advancements | [Legacy advancement JSONs](https://github.com/Mystcraft/Mystcraft-Legacy/tree/9bc8ddc061845df0cd5ea47f4fdef773cff786ae/src/main/resources/assets/mystcraft/advancements) have inventory milestones for a symbol page, unlinked Linking Book, and Age Book; a Writing Desk trigger; a safe Age-travel trigger; and a hidden Quinn trigger. #81 should use modern server-owned criteria. Quinn has no established Rivencraft equivalent and should be documented or deliberately omitted, not awarded on preview. |
## Test boundaries and modern adaptations
- #76: deterministic sparse, automatic libraries with the 11×10×11 shape, chest and up to five book stands; test restart and nonstandard terrain without forcing distant chunks.
- #77: receptacle/crystal activation, connected-frame validation, sound/color, travel through the existing book/Age service, and rejection of invalid books or frames.
- #78: full-restart recovery, multiplayer, protection events, loop prevention, destination deletion, and bounded chunk activity.
- #79–#81: data-driven recipes/optional JEI, then assets/audio, then advancements. #82–#83 verify NeoForge 1.21.1 compatibility and a focused manual/automated matrix.
- #85: drop active non-Following books at origin, disable Return Links for **new** configs, preserve existing config choices, and separately test held, stand, and portal travel.
The 1.21.1 world height, biome/structure APIs, dynamic Age lifecycle, NeoForge protection events, and dedicated-server rendering boundaries preclude direct transplantation of Legacy's 1.12 generator, metadata, and fixed-function portal renderer. Keep those adaptations explicit in follow-up tests and documentation.
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# Live block-instability profiling (0.5.8.11–0.5.8.17)
Mystcraft Legacy measures the abundance of watched blocks in generated chunks,
compares that abundance with a baseline, and adds only positive excess to the
Age's instability. Its `InstabilityBlockManager` and `ChunkProfiler` are
available in the user's local 0.13.7.06 archive. Legacy's Age-side threshold
is more than 400 profiled chunks; its default tolerance is 1.05. The Legacy watched
blocks include coal, lapis, iron, emerald, redstone, gold and diamond ores,
quartz ore, glowstone, and crystal blocks. Diamond **blocks** are not on that
default list, but are included here at the player's request.
Rivencraft samples up to 1,024 distinct loaded chunks per dimension,
at most four per server tick. While a player is in an Age, it also gradually
generates unsampled chunks around that Age's spawn and the Overworld spawn,
at most one chunk per second across both dimensions, until their minimum
sample counts are reached.
The Overworld is sampled as the baseline; an Age needs 401 samples and the
baseline needs 500 before the live block component contributes points. Counts and sampled chunk
positions persist per dimension, preventing reloads from double-counting.
For each watched block, Rivencraft compares average blocks per sampled chunk
and charges `max(0, Age average − 1.05 × Overworld average) × weight`, rounded
to the nearest point. The block component is capped at 100,000 points.
Legacy weights are used for its watched blocks: coal/lapis 5, iron 60, emerald
200, redstone 250, gold 750, diamond 4,000, quartz/crystal 20, and glowstone
50. Deepslate variants inherit their ore's weight. Modern/high-value extensions
include diamond, emerald, gold, iron, raw gold, raw iron and netherite storage
blocks, plus ancient debris. Netherite blocks cost 8,000 per excess block per
sampled chunk; ancient debris costs 4,000.
Other mods remain optional. When an installed mod registers common-tagged ores
or storage blocks, recognizable `*_ore` blocks, or source-fluid blocks,
Rivencraft automatically includes those blocks in live profiling. The source
fluid weight is 1.25; common mineral names such as tin,
lead, zinc, silver, uranium, platinum, and iridium have explicit tiers, while
other tagged ores use 60 and other tagged storage blocks use 120. The optional
`instability_modded_materials.block_weight_overrides` list accepts a full-block
`modid:block_id=points` entry to cover a block without common tags or replace
its inferred weight; zero excludes it. Block entities and non-source fluid
plants are excluded. Rivencraft never requires any particular content mod.
Profiles written before 0.5.8.17 did not retain all modded material
counts, so their block sample data resets and is collected again after upgrade.
The saved Age definition and authored score are not changed. Later config
changes can rescore materials already captured in the profile; a newly added
override for a block that was not previously recognized needs fresh samples.
The authored score and provider plan remain saved as the Age's immutable base.
Only Ages created with instability schema v2 participate; existing v1 Ages
retain their previously frozen scores/plans, including neutral pre-scoring
Ages. This avoids silently rescoring existing worlds.
The live block component creates a deterministic **effective** score and
provider plan from that base plus the persisted profile; new cards can become
active as sampled abundance rises. The command `/rivencraft age instability`
shows both the saved base and the currently profiled block component. An
unloaded Age has no active profile view until its dimension is loaded again.
Turning an effect off does not delete counts or reroll the same effective plan.
This is not byte-for-byte Legacy profiling. Legacy has a spatial accessibility
map and two factors per block, actively builds a dummy-world baseline, and can
recompute after subsequent chunk profiling. Rivencraft uses a simpler
per-chunk abundance metric, a real-world Overworld baseline, a sample/work cap,
and a saved authored base so modern servers remain bounded and restart-safe.
The greater-than-400-chunk activation delay is retained. Already-explored
chunks count when reloaded, but the bounded spawn-area pass can generate
additional terrain. A mod that mutates blocks after the chunk-load event may
not be reflected in the first sample.
## Manual check handed to the player
The first focused GameTest run after adding the chunk-load listener stalled in
its initial 50-test batch and was stopped. It is **not** a passing test result.
Do not retry that stalled scenario automatically. In a disposable world:
1. Create one Age with an authored Diamond Block + Rocks (or Floating Islands)
combination and a comparison Age using Stone for the same feature. Explore
enough distinct chunks in each Age for `/rivencraft age instability` to show
a profiled-block contribution. Explore the Overworld too if its baseline has
not reached 400 chunks. The diamond Age should score higher and can gain
provider cards; the stone Age should not get a diamond-block contribution.
2. Leave and restart the world. Re-enter both Ages and compare their scores and
provider IDs/levels. Reloading old chunks must not increase the sample
count or score by itself. Generating more diamond-rich chunks may change the
effective score and provider set; disabling instability must suppress their
effects without erasing the profile.
3. Check a naturally generated diamond-ore Age without authored diamond-block
features. If its ore abundance is near the Overworld baseline, it should
receive little or no ore contribution. Check that profiling does not make
chunk loading noticeably stall, and report any exception or server hang.
Do not use a valued save for this check. The player reported an in-game pass
for the 0.5.8.18 candidate on 2026-10-12. The three detailed scenarios above
remain useful for future regression runs; the report does not establish that
each was exercised individually.
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# Milestones at a glance
This is the condensed milestone history. The [current implementation](CURRENT_IMPLEMENTATION.md)
is authoritative for what the latest development build does; older acceptance
and audit files remain available as dated evidence, not competing current
instructions. [Gitea milestones](https://truenas-scale.tail180fb1.ts.net:8443/dnorberg/rivencraft/milestones)
hold the live issue status.
## 1 — Bootstrap (complete)
Established the NeoForge 1.21.1/Java 21 project, mod identity, registries,
assets, build, and first automated checks. The port deliberately shares
Mystcraft's concepts while maintaining its own modern package and data model.
See [porting principles](PORTING.md) and [asset provenance](ASSET_PROVENANCE.md).
## 2 — Books and linking (complete)
Introduced persistent Linking and Descriptive Books, conversion of vanilla
Lecterns into Book Stands, named books and Ages, safe travel, destination
previews, and a configurable Return Link policy. Later milestones refined
renderer selection and portal travel. See [preview compatibility](PREVIEW_COMPATIBILITY.md).
## 3 — Ages (complete)
Added persistent runtime dimensions, deterministic random Age traits,
name-derived unique dimension folders, terrain/biome choices, spawn recovery,
and Age lifecycle commands. See [Age administration](AGES.md),
[runtime profiles](AGE_PROFILES.md), and [random weights](RANDOM_AGE_WEIGHTS.md).
## 4 — Writing system (complete)
Introduced Symbol Pages, Link Panels, Notebooks, the Writing Desk, Book Binder,
and Ink Mixer. Writing order and unknown symbol references persist instead of
being inferred from UI text. See [writing data](WRITING_DATA.md),
[descriptive-book presentation](DESCRIPTIVE_BOOK_PRESENTATION.md), and
[Ink Mixer audit](INK_MIXER_MODIFIER_AUDIT.md).
## 5 — Age grammar (complete for the supported subset)
Compiled supported pages into frozen Age plans: terrain, biome distribution,
environment, features, block/fluid materials, structures, crystals, and
fissures. Added optional TerraBlender and Serene Seasons adapters. This was
not a claim of complete Legacy grammar parity. See [M5 acceptance](MILESTONE_5_ACCEPTANCE.md),
[Legacy grammar audit](LEGACY_AGE_GRAMMAR_AUDIT.md),
[symbol schema](SYMBOL_SEMANTICS.md), [TerraBlender](TERRABLENDER_COMPATIBILITY.md),
and [Serene Seasons](SERENE_SEASONS_COMPATIBILITY.md).
## 6 — Instability (complete)
Added authored and live block-abundance scoring, frozen provider plans,
operator diagnostics, bounded status effects, decay, lightning, explosions,
meteors, burning, and erosion. Safety budgets are deliberate modern
adaptations. See [M6 acceptance](MILESTONE_6_ACCEPTANCE.md),
[Legacy instability audit](LEGACY_INSTABILITY_AUDIT.md), and
[runtime policy](INSTABILITY_RUNTIME.md).
## 7 — Structures and polish (complete in 1.0.0.2)
Added Legacy-layout Age libraries, page-bearing stands, crystal portals and
receptacles, the handheld dropped-book entity, data-driven recipes,
advancements, asset/audio polish, optional Ruins, compatibility updates, and
expanded sky/glyph pages. Issue #83 covered regression, migration, and document
consolidation; issue #84 records the final milestone acceptance. See the
[M7 acceptance](MILESTONE_7_ACCEPTANCE.md), [M7 Legacy audit](LEGACY_M7_AUDIT.md),
[M7 regression matrix](MILESTONE_7_REGRESSION.md), and
[M7 compatibility review](MILESTONE_7_COMPATIBILITY_REVIEW.md).
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# Milestone 5 acceptance: Age grammar
This is the completion record for [Gitea issue #42](https://gitea.tail180fb1.ts.net/dnorberg/rivencraft/issues/42) and release 0.5.0.0. Issues #28–#41, #45–#59, #61, and #62 are closed. #39 was closed with an explicit Ecliptic Seasons limitation, not with a working Ecliptic adapter. #42 is the final gate. Issues #43, #44, and #60 are separate open follow-ups, not hidden Milestone 5 completion claims.
This is the completion record for [Gitea issue #42](https://truenas-scale.tail180fb1.ts.net:8443/dnorberg/rivencraft/issues/42) and release 0.5.0.0. Issues #28–#41, #45–#59, #61, and #62 are closed. #39 was closed with an explicit Ecliptic Seasons limitation, not with a working Ecliptic adapter. #42 is the final gate. Issues #43, #44, and #60 are separate open follow-ups, not hidden Milestone 5 completion claims.
## Authoring and generation contract
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# Milestone 6 acceptance review (issue #74)
Milestone 6 covers authored and live block instability, deterministic provider
selection, bounded Age effects, diagnostics, and migration. Its required issues
#63–#73 are closed. This document records acceptance of **0.6.0.0**, not a
claim of exact Mystcraft 1.12.2 parity or a claim that every optional-mod
combination was tested. The player reported an in-game pass for the 0.6.0.0
candidate on 2026-10-12; the broader manual matrix remains a future checklist.
## Scoring and writing
The [pinned Legacy audit](LEGACY_INSTABILITY_AUDIT.md) records source defaults
and the Rivencraft mapping. Authored score/breakdown and provider plan are
saved per Age; seed-completed missing branches cost zero. Extra single-choice
controllers cost +500, and out-of-order non-modifier pages cost +100.
Version-4 Age plans consume period/phase modifiers in written order; repeated
modifiers combine, while each kind left unconsumed after the last celestial
page costs +100. Bright Lighting costs +500 per occurrence. The fourth and
later occurrences of each of the four Legacy structure pages cost +100; the
same rule applies to named modern structure pages as a project balance
extension. Forcing a structure into an unsupported selected biome costs +100
per occurrence. Accelerated and Corrupted pages retain their audited costs.
Unknown or unrepresentable new writing remains a clear binding error, rather
than a silent no-op. See [score details](INSTABILITY_SCORE.md).
The [live block profile](LIVE_BLOCK_INSTABILITY.md) samples generated chunks
gradually and contributes only after the Age and Overworld-baseline thresholds.
It can change the effective score and active provider selection as new chunks
are profiled, without rewriting authored score or writing. Diamond storage
blocks are an intentional addition to Legacy's watched blocks. Ores, mineral
storage blocks, and source fluids supplied by installed mods are recognized
automatically through common tags and material names; those mods are **not**
Rivencraft dependencies. Exact weight overrides are optional configuration.
## Effects, safety, and diagnostics
The [runtime policy](INSTABILITY_RUNTIME.md) documents saved deck order,
provider costs/levels, per-Age cooldown, rotating Age admission, loaded-chunk
selection, and server-side action budgets. Defaults allow four Ages per tick,
two provider calls and one effect action per Age run, up to 16 loaded chunk
candidates, and a 20-tick per-Age cooldown. These caps and protected
spawn/portal/platform areas are modern safety adaptations, not Legacy's
unrestricted execution. Global, per-Age, provider, and world-mutation controls
suppress execution without rerolling a saved authored plan.
Implemented effect families include bounded status effects, four active
colored decay variants, lightning, explosions, meteors, ordinary burning,
and guarded erosion. Erosion is deliberately enabled by default for testing
although Legacy did not register its provider in the active deck. Dormant
Legacy black/green/yellow decay variants, global burning, and bedrock crumble
are **not** claimed as working. Potion targeting excludes Creative/Spectator
players; hostile buffs target hostile mobs. The [effect audit](LEGACY_INSTABILITY_AUDIT.md)
records those differences. [Operator diagnostics](INSTABILITY_DIAGNOSTICS.md)
report authored and live block contributions, selected providers, enabled
state, and budget suppression; raw score is not shown in book UI.
## Migration and validation
Pre-scoring Ages migrate to neutral instability. Score-only Ages receive a
deterministic saved provider plan. Existing plan-v3 Ages keep their old
stage-sorted celestial behavior and writing cost; new plans use schema 4.
Block profile schema 2 resets old samples once to capture modded materials,
and preserves unknown material IDs if an optional mod is later removed.
Missing symbol definitions do not reinterpret a saved authored score, but
removing required biome/worldgen registry entries may still prevent world
loading. General old-save compatibility is tracked separately in issue #60.
The [Milestone 6 regression record](MILESTONE_6_REGRESSION.md) distinguishes
the passing 0.5.8.10 focused archive, the later storage-stalled archive, the
0.5.8.18 build, and the player's reported in-game pass. Its expanded manual
matrix is a repeatable future checklist, **not** an individually signed-off
pass for every optional mod, multiplayer, restart, and hazard combination.
For this completion candidate, verify build, diff check, jar checksum, and a
fresh in-game pass before publication. Do not rerun the known stalling archive
as a release gate; hand any newly stalled GameTest scenario to the player.
The completion review also replaced repeated linear scans of saved active
symbol indices with one lookup map per call, and shares one effective provider
plan across the scheduler, hazard, and environmental lanes of an admitted Age
tick. Live-profile scoring within that plan also uses one sample evaluation
instead of two. These are
behavior-preserving cleanups; no provider rates or budgets were raised.
## NeoForge decision
The project currently develops against NeoForge **21.1.251** for Minecraft
1.21.1. The [official 21.1.259 changelog](https://maven.neoforged.net/releases/net/neoforged/neoforge/21.1.259/neoforge-21.1.259-changelog.txt)
lists mostly loader/Mixin dependency updates, a GUI slot-index API change,
and targeted fixes since 21.1.251. None addresses a known Rivencraft defect.
Upgrading the development and minimum runtime version during this acceptance
gate would force an additional optional-integration test pass for little clear
benefit. Keep 21.1.251 for 0.6.0.0; evaluate 21.1.259 in a separate later
slice with Create/Ponder, Immersive Portals, Dynamic Dimensions, JEI, and the
season/biome integrations. This is a release-risk judgment, not a claim that
21.1.259 is incompatible.
## Gate status
- Required implementation issues #63–#73: closed.
- Known unsupported effects and broader save compatibility: explicitly scoped
above, not counted as working Milestone 6 behavior.
- Candidate `./gradlew build --offline --no-daemon --quiet`: passed; the
compiler reported only existing GameTest helper deprecation warnings.
Local JAR SHA-256: `6eed828156dd1e2679b013c3c5bf8e692a20d9ab80ae27417b3cafe1c26422c7`.
- Player in-game acceptance of completion candidate: reported pass on
2026-10-12; individual optional-mod and multiplayer matrix rows were not
separately signed off.
- [Gitea V0.6.0.0 release](https://truenas-scale.tail180fb1.ts.net:8443/dnorberg/rivencraft/releases/tag/V0.6.0.0):
published with changelog and jar; downloaded asset SHA-256 matched the local
build. Issue #74 and Milestone 6 were closed with all 12 milestone issues
closed and zero remaining open.
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# Milestone 6 instability regression and migration check (#73)
This is the release-slice acceptance record for instability, not a promise of
general old-save compatibility. The latter remains issue #60. Run the focused
archive with `./gradlew build runGameTestServer -ParchivedGameTestSuites=instability`;
it includes the default smoke suite.
For 0.5.8.10 on 2026-10-10, that dedicated GameTest server passed all 55 required tests
with no optional content/client integrations installed (the required Dynamic
Dimensions and Bad Packets dependencies were present). The full archive was not run;
it has a previously documented storage stall, so do not count it as passing.
The 0.5.8.11 run with live block profiling stalled in its initial batch and
was stopped; it is **not** a passing result. The live profiling scenario is
handed to the player in [the block-profile checklist](LIVE_BLOCK_INSTABILITY.md).
## Automated coverage
| Requirement | Existing default test or focused archive |
| --- | --- |
| Stable writing, defective writing, score explanations, repeated use of the same book | `AgePersistenceGameTests.instabilitySeparatesStableAndDefectiveWriting` |
| Frozen score, age-scoped writing cost, random baseline | `AgePersistenceGameTests.randomBaselineAndBrightBalanceAreFrozen`, `auditedSymbolCostsAreCountedAndAgeScoped` |
| Complete Age definition, score and provider-plan save/load | `AgePersistenceGameTests.authoredPlanRetainsResolvedMeaningAndAgeIdentity`; `AgeInstabilityRuntimeGameTests.selectionIsDeterministicAndFrozen` |
| Old pre-scoring Ages, score-only saves, removed symbols, unavailable handlers | `AgePersistenceGameTests.missingRegistryEntryDoesNotReinterpretAnOldAge`, `instabilitySeparatesStableAndDefectiveWriting`; `AgeInstabilityRuntimeGameTests.savedPlanSurvivesAgeUpdatesAndMissingHandlers` |
| Per-Age controls and changed config without score/plan reroll | `AgeInstabilityRuntimeGameTests.perAgeControlsPersistWithoutChangingScoresOrOtherAges`; `Milestone6RegressionGameTests.disablingEffectsCannotRerollFrozenPlan` |
| Hazard cooldown and attempt sequence across saved-state reload | `AgeInstabilityRuntimeGameTests.hazardCooldownAndAttemptSequenceSurviveReload` |
| Active-Age rotation, action/tick budget | `AgeInstabilityRuntimeGameTests.ageScopeRotationAndActionBudgetAreBounded` |
| Multiplayer loaded-chunk-only candidate selection, deduplication and cap | `Milestone6RegressionGameTests.multiplayerCandidatesStayLoadedDeduplicatedAndCapped` |
| Decay loaded-chunk target and spawn protection | `AgeDecayGameTests.targetMustRemainInChosenLoadedChunk`, `savedSpawnAndPlatformAreProtected` |
| Explosion policy gates and protected blocks | `Milestone6RegressionGameTests.disabledGriefAndProtectedBlocksStayUntouched` |
| No Overworld status or decay provider | `AgeStatusEffectGameTests.overworldCannotRunAnAgeStatusProvider`; `AgeDecayGameTests.overworldCannotRunDecayProvider` |
| Optional-mod material weights, block overrides, and old profile migration | `Milestone6RegressionGameTests.commonModdedMaterialWeightsStayBounded`, `blockProfileSamplesPersistWithoutDoubleCounting` |
| Ordered celestial modifier consumption, repeated modifiers, and dangling +100 per kind | `WritingGrammarGameTests.orderedGrammarAcceptsPartialWritingAndDiagnosesInvalidSequences`; `EnvironmentWritingGameTests.celestialModifiersFollowWrittenOrder` |
These tests exercise saved-data serialization and deterministic policies. They
do **not** simulate a complete process restart, an actual multiplayer server,
optional-mod installation, or real terrain and hazard visuals. The three new
checks live only in the `instability` archive to avoid duplicating default tests.
## Migration outcome and known gaps
- Pre-scoring Milestone 5 Ages load with a neutral score and no effects; they
are not retroactively rescored under current writing rules.
- Score-only Ages receive a deterministic provider plan once from their saved
score and Age seed. An already-saved score and plan retain their meaning when
pages, handlers, or runtime config change. Unknown but syntactically valid
provider IDs are preserved and skipped if their handler is unavailable.
- Missing symbol definitions do not reinterpret a frozen instability score.
That check is narrower than arbitrary missing biome, block, or worldgen
registry entries: loading a world with removed data packs is not guaranteed.
Broad save compatibility and migration remain tracked in #60.
- Version-3 plans keep their previous stage-sorted celestial interpretation and
frozen writing cost. Only new version-4 plans consume period/phase modifiers
in authored order and charge a trailing modifier once per pending kind.
- In-process roundtrips cannot prove that Age dimensions reload correctly
after a full stop/start. Check that in a real client/server world. Do not add
another GameTest for it if it hits the documented storage stall; hand the
exact scenario to the player instead.
- The dedicated GameTest run establishes classloading with no optional runtime
flags. It does not establish classloading with every optional integration
installed, nor the reverse of removing one from an existing save.
## Manual in-game matrix
Use a fresh test world, then keep one save for the restart and data-pack checks.
Record the seed, mod list, age name, and `/rivencraft age instability` output
before and after each change. Do not deliberately remove a required registry
entry from a valued world; copy the test save first.
1. Bind a low-instability book and a deliberately unstable book. Reuse each
book and verify the Age name, dimension ID, score, selected providers and
provider levels remain unchanged. Exit the Ages, stop Minecraft completely,
restart and re-enter; compare the same diagnostic values.
2. With two survival players in one unstable Age and a third player in the
Overworld, verify effects stay in the Age, follow the Age players, and do
not appear in the Overworld. Move both Age players away, let old chunks
unload, and confirm hazards do not keep remote chunks loaded or operate
there. Confirm controls on one Age do not alter a second Age.
3. Disable global instability, then world mutation, then one provider. Verify
the suppressed effect stops and the frozen score/plan do not change after
re-enabling or restarting. With block destruction disabled, trigger an
explosion in an expendable Age; check that arrival platforms, portals,
block entities and protected blocks survive. Check lightning, explosion,
decay, status-effect, burning, meteor and erosion visuals where selected.
4. With Biomes O' Plenty or another TerraBlender biome mod, confirm recognized
biome pages still author an Age and the instability diagnostics remain
stable after restart. Repeat with Serene Seasons installed, then absent in
a disposable copy; confirm its Age season behavior and that Rivencraft
itself still loads. JEI should display the relevant pages and recipes when
installed, while the mod works without it.
Separately, install a mod with common-tagged ores/storage blocks or source
fluids. Compare a material-rich Age with an ordinary Age after the profile
thresholds are reached; the installed mod's recognized blocks should affect
the result without a Rivencraft allowlist. Then remove that optional mod in
a disposable copy and confirm Rivencraft still starts. Test a single
`block_weight_overrides` entry and a zero-weight exclusion. This remains a
player-run scenario, not an automated pass.
5. Check the book preview separately with its fallback animation, Ponder/Create,
and Immersive Portals when available. Opening a book should not change
player location, instability diagnostics, or ambient audio in the actual
Age. Do not install both season mods together for this matrix.
6. On a copied save, remove or alter a **nonessential** data pack providing
a writing symbol or optional handler, then reload. Existing saved scores
and provider plans must not reroll. If a referenced worldgen registry entry
prevents load, record it against issue #60 rather than treating #73's
frozen-instability guarantee as general missing-registry support.
The matrix is guidance for a player-run pass; none of these six scenarios is
claimed as completed by the automated result above.
The player reported an in-game pass for the 0.5.8.18 candidate on 2026-10-12.
That is a release-slice acceptance report, not a claim that every expanded
matrix row below was individually exercised.
### Regression run record
For each row, record pass/fail, world seed, Age name, Rivencraft version,
optional-mod versions, and a short observation. "Not run" is intentional
until a player completes the in-game check; a successful build is not a pass.
| Area | Specific manual observation | Status |
| --- | --- | --- |
| New vs reused book | Dimension ID, score, and providers do not reroll | Not run |
| Full process restart | Re-enter two Ages; saved traits, score, plan, and cooldowns persist | Not run |
| Multiplayer isolation | Two Age players receive effects; Overworld player does not | Not run |
| Loaded-chunk scope | Departing players permit unloading; hazards do not reach old chunks | Not run |
| Controls | Global, per-Age, mutation, and provider toggles suppress effects without reroll | Not run |
| Protected blocks | Explosion/decay/erosion spare arrival platforms, portals, and block entities | Not run |
| Hazard visuals | Lightning, explosions, decay, status, burning, meteor, and erosion each behave when selected | Not run |
| Third-party biomes | TerraBlender biome pages and cave classification survive Age creation/restart | Not run |
| Optional integrations absent | Mod launches without JEI, Create/Ponder, Immersive Portals, Serene Seasons, or biome mods | Not run |
| Optional integrations present | JEI pages/recipes, preview backends, seasonal behavior, and ambient sound work | Not run |
| Optional-mod materials | Tagged ore/storage/source-fluid samples change live profile automatically | Not run |
| Material overrides | Positive and zero `block_weight_overrides` values affect only named blocks | Not run |
| Removed optional mod | Disposable copy launches without the mod; unknown sampled IDs stay serialized | Not run |
| Removed symbol/handler | Frozen score and provider plan survive when nonessential data is removed | Not run |
| Ordered modifiers | Five book-order cases below produce expected time and dangling costs | Not run |
### Focused ordered-writing and optional-material checks for 0.5.8.18
Use `/rivencraft age instability` in each newly bound Age; old Ages retain
their original plan and score. Record each row as pass/fail with the Age name,
world seed, installed optional mods, and the command output. The ordered
modifier assertions are archived, not a claim that the stalled GameTest suite ran.
| Book pages after Link Panel, in exact order | Expected result | Result |
| --- | --- | --- |
| Half Length, Double Length, Normal Time | Length combines to 1.25×, no dangling cost | Not run in game |
| Normal Time, Zero Length | Sun keeps normal motion; one dangling +100 | Not run in game |
| Rising, Normal Time, Setting | Rising start phase; Setting dangles +100 | Not run in game |
| Half Length, Double Length, no celestial page | One combined pending length dangles +100; seeded clock remains | Not run in game |
| Normal Time, Zero Length, Normal Time | Last sun consumes Zero Length; duplicate celestial cost remains separate | Not run in game |
With a common-tagged ore/storage-block or source-fluid mod installed, bind
comparable material-rich and ordinary Ages and wait for profiling thresholds.
Verify the modded material contributes automatically, then restart and confirm
the score/profile remains consistent. On a disposable copy, remove the mod and
confirm Rivencraft launches without it; restore the mod before judging the
world's registry-dependent terrain. Also check a zero-weight override and a
positive override. These are optional-mod compatibility checks, not a new
required dependency.
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# Milestone 7 acceptance — 1.0.0.2
Milestone 7 is complete for the supported NeoForge 1.21.1 feature set. This is
not a claim of total Mystcraft Legacy parity or exhaustive optional-mod
certification. The [current implementation](CURRENT_IMPLEMENTATION.md) is the
up-to-date behavior summary; the [regression matrix](MILESTONE_7_REGRESSION.md)
separates automated evidence from manual scenarios.
## Scope and issue gate
The Gitea audit for issue #84 found no other open issues. Required existing
#14 (cave terrain), #43 (glyph numbers), #44 (sky), and #60 (old-save policy)
were closed. M7 implementation and review issues #75–#83, #85–#90, and
later additions #91–#94 were closed before this acceptance. No required
issue was silently deferred.
| Legacy concept | Rivencraft implementation or deliberate difference |
| --- | --- |
| Cave terrain and writing | Cave terrain uses its cave/Nether biome set and a modern Y=64-start spawn search. Existing non-cave terrain still supports caves as features. See [Age profiles](AGE_PROFILES.md) and [grammar](WRITING_GRAMMAR.md). |
| Libraries | The recognizable Legacy small-library layout and sparse candidate spacing are ported as a structure template with a chest and up to five page-bearing Book Stands. It generates only in Ages and only on suitable surfaces; player-selectable Legacy or Age-only loot is supported. See [Legacy M7 audit](LEGACY_M7_AUDIT.md). |
| Crystal portal and Receptacle | Connected Crystal Blocks support vertical and horizontal portals. The held book stays in the Receptacle; removing it removes the surface. Rivencraft validates loaded bounds and block protection, saves owner pointers, and uses book-travel rules. Optional Immersive Portals supplies a live destination view, with an animated fallback while unavailable. |
| Handheld Linking/Descriptive Books | The used book remains behind as a rendered book entity at the origin. The exact Legacy entity pickup rule is not copied: modern contact pickup is used. Return Links default to disabled but remain configurable. |
| Recipes and discovery | JSON crafting recipes and recipe-book unlocks cover the supported writing/crystal progression. Optional JEI covers the Binder, Writing Desk, and Ink Mixer; a Lectern conversion has no JEI guide. Blank Pages are not craftable. Optional Create/Ponder teaches portal construction. See [JEI review](MILESTONE_7_JEI_REVIEW.md). |
| Models, sounds, and advancements | Legacy-sourced assets are credited in [asset provenance](ASSET_PROVENANCE.md); 1.21.1-compatible models and renderer adaptations are documented in the [visual audit](MILESTONE_7_VISUAL_AUDIT.md). Server-owned advancements cover book, writing, Age, and portal progress; the unimplemented Quinn equivalent is explicitly omitted in [advancement notes](MILESTONE_7_ADVANCEMENTS.md). |
| Numbers, sky, and extra items | Base-25 number glyphs, celestial modifiers and eclipses, Symbol Portfolios, the OP-only Link Modifier, and optional Ruins pages were follow-up additions. Legacy page semantics are adapted to the modern authoring plan rather than a binary copy of 1.12.2 worldgen. |
## Compatibility and migration
NeoForge **21.1.264** is the minimum 21.1 build. A player passed the
singleplayer client with the optional stack, then a local dedicated server
including Immersive Portals, before the minimum was raised. See the
[compatibility decision](MILESTONE_7_COMPATIBILITY_REVIEW.md). JEI
19.69.0.457 and Serene Seasons 10.1.0.9 received their own player checks;
Create/Ponder, Immersive Portals, TerraBlender/biome add-ons, Serene Seasons,
JEI, and Ruins remain optional. Ecliptic Seasons is deliberately not
integrated: its 1.21.1 public API does not support the required live Age
registration and per-Age calendar control. Missing optional mods must not
prevent the core mod from loading.
Known older writing/book, Age-plan, and workstation formats have explicit
migration or stable-default handling. An Age registry and its dimension
folders must be backed up together. Removed mods, missing custom registry
objects, and arbitrary prerelease saves are **not** guaranteed to load.
Retiring an Age through the creative Link Modifier archives its data and
invalidates its UUID; that intentional destructive operation is not a
migration. See the [old-save boundary](MILESTONE_7_REGRESSION.md#old-save-boundary-60).
## Release validation and limits
The 0.6.11.0 regression candidate passed `./gradlew --offline build` and
fresh-world GameTest runs: core **91/91**, generation **129/129**, and
environment **103/103**. The player reported an in-game pass for that
candidate. The 1.0.0.1 release candidate additionally allows Number Pages to
set Celestial Size. The 1.0.0.2 release makes Binder status diagnostics an
OP-only, default-off world setting. Its offline build and core GameTests
passed (93/93), and the player reported an in-game pass. The
preceding 1.0.0.0 candidate passed core and generation GameTests. Its
environment archive stalled in the first 50-test batch, repeatedly printing
its field without completing; it was stopped and is **not** counted as a
1.0.0.0–1.0.0.2 pass. The previous 0.6.11.0 run of that same suite passed 103/103.
The focused sky, season, and number-page in-game checks in the regression
matrix remain useful regression checks, not claimed full-matrix passes. The
Gitea release changelog records the tested JAR and verified SHA-256.
These results do not prove every two-player race, full restart, migration
from every development world, or optional-mod combination. The specific
manual matrix remains in [M7 regression](MILESTONE_7_REGRESSION.md); those
broader combinations are known validation limits, not claimed passes. Modern
chunk and tick budgets, safer portal validation, 1.21.1 world-height and
biome APIs, and the dynamic-dimension backend are deliberate deviations from
Legacy. A complete Legacy worldgen or link-property port is outside this
milestone.
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# Milestone 7 advancements and discovery (#81)
Rivencraft's advancement tab follows the visible progression in Mystcraft
Legacy's `assets/mystcraft/advancements/`: Page, unwritten Linking Book,
Writing Desk writing, Age Book, and safe Age travel. Titles such as *The Ending
Has Not Yet Been Written*, *D'ni Ink*, and *The Art of Writing* reference Myst
without requiring any assets from that game. The Legacy hidden Quinn trigger
has no established Rivencraft action and is deliberately omitted.
`root`, `page`, and `linking_book` use vanilla server-side tick/inventory
criteria. `link_panel`, `copy_page`, `bind_age`, `open_portal`, and `enter_age`
use an impossible criterion awarded only after the server commits the
corresponding action. The Age-travel award requires a successful book or portal
link ending in a registered Rivencraft Age. Opening a book GUI, rendering a
destination preview, viewing a recipe, or merely loading an Age cannot award
it. Progress is stored by Minecraft per player and survives world restarts.
Vanilla recipe-book unlock advancements now cover the Writing Desk, Ink Mixer,
Book Binder, and Notebook, in addition to the existing Ink Vial, Crystal
Block, and Book Receptacle unlocks. The component-sensitive Linking Book
crafting recipe remains a special recipe: its Link Panel requirement and the
Writing Desk/Ink Mixer/Book Binder processes are explained by Rivencraft's
optional JEI integration. No recipe or advancement requires JEI, Create, or
Immersive Portals to be installed.
Manual Survival check: collect a Page and Linking Book; use the Ink Mixer to
take a Link Panel; copy a Page at the Writing Desk; bind a Descriptive Book;
enter its Age; activate a Crystal Portal. Confirm each advancement appears
only after the completed action, not from an output preview or GUI opening.
Repeat the actions with two players to confirm only the actor receives each
award. Restart an existing save and confirm completed progress remains, then
complete one previously unearned milestone. With JEI absent, the vanilla
recipe book should still reveal standard crafting recipes as their ingredients
are discovered; with JEI installed, the special writing guides should appear.
The automated Book Binder output-award scenario stalls in the GameTest storage
runner, so it is intentionally omitted under the project test policy. For its
manual check, open a ready Binder, observe that merely previewing the finished
book does not award *A Book of Ages*, then take the book and confirm the award.
Repeat by shift-clicking the result in a fresh Binder.
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# Milestone 7 compatibility review (#82)
Reviewed 2026-10-19 for Minecraft 1.21.1. The project now compiles against
NeoForge 21.1.264 and advertises that as its minimum. The official
[NeoForge Maven metadata](https://maven.neoforged.net/releases/net/neoforged/neoforge/maven-metadata.xml)
lists 21.1.264 as the newest 21.1 release. Its
[changelog](https://maven.neoforged.net/releases/net/neoforged/neoforge/21.1.264/neoforge-21.1.264-changelog.txt)
includes received split-packet size checks (21.1.260), network setup payload
direction/decoding limits (21.1.261), ad-hoc channel identifier limits
(21.1.262), and an initial attachment-sync fix (21.1.264). Those are concrete
reasons to evaluate an upgrade, but do not by themselves prove Rivencraft and
its optional integrations work on that loader.
**Decision: adopt 21.1.264 beginning with 0.6.6.2.** An override build
succeeded, but its GameTest server repeated its storage-progress display
without producing test results. That run was stopped; it is neither a pass nor
evidence of a NeoForge defect. The player subsequently passed an in-game
singleplayer test on 21.1.264 with the optional stack, then passed a dedicated
server test including Immersive Portals travel to a Rivencraft Age. The
dedicated server also reached the ready state with only the required mods
before the full optional stack was installed. Both modes used Rivencraft
0.6.6.1. The earlier 21.1.251 baseline passed 70 required GameTests for
release V0.6.6.0.
| Dependency | Project baseline | Newest checked 1.21.1 release | Follow-up |
| --- | --- | --- | --- |
| Dynamic Dimensions AR Edition (required) | 0.9.1 | 0.9.1 | No newer release found on [CurseForge](https://www.curseforge.com/minecraft/mc-mods/dynamicdimension-ar-edition/files/all). |
| Bad Packets (required) | neo-0.8.2 | neo-0.8.2 | No newer matching [Modrinth](https://modrinth.com/mod/badpackets/versions) release found. |
| JEI (optional) | 19.57.0.449 at #82 review | 19.69.0.457 beta | Updated in #86 after client and dedicated GameTest passes; see [JEI review](MILESTONE_7_JEI_REVIEW.md). |
| Create (optional) | 6.0.10 | 6.0.10 | No newer matching [Modrinth](https://modrinth.com/mod/create/versions) release found. Its jar bundles Ponder 1.0.82. |
| Ponder (bundled with Create) | 1.0.82 | 1.0.87 library artifact | [Maven](https://maven.createmod.net/net/createmod/ponder/ponder-neoforge/maven-metadata.xml) has a newer artifact, but Create 6.0.10 still bundles 1.0.82. Do not treat this as a separately installed Create update. |
| Immersive Portals (optional) | 6.0.7 | 6.0.7 | No newer matching [Modrinth](https://modrinth.com/mod/immersive-portals-neoforge/versions) release found. |
| TerraBlender (optional) | 4.1.0.8 | 4.1.0.8 | No newer matching [Modrinth](https://modrinth.com/mod/terrablender/versions) release found. |
| Serene Seasons (optional) | 10.1.0.8 at #82 review | 10.1.0.9 | Updated in #88 after the player's full seasonal matrix passed; see [Serene review](MILESTONE_7_SERENE_REVIEW.md). |
| GlitchCore (Serene dependency) | 2.1.0.2 | 2.1.0.2 | No newer matching [Modrinth](https://modrinth.com/mod/glitchcore/versions) release found. |
| Biomes O' Plenty (TerraBlender test addon) | 21.1.0.14 in user's Prism instance | 21.1.0.14 | No newer matching [Modrinth](https://modrinth.com/mod/biomes-o-plenty/versions) release found. |
The Modrinth version comparisons above were filtered to **NeoForge and
Minecraft 1.21.1** on 2026-10-19. Create's bundled Ponder version was read
from `META-INF/jarjar/metadata.json` in `create-1.21.1-6.0.10.jar`; the
separate library-artifact comparison came from Create's Maven. Dynamic
Dimensions was checked on CurseForge. Versions for other Minecraft lines and
similarly named mods were excluded.
The full dedicated test stack contained Create/Ponder, Immersive Portals, JEI,
TerraBlender with Biomes O' Plenty, and Serene Seasons with GlitchCore. The
server loaded a new `rivencraft:age/test`, and its shutdown log confirms that
all Overworld, Nether, End, and Age chunks were saved. The player explicitly
approved 21.1.264 after that test. This does not independently certify every
optional combination, the LEGACY preview fallback on a client without Create
and Immersive Portals, or a full restart/rejoin cycle; keep those in the
regression checklist. Serene's GameTest mock-player network limitation still
requires real-client checks for seasonal behavior.
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# JEI compatibility review (#86)
Reviewed 2026-10-20 for Minecraft 1.21.1 and NeoForge 21.1.264. Rivencraft
now targets JEI 19.69.0.457 after the client's in-game acceptance check. JEI
remains a `compileOnly` API and an opt-in
`localRuntime` dependency for development; the published mod has no required
JEI dependency.
The [official 1.21.1 NeoForge files](https://www.curseforge.com/minecraft/mc-mods/jei/files/all?page=1&pageSize=20&version=1.21.1)
list 19.69.0.457 (beta, 2026-10-20) after 19.64.0.455 (release, 2026-10-16).
The [19.69.0.457 Modrinth changelog](https://modrinth.com/mod/jei/versions?g=1.21.1&l=neoforge)
has a published-jar bytecode compatibility check. Its preceding 19.69.0.456
build changes ingredient search to Lucene and adds a runtime ingredient-search
refresh API. This makes page search a required client check, even though the
current Rivencraft plugin still compiles against the 457 API. The new Maven
runtime artifact is much larger (about 7 MB versus 2.3 MB for 455); a successful
compile alone is not evidence that its runtime plugin works.
Checks performed before changing the pinned dependency:
| Configuration | Result |
| --- | --- |
| `./gradlew -Pjei_version=19.69.0.457 -PwithJei=true build` | Passed; existing JEI API uses compile with four deprecation warnings and no errors. |
| `./gradlew -Pjei_version=19.69.0.457 -PwithJei=true runGameTestServer` | Passed; dedicated GameTest server loaded JEI 19.69.0.457 and all 74 required tests passed. |
| `./gradlew -Pjei_version=19.69.0.457 runGameTestServer` | Passed without JEI; all 74 required tests passed. |
| Prism client with JEI 19.69.0.457 and Rivencraft 0.6.6.6 | Client joined an integrated world; JEI registered Rivencraft extra ingredients and started without a JEI-plugin exception. The player reported an in-game pass for guide display, page search, and recipe visibility. |
On first 457 launch, JEI migrated its old `lowMemorySlowSearchEnabled` config
key and saved a backup of the original `jei-client.ini`; that warning was
handled by JEI and did not block startup. No Rivencraft config was changed.
The in-game acceptance report covers the visible JEI integration. A dedicated
GameTest server proves no server-side startup failure but does not exercise the
JEI GUI; keep page search, recipes, blank-Page hiding, and the Ink Mixer,
Writing Desk, and Book Binder guides in future upgrade checks. JEI is not
bundled into or required by the published Rivencraft jar.
The final pinned `0.6.6.7` build passed. A repeat GameTest run from the pinned
configuration stalled during test-world preparation before running any cases;
it was stopped. The two successful pre-pin runs above used the same JEI version
and code, with the dependency supplied by a Gradle property override.
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# Milestone 7 regression and migration matrix (issue #83)
This is the dated regression record for the 0.6.11.0 candidate. The
[Milestone 7 acceptance](MILESTONE_7_ACCEPTANCE.md) owns the final sign-off. A passing
GameTest is server-side evidence; it is not proof of client rendering,
multiplayer timing, or every optional-mod combination.
## Automated evidence
| Area | Focused check | Candidate result |
| --- | --- | --- |
| Dedicated server, core linking, book/Age identity, old writing and workstation formats | `./gradlew --offline runGameTestServer`; includes `CoreGameTests`, `AgePersistenceGameTests`, `CrystalPortalGameTests`, M7 crafting/advancement checks | 91/91 required GameTests passed on NeoForge 21.1.264; clean shutdown and fresh-world removal. |
| Deterministic structures and terrain | `./gradlew --offline runGameTestServer -ParchivedGameTestSuites=generation`; includes library template/spacing/loot/stand checks, cave profiles, vanilla structures, crystal formations, fissures | 129/129 passed after correcting one village test to assert its own contribution rather than a seed-dependent total; fresh-world removal. |
| Sky, glyph numbers, seasons, creative/JEI page feed | `./gradlew --offline runGameTestServer -ParchivedGameTestSuites=environment` | 103/103 passed on the 0.6.11.0 candidate, including issue #94's number-page check; fresh-world removal. |
| Packaged models and data | `Milestone7ResourceGameTests.coreModelsResolveBundledTextures` in the core suite; parses critical block models, checks their Rivencraft texture references and the library NBT resource | Passed in the 91-test core run. This checks resource presence, not visual orientation or transparency. |
| Recipe behavior | `Milestone7CraftingGameTests` and `LinkingBookRecipeGameTests` through the loaded Recipe Manager | Passed in the core run; confirms crystal and receptacle quantities, ink bucket return, no Blank Page crafting, and Linking Book ingredients. |
| Portal state/save-load | `CrystalPortalGameTests` plus `AgePersistenceGameTests` in the core suite | Passed; covers activation/release, fallback orientation, horizontal/underside placement, uninterrupted surface, cooldown, retired Age and seed/plan identity. Full server restart remains manual. |
The generation archive initially failed
`AgeStructureGameTests.mixedEndAndTaigaVillagesChargeForEndPortion` because it
compared the total instability score (1200) with the village-only expectation
(200). A seed-completed sky legitimately supplied an extra sun (+1000). The
production scoring was unchanged; the check now isolates the
`forced_biome_villages` contribution. The rerun passed 129/129. This is a
repaired assertion, not a hidden feature failure.
Every default GameTest run creates a new world with Minecraft's fixed seed 0
and deletes it after pass or fail. See [GameTest guidance](GAMETESTS.md).
Do not retry a storage-stalled GameTest: stop it, remove that automated
scenario, and give its exact steps to the player. No run in this issue has
stalled so far. The older full-archive storage stall is historical and is not
counted as a current pass. On the subsequent **1.0.0.0 release candidate**,
the environment archive stalled during its first 50-test batch and was
stopped. The 103/103 result above applies to 0.6.11.0 only, not to 1.0.0.0
or the later 1.0.0.1–1.0.0.2 candidates. For the 1.0.0.2 manual handoff, create an Age
with Number Pages immediately before Celestial Angle, Phase, and Size pages;
confirm each affects the intended body rather than becoming a stray page. Also verify a
fixed-season Age remains fixed across a restart while the Overworld remains
independent. Do not rerun the stalled suite merely to obtain a green count.
## Old-save boundary (#60)
Issue #60 established a policy of preserving old saves where practical. Tests
cover bare-list `OrderedWriting`, page-free books, unknown symbol IDs, older
Age definitions with stable defaults, plan-v3/plan-v4 interpretation, and
workstation inventory migration. A bound book's UUID and its Age's registered
dimension remain stable through ordinary load. This does **not** imply every
pre-public-release world, removed biome mod, missing dimension provider, or
changed datapack can be opened. Back up the full world; the Age registry and
dimension folders are a unit. The creative Link Modifier can intentionally
retire an Age, archiving its data and marking the UUID dead. That is an explicit
administrative boundary, not a silent migration.
## Manual matrix for the player
Use a backup or disposable save. Record the exact mod list and jar version.
These checks are **pending for 0.6.11.0** unless a later note records an actual
pass. Historical passes on earlier slices should not be silently promoted to
this candidate.
| Scenario | What to verify |
| --- | --- |
| Full restart | Create a random and an authored Age, a library with a looted chest/page stand, an active portal, and a bound book. Stop and restart the server; UUID, terrain, loot removal, stand contents, portal activation, and return travel must persist. |
| Two players | Cross the same portal at nearly the same time, return independently, and use separate book previews. Cooldowns, destination positions, dropped-book ownership/retrieval, and preview chunk loaders must not interfere. |
| Cross-dimension travel | Compare the same Descriptive Book by hand, stand, and portal. Check footing/platform rules, arrival coordinates and facing, Disarm, Maintain Momentum, Intra Linking, and Return Link mode. |
| Client visuals/audio | Compare book spreads, glyphs, D'ni numbers, page/desk/binder/mixer models, 16×16 crystal buds and translucent elements, portal frame/surface order, skies/eclipses, page turns, and Legacy link sounds. A server test cannot observe pixels or audio. |
| Optional renderers | With neither Create nor Immersive Portals, confirm Legacy fallback. With Create alone, confirm Ponder snapshots and portal guide. With Immersive Portals, confirm live view, Explore exit, sky/sound isolation, portal travel, and fallback while chunks load. With both, `AUTO` should choose Immersive Portals. |
| Optional world/recipe mods | Test JEI guides/search, TerraBlender with a biome-producing addon (for example Biomes O' Plenty), Serene's six season modes plus Overworld independence/restart, and Ruins template selection/spawn weighting. Repeat startup without optional mods. |
| Migration | Copy a backed-up older development world. Verify books and Notebooks retain their Age/page IDs, a desk and stand keep contents, old Ages load or provide a clear error, and removing a custom symbol retains its unresolved ID. Do not test by modifying the only copy. |
| Binder diagnostics | As a non-OP, verify the Binder still creates books but shows no instability/seeded/status messages. As an OP, run `/rivencraft binder messages enable`, reopen the Binder, and verify those messages appear only for the OP. Disable them and restart the world; the setting should remain disabled. |
Historical evidence: the player approved NeoForge 21.1.264 on singleplayer
and a dedicated server with Immersive Portals; JEI 19.69.0.457 guides, Serene
Seasons 10.1.0.9's full per-Age matrix, Ruins generation, and issue #94's
numbered celestials each received an in-game pass on their respective earlier
release slices. See [compatibility review](MILESTONE_7_COMPATIBILITY_REVIEW.md),
[JEI review](MILESTONE_7_JEI_REVIEW.md), [Serene review](MILESTONE_7_SERENE_REVIEW.md),
and [Ruins notes](RUINS_COMPATIBILITY.md). The current candidate's broad
multiplayer/restart/optional-mod matrix remains unverified until tested.
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# Serene Seasons 10.1.0.9 compatibility review (#88)
Reviewed 2026-10-20 for Minecraft 1.21.1 and NeoForge 21.1.264. Rivencraft
now compiles against [Serene Seasons 10.1.0.9](https://modrinth.com/mod/serene-seasons/version/pHEgQQUE)
with [GlitchCore 2.1.0.2](https://modrinth.com/mod/glitchcore/version/S2TfWrZR).
Both remain optional. The Serene update fixes a precipitation-mixin recursion;
it does not introduce a new dynamic-dimension API.
The 10.1.0.8 and 10.1.0.9 bytecode for Rivencraft's version-sensitive
`SeasonsConfig`, `SeasonHandler`, `SeasonSavedData`, and `SeasonTime` integration
classes is identical. In particular, the dimension whitelist field, per-level
saved season clock, and season update method have unchanged signatures and
implementations. The adapter still writes the whitelist through GlitchCore's
config API and sends Rivencraft's whitelist update to already connected clients.
Verification:
| Check | Result |
| --- | --- |
| Build against 10.1.0.9 and GlitchCore 2.1.0.2 | Passed. |
| Real Prism client with Serene 10.1.0.9, GlitchCore 2.1.0.2, and Rivencraft 0.6.6.7 | Both mods loaded and the player joined an Age. |
| No Seasons, normal Seasons, and all four Eternal modes in new and saved Ages | Player reported the full in-game matrix passed. |
| Reconnect, restart, and Overworld independence | Player reported the full in-game matrix passed. |
| Isolated dedicated-server startup without Serene/GlitchCore | Reached `Done` on port 25568 with only required runtime mods, then saved and stopped. |
| Isolated dedicated-server startup with Serene/GlitchCore | Reached `Done` on port 25569 with 10.1.0.9/2.1.0.2, then saved and stopped. |
Serene's sync packet is incompatible with GameTest mock players, so its
in-game behavior must be checked with a real client and server. The seasonal
test path in [SERENE_SEASONS_COMPATIBILITY.md](SERENE_SEASONS_COMPATIBILITY.md)
remains the regression checklist for future upgrades. Rivencraft does not
bundle or require Serene Seasons or GlitchCore.
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# Milestone 7 visual and audio polish (#80)
The source is the local Mystcraft 0.13.7.06 extraction under
`/home/dnorberg/Documents/mystcraft-src/mystcraft-1.12.2-0.13.7.06/`.
Reused textures and OGG files are recorded in [asset provenance](ASSET_PROVENANCE.md).
The `dev images/book binder.png` and `dev images/ink mixer.png` screenshots
are the Legacy model references used for this slice.
## Legacy comparison and modern boundary
- The Crystal Block, Book Receptacle, and 16×512 portal animation already use
Legacy sprites. The Receptacle's 16×16×6 model already matches the Legacy
slab. The fallback portal now uses Legacy's four-pixel-deep, double-faced
`linkportal_ns.json` geometry, with the original animation; it declares a
translucent render layer and portal particle texture. The block remains
non-occluding. When Immersive Portals supplies a live view, the fallback
model is hidden, while the crystal frame is drawn over the view.
- The Age arrival platform now reuses the same Legacy crystal tile as Crystal
Block. It is an opaque, occluding full block, while retaining its empty loot
table and unobtainable pick-block behavior. It has glass-like 0.3 hardness.
The old cloud sprite is unused and removed.
- The Book Binder now includes the two inner braces and central press/book
piece omitted by the earlier model, using the existing byte-identical
Legacy textures. The Ink Mixer uses Legacy's `inkwell_model.json` geometry
and four original inkwell textures. A thin white paper surface replaces the
black paper appearance from the reference; the old simplified mixer tiles
are no longer used. The half-alpha glass atlas is intentionally rendered on
a cutout layer; its more opaque look passed the player's in-game check.
- Legacy's link listener selects Disarm before a custom portal sound, then
Following, Intra Linking, and ordinary Link. Rivencraft has no Following
modifier yet, so it selects Disarm, portal, Intra Linking, or ordinary Link
in that order. The Disarm and Intra OGGs are byte-identical Legacy copies.
- Legacy sends 50 small neutral link particles in roughly a one-by-two-block
region at both departure and arrival. Its fixed-function particle class is
not portable to 1.21.1. Rivencraft uses a one-shot burst of 50 vanilla Cloud
particles at both ends, emitted only after successful server-authoritative
travel. There is no continuous portal-particle loop in the inspected Legacy
`BlockLinkPortal` class, so the portal surface itself adds none.
- The Legacy `textures/entity/linkbook.png` and `linking/pop.ogg` are inspected
but not copied in this slice. The custom dropped Linkbook entity is part of
#85; adding its assets before the entity exists would leave unused resources.
Library walls, shelves, chest, and webs use vanilla blocks in the template,
so there are no separate library art files to port.
## Manual visual/audio check
Use the same bound book in a held use and a Crystal Portal. Confirm the link
particles and audio play at both ends, and the portal landing matches the book.
Repeat with Disarm and Intra Linking panels to check the distinct sounds.
Compare the fallback portal, crystal frame, and Receptacle with Immersive
Portals absent; verify the animated surface is visible from both sides and
does not expose caves or other geometry through solid blocks. With Immersive
Portals installed, confirm the live view replaces only the fallback surface,
the frame draws in front, and no fallback texture covers the live view.
Create/Ponder is optional and must not affect either rendering path.
Check a freshly generated arrival platform from above and below: the crystal
tile should be opaque, break about as quickly as glass, and drop no block item.
Compare the Book Binder press and Ink Mixer cup/glass against the `dev images`
references; the mixer paper should appear white, and neither block should
show missing-texture checkerboards or see-through-world artifacts.
The player reported that the in-game visual and audio checks pass on 2026-10-19,
including acceptance of the cutout glass appearance and current block sounds.
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# Rivencraft 1.0.1.2-alpha.1 — Minecraft 26.3
Experimental **NeoForge 26.3** port preview. This is a separate artifact from
the supported Minecraft 1.21.1 release, and it does **not** have feature
parity. Use a disposable test world or make a backup first. Do not migrate a
1.21.1 Rivencraft world to this alpha.
## Working in this alpha
- Rivencraft loads on Minecraft 26.3 / NeoForge 26.3.0.99 with Java 25.
- The first-party runtime Age backend creates separately seeded, persistent
prototype dimensions. The operator-only `/rivencraft_port age` commands can
create and inspect them.
- Runtime Age catalogs are synchronized and acknowledged before cross-dimension
travel. A missing or unacknowledged destination is refused.
- Operator-created Descriptive Books can enter prototype Ages.
- Handheld Linking Books can be named and bound to a location, then used from
their book GUI to return there. The destination data survives a restart.
- The Crystal Block and Crystal Shard are registered with reused art.
## Not yet ported
Normal authored Age generation, book crafting and workstations, Page symbols,
most blocks and items, portal systems, Link modifiers, the rotating destination
preview, instability, and optional mod integrations. The Linking Book GUI shows
a placeholder destination panel rather than a live scene. Generated Ages use
prototype vanilla terrain, not the player's authored Pages.
The [26.3 port status](MINECRAFT_26_3_PORT.md) and [open port issues](https://git.paddedcell.org/dnorberg/rivencraft/issues)
track the remaining work. The stable 1.21.1 release remains available
separately. Please file alpha bugs with the exact Minecraft, NeoForge and
Rivencraft versions, plus the relevant client/server log.
## Verification
- Clean 26.3 Gradle build passed.
- Disposable dedicated-server smoke test passed: two distinct Age seeds and
their terrain persisted across a restart.
- The user verified the handheld Linking Book GUI click and travel in-game on
2026-10-27.
These checks are **not** the full port acceptance matrix or a stability claim.
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# Rivencraft 1.0.1.3-alpha.1 — Minecraft 26.3
Experimental **NeoForge 26.3** port preview. This is separate from the
supported Minecraft 1.21.1 release and does **not** have feature parity. Use
a disposable test world or make a backup first. Do not migrate a 1.21.1
Rivencraft world to this alpha.
## Changes since 1.0.1.2-alpha.1
- An unbound Descriptive Book now opens a naming screen. Binding it creates a
distinct prototype Age with a random seed; duplicate names receive a
numbered suffix.
- A bound Descriptive Book opens a book screen whose destination panel can be
clicked to enter its Age. The server validates the held book and waits for
the client's Age catalog acknowledgement before travel.
- Retired Age IDs are excluded when assigning a new book's Age name, so an
archived world cannot be silently reused.
## Still experimental
These Ages use prototype vanilla terrain. Page-authored generation, crafting
and workstations, most items and blocks, portals, Link modifiers, instability,
live destination previews, and optional mod integrations are not ported. The
book panel is a placeholder, not a rendered destination view. The
[port status](MINECRAFT_26_3_PORT.md) and [open port issues](https://git.paddedcell.org/dnorberg/rivencraft/issues)
track the remaining work. The stable 1.21.1 release remains available
separately.
## Verification
- Clean 26.3 Gradle build passed.
- Disposable dedicated-server smoke test passed: two distinct Age seeds and
their terrain persisted across restart.
- The player verified Descriptive Book binding and travel in game on
2026-10-29.
These checks are **not** the full port acceptance matrix or a stability claim.
File diff suppressed because it is too large. Load diff
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@@ -1,5 +1,9 @@
# Porting roadmap
For a concise current status, start with [current implementation](CURRENT_IMPLEMENTATION.md)
and [milestone summaries](MILESTONES.md). This file retains the original
roadmap and architectural rationale.
Rivencraft ports Mystcraft Legacy from Minecraft 1.12.2 to NeoForge 1.21.1.
The world-generation, dimension, registry, networking, and rendering APIs have
changed substantially, so the work is divided into independently testable
@@ -25,13 +29,13 @@ must not silently change existing saved Ages.
Gitea is the source of truth for project status:
- [Issues](https://gitea.tail180fb1.ts.net/dnorberg/rivencraft/issues) contain
- [Issues](https://truenas-scale.tail180fb1.ts.net:8443/dnorberg/rivencraft/issues) contain
scoped implementation tasks, bugs, acceptance criteria, and technical
discussion.
- [Milestones](https://gitea.tail180fb1.ts.net/dnorberg/rivencraft/milestones)
- [Milestones](https://truenas-scale.tail180fb1.ts.net:8443/dnorberg/rivencraft/milestones)
group issues into the porting phases below and show their live completion
state.
- [Releases](https://gitea.tail180fb1.ts.net/dnorberg/rivencraft/releases)
- [Releases](https://truenas-scale.tail180fb1.ts.net:8443/dnorberg/rivencraft/releases)
contain user-facing changelogs for shipped versions.
New work should have an issue before implementation begins. Commits should
@@ -48,22 +52,23 @@ acceptance issue and all required implementation issues are complete.
3. **Ages** — persistent generated dimensions, deterministic traits,
lifecycle management, data-pack integration, and optional destination
renderer compatibility. **Complete.** See
[Milestone 3](https://gitea.tail180fb1.ts.net/dnorberg/rivencraft/milestone/8).
[Milestone 3](https://truenas-scale.tail180fb1.ts.net:8443/dnorberg/rivencraft/milestone/8).
4. **Writing system** — pages, notebooks, desks, book assembly, and the baseline
Ink Mixer for Link Panels. Symbol effects were deferred to Milestone 5.
**Complete.** See [Milestone 4](https://gitea.tail180fb1.ts.net/dnorberg/rivencraft/milestone/9)
**Complete.** See [Milestone 4](https://truenas-scale.tail180fb1.ts.net:8443/dnorberg/rivencraft/milestone/9)
and [writing-system data and migration](WRITING_DATA.md).
5. **Age grammar** — translate supported symbol combinations into modern biome,
noise, dimension-type, and world-generation configuration, with optional
TerraBlender and Serene Seasons integration. **Complete for the supported
subset.** See the [acceptance record](MILESTONE_5_ACCEPTANCE.md) and
[Legacy grammar audit](LEGACY_AGE_GRAMMAR_AUDIT.md).
6. **Instability** — deterministic validation and server-safe effects. **In
progress.** Start with the
[Legacy instability audit](LEGACY_INSTABILITY_AUDIT.md), which separates
source behavior from proposed 1.21.1 safety limits.
6. **Instability** — deterministic validation and server-safe effects.
**Complete.** See the [Legacy instability audit](LEGACY_INSTABILITY_AUDIT.md)
and [Milestone 6 acceptance](MILESTONE_6_ACCEPTANCE.md).
7. **Structures and polish** — libraries, crystals, portals, recipes, models,
sounds, advancements, compatibility, and migration tests.
sounds, advancements, compatibility, and migration tests. **In progress.**
See the [Milestone 7 regression matrix](MILESTONE_7_REGRESSION.md) and
[Legacy audit](LEGACY_M7_AUDIT.md).
## Architectural direction
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@@ -45,7 +45,7 @@ being captured in the preview.
## Supported combinations and upstream limits
The compatibility baseline is Minecraft 1.21.1, NeoForge 21.1.251, Create
The compatibility baseline is Minecraft 1.21.1, NeoForge 21.1.264, Create
6.0.10, and Immersive Portals 6.0.7. Core Age generation and the `LEGACY`
backend run without Create or Immersive Portals; the headless GameTest server
uses that dependency-free path.
@@ -66,8 +66,11 @@ unstable in a particular graphics or mod configuration.
For preview-related releases:
1. Run `./gradlew runGameTestServer -PwithArchivedGameTests=true` to verify the complete selection matrix,
core Age creation, persistence, and travel without optional renderers.
1. Run `./gradlew runGameTestServer` for the core selection matrix, Age
creation, persistence, and travel without optional renderers. Add the
relevant archives from [GameTest guidance](GAMETESTS.md); if a scenario
stalls, stop it and hand that exact check to a real client rather than
treating the interrupted run as a pass.
2. Open held Linking and Descriptive Books once with each available backend.
3. Open both book types from a Book Stand and confirm Explore is disabled.
4. With Immersive Portals, enter and leave Explore, travel between dimensions,
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# Publishing Rivencraft with the Gitea, Modrinth, and CurseForge APIs
The local helper is [`scripts/publish_mod_sites.py`](../scripts/publish_mod_sites.py).
It previews a release unless `--publish` is explicitly supplied. The current
configuration is for the Minecraft **26.3** artifact only. The 1.21.1 line needs
its required external dependencies mapped on both sites before API publishing
is enabled for it.
## One-time token setup
For Gitea, an existing personal access token is sufficient if it has
`write:repository` scope. That scope covers release creation and attachment
upload; do not grant `all` if a narrower token is available. Create or inspect
tokens under [Gitea user settings → Applications](https://git.paddedcell.org/user/settings/applications).
The helper checks token identity and scope without displaying the secret.
Create a [Modrinth personal access token](https://docs.modrinth.com/api/#authentication)
in account settings with `VERSION_CREATE` (upload) and `USER_READ` (read-only
credential check) scopes. Create a
[CurseForge Upload API token](https://support.curseforge.com/support/solutions/articles/9000197321)
from the author's API Tokens page. Treat both as passwords: never put them in
git, chat, a release note, or a command-line argument.
In a terminal at the repository root, run these one at a time and paste the
corresponding token into the hidden prompt:
```sh
python3 scripts/publish_mod_sites.py store-token modrinth
python3 scripts/publish_mod_sites.py store-token curseforge
python3 scripts/publish_mod_sites.py store-token gitea
```
The tokens are stored in the desktop Secret Service keyring under
`application=rivencraft-publishing`, separately by site. The script also accepts
`RIVENCRAFT_MODRINTH_TOKEN` or `RIVENCRAFT_CURSEFORGE_TOKEN` environment variables,
but these take precedence over keyring entries and should not be put in shell
history or startup files.
Verify the credentials without uploading anything:
```sh
python3 scripts/publish_mod_sites.py check-token modrinth
python3 scripts/publish_mod_sites.py check-token curseforge
python3 scripts/publish_mod_sites.py check-token gitea
```
## Release workflow
Build the JAR, write a Markdown changelog, and preview the metadata:
```sh
python3 scripts/publish_mod_sites.py release \
--jar ports/mc263/build/libs/rivencraft-26.3-1.0.1.32-beta.1.jar \
--changelog ports/mc263/RELEASE_NOTES_1.0.1.32-beta.1.md \
--version 1.0.1.32-beta.1 \
--name 'Rivencraft 1.0.1.32-beta.1 — NeoForge 26.3' \
--minecraft 26.3 --java 25 --channel beta
```
For a *new* version only, append `--publish` to upload to both sites. Use
`--site modrinth` or `--site curseforge` to target one site. Modrinth rejects an
existing version number; CurseForge may not, so check its file list before any
retry after a partial failure. CurseForge approval may take additional time.
The default destination is now all three sites. The Gitea release step requires
the annotated version tag to have been pushed first. Gitea's `Vx.y.z.b-mc26.3-beta.1`
tag convention is derived from the version and channel; an existing release
with different title or notes is never overwritten. If release creation
succeeds but its JAR upload fails, rerun with `--site gitea --publish` to resume
only the missing attachment. `--site both` retains the earlier Modrinth and
CurseForge-only behavior.
The helper uses Gitea's documented
[`POST /repos/{owner}/{repo}/releases`](https://docs.gitea.com/api/operations/repo-create-release/)
and [release attachment endpoint](https://docs.gitea.com/api/operations/repo-create-release-attachment/),
plus Modrinth's documented multipart
[`POST /version`](https://docs.modrinth.com/api/operations/createversion/) and
CurseForge's documented
[`POST /api/projects/{projectId}/upload-file`](https://support.curseforge.com/support/solutions/articles/9000197321)
with the JAR, changelog, version channel, NeoForge, Minecraft version, Java
version, and client/server environment. It sets no external dependencies for
26.3, which uses Rivencraft's first-party Age backend.
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@@ -0,0 +1,21 @@
# Documentation map
Start with the player-facing [project README](../README.md). The two maintained
technical entry points are [current implementation](CURRENT_IMPLEMENTATION.md)
and [milestone summaries](MILESTONES.md). Use [GameTest guidance](GAMETESTS.md)
to run checks. The files below retain detailed design, provenance, and
version-specific test evidence; an older milestone record may describe a
former behavior or loader version.
| Milestone | Detailed records |
| --- | --- |
| M1–M3 | [Porting roadmap](PORTING.md), [Age administration](AGES.md), [Age profiles](AGE_PROFILES.md), [preview compatibility](PREVIEW_COMPATIBILITY.md), [random Age weights](RANDOM_AGE_WEIGHTS.md) |
| M4 | [Writing data](WRITING_DATA.md), [book presentation](DESCRIPTIVE_BOOK_PRESENTATION.md), [Ink Mixer audit](INK_MIXER_MODIFIER_AUDIT.md) |
| M5 | [Acceptance](MILESTONE_5_ACCEPTANCE.md), [Legacy grammar audit](LEGACY_AGE_GRAMMAR_AUDIT.md), [writing grammar](WRITING_GRAMMAR.md), [symbol semantics](SYMBOL_SEMANTICS.md), [TerraBlender](TERRABLENDER_COMPATIBILITY.md), [Serene Seasons](SERENE_SEASONS_COMPATIBILITY.md) |
| M6 | [Acceptance](MILESTONE_6_ACCEPTANCE.md), [regression](MILESTONE_6_REGRESSION.md), [Legacy audit](LEGACY_INSTABILITY_AUDIT.md), [score](INSTABILITY_SCORE.md), [live blocks](LIVE_BLOCK_INSTABILITY.md), [runtime](INSTABILITY_RUNTIME.md), [diagnostics](INSTABILITY_DIAGNOSTICS.md), [status effects](INSTABILITY_STATUS_EFFECTS.md), [decay](INSTABILITY_DECAY.md), [environmental hazards](INSTABILITY_ENVIRONMENTAL.md), [cloud platform](AGE_CLOUD_PLATFORM.md) |
| M7 | [Acceptance](MILESTONE_7_ACCEPTANCE.md), [regression and manual matrix](MILESTONE_7_REGRESSION.md), [Legacy audit](LEGACY_M7_AUDIT.md), [visual/audio](MILESTONE_7_VISUAL_AUDIT.md), [advancements](MILESTONE_7_ADVANCEMENTS.md), [JEI](MILESTONE_7_JEI_REVIEW.md), [Serene review](MILESTONE_7_SERENE_REVIEW.md), [compatibility](MILESTONE_7_COMPATIBILITY_REVIEW.md), [Ruins](RUINS_COMPATIBILITY.md) |
[Asset provenance](ASSET_PROVENANCE.md) applies across milestones. Detailed
audits are intentionally retained for source attribution and migration
history; these three entry points replace the former practice of treating
every dated task note as a current installation guide.
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# Optional Ruins template pages (issue #91)
Rivencraft supports Ruins 1.21.1.2NF as an optional mod. When it is installed,
every `.tml` template in Ruins' active `config/ruins_config/<generic-or-biome>/`
folders receives a separate Ruins page in Rivencraft's creative and JEI page
feeds. New templates added to Ruins' config appear after a restart; removing a
template makes its page unavailable to new books. With Ruins absent, no Ruins
pages or structure integration are active.
An authored Age with Ruins pages is admitted through Ruins' dimension gate.
Rivencraft also admits the authored templates through their individual
`dimensionsToSpawnIn` gates, which usually list only `overworld` and would
otherwise prevent them from loading in an Age. Ruins still owns chunk
inspection, spawn chance, surface validation, biome pools, and spacing.
Rivencraft filters Ruins' weighted
template choice to the exact pages in that Age and vetoes an unauthorized
template in Ruins' pre-spawn event. A page therefore selects *which* template
may appear; it does not guarantee a structure in every chunk. Manual
`/testruin` placements are unaffected.
Repeating a template page multiplies that template's Ruins selection weight by
its page count and adds one spawn attempt per chunk for each duplicate page.
The extra attempts are capped at 32 per chunk (or Ruins' configured count if
higher). Distinct template pages do not add attempts, and Ruins' spacing and
surface checks still apply. As with Rivencraft's standard
structure pages, the first three copies of each template are instability-free;
each additional copy adds 100 instability. Ruins retains its own biome and
surface checks, so the standard structure forced-biome penalty does not apply.
Ruins' event identifies a template only by its filename. If two active folders
contain the same `.tml` basename, Rivencraft cannot distinguish them and
disables all Ruins pages for that configuration. Give each template a unique
filename to restore support. Ruins must also be able to parse the template and
find a suitable surface in the selected biome; a page cannot repair an invalid
or biome-incompatible template.
The adapter and dimension/selection mixin are version-sensitive to Ruins
1.21.1.2NF. The published Rivencraft jar does not include Ruins. To include it
in a development run, use `-PwithRuins=true`.
## Manual check
1. Start a client with Ruins 1.21.1.2NF and Rivencraft 0.6.9.3. Confirm the
Ruins Pages tab contains one page per configured `.tml` file, and search a
distinctive template name in JEI.
2. Bind a new Descriptive Book with a Link Panel, Standard Terrain, a suitable
surface biome, and one Ruins page (for example ZombieHut). Enter the Age and
explore *unvisited* chunks. Ruins marks inspected chunks and will not retry
chunks explored under the earlier broken build. Only the selected Ruins
template should appear. Ruins'
own chance and distance settings still determine how far exploration takes.
3. For duplicate weighting, bind an Age with one copy of one template page and
three copies of a second template page valid in the same biome. Across enough
new candidate chunks, the second should be selected more often relative to
the first, and there should be two additional spawn attempts per inspected
chunk. Four copies of one template should add 100 instability, visible
through the OP Age instability diagnostic, while three copies add none.
4. Make another Age without a Ruins page and confirm Ruins structures do not
appear there. Restart the game and confirm the authored Age keeps its page
selection. Then remove Ruins and confirm Rivencraft starts normally without
a Ruins tab.
The Ruins-enabled GameTest server passed all 90 required tests and loaded the
template-dimension and attempt mixins. Its test world was removed afterward.
Use the client check above to verify actual Ruins generation and the increased
attempt rate.
+5 -4
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@@ -20,7 +20,7 @@ Milestone 5 issue #29 adds typed meaning to the existing data-pack symbol catalo
`poem` is optional, client-safe artwork metadata: exactly four alphabetic words, ordered top, right, bottom, left. The client layers their glyphs from the shared Legacy component sheet at runtime. GUI thumbnails use the full transparent artwork over their page backgrounds; item icons use the same artwork reduced from 16 to 13 pixels across, over the page texture. Unregistered words use a stable generated component combination; when a symbol has no poem, the six original built-in IDs retain their Legacy poems and other IDs produce four stable fallback words. This affects appearance only, never Age generation. Generated images are cached up to 256 entries and discarded on resource reload.
The Writing Desk's 88 collection tabs use Legacy's number components, chiefly the bottom row of `symbolcomponents.png`, rather than word sigils. Legacy's `ModWords.constructNumber` combines four unit marks (1–4) with four five-step marks (5–20) to form 1–24 and uses a separate zero mark. Rivencraft extends these marks positionally in base 25 for tabs 25–88 (for example, 25 is 1 followed by 0). Hovering still reveals the decimal number for accessibility. The former arbitrary-word glyph generator remains useful for rendering text: on page-free Descriptive Books, the generated Age description now appears as a sequence of layered word glyphs instead of Minecraft's enchantment font. The Age name stays readable.
The Writing Desk retains 88 collection tabs, numbered from zero as in Legacy. Legacy's `ModWords.constructNumber` defines 0 as component 1 and 1–24 by overlaying a unit mark (1–4) and a five-step mark (5–20) from the bottom row of `symbolcomponents.png` in the *same square*. Legacy's Writing Desk has 25 tabs (0–24) and scrolls its four-tab window **one tab at a time**. Thus the supplied Legacy screenshots labeled 1–4, 5–8, and so on show overlapping windows, not 88 distinct numerals. Rivencraft retains its previously requested four-at-a-time navigation and 88 tabs. Its additional tab numbers use positional base 25: each place is an overlaid Legacy digit, with the places side by side (25 = 1,0). The two glyphs are sized and positioned to fit the tab. Hovering reveals the decimal tab index for accessibility. The generated-word mechanism renders page-free Descriptive Book text as layered glyphs instead of Minecraft's enchantment font. The Age name stays readable.
| Role | Value type and allowed values |
| --- | --- |
@@ -32,9 +32,10 @@ The Writing Desk's 88 collection tabs use Legacy's number components, chiefly th
| `weather` | `normal`, `fast`, `slow`, `off`, `always`, `cloudy`, `rain`, `snow`, or `storm`. |
| `season` | `no_seasons`, `seasons`, `eternal_winter`, `eternal_summer`, `eternal_fall`, or `eternal_spring`. Seasonal effects other than No Seasons require optional Serene Seasons. |
| `celestial` | `normal_time` (the first representable single-cycle behavior). |
| `period_modifier` | JSON number in `[0, 2]`; zero is stopped time. |
| `angle_modifier` | JSON number in `[0, 360)` degrees. |
| `phase_modifier` | JSON number in `[0, 360)` degrees; the compiler will convert to turns. |
| `period_modifier` | JSON number in `[0, 2]`; zero is stopped time. An immediately preceding D'ni number page overrides it with digit × 0.08. |
| `angle_modifier` | JSON number in `[0, 360)` degrees. An immediately preceding D'ni number page overrides it with digit × 15°, wrapping 360° to 0°. |
| `phase_modifier` | JSON number in `[0, 360)` degrees; the compiler converts it to turns. An immediately preceding D'ni number page overrides it with digit × 15°, wrapping 360° to 0°. |
| `size_modifier` | JSON scale in `[0.25, 3]`. An immediately preceding D'ni number page overrides it with a linear 0.25×–3× scale: digit 0 is 0.25× and digit 24 is 3×. Without a number, Small/Normal/Large remain 0.5×/1×/2×. |
| `block` | Canonical namespaced material ID for a compatible following feature; registered full-collision blocks and source fluids receive generated Pages. |
| `feature` | Canonical namespaced feature-effect ID; the compiler must recognize and validate it. This includes supported decorations and structures. |
+4 -4
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@@ -18,11 +18,11 @@ minecraft_version=1.21.1
# as they do not follow standard versioning conventions.
minecraft_version_range=[1.21.1]
# The Neo version must agree with the Minecraft version to get a valid artifact
neo_version=21.1.251
neo_version=21.1.264
ponder_version=1.0.82
dynamic_dimensions_file_id=7707789
badpackets_version=0.8.2
jei_version=19.57.0.449
jei_version=19.69.0.457
# The loader version range can only use the major version of FML as bounds
loader_version_range=[1,)
@@ -36,10 +36,10 @@ mod_name=Rivencraft
# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
mod_license=LGPL-3.0-or-later
# The mod version. Rivencraft uses the x.y.z.b policy documented in README.md.
mod_version=0.5.8.9
mod_version=1.0.1.1
immersive_portals_version=6.0.7
terrablender_version=4.1.0.8
serene_seasons_version_id=B6nTjh4b
serene_seasons_version_id=pHEgQQUE
glitchcore_version_id=S2TfWrZR
# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
# This should match the base package used for the mod sources.
+721
View File
@@ -0,0 +1,721 @@
# Minecraft 26.3 beta port workspace
This is an **experimental beta port** for issues #97–#104, not gameplay parity
with the Minecraft 1.21.1 release. The 26.3 backend persists separate Ages and
their seeds. Books, the Book Binder, and the Ink Mixer work, and the Binder can
author Standard, Amplified, Island, Flat, Void, or Cave terrain with supported
biome-distribution pages, selected material/vegetation/structure features, and
independent Age weather and lighting. Celestial systems, instability, crystal
portals, and much of the 1.21.1 gameplay remain unported. Use a test world and keep a backup; do not
substitute this JAR for the 1.21.1 mod or import 1.21.1 saves.
The entries below record how the port was built, including earlier alpha-only
limitations that were addressed by later slices.
The creative tab contains the two Books, Crystal Block and Crystal Shard;
the player verified these in game. Unbound Linking Books use the Legacy
sprite, and four Crystal Shards craft into a Crystal Block; both were also
verified in game. The current local iteration adds Budding Crystal and all
four blue crystal growth stages with vanilla-style harvesting. Natural crystal
formation generation is not yet ported; use Creative or commands to obtain a
Budding Crystal for this test. The player verified the growth chain in game.
The next local slice adds the Link Panel Page as a separate creative entry,
using the existing item texture. Blank Pages remain unavailable in Creative;
the player verified the Link Panel's appearance in game. Ink Vials now use
the existing crafting recipe and animated sprite. With paper in the other
hand, an Ink Vial prepares a Link Panel for two of its sixteen ink uses, as
in the current 1.21.1 default. The player verified the Ink Vial interaction
in game. Symbol writing remains unported.
A prepared Link Panel can now be combined shapelessly with leather to craft
an unwritten Linking Book, as in 1.21.1. This custom recipe rejects a blank
Page and extra ingredients. The first Book Binder slice now assembles random-Age
Descriptive Books from leather and a Link Panel. Authored pages remain later.
The next local `1.0.1.10-alpha.1` slice exposes all eight combinations of
plain, Disarm, Maintain Momentum, and Intra-Linking Link Panels in the Link
Pages creative tab. Leather crafting preserves those flags on the Linking
Book. Intra-Linking permits same-dimension travel; Maintain Momentum rotates
horizontal speed to the destination yaw; Disarm leaves the player's inventory
at the departure point after a successful teleport. These are development
variants until the Ink Mixer is ported; other Link Panel modifiers are not
implemented in 26.3. The player passed this modifier slice in game.
The local `1.0.1.11-alpha.1` slice adds a craftable Book Binder with persistent
leather, Link Panel, and output slots. Name an Age in its GUI and press Bind;
the server creates a random prototype Age and places its completed Descriptive
Book in the output. Disarm and Maintain Momentum carry from the panel into the
book; Intra-Linking has no effect on Age creation. Symbol-page authoring and
the Ink Mixer remain unported. This slice passes the build and dedicated-server
smoke test. The player passed crafting and travel in game, but found that E
closed the focused title field and the provisional layout did not match the
existing 1.21.1 Binder GUI.
The local `1.0.1.12-alpha.1` follow-up reuses the 1.21.1 Binder layout: title
bar, cover and output at opposite sides, and a central Link Panel page strip.
The title persists in the block, the missing-panel cue pulses red, and a
focused title field consumes inventory/hotbar keys. Click the output once to
bind, then click again to take the completed book. Authored symbol strips and
the full 1.21.1 Binder grammar remain unported. This same slice also ports the
1.21.1 Ink Mixer block, menu, animation, modifier additives, 16-ink-per-panel
cost, and automatic vial exchange. The creative tab includes it and its
vanilla-shaped recipe is available. This slice needs an in-game Binder visual/
keyboard check and Ink Mixer interaction check.
The local `1.0.1.13-alpha.1` iteration makes Binder assembly place the new
Descriptive Book directly on the cursor with one click. It also renders the
five-page strip from the 1.21.1 GUI and refreshes the Mixer's virtual result
in the same server click that changes paper or ink. The Mixer now consumes
one ink unit and one paper per Link Panel (16 panels per full vial); additive
chances reset when a panel is taken. In-game retest of the first-update
behavior and Binder visual/click flow is pending.
The local `1.0.1.14-alpha.1` follow-up compares the current 26.3 Binder against
the new dev-image sequence. The Binder no longer paints five permanently empty
pages: the first strip page appears when a Link Panel is inserted or carried,
and the missing-panel cue remains above it. Clicking that page inserts/removes
the Link Panel using the same server-owned cursor flow as 1.21.1. Its tooltip
also shows the stored panel. Multi-page symbol writing and strip scrolling
cannot be exercised yet because symbol pages are still unported to 26.3.
The local `1.0.1.15-alpha.1` Binder polish uses the Link Panel's actual 16×16
item icon for the missing-panel cue instead of a full-size page sprite. The
red pulse and tooltip remain confined to that icon.
The local `1.0.1.16-alpha.1` slice adds the bundled 1.21.1 symbol-page
identities to the 26.3 creative menu, grouped by category. Their names and
descriptions are reused from the 1.21.1 translations, and the Page item now
persists each symbol ID. These pages currently use the generic symbol-page
artwork; the Legacy-style runtime glyph compositor has not been ported.
They cannot yet be inserted into the Binder or change Age generation. This is
the page-data foundation for the next authored-writing slice.
The local `1.0.1.17-alpha.1` follow-up derives biome pages from the active
26.3 biome registry instead of only the older bundled list. It excludes the
TerraBlender staging placeholder and separates cave/Nether biomes. Full-block
materials and true source-fluid blocks also receive registry-derived pages,
covering eligible new and modded blocks. Five 26.3 feature symbols cover
poplar trees, fallen poplars, shelf mushrooms, red shrubs, and abandoned
camps. These feature pages are identities only until their Age-generation
handlers are ported. Biome, material, and feature pages still use generic
artwork and cannot yet be placed in the Binder.
The local `1.0.1.18-alpha.1` follow-up restores the 1.21.1 animated redaction
for Corrupted Page names and descriptions. It does not yet port the dynamic
glyph artwork used for other symbol pages.
The local `1.0.1.19-alpha.1` slice ports the runtime glyph compositor for
symbol Page items. It uses the shared Legacy component sheet and page
parchment with a bounded 256-texture client cache; generated textures are
released on resource reload. Registry-derived biome and material pages use
the same deterministic four-word poem pattern as 1.21.1. No per-symbol PNGs
are generated in the source tree. Binder insertion and authored Age generation
are still unported.
The local `1.0.1.20-alpha.1` visual follow-up enlarges symbol artwork on Page
items, slightly thickens the component strokes, and centers number glyphs at a
larger size so they remain readable in inventory and creative-menu icons.
The local `1.0.1.21-alpha.1` slice ports the Binder's ordered, scrollable
symbol-page strip. Pages persist in its block inventory and can be inserted,
removed, and moved via the cursor or shift-click. A Binder with symbol pages
cannot yet produce a book: authored Age compilation is the next port step, and
silently producing a random Age would consume the player's writing incorrectly.
The local `1.0.1.22-alpha.1` visual follow-up gives large Binder pages the
transparent, full-size Legacy glyph composition. Item icons retain their
separate parchment-backed, reduced-size artwork.
The local `1.0.1.23-alpha.1` follow-up places Binder glyph overlays in a later
26.3 GUI stratum than the page atlas, preventing texture batching from drawing
the opaque page backgrounds over the dynamic artwork.
The local `1.0.1.24-alpha.1` follow-up renders Binder page glyphs through
their working special item model, scaled to the page thumbnail. Direct GUI
blitting of the generated texture remained blank in the 26.3 client.
The local `1.0.1.25-alpha.1` follow-up marks temporary Binder preview stacks
for glyph-only special-model rendering. The full-size transparent artwork now
uses the working item pipeline without drawing a second, smaller page outline.
The local `1.0.1.26-alpha.1` corrects the temporary preview component's codec
registration, which NeoForge 26.3 requires during bootstrap.
The local `1.0.1.27-alpha.1` slice applies the first authored Age subset:
Standard terrain plus at most one Biome page. The selected biome is persisted
with the Age and used by a fixed-biome Overworld noise generator on creation
and reload. Ordered page IDs are stored on the finished book. Other page
combinations remain in the Binder and cannot yet be assembled, preventing
silent loss of unsupported writing. Multi-biome distribution, other terrain
profiles, and feature/material pages still need their 26.3 generation ports.
The `1.0.1.28`–`1.0.1.32` slices add Tiled, Grid, Native, and five scaled
biome distributions; multiple authored Biome pages; Amplified and Island
terrain; and saved terrain/biome plans across reload. A Binder or Ink Mixer
beside another block no longer hides that block's faces. Unsupported authoring
still stays in the Binder rather than silently producing an incorrect Age.
The local `1.0.1.33-beta.1` slice adds Flat and Void terrain to Binder
authoring. Flat uses vanilla's superflat layers; Void has no generated floor
and uses the selected Biome for its environmental rules. Each accepts zero or
one authored Biome page. Unsupported multi-biome Flat/Void books remain in the
Binder until their custom generator is ported. The operator probe can create
test Ages with `rivencraft_port age create <name> <seed> flat|void`.
The local `1.0.1.34-beta.1` follow-up starts Flat's solid layers at Y=0
(bedrock at 0, dirt at 1–2, grass at 3) and lands players at the ground surface
instead of creating an elevated fallback platform. This affects newly
generated Flat chunks; previously generated Age chunks are not rewritten.
The local `1.0.1.35-beta.1` follow-up enables biome decoration on newly
generated Flat chunks, allowing the selected biome's trees, vegetation, and
other placed features to appear on the Flat surface. Void remains undecorated.
The local `1.0.1.36-beta.1` slice accepts multiple Biome pages with Flat and
Void terrain. It ports the 1.21.1 authored-biome Flat generator to 26.3, so
Tiled, Grid, and scaled regions affect climate in both terrain types and
surface decoration in Flat. Void continues to generate no floor or biome
decoration. The operator-only `age create_multi` probe creates two-biome test
Ages for the dedicated-server smoke test.
The local `1.0.1.37-beta.1` slice adds the Cave terrain page to Binder
authoring. It uses Minecraft's caves noise settings, accepts Cave and Nether
biome pages (including multi-biome distribution), and searches below Y=64 for
a safe arrival instead of landing on the roof. The 26.3 vanilla Cave preset
defaults to water below Y=32, so this port derives a dry Cave setting with
air as its default fluid and the sea level below the world floor. This applies
to newly generated Cave chunks; it does not drain existing chunks. Cave-specific Nether surface
materials from 1.21.1 are not ported yet. The dedicated-server smoke now
creates and reloads Cave Ages alongside the other terrain families.
The dry-Cave follow-up is packaged as `1.0.1.38-beta.1`; no 26.3 release is
published until the in-game check passes and publication is explicitly requested.
The local `1.0.1.39-beta.1` follow-up rejects fluid at both feet and head
height during safe-landing searches. It also refuses to carve the fallback
platform into submerged space if no dry footing can be found.
The `1.0.1.40-beta.1` port slice seeds terrain and biome selection for
Descriptive Books with no authored symbol pages. It uses the same terrain and
biome-controller rank weights as the 1.21.1 line, freezes the resulting plan
in the Age index, and accepts the result after restart. The operator-only
`age create_random <name> <seed>` probe exercises this path. Random feature,
sky, weather, and instability choices are not yet ported; this slice covers
terrain and biomes only.
The `1.0.1.41-beta.1` slice establishes an Age-scoped decoration wrapper
for 26.3 and accepts one Block material page immediately before a Rocks feature
page. Newly generated surface chunks place small rock clusters made from that
block without modifying the shared biome registry. The selected block and
generator survive a restart. Cave and Void terrain remain unsupported for this
first surface-feature path; unsupported combinations stay in the Binder.
Random feature selection, unpaired materials, duplicate feature pages, and
instability scoring remain future port steps.
The local `1.0.1.42-beta.1` follow-up lets a Rocks page choose a deterministic
full-block material when no Block page precedes it. Repeated Rocks pages now
add independent placement attempts (up to 32) instead of being rejected. The
ordered material choices are frozen in the Age index and restored after a
restart; old single-material beta Ages still load. An explicit Block page
must still directly precede the Rocks page it modifies. Most other feature
pages and material-feature pairings remain unported.
The local `1.0.1.43-beta.1` slice replaces the temporary 3×3 Rocks piles
with Minecraft 26.3's forest-rock block-blob feature and its placement rules,
matching the 1.21.1 Age feature path more closely. The selected material and
repeat count still come from the frozen Age plan. Only newly generated chunks
use the new rock shape; previously generated chunks remain unchanged.
The local `1.0.1.44-beta.1` slice ports ordered Flowers, Trees, and Huge
Trees pages to surface Ages. Their 26.3 vanilla placed features run after
biome decoration, with the Age's own seed; repeated pages make independent
placement attempts. Cave/Void terrain and cave/Nether/End biome pools are
not treated as surface vegetation. The feature plan survives server restart;
already generated chunks do not gain new decoration.
The local `1.0.1.45-beta.1` slice ports the Dungeons page for Standard,
Amplified, and Island noise terrain. It uses the 1.21.1 placement definition
(eight monster-room attempts per page per chunk across the build height),
stores repeat count with the Age, and rejects Dungeons pages on Flat, Void,
or Cave terrain. New chunks only; existing chunks are not regenerated.
The local `1.0.1.46-beta.1` slice adds Surface Lakes, Deep Lakes, and Small
Lakes on surface noise terrain. A Fluid page immediately before a lake page
selects its fluid. Unmodified pages choose a seeded fluid from the same source-
fluid pool exposed in Creative, with repeated choices and their order saved
with the Age. Surface/Small Lakes retain the 1.21.1 one-in-twelve attempt rule;
Deep Lakes retain vanilla underground placement. These pages currently require
Standard, Amplified, or Island terrain. Existing chunks do not redecorate.
The local `1.0.1.47-beta.1` slice adds authored Floating Islands alongside
Standard, Amplified, Island, Flat, and Void terrain. A preceding Block page
sets the island core material; otherwise each occurrence resolves a seeded
material from the full-block pool. The 1.21.1 shape, high altitude, rarity,
and biome-dependent grass/dirt cap are retained. Repeated pages use independent
island seeds. Cave terrain remains unsupported for this feature.
26.3 combines base noise, surface, and cave carving in one terrain operation.
Floating Islands run after that operation and before decoration, so the added
islands are not cut by the base terrain's carvers. The saved feature plan is
used again after restart and for new chunks; existing chunks keep their blocks.
The local `1.0.1.48-beta.1` slice adds authored Tendrils on every terrain
type, including Cave and Void. A preceding Block page selects the material;
unmodified occurrences resolve seeded materials from the full-block pool.
Repeated pages use independent paths, with up to 32 occurrences per feature.
Mixed Floating Islands/Tendrils retain their authored order in the saved plan.
Tendrils retain the 1.21.1 branching path algorithm, source rates, and vertical
distribution concentrated below Y=128. They can replace existing terrain while
preserving bedrock. As with Floating Islands, they run after 26.3's combined
terrain operation and before decoration. Build checks are automated; in-game
generation, appearance, and restart validation are handed to the player.
The local `1.0.1.49-beta.1` slice adds the Skylands feature page. Its seeded
seven-octave filter removes base terrain at/below a varying cutoff near Y=76
and removes liquid above it, preserving the upper solid terrain. It accepts
all terrain types and no Block modifier. On low Flat terrain this removes
the base layers; on Void it leaves the empty base unchanged.
The filter runs once before authored Floating Islands and Tendrils, matching
1.21.1; duplicate Skylands pages do not compound the filter. Its flag is saved
with the terrain-feature plan. Existing chunks are unchanged. Try Amplified
terrain for a clear visual check; generation and restart validation are manual.
The local `1.0.1.50-beta.1` slice ports Spheres and Spikes using the 1.21.1
generation algorithms. Spheres add solid nodes on all terrain types, including
Cave and Void, while preserving bedrock. Spikes require solid surface terrain:
Standard, Amplified, Island, or Flat. Their circular footprint stays in one
chunk and must have solid ground beneath every column.
Each page accepts a preceding Block material or resolves a seeded random
material when unmodified. Repeated pages have independent placement seeds,
up to 32 per feature. Spheres run during terrain construction, after Skylands;
Spikes run after biome decoration. Both use the existing saved solid-feature
plan. New chunks only; in-game appearance and restart checks remain manual.
The local `1.0.1.51-beta.1` slice ports Obelisks. It preserves the 1.21.1
one-in-128 candidate chance per chunk/occurrence, 4×4 plinth, and 2×2 shaft
extending 12 blocks above it. Placement requires dry, sturdy ground across
the base, at most two blocks of surface variation, and clear/replaceable
space for the complete structure. The footprint stays within its chunk.
Obelisks support Standard, Amplified, Island, and Flat terrain. A preceding
Block page sets their material; otherwise a seeded full-block material is
selected. Repeated pages make independent attempts, up to 32 occurrences.
Spikes and Obelisks share surface-stage classification and preserve their
authored order within that stage. World and restart validation are manual.
The local `1.0.1.52-beta.1` slice ports Crystal Formations using the 1.21.1
surface-mound algorithm and the existing blue crystal blocks. Each occurrence
has a one-in-fifteen candidate chance per chunk; suitable dry, nearly level
ground produces a 3×3 mound with budding crystal and occasional small buds.
The existing budding blocks continue growing crystals through random ticks.
Crystal Formations accepts Standard, Amplified, Island, and Flat terrain,
but not Cave/Void terrain or Block/Fluid modifiers. Up to 32 repeated pages
make independent attempts. The ordered feature plan survives restart, and
only newly generated chunks receive formations. For a quick manual test,
bind a Flat/Plains Age with several Crystal Formations pages, inspect the
blue mounds and bud growth, then revisit after restarting the world.
The local `1.0.1.53-beta.1` slice ports Dense Ores. Each page replays eligible
ore placements from the Age's actual biomes, preserving their height ranges,
replacement rules, and biome filters. Vanilla and modded ore features are
recognized by their ore targets; custom placements can opt in through the
`rivencraft:dense_ores` placed-feature tag, just as in 1.21.1.
Up to 32 pages add independent passes on Standard, Amplified, Island, or Cave
terrain. Flat/Void and Block/Fluid modifiers are unsupported; an explicitly
authored biome pool must contain at least one ore-producing biome. The count
survives restart. Only new chunks gain extra ore, and this slice does not yet
port the later instability system or random-Age feature selection.
For manual validation, create a Standard/Plains Age with several Dense Ores
pages and inspect underground ore abundance, then restart and explore more
chunks. A Cave Age with a Nether biome can check Nether ore placements too.
The local `1.0.1.54-beta.1` slice ports the Star Fissures page. On first book/
operator arrival, it carves the 1.21.1 Legacy-shaped rift near the arrival chunk
and places a starfield portal at the dimension's minimum Y. Cave terrain keeps
its bedrock roof. All terrain types are supported; repeated pages still create
one fissure, and Block/Fluid modifiers are not accepted.
The first arrival and completed generation are saved per Age, so revisits and
restarts do not recarve the rift. Touching its bottom returns entities to a safe
location near the shared Overworld spawn, not a bed, with the original fissure
sound. The portal is unobtainable and inert in the Overworld. Random-Age feature
selection remains later work; author a Star Fissures page to test this slice.
For manual validation, create a Flat/Plains Age with Star Fissures. Look near
the arrival point (generally east/south), descend through the rift, and touch
the starfield to return. Re-enter after restarting; check that the same fissure
and its portal still work. A Cave Age checks that carving leaves the roof intact.
The local `1.0.1.55-beta.1` slice adds authored Villages, Mineshafts, and
Strongholds. Repeated pages (up to 32 per type) scale the registered placement
using the 1.21.1 frequency/spacing and ring-count rules. Copies are Age-local:
the Overworld's placements and biome source are not modified. Authored
structures can bypass their usual biome eligibility without changing the
terrain biome; their instability cost remains pending with the instability port.
Villages and Strongholds allow surface noise terrain and Flat, but not Cave
or Void. Mineshafts allow noise terrain including Cave, but not Flat or Void.
These pages do not accept Block/Fluid modifiers. Their ordered counts persist
in the feature plan. In books using these structure pages, unselected sets
from these three families are disabled; other structure families and random
feature selection remain later port work. Earlier books without this new
structure plan retain their existing native structure behavior.
For manual checks, bind a new Standard/Plains Age with Villages, Mineshafts,
and Strongholds, then use `/locate structure minecraft:village_plains`,
`/locate structure minecraft:mineshaft`, and
`/locate structure minecraft:stronghold` to inspect generated structures.
Compare one page with several copies in a different Age, and restart/revisit.
Flat/Plains with Villages and an otherwise incompatible surface biome with
Villages provide separate terrain and biome-override checks.
The local `1.0.1.56-beta.1` follow-up fixes authored structures outside their
normal biomes. Build 55 only bypassed the final biome check; 26.3's jigsaw
placement can reject a whole biome column earlier. The override now supplies
the generation context's biome predicate before either check, only for the
explicitly authored structures in that Age. Terrain/height/geometry rules and
unrelated structures keep their normal checks.
Test with a new Standard or Flat Age using a normally unsupported village
biome, such as The End, plus a Villages page. Multiple copies increase density.
Use `/locate structure #minecraft:village` rather than selecting only the
Plains variant: an override Age can choose other village styles. Old chunks
that already rejected their structure attempt are not regenerated; existing
build-55 Ages can also test the fix in previously unexplored chunks.
The local `1.0.1.57-beta.1` slice adds the remaining 1.21.1 authored structure
families: Nether Fortresses, Bastions, Trial Chambers, Buried Treasure,
Shipwrecks, Ocean Ruins, Pillager Outposts, Ruined Portals, Nether Fossils,
Ancient Cities, and Trail Ruins. It also enables the existing 26.3-only
Abandoned Camps page using Minecraft's registered camp set and variants.
All 15 supported structure-set pages share saved counts, biome overrides,
and repeated-page density scaling (up to 32 per type). Fortress and Bastion
sets reuse the separate 1.21.1 placement definitions; the combined vanilla
Nether set is disabled for authored structure plans so the pages stay separate.
Unselected supported families are gated in these plans. Already generated
chunks and Ages without an authored structure plan keep their existing path.
Only Villages/Strongholds support Flat; none support Void. Fortress, Bastion,
and Nether Fossils require Cave terrain. Villages/Strongholds, Buried Treasure,
Shipwrecks, Ocean Ruins, Outposts, Trail Ruins, and Abandoned Camps require
surface terrain. Mineshafts, Trial Chambers, Ancient Cities, and Ruined Portals
allow surface noise or Cave terrain. Physical terrain/height checks still apply
even when the authored page overrides biome eligibility. Instability penalties
and random selection of these features are not part of this slice.
For a quick in-game check, author a new Standard Age with Trial Chambers,
Trail Ruins, and Abandoned Camps. Use `/locate structure minecraft:trial_chambers`,
`/locate structure minecraft:trail_ruins`, and
`/locate structure minecraft:abandoned_camp_forest` to inspect actual generation.
Separately, test a Cave/Nether Wastes Age with Fortress and Bastion pages
(`/locate structure minecraft:fortress` and
`/locate structure minecraft:bastion_remnant`). Repeated pages and restart/
new-chunk generation remain useful checks. Structures can still fail when
their geometry or required terrain is unavailable.
The local `1.0.1.58-beta.1` slice enables Caves and Ravines feature pages.
They add carving to the chosen noise terrain (Standard, Amplified, Island,
or Cave); they are not aliases for the Cave terrain page. Flat/Void and
Block/Fluid modifiers remain unsupported, matching the 1.21.1 feature rules.
Authored paths retain 1.21.1's source range and seeded salts, using 26.3's
registered cave/Nether-cave/canyon carvers. Nether-biome sources select the
Nether cave carver and skip Ravines. The paths merge into the native carving
mask before Minecraft applies aquifer, replacement, and surface rules; no
second approximation carves raw air after terrain generation. Biomes are not
replaced. The page list is saved, and old plans default to no extra carving.
Duplicate pages are accepted up to 32 per type, but repeat the same seeded
pattern in 1.21.1; this port skips those redundant passes rather than multiplying
carving density. Random feature selection and instability remain pending.
New chunks only. For manual testing, author a Standard/Plains Age with one
Caves page and one Ravines page and inspect underground in Spectator mode.
Restart and explore more chunks. A separate Cave/Nether Wastes Age with Caves
checks the Nether variant without altering its biome distribution.
The local `1.0.1.59-beta.1` slice audits page presentation for the current port.
Each Symbol Page now reports whether its effect is implemented. Unported pages
have red-tinted item artwork and a red Binder page background, plus a red status
line. Supported pages retain their normal artwork. This indicates port
availability only: supported pages in an invalid order, terrain combination,
or excessive quantity are not individually tinted red. Link Panels are unchanged.
The stale Standard/one-Biome message is removed. Structure descriptions now
describe authored biome overrides rather than falsely requiring vanilla biome
eligibility. Material pages explain the immediate-before-feature requirement;
Flat/Caves/Ravines/Floating Islands descriptions reflect the current rules.
These overrides are specific to the 26.3 language file and do not change 1.21.1.
No new generation effect is introduced in this UI slice.
For manual validation, compare a working Villages or Caves page with an
unported celestial or lighting page in Creative inventory
and the Binder. Only the latter should be red; supported Block/Fluid modifiers
and biome controllers should stay normal even though they need other pages.
The local `1.0.1.60-beta.1` slice implements Poplar Trees, Fallen Poplar Trees,
Red Shrubs, and Shelf Mushrooms. They use the existing saved vegetation plan,
ordered attempts, surface-biome rules, and combined 32-vegetation-page limit.
They accept Standard, Amplified, Island, and Flat terrain, but not Cave/Void
or Block/Fluid modifiers. The four pages now show as supported, without a red tint.
Poplar Trees uses the vanilla red/orange/yellow leaf-litter tree variants with
their relative Dappled Forest weights and six attempts per page per chunk;
it does not also select spruce or fallen trees. Fallen Poplar Trees makes one
surface attempt per page, using the vanilla fallen-tree feature, decorators,
and sapling survival rules. Red Shrubs uses the vanilla patch placement.
All still require suitable ground and space; authoring does not bypass those
requirements, and existing chunks are not redecorated.
Shelf Mushrooms applies Minecraft's standing/fallen-log decorator to existing
log groups, not a new tree feature. It can decorate natural trees or logs from
earlier authored tree pages; no suitable logs means no mushrooms. The vanilla
side/age/spacing and water-avoidance logic is retained. Writes stay within the
current chunk and require valid support. Consecutive mushroom pages reuse the
host scan; adding trees invalidates the cached host list for subsequent pages.
For manual testing, bind a new Flat/Plains Age with Poplar Trees, Fallen Poplar
Trees, Red Shrubs, then Shelf Mushrooms. Check leaf colours, fallen trunks,
shrubs, and mushrooms on logs. The four pages should no longer be red. Restart,
revisit existing terrain, and explore new chunks to check persistence.
The local `1.0.1.61-beta.1` follow-up removes the inappropriate surface-terrain
and surface-biome gates from Shelf Mushrooms only. No tree page is required:
natural logs or generated log Tendrils/Spheres/other features are hosts on
any terrain, including Void and Cave, and in any biome. Other plants keep their
existing terrain/biome restrictions. For example, Void + Oak Log + Tendrils +
Shelf Mushrooms is valid authoring; there must still be exposed log faces.
The mushroom scan now considers log faces throughout the chunk height instead
of treating a connected tendril as a standing tree with a small base-height
decoration band. Placement retains native replaceability/water checks, valid
support, random age, a per-side chance, and spacing checks. It does not grow
hosts or continuously decorate player-built logs after chunk generation.
Test a new Void Age with the example pages and inspect tendril surfaces.
The local `1.0.1.62-beta.1` sound slice reuses the complete 1.21.1 sound manifest
and all six OGG files directly in the build. Successful Linking/Descriptive Book
travel now plays the normal, Intra-Linking, or Disarm sound at departure and
arrival, with the same modifier precedence and cloud bursts as 1.21.1. Failed
travel stays silent. Star Fissures also play their return sound after arrival,
instead of relying only on audio sent immediately before a dimension switch.
Portal and meteor sound events are bundled for their later gameplay ports;
this does not implement those systems. Binding still uses vanilla page audio.
Manual checks: normal book travel, Intra-Linking, Disarm, rejected travel, and
a Star Fissure return. Existing books/Ages do not need to be recreated.
The local `1.0.1.63-beta.1` slice ports the six active weather pages: Normal,
Fast, Slow, Off, Always, and Storm. One weather page is accepted per book and
its policy is saved in the Age's own data directory. Missing weather pages
currently use Normal; random weather selection is still part of the pending
random-trait port. Cave terrain forces Off, matching 1.21.1. Precipitation
still follows biome temperature and precipitation rules; a desert does not
start showing rain merely because Always or Storm is selected.
26.3 normally shares server WeatherData. Runtime Ages now use an isolated
native WeatherData instance with its own persisted rain/thunder timers. The
weather controller runs before the native cycle, allowing vanilla rendering,
lightning, snow and client dimension-specific packets to handle the result.
Fixed weather is refreshed before its timers expire; Fast and Slow use the
1.21.1 duration ranges and preserve saved timers on reload. Overworld weather
and other Ages are not changed. The vanilla `/weather` command still targets
the server's global weather, not the independent Age policy.
Operator diagnostics: `/rivencraft_port age create_weather <name> <seed> <mode>`
creates a Flat test Age; `/rivencraft_port age weather_probe <name>` reports
its policy, rain/thunder state and timers, data independence, and global state.
For manual testing, bind separate Storm/Always/Off books with Plains, compare
the Overworld, revisit and restart, and check that Cave + Storm remains dry.
The six weather pages should no longer be tinted red. Existing Ages get a
Normal independent cycle; author a new book to select another policy.
The local `1.0.1.64-beta.1` fix corrects the Binder's biome compiler: it now
positively selects biome-category pages instead of treating every page not
in an exclusion list as a biome. Weather pages no longer trigger an unknown
biome lookup. The weather fixture command now exercises the same page compiler
before creating an Age, covering the weather-only symbol list used by a Link
Panel + Storm book. Existing Binder contents can be reused after updating.
The local `1.0.1.65-beta.1` spawn correction removes the Flat-layer shortcut
and heightmap-only choice for non-Cave Descriptive Book arrivals. The search
starts at the actual maximum build height and traces each nearby column down
to its first colliding block, leaves, or fluid. A column without safe dry
footing/headroom is skipped instead of descending through its roof or water
into an underground pocket. Leaves are valid footing; fluids are not.
This also revalidates a stored Star Fissure arrival from above on non-Cave
terrain. Cave terrain retains its Y=64-downward search, and bound Linking
Books retain their exact coordinates. If no natural surface is safe, the
safety platform is placed above the actual highest obstruction (or floor
Y=63 in an empty Void), never buried below it. Plain Flat terrain still lands
on its ground, not an artificially elevated platform. No new Age is required.
Operator-only `/rivencraft_port age surface_probe <name> <x> <z>` reports the
actual highest obstruction and a safe nearby surface without creating a
platform or teleporting. It can generate chunks while inspecting the region.
The local `1.0.1.66-beta.1` slice ports Normal, Dark, and Bright Lighting.
One lighting page is accepted per book and its choice is saved in the Age
index before catalog publication. Missing lighting currently defaults to
Normal; random lighting selection and Bright's instability cost await those
systems' later ports. Lighting pages should no longer be tinted red.
Normal surface Ages retain the Overworld type. Dark removes skylight with
ambient light 0.0; Bright uses ambient light 0.25 and retains surface skylight,
matching 1.21.1. **Cave + Bright is supported:** it has ambient light 0.25
without skylight. Cave Normal/Dark use no skylight and ambient light 0.0.
Placed light sources continue working; ambient light is not a placed light
level or a guarantee that monsters cannot spawn.
The build derives three registered dimension-type variants from the current
vanilla Overworld JSON, changing only has_skylight and ambient_light. This
preserves native attributes/timelines and synchronizes types through the
normal login registry exchange; no dynamic client registry mutation is used.
These variants currently use the vanilla type, not custom runtime changes to
the host Overworld dimension type made by another data pack.
Saved lighting survives reload, reseed, restart and retirement rollback.
Existing non-Cave Ages without a choice remain Normal; old Cave Ages now use
the no-skylight baseline. Use new Ages for clear visual comparisons and avoid
confusing previously lit chunks with the current dimension settings.
Manual check: create Normal/Dark/Bright surface books and Cave + Bright;
compare an unlit enclosed room, check placed torches, revisit/restart and
confirm the Overworld stays unchanged. Operator diagnostics:
`/rivencraft_port age create_lighting <name> <seed> <mode> <terrain>` and
`/rivencraft_port age lighting_probe <name>` report the registered type,
skylight and ambient light. Test JAR: `1.0.1.66-beta.1`.
The local `1.0.1.67-beta.1` correction supersedes slice 66's Bright rendering:
26.3's lightmap uses `minecraft:visual/ambient_light_color`, not the old
dimension `ambient_light` field. Bright surface/Cave types now set that native
attribute to white and ambient_light to 1.0. Cave still has no skylight.
Bright Ages reject natural/chunk-generation hostile spawns independently of
stored light levels. Existing mobs, passive mobs, spawners, eggs, commands
and special-event spawns are not deleted or globally disabled. Actual block
light propagation and plant light requirements are unchanged. Existing Bright
Ages receive the corrected registered types after restart; no new Age needed.
Planned color-page target: **ambient light color**, alongside sky/celestial
colors. Reuse the native 26.3 attribute for authored tints; Bright defaults to
neutral white until the color-page port. This does not enable color pages yet.
The local `1.0.1.68-beta.1` replaces slice 67's special spawn veto with actual
effective ambient brightness. The spawn event handler is removed. Bright's
combined light-engine reading now has a minimum of 15 on server and client,
including after sky darkening. Its white rendering attribute is retained.
Vanilla darkness checks therefore reject light-sensitive monsters naturally;
light-ignoring mobs, spawners and other spawn sources use their native rules,
not Rivencraft exemptions or bans. This does not remove existing mobs.
Ambient light is not stored as emitted block light or fabricated skylight.
Consumers of combined brightness, including plant light checks, now see the
ambient contribution. Normal/Dark and non-Rivencraft dimensions are unchanged.
Cave Bright remains without skylight. Existing Bright Ages update on restart.
This supersedes slice 67's statement that crop light checks are unchanged.
The local `1.0.1.69-beta.1` slice seed-completes missing weather and lighting
pages for newly bound books, including Link-Panel-only random Ages. Explicit
pages take precedence. Cave weather remains Off, while Cave lighting can
still choose Bright. Old Ages retain their saved choices; they are not rerolled.
The supported pool uses the 1.21.1 Legacy-rank rule: Normal is rank 1, other
choices rank 2. Lighting weights are 3:1:1 for Normal/Dark/Bright; weather
weights are 6:1:1:1:1:1 for Normal/Fast/Slow/Off/Always/Storm. The common weight
is derived from the supported pool size. Unported Cloudy/Rain/Snow modes are
not selected. Independent seed salts keep a missing lighting roll unchanged
when weather is explicitly written, and vice versa. This matches the rank
policy, not the exact 1.21.1 seed stream/pool. No random feature list, sky or
celestial choices are added by this slice.
`/rivencraft_port age create_random <name> <seed>` uses the same environment
resolver and logs its frozen plan. `/rivencraft_port age environment_probe
<seed> <terrain>` inspects deterministic defaults and explicit Storm/Bright
precedence without creating an Age. Other explicit operator fixtures keep
their Normal defaults to isolate the feature under test.
For manual checking, create several Link-Panel-only books and verify weather/
lighting varies across Ages and persists on revisit/restart. Then author an
explicit Normal Weather + Normal Lighting book, and a Cave + Bright book.
Include explicit Normal pages when comparing terrain without random lighting
or weather changes. Random blocklist policy and instability remain pending.
The local `1.0.1.70-beta.1` slice ports the Overworld, Nether, and End Sky
pages. One sky style is accepted per book and persisted independently of
terrain, weather and lighting. Missing sky pages still use Overworld; random
sky selection is not part of this slice. Static Sky remains unsupported/red
until its Legacy animated renderer is ported, rather than being replaced by
a flat gray backdrop. Color and individual celestial pages are also pending.
Nether Sky uses the native no-sky backdrop and reddish fog; End Sky uses the
native End backdrop. Neither changes dimension height, coordinate scale,
terrain, Nether water/bed rules, or enables an End dragon fight. All lighting
choices work with these styles, including Cave + Bright. Bright's render
attribute and effective ambient level 15 are retained on each variant.
The registered variants derive the vanilla Overworld type and preserve its
gameplay attributes. Non-Overworld skies use a derived day timeline without
the three sky/fog/cloud tint tracks, retaining native gameplay schedules and
illumination while avoiding Overworld day tint on those backdrops. Their
cloud color is transparent. Biome/weather fog modifiers still apply. Types
sync through normal registry login; no new rendering dependency is required.
Sky choices survive reload/reseed/restart and retirement rollback. Old Ages
without a sky choice retain Overworld style.
For visual checks, author Plains + Normal Lighting + No Weather with each
sky page; compare the sky/fog and verify the same terrain and normal bed/water
behavior. Then try Cave + Bright + End Sky and revisit after restarting.
Static Sky should remain red. Operator fixtures:
`/rivencraft_port age create_sky <name> <seed> <sky> <lighting> <terrain>` and
`/rivencraft_port age sky_probe <name>`. Use new books to author a sky choice;
this does not rewrite the sky choice of already-bound books.
The local `1.0.1.71-beta.1` slice adds the previously pending Static Sky.
Its client renderer adapts the 1.21.1 Legacy-style background: six independent
48×48 noise faces, default gray tint `#929292`, and noise intensity 65–224.
The noise updates every two world ticks. A single small dynamic texture and
cached cube replace thousands of per-cell draw vertices; resources are closed
with the sky renderer. No artwork or rendering dependency is added.
Static Sky is now supported rather than red, and persists through the same
Age index as other sky styles. Four registered lighting variants retain the
existing terrain/gameplay rules. Their native skybox is NONE (no End flashes);
only the extracted client state schedules the custom background sky pass.
Animation state resets between frames and does not consult a different live
world while rendering. Color pages, celestial pages, and random sky selection
remain pending.
Build and disposable dedicated-server creation/restart checks passed for
Static + Normal + Standard and Static + Bright + Cave. These do not validate
client rendering. For manual testing, bind a new Static Sky + Normal Lighting
+ No Weather book, look around/above/below for animated gray static, then
visit an Overworld/End Sky Age and return to check there is no sky-state leak.
Revisit after restarting. Also try Static Sky + Cave + Bright (look outside
terrain or in spectator mode). The fixture accepts `static` as its sky value.
The dedicated test server was stopped and its temporary world deleted.
Changes remain local; no commit/push/publication was requested.
From the repository root:
```sh
./gradlew -p ports/mc263 build
```
This standalone Gradle build uses Minecraft 26.3, NeoForge 26.3.0.99,
ModDevGradle 2.0.148, and Java 25. The repository root remains the independent
Minecraft 1.21.1/Java 21 build:
```sh
./gradlew build
```
The beta JAR is under `ports/mc263/build/libs`. Continue the port and its
full dual-version validation in issues #98–#104 before calling 26.3 stable.
The dedicated development server uses `build/run-server`, with its own world
and properties. Set a nonconflicting `server-port` there before running if
another Minecraft server is active. The prototype restores all indexed Ages
during the Overworld load, before initial chunk preparation completes.
@@ -0,0 +1,19 @@
# Rivencraft 26.3 beta 1.0.1.32-beta.1
This is the first 26.3 beta, focused on authored Age generation. It is not yet
feature-complete with the separate Minecraft 1.21.1 release.
- Ported the Book Binder's ordered symbol-page strip and Legacy-inspired GUI,
plus runtime symbol artwork, creative pages, and registry-derived biome pages.
- Ported the Ink Mixer, its additive modifiers, and one-paper/one-ink-unit Link
Panel creation.
- Added authored Standard, Amplified, and Island terrain; fixed, Tiled, Grid,
Native, and Tiny through Huge biome distributions; and persistent Age plans.
- Fixed workstation block-face occlusion beside the Book Binder and Ink Mixer.
Feature/material writing, Cave/Flat/Void terrain, portals, and other 1.21.1
systems are still being ported. Use a test world and keep a backup. Minecraft
1.21.1 saves are not supported by this beta.
Requires Minecraft 26.3, NeoForge 26.3.0.99 or a compatible 26.3 build, and
Java 25.
@@ -0,0 +1,12 @@
# Rivencraft 26.3 beta 1.0.1.36-beta.1
This beta adds Flat and Void terrain to authored Ages on Minecraft 26.3.
- Bind Descriptive Books with Flat or Void terrain, including multiple Biome pages and supported biome-distribution pages.
- Flat ground starts at Y=0; travel lands on its surface rather than on an elevated fallback platform.
- Flat Ages generate the selected biomes' surface decorations, including trees and vegetation. Void Ages remain empty while retaining authored biome climate.
- Expanded dedicated-server checks for Flat and Void terrain, biome distribution, and persistence after restart.
This 26.3 port is still experimental and does not yet include all features of the separate Minecraft 1.21.1 version. Use a test world and keep a backup. Minecraft 1.21.1 saves are not supported by this beta.
Requires Minecraft 26.3, NeoForge 26.3.0.99 or a compatible 26.3 build, and Java 25.
@@ -0,0 +1,14 @@
# Rivencraft 26.3 beta 1.0.1.39-beta.1
This beta adds Cave terrain to authored Ages on Minecraft 26.3.
- Bind Descriptive Books with the Cave terrain page and Cave or Nether biome pages, including supported multi-biome distributions.
- Cave Ages use the cave noise shape but remain dry by default. Newly generated chunks no longer flood below the vanilla cave sea level.
- Cave travel searches from Y=64 downward for dry, properly footed space instead of landing on the cave roof or underwater.
- Expanded dedicated-server checks for Cave creation, biome distribution, and persistence after restart.
The player verified the Cave and safe-landing changes in game. Existing generated chunks are not drained or regenerated. A future Flooded page will provide an authored water level; see [issue #107](https://git.paddedcell.org/dnorberg/rivencraft/issues/107).
This 26.3 port is still experimental and does not yet include all features of the separate Minecraft 1.21.1 version. Use a test world and keep a backup. Minecraft 1.21.1 saves are not supported by this beta.
Requires Minecraft 26.3, NeoForge 26.3.0.99 or a compatible 26.3 build, and Java 25.
@@ -0,0 +1,13 @@
# Rivencraft 26.3 beta 1.0.1.41-beta.1
This beta expands Age generation on Minecraft 26.3.
- Descriptive Books with no authored symbol pages now choose a seeded random terrain and biome distribution. The chosen plan is saved with the Age and restored after restart.
- A Block material page followed by a Rocks feature page now generates small clusters of that block in newly generated surface chunks. This first feature path supports Standard, Amplified, Island, and Flat terrain; Cave and Void combinations remain unsupported.
- Expanded dedicated-server checks cover random Age plans and authored Rocks generation across restart.
The player verified the Rocks feature in game. Random feature selection, duplicate feature pages, unpaired materials, and instability scoring are not yet ported. Existing chunks are not regenerated.
This 26.3 port is still experimental and does not yet include all features of the separate Minecraft 1.21.1 version. Use a test world and keep a backup. Minecraft 1.21.1 saves are not supported by this beta.
Requires Minecraft 26.3, NeoForge 26.3.0.99 or a compatible 26.3 build, and Java 25.
@@ -0,0 +1,51 @@
# Rivencraft 26.3 beta 1.0.1.54-beta.1
This beta collects the player-validated Age feature port slices since
1.0.1.41-beta.1. It is not yet feature-complete with Minecraft 1.21.1.
## Age generation
- Rocks now use the established 1.21.1 forest-rock placement. Unmodified
material-bearing features choose seeded materials independently; a preceding
compatible Block or Fluid page selects the material explicitly.
- Added Flowers, Trees, Huge Trees, Dungeons, Surface Lakes, Deep Lakes, and
Small Lakes using the 1.21.1 placement rules adapted to 26.3.
- Added Floating Islands, Tendrils, Skylands, Spheres, Spikes, and Obelisks
using the existing Rivencraft generation algorithms.
- Added blue Crystal Formations with budding crystal and initially seeded buds.
- Added Dense Ores: repeated pages replay eligible biome ore placements,
including compatible modded ores and explicitly tagged custom placements.
- Added Star Fissures: one Legacy-shaped rift near the first arrival point,
a starfield at the dimension's minimum Y, and return travel to the shared
Overworld spawn with the original fissure sound. Cave roofs are preserved.
- Feature plans, materials, repeated occurrences, and fissure completion
persist across restart. Existing generated chunks are not redecorated.
## Current limits
- Authored features retain terrain restrictions. Most repeated features allow
up to 32 occurrences; exceeding the current authoring cap blocks assembly.
Skylands and Star Fissures retain their single-effect behavior when repeated.
- Put a material page immediately before a compatible feature. Dangling
material assignment, full Legacy grammar recovery, instability, and random
feature selection are not yet ported. Pageless books randomize terrain and
biome distribution, not the newly authored feature list.
- 26.3 combines base terrain, surface, and carving. Added solid volumes run
after that combined operation and before decoration, so base carvers do not
cut those added volumes.
- The full 1.21.1 writing/discovery loop, structures, environmental systems,
crystal portals, and optional integration parity remain in progress. The
presence of a Creative page is not a promise that its effect is ported.
Build and static checks passed. The player reported in-game passes for these
slices. Earlier server smoke coverage was expanded, but the later generation
slices were manually validated; this release does not claim a new full
dedicated-server regression pass.
Requires Minecraft **26.3**, NeoForge **26.3.0.99** or a compatible 26.3 build,
and **Java 25**. Dynamic Dimensions and Bad Packets are not required by this
26.3 build. Do not use Minecraft 1.21.1 dependencies or saves with it. Back up
the entire world before updating; beta-save compatibility is not guaranteed.
Report issues and help with documentation at
[BlackSheep Git](https://git.paddedcell.org/dnorberg/rivencraft).
@@ -0,0 +1,72 @@
# Rivencraft 26.3 beta 1.0.1.65-beta.1
This beta collects the player-tested port slices since 1.0.1.54-beta.1.
It is not yet feature-complete with the Minecraft 1.21.1 release.
## Age generation
- Added authored structure pages: Villages, Mineshafts, Strongholds, Trial
Chambers, Buried Treasure, Shipwrecks, Ocean Ruins, Pillager Outposts,
Ruined Portals, Nether Fossils, Ancient Cities, Trail Ruins, Nether
Fortresses, Bastions, and 26.3's Abandoned Camps. Dungeons remain their
separate feature.
- Fixed the early structure-biome check so authored structures can generate
outside their native biome restrictions, within the supported terrain rules.
Repeated structure pages increase density up to the current authoring cap.
- Added Caves and Ravines feature pages through 26.3's native carving stage.
These are distinct from Cave terrain; Flat/Void support remains pending.
- Added Poplar Trees, Fallen Poplar Trees, Red Shrubs, and Shelf Mushrooms.
Shelf Mushrooms find exposed logs at any height, including log Tendrils in
Void terrain. No Trees page is required.
- Added Normal, Fast, Slow, Off, Always, and Storm weather pages. Each Age
has independent saved weather data and timers; its policy does not change
the Overworld or other Ages. Cave terrain keeps weather disabled.
## Fixes and feedback
- Non-Cave Descriptive Book arrivals trace actual blocks down from maximum
build height instead of using a Flat-layer shortcut or only a heightmap.
The search stops at roofs/fluids rather than selecting underground pockets.
Leaves count as footing; submerged footing is rejected. Fallback platforms
sit above obstructions, with floor Y=63 in an empty Void.
- Stored surface-Age Star Fissure arrivals are rechecked from above. Cave
terrain still searches down from Y=64, and Linking Books retain exact
bound destinations.
- Restored Legacy linking sounds and successful-link cloud bursts. Disarm
and Intra-Linking use their respective sounds. Star Fissure return audio
also plays after arrival so a dimension switch does not discard it.
- Fixed weather-only authoring, including Link Panel + Storm books: non-biome
pages no longer get interpreted as biome IDs.
- Unsupported pages now have a red tint and availability tooltip. Supported
pages and their descriptions reflect the implemented 26.3 behavior.
- Added operator weather and surface diagnostics for testing.
## Current limits
- Only the supported page/terrain combinations can be bound. Most repeated
features are capped at 32; vegetation uses a combined 32-page limit. The
full 1.21.1 grammar recovery and instability systems remain unported.
- Pageless books currently randomize terrain and biome distribution, not the
complete feature/environment list. Omitted weather currently means Normal.
- Base carvers do not carve authored solid volumes added after 26.3's combined
terrain operation. Previously generated chunks are not regenerated.
- The full writing/discovery loop, celestial/lighting systems, crystal portals,
instability, and optional-integration parity remain in progress. Creative
availability alone does not mean a page is supported; check its tooltip.
- Vanilla `/weather` targets global server weather, not the independent Age
policy. Biomes retain their normal precipitation rules.
The player reported in-game passes for these slices. Build/static checks passed.
Targeted disposable dedicated-server checks covered all six weather policies,
Overworld isolation, unload/reload and restart persistence, weather-only page
compilation, and dry surface/leaf spawn probes. This is not a claim of full
dedicated-server or optional-mod regression coverage. Test servers were stopped
and their temporary worlds removed.
Requires Minecraft **26.3**, NeoForge **26.3.0.99** or a compatible 26.3 build,
and **Java 25**. This build does not require Dynamic Dimensions or Bad Packets.
Keep it separate from the 1.21.1 build and saves. Back up entire worlds before
updating; beta-save compatibility is not guaranteed.
Report issues and help improve the wiki at
[BlackSheep Git](https://git.paddedcell.org/dnorberg/rivencraft).
@@ -0,0 +1,59 @@
# Rivencraft 26.3 beta 1.0.1.71-beta.1
This beta collects the player-tested lighting and sky port slices since
1.0.1.65-beta.1. It is not yet feature-complete with Minecraft 1.21.1.
## Lighting and seeded environments
- Added Normal, Dark, and Bright lighting pages with saved per-Age settings.
- Bright works in Cave terrain too, without adding skylight or weather.
- Bright supplies effective ambient light level 15 to native combined-light
checks and the white ambient rendering attribute. Vanilla darkness-based
monster checks respond to that lighting; there is no separate mob-spawn
veto. Mobs that ignore light retain their normal rules.
- Missing weather and lighting controllers now resolve deterministically from
the Age seed, using independent choices and Legacy-style Normal weighting.
Explicit pages win; Cave terrain still forces weather Off. Existing Ages
keep their saved choices rather than rerolling on load.
## Sky styles
- Added Overworld, Nether, End, and animated Static Sky pages, independently
of terrain, weather, and lighting. Choices persist on reload and restart.
- Nether Sky uses a reddish fog backdrop; End Sky uses the native End sky.
These are visual styles, not Nether/End terrain or gameplay conversions:
dimension geometry, coordinate scale, bed/water rules, and dragon behavior
are not changed.
- Static Sky adapts the existing Legacy-style renderer: six independent
48×48 animated gray noise faces. A cached cube and small dynamic texture
avoid rebuilding thousands of per-cell vertices each frame. Client-only
rendering resources are released with the sky renderer.
- Non-Overworld backgrounds have transparent clouds and a derived day
timeline that avoids Overworld sky/fog/cloud color tracks while retaining
gameplay and illumination schedules.
- Updated supported-page feedback and added operator sky/environment probes.
## Current limits and testing
- Missing Sky pages still default to Overworld; random sky selection, color
pages and individual celestial bodies remain pending. Number-controlled
Static Sky resolution is tracked separately in issue #109 for both versions.
- The writing/discovery loop, instability, portals, and optional-integration
parity are still incomplete. Creative availability is not a support claim;
check page tooltips and the beta guide for supported combinations.
- Previously generated chunks are not regenerated. Save compatibility during
the beta is not guaranteed; keep backups and keep both version tracks apart.
The player reported in-game passes for the included slices, including Static
Sky. Build checks passed for both version tracks. Targeted disposable-server
checks covered environment defaults, explicit choices, registered sky/lighting
variants, persistence and restart, including Cave + Bright and Static Sky.
This is not a claim of complete dedicated-server or optional-mod coverage.
Test servers were stopped and temporary worlds removed.
Requires Minecraft **26.3**, NeoForge **26.3.0.99** and **Java 25**. Dynamic
Dimensions and Bad Packets are not required by this build. The 1.21.1 release
and its dependencies are unchanged.
Report issues and help improve the wiki at
[BlackSheep Git](https://git.paddedcell.org/dnorberg/rivencraft).
+267
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@@ -0,0 +1,267 @@
plugins {
id 'java-library'
id 'net.neoforged.moddev' version '2.0.148'
}
group = 'net.dnorberg.rivencraft'
version = mod_version
base {
archivesName = "rivencraft-${minecraft_version}"
}
java.toolchain.languageVersion = JavaLanguageVersion.of(25)
neoForge {
version = project.neo_version
runs {
client {
client()
if (project.hasProperty('connectAddress')) {
programArgument '--quickPlayMultiplayer'
programArgument project.property('connectAddress').toString()
}
if (project.hasProperty('clientName')) {
programArgument '--username'
programArgument project.property('clientName').toString()
gameDirectory = project.layout.buildDirectory.dir('run-client-' + project.property('clientName')).get().asFile
}
}
server {
server()
gameDirectory = project.hasProperty('serverRunDir')
? file(project.property('serverRunDir').toString())
: project.layout.buildDirectory.dir('run-server').get().asFile
programArgument '--nogui'
}
}
mods {
rivencraft {
sourceSet(sourceSets.main)
}
}
}
def generateModMetadata = tasks.register('generateModMetadata', ProcessResources) {
def replaceProperties = [
mod_id: mod_id,
mod_name: mod_name,
mod_license: mod_license,
mod_version: mod_version,
neo_version: neo_version,
minecraft_version_range: minecraft_version_range,
]
inputs.properties replaceProperties
expand replaceProperties
from 'src/main/templates'
into 'build/generated/sources/modMetadata'
}
sourceSets.main.resources.srcDir generateModMetadata
neoForge.ideSyncTask generateModMetadata
// Keep the bundled page list in step with the 1.21.1 symbol definitions.
abstract class GeneratePortSymbolIndex extends DefaultTask {
@InputDirectory abstract DirectoryProperty getSymbolsDir()
@InputDirectory abstract DirectoryProperty getPortSymbolsDir()
@OutputDirectory abstract DirectoryProperty getIndexDir()
@TaskAction void generate() {
File root = symbolsDir.get().asFile
def definitions = new LinkedHashMap<String, Object>()
java.nio.file.Files.walk(root.toPath()).withCloseable { paths ->
paths.filter { java.nio.file.Files.isRegularFile(it) && it.toString().endsWith('.json') }
.sorted().forEach { source ->
String path = root.toPath().relativize(source).toString()
.replace('\\', '/').replaceAll(/\.json$/, '')
definitions["rivencraft:${path}"] = new groovy.json.JsonSlurper().parse(source.toFile())
}
}
File portRoot = portSymbolsDir.get().asFile
java.nio.file.Files.walk(portRoot.toPath()).withCloseable { paths ->
paths.filter { java.nio.file.Files.isRegularFile(it) && it.toString().endsWith('.json') }
.sorted().forEach { source ->
String path = portRoot.toPath().relativize(source).toString()
.replace('\\', '/').replaceAll(/\.json$/, '')
definitions["rivencraft:${path}"] = new groovy.json.JsonSlurper().parse(source.toFile())
}
}
File index = new File(indexDir.get().asFile, 'assets/rivencraft/creative_symbol_pages.json')
index.parentFile.mkdirs()
index.text = groovy.json.JsonOutput.prettyPrint(groovy.json.JsonOutput.toJson(definitions)) + '\n'
}
}
def generatePortSymbolIndex = tasks.register('generatePortSymbolIndex', GeneratePortSymbolIndex) {
symbolsDir.set(layout.projectDirectory.dir('../../src/main/resources/data/rivencraft/rivencraft/symbols'))
portSymbolsDir.set(layout.projectDirectory.dir('src/main/resources/data/rivencraft/rivencraft/symbols'))
indexDir.set(layout.buildDirectory.dir('generated/resources/creativeSymbols'))
}
sourceSets.main.resources.srcDir generatePortSymbolIndex
// Use the established symbol names/descriptions without overwriting 26.3-only strings.
abstract class GeneratePortLanguage extends DefaultTask {
@InputFile abstract RegularFileProperty getBaseLanguage()
@InputFile abstract RegularFileProperty getPortLanguage()
@OutputDirectory abstract DirectoryProperty getOutputDir()
@TaskAction void generate() {
def base = new groovy.json.JsonSlurper().parse(baseLanguage.get().asFile) as Map
def port = new groovy.json.JsonSlurper().parse(portLanguage.get().asFile) as Map
base.putAll(port)
File result = new File(outputDir.get().asFile, 'assets/rivencraft/lang/en_us.json')
result.parentFile.mkdirs()
result.text = groovy.json.JsonOutput.prettyPrint(groovy.json.JsonOutput.toJson(base)) + '\n'
}
}
def generatePortLanguage = tasks.register('generatePortLanguage', GeneratePortLanguage) {
baseLanguage.set(layout.projectDirectory.file('../../src/main/resources/assets/rivencraft/lang/en_us.json'))
portLanguage.set(layout.projectDirectory.file('port_en_us.json'))
outputDir.set(layout.buildDirectory.dir('generated/resources/portLanguage'))
}
sourceSets.main.resources.srcDir generatePortLanguage
// Derive registered presentation variants without duplicating vanilla gameplay settings.
abstract class GeneratePortDimensionTypes extends DefaultTask {
@InputFile abstract RegularFileProperty getMinecraftJar()
@OutputDirectory abstract DirectoryProperty getOutputDir()
@TaskAction void generate() {
new java.util.zip.ZipFile(minecraftJar.get().asFile).withCloseable { archive ->
def entry = archive.getEntry('data/minecraft/dimension_type/overworld.json')
if (entry == null) throw new GradleException('Missing vanilla Overworld dimension type')
String template = archive.getInputStream(entry).withCloseable { it.getText('UTF-8') }
def dayEntry = archive.getEntry('data/minecraft/timeline/day.json')
if (dayEntry == null) throw new GradleException('Missing vanilla day timeline')
def day = archive.getInputStream(dayEntry).withCloseable {
new groovy.json.JsonSlurper().parseText(it.getText('UTF-8'))
}
// Keep gameplay schedules and illumination, but do not tint these
// native non-Overworld sky backgrounds blue/black with the day cycle.
['fog_color', 'sky_color', 'cloud_color'].each { day.tracks.remove("minecraft:visual/${it}".toString()) }
// Markers are global per clock and already owned by minecraft:day.
day.remove('time_markers')
File dayFile = new File(outputDir.get().asFile, 'data/rivencraft/timeline/age_sky_day.json')
dayFile.parentFile.mkdirs()
dayFile.text = groovy.json.JsonOutput.prettyPrint(groovy.json.JsonOutput.toJson(day)) + '\n'
File timelineTag = new File(outputDir.get().asFile, 'data/rivencraft/tags/timeline/age_sky.json')
timelineTag.parentFile.mkdirs()
timelineTag.text = groovy.json.JsonOutput.prettyPrint(groovy.json.JsonOutput.toJson([
values: ['#minecraft:universal', 'rivencraft:age_sky_day',
'minecraft:moon', 'minecraft:early_game']])) + '\n'
['overworld', 'nether', 'end', 'static'].each { sky ->
['age_normal', 'age_dark', 'age_bright', 'age_cave_bright'].each { lighting ->
if (sky == 'overworld' && lighting == 'age_normal') return
String name = lighting + (sky == 'overworld' ? '' : "_sky_${sky}")
def definition = new groovy.json.JsonSlurper().parseText(template)
definition.has_skylight = lighting in ['age_normal', 'age_bright']
definition.ambient_light = lighting in ['age_bright', 'age_cave_bright'] ? 1.0 : 0.0
// 26.3's lightmap reads this attribute, not ambient_light.
if (definition.ambient_light == 1.0)
definition.attributes['minecraft:visual/ambient_light_color'] = '#ffffff'
if (sky != 'overworld') {
definition.skybox = sky == 'end' ? 'end' : 'none'
definition.attributes['minecraft:visual/fog_color'] = sky == 'static' ? '#929292' : sky == 'end' ? '#181318' : '#6b2725'
definition.attributes['minecraft:visual/sky_color'] = sky == 'static' ? '#929292' : sky == 'end' ? '#000000' : '#6b2725'
definition.attributes['minecraft:visual/cloud_color'] = '#00000000'
if (sky == 'nether') {
definition.attributes['minecraft:visual/fog_start_distance'] = 10.0
definition.attributes['minecraft:visual/fog_end_distance'] = 96.0
}
definition.timelines = '#rivencraft:age_sky'
}
File result = new File(outputDir.get().asFile, "data/rivencraft/dimension_type/${name}.json")
result.parentFile.mkdirs()
result.text = groovy.json.JsonOutput.prettyPrint(groovy.json.JsonOutput.toJson(definition)) + '\n'
}
}
}
}
}
def generatePortDimensionTypes = tasks.register('generatePortDimensionTypes', GeneratePortDimensionTypes) {
dependsOn 'createMinecraftArtifacts'
minecraftJar.set(layout.buildDirectory.file("moddev/artifacts/minecraft-patched-${neo_version}.jar"))
outputDir.set(layout.buildDirectory.dir('generated/resources/dimensionTypes'))
}
sourceSets.main.resources.srcDir generatePortDimensionTypes
tasks.named('processResources', ProcessResources).configure {
// Reuse the existing sprite and base model without copying binary assets.
from('../../src/main/resources') {
include 'data/rivencraft/worldgen/structure_set/fortresses.json'
include 'data/rivencraft/worldgen/structure_set/bastions.json'
include 'assets/rivencraft/models/block/star_fissure.json'
include 'assets/rivencraft/blockstates/star_fissure.json'
include 'assets/rivencraft/sounds.json'
include 'assets/rivencraft/sounds/**/*.ogg'
include 'assets/rivencraft/textures/item/crystal_shard.png'
include 'assets/rivencraft/textures/item/page.png'
include 'assets/rivencraft/textures/item/page_link_panel.png'
include 'assets/rivencraft/textures/item/page_symbol.png'
include 'assets/rivencraft/models/item/page_symbol.json'
include 'assets/rivencraft/textures/gui/symbolcomponents.png'
include 'assets/rivencraft/models/item/page_link_panel.json'
include 'assets/rivencraft/textures/item/ink_vial.png'
include 'assets/rivencraft/textures/item/ink_vial.png.mcmeta'
include 'assets/rivencraft/models/item/ink_vial.json'
include 'assets/rivencraft/models/item/crystal_shard.json'
include 'assets/rivencraft/textures/item/descriptive_book.png'
include 'assets/rivencraft/models/item/descriptive_book.json'
include 'assets/rivencraft/textures/item/linking_book.png'
include 'assets/rivencraft/textures/item/linking_book_unwritten.png'
include 'assets/rivencraft/models/item/linking_book_bound.json'
include 'assets/rivencraft/textures/gui/bookui_cover.png'
include 'assets/rivencraft/textures/gui/notebook_pages.png'
include 'assets/rivencraft/textures/gui/bookui_pager.png'
include 'assets/rivencraft/textures/block/crystal_block.png'
include 'assets/rivencraft/textures/block/book_binder.png'
include 'assets/rivencraft/textures/block/book_binder_press.png'
include 'assets/rivencraft/textures/gui/book_binder_legacy.png'
include 'assets/rivencraft/textures/gui/ink_mixer_legacy.png'
include 'assets/rivencraft/textures/block/inkwell_base.png'
include 'assets/rivencraft/textures/block/inkwell_cup.png'
include 'assets/rivencraft/textures/block/ink.png'
include 'assets/rivencraft/textures/block/ink_glass.png'
include 'assets/rivencraft/models/block/ink_mixer.json'
include 'assets/rivencraft/models/item/ink_mixer.json'
include 'assets/rivencraft/blockstates/ink_mixer.json'
include 'data/rivencraft/loot_table/blocks/ink_mixer.json'
include 'assets/rivencraft/models/block/book_binder.json'
include 'assets/rivencraft/models/item/book_binder.json'
include 'assets/rivencraft/blockstates/book_binder.json'
include 'data/rivencraft/loot_table/blocks/book_binder.json'
include 'assets/rivencraft/models/block/crystal_block.json'
include 'assets/rivencraft/blockstates/crystal_block.json'
include 'assets/rivencraft/blockstates/budding_crystal.json'
include 'assets/rivencraft/blockstates/small_crystal_bud.json'
include 'assets/rivencraft/blockstates/medium_crystal_bud.json'
include 'assets/rivencraft/blockstates/large_crystal_bud.json'
include 'assets/rivencraft/blockstates/crystal_cluster.json'
include 'assets/rivencraft/models/block/budding_crystal.json'
include 'assets/rivencraft/models/block/small_crystal_bud.json'
include 'assets/rivencraft/models/block/medium_crystal_bud.json'
include 'assets/rivencraft/models/block/large_crystal_bud.json'
include 'assets/rivencraft/models/block/crystal_cluster.json'
include 'assets/rivencraft/models/item/budding_crystal.json'
include 'assets/rivencraft/models/item/small_crystal_bud.json'
include 'assets/rivencraft/models/item/medium_crystal_bud.json'
include 'assets/rivencraft/models/item/large_crystal_bud.json'
include 'assets/rivencraft/models/item/crystal_cluster.json'
include 'assets/rivencraft/textures/block/small_crystal_bud.png'
include 'assets/rivencraft/textures/block/medium_crystal_bud.png'
include 'assets/rivencraft/textures/block/large_crystal_bud.png'
include 'assets/rivencraft/textures/block/crystal_cluster.png'
include 'data/rivencraft/loot_table/blocks/crystal_block.json'
include 'data/minecraft/tags/block/mineable/pickaxe.json'
include 'data/minecraft/tags/item/cluster_max_harvestables.json'
}
}
tasks.withType(JavaCompile).configureEach {
options.encoding = 'UTF-8'
}
tasks.named('runServer').configure {
standardInput = System.in
}
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org.gradle.jvmargs=-Xmx2G
org.gradle.caching=true
minecraft_version=26.3
minecraft_version_range=[26.3]
neo_version=26.3.0.99
mod_id=rivencraft
mod_name=Rivencraft
mod_license=LGPL-3.0-or-later
mod_version=1.0.1.71-beta.1
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{
"item.rivencraft.crystal_shard": "Crystal Shard",
"item.rivencraft.descriptive_book": "Descriptive Book",
"item.rivencraft.linking_book": "Linking Book",
"item.rivencraft.page": "Page",
"item.rivencraft.page.blank": "Blank Page",
"item.rivencraft.page.link_panel": "Link Panel Page",
"item.rivencraft.page.unresolved": "Unknown Symbol Page",
"item.rivencraft.page.symbol.implemented": "Implemented in 26.3; book and terrain requirements still apply.",
"symbol.rivencraft.weather.normal.description": "Use an independent normal weather cycle. Cave terrain keeps weather off.",
"symbol.rivencraft.sky.overworld.description": "Use the native Overworld sky. Terrain and lighting remain independently authored.",
"symbol.rivencraft.sky.nether.description": "Use a Nether-style sky and reddish fog, without Nether terrain or gameplay rules.",
"symbol.rivencraft.sky.end.description": "Use the native End sky backdrop, without End terrain or a dragon fight.",
"symbol.rivencraft.sky.static.description": "An animated gray static sky surrounds the Age.",
"symbol.rivencraft.lighting.normal.description": "Use normal skylight and ambient brightness. Cave terrain remains without skylight.",
"symbol.rivencraft.lighting.dark.description": "Remove skylight from this Age; placed light sources still work.",
"symbol.rivencraft.lighting.bright.description": "Provide full ambient brightness and effective light level 15. Vanilla light-based spawn rules apply, including in Cave terrain without skylight.",
"symbol.rivencraft.weather.fast.description": "Use the faster Legacy weather cycle in this Age only. Cave terrain keeps weather off.",
"symbol.rivencraft.weather.slow.description": "Use the slower Legacy weather cycle in this Age only. Cave terrain keeps weather off.",
"symbol.rivencraft.weather.off.description": "Keep this Age clear without changing Overworld weather.",
"symbol.rivencraft.weather.always.description": "Keep this Age rainy, or snowy in cold biomes, without thunder. Cave terrain keeps weather off.",
"symbol.rivencraft.weather.storm.description": "Keep this Age rainy and thundering. Precipitation still depends on the biome; Cave terrain keeps weather off.",
"item.rivencraft.page.symbol.unimplemented": "Not yet implemented in 26.3; cannot be bound into an Age.",
"item.rivencraft.link_property.disarm": "Disarm",
"item.rivencraft.link_property.maintain_momentum": "Maintain Momentum",
"item.rivencraft.link_property.intra_linking": "Intra-Linking",
"item.rivencraft.ink_vial": "Ink Vial",
"item.rivencraft.ink_vial.remaining": "Ink: %s/%s",
"item.rivencraft.ink_vial.usage": "Use with paper in the other hand, or place in an Ink Mixer.",
"item.rivencraft.page.blank.port_status": "Internal symbol-page base; not an authoring ingredient.",
"item.rivencraft.page.link_panel.port_status": "Use with leather in a Book Binder to make a Descriptive Book.",
"block.rivencraft.book_binder": "Book Binder",
"container.rivencraft.book_binder": "Book Binder",
"screen.rivencraft.book_binder.missing_panel": "Link Panel required",
"screen.rivencraft.book_binder.authored_pending": "Unsupported page or page combination",
"block.rivencraft.ink_mixer": "Ink Mixer",
"container.rivencraft.ink_mixer": "Ink Mixer",
"screen.rivencraft.ink_mixer.ink": "Ink: %s/%s",
"screen.rivencraft.ink_mixer.additive_hint": "Click with an additive to mix it in",
"screen.rivencraft.ink_mixer.chance": "%s: %s%%",
"block.rivencraft.crystal_block": "Crystal Block",
"block.rivencraft.budding_crystal": "Budding Crystal",
"block.rivencraft.small_crystal_bud": "Small Crystal Bud",
"block.rivencraft.medium_crystal_bud": "Medium Crystal Bud",
"block.rivencraft.large_crystal_bud": "Large Crystal Bud",
"block.rivencraft.crystal_cluster": "Crystal Cluster",
"itemGroup.rivencraft": "Rivencraft",
"itemGroup.rivencraft.pages.link": "Rivencraft Link Pages",
"symbol.rivencraft.feature.poplar_trees": "Poplar Trees",
"symbol.rivencraft.feature.poplar_trees.description": "Add red, orange, and yellow poplar trees to surface terrain with suitable soil.",
"symbol.rivencraft.feature.fallen_poplar_trees": "Fallen Poplar Trees",
"symbol.rivencraft.feature.fallen_poplar_trees.description": "Add fallen poplar logs and stumps to surface terrain with suitable soil.",
"symbol.rivencraft.feature.shelf_mushrooms": "Shelf Mushrooms",
"symbol.rivencraft.feature.shelf_mushrooms.description": "Add shelf mushrooms to exposed log faces on any terrain, including Void. No tree page is required.",
"symbol.rivencraft.feature.red_shrubs": "Red Shrubs",
"symbol.rivencraft.feature.red_shrubs.description": "Add red shrub patches to surface terrain with suitable ground.",
"symbol.rivencraft.feature.abandoned_camps": "Abandoned Camps",
"symbol.rivencraft.feature.abandoned_camps.description": "Allow abandoned camps on surface noise terrain, including outside their usual biomes.",
"symbol.rivencraft.block.generated.description": "Place immediately before a compatible feature; unpaired materials are not yet supported.",
"symbol.rivencraft.biome.native.description": "Use the terrain's native biome source; do not include Biome pages.",
"symbol.rivencraft.terrain.flat.description": "A level, biome-decorated landscape with its foundation at Y=0.",
"symbol.rivencraft.feature.floating_islands.description": "Add high floating islands alongside noise, Flat, or Void terrain; not Cave terrain.",
"symbol.rivencraft.feature.caves.description": "Add extra cave carving to noise terrain, including Cave; not Flat or Void.",
"symbol.rivencraft.feature.ravines.description": "Add canyon carving to noise terrain; not Flat or Void. Skips Nether biomes.",
"symbol.rivencraft.feature.mineshafts.description": "Allow mineshafts in noise terrain, including Cave, regardless of normal biome eligibility.",
"symbol.rivencraft.feature.nether_fortresses.description": "Allow Nether fortresses in Cave terrain; the authored page overrides biome eligibility.",
"symbol.rivencraft.feature.strongholds.description": "Allow strongholds in surface noise or Flat terrain, including outside their usual biomes.",
"symbol.rivencraft.feature.villages.description": "Allow villages in surface noise or Flat terrain, including outside their usual biomes.",
"symbol.rivencraft.feature.trial_chambers.description": "Allow underground Trial Chambers in noise terrain, including Cave, regardless of biome eligibility.",
"symbol.rivencraft.feature.bastions.description": "Allow Bastion Remnants in Cave terrain; the authored page overrides biome eligibility.",
"symbol.rivencraft.feature.buried_treasure.description": "Allow buried treasure in surface noise terrain; biome eligibility is overridden, but suitable terrain is required.",
"symbol.rivencraft.feature.shipwrecks.description": "Allow shipwrecks in surface noise terrain, including outside their usual ocean and beach biomes.",
"symbol.rivencraft.feature.ocean_ruins.description": "Allow ocean ruins in surface noise terrain, including outside their usual biomes.",
"symbol.rivencraft.feature.pillager_outposts.description": "Allow pillager outposts in surface noise terrain, including outside their usual biomes.",
"symbol.rivencraft.feature.ruined_portals.description": "Allow ruined portals in noise terrain, including Cave, regardless of normal biome eligibility.",
"symbol.rivencraft.feature.nether_fossils.description": "Allow Nether fossils in Cave terrain; the authored page overrides biome eligibility.",
"symbol.rivencraft.feature.ancient_cities.description": "Allow underground Ancient Cities in noise terrain, including Cave, regardless of biome eligibility.",
"symbol.rivencraft.feature.trail_ruins.description": "Allow Trail Ruins in surface noise terrain, including outside their usual biomes."
}
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pluginManagement {
repositories {
gradlePluginPortal()
}
}
plugins {
id 'org.gradle.toolchains.foojay-resolver-convention' version '1.0.0'
}
rootProject.name = 'rivencraft-mc263-port'
@@ -0,0 +1,190 @@
package net.dnorberg.rivencraft;
import com.mojang.logging.LogUtils;
import com.mojang.serialization.Codec;
import net.dnorberg.rivencraft.age.RuntimeAgeBackend;
import net.dnorberg.rivencraft.age.PortAgeCommands;
import net.dnorberg.rivencraft.age.AgeCatalogSync;
import net.dnorberg.rivencraft.block.BuddingCrystalBlock;
import net.dnorberg.rivencraft.block.PortBookBinderBlock;
import net.dnorberg.rivencraft.block.InkMixerBlock;
import net.dnorberg.rivencraft.block.StarFissureBlock;
import net.dnorberg.rivencraft.block.entity.StarFissureBlockEntity;
import net.dnorberg.rivencraft.block.entity.PortBookBinderBlockEntity;
import net.dnorberg.rivencraft.block.entity.InkMixerBlockEntity;
import net.dnorberg.rivencraft.menu.PortBookBinderMenu;
import net.dnorberg.rivencraft.menu.InkMixerMenu;
import net.dnorberg.rivencraft.item.DescriptiveBookItem;
import net.dnorberg.rivencraft.item.LinkBookTarget;
import net.dnorberg.rivencraft.item.LinkProperties;
import net.dnorberg.rivencraft.item.InkVialItem;
import net.dnorberg.rivencraft.item.LinkingBookItem;
import net.dnorberg.rivencraft.item.PageItem;
import net.dnorberg.rivencraft.network.PortBookNetworking;
import net.dnorberg.rivencraft.registry.ModCreativeTabs;
import net.dnorberg.rivencraft.registry.PortBiomeSources;
import net.dnorberg.rivencraft.registry.PortChunkGenerators;
import net.dnorberg.rivencraft.writing.LinkingBookRecipe;
import net.minecraft.core.component.DataComponentType;
import net.minecraft.core.registries.Registries;
import net.minecraft.resources.Identifier;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.network.codec.ByteBufCodecs;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.AmethystClusterBlock;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.material.MapColor;
import net.minecraft.world.item.BlockItem;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.crafting.RecipeSerializer;
import net.minecraft.world.inventory.MenuType;
import net.minecraft.world.level.block.entity.BlockEntityType;
import net.neoforged.bus.api.IEventBus;
import net.neoforged.fml.common.Mod;
import net.neoforged.neoforge.registries.DeferredBlock;
import net.neoforged.neoforge.registries.DeferredItem;
import net.neoforged.neoforge.registries.DeferredRegister;
import net.neoforged.neoforge.common.extensions.IMenuTypeExtension;
import java.util.function.Supplier;
import net.neoforged.neoforge.common.NeoForge;
import org.slf4j.Logger;
/** First 26.3 registry slice; gameplay remains in the 1.21.1 target for now. */
@Mod(Rivencraft.MOD_ID)
public final class Rivencraft {
public static final String MOD_ID = "rivencraft";
public static final Logger LOGGER = LogUtils.getLogger();
private static final DeferredRegister.Blocks BLOCKS = DeferredRegister.createBlocks(MOD_ID);
private static final DeferredRegister.Items ITEMS = DeferredRegister.createItems(MOD_ID);
private static final DeferredRegister<SoundEvent> SOUNDS =
DeferredRegister.create(Registries.SOUND_EVENT, MOD_ID);
public static final Supplier<SoundEvent> LINK = sound("linking.link");
public static final Supplier<SoundEvent> LINK_DISARM = sound("linking.link-disarm");
public static final Supplier<SoundEvent> LINK_INTRA = sound("linking.link-intra");
public static final Supplier<SoundEvent> LINK_FISSURE = sound("linking.link-fissure");
public static final Supplier<SoundEvent> LINK_PORTAL = sound("linking.link-portal");
public static final Supplier<SoundEvent> METEOR_ROAR = sound("entity.meteor.roar");
private static Supplier<SoundEvent> sound(String name) {
return SOUNDS.register(name, () -> SoundEvent.createVariableRangeEvent(
Identifier.fromNamespaceAndPath(MOD_ID, name)));
}
private static final DeferredRegister<BlockEntityType<?>> BLOCK_ENTITY_TYPES =
DeferredRegister.create(Registries.BLOCK_ENTITY_TYPE, MOD_ID);
private static final DeferredRegister<MenuType<?>> MENUS =
DeferredRegister.create(Registries.MENU, MOD_ID);
private static final DeferredRegister<RecipeSerializer<?>> RECIPE_SERIALIZERS =
DeferredRegister.create(Registries.RECIPE_SERIALIZER, MOD_ID);
private static final DeferredRegister.DataComponents COMPONENTS =
DeferredRegister.createDataComponents(Registries.DATA_COMPONENT_TYPE, MOD_ID);
public static final Supplier<DataComponentType<Identifier>> AGE_BOOK_ID = COMPONENTS.registerComponentType(
"age_book_id", builder -> builder.persistent(Identifier.CODEC)
.networkSynchronized(Identifier.STREAM_CODEC));
public static final Supplier<DataComponentType<LinkBookTarget>> LINK_BOOK_TARGET = COMPONENTS.registerComponentType(
"link_book_target", builder -> builder.persistent(LinkBookTarget.CODEC)
.networkSynchronized(LinkBookTarget.STREAM_CODEC));
/** A present component distinguishes Link Panels from unwritten base Pages. */
public static final Supplier<DataComponentType<Boolean>> LINK_PANEL_PAGE = COMPONENTS.registerComponentType(
"link_panel_page", builder -> builder.persistent(Codec.BOOL)
.networkSynchronized(ByteBufCodecs.BOOL));
public static final Supplier<DataComponentType<Identifier>> SYMBOL_PAGE_ID = COMPONENTS.registerComponentType(
"symbol_page_id", builder -> builder.persistent(Identifier.CODEC)
.networkSynchronized(Identifier.STREAM_CODEC));
/** Ordered authored page IDs remain on the finished book for later port slices. */
public static final Supplier<DataComponentType<java.util.List<Identifier>>> BOOK_SYMBOLS = COMPONENTS.registerComponentType(
"book_symbols", builder -> builder.persistent(Identifier.CODEC.listOf())
.networkSynchronized(ByteBufCodecs.<io.netty.buffer.ByteBuf, Identifier>list(252)
.apply(Identifier.STREAM_CODEC)));
/** Set only on temporary GUI stacks; NeoForge 26.3 requires a registered codec. */
public static final Supplier<DataComponentType<Boolean>> PAGE_GLYPH_ONLY = COMPONENTS.registerComponentType(
"page_glyph_only", builder -> builder.persistent(Codec.BOOL)
.networkSynchronized(ByteBufCodecs.BOOL));
public static final Supplier<DataComponentType<Integer>> INK_REMAINING = COMPONENTS.registerComponentType(
"ink_remaining", builder -> builder.persistent(Codec.INT)
.networkSynchronized(ByteBufCodecs.VAR_INT));
public static final Supplier<DataComponentType<LinkProperties>> LINK_PROPERTIES = COMPONENTS.registerComponentType(
"link_properties", builder -> builder.persistent(LinkProperties.CODEC)
.networkSynchronized(LinkProperties.STREAM_CODEC));
public static final DeferredBlock<Block> CRYSTAL_BLOCK = BLOCKS.registerBlock("crystal_block",
Block::new, () -> BlockBehaviour.Properties.ofFullCopy(Blocks.AMETHYST_BLOCK));
public static final DeferredBlock<StarFissureBlock> STAR_FISSURE =
BLOCKS.registerBlock("star_fissure", StarFissureBlock::new,
() -> BlockBehaviour.Properties.ofFullCopy(Blocks.END_PORTAL).lightLevel(state -> 6));
public static final Supplier<BlockEntityType<StarFissureBlockEntity>>
STAR_FISSURE_BLOCK_ENTITY = BLOCK_ENTITY_TYPES.register("star_fissure", () -> new BlockEntityType<>(
StarFissureBlockEntity::new, STAR_FISSURE.get()));
public static final DeferredBlock<PortBookBinderBlock> BOOK_BINDER = BLOCKS.registerBlock(
"book_binder", PortBookBinderBlock::new,
() -> BlockBehaviour.Properties.ofFullCopy(Blocks.CRAFTING_TABLE).noOcclusion());
public static final DeferredItem<BlockItem> BOOK_BINDER_ITEM = ITEMS.registerSimpleBlockItem(BOOK_BINDER);
public static final DeferredBlock<InkMixerBlock> INK_MIXER = BLOCKS.registerBlock(
"ink_mixer", InkMixerBlock::new,
() -> BlockBehaviour.Properties.ofFullCopy(Blocks.CRAFTING_TABLE).noOcclusion());
public static final DeferredItem<BlockItem> INK_MIXER_ITEM = ITEMS.registerSimpleBlockItem(INK_MIXER);
public static final Supplier<BlockEntityType<PortBookBinderBlockEntity>> BOOK_BINDER_BLOCK_ENTITY =
BLOCK_ENTITY_TYPES.register("book_binder", () ->
new BlockEntityType<>(PortBookBinderBlockEntity::new, BOOK_BINDER.get()));
public static final Supplier<MenuType<PortBookBinderMenu>> BOOK_BINDER_MENU =
MENUS.register("book_binder", () -> IMenuTypeExtension.create(PortBookBinderMenu::new));
public static final Supplier<BlockEntityType<InkMixerBlockEntity>> INK_MIXER_BLOCK_ENTITY =
BLOCK_ENTITY_TYPES.register("ink_mixer", () ->
new BlockEntityType<>(InkMixerBlockEntity::new, INK_MIXER.get()));
public static final Supplier<MenuType<InkMixerMenu>> INK_MIXER_MENU =
MENUS.register("ink_mixer", () -> IMenuTypeExtension.create(InkMixerMenu::new));
public static final DeferredItem<BlockItem> CRYSTAL_BLOCK_ITEM = ITEMS.registerSimpleBlockItem(CRYSTAL_BLOCK);
public static final DeferredBlock<BuddingCrystalBlock> BUDDING_CRYSTAL = BLOCKS.registerBlock(
"budding_crystal", BuddingCrystalBlock::new,
() -> BlockBehaviour.Properties.ofFullCopy(Blocks.BUDDING_AMETHYST).mapColor(MapColor.COLOR_BLUE));
public static final DeferredItem<BlockItem> BUDDING_CRYSTAL_ITEM = ITEMS.registerSimpleBlockItem(BUDDING_CRYSTAL);
public static final DeferredBlock<AmethystClusterBlock> SMALL_CRYSTAL_BUD = BLOCKS.registerBlock(
"small_crystal_bud", properties -> new AmethystClusterBlock(3.0F, 4.0F, properties),
() -> BlockBehaviour.Properties.ofFullCopy(Blocks.SMALL_AMETHYST_BUD));
public static final DeferredItem<BlockItem> SMALL_CRYSTAL_BUD_ITEM = ITEMS.registerSimpleBlockItem(SMALL_CRYSTAL_BUD);
public static final DeferredBlock<AmethystClusterBlock> MEDIUM_CRYSTAL_BUD = BLOCKS.registerBlock(
"medium_crystal_bud", properties -> new AmethystClusterBlock(4.0F, 3.0F, properties),
() -> BlockBehaviour.Properties.ofFullCopy(Blocks.MEDIUM_AMETHYST_BUD));
public static final DeferredItem<BlockItem> MEDIUM_CRYSTAL_BUD_ITEM = ITEMS.registerSimpleBlockItem(MEDIUM_CRYSTAL_BUD);
public static final DeferredBlock<AmethystClusterBlock> LARGE_CRYSTAL_BUD = BLOCKS.registerBlock(
"large_crystal_bud", properties -> new AmethystClusterBlock(5.0F, 3.0F, properties),
() -> BlockBehaviour.Properties.ofFullCopy(Blocks.LARGE_AMETHYST_BUD));
public static final DeferredItem<BlockItem> LARGE_CRYSTAL_BUD_ITEM = ITEMS.registerSimpleBlockItem(LARGE_CRYSTAL_BUD);
public static final DeferredBlock<AmethystClusterBlock> CRYSTAL_CLUSTER = BLOCKS.registerBlock(
"crystal_cluster", properties -> new AmethystClusterBlock(7.0F, 3.0F, properties),
() -> BlockBehaviour.Properties.ofFullCopy(Blocks.AMETHYST_CLUSTER));
public static final DeferredItem<BlockItem> CRYSTAL_CLUSTER_ITEM = ITEMS.registerSimpleBlockItem(CRYSTAL_CLUSTER);
public static final DeferredItem<Item> CRYSTAL_SHARD = ITEMS.registerSimpleItem("crystal_shard");
public static final DeferredItem<PageItem> PAGE = ITEMS.registerItem("page", PageItem::new);
public static final DeferredItem<InkVialItem> INK_VIAL = ITEMS.registerItem(
"ink_vial", InkVialItem::new, properties -> properties.stacksTo(16));
public static final DeferredItem<DescriptiveBookItem> DESCRIPTIVE_BOOK = ITEMS.registerItem(
"descriptive_book", DescriptiveBookItem::new, properties -> properties.stacksTo(1));
public static final DeferredItem<LinkingBookItem> LINKING_BOOK = ITEMS.registerItem(
"linking_book", LinkingBookItem::new, properties -> properties.stacksTo(1));
public static final Supplier<RecipeSerializer<LinkingBookRecipe>> LINKING_BOOK_RECIPE =
RECIPE_SERIALIZERS.register("linking_book", () -> LinkingBookRecipe.SERIALIZER);
public Rivencraft(IEventBus modEventBus) {
BLOCKS.register(modEventBus);
SOUNDS.register(modEventBus);
ITEMS.register(modEventBus);
BLOCK_ENTITY_TYPES.register(modEventBus);
MENUS.register(modEventBus);
COMPONENTS.register(modEventBus);
RECIPE_SERIALIZERS.register(modEventBus);
ModCreativeTabs.register(modEventBus);
PortBiomeSources.register(modEventBus);
PortChunkGenerators.register(modEventBus);
NeoForge.EVENT_BUS.addListener(RuntimeAgeBackend::onLevelLoad);
NeoForge.EVENT_BUS.addListener(net.dnorberg.rivencraft.age.PortAgeWeather::onLevelTickPre);
NeoForge.EVENT_BUS.addListener(PortAgeCommands::register);
NeoForge.EVENT_BUS.addListener(AgeCatalogSync::onLogin);
NeoForge.EVENT_BUS.addListener(AgeCatalogSync::onLogout);
NeoForge.EVENT_BUS.addListener(AgeCatalogSync::onServerStopped);
modEventBus.addListener(AgeCatalogSync::registerPayloads);
modEventBus.addListener(PortBookNetworking::registerPayloads);
LOGGER.info("Initializing Rivencraft 26.3 port slice (not release-ready)");
}
}
@@ -0,0 +1,22 @@
package net.dnorberg.rivencraft.age;
import net.dnorberg.rivencraft.Rivencraft;
import net.minecraft.network.RegistryFriendlyByteBuf;
import net.minecraft.network.codec.ByteBufCodecs;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.network.protocol.common.custom.CustomPacketPayload;
import net.minecraft.resources.Identifier;
/** Acknowledges the exact catalog version applied on the client main thread. */
public record AgeCatalogAckPayload(int version) implements CustomPacketPayload {
public static final Type<AgeCatalogAckPayload> TYPE = new Type<>(
Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "age_catalog_ack"));
public static final StreamCodec<RegistryFriendlyByteBuf, AgeCatalogAckPayload> STREAM_CODEC = StreamCodec.composite(
ByteBufCodecs.VAR_INT, AgeCatalogAckPayload::version, AgeCatalogAckPayload::new
);
@Override
public Type<AgeCatalogAckPayload> type() {
return TYPE;
}
}
@@ -0,0 +1,29 @@
package net.dnorberg.rivencraft.age;
import java.util.List;
import net.dnorberg.rivencraft.Rivencraft;
import net.minecraft.network.RegistryFriendlyByteBuf;
import net.minecraft.network.codec.ByteBufCodecs;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.network.protocol.common.custom.CustomPacketPayload;
import net.minecraft.resources.Identifier;
/** Full server level catalog, sent on login and after a runtime Age is added. */
public record AgeCatalogPayload(int version, List<Identifier> dimensions) implements CustomPacketPayload {
public static final Type<AgeCatalogPayload> TYPE = new Type<>(
Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "age_catalog"));
public static final StreamCodec<RegistryFriendlyByteBuf, AgeCatalogPayload> STREAM_CODEC = StreamCodec.composite(
ByteBufCodecs.VAR_INT, AgeCatalogPayload::version,
Identifier.STREAM_CODEC.apply(ByteBufCodecs.list()), AgeCatalogPayload::dimensions,
AgeCatalogPayload::new
);
public AgeCatalogPayload {
dimensions = List.copyOf(dimensions);
}
@Override
public Type<AgeCatalogPayload> type() {
return TYPE;
}
}
@@ -0,0 +1,102 @@
package net.dnorberg.rivencraft.age;
import java.util.HashMap;
import java.util.IdentityHashMap;
import java.util.Map;
import java.util.UUID;
import net.dnorberg.rivencraft.Rivencraft;
import net.minecraft.resources.Identifier;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ServerPlayer;
import net.neoforged.neoforge.event.entity.player.PlayerEvent;
import net.neoforged.neoforge.event.server.ServerStoppedEvent;
import net.neoforged.neoforge.network.PacketDistributor;
import net.neoforged.neoforge.network.event.RegisterPayloadHandlersEvent;
/** Refuses runtime-Age travel until the connected client confirms its catalog. */
public final class AgeCatalogSync {
private static final Map<MinecraftServer, State> STATES = new IdentityHashMap<>();
private AgeCatalogSync() {
}
public static void registerPayloads(RegisterPayloadHandlersEvent event) {
var registrar = event.registrar("1");
registrar.playToClient(AgeCatalogPayload.TYPE, AgeCatalogPayload.STREAM_CODEC);
registrar.playToServer(AgeCatalogAckPayload.TYPE, AgeCatalogAckPayload.STREAM_CODEC,
(payload, context) -> {
if (context.player() instanceof ServerPlayer player) acknowledge(player, payload.version());
});
}
public static void onLogin(PlayerEvent.PlayerLoggedInEvent event) {
if (event.getEntity() instanceof ServerPlayer player) {
try {
send(player);
} catch (RuntimeException exception) {
Rivencraft.LOGGER.error("Could not send initial Age catalog to {}; travel remains blocked",
player.getName().getString(), exception);
}
}
}
public static void onLogout(PlayerEvent.PlayerLoggedOutEvent event) {
if (event.getEntity() instanceof ServerPlayer player) {
State state = STATES.get(player.level().getServer());
if (state != null) state.acknowledged.remove(player.getUUID());
}
}
public static void onServerStopped(ServerStoppedEvent event) {
STATES.remove(event.getServer());
}
public static void onCatalogChanged(MinecraftServer server) {
State state = state(server);
state.version++;
state.acknowledged.clear();
for (ServerPlayer player : server.getPlayerList().getPlayers()) {
try {
send(player);
} catch (RuntimeException exception) {
Rivencraft.LOGGER.error("Could not send Age catalog to {}; travel remains blocked",
player.getName().getString(), exception);
}
}
}
public static boolean ready(ServerPlayer player, Identifier target) {
MinecraftServer server = player.level().getServer();
State state = state(server);
return state.version == state.acknowledged.getOrDefault(player.getUUID(), -1)
&& server.levelKeys().stream().anyMatch(key -> key.identifier().equals(target));
}
private static void send(ServerPlayer player) {
MinecraftServer server = player.level().getServer();
State state = state(server);
state.acknowledged.remove(player.getUUID());
var dimensions = server.levelKeys().stream().map(key -> key.identifier()).sorted().toList();
PacketDistributor.sendToPlayer(player, new AgeCatalogPayload(state.version, dimensions));
}
private static void acknowledge(ServerPlayer player, int version) {
State state = state(player.level().getServer());
if (version != state.version) {
Rivencraft.LOGGER.warn("Ignoring stale Age catalog acknowledgement {} from {} (current {})",
version, player.getName().getString(), state.version);
return;
}
state.acknowledged.put(player.getUUID(), version);
Rivencraft.LOGGER.info("Age catalog {} acknowledged by {}", version, player.getName().getString());
}
private static State state(MinecraftServer server) {
return STATES.computeIfAbsent(server, ignored -> new State());
}
private static final class State {
private int version = 1;
private final Map<UUID, Integer> acknowledged = new HashMap<>();
}
}
@@ -0,0 +1,193 @@
package net.dnorberg.rivencraft.age;
import com.mojang.serialization.Codec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import java.util.LinkedHashMap;
import java.util.LinkedHashSet;
import java.util.List;
import java.util.Map;
import java.util.Set;
import net.dnorberg.rivencraft.Rivencraft;
import net.minecraft.resources.Identifier;
import net.minecraft.world.level.saveddata.SavedData;
import net.minecraft.world.level.saveddata.SavedDataType;
/** Server-owned seed index for the first-party 26.3 runtime-level prototype. */
final class AgeLevelIndex extends SavedData {
private static final Codec<AgeLevelIndex> CODEC = RecordCodecBuilder.create(instance -> instance.group(
Codec.unboundedMap(Identifier.CODEC, Codec.LONG).fieldOf("ages").forGetter(index -> index.ages),
Identifier.CODEC.listOf().optionalFieldOf("retired", List.of())
.forGetter(index -> List.copyOf(index.retired)),
Codec.unboundedMap(Identifier.CODEC, Identifier.CODEC).optionalFieldOf("biome_overrides", Map.of())
.forGetter(index -> index.biomeOverrides),
Codec.unboundedMap(Identifier.CODEC, PortBiomePlan.CODEC).optionalFieldOf("biome_plans", Map.of())
.forGetter(index -> index.biomePlans),
Codec.unboundedMap(Identifier.CODEC,
Codec.STRING.xmap(PortAgeTerrain::valueOf, PortAgeTerrain::name))
.optionalFieldOf("terrain", Map.of()).forGetter(index -> index.terrain),
Codec.unboundedMap(Identifier.CODEC, PortRockPlan.CODEC).optionalFieldOf("rocks", Map.of())
.forGetter(index -> index.rocks),
Codec.unboundedMap(Identifier.CODEC, PortVegetationPlan.CODEC)
.optionalFieldOf("vegetation", Map.of()).forGetter(index -> index.vegetation),
Codec.unboundedMap(Identifier.CODEC, Codec.intRange(1, 32))
.optionalFieldOf("dungeons", Map.of()).forGetter(index -> index.dungeons),
Codec.unboundedMap(Identifier.CODEC, PortLakePlan.CODEC)
.optionalFieldOf("lakes", Map.of()).forGetter(index -> index.lakes),
Codec.unboundedMap(Identifier.CODEC, PortTerrainFeaturePlan.CODEC)
.optionalFieldOf("terrain_features", Map.of()).forGetter(index -> index.terrainFeatures),
Codec.unboundedMap(Identifier.CODEC, PortLighting.CODEC)
.optionalFieldOf("lighting", Map.of()).forGetter(index -> index.lighting),
Codec.unboundedMap(Identifier.CODEC, PortSkyStyle.CODEC)
.optionalFieldOf("sky", Map.of()).forGetter(index -> index.sky)
).apply(instance, AgeLevelIndex::new));
static final SavedDataType<AgeLevelIndex> TYPE = new SavedDataType<>(
Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "runtime_ages"),
AgeLevelIndex::new,
CODEC
);
private final Map<Identifier, Long> ages;
private final Set<Identifier> retired;
private final Map<Identifier, Identifier> biomeOverrides;
private final Map<Identifier, PortBiomePlan> biomePlans;
private final Map<Identifier, PortAgeTerrain> terrain;
private final Map<Identifier, PortRockPlan> rocks;
private final Map<Identifier, PortVegetationPlan> vegetation;
private final Map<Identifier, Integer> dungeons;
private final Map<Identifier, PortLakePlan> lakes;
private final Map<Identifier, PortTerrainFeaturePlan> terrainFeatures;
private final Map<Identifier, PortLighting> lighting;
private final Map<Identifier, PortSkyStyle> sky;
private AgeLevelIndex() {
this.ages = new LinkedHashMap<>();
this.retired = new LinkedHashSet<>();
this.biomeOverrides = new LinkedHashMap<>();
this.biomePlans = new LinkedHashMap<>();
this.terrain = new LinkedHashMap<>();
this.rocks = new LinkedHashMap<>();
this.vegetation = new LinkedHashMap<>();
this.dungeons = new LinkedHashMap<>();
this.lakes = new LinkedHashMap<>();
this.terrainFeatures = new LinkedHashMap<>();
this.lighting = new LinkedHashMap<>();
this.sky = new LinkedHashMap<>();
}
private AgeLevelIndex(Map<Identifier, Long> ages, List<Identifier> retired,
Map<Identifier, Identifier> biomeOverrides,
Map<Identifier, PortBiomePlan> biomePlans,
Map<Identifier, PortAgeTerrain> terrain,
Map<Identifier, PortRockPlan> rocks,
Map<Identifier, PortVegetationPlan> vegetation,
Map<Identifier, Integer> dungeons,
Map<Identifier, PortLakePlan> lakes,
Map<Identifier, PortTerrainFeaturePlan> terrainFeatures,
Map<Identifier, PortLighting> lighting,
Map<Identifier, PortSkyStyle> sky) {
this.ages = new LinkedHashMap<>(ages);
this.retired = new LinkedHashSet<>(retired);
this.biomeOverrides = new LinkedHashMap<>(biomeOverrides);
this.biomePlans = new LinkedHashMap<>(biomePlans);
this.terrain = new LinkedHashMap<>(terrain);
this.rocks = new LinkedHashMap<>(rocks);
this.vegetation = new LinkedHashMap<>(vegetation);
this.dungeons = new LinkedHashMap<>(dungeons);
this.lakes = new LinkedHashMap<>(lakes);
this.terrainFeatures = new LinkedHashMap<>(terrainFeatures);
this.lighting = new LinkedHashMap<>(lighting);
this.sky = new LinkedHashMap<>(sky);
}
Map<Identifier, Long> entries() {
return Map.copyOf(ages);
}
boolean contains(Identifier id) {
return ages.containsKey(id) || retired.contains(id);
}
Long seed(Identifier id) {
return ages.get(id);
}
PortBiomePlan biomePlan(Identifier id) {
PortBiomePlan plan = biomePlans.get(id);
if (plan != null) return plan;
Identifier oldBiome = biomeOverrides.get(id);
return oldBiome == null ? null : new PortBiomePlan(PortBiomePlan.Distribution.SINGLE, List.of(oldBiome));
}
PortAgeTerrain terrain(Identifier id) {
return terrain.getOrDefault(id, PortAgeTerrain.STANDARD);
}
PortRockPlan rocks(Identifier id) { return rocks.get(id); }
PortVegetationPlan vegetation(Identifier id) { return vegetation.get(id); }
int dungeons(Identifier id) { return dungeons.getOrDefault(id, 0); }
PortLakePlan lakes(Identifier id) { return lakes.get(id); }
PortTerrainFeaturePlan terrainFeatures(Identifier id) { return terrainFeatures.get(id); }
PortLighting lighting(Identifier id) { return lighting.getOrDefault(id, PortLighting.NORMAL); }
PortSkyStyle sky(Identifier id) { return sky.getOrDefault(id, PortSkyStyle.OVERWORLD); }
void add(Identifier id, long seed, PortBiomePlan biomePlan, PortAgeTerrain ageTerrain,
PortRockPlan rockPlan, PortVegetationPlan vegetationPlan, int dungeonCount,
PortLakePlan lakePlan, PortTerrainFeaturePlan terrainFeaturePlan, PortLighting light, PortSkyStyle skyStyle) {
if (contains(id)) {
throw new IllegalArgumentException("Age already exists: " + id);
}
ages.put(id, seed);
if (biomePlan != null) biomePlans.put(id, biomePlan);
if (ageTerrain != PortAgeTerrain.STANDARD) terrain.put(id, ageTerrain);
if (rockPlan != null) rocks.put(id, rockPlan);
if (vegetationPlan != null) vegetation.put(id, vegetationPlan);
if (dungeonCount > 0) dungeons.put(id, dungeonCount);
if (lakePlan != null) lakes.put(id, lakePlan);
if (terrainFeaturePlan != null) terrainFeatures.put(id, terrainFeaturePlan);
if (light != PortLighting.NORMAL) lighting.put(id, light);
if (skyStyle != PortSkyStyle.OVERWORLD) sky.put(id, skyStyle);
setDirty();
}
void retire(Identifier id) {
if (ages.remove(id) == null) throw new IllegalArgumentException("Age not indexed: " + id);
biomeOverrides.remove(id);
biomePlans.remove(id);
terrain.remove(id);
rocks.remove(id);
vegetation.remove(id);
dungeons.remove(id);
lakes.remove(id);
terrainFeatures.remove(id);
lighting.remove(id);
sky.remove(id);
retired.add(id);
setDirty();
}
void restoreAfterFailedRetirement(Identifier id, long seed, PortBiomePlan biomePlan,
PortAgeTerrain ageTerrain, PortRockPlan rockPlan,
PortVegetationPlan vegetationPlan, int dungeonCount,
PortLakePlan lakePlan, PortTerrainFeaturePlan terrainFeaturePlan, PortLighting light,
PortSkyStyle skyStyle) {
if (!retired.remove(id)) throw new IllegalStateException("Age is not retired: " + id);
ages.put(id, seed);
if (biomePlan != null) biomePlans.put(id, biomePlan);
if (ageTerrain != PortAgeTerrain.STANDARD) terrain.put(id, ageTerrain);
if (rockPlan != null) rocks.put(id, rockPlan);
if (vegetationPlan != null) vegetation.put(id, vegetationPlan);
if (dungeonCount > 0) dungeons.put(id, dungeonCount);
if (lakePlan != null) lakes.put(id, lakePlan);
if (terrainFeaturePlan != null) terrainFeatures.put(id, terrainFeaturePlan);
if (light != PortLighting.NORMAL) lighting.put(id, light);
if (skyStyle != PortSkyStyle.OVERWORLD) sky.put(id, skyStyle);
setDirty();
}
void reseed(Identifier id, long seed) {
if (!ages.containsKey(id)) throw new IllegalArgumentException("Age not indexed: " + id);
ages.put(id, seed);
setDirty();
}
}
@@ -0,0 +1,816 @@
package net.dnorberg.rivencraft.age;
import com.mojang.brigadier.arguments.LongArgumentType;
import com.mojang.brigadier.arguments.IntegerArgumentType;
import com.mojang.brigadier.arguments.StringArgumentType;
import com.mojang.brigadier.context.CommandContext;
import net.dnorberg.rivencraft.Rivencraft;
import net.dnorberg.rivencraft.item.LinkBookTarget;
import net.minecraft.commands.Commands;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.core.registries.Registries;
import net.minecraft.core.component.DataComponents;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.Identifier;
import net.minecraft.resources.ResourceKey;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.util.Prediction;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.levelgen.Heightmap;
import net.minecraft.tags.BlockTags;
import net.minecraft.world.level.block.Blocks;
import net.neoforged.neoforge.event.RegisterCommandsEvent;
import net.neoforged.fml.ModList;
import java.util.Map;
import java.util.TreeMap;
import java.util.Locale;
/** Operator-only backend and synchronized-travel probes, not normal book behavior. */
public final class PortAgeCommands {
private PortAgeCommands() {
}
public static void register(RegisterCommandsEvent event) {
event.getDispatcher().register(Commands.literal("rivencraft_port")
.requires(Commands.hasPermission(Commands.LEVEL_ADMINS))
.then(Commands.literal("compat")
.executes(context -> {
StringBuilder mods = new StringBuilder("Optional mods: ");
for (String id : new String[]{"jei", "terrablender", "biomesoplenty",
"sereneseasons", "glitchcore", "ruins", "create",
"ponder", "immersive_portals_core"}) {
if (mods.length() > "Optional mods: ".length()) mods.append(", ");
mods.append(id).append('=').append(ModList.get().isLoaded(id));
}
context.getSource().sendSuccess(() -> Component.literal(mods.toString()), false);
Map<String, Integer> biomeCounts = new TreeMap<>();
context.getSource().getServer().registryAccess()
.lookupOrThrow(Registries.BIOME).listElementIds()
.forEach(key -> biomeCounts.merge(key.identifier().getNamespace(), 1, Integer::sum));
context.getSource().sendSuccess(() -> Component.literal(
"Registered biomes by namespace: " + biomeCounts), false);
return 1;
}))
.then(Commands.literal("link")
.then(Commands.literal("book")
.executes(context -> {
ServerPlayer player = context.getSource().getPlayerOrException();
ItemStack book = new ItemStack(Rivencraft.LINKING_BOOK.get());
LinkBookTarget target = LinkBookTarget.at(player);
book.set(Rivencraft.LINK_BOOK_TARGET.get(), target);
book.set(DataComponents.CUSTOM_NAME, Component.literal(
"Link to " + target.dimension()));
if (!player.getInventory().add(book)) player.drop(book, false, Prediction.SERVER_ONLY);
context.getSource().sendSuccess(() -> Component.literal(
"Granted Linking Book bound to " + target.dimension() + " at "
+ player.blockPosition()), false);
return 1;
})))
.then(Commands.literal("age")
.then(Commands.literal("create_sky")
.then(Commands.argument("name", StringArgumentType.word())
.then(Commands.argument("seed", LongArgumentType.longArg())
.then(Commands.argument("sky", StringArgumentType.word())
.then(Commands.argument("lighting", StringArgumentType.word())
.then(Commands.argument("terrain", StringArgumentType.word())
.executes(PortAgeCommands::createSkyAge)))))))
.then(Commands.literal("sky_probe")
.then(Commands.argument("name", StringArgumentType.word())
.executes(PortAgeCommands::probeSky)))
.then(Commands.literal("environment_probe")
.then(Commands.argument("seed", LongArgumentType.longArg())
.then(Commands.argument("terrain", StringArgumentType.word())
.executes(PortAgeCommands::probeEnvironment))))
.then(Commands.literal("create_lighting")
.then(Commands.argument("name", StringArgumentType.word())
.then(Commands.argument("seed", LongArgumentType.longArg())
.then(Commands.argument("mode", StringArgumentType.word())
.suggests((context, builder) -> net.minecraft.commands.SharedSuggestionProvider.suggest(
java.util.Arrays.stream(PortLighting.values())
.map(mode -> mode.name().toLowerCase(Locale.ROOT)), builder))
.then(Commands.argument("terrain", StringArgumentType.word())
.executes(PortAgeCommands::createLightingAge))))))
.then(Commands.literal("lighting_probe")
.then(Commands.argument("name", StringArgumentType.word())
.executes(PortAgeCommands::probeLighting)))
.then(Commands.literal("surface_probe")
.then(Commands.argument("name", StringArgumentType.word())
.then(Commands.argument("x", IntegerArgumentType.integer())
.then(Commands.argument("z", IntegerArgumentType.integer())
.executes(PortAgeCommands::probeSurface)))))
.then(Commands.literal("create_weather")
.then(Commands.argument("name", StringArgumentType.word())
.then(Commands.argument("seed", LongArgumentType.longArg())
.then(Commands.argument("mode", StringArgumentType.word())
.suggests((context, builder) -> net.minecraft.commands.SharedSuggestionProvider.suggest(
java.util.Arrays.stream(PortWeatherMode.values())
.map(mode -> mode.name().toLowerCase(Locale.ROOT)), builder))
.executes(PortAgeCommands::createWeatherAge)))))
.then(Commands.literal("weather_probe")
.then(Commands.argument("name", StringArgumentType.word())
.executes(PortAgeCommands::probeWeather)))
.then(Commands.literal("create")
.then(Commands.argument("name", StringArgumentType.word())
.then(Commands.argument("seed", LongArgumentType.longArg())
.executes(context -> createAge(context, PortAgeTerrain.STANDARD))
.then(Commands.argument("terrain", StringArgumentType.word())
.executes(context -> {
PortAgeTerrain terrain;
try {
terrain = PortAgeTerrain.valueOf(StringArgumentType.getString(
context, "terrain").toUpperCase(Locale.ROOT));
} catch (IllegalArgumentException exception) {
context.getSource().sendFailure(Component.literal(
"Unknown terrain; use standard, amplified, island, cave, flat, or void"));
return 0;
}
return createAge(context, terrain);
})))))
.then(Commands.literal("create_multi")
.then(Commands.argument("name", StringArgumentType.word())
.then(Commands.argument("seed", LongArgumentType.longArg())
.then(Commands.argument("terrain", StringArgumentType.word())
.executes(context -> {
PortAgeTerrain terrain;
try {
terrain = PortAgeTerrain.valueOf(StringArgumentType.getString(
context, "terrain").toUpperCase(Locale.ROOT));
} catch (IllegalArgumentException exception) {
context.getSource().sendFailure(Component.literal(
"Unknown terrain; use cave, flat, or void"));
return 0;
}
if (terrain != PortAgeTerrain.CAVE
&& terrain != PortAgeTerrain.FLAT
&& terrain != PortAgeTerrain.VOID) {
context.getSource().sendFailure(Component.literal(
"Multi-biome probe supports cave, flat, or void only"));
return 0;
}
return createAge(context, terrain, new PortBiomePlan(
PortBiomePlan.Distribution.TILED,
terrain == PortAgeTerrain.CAVE
? java.util.List.of(Identifier.withDefaultNamespace("lush_caves"),
Identifier.withDefaultNamespace("dripstone_caves"))
: java.util.List.of(Identifier.withDefaultNamespace("plains"),
Identifier.withDefaultNamespace("forest"))));
})))))
.then(Commands.literal("create_random")
.then(Commands.argument("name", StringArgumentType.word())
.then(Commands.argument("seed", LongArgumentType.longArg())
.executes(context -> {
long seed = LongArgumentType.getLong(context, "seed");
PortRandomAgeSelection.Selection selected = PortRandomAgeSelection.select(
context.getSource().getServer(), seed);
var environment = PortEnvironmentSelection.resolve(java.util.List.of(), seed, selected.terrain());
int created = createAge(context, selected.terrain(), selected.biomes(),
null, null, 0, null, null, environment);
if (created != 0) context.getSource().sendSuccess(() -> Component.literal(
"Random Age plan: terrain=" + selected.terrain()
+ " biomes=" + selected.biomes()
+ " environment=" + environment), false);
return created;
}))))
.then(Commands.literal("create_rocks")
.then(Commands.argument("name", StringArgumentType.word())
.then(Commands.argument("seed", LongArgumentType.longArg())
.executes(context -> createAge(context, PortAgeTerrain.FLAT,
null, new PortRockPlan(Identifier.withDefaultNamespace("gold_block")))))))
.then(Commands.literal("create_rocks_multi")
.then(Commands.argument("name", StringArgumentType.word())
.then(Commands.argument("seed", LongArgumentType.longArg())
.executes(context -> createAge(context, PortAgeTerrain.FLAT, null,
fourGoldRocks(LongArgumentType.getLong(context, "seed")))))))
.then(Commands.literal("create_rocks_random")
.then(Commands.argument("name", StringArgumentType.word())
.then(Commands.argument("seed", LongArgumentType.longArg())
.executes(context -> createAge(context, PortAgeTerrain.FLAT, null,
net.dnorberg.rivencraft.writing.PortAuthoredWriting.rockPlan(
java.util.List.of(Identifier.fromNamespaceAndPath(
Rivencraft.MOD_ID, "feature/rocks")),
LongArgumentType.getLong(context, "seed")))))))
.then(Commands.literal("create_vegetation")
.then(Commands.argument("name", StringArgumentType.word())
.then(Commands.argument("seed", LongArgumentType.longArg())
.executes(context -> createAge(context, PortAgeTerrain.FLAT, null,
null, testVegetation())))))
.then(Commands.literal("create_dungeons")
.then(Commands.argument("name", StringArgumentType.word())
.then(Commands.argument("seed", LongArgumentType.longArg())
.executes(context -> createAge(context, PortAgeTerrain.STANDARD,
null, null, null, testDungeons())))))
.then(Commands.literal("create_lakes")
.then(Commands.argument("name", StringArgumentType.word())
.then(Commands.argument("seed", LongArgumentType.longArg())
.executes(context -> createAge(context, PortAgeTerrain.STANDARD,
null, null, null, 0, testLakes(
LongArgumentType.getLong(context, "seed"), false))))))
.then(Commands.literal("create_lakes_random")
.then(Commands.argument("name", StringArgumentType.word())
.then(Commands.argument("seed", LongArgumentType.longArg())
.executes(context -> createAge(context, PortAgeTerrain.STANDARD,
null, null, null, 0, testLakes(
LongArgumentType.getLong(context, "seed"), true))))))
.then(Commands.literal("create_islands")
.then(Commands.argument("name", StringArgumentType.word())
.then(Commands.argument("seed", LongArgumentType.longArg())
.then(Commands.argument("terrain", StringArgumentType.word())
.executes(context -> createIslandAge(context, false))))))
.then(Commands.literal("create_islands_random")
.then(Commands.argument("name", StringArgumentType.word())
.then(Commands.argument("seed", LongArgumentType.longArg())
.then(Commands.argument("terrain", StringArgumentType.word())
.executes(context -> createIslandAge(context, true))))))
.then(Commands.literal("list")
.executes(context -> {
var ages = RuntimeAgeBackend.savedAges(context.getSource().getServer());
context.getSource().sendSuccess(() -> Component.literal(
"Saved prototype Ages: " + ages), false);
return ages.size();
}))
.then(Commands.literal("retire")
.then(Commands.argument("name", StringArgumentType.word())
.executes(context -> {
String name = StringArgumentType.getString(context, "name");
Identifier id = Identifier.fromNamespaceAndPath(
Rivencraft.MOD_ID, "age/" + name);
try {
RuntimeAgeBackend.retire(context.getSource().getServer(), id);
} catch (IllegalArgumentException | IllegalStateException exception) {
context.getSource().sendFailure(Component.literal(exception.getMessage()));
return 0;
}
context.getSource().sendSuccess(() -> Component.literal(
"Retired " + id + "; exact Age data archived"), true);
return 1;
})))
.then(Commands.literal("unload")
.then(Commands.argument("name", StringArgumentType.word())
.executes(context -> {
Identifier id = ageId(context);
try {
RuntimeAgeBackend.unload(context.getSource().getServer(), id);
} catch (IllegalArgumentException | IllegalStateException exception) {
context.getSource().sendFailure(Component.literal(exception.getMessage()));
return 0;
}
context.getSource().sendSuccess(() -> Component.literal("Unloaded " + id), true);
return 1;
})))
.then(Commands.literal("reload")
.then(Commands.argument("name", StringArgumentType.word())
.executes(context -> {
Identifier id = ageId(context);
try {
RuntimeAgeBackend.reload(context.getSource().getServer(), id);
} catch (IllegalArgumentException | IllegalStateException exception) {
context.getSource().sendFailure(Component.literal(exception.getMessage()));
return 0;
}
context.getSource().sendSuccess(() -> Component.literal("Reloaded " + id), true);
return 1;
})))
.then(Commands.literal("reseed")
.then(Commands.argument("name", StringArgumentType.word())
.then(Commands.argument("seed", LongArgumentType.longArg())
.executes(context -> {
Identifier id = ageId(context);
long seed = LongArgumentType.getLong(context, "seed");
try {
RuntimeAgeBackend.reseed(context.getSource().getServer(), id, seed);
} catch (IllegalArgumentException | IllegalStateException exception) {
context.getSource().sendFailure(Component.literal(exception.getMessage()));
return 0;
}
context.getSource().sendSuccess(() -> Component.literal(
"Reseeded " + id + " to " + seed + " for future chunks"), true);
return 1;
}))))
.then(Commands.literal("enter")
.then(Commands.argument("name", StringArgumentType.word())
.executes(context -> {
ServerPlayer player = context.getSource().getPlayerOrException();
Identifier id = ageId(context);
String failure = PortAgeTravel.enter(player, id);
if (failure != null) {
context.getSource().sendFailure(Component.literal(failure));
return 0;
}
context.getSource().sendSuccess(() -> Component.literal(
"Entered " + id + " after Age catalog acknowledgement"), false);
return 1;
})))
.then(Commands.literal("book")
.then(Commands.argument("name", StringArgumentType.word())
.executes(context -> {
ServerPlayer player = context.getSource().getPlayerOrException();
Identifier id = ageId(context);
if (!RuntimeAgeBackend.savedAges(context.getSource().getServer()).containsKey(id)) {
context.getSource().sendFailure(Component.literal("Age not active: " + id));
return 0;
}
ItemStack book = new ItemStack(Rivencraft.DESCRIPTIVE_BOOK.get());
book.set(Rivencraft.AGE_BOOK_ID.get(), id);
book.set(DataComponents.CUSTOM_NAME, Component.literal(
StringArgumentType.getString(context, "name")));
if (!player.getInventory().add(book)) player.drop(book, false, Prediction.SERVER_ONLY);
context.getSource().sendSuccess(() -> Component.literal(
"Granted bound Descriptive Book for " + id), false);
return 1;
})))
.then(Commands.literal("sample")
.then(Commands.argument("name", StringArgumentType.word())
.executes(context -> sampleAge(context, 0))
.then(Commands.argument("chunkOffset", IntegerArgumentType.integer(0))
.executes(context -> sampleAge(context,
IntegerArgumentType.getInteger(context, "chunkOffset"))))))
.then(Commands.literal("rocks_probe")
.then(Commands.argument("name", StringArgumentType.word())
.executes(PortAgeCommands::probeRocks)))
.then(Commands.literal("vegetation_probe")
.then(Commands.argument("name", StringArgumentType.word())
.executes(PortAgeCommands::probeVegetation)))
.then(Commands.literal("dungeons_probe")
.then(Commands.argument("name", StringArgumentType.word())
.executes(PortAgeCommands::probeDungeons)))
.then(Commands.literal("lakes_probe")
.then(Commands.argument("name", StringArgumentType.word())
.executes(PortAgeCommands::probeLakes)))
.then(Commands.literal("islands_probe")
.then(Commands.argument("name", StringArgumentType.word())
.executes(PortAgeCommands::probeIslands)))
.then(Commands.literal("biome")
.then(Commands.argument("name", StringArgumentType.word())
.then(Commands.argument("x", IntegerArgumentType.integer())
.then(Commands.argument("z", IntegerArgumentType.integer())
.executes(PortAgeCommands::sampleBiome)))))));
}
private static int createSkyAge(CommandContext<CommandSourceStack> context) {
try {
PortSkyStyle sky = PortSkyStyle.valueOf(StringArgumentType.getString(context, "sky").toUpperCase(Locale.ROOT));
PortLighting lighting = PortLighting.valueOf(StringArgumentType.getString(context, "lighting").toUpperCase(Locale.ROOT));
PortAgeTerrain terrain = PortAgeTerrain.valueOf(StringArgumentType.getString(context, "terrain").toUpperCase(Locale.ROOT));
var pages = java.util.List.of(
Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "sky/" + sky.name().toLowerCase(Locale.ROOT)),
Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "lighting/" + lighting.name().toLowerCase(Locale.ROOT)),
Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "terrain/" + terrain.name().toLowerCase(Locale.ROOT)),
Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "weather/off"));
var server = context.getSource().getServer();
var biomes = net.dnorberg.rivencraft.writing.PortAuthoredWriting.biomePlan(pages, server.registryAccess());
RuntimeAgeBackend.create(server, ageId(context), LongArgumentType.getLong(context, "seed"),
biomes, terrain, null, null, 0, null, null, PortWeatherMode.OFF, lighting, sky);
return probeSky(context);
} catch (IllegalArgumentException | IllegalStateException exception) {
context.getSource().sendFailure(Component.literal(exception.getMessage()));
return 0;
}
}
private static int probeSky(CommandContext<CommandSourceStack> context) {
Identifier id = ageId(context);
var server = context.getSource().getServer();
var level = server.getLevel(ResourceKey.create(Registries.DIMENSION, id));
if (level == null) {
context.getSource().sendFailure(Component.literal("Age not loaded: " + id));
return 0;
}
var type = level.dimensionType();
context.getSource().sendSuccess(() -> Component.literal("Sky probe " + id
+ " type=" + level.dimensionTypeRegistration().unwrapKey().orElseThrow().identifier()
+ " skybox=" + type.skybox() + " skylight=" + type.hasSkyLight() + " ambient=" + type.ambientLight()
+ " fog=" + level.environmentAttributes().getValue(net.minecraft.world.attribute.EnvironmentAttributes.FOG_COLOR,
new net.minecraft.core.BlockPos(0, 80, 0))
+ " ceiling=" + type.hasCeiling() + " scale=" + type.coordinateScale()
+ " minY=" + type.minY() + " height=" + type.height() + " dragon=" + type.hasEnderDragonFight()), false);
return 1;
}
private static int probeEnvironment(CommandContext<CommandSourceStack> context) {
try {
long seed = LongArgumentType.getLong(context, "seed");
PortAgeTerrain terrain = PortAgeTerrain.valueOf(
StringArgumentType.getString(context, "terrain").toUpperCase(Locale.ROOT));
var selected = PortEnvironmentSelection.resolve(java.util.List.of(), seed, terrain);
var explicitPages = java.util.List.of(
Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "weather/storm"),
Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "lighting/bright"));
var explicit = PortEnvironmentSelection.resolve(explicitPages, seed, terrain);
var weatherOnly = PortEnvironmentSelection.resolve(java.util.List.of(explicitPages.get(0)), seed, terrain);
var lightingOnly = PortEnvironmentSelection.resolve(java.util.List.of(explicitPages.get(1)), seed, terrain);
if (!selected.equals(PortEnvironmentSelection.resolve(java.util.List.of(), seed, terrain))
|| explicit.lighting() != PortLighting.BRIGHT
|| explicit.weather() != (terrain == PortAgeTerrain.CAVE ? PortWeatherMode.OFF : PortWeatherMode.STORM)
|| weatherOnly.lighting() != selected.lighting() || lightingOnly.weather() != selected.weather())
throw new IllegalStateException("Environment selection invariant failed");
context.getSource().sendSuccess(() -> Component.literal("Environment probe seed=" + seed
+ " terrain=" + terrain + " selected=" + selected + " explicit=" + explicit
+ " deterministic=true"), false);
return 1;
} catch (IllegalArgumentException | IllegalStateException exception) {
context.getSource().sendFailure(Component.literal(exception.getMessage()));
return 0;
}
}
private static int createLightingAge(CommandContext<CommandSourceStack> context) {
try {
PortLighting mode = PortLighting.valueOf(
StringArgumentType.getString(context, "mode").toUpperCase(Locale.ROOT));
PortAgeTerrain terrain = PortAgeTerrain.valueOf(
StringArgumentType.getString(context, "terrain").toUpperCase(Locale.ROOT));
var pages = java.util.List.of(
Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "lighting/" + mode.name().toLowerCase(Locale.ROOT)),
Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "terrain/" + terrain.name().toLowerCase(Locale.ROOT)));
var server = context.getSource().getServer();
var biomePlan = net.dnorberg.rivencraft.writing.PortAuthoredWriting.biomePlan(pages, server.registryAccess());
RuntimeAgeBackend.create(server, ageId(context), LongArgumentType.getLong(context, "seed"),
biomePlan, terrain, null, null, 0, null, null, PortWeatherMode.NORMAL, mode);
return probeLighting(context);
} catch (IllegalArgumentException | IllegalStateException exception) {
context.getSource().sendFailure(Component.literal(exception.getMessage()));
return 0;
}
}
private static int probeLighting(CommandContext<CommandSourceStack> context) {
Identifier id = ageId(context);
var server = context.getSource().getServer();
ServerLevel level = server.getLevel(ResourceKey.create(Registries.DIMENSION, id));
if (level == null) {
context.getSource().sendFailure(Component.literal("Age not loaded: " + id));
return 0;
}
context.getSource().sendSuccess(() -> Component.literal("Lighting probe " + id
+ " type=" + level.dimensionTypeRegistration().unwrapKey().orElseThrow().identifier()
+ " skylight=" + level.dimensionType().hasSkyLight()
+ " ambient=" + level.dimensionType().ambientLight()
+ " undergroundBrightness=" + level.getMaxLocalRawBrightness(
new net.minecraft.core.BlockPos(0, level.getMinY() + 2, 0))
+ " vanillaDarkEnough=" + net.minecraft.world.entity.monster.Monster.isDarkEnoughToSpawn(
level, new net.minecraft.core.BlockPos(0, level.getMinY() + 2, 0),
net.minecraft.util.RandomSource.create(0))
+ " overworldSkylight=" + server.overworld().dimensionType().hasSkyLight()
+ " overworldAmbient=" + server.overworld().dimensionType().ambientLight()), false);
return 1;
}
private static int probeSurface(CommandContext<CommandSourceStack> context) {
Identifier id = ageId(context);
ServerLevel level = context.getSource().getServer().getLevel(ResourceKey.create(Registries.DIMENSION, id));
if (level == null) {
context.getSource().sendFailure(Component.literal("Age not loaded: " + id));
return 0;
}
int x = IntegerArgumentType.getInteger(context, "x");
int z = IntegerArgumentType.getInteger(context, "z");
var obstruction = PortAgeTravel.highestObstruction(level, x, z);
var landing = PortAgeTravel.findSurfaceLanding(level, x, z);
context.getSource().sendSuccess(() -> Component.literal("Surface probe " + id
+ " highest=" + obstruction + " landing=" + landing), false);
return landing == null ? 0 : 1;
}
private static int createWeatherAge(CommandContext<CommandSourceStack> context) {
try {
PortWeatherMode mode = PortWeatherMode.valueOf(
StringArgumentType.getString(context, "mode").toUpperCase(Locale.ROOT));
Identifier id = ageId(context);
var server = context.getSource().getServer();
// Exercise the Binder's page compiler too, not just direct backend creation.
var pages = java.util.List.of(Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID,
"weather/" + mode.name().toLowerCase(Locale.ROOT)));
var biomePlan = net.dnorberg.rivencraft.writing.PortAuthoredWriting.biomePlan(
pages, server.registryAccess());
RuntimeAgeBackend.create(server, id,
LongArgumentType.getLong(context, "seed"), biomePlan, PortAgeTerrain.FLAT,
null, null, 0, null, null, mode);
return probeWeather(context);
} catch (IllegalArgumentException | IllegalStateException exception) {
context.getSource().sendFailure(Component.literal(exception.getMessage()));
return 0;
}
}
private static int probeWeather(CommandContext<CommandSourceStack> context) {
Identifier id = ageId(context);
var server = context.getSource().getServer();
ServerLevel loaded = server.getLevel(ResourceKey.create(Registries.DIMENSION, id));
if (!(loaded instanceof PortAgeLevel level)) {
context.getSource().sendFailure(Component.literal("Age not loaded: " + id));
return 0;
}
var weather = level.getWeatherData();
context.getSource().sendSuccess(() -> Component.literal("Weather probe " + id
+ " mode=" + level.weatherMode() + " raining=" + weather.isRaining()
+ " thundering=" + weather.isThundering() + " rainTicks=" + weather.getRainTime()
+ " thunderTicks=" + weather.getThunderTime()
+ " independent=" + (weather != server.getWeatherData())
+ " overworldRaining=" + server.getWeatherData().isRaining()
+ " overworldThundering=" + server.getWeatherData().isThundering()), false);
return 1;
}
private static int createAge(CommandContext<CommandSourceStack> context, PortAgeTerrain terrain) {
return createAge(context, terrain, null);
}
private static int createAge(CommandContext<CommandSourceStack> context,
PortAgeTerrain terrain, PortBiomePlan biomePlan) {
return createAge(context, terrain, biomePlan, null);
}
private static int probeRocks(CommandContext<CommandSourceStack> context) {
Identifier id = ageId(context);
ServerLevel level = context.getSource().getServer().getLevel(ResourceKey.create(Registries.DIMENSION, id));
if (level == null || !(level.getChunkSource().getGenerator() instanceof PortFeatureChunkGenerator features)
|| features.rocks() == null) {
context.getSource().sendFailure(Component.literal("Age has no loaded Rocks generator: " + id));
return 0;
}
var materials = features.rocks().materials().stream()
.map(net.minecraft.core.registries.BuiltInRegistries.BLOCK::getValue).toList();
int count = 0;
for (int x = 0; x < 64; x++) for (int z = 0; z < 64; z++) {
int y = level.getHeight(Heightmap.Types.MOTION_BLOCKING, x, z) - 1;
var state = level.getBlockState(new net.minecraft.core.BlockPos(x, y, z));
if (materials.stream().anyMatch(state::is)) count++;
}
int placed = count;
context.getSource().sendSuccess(() -> Component.literal(
"Rocks probe " + id + " materials=" + features.rocks().materials() + " count=" + placed), false);
return placed;
}
private static int probeVegetation(CommandContext<CommandSourceStack> context) {
Identifier id = ageId(context);
ServerLevel level = context.getSource().getServer().getLevel(ResourceKey.create(Registries.DIMENSION, id));
if (level == null) {
context.getSource().sendFailure(Component.literal("Age not loaded: " + id));
return 0;
}
int flowers = 0;
int logs = 0;
for (int x = 0; x < 64; x++) for (int z = 0; z < 64; z++) {
for (int y = 4; y < 32; y++) {
var state = level.getBlockState(new net.minecraft.core.BlockPos(x, y, z));
if (state.is(BlockTags.FLOWERS)) flowers++;
if (state.is(BlockTags.LOGS)) logs++;
}
}
int flowerCount = flowers;
int logCount = logs;
context.getSource().sendSuccess(() -> Component.literal(
"Vegetation probe " + id + " flowers=" + flowerCount + " logs=" + logCount), false);
return flowerCount + logCount;
}
private static PortVegetationPlan testVegetation() {
java.util.List<Identifier> pages = new java.util.ArrayList<>();
for (int i = 0; i < 10; i++) {
pages.add(Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "feature/flowers"));
pages.add(Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "feature/trees"));
pages.add(Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "feature/huge_trees"));
}
return net.dnorberg.rivencraft.writing.PortAuthoredWriting.vegetationPlan(pages);
}
private static int testDungeons() {
Identifier page = Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "feature/dungeons");
return net.dnorberg.rivencraft.writing.PortAuthoredWriting.dungeonCount(
java.util.Collections.nCopies(8, page));
}
private static int probeDungeons(CommandContext<CommandSourceStack> context) {
Identifier id = ageId(context);
ServerLevel level = context.getSource().getServer().getLevel(ResourceKey.create(Registries.DIMENSION, id));
if (level == null || !(level.getChunkSource().getGenerator() instanceof PortFeatureChunkGenerator features)) {
context.getSource().sendFailure(Component.literal("Age has no loaded feature generator: " + id));
return 0;
}
int count = features.dungeons();
int spawners = 0;
for (int chunkX = 0; chunkX < 4; chunkX++) for (int chunkZ = 0; chunkZ < 4; chunkZ++) {
var chunk = level.getChunk(chunkX, chunkZ);
for (var pos : chunk.getBlockEntitiesPos()) {
if (chunk.getBlockState(pos).is(Blocks.SPAWNER)) spawners++;
}
}
int placed = spawners;
context.getSource().sendSuccess(() -> Component.literal(
"Dungeons probe " + id + " pages=" + count + " spawners=" + placed), false);
return placed;
}
private static PortLakePlan testLakes(long seed, boolean randomFluids) {
java.util.List<Identifier> pages = new java.util.ArrayList<>();
for (int i = 0; i < 8; i++) {
for (String kind : java.util.List.of("surface_lakes", "deep_lakes", "lava_lakes")) {
if (!randomFluids) pages.add(net.dnorberg.rivencraft.writing.PortRegistryPages.blockPageId(
Identifier.withDefaultNamespace("water")));
pages.add(Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "feature/" + kind));
}
}
return net.dnorberg.rivencraft.writing.PortAuthoredWriting.lakePlan(pages, seed);
}
private static int probeLakes(CommandContext<CommandSourceStack> context) {
Identifier id = ageId(context);
ServerLevel level = context.getSource().getServer().getLevel(ResourceKey.create(Registries.DIMENSION, id));
if (level == null) {
context.getSource().sendFailure(Component.literal("Age not loaded: " + id));
return 0;
}
PortLakePlan lakes = level.getChunkSource().getGenerator() instanceof PortFeatureChunkGenerator features
? features.lakes() : null;
// Finish neighboring features before counting, since lake bowls can
// cross a chunk boundary. Include underground lakes in the probe.
for (int x = -1; x <= 4; x++) for (int z = -1; z <= 4; z++) level.getChunk(x, z);
int[] fluids = new int[2];
for (int x = 0; x < 4; x++) for (int z = 0; z < 4; z++) {
level.getChunk(x, z).findBlocks(state -> state.is(Blocks.WATER) || state.is(Blocks.LAVA),
(pos, state) -> fluids[state.is(Blocks.WATER) ? 0 : 1]++);
}
int waterCount = fluids[0];
int lavaCount = fluids[1];
context.getSource().sendSuccess(() -> Component.literal(
"Lakes probe " + id + " pages=" + (lakes == null ? 0 : lakes.choices().size())
+ " fluids=" + (lakes == null ? java.util.List.of() : lakes.choices().stream()
.map(PortLakePlan.Choice::fluid).distinct().toList())
+ " plan=" + (lakes == null ? 0 : lakes.choices().hashCode())
+ " water=" + waterCount + " lava=" + lavaCount), false);
return waterCount + lavaCount;
}
private static int createIslandAge(CommandContext<CommandSourceStack> context, boolean randomMaterials) {
PortAgeTerrain terrain;
try {
terrain = PortAgeTerrain.valueOf(StringArgumentType.getString(context, "terrain").toUpperCase(Locale.ROOT));
} catch (IllegalArgumentException exception) {
context.getSource().sendFailure(Component.literal("Unknown island test terrain"));
return 0;
}
java.util.List<Identifier> pages = new java.util.ArrayList<>();
pages.add(Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "terrain/" + terrain.name().toLowerCase(Locale.ROOT)));
pages.add(Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "biome/forest"));
for (int i = 0; i < 4; i++) {
if (!randomMaterials) pages.add(net.dnorberg.rivencraft.writing.PortRegistryPages.blockPageId(
Identifier.withDefaultNamespace("gold_block")));
pages.add(PortTerrainFeaturePlan.FLOATING_ISLANDS);
}
try {
long seed = LongArgumentType.getLong(context, "seed");
var biomes = net.dnorberg.rivencraft.writing.PortAuthoredWriting.biomePlan(
pages, context.getSource().getServer().registryAccess());
var features = net.dnorberg.rivencraft.writing.PortAuthoredWriting.terrainFeaturePlan(pages, seed);
return createAge(context, terrain, biomes, null, null, 0, null, features);
} catch (IllegalArgumentException exception) {
context.getSource().sendFailure(Component.literal(exception.getMessage()));
return 0;
}
}
private static int probeIslands(CommandContext<CommandSourceStack> context) {
Identifier id = ageId(context);
ServerLevel level = context.getSource().getServer().getLevel(ResourceKey.create(Registries.DIMENSION, id));
if (level == null || !(level.getChunkSource().getGenerator() instanceof PortFeatureChunkGenerator features)
|| features.terrainFeatures() == null) {
context.getSource().sendFailure(Component.literal("Age has no loaded island generator: " + id));
return 0;
}
var choices = features.terrainFeatures().choices();
var materials = choices.stream().map(PortTerrainFeaturePlan.Choice::material).distinct().toList();
var blocks = materials.stream().map(net.minecraft.core.registries.BuiltInRegistries.BLOCK::getValue).toList();
for (int x = -1; x <= 4; x++) for (int z = -1; z <= 4; z++) level.getChunk(x, z);
int[] count = {0};
long[] fingerprint = {0};
for (int x = 0; x < 4; x++) for (int z = 0; z < 4; z++) {
level.getChunk(x, z).findBlocks(state -> !state.isAir(), (pos, state) -> {
if (pos.getY() < 128 || pos.getY() >= 240) return;
if (blocks.stream().anyMatch(state::is)) count[0]++;
fingerprint[0] += pos.asLong() * 0x9E3779B97F4A7C15L ^ state.toString().hashCode();
});
}
context.getSource().sendSuccess(() -> Component.literal(
"Islands probe " + id + " pages=" + choices.size() + " materials=" + materials
+ " count=" + count[0] + " fingerprint=" + fingerprint[0]), false);
return count[0];
}
/** Exercise the actual ordered writing parser, not only the generator codec. */
private static PortRockPlan fourGoldRocks(long seed) {
Identifier block = net.dnorberg.rivencraft.writing.PortRegistryPages.blockPageId(
Identifier.withDefaultNamespace("gold_block"));
Identifier feature = Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "feature/rocks");
java.util.List<Identifier> pages = new java.util.ArrayList<>();
for (int i = 0; i < 4; i++) {
pages.add(block);
pages.add(feature);
}
return net.dnorberg.rivencraft.writing.PortAuthoredWriting.rockPlan(pages, seed);
}
private static int createAge(CommandContext<CommandSourceStack> context,
PortAgeTerrain terrain, PortBiomePlan biomePlan, PortRockPlan rockPlan) {
return createAge(context, terrain, biomePlan, rockPlan, null);
}
private static int createAge(CommandContext<CommandSourceStack> context,
PortAgeTerrain terrain, PortBiomePlan biomePlan,
PortRockPlan rockPlan, PortVegetationPlan vegetationPlan) {
return createAge(context, terrain, biomePlan, rockPlan, vegetationPlan, 0);
}
private static int createAge(CommandContext<CommandSourceStack> context,
PortAgeTerrain terrain, PortBiomePlan biomePlan,
PortRockPlan rockPlan, PortVegetationPlan vegetationPlan,
int dungeons) {
return createAge(context, terrain, biomePlan, rockPlan, vegetationPlan, dungeons, null);
}
private static int createAge(CommandContext<CommandSourceStack> context,
PortAgeTerrain terrain, PortBiomePlan biomePlan,
PortRockPlan rockPlan, PortVegetationPlan vegetationPlan,
int dungeons, PortLakePlan lakes) {
return createAge(context, terrain, biomePlan, rockPlan, vegetationPlan, dungeons, lakes, null);
}
private static int createAge(CommandContext<CommandSourceStack> context,
PortAgeTerrain terrain, PortBiomePlan biomePlan,
PortRockPlan rockPlan, PortVegetationPlan vegetationPlan,
int dungeons, PortLakePlan lakes, PortTerrainFeaturePlan terrainFeatures) {
return createAge(context, terrain, biomePlan, rockPlan, vegetationPlan, dungeons, lakes, terrainFeatures,
new PortEnvironmentSelection(PortWeatherMode.NORMAL, PortLighting.NORMAL));
}
private static int createAge(CommandContext<CommandSourceStack> context,
PortAgeTerrain terrain, PortBiomePlan biomePlan,
PortRockPlan rockPlan, PortVegetationPlan vegetationPlan,
int dungeons, PortLakePlan lakes, PortTerrainFeaturePlan terrainFeatures,
PortEnvironmentSelection environment) {
String name = StringArgumentType.getString(context, "name");
Identifier id = Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "age/" + name);
long seed = LongArgumentType.getLong(context, "seed");
ServerLevel level;
try {
level = RuntimeAgeBackend.create(context.getSource().getServer(), id, seed, biomePlan,
terrain, rockPlan, vegetationPlan, dungeons, lakes, terrainFeatures,
environment.weather(), environment.lighting());
} catch (IllegalArgumentException | IllegalStateException exception) {
context.getSource().sendFailure(Component.literal(exception.getMessage()));
return 0;
}
context.getSource().sendSuccess(() -> Component.literal(
"Created " + id + " with seed " + level.getSeed() + " terrain=" + terrain), true);
return 1;
}
private static int sampleAge(com.mojang.brigadier.context.CommandContext<net.minecraft.commands.CommandSourceStack> context,
int chunkOffset) {
Identifier id = ageId(context);
ServerLevel level = context.getSource().getServer().getLevel(
ResourceKey.create(Registries.DIMENSION, id));
if (level == null) {
context.getSource().sendFailure(Component.literal("Age not loaded: " + id));
return 0;
}
int fingerprint = 1;
for (int x = 0; x < 2; x++) {
for (int z = 0; z < 2; z++) {
int chunkX = chunkOffset + x * 4;
int chunkZ = chunkOffset + z * 4;
level.getChunk(chunkX, chunkZ);
fingerprint = 31 * fingerprint + level.getHeight(
Heightmap.Types.WORLD_SURFACE, chunkX * 16, chunkZ * 16);
}
}
int result = fingerprint;
context.getSource().sendSuccess(() -> Component.literal(
id + " seed=" + level.getSeed() + " chunkOffset=" + chunkOffset + " terrain=" + result), false);
return 1;
}
private static int sampleBiome(CommandContext<CommandSourceStack> context) {
Identifier id = ageId(context);
ServerLevel level = context.getSource().getServer().getLevel(ResourceKey.create(Registries.DIMENSION, id));
if (level == null) {
context.getSource().sendFailure(Component.literal("Age not loaded: " + id));
return 0;
}
int x = IntegerArgumentType.getInteger(context, "x");
int z = IntegerArgumentType.getInteger(context, "z");
level.getChunk(x >> 4, z >> 4);
Identifier biome = level.getBiome(new net.minecraft.core.BlockPos(x, 4, z))
.unwrapKey().orElseThrow().identifier();
context.getSource().sendSuccess(() -> Component.literal(
id + " biome at " + x + "," + z + "=" + biome), false);
return 1;
}
private static Identifier ageId(com.mojang.brigadier.context.CommandContext<net.minecraft.commands.CommandSourceStack> context) {
return Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID,
"age/" + StringArgumentType.getString(context, "name"));
}
}
@@ -0,0 +1,48 @@
package net.dnorberg.rivencraft.age;
import java.util.List;
import net.minecraft.resources.ResourceKey;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.dimension.LevelStem;
import net.minecraft.world.level.saveddata.WeatherData;
import net.minecraft.world.level.storage.DerivedLevelData;
/** Runtime Age with independent native weather, rather than 26.3's shared server cycle. */
final class PortAgeLevel extends ServerLevel {
private final WeatherData ageWeather;
private final PortWeatherSettings weatherSettings;
private final boolean cave;
PortAgeLevel(MinecraftServer server, ResourceKey<Level> key, LevelStem stem,
long biomeZoomSeed, PortAgeTerrain terrain) {
super(server, server.executor, server.storageSource,
new DerivedLevelData(server.getWorldData(), server.getWorldData().overworldData()),
key, stem, server.getWorldData().isDebugWorld(), biomeZoomSeed, List.of(), false);
ageWeather = getDataStorage().computeIfAbsent(WeatherData.TYPE);
weatherSettings = getDataStorage().computeIfAbsent(PortWeatherSettings.TYPE);
cave = terrain == PortAgeTerrain.CAVE;
PortAgeWeather.apply(this);
// The base constructor initializes visual levels from server weather.
// Replace them before publishing this Age or sending its join packets.
setRainLevel(ageWeather.isRaining() ? 1.0F : 0.0F);
setThunderLevel(ageWeather.isThundering() ? 1.0F : 0.0F);
}
@Override
public WeatherData getWeatherData() {
// The base constructor may query weather before our fields are initialized.
return ageWeather == null ? super.getWeatherData() : ageWeather;
}
PortWeatherMode weatherMode() { return cave ? PortWeatherMode.OFF : weatherSettings.mode(); }
void configureWeather(PortWeatherMode mode) {
weatherSettings.setMode(mode);
PortAgeWeather.apply(this);
setRainLevel(ageWeather.isRaining() ? 1.0F : 0.0F);
setThunderLevel(ageWeather.isThundering() ? 1.0F : 0.0F);
getDataStorage().saveAndJoin();
}
}
@@ -0,0 +1,11 @@
package net.dnorberg.rivencraft.age;
/** Terrain variants currently backed by 26.3 vanilla noise settings. */
public enum PortAgeTerrain {
STANDARD,
AMPLIFIED,
ISLAND,
CAVE,
FLAT,
VOID
}
@@ -0,0 +1,165 @@
package net.dnorberg.rivencraft.age;
import java.util.Set;
import net.dnorberg.rivencraft.Rivencraft;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.registries.Registries;
import net.minecraft.resources.Identifier;
import net.minecraft.resources.ResourceKey;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.levelgen.Heightmap;
/** Shared, server-authoritative landing for the 26.3 book and operator probe. */
public final class PortAgeTravel {
private PortAgeTravel() {
}
public static String enter(ServerPlayer player, Identifier id) {
ServerLevel target = player.level().getServer().getLevel(ResourceKey.create(Registries.DIMENSION, id));
if (target == null) return "Age not loaded: " + id;
if (!AgeCatalogSync.ready(player, id)) {
return "Age catalog not acknowledged by client; remaining in source dimension";
}
boolean fissure = target.getChunkSource().getGenerator() instanceof PortFeatureChunkGenerator features
&& features.terrainFeatures() != null && features.terrainFeatures().starFissures();
BlockPos landing = fissure ? PortStarFissureFeature.savedSpawn(target) : null;
if (landing != null) landing = isCaveTerrain(target)
? findFootedDestination(target, landing).orElse(null)
: findSurfaceLanding(target, landing.getX(), landing.getZ());
if (landing == null) landing = findLanding(target);
if (landing == null) return "No safe test landing available; remaining in source dimension";
if (fissure) PortStarFissureFeature.generateOnce(target, landing, isCaveTerrain(target));
boolean moved = player.teleportTo(target, landing.getX() + 0.5, landing.getY(), landing.getZ() + 0.5,
Set.of(), player.getYRot(), player.getXRot(), true);
return moved ? null : "Teleportation failed; remaining in source dimension";
}
private static BlockPos findLanding(ServerLevel target) {
if (isCaveTerrain(target)) {
// The cave roof is not a valid arrival surface. Search down from
// Legacy's Y=64 start, then construct the normal safety platform
// at that height only when no footed opening can be found.
for (int radius = 0; radius <= 16; radius++) {
for (int x = -radius; x <= radius; x++) {
for (int z = -radius; z <= radius; z++) {
if (Math.max(Math.abs(x), Math.abs(z)) != radius) continue;
for (int y = Math.min(64, target.getMaxY() - 2); y > target.getMinY(); y--) {
BlockPos foot = new BlockPos(x, y, z);
if (hasFooting(target, foot)) return foot;
}
}
}
}
return makePlatform(target, new BlockPos(0, 64, 0));
}
BlockPos surface = findSurfaceLanding(target, 0, 0);
if (surface != null) return surface;
// Only build above the actual highest obstruction, never in a pocket
// beneath it. Void Ages retain the usual platform floor at Y=63.
BlockPos obstruction = highestObstruction(target, 0, 0);
int y = obstruction == null ? 64 : Math.max(64, obstruction.getY() + 3);
return makePlatform(target, new BlockPos(0, y, 0));
}
static BlockPos findSurfaceLanding(ServerLevel target, int originX, int originZ) {
for (int radius = 0; radius <= 16; radius++) {
for (int x = -radius; x <= radius; x++) {
for (int z = -radius; z <= radius; z++) {
if (Math.max(Math.abs(x), Math.abs(z)) != radius) continue;
BlockPos floor = highestObstruction(target, originX + x, originZ + z);
if (floor != null && hasFooting(target, floor.above())) return floor.above();
}
}
}
return null;
}
/** First obstructing surface seen from the sky; never continue through a roof or liquid. */
static BlockPos highestObstruction(ServerLevel level, int x, int z) {
var chunk = level.getChunk(x >> 4, z >> 4);
BlockPos.MutableBlockPos pos = new BlockPos.MutableBlockPos(x, level.getMaxY() - 1, z);
for (int y = level.getMaxY() - 1; y >= level.getMinY(); y--) {
pos.setY(y);
var state = chunk.getBlockState(pos);
if (!state.isAir() && (!state.getFluidState().isEmpty()
|| state.is(net.minecraft.tags.BlockTags.LEAVES)
|| !state.getCollisionShape(level, pos).isEmpty())) return pos.immutable();
}
return null;
}
private static boolean isCaveTerrain(ServerLevel target) {
var generator = target.getChunkSource().getGenerator();
if (generator instanceof PortFeatureChunkGenerator features) generator = features.base();
return generator instanceof net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator noise
&& noise.generatorSettings().value().noiseSettings().equals(target.registryAccess()
.lookupOrThrow(Registries.NOISE_SETTINGS)
.getOrThrow(net.minecraft.world.level.levelgen.NoiseGeneratorSettings.CAVES)
.value().noiseSettings());
}
private static BlockPos makePlatform(ServerLevel target, BlockPos foot) {
if (foot.getY() <= target.getMinY() || foot.getY() + 2 >= target.getMaxY()) return null;
// A carved pocket inside a flooded cave immediately refills. Refuse
// that landing instead of placing the player in submerged spawn space.
if (!target.getFluidState(foot).isEmpty() || !target.getFluidState(foot.above()).isEmpty()) return null;
for (Direction direction : Direction.Plane.HORIZONTAL) {
if (!target.getFluidState(foot.relative(direction)).isEmpty()
|| !target.getFluidState(foot.above().relative(direction)).isEmpty()) return null;
}
for (int x = -1; x <= 1; x++) {
for (int z = -1; z <= 1; z++) {
target.setBlock(foot.offset(x, -1, z), Rivencraft.CRYSTAL_BLOCK.get().defaultBlockState(), 3);
}
}
target.setBlock(foot, Blocks.AIR.defaultBlockState(), 3);
target.setBlock(foot.above(), Blocks.AIR.defaultBlockState(), 3);
return foot;
}
private static boolean hasFooting(ServerLevel target, BlockPos foot) {
if (foot.getY() <= target.getMinY() || foot.getY() + 1 >= target.getMaxY()
|| !target.getWorldBorder().isWithinBounds(foot)) return false;
BlockPos floor = foot.below();
var floorState = target.getBlockState(floor);
return (floorState.isFaceSturdy(target, floor, Direction.UP)
|| floorState.is(net.minecraft.tags.BlockTags.LEAVES))
&& floorState.getFluidState().isEmpty()
&& target.getFluidState(foot).isEmpty()
&& target.getFluidState(foot.above()).isEmpty()
&& passable(target, foot) && passable(target, foot.above());
}
private static boolean passable(ServerLevel level, BlockPos pos) {
var state = level.getBlockState(pos);
return state.getCollisionShape(level, pos).isEmpty() || state.is(net.minecraft.tags.BlockTags.LEAVES);
}
/** Same local-then-surface safe-return search used by 1.21.1 fissures. */
public static java.util.Optional<BlockPos> findFootedDestination(ServerLevel level, BlockPos origin) {
var local = BlockPos.betweenClosedStream(origin.offset(-4, -2, -4), origin.offset(4, 2, 4))
.map(BlockPos::immutable).sorted(java.util.Comparator.comparingDouble(pos -> pos.distSqr(origin)))
.filter(pos -> level.isInWorldBounds(pos) && level.getWorldBorder().isWithinBounds(pos))
.filter(pos -> hasFooting(level, pos)).findFirst();
if (local.isPresent()) return local;
for (int radius = 1; radius <= 64; radius++) {
final int ring = radius;
var found = BlockPos.betweenClosedStream(origin.offset(-ring, 0, -ring), origin.offset(ring, 0, ring))
.filter(pos -> Math.max(Math.abs(pos.getX() - origin.getX()), Math.abs(pos.getZ() - origin.getZ())) == ring)
.map(BlockPos::immutable)
.flatMap(pos -> {
BlockPos surface = new BlockPos(pos.getX(),
level.getHeight(Heightmap.Types.MOTION_BLOCKING, pos.getX(), pos.getZ()), pos.getZ());
return java.util.stream.Stream.of(surface, surface.above(), surface.below(),
surface.above(2), surface.below(2));
})
.filter(pos -> level.isInWorldBounds(pos) && level.getWorldBorder().isWithinBounds(pos))
.filter(pos -> hasFooting(level, pos)).findFirst();
if (found.isPresent()) return found;
}
return java.util.Optional.empty();
}
}
@@ -0,0 +1,52 @@
package net.dnorberg.rivencraft.age;
import java.util.Map;
import java.util.WeakHashMap;
import net.minecraft.world.level.saveddata.WeatherData;
import net.neoforged.neoforge.event.tick.LevelTickEvent;
/** 1.21.1 weather policies, applied before the independent native Age cycle advances. */
public final class PortAgeWeather {
private static final Map<PortAgeLevel, Integer> STATES = new WeakHashMap<>();
private PortAgeWeather() {}
public static void onLevelTickPre(LevelTickEvent.Pre event) {
if (event.getLevel() instanceof PortAgeLevel level) apply(level);
}
static void apply(PortAgeLevel level) {
PortWeatherMode mode = level.weatherMode();
if (mode == PortWeatherMode.NORMAL) {
STATES.remove(level);
return;
}
WeatherData weather = level.getWeatherData();
if (mode == PortWeatherMode.FAST || mode == PortWeatherMode.SLOW) {
int state = (weather.isRaining() ? 1 : 0) | (weather.isThundering() ? 2 : 0);
Integer previous = STATES.put(level, state);
if (previous != null && previous == state) return;
// Keep persisted timers on reload; rescale only when a cycle changes.
if (previous == null && weather.getRainTime() > 0) return;
int scale = mode == PortWeatherMode.FAST ? 1 : 4;
int duration = 6000 * scale + level.getRandom().nextInt(
(weather.isRaining() ? 6000 : 84000) * scale);
set(weather, duration, weather.isRaining(), weather.isThundering());
} else {
STATES.remove(level);
boolean rain = mode != PortWeatherMode.OFF;
boolean thunder = mode == PortWeatherMode.STORM;
if (weather.isRaining() != rain || weather.isThundering() != thunder
|| weather.getRainTime() < 200 || weather.getThunderTime() < 200
|| weather.getClearWeatherTime() != 0) set(weather, 6000, rain, thunder);
}
}
private static void set(WeatherData data, int duration, boolean rain, boolean thunder) {
data.setClearWeatherTime(0);
data.setRainTime(duration);
data.setThunderTime(duration);
data.setRaining(rain);
data.setThundering(thunder);
}
}
@@ -0,0 +1,25 @@
package net.dnorberg.rivencraft.age;
import com.mojang.serialization.Codec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import java.util.List;
import net.minecraft.resources.Identifier;
/** Frozen authored biome choice; repeated entries retain their selection weight. */
public record PortBiomePlan(Distribution distribution, List<Identifier> biomes) {
public enum Distribution { NATIVE, SINGLE, TILED, GRID, TINY, SMALL, MEDIUM, LARGE, HUGE }
public static final Codec<PortBiomePlan> CODEC = RecordCodecBuilder.create(instance -> instance.group(
Codec.STRING.xmap(Distribution::valueOf, Distribution::name).fieldOf("distribution")
.forGetter(PortBiomePlan::distribution),
Identifier.CODEC.listOf().fieldOf("biomes").forGetter(PortBiomePlan::biomes)
).apply(instance, PortBiomePlan::new));
public PortBiomePlan {
biomes = List.copyOf(biomes);
if (distribution == Distribution.NATIVE && !biomes.isEmpty()
|| distribution == Distribution.SINGLE && biomes.size() != 1
|| distribution != Distribution.NATIVE && distribution != Distribution.SINGLE && biomes.size() < 2)
throw new IllegalArgumentException("Invalid authored biome distribution");
}
}
@@ -0,0 +1,78 @@
package net.dnorberg.rivencraft.age;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import net.minecraft.core.HolderLookup;
import net.minecraft.core.QuartPos;
import net.minecraft.core.registries.Registries;
import net.minecraft.resources.Identifier;
import net.minecraft.resources.ResourceKey;
import net.minecraft.tags.BiomeTags;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.chunk.CarvingMask;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.levelgen.LegacyRandomSource;
import net.minecraft.world.level.levelgen.RandomState;
import net.minecraft.world.level.levelgen.WorldGenerationContext;
import net.minecraft.world.level.levelgen.WorldgenRandom;
import net.minecraft.world.level.levelgen.carver.WorldCarver;
/** Authored Caves/Ravines, independent of the terrain page, with 1.21.1 source seeds. */
public final class PortCarverPages {
public static final Identifier CAVES = Identifier.fromNamespaceAndPath("rivencraft", "feature/caves");
public static final Identifier RAVINES = Identifier.fromNamespaceAndPath("rivencraft", "feature/ravines");
private static final long CAVE_SALT = 0x4341564553464541L;
private static final long RAVINE_SALT = 0x524156494E45534CL;
private PortCarverPages() {}
public static boolean supports(Identifier page) { return CAVES.equals(page) || RAVINES.equals(page); }
public static void validateCounts(List<Identifier> pages) {
Map<Identifier, Integer> counts = new HashMap<>();
for (Identifier page : pages) if (!supports(page) || counts.merge(page, 1, Integer::sum) > 32)
throw new IllegalArgumentException("Carver plan requires Caves/Ravines pages, at most 32 per type");
}
public static void validateRegistry(List<Identifier> pages, HolderLookup.Provider registries) {
if (pages.stream().noneMatch(PortCarverPages::supports)) return;
var carvers = registries.lookupOrThrow(Registries.CARVER);
for (String name : pages.contains(CAVES) ? List.of("cave", "nether_cave", "canyon") : List.of("canyon")) {
if (name.equals("canyon") && !pages.contains(RAVINES)) continue;
carvers.get(ResourceKey.create(Registries.CARVER, Identifier.withDefaultNamespace(name)))
.orElseThrow(() -> new IllegalArgumentException("Missing authored carver minecraft:" + name));
}
}
public static void carve(ChunkGenerator generator, ChunkAccess chunk, RandomState randomState,
HolderLookup.Provider registries, List<Identifier> pages, long seed, CarvingMask mask) {
if (pages.isEmpty()) return;
var registry = registries.lookupOrThrow(Registries.CARVER);
var biomes = generator.getBiomeSource().createUncachedResolver(randomState);
var context = new WorldGenerationContext(generator, chunk.getHeightAccessorForGeneration());
var random = new WorldgenRandom(new LegacyRandomSource(0L));
ChunkPos target = chunk.getPos();
// 1.21.1 repeats identical seeds for duplicate Caves/Ravines pages.
// Their union is identical; avoid replaying the same mask up to 32 times.
for (Identifier page : pages.stream().distinct().toList()) {
boolean ravine = page.equals(RAVINES);
WorldCarver overworld = registry.getOrThrow(ResourceKey.create(Registries.CARVER,
Identifier.withDefaultNamespace(ravine ? "canyon" : "cave"))).value();
WorldCarver nether = ravine ? null : registry.getOrThrow(ResourceKey.create(Registries.CARVER,
Identifier.withDefaultNamespace("nether_cave"))).value();
for (int dx = -8; dx <= 8; dx++) {
for (int dz = -8; dz <= 8; dz++) {
ChunkPos source = new ChunkPos(target.x() + dx, target.z() + dz);
boolean isNether = biomes.getNoiseBiome(QuartPos.fromBlock(source.getMinBlockX()), 0,
QuartPos.fromBlock(source.getMinBlockZ())).is(BiomeTags.IS_NETHER);
if (ravine && isNether) continue;
WorldCarver carver = isNether ? nether : overworld;
random.setLargeFeatureSeed(seed ^ (ravine ? RAVINE_SALT : CAVE_SALT), source.x(), source.z());
if (carver.isStartChunk(random)) carver.carve(context, random, target, source, mask);
}
}
}
}
}
@@ -0,0 +1,78 @@
package net.dnorberg.rivencraft.age;
import net.dnorberg.rivencraft.Rivencraft;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.util.RandomSource;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.WorldGenLevel;
import net.minecraft.world.level.block.AmethystClusterBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.levelgen.Heightmap;
/** 26.3 port of the 1.21.1 surface crystal mound with budding hearts and seeded buds. */
final class PortCrystalFormationsFeature {
private static final long SALT = 0x4352595354414C53L;
private static final int CHANCE = 15;
private PortCrystalFormationsFeature() {}
record Site(int x, int z, long seed) {}
static Site site(long ageSeed, ChunkPos chunk, int occurrence) {
long seed = mix(ageSeed ^ SALT ^ (long) chunk.x() * 341873128712L
^ (long) chunk.z() * 132897987541L ^ (long) occurrence * 0x9E3779B97F4A7C15L);
RandomSource random = RandomSource.create(seed);
if (random.nextInt(CHANCE) != 0) return null;
return new Site(chunk.getMinBlockX() + 5 + random.nextInt(6),
chunk.getMinBlockZ() + 5 + random.nextInt(6), seed);
}
static void generate(WorldGenLevel level, ChunkAccess chunk, long ageSeed, int occurrence) {
Site site = site(ageSeed, chunk.getPos(), occurrence);
if (site == null) return;
RandomSource random = RandomSource.create(site.seed() ^ 0x42554444494E474CL);
int y = level.getHeight(Heightmap.Types.WORLD_SURFACE_WG, site.x(), site.z());
if (y <= level.getMinY() + 1 || y + 4 >= level.getMaxY()) return;
BlockPos.MutableBlockPos pos = new BlockPos.MutableBlockPos();
for (int dx = -1; dx <= 1; dx++) {
for (int dz = -1; dz <= 1; dz++) {
int x = site.x() + dx;
int z = site.z() + dz;
if (Math.abs(level.getHeight(Heightmap.Types.WORLD_SURFACE_WG, x, z) - y) > 1) return;
BlockState floor = level.getBlockState(pos.set(x, y - 1, z));
if (!floor.isFaceSturdy(level, pos, Direction.UP) || !floor.getFluidState().isEmpty()
|| floor.hasBlockEntity()) return;
for (int h = 0; h < 4; h++) {
BlockState existing = level.getBlockState(pos.set(x, y + h, z));
if (!existing.isAir() && !existing.canBeReplaced()) return;
}
}
}
for (int dx = -1; dx <= 1; dx++) {
for (int dz = -1; dz <= 1; dz++) {
boolean center = dx == 0 && dz == 0;
int height = center ? 3 : random.nextInt(3) == 0 ? 2 : 1;
for (int h = 0; h < height; h++) {
boolean budding = h == height - 1 && (center || random.nextBoolean());
level.setBlock(pos.set(site.x() + dx, y + h, site.z() + dz),
budding ? Rivencraft.BUDDING_CRYSTAL.get().defaultBlockState()
: Rivencraft.CRYSTAL_BLOCK.get().defaultBlockState(), 2);
}
if (level.getBlockState(pos.set(site.x() + dx, y + height - 1, site.z() + dz))
.is(Rivencraft.BUDDING_CRYSTAL) && random.nextBoolean()) {
level.setBlock(pos.set(site.x() + dx, y + height, site.z() + dz),
Rivencraft.SMALL_CRYSTAL_BUD.get().defaultBlockState()
.setValue(AmethystClusterBlock.FACING, Direction.UP), 2);
}
}
}
}
private static long mix(long value) {
value = (value ^ value >>> 30) * 0xBF58476D1CE4E5B9L;
value = (value ^ value >>> 27) * 0x94D049BB133111EBL;
return value ^ value >>> 31;
}
}
@@ -0,0 +1,90 @@
package net.dnorberg.rivencraft.age;
import java.util.HashSet;
import java.util.Map;
import java.util.Set;
import java.util.TreeMap;
import net.dnorberg.rivencraft.Rivencraft;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Holder;
import net.minecraft.core.HolderSet;
import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.core.registries.Registries;
import net.minecraft.resources.Identifier;
import net.minecraft.tags.TagKey;
import net.minecraft.util.RandomSource;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.WorldGenLevel;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.levelgen.feature.AbstractOreFeature;
import net.minecraft.world.level.levelgen.placement.FeaturePlacer;
import net.minecraft.world.level.levelgen.placement.PlacedFeature;
import net.neoforged.neoforge.common.Tags;
/** Replays each eligible biome ore placement once per page, matching Rivencraft 1.21.1. */
public final class PortDenseOres {
public static final TagKey<PlacedFeature> EXTRA_ORES = TagKey.create(Registries.PLACED_FEATURE,
Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "dense_ores"));
private PortDenseOres() {}
public static boolean hasOres(Holder<Biome> biome) {
return oreFeatures(biome).anyMatch(PortDenseOres::isOre);
}
/** Modern ore features carry their targets directly rather than an OreConfiguration. */
public static boolean isOre(Holder<PlacedFeature> holder) {
if (holder.is(EXTRA_ORES)) return true;
if (!(holder.value().feature().value() instanceof AbstractOreFeature ore)) return false;
return ore.targetStates().stream().anyMatch(target -> isOreBlock(target.state()));
}
private static boolean isOreBlock(BlockState state) {
if (state.is(Tags.BlockItems.ORES.block())) return true;
String path = BuiltInRegistries.BLOCK.getKey(state.getBlock()).getPath();
return path.endsWith("_ore") || path.contains("_ore_");
}
private static java.util.stream.Stream<Holder<PlacedFeature>> oreFeatures(Holder<Biome> biome) {
return biome.value().getGenerationSettings().features().stream().flatMap(HolderSet::stream);
}
public static void place(WorldGenLevel level, ChunkAccess chunk, ChunkGenerator generator,
long ageSeed, int count) {
if (count == 0) return;
Set<Holder<Biome>> biomes = new HashSet<>();
ChunkPos.rangeClosed(chunk.getPos(), 1).forEach(pos -> {
for (var section : level.getChunk(pos.x(), pos.z()).getSections())
section.getBiomes().getAll(biomes::add);
});
biomes.retainAll(generator.getBiomeSource().possibleBiomes());
// Collect once per chunk, not once per repeated page. Stable registry-ID
// order and per-occurrence seeds retain the 1.21.1 placement sequence.
Map<Identifier, PlacedFeature> ores = new TreeMap<>();
for (Holder<Biome> biome : biomes) {
oreFeatures(biome).filter(PortDenseOres::isOre).forEach(feature ->
feature.unwrapKey().ifPresent(key -> ores.putIfAbsent(key.identifier(), feature.value())));
}
BlockPos origin = new BlockPos(chunk.getPos().getMinBlockX(), level.getMinY(),
chunk.getPos().getMinBlockZ());
FeaturePlacer placer = new FeaturePlacer(level, generator);
for (int occurrence = 0; occurrence < count; occurrence++) {
for (var entry : ores.entrySet()) {
long seed = mix(ageSeed ^ (long) origin.getX() * 341873128712L
^ (long) origin.getZ() * 132897987541L
^ (long) entry.getKey().hashCode() * 0x9E3779B97F4A7C15L
^ (long) occurrence * 0xD1B54A32D192ED03L);
placer.placeWithBiomeCheck(entry.getValue(), RandomSource.create(seed), origin);
}
}
}
private static long mix(long value) {
value = (value ^ value >>> 30) * 0xBF58476D1CE4E5B9L;
value = (value ^ value >>> 27) * 0x94D049BB133111EBL;
return value ^ value >>> 31;
}
}
@@ -0,0 +1,28 @@
package net.dnorberg.rivencraft.age;
import java.util.Arrays;
import java.util.List;
import java.util.Random;
import net.minecraft.resources.Identifier;
/** Seed-completes missing environment controllers once, before an Age is saved. */
public record PortEnvironmentSelection(PortWeatherMode weather, PortLighting lighting) {
public static PortEnvironmentSelection resolve(List<Identifier> pages, long seed, PortAgeTerrain terrain) {
PortLighting lighting = pages.stream().map(PortLighting::forPage).filter(java.util.Objects::nonNull)
.findFirst().orElseGet(() -> rankedDefault(new Random(seed ^ 0x4C49474854494E47L), PortLighting.values()));
PortWeatherMode weather = terrain == PortAgeTerrain.CAVE ? PortWeatherMode.OFF
: pages.stream().map(PortWeatherMode::forPage).filter(java.util.Objects::nonNull)
.findFirst().orElseGet(() -> rankedDefault(new Random(seed ^ 0x574541544845525FL), PortWeatherMode.values()));
return new PortEnvironmentSelection(weather, lighting);
}
private static <T> T rankedDefault(Random random, T[] choices) {
// LegacyRankChoice: the first (Normal) option is rank 1, the rest rank 2.
// Its rank-1 weight is the complete rare group plus one. Derive this
// from the supported pool, rather than selecting unported weather.
int[] weights = new int[choices.length];
Arrays.fill(weights, 1);
weights[0] = choices.length;
return PortRandomAgeSelection.weighted(random, List.of(choices), weights);
}
}
@@ -0,0 +1,290 @@
package net.dnorberg.rivencraft.age;
import com.mojang.serialization.MapCodec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import java.util.List;
import java.util.Optional;
import java.util.Set;
import java.util.concurrent.CompletableFuture;
import net.dnorberg.rivencraft.Rivencraft;
import net.dnorberg.rivencraft.writing.PortRegistryPages;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Holder;
import net.minecraft.core.HolderLookup;
import net.minecraft.core.RegistryAccess;
import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.core.registries.Registries;
import net.minecraft.resources.Identifier;
import net.minecraft.resources.ResourceKey;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.WorldGenRegion;
import net.minecraft.tags.TagKey;
import net.minecraft.tags.BiomeTags;
import net.minecraft.util.RandomSource;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.LevelHeightAccessor;
import net.minecraft.world.level.NoiseColumn;
import net.minecraft.world.level.StructureManager;
import net.minecraft.world.level.WorldGenLevel;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.biome.BiomeManager;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.chunk.ChunkGeneratorStructureState;
import net.minecraft.world.level.levelgen.Heightmap;
import net.minecraft.world.level.levelgen.RandomState;
import net.minecraft.world.level.levelgen.blending.Blender;
import net.minecraft.world.level.levelgen.densityfunction.SamplerContext;
import net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
import net.minecraft.world.level.levelgen.feature.BlockBlobFeature;
import net.minecraft.world.level.levelgen.feature.LakeFeature;
import net.minecraft.world.level.levelgen.feature.stateproviders.BlockStateProvider;
import net.minecraft.world.level.levelgen.placement.BiomeFilter;
import net.minecraft.world.level.levelgen.placement.PlacedFeature;
import net.minecraft.world.level.levelgen.placement.RarityFilter;
import net.minecraft.world.level.levelgen.structure.StructureSet;
import net.minecraft.world.level.levelgen.structure.Structure;
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplateManager;
import com.mojang.datafixers.util.Pair;
import net.minecraft.core.HolderSet;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.Block;
/** Delegates terrain generation and applies frozen Age-scoped features. */
public final class PortFeatureChunkGenerator extends ChunkGenerator {
private static final ResourceKey<PlacedFeature> FOREST_ROCK = ResourceKey.create(
Registries.PLACED_FEATURE, Identifier.withDefaultNamespace("forest_rock"));
private static final ResourceKey<PlacedFeature> DUNGEONS = ResourceKey.create(
Registries.PLACED_FEATURE, Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "dungeons"));
private static final TagKey<Block> ROCK_GROUND = TagKey.create(
Registries.BLOCK, Identifier.withDefaultNamespace("forest_rock_can_place_on"));
public static final MapCodec<PortFeatureChunkGenerator> CODEC = RecordCodecBuilder.mapCodec(instance -> instance.group(
ChunkGenerator.CODEC.fieldOf("base").forGetter(generator -> generator.base),
PortRockPlan.CODEC.optionalFieldOf("rocks").forGetter(generator -> Optional.ofNullable(generator.rocks)),
PortVegetationPlan.CODEC.optionalFieldOf("vegetation")
.forGetter(generator -> Optional.ofNullable(generator.vegetation)),
com.mojang.serialization.Codec.intRange(0, 32).optionalFieldOf("dungeons", 0)
.forGetter(generator -> generator.dungeons),
PortLakePlan.CODEC.optionalFieldOf("lakes")
.forGetter(generator -> Optional.ofNullable(generator.lakes)),
PortTerrainFeaturePlan.CODEC.optionalFieldOf("terrain_features")
.forGetter(generator -> Optional.ofNullable(generator.terrainFeatures)),
com.mojang.serialization.Codec.LONG.fieldOf("age_seed").forGetter(generator -> generator.ageSeed)
).apply(instance, (base, rocks, vegetation, dungeons, lakes, terrainFeatures, seed) ->
new PortFeatureChunkGenerator(base, rocks.orElse(null), vegetation.orElse(null),
dungeons, lakes.orElse(null), terrainFeatures.orElse(null), seed)));
private final ChunkGenerator base;
private final PortRockPlan rocks;
private final PortVegetationPlan vegetation;
private final int dungeons;
private final PortLakePlan lakes;
private final PortTerrainFeaturePlan terrainFeatures;
private final long ageSeed;
public PortFeatureChunkGenerator(ChunkGenerator base, PortRockPlan rocks,
PortVegetationPlan vegetation, int dungeons, PortLakePlan lakes,
PortTerrainFeaturePlan terrainFeatures, long ageSeed) {
super(base.getBiomeSource(), base::getBiomeGenerationSettings);
this.base = base;
this.rocks = rocks;
this.vegetation = vegetation;
this.dungeons = dungeons;
this.lakes = lakes;
this.terrainFeatures = terrainFeatures;
this.ageSeed = ageSeed;
}
public ChunkGenerator base() { return base; }
public PortRockPlan rocks() { return rocks; }
public PortVegetationPlan vegetation() { return vegetation; }
public int dungeons() { return dungeons; }
public PortLakePlan lakes() { return lakes; }
public PortTerrainFeaturePlan terrainFeatures() { return terrainFeatures; }
@Override protected MapCodec<? extends ChunkGenerator> codec() { return CODEC; }
@Override public void validate() { base.validate(); }
@Override public ChunkPos getOrigin(RandomState random) { return base.getOrigin(random); }
@Override public java.util.Optional<Identifier> getTypeNameForDataFixer() { return base.getTypeNameForDataFixer(); }
@Override public CompletableFuture<ChunkAccess> createBiomes(RandomState random, Blender blender,
StructureManager structures, ChunkAccess chunk) {
return base.createBiomes(random, blender, structures, chunk);
}
@Override public ChunkGeneratorStructureState createState(HolderLookup<StructureSet> sets,
RandomState random, long seed) {
if (hasStructurePages()) {
var lookup = PortStructurePages.filtered(sets, terrainFeatures.structures(), getBiomeSource());
var planning = PortStructurePages.planningBiomes(getBiomeSource(), sets, terrainFeatures.structures());
if (base instanceof PortFlatChunkGenerator || base instanceof net.minecraft.world.level.levelgen.FlatLevelSource)
return ChunkGeneratorStructureState.createForFlat(random, seed, getOrigin(random), planning,
lookup.listElements().map(holder -> (Holder<StructureSet>) holder));
return ChunkGeneratorStructureState.createForNormal(random, seed, getOrigin(random), planning, lookup);
}
return base.createState(sets, random, seed);
}
private boolean hasStructurePages() {
return terrainFeatures != null && !terrainFeatures.structures().isEmpty();
}
@Override public void createStructures(RegistryAccess registries, ChunkGeneratorStructureState state,
StructureManager structures, ChunkAccess chunk,
StructureTemplateManager templates, ResourceKey<Level> dimension) {
if (hasStructurePages()) super.createStructures(registries, state, structures, chunk, templates, dimension);
else base.createStructures(registries, state, structures, chunk, templates, dimension);
}
@Override public void createReferences(WorldGenLevel level, StructureManager structures, ChunkAccess chunk) {
base.createReferences(level, structures, chunk);
}
@Override public Pair<BlockPos, Holder<Structure>> findNearestMapStructure(ServerLevel level,
HolderSet<Structure> targets, BlockPos origin, int radius, boolean skipKnown) {
return base.findNearestMapStructure(level, targets, origin, radius, skipKnown);
}
@Override public void spawnOriginalMobs(WorldGenRegion level) { base.spawnOriginalMobs(level); }
@Override public int getSpawnHeight(LevelHeightAccessor height) { return base.getSpawnHeight(height); }
@Override public int getGenDepth() { return base.getGenDepth(); }
@Override public int getSeaLevel() { return base.getSeaLevel(); }
@Override public int getMinY() { return base.getMinY(); }
@Override public CompletableFuture<ChunkAccess> buildTerrain(ChunkAccess chunk, Blender blender,
RandomState random, StructureManager structures, BiomeManager biomes,
WorldGenRegion carverBiomeRegion, Set<Holder<Biome>> possibleBiomes) {
CompletableFuture<ChunkAccess> built = base.buildTerrain(
chunk, blender, random, structures, biomes, carverBiomeRegion, possibleBiomes);
if (terrainFeatures == null || !terrainFeatures.skylands() && terrainFeatures.choices().isEmpty()) return built;
return built.thenApply(result -> {
// Match 1.21.1: filter the base terrain once, then add the authored
// solid volumes, irrespective of the Skylands page's written position.
if (terrainFeatures.skylands()) PortSkylandsFeature.filter(result, ageSeed);
java.util.Map<Identifier, Integer> occurrences = new java.util.HashMap<>();
for (PortTerrainFeaturePlan.Choice choice : terrainFeatures.choices()) {
if (PortTerrainFeaturePlan.isSurface(choice.page())) continue;
int occurrence = occurrences.merge(choice.page(), 1, Integer::sum) - 1;
long featureSeed = ageSeed ^ (long) occurrence * 0x9E3779B97F4A7C15L;
BlockState material = BuiltInRegistries.BLOCK.getValue(choice.material()).defaultBlockState();
if (choice.page().equals(PortTerrainFeaturePlan.FLOATING_ISLANDS))
PortFloatingIslandFeature.generate(result, featureSeed, material);
else if (choice.page().equals(PortTerrainFeaturePlan.TENDRILS))
PortTendrilFeature.generate(result, featureSeed, material);
else if (choice.page().equals(PortTerrainFeaturePlan.SPHERES))
PortSpheresFeature.generate(result, featureSeed, material);
else throw new IllegalStateException("Unsupported terrain feature: " + choice.page());
}
return result;
});
}
@Override public int getBaseHeight(int x, int z, Heightmap.Types type,
LevelHeightAccessor height, RandomState random) {
return base.getBaseHeight(x, z, type, height, random);
}
@Override public NoiseColumn getBaseColumn(int x, int z, LevelHeightAccessor height, RandomState random) {
return base.getBaseColumn(x, z, height, random);
}
@Override public void addDebugScreenInfo(List<String> info, RandomState random,
BlockPos pos, SamplerContext context) {
base.addDebugScreenInfo(info, random, pos, context);
}
@Override public void refreshFeaturesPerStep() {
base.refreshFeaturesPerStep();
super.refreshFeaturesPerStep();
}
@Override public void applyBiomeDecoration(WorldGenLevel level, ChunkAccess chunk,
StructureManager structures) {
base.applyBiomeDecoration(level, chunk, structures);
if (terrainFeatures != null) {
PortDenseOres.place(level, chunk, this, ageSeed, terrainFeatures.denseOres());
int spikeOccurrence = 0;
int obeliskOccurrence = 0;
int crystalOccurrence = 0;
for (PortTerrainFeaturePlan.Choice choice : terrainFeatures.choices()) {
if (!PortTerrainFeaturePlan.isSurface(choice.page())) continue;
BlockState material = BuiltInRegistries.BLOCK.getValue(choice.material()).defaultBlockState();
if (choice.page().equals(PortTerrainFeaturePlan.SPIKES))
PortSpikesFeature.generate(level, chunk, ageSeed, material, spikeOccurrence++);
else if (choice.page().equals(PortTerrainFeaturePlan.OBELISKS))
PortObelisksFeature.generate(level, chunk, ageSeed, material, obeliskOccurrence++);
else if (choice.page().equals(PortTerrainFeaturePlan.CRYSTAL_FORMATIONS))
PortCrystalFormationsFeature.generate(level, chunk, ageSeed, crystalOccurrence++);
else throw new IllegalStateException("Unsupported surface feature: " + choice.page());
}
}
ChunkPos chunkPos = chunk.getPos();
long chunkSeed = ageSeed ^ (long) chunkPos.x() * 341873128712L
^ (long) chunkPos.z() * 132897987541L;
BlockPos origin = new BlockPos(chunkPos.getMinBlockX(), level.getMinY(), chunkPos.getMinBlockZ());
if (rocks != null) {
PlacedFeature vanilla = level.registryAccess().lookupOrThrow(Registries.PLACED_FEATURE)
.getOrThrow(FOREST_ROCK).value();
var placement = vanilla.placement().stream()
.filter(modifier -> !(modifier instanceof BiomeFilter)).toList();
for (int occurrence = 0; occurrence < rocks.materials().size(); occurrence++) {
RandomSource random = RandomSource.create(chunkSeed
^ (long) occurrence * 0xD1B54A32D192ED03L);
BlockState material = BuiltInRegistries.BLOCK.getValue(
rocks.materials().get(occurrence)).defaultBlockState();
PlacedFeature authored = new PlacedFeature(Holder.direct(new BlockBlobFeature(
material, BlockPredicate.matchesTag(ROCK_GROUND))), placement);
authored.place(level, this, random, origin);
}
}
if (dungeons > 0) {
PlacedFeature authored = level.registryAccess().lookupOrThrow(Registries.PLACED_FEATURE)
.getOrThrow(DUNGEONS).value();
for (int occurrence = 0; occurrence < dungeons; occurrence++) {
RandomSource random = RandomSource.create(chunkSeed
^ 0x44554E47454F4E53L ^ (long) occurrence * 0xD1B54A32D192ED03L);
authored.place(level, this, random, origin);
}
}
if (lakes != null) {
var registry = level.registryAccess().lookupOrThrow(Registries.PLACED_FEATURE);
java.util.Map<PortLakePlan.Choice, Integer> occurrences = new java.util.HashMap<>();
for (PortLakePlan.Choice choice : lakes.choices()) {
PlacedFeature vanilla = registry.getOrThrow(ResourceKey.create(
Registries.PLACED_FEATURE, PortLakePlan.placedFeature(choice.page()))).value();
if (!(vanilla.feature().value() instanceof LakeFeature lake))
throw new IllegalStateException("Lake placement no longer references a LakeFeature: " + choice.page());
BlockState fluid = BuiltInRegistries.BLOCK.getValue(choice.fluid()).defaultBlockState();
LakeFeature feature = new LakeFeature(BlockStateProvider.holderOf(fluid), lake.barrier(),
lake.canPlaceFeature(), lake.canReplaceWithAirOrFluid(), lake.canReplaceWithBarrier());
PlacedFeature authored = new PlacedFeature(Holder.direct(feature), vanilla.placement().stream()
.filter(modifier -> !(modifier instanceof BiomeFilter))
.map(modifier -> !PortLakePlan.isDeep(choice.page()) && modifier instanceof RarityFilter
? RarityFilter.onAverageOnceEvery(12) : modifier)
.toList());
int occurrence = occurrences.merge(choice, 1, Integer::sum) - 1;
RandomSource random = RandomSource.create(chunkSeed
^ (long) choice.hashCode() * 0x9E3779B97F4A7C15L
^ (long) occurrence * 0xD1B54A32D192ED03L);
authored.place(level, this, random, origin);
}
}
if (vegetation != null) {
int surface = chunk.getHeight(Heightmap.Types.WORLD_SURFACE_WG, 8, 8);
Holder<Biome> biome = level.getBiome(new BlockPos(
chunkPos.getMinBlockX() + 8, surface, chunkPos.getMinBlockZ() + 8));
boolean surfaceBiome = !biome.is(BiomeTags.IS_END) && !PortRegistryPages.isCaveBiome(biome);
var registry = level.registryAccess().lookupOrThrow(Registries.PLACED_FEATURE);
List<BlockPos> mushroomHosts = null;
for (int occurrence = 0; occurrence < vegetation.pages().size(); occurrence++) {
Identifier page = vegetation.pages().get(occurrence);
RandomSource random = RandomSource.create(chunkSeed
^ (long) page.hashCode() * 0x9E3779B97F4A7C15L
^ (long) occurrence * 0xD1B54A32D192ED03L);
if (page.equals(PortVegetationPlan.SHELF_MUSHROOMS)) {
if (mushroomHosts == null) mushroomHosts = PortShelfMushrooms.findHosts(chunk);
PortShelfMushrooms.decorate(level, chunk, mushroomHosts, random);
continue;
}
if (!surfaceBiome) continue;
Identifier placedId = PortVegetationPlan.placedFeature(page);
PlacedFeature vanilla = registry.getOrThrow(
ResourceKey.create(Registries.PLACED_FEATURE, placedId)).value();
PlacedFeature authored = new PlacedFeature(vanilla.feature(), vanilla.placement().stream()
.filter(modifier -> !(modifier instanceof BiomeFilter)).toList());
authored.place(level, this, random, origin);
if (PortVegetationPlan.addsLogs(page)) mushroomHosts = null;
}
}
}
}
@@ -0,0 +1,142 @@
package net.dnorberg.rivencraft.age;
import com.mojang.serialization.MapCodec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import java.util.List;
import java.util.Set;
import java.util.concurrent.CompletableFuture;
import java.util.stream.Stream;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Holder;
import net.minecraft.core.HolderLookup;
import net.minecraft.core.HolderSet;
import net.minecraft.server.level.WorldGenRegion;
import net.minecraft.world.level.LevelHeightAccessor;
import net.minecraft.world.level.NoiseColumn;
import net.minecraft.world.level.StructureManager;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.biome.BiomeGenerationSettings;
import net.minecraft.world.level.biome.BiomeManager;
import net.minecraft.world.level.biome.BiomeSource;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.chunk.ChunkGeneratorStructureState;
import net.minecraft.world.level.levelgen.GenerationStep;
import net.minecraft.world.level.levelgen.Heightmap;
import net.minecraft.world.level.levelgen.RandomState;
import net.minecraft.world.level.levelgen.blending.Blender;
import net.minecraft.world.level.levelgen.densityfunction.SamplerContext;
import net.minecraft.world.level.levelgen.flat.FlatLevelGeneratorSettings;
import net.minecraft.world.level.levelgen.placement.PlacedFeature;
import net.minecraft.world.level.levelgen.structure.StructureSet;
import net.neoforged.neoforge.common.util.MemoizedFunction;
import org.jspecify.annotations.Nullable;
/** Flat layers with the authored biome distribution used by 1.21.1 Ages. */
public final class PortFlatChunkGenerator extends ChunkGenerator {
public static final MapCodec<PortFlatChunkGenerator> CODEC = RecordCodecBuilder.mapCodec(instance -> instance.group(
BiomeSource.CODEC.fieldOf("biome_source").forGetter(generator -> generator.biomeSource),
FlatLevelGeneratorSettings.CODEC.fieldOf("settings").forGetter(PortFlatChunkGenerator::settings)
).apply(instance, PortFlatChunkGenerator::new));
private final FlatLevelGeneratorSettings settings;
private final MemoizedFunction<Holder<Biome>, BiomeGenerationSettings> generationSettingsGetter;
public PortFlatChunkGenerator(BiomeSource biomeSource, FlatLevelGeneratorSettings settings) {
super(biomeSource, this.generationSettingsGetter = MemoizedFunction.of(
biome -> generationSettings(settings, biome)));
this.settings = settings;
}
public FlatLevelGeneratorSettings settings() {
return settings;
}
private static BiomeGenerationSettings generationSettings(FlatLevelGeneratorSettings settings, Holder<Biome> biome) {
// Void biomes still control climate, but must not place terrain features.
if (settings.getLayersInfo().isEmpty()) return BiomeGenerationSettings.EMPTY;
if (biome.equals(settings.getBiome())) return settings.adjustGenerationSettings(biome);
BiomeGenerationSettings.PlainBuilder builder = new BiomeGenerationSettings.PlainBuilder();
List<HolderSet<PlacedFeature>> features = biome.value().getGenerationSettings().features();
for (int step = 0; step < features.size(); step++) {
if (step == GenerationStep.Decoration.UNDERGROUND_STRUCTURES.ordinal()
|| step == GenerationStep.Decoration.SURFACE_STRUCTURES.ordinal()) continue;
for (Holder<PlacedFeature> feature : features.get(step)) builder.addFeature(step, feature);
}
return builder.build();
}
@Override
protected MapCodec<? extends ChunkGenerator> codec() {
return CODEC;
}
@Override
public ChunkGeneratorStructureState createState(HolderLookup<StructureSet> structures,
RandomState random, long seed) {
Stream<Holder<StructureSet>> entries = settings.structureOverrides()
.map(HolderSet::stream)
.orElseGet(() -> structures.listElements().map(holder -> (Holder<StructureSet>) holder));
return ChunkGeneratorStructureState.createForFlat(random, seed, getOrigin(random), biomeSource, entries);
}
@Override
public int getSpawnHeight(LevelHeightAccessor height) {
return height.getMinY() + Math.min(height.getHeight(), settings.getLayers().size());
}
@Override
public CompletableFuture<ChunkAccess> buildTerrain(ChunkAccess chunk, Blender blender,
RandomState random, StructureManager structures, BiomeManager biomes,
@Nullable WorldGenRegion carverBiomeRegion, Set<Holder<Biome>> possibleBiomes) {
List<BlockState> layers = settings.getLayers();
BlockPos.MutableBlockPos pos = new BlockPos.MutableBlockPos();
Heightmap floor = chunk.getOrCreateHeightmapUnprimed(Heightmap.Types.OCEAN_FLOOR_WG);
Heightmap surface = chunk.getOrCreateHeightmapUnprimed(Heightmap.Types.WORLD_SURFACE_WG);
for (int layer = 0; layer < Math.min(chunk.getHeight(), layers.size()); layer++) {
BlockState state = layers.get(layer);
if (state == null) continue;
int y = chunk.getMinY() + layer;
for (int x = 0; x < 16; x++) for (int z = 0; z < 16; z++) {
chunk.setBlockState(pos.set(x, y, z), state);
floor.update(x, y, z, state);
surface.update(x, y, z, state);
}
}
return CompletableFuture.completedFuture(chunk);
}
@Override
public int getBaseHeight(int x, int z, Heightmap.Types type,
LevelHeightAccessor height, RandomState random) {
List<BlockState> layers = settings.getLayers();
for (int layer = Math.min(layers.size() - 1, height.getHeight() - 1); layer >= 0; layer--) {
BlockState state = layers.get(layer);
if (state != null && type.isOpaque().test(state)) return height.getMinY() + layer + 1;
}
return height.getMinY();
}
@Override
public NoiseColumn getBaseColumn(int x, int z, LevelHeightAccessor height, RandomState random) {
return new NoiseColumn(height.getMinY(), settings.getLayers().stream().limit(height.getHeight())
.map(state -> state == null ? Blocks.AIR.defaultBlockState() : state)
.toArray(BlockState[]::new));
}
@Override public void addDebugScreenInfo(List<String> info, RandomState random,
BlockPos pos, SamplerContext context) { }
@Override public void spawnOriginalMobs(WorldGenRegion level) { }
@Override public int getMinY() { return 0; }
@Override public int getGenDepth() { return 384; }
@Override public int getSeaLevel() { return -63; }
@Override
public void refreshFeaturesPerStep() {
super.refreshFeaturesPerStep();
generationSettingsGetter.clear();
settings.updateLayers();
}
}
@@ -0,0 +1,83 @@
package net.dnorberg.rivencraft.age;
import net.minecraft.core.BlockPos;
import net.minecraft.core.QuartPos;
import net.minecraft.tags.BiomeTags;
import net.minecraft.util.RandomSource;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.levelgen.Heightmap;
import net.dnorberg.rivencraft.writing.PortRegistryPages;
/** 1.21.1 floating-island shape adapted to the 26.3 chunk terrain stage. */
final class PortFloatingIslandFeature {
private static final long SALT = 0x464C4F4154494E47L;
private static final int SOURCE_RANGE = 3;
private static final int CHANCE = 128;
private PortFloatingIslandFeature() {}
static void generate(ChunkAccess chunk, long ageSeed, BlockState material) {
var target = chunk.getPos();
for (int sourceX = target.x() - SOURCE_RANGE; sourceX <= target.x() + SOURCE_RANGE; sourceX++) {
for (int sourceZ = target.z() - SOURCE_RANGE; sourceZ <= target.z() + SOURCE_RANGE; sourceZ++) {
RandomSource random = RandomSource.create(mix(ageSeed ^ SALT
^ (long) sourceX * 341873128712L ^ (long) sourceZ * 132897987541L));
if (random.nextInt(CHANCE) != 0) continue;
int centerX = sourceX * 16 + random.nextInt(16);
int centerZ = sourceZ * 16 + random.nextInt(16);
int centerY = Math.min(chunk.getMaxY() - 30, 168 + random.nextInt(48));
if (centerY < chunk.getMinY() + 24) continue;
int radiusX = 24 + random.nextInt(18);
int radiusZ = 24 + random.nextInt(18);
fill(chunk, ageSeed, material, centerX, centerY, centerZ, radiusX, radiusZ);
}
}
}
private static void fill(ChunkAccess chunk, long ageSeed, BlockState material,
int centerX, int centerY, int centerZ, int radiusX, int radiusZ) {
int originX = chunk.getPos().getMinBlockX();
int originZ = chunk.getPos().getMinBlockZ();
Heightmap surface = chunk.getOrCreateHeightmapUnprimed(Heightmap.Types.WORLD_SURFACE_WG);
Heightmap floor = chunk.getOrCreateHeightmapUnprimed(Heightmap.Types.OCEAN_FLOOR_WG);
BlockPos.MutableBlockPos pos = new BlockPos.MutableBlockPos();
for (int localX = 0; localX < 16; localX++) {
int worldX = originX + localX;
double dx = (worldX - centerX) / (double) radiusX;
for (int localZ = 0; localZ < 16; localZ++) {
int worldZ = originZ + localZ;
double dz = (worldZ - centerZ) / (double) radiusZ;
double distance = dx * dx + dz * dz;
if (distance >= 1.0) continue;
long detail = mix(ageSeed ^ (long) centerX * 341873128712L
^ (long) centerZ * 132897987541L ^ (long) worldX * 42317861L
^ (long) worldZ * 374761393L);
int top = centerY + (int) Math.round(3 * (1 - distance)) + Math.floorMod(detail, 3) - 1;
int depth = Math.max(1, (int) Math.round(3 + 17 * Math.pow(1 - distance, 1.5)));
// Biomes are already populated by createBiomes in 26.3, so
// sampling this chunk preserves its authored biome distribution.
var biome = chunk.getNoiseBiome(QuartPos.fromBlock(worldX), QuartPos.fromBlock(top),
QuartPos.fromBlock(worldZ));
BlockState soil = biome.is(BiomeTags.IS_END) || PortRegistryPages.isCaveBiome(biome)
? material : Blocks.DIRT.defaultBlockState();
BlockState cap = soil == material ? material : Blocks.GRASS_BLOCK.defaultBlockState();
for (int y = Math.max(top - depth, chunk.getMinY()); y <= top; y++) {
pos.set(worldX, y, worldZ);
if (!chunk.getBlockState(pos).isAir()) continue;
BlockState state = y == top ? cap : y >= top - 3 ? soil : material;
chunk.setBlockState(pos, state);
surface.update(localX, y, localZ, state);
floor.update(localX, y, localZ, state);
}
}
}
}
private static long mix(long value) {
value = (value ^ value >>> 30) * 0xBF58476D1CE4E5B9L;
value = (value ^ value >>> 27) * 0x94D049BB133111EBL;
return value ^ value >>> 31;
}
}
@@ -0,0 +1,46 @@
package net.dnorberg.rivencraft.age;
import com.mojang.serialization.Codec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import java.util.List;
import net.dnorberg.rivencraft.Rivencraft;
import net.minecraft.resources.Identifier;
/** Ordered lake pages with fluid choices frozen when the Age is bound. */
public record PortLakePlan(List<Choice> choices) {
public static final Codec<PortLakePlan> CODEC = RecordCodecBuilder.create(instance -> instance.group(
Choice.CODEC.listOf().fieldOf("choices").forGetter(PortLakePlan::choices)
).apply(instance, PortLakePlan::new));
public record Choice(Identifier page, Identifier fluid) {
public static final Codec<Choice> CODEC = RecordCodecBuilder.create(instance -> instance.group(
Identifier.CODEC.fieldOf("page").forGetter(Choice::page),
Identifier.CODEC.fieldOf("fluid").forGetter(Choice::fluid)
).apply(instance, Choice::new));
public Choice {
if (!isLake(page) || fluid == null) throw new IllegalArgumentException("Invalid lake choice");
}
}
public PortLakePlan {
choices = List.copyOf(choices);
if (choices.isEmpty() || choices.size() > 32)
throw new IllegalArgumentException("Lake plan must contain 1–32 choices");
}
public static boolean isLake(Identifier page) {
if (page == null || !page.getNamespace().equals(Rivencraft.MOD_ID)) return false;
return switch (page.getPath()) {
case "feature/surface_lakes", "feature/deep_lakes", "feature/lava_lakes" -> true;
default -> false;
};
}
public static boolean isDeep(Identifier page) { return page.getPath().equals("feature/deep_lakes"); }
public static Identifier placedFeature(Identifier page) {
if (!isLake(page)) throw new IllegalArgumentException("Unsupported lake page " + page);
return Identifier.withDefaultNamespace(isDeep(page) ? "lake_lava_underground" : "lake_lava_surface");
}
}
@@ -0,0 +1,52 @@
package net.dnorberg.rivencraft.age;
import com.mojang.serialization.Codec;
import java.util.Locale;
import net.dnorberg.rivencraft.Rivencraft;
import net.minecraft.core.Holder;
import net.minecraft.core.registries.Registries;
import net.minecraft.resources.Identifier;
import net.minecraft.resources.ResourceKey;
import net.minecraft.server.MinecraftServer;
import net.minecraft.world.level.dimension.DimensionType;
import net.minecraft.world.level.Level;
/** Authored lighting choices using statically registered, client-synchronized types. */
public enum PortLighting {
NORMAL, DARK, BRIGHT;
public static final Codec<PortLighting> CODEC = Codec.STRING.xmap(
name -> valueOf(name.toUpperCase(Locale.ROOT)), mode -> mode.name().toLowerCase(Locale.ROOT));
public static PortLighting forPage(Identifier page) {
if (!page.getNamespace().equals(Rivencraft.MOD_ID)) return null;
return switch (page.getPath()) {
case "lighting/normal" -> NORMAL;
case "lighting/dark" -> DARK;
case "lighting/bright" -> BRIGHT;
default -> null;
};
}
public static boolean isBright(Level level) {
return level.dimensionTypeRegistration().unwrapKey().map(key -> {
Identifier id = key.identifier();
return id.getNamespace().equals(Rivencraft.MOD_ID)
&& (id.getPath().equals("age_bright") || id.getPath().equals("age_cave_bright")
|| id.getPath().startsWith("age_bright_sky_")
|| id.getPath().startsWith("age_cave_bright_sky_"));
}).orElse(false);
}
Holder<DimensionType> dimensionType(MinecraftServer server, PortAgeTerrain terrain,
Holder<DimensionType> overworldType, PortSkyStyle sky) {
boolean cave = terrain == PortAgeTerrain.CAVE;
if (this == NORMAL && !cave && sky == PortSkyStyle.OVERWORLD) return overworldType;
String variant = this == BRIGHT ? (cave ? "age_cave_bright" : "age_bright")
: this == DARK || cave ? "age_dark" : "age_normal";
if (sky != PortSkyStyle.OVERWORLD) variant += "_sky_" + sky.name().toLowerCase(Locale.ROOT);
return server.registryAccess().lookupOrThrow(Registries.DIMENSION_TYPE).getOrThrow(
ResourceKey.create(Registries.DIMENSION_TYPE,
Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, variant)));
}
}
@@ -0,0 +1,91 @@
package net.dnorberg.rivencraft.age;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.util.RandomSource;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.WorldGenLevel;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.levelgen.Heightmap;
/** 26.3 port of Rivencraft 1.21.1's Legacy-style 4×4 plinth and 2×12×2 shaft. */
final class PortObelisksFeature {
private static final long SALT = 0x4F42454C49534B53L;
private static final int CHANCE = 128;
private static final int BASE = 4;
private static final int HEIGHT = 12;
private PortObelisksFeature() {}
record Site(int x, int z) {}
static Site site(long ageSeed, ChunkPos chunk, int occurrence) {
RandomSource random = RandomSource.create(mix(ageSeed ^ SALT
^ (long) chunk.x() * 341873128712L ^ (long) chunk.z() * 132897987541L
^ (long) occurrence * 0x9E3779B97F4A7C15L));
if (random.nextInt(CHANCE) != 0) return null;
return new Site(chunk.getMinBlockX() + 4 + random.nextInt(8),
chunk.getMinBlockZ() + 4 + random.nextInt(8));
}
static void generate(WorldGenLevel level, ChunkAccess chunk, long ageSeed, BlockState material, int occurrence) {
Site site = site(ageSeed, chunk.getPos(), occurrence);
if (site == null) return;
BlockPos.MutableBlockPos pos = new BlockPos.MutableBlockPos();
int minSurface = Integer.MAX_VALUE;
int maxSurface = Integer.MIN_VALUE;
int[][] surface = new int[BASE][BASE];
for (int dx = 0; dx < BASE; dx++) {
for (int dz = 0; dz < BASE; dz++) {
int x = site.x() + dx;
int z = site.z() + dz;
int y = level.getHeight(Heightmap.Types.WORLD_SURFACE_WG, x, z);
if (y <= level.getMinY() + 1) return;
BlockState ground = level.getBlockState(pos.set(x, y - 1, z));
if (!ground.isFaceSturdy(level, pos, Direction.UP)
|| !ground.getFluidState().isEmpty() || ground.hasBlockEntity()) return;
surface[dx][dz] = y;
minSurface = Math.min(minSurface, y);
maxSurface = Math.max(maxSurface, y);
}
}
if (maxSurface - minSurface > 2 || maxSurface + HEIGHT >= level.getMaxY()) return;
for (int dx = 0; dx < BASE; dx++) {
for (int dz = 0; dz < BASE; dz++) {
for (int y = surface[dx][dz]; y <= maxSurface; y++) {
if (!open(level.getBlockState(pos.set(site.x() + dx, y, site.z() + dz)))) return;
}
}
}
for (int dx = 1; dx <= 2; dx++) {
for (int dz = 1; dz <= 2; dz++) {
for (int y = maxSurface + 1; y <= maxSurface + HEIGHT; y++) {
if (!open(level.getBlockState(pos.set(site.x() + dx, y, site.z() + dz)))) return;
}
}
}
for (int dx = 0; dx < BASE; dx++) {
for (int dz = 0; dz < BASE; dz++) {
for (int y = surface[dx][dz]; y <= maxSurface; y++)
level.setBlock(pos.set(site.x() + dx, y, site.z() + dz), material, 2);
}
}
for (int dx = 1; dx <= 2; dx++) {
for (int dz = 1; dz <= 2; dz++) {
for (int y = maxSurface + 1; y <= maxSurface + HEIGHT; y++)
level.setBlock(pos.set(site.x() + dx, y, site.z() + dz), material, 2);
}
}
}
private static boolean open(BlockState state) {
return state.getFluidState().isEmpty() && (state.isAir() || state.canBeReplaced());
}
private static long mix(long value) {
value = (value ^ value >>> 30) * 0xBF58476D1CE4E5B9L;
value = (value ^ value >>> 27) * 0x94D049BB133111EBL;
return value ^ value >>> 31;
}
}
@@ -0,0 +1,81 @@
package net.dnorberg.rivencraft.age;
import java.util.ArrayList;
import java.util.Collections;
import java.util.Comparator;
import java.util.List;
import java.util.Random;
import net.dnorberg.rivencraft.writing.PortRegistryPages;
import net.minecraft.core.registries.Registries;
import net.minecraft.resources.Identifier;
import net.minecraft.server.MinecraftServer;
/** Seed-frozen terrain and biome choices for a book with no authored symbols. */
public final class PortRandomAgeSelection {
private PortRandomAgeSelection() {}
public record Selection(PortAgeTerrain terrain, PortBiomePlan biomes) {}
public static Selection select(MinecraftServer server, long seed) {
// Match the 1.21.1 Legacy-rank choices: Standard and Flat are common;
// the other terrain families are rarer. The sorted order is deliberate.
PortAgeTerrain terrain = weighted(new Random(seed ^ 0x5445525241494E4CL),
List.of(PortAgeTerrain.AMPLIFIED, PortAgeTerrain.CAVE, PortAgeTerrain.FLAT,
PortAgeTerrain.ISLAND, PortAgeTerrain.STANDARD, PortAgeTerrain.VOID),
new int[]{1, 1, 5, 1, 6, 1});
if (terrain == PortAgeTerrain.VOID)
return new Selection(terrain, new PortBiomePlan(PortBiomePlan.Distribution.SINGLE,
List.of(Identifier.withDefaultNamespace("the_void"))));
PortBiomePlan.Distribution distribution = weighted(new Random(seed ^ 0x524956454E435241L),
List.of(PortBiomePlan.Distribution.NATIVE, PortBiomePlan.Distribution.SINGLE,
PortBiomePlan.Distribution.MEDIUM, PortBiomePlan.Distribution.TILED,
PortBiomePlan.Distribution.GRID, PortBiomePlan.Distribution.TINY,
PortBiomePlan.Distribution.SMALL, PortBiomePlan.Distribution.LARGE,
PortBiomePlan.Distribution.HUGE),
new int[]{3, 3, 3, 1, 1, 1, 1, 1, 1});
List<Identifier> eligible = eligibleBiomes(server, terrain);
if (eligible.size() < 2 && distribution != PortBiomePlan.Distribution.NATIVE)
distribution = PortBiomePlan.Distribution.SINGLE;
// 26.3 has no native multi-cave biome source; choose a seeded Cave
// biome rather than silently using Lush Caves for every random Age.
if (terrain == PortAgeTerrain.CAVE && distribution == PortBiomePlan.Distribution.NATIVE)
distribution = PortBiomePlan.Distribution.SINGLE;
if (distribution == PortBiomePlan.Distribution.NATIVE)
return new Selection(terrain, new PortBiomePlan(distribution, List.of()));
int count = distribution == PortBiomePlan.Distribution.SINGLE ? 1 : 2;
if (count > 1) {
Random countRandom = new Random(seed ^ 0x42494F4D45434F55L);
while (count < eligible.size() && countRandom.nextInt(3) != 0) count++;
}
List<Identifier> shuffled = new ArrayList<>(eligible);
Collections.shuffle(shuffled, new Random(seed ^ 0x42494F4D45504F4FL));
return new Selection(terrain, new PortBiomePlan(distribution, shuffled.subList(0, count)));
}
private static List<Identifier> eligibleBiomes(MinecraftServer server, PortAgeTerrain terrain) {
if (terrain == PortAgeTerrain.CAVE) {
List<Identifier> caves = server.registryAccess().lookupOrThrow(Registries.BIOME).listElements()
.filter(PortRegistryPages::isCaveBiome)
.map(holder -> holder.key().identifier())
.sorted().toList();
return caves.isEmpty() ? List.of(Identifier.withDefaultNamespace("lush_caves")) : caves;
}
List<Identifier> surface = server.overworld().getChunkSource().getGenerator().getBiomeSource()
.possibleBiomes().stream().flatMap(holder -> holder.unwrapKey().stream())
.map(key -> key.identifier()).distinct().sorted(Comparator.naturalOrder()).toList();
return surface.isEmpty() ? List.of(Identifier.withDefaultNamespace("plains")) : surface;
}
static <T> T weighted(Random random, List<T> choices, int[] weights) {
int total = 0;
for (int weight : weights) total += weight;
int ticket = random.nextInt(total);
for (int index = 0; index < choices.size(); index++) {
ticket -= weights[index];
if (ticket < 0) return choices.get(index);
}
throw new IllegalStateException("Random Age ticket was not consumed");
}
}
@@ -0,0 +1,24 @@
package net.dnorberg.rivencraft.age;
import com.mojang.serialization.Codec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import java.util.List;
import java.util.Optional;
import net.minecraft.resources.Identifier;
/** Frozen, ordered Rocks materials. Old single-material beta Ages remain readable. */
public record PortRockPlan(List<Identifier> materials) {
public static final Codec<PortRockPlan> CODEC = RecordCodecBuilder.create(instance -> instance.group(
Identifier.CODEC.optionalFieldOf("material").forGetter(plan -> Optional.empty()),
Identifier.CODEC.listOf().optionalFieldOf("materials", List.of()).forGetter(PortRockPlan::materials)
).apply(instance, (old, current) -> new PortRockPlan(current.isEmpty()
? old.map(List::of).orElse(List.of()) : current)));
public PortRockPlan {
materials = List.copyOf(materials);
if (materials.isEmpty() || materials.size() > 32)
throw new IllegalArgumentException("Rocks plan must contain 1–32 materials");
}
public PortRockPlan(Identifier material) { this(List.of(material)); }
}
@@ -0,0 +1,91 @@
package net.dnorberg.rivencraft.age;
import com.mojang.serialization.Codec;
import com.mojang.serialization.MapCodec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import java.util.stream.Stream;
import net.minecraft.core.Holder;
import net.minecraft.core.HolderSet;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.biome.BiomeResolver;
import net.minecraft.world.level.biome.BiomeSource;
import net.minecraft.world.level.biome.Climate;
/** 26.3 resolver port of the seeded 1.21.1 Mystcraft-style region distribution. */
public final class PortScaledBiomeSource extends BiomeSource implements BiomeResolver {
public static final MapCodec<PortScaledBiomeSource> CODEC = RecordCodecBuilder.mapCodec(instance -> instance.group(
Biome.LIST_CODEC.fieldOf("biomes").forGetter(source -> source.biomes),
Codec.LONG.fieldOf("seed").forGetter(source -> source.seed),
Codec.intRange(0, 4).fieldOf("scale").forGetter(source -> source.scale)
).apply(instance, PortScaledBiomeSource::new));
private final HolderSet<Biome> biomes;
private final long seed;
private final int scale;
private final int cellWidth;
public PortScaledBiomeSource(HolderSet<Biome> biomes, long seed, int scale) {
if (biomes.size() < 2 || scale < 0 || scale > 4)
throw new IllegalArgumentException("Scaled regions need two biomes and scale 0..4");
this.biomes = biomes;
this.seed = seed;
this.scale = scale;
// Quart coordinates; Tiny starts at 16 blocks and each scale doubles.
this.cellWidth = 4 << scale;
}
@Override
protected MapCodec<? extends BiomeSource> codec() {
return CODEC;
}
@Override
protected Stream<Holder<Biome>> collectPossibleBiomes() {
return biomes.stream();
}
@Override
public BiomeResolver createResolver(Climate.Sampler sampler) {
return this;
}
@Override
public Holder<Biome> getNoiseBiome(int x, int y, int z) {
int baseX = Math.floorDiv(x, cellWidth);
int baseZ = Math.floorDiv(z, cellWidth);
int closestX = baseX;
int closestZ = baseZ;
double closestDistance = Double.POSITIVE_INFINITY;
for (int cellX = baseX - 1; cellX <= baseX + 1; cellX++) {
for (int cellZ = baseZ - 1; cellZ <= baseZ + 1; cellZ++) {
long cellSeed = mix(seed, cellX, cellZ);
double centerX = (cellX + 0.5D + jitter(cellSeed) * 0.8D) * cellWidth;
double centerZ = (cellZ + 0.5D + jitter(mix64(cellSeed)) * 0.8D) * cellWidth;
double deltaX = x - centerX;
double deltaZ = z - centerZ;
double distance = deltaX * deltaX + deltaZ * deltaZ;
if (distance < closestDistance) {
closestDistance = distance;
closestX = cellX;
closestZ = cellZ;
}
}
}
return biomes.get(Math.floorMod((int) mix(seed ^ 0x42494F4D45534CL,
closestX, closestZ), biomes.size()));
}
private static double jitter(long value) {
return ((value >>> 11) * 0x1.0p-53) - 0.5D;
}
private static long mix(long seed, int x, int z) {
return mix64(seed ^ (long) x * 0x9E3779B97F4A7C15L ^ (long) z * 0xC2B2AE3D27D4EB4FL);
}
private static long mix64(long value) {
value = (value ^ value >>> 30) * 0xBF58476D1CE4E5B9L;
value = (value ^ value >>> 27) * 0x94D049BB133111EBL;
return value ^ value >>> 31;
}
}
@@ -0,0 +1,70 @@
package net.dnorberg.rivencraft.age;
import java.util.ArrayList;
import java.util.List;
import java.util.Set;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.tags.BlockTags;
import net.minecraft.util.RandomSource;
import net.minecraft.world.level.WorldGenLevel;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.ShelfMushroomBlock;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.levelgen.feature.treedecorators.ShelfMushroomDecorator;
import net.minecraft.world.level.levelgen.feature.treedecorators.TreeDecorator;
/** Shelf mushrooms on exposed log faces, regardless of how the logs were generated. */
final class PortShelfMushrooms {
private PortShelfMushrooms() {}
static List<BlockPos> findHosts(ChunkAccess chunk) {
List<BlockPos> logs = new ArrayList<>();
var sections = chunk.getSections();
for (int index = 0; index < sections.length; index++) {
var section = sections[index];
if (!section.maybeHas(state -> state.is(BlockTags.LOGS))) continue;
int baseY = chunk.getSectionYFromSectionIndex(index) << 4;
for (int y = 0; y < 16; y++) for (int z = 0; z < 16; z++) for (int x = 0; x < 16; x++) {
if (section.getBlockState(x, y, z).is(BlockTags.LOGS))
logs.add(new BlockPos(chunk.getPos().getMinBlockX() + x, baseY + y,
chunk.getPos().getMinBlockZ() + z));
}
}
return logs;
}
static void decorate(WorldGenLevel level, ChunkAccess chunk, List<BlockPos> logs, RandomSource random) {
// Reuse vanilla replaceability/water checks, but not its tree-base height
// band: a log tendril or sphere has no meaningful tree base.
TreeDecorator.Context context = new TreeDecorator.Context(level,
(pos, state) -> level.setBlock(pos, state, 2), random, Set.of(), Set.of(), Set.of());
for (BlockPos log : logs) {
if (!level.getBlockState(log).is(BlockTags.LOGS)) continue;
Direction first = Direction.Plane.HORIZONTAL.getRandomDirection(random);
for (Direction facing : List.of(first, first.getClockWise())) {
if (random.nextFloat() > 0.25F) continue;
BlockPos pos = log.relative(facing);
if ((pos.getX() >> 4) != chunk.getPos().x() || (pos.getZ() >> 4) != chunk.getPos().z()) continue;
if (pos.getY() < level.getMinY() || pos.getY() >= level.getMaxY()) continue;
if (!level.getFluidState(pos).isEmpty()
|| !ShelfMushroomDecorator.isBlockReplaceableWithShelfMushroom(context, pos)
|| level.getBlockState(pos.below()).is(Blocks.SHELF_MUSHROOM)) continue;
boolean adjacent = false;
for (Direction side : Direction.Plane.HORIZONTAL) {
if (level.getBlockState(pos.relative(side)).is(Blocks.SHELF_MUSHROOM)) {
adjacent = true;
break;
}
}
if (adjacent) continue;
var mushroom = Blocks.SHELF_MUSHROOM.defaultBlockState()
.setValue(ShelfMushroomBlock.FACING, facing)
.setValue(ShelfMushroomBlock.AGE, random.nextInt(2));
if (!mushroom.canSurvive(level, pos)) continue;
context.setBlock(pos, mushroom);
break;
}
}
}
}
@@ -0,0 +1,31 @@
package net.dnorberg.rivencraft.age;
import com.mojang.serialization.Codec;
import java.util.List;
import java.util.Locale;
import net.dnorberg.rivencraft.Rivencraft;
import net.minecraft.resources.Identifier;
/** Persisted sky styles, including the client-rendered Legacy static background. */
public enum PortSkyStyle {
OVERWORLD, NETHER, END, STATIC;
public static final Codec<PortSkyStyle> CODEC = Codec.STRING.xmap(
name -> valueOf(name.toUpperCase(Locale.ROOT)), sky -> sky.name().toLowerCase(Locale.ROOT));
public static PortSkyStyle forPage(Identifier page) {
if (!page.getNamespace().equals(Rivencraft.MOD_ID)) return null;
return switch (page.getPath()) {
case "sky/overworld" -> OVERWORLD;
case "sky/nether" -> NETHER;
case "sky/end" -> END;
case "sky/static" -> STATIC;
default -> null;
};
}
public static PortSkyStyle fromPages(List<Identifier> pages) {
return pages.stream().map(PortSkyStyle::forPage).filter(java.util.Objects::nonNull)
.findFirst().orElse(OVERWORLD);
}
}
@@ -0,0 +1,87 @@
package net.dnorberg.rivencraft.age;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.levelgen.Heightmap;
/**
* 26.3 port of Rivencraft's subtractive Skylands filter, adapted from
* Mystcraft Legacy's SymbolSkylands (LGPL-3.0-or-later). Keeps upper solid
* terrain above a seven-octave cutoff near Y=76 and removes liquids.
*/
final class PortSkylandsFeature {
private static final long SALT = 0x534B594C414E4453L;
private static final int BASE_CUTOFF = 76;
private static final BlockState AIR = Blocks.AIR.defaultBlockState();
private PortSkylandsFeature() {}
static void filter(ChunkAccess chunk, long ageSeed) {
int originX = chunk.getPos().getMinBlockX();
int originZ = chunk.getPos().getMinBlockZ();
int minY = chunk.getMinY();
int maxY = chunk.getMaxY();
Heightmap surface = chunk.getOrCreateHeightmapUnprimed(Heightmap.Types.WORLD_SURFACE_WG);
Heightmap floor = chunk.getOrCreateHeightmapUnprimed(Heightmap.Types.OCEAN_FLOOR_WG);
BlockPos.MutableBlockPos pos = new BlockPos.MutableBlockPos();
for (int localX = 0; localX < 16; localX++) {
for (int localZ = 0; localZ < 16; localZ++) {
int cutoff = cutoff(ageSeed, originX + localX, originZ + localZ);
for (int y = minY; y < maxY; y++) {
pos.set(originX + localX, y, originZ + localZ);
BlockState state = chunk.getBlockState(pos);
if (!removes(state, y, cutoff)) continue;
chunk.setBlockState(pos, AIR);
surface.update(localX, y, localZ, AIR);
floor.update(localX, y, localZ, AIR);
}
}
}
}
static boolean removes(BlockState state, int y, int cutoff) {
return !state.isAir() && (y <= cutoff || state.liquid());
}
static int cutoff(long ageSeed, int x, int z) {
double variation = 0.0D;
int cellSize = 128;
double amplitude = 12.0D;
for (int octave = 0; octave < 7; octave++) {
variation += valueNoise(ageSeed ^ SALT ^ (long) octave * 0x9E3779B97F4A7C15L,
x, z, cellSize) * amplitude;
cellSize /= 2;
amplitude /= 2.0D;
}
return BASE_CUTOFF + (int) Math.round(variation);
}
private static double valueNoise(long seed, int x, int z, int cellSize) {
int cellX = Math.floorDiv(x, cellSize);
int cellZ = Math.floorDiv(z, cellSize);
double u = smooth((x - cellX * cellSize) / (double) cellSize);
double v = smooth((z - cellZ * cellSize) / (double) cellSize);
double north = lerp(value(seed, cellX, cellZ), value(seed, cellX + 1, cellZ), u);
double south = lerp(value(seed, cellX, cellZ + 1), value(seed, cellX + 1, cellZ + 1), u);
return lerp(north, south, v);
}
private static double value(long seed, int x, int z) {
long hash = mix(seed ^ (long) x * 0xD1B54A32D192ED03L ^ (long) z * 0xABC98388FB8FAC03L);
return (hash >>> 11) * 0x1.0p-52 - 1.0D;
}
private static double smooth(double value) { return value * value * (3.0D - 2.0D * value); }
private static double lerp(double first, double second, double amount) {
return first + (second - first) * amount;
}
private static long mix(long value) {
value = (value ^ value >>> 30) * 0xBF58476D1CE4E5B9L;
value = (value ^ value >>> 27) * 0x94D049BB133111EBL;
return value ^ value >>> 31;
}
}
@@ -0,0 +1,122 @@
package net.dnorberg.rivencraft.age;
import java.util.Random;
import net.minecraft.core.BlockPos;
import net.minecraft.util.Mth;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.levelgen.Heightmap;
/**
* 26.3 adaptation of Rivencraft 1.21.1's solid sphere nodes, derived from
* Mystcraft Legacy's MapGenSpheresMyst (Mystcraft contributors,
* LGPL-3.0-or-later, commit 9bc8ddc). Writes stay within the target chunk.
*/
final class PortSpheresFeature {
private static final int SOURCE_RANGE = 8;
private static final long SALT = 0x53504845524553L;
private PortSpheresFeature() {}
static void generate(ChunkAccess chunk, long ageSeed, BlockState material) {
var target = chunk.getPos();
Random master = new Random(ageSeed ^ SALT);
long xSeed = master.nextLong();
long zSeed = master.nextLong();
for (int sx = target.x() - SOURCE_RANGE; sx <= target.x() + SOURCE_RANGE; sx++) {
for (int sz = target.z() - SOURCE_RANGE; sz <= target.z() + SOURCE_RANGE; sz++) {
Random source = new Random((long) sx * xSeed ^ (long) sz * zSeed ^ ageSeed ^ SALT);
if (source.nextFloat() > 0.05F) continue;
double x = sx * 16 + source.nextInt(16);
double y = source.nextInt(source.nextInt(192) + 1) + 32;
double z = sz * 16 + source.nextInt(16);
trace(chunk, material, source.nextLong(), x, y, z,
1.0F + source.nextFloat() * 4.0F, 0, 0, -1, -1);
}
}
}
private static void trace(ChunkAccess chunk, BlockState material, long seed,
double x, double y, double z, float radius, float yaw, float pitch,
int step, int length) {
Random random = new Random(seed);
if (length <= 0) {
int maximum = SOURCE_RANGE * 16 - 16;
length = maximum - random.nextInt(maximum / 4);
}
boolean singleNode = step == -1;
if (singleNode) step = length / 2;
int splitAt = random.nextInt(length / 2) + length / 4;
boolean slowPitch = random.nextInt(6) == 0;
float yawDrift = 0;
float pitchDrift = 0;
double middleX = chunk.getPos().getMinBlockX() + 8;
double middleZ = chunk.getPos().getMinBlockZ() + 8;
for (; step < length; step++) {
double nodeRadius = 1.5D + Math.sin(step * Math.PI / length) * radius;
float horizontal = Mth.cos(pitch);
x += Mth.cos(yaw) * horizontal;
y += Mth.sin(pitch);
z += Mth.sin(yaw) * horizontal;
pitch *= slowPitch ? 0.92F : 0.7F;
pitch += pitchDrift * 0.1F;
yaw += yawDrift * 0.1F;
pitchDrift = pitchDrift * 0.9F
+ (random.nextFloat() - random.nextFloat()) * random.nextFloat() * 2.0F;
yawDrift = yawDrift * 0.75F
+ (random.nextFloat() - random.nextFloat()) * random.nextFloat() * 4.0F;
if (!singleNode && step == splitAt && radius > 1.0F) {
trace(chunk, material, random.nextLong(), x, y, z,
random.nextFloat() * 0.5F + 0.5F, yaw - Mth.HALF_PI, pitch / 3, step, length);
trace(chunk, material, random.nextLong(), x, y, z,
random.nextFloat() * 0.5F + 0.5F, yaw + Mth.HALF_PI, pitch / 3, step, length);
return;
}
if (!singleNode && random.nextInt(4) == 0) continue;
double dx = x - middleX;
double dz = z - middleZ;
double remaining = length - step;
double reach = radius + 18;
if (dx * dx + dz * dz - remaining * remaining > reach * reach) return;
if (Math.abs(dx) <= 16 + nodeRadius * 2 && Math.abs(dz) <= 16 + nodeRadius * 2)
fillNode(chunk, material, x, y, z, nodeRadius);
if (singleNode) break;
}
}
private static void fillNode(ChunkAccess chunk, BlockState material,
double centerX, double centerY, double centerZ, double radius) {
int originX = chunk.getPos().getMinBlockX();
int originZ = chunk.getPos().getMinBlockZ();
int minX = Math.max(0, Mth.floor(centerX - radius) - originX - 1);
int maxX = Math.min(16, Mth.floor(centerX + radius) - originX + 2);
int minZ = Math.max(0, Mth.floor(centerZ - radius) - originZ - 1);
int maxZ = Math.min(16, Mth.floor(centerZ + radius) - originZ + 2);
int minY = Math.max(chunk.getMinY() + 1, Mth.floor(centerY - radius) - 1);
int maxY = Math.min(chunk.getMaxY(), Mth.floor(centerY + radius) + 2);
Heightmap surface = chunk.getOrCreateHeightmapUnprimed(Heightmap.Types.WORLD_SURFACE_WG);
Heightmap floor = chunk.getOrCreateHeightmapUnprimed(Heightmap.Types.OCEAN_FLOOR_WG);
BlockPos.MutableBlockPos pos = new BlockPos.MutableBlockPos();
for (int worldY = minY; worldY < maxY; worldY++) {
double dy = (worldY + 0.5D - centerY) / radius;
for (int localZ = minZ; localZ < maxZ; localZ++) {
double dz = (originZ + localZ + 0.5D - centerZ) / radius;
for (int localX = minX; localX < maxX; localX++) {
double dx = (originX + localX + 0.5D - centerX) / radius;
if (!insideSphere(dx, dy, dz)) continue;
pos.set(originX + localX, worldY, originZ + localZ);
BlockState previous = chunk.getBlockState(pos);
if (previous == material || previous.is(Blocks.BEDROCK)) continue;
chunk.setBlockState(pos, material);
surface.update(localX, worldY, localZ, material);
floor.update(localX, worldY, localZ, material);
}
}
}
}
static boolean insideSphere(double dx, double dy, double dz) {
return dx * dx + dy * dy + dz * dz < 1.0D;
}
}
@@ -0,0 +1,56 @@
package net.dnorberg.rivencraft.age;
import net.minecraft.core.BlockPos;
import net.minecraft.util.RandomSource;
import net.minecraft.world.level.WorldGenLevel;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.levelgen.Heightmap;
/**
* 26.3 port of Rivencraft 1.21.1's rare surface spikes, adapted from
* Mystcraft Legacy's WorldGenSpikesAdv (Mystcraft contributors,
* LGPL-3.0-or-later, commit 9bc8ddc). The footprint stays within one chunk.
*/
final class PortSpikesFeature {
private static final long SALT = 0x5350494B4553L;
private PortSpikesFeature() {}
static void generate(WorldGenLevel level, ChunkAccess chunk, long ageSeed, BlockState material, int occurrence) {
int originX = chunk.getPos().getMinBlockX();
int originZ = chunk.getPos().getMinBlockZ();
RandomSource random = RandomSource.create(ageSeed ^ SALT
^ (long) originX * 341873128712L ^ (long) originZ * 132897987541L
^ (long) occurrence * 0x9E3779B97F4A7C15L);
if (random.nextInt(18) != 0) return;
int x = originX + 4 + random.nextInt(8);
int z = originZ + 4 + random.nextInt(8);
int y = level.getHeight(Heightmap.Types.WORLD_SURFACE_WG, x, z);
int height = 6 + random.nextInt(32);
int width = 1 + random.nextInt(4);
if (y < level.getMinY() + 1 || y + height >= level.getMaxY()) return;
BlockPos.MutableBlockPos pos = new BlockPos.MutableBlockPos();
if (!level.isEmptyBlock(pos.set(x, y, z))) return;
for (int px = x - width; px <= x + width; px++) {
for (int pz = z - width; pz <= z + width; pz++) {
if (!insideFootprint(px - x, pz - z, width)) continue;
if (!level.getBlockState(pos.set(px, y - 1, pz)).isSolid()) return;
}
}
for (int px = x - width; px <= x + width; px++) {
for (int pz = z - width; pz <= z + width; pz++) {
if (!insideFootprint(px - x, pz - z, width)) continue;
int top = y + 1 + random.nextInt(random.nextInt(height) + 1);
for (int py = y; py < top; py++) {
pos.set(px, py, pz);
if (level.isEmptyBlock(pos)) level.setBlock(pos, material, 2);
}
}
}
}
static boolean insideFootprint(int dx, int dz, int width) {
return dx * dx + dz * dz <= width * width + 1;
}
}
@@ -0,0 +1,107 @@
package net.dnorberg.rivencraft.age;
import com.mojang.serialization.Codec;
import java.util.ArrayList;
import java.util.List;
import java.util.Optional;
import java.util.Random;
import net.dnorberg.rivencraft.Rivencraft;
import net.minecraft.core.BlockPos;
import net.minecraft.resources.Identifier;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.levelgen.Heightmap;
import net.minecraft.world.level.saveddata.SavedData;
import net.minecraft.world.level.saveddata.SavedDataType;
/**
* Ports Rivencraft 1.21.1's Legacy fissure footprint/carving.
* Derived from Mystcraft's WorldGenMystStarFissure, LGPL-3.0,
* copyright XCompWiz and Mystcraft contributors.
*/
public final class PortStarFissureFeature {
private static final long SALT = 0x5354415246495353L;
private PortStarFissureFeature() {}
/** Per-Age data prevents revisits/restarts from carving the same fissure again. */
private static final class Arrival extends SavedData {
private static final Codec<Arrival> CODEC = BlockPos.CODEC.optionalFieldOf("spawn").codec()
.xmap(Arrival::new, data -> Optional.ofNullable(data.spawn));
private static final SavedDataType<Arrival> TYPE = new SavedDataType<>(
Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "star_fissure_arrival"),
() -> new Arrival(Optional.empty()), CODEC);
private BlockPos spawn;
private Arrival(Optional<BlockPos> spawn) { this.spawn = spawn.orElse(null); }
}
public static BlockPos savedSpawn(ServerLevel level) {
return level.getDataStorage().computeIfAbsent(Arrival.TYPE).spawn;
}
public static void generateOnce(ServerLevel level, BlockPos spawn, boolean caveTerrain) {
Arrival data = level.getDataStorage().computeIfAbsent(Arrival.TYPE);
if (data.spawn != null) return;
generate(level, level.getSeed(), spawn, caveTerrain);
data.spawn = spawn.immutable();
data.setDirty();
}
/** Legacy chooses 8–23 blocks after the spawn chunk, then grows along +Z. */
public static List<BlockPos> footprint(long ageSeed, BlockPos spawn) {
long chunkX = spawn.getX() >> 4;
long chunkZ = spawn.getZ() >> 4;
Random random = new Random(ageSeed ^ SALT ^ chunkX ^ (chunkZ << 32));
int originX = ((int) chunkX << 4) + random.nextInt(16) + 8;
int originZ = ((int) chunkZ << 4) + random.nextInt(16) + 8;
int length = random.nextInt(8) + 10;
int[][] intervals = new int[length][2];
List<BlockPos> columns = new ArrayList<>();
addRow(columns, originX, originZ, 0, 0, 0);
for (int row = 1; row < length; row++) {
int range = length + Math.min(row, length - row) + 1;
int right = (random.nextInt(range) - (range >> 1) + intervals[row - 1][1]) / 2;
int left = (random.nextInt(range) - (range >> 1) + intervals[row - 1][0]) / 2;
if (left > right) {
int swap = left;
left = right;
right = swap;
}
left = Math.min(left, intervals[row - 1][1]);
right = Math.max(right, intervals[row - 1][0]);
intervals[row][0] = left;
intervals[row][1] = right;
addRow(columns, originX, originZ, row, left, right);
}
return List.copyOf(columns);
}
private static void addRow(List<BlockPos> columns, int originX, int originZ, int row, int left, int right) {
for (int x = left; x <= right; x++) {
// Only X/Z are used; the real floor is the dimension's minimum Y.
columns.add(new BlockPos(originX + x, 0, originZ + row * 2));
columns.add(new BlockPos(originX + x, 0, originZ + row * 2 + 1));
}
}
private static void generate(ServerLevel level, long ageSeed, BlockPos spawn, boolean caveTerrain) {
int floorY = level.getMinY();
BlockPos.MutableBlockPos mutable = new BlockPos.MutableBlockPos();
for (BlockPos column : footprint(ageSeed, spawn)) {
int top = level.getHeight(Heightmap.Types.WORLD_SURFACE, column.getX(), column.getZ());
if (caveTerrain) {
for (int y = Math.max(spawn.getY(), floorY + 1); y < top; y++) {
if (level.getBlockState(mutable.set(column.getX(), y, column.getZ())).is(Blocks.BEDROCK)) {
top = y;
break;
}
}
}
for (int y = floorY + 1; y < top; y++)
level.setBlock(mutable.set(column.getX(), y, column.getZ()), Blocks.AIR.defaultBlockState(), 2);
level.setBlock(mutable.set(column.getX(), floorY, column.getZ()),
Rivencraft.STAR_FISSURE.get().defaultBlockState(), 2);
}
}
}
@@ -0,0 +1,180 @@
package net.dnorberg.rivencraft.age;
import com.mojang.serialization.MapCodec;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Optional;
import java.util.Set;
import java.util.stream.Stream;
import net.dnorberg.rivencraft.mixin.StructurePlacementAccessor;
import net.minecraft.core.Holder;
import net.minecraft.core.HolderLookup;
import net.minecraft.core.HolderOwner;
import net.minecraft.core.HolderSet;
import net.minecraft.core.registries.Registries;
import net.minecraft.resources.Identifier;
import net.minecraft.resources.ResourceKey;
import net.minecraft.tags.TagKey;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.biome.BiomeSource;
import net.minecraft.world.level.biome.Climate;
import net.minecraft.world.level.levelgen.structure.Structure;
import net.minecraft.world.level.levelgen.structure.StructureSet;
import net.minecraft.world.level.levelgen.structure.placement.ConcentricRingsStructurePlacement;
import net.minecraft.world.level.levelgen.structure.placement.RandomSpreadStructurePlacement;
/** 1.21.1 structure planning/density rules adapted to modern placement classes. */
public final class PortStructurePages {
private static final Map<Identifier, Identifier> SETS = Map.ofEntries(
vanillaSet("villages", "villages"),
vanillaSet("mineshafts", "mineshafts"),
vanillaSet("strongholds", "strongholds"),
vanillaSet("trial_chambers", "trial_chambers"),
vanillaSet("buried_treasure", "buried_treasures"),
vanillaSet("shipwrecks", "shipwrecks"),
vanillaSet("ocean_ruins", "ocean_ruins"),
vanillaSet("pillager_outposts", "pillager_outposts"),
vanillaSet("ruined_portals", "ruined_portals"),
vanillaSet("nether_fossils", "nether_fossils"),
vanillaSet("ancient_cities", "ancient_cities"),
vanillaSet("trail_ruins", "trail_ruins"),
vanillaSet("abandoned_camps", "abandoned_camp"),
Map.entry(page("nether_fortresses"), Identifier.fromNamespaceAndPath("rivencraft", "fortresses")),
Map.entry(page("bastions"), Identifier.fromNamespaceAndPath("rivencraft", "bastions")));
// Suppress vanilla's combined Nether set so an authored Fortress page does
// not also introduce Bastions (or vice versa).
private static final Set<Identifier> CONTROLLED_SETS = Stream.concat(SETS.values().stream(),
Stream.of(Identifier.withDefaultNamespace("nether_complexes")))
.collect(java.util.stream.Collectors.toUnmodifiableSet());
private static final Set<Identifier> CAVE_ONLY = Set.of(
page("nether_fortresses"), page("bastions"), page("nether_fossils"));
private static final Set<Identifier> SURFACE_ONLY = Set.of(
page("villages"), page("strongholds"), page("buried_treasure"), page("shipwrecks"),
page("ocean_ruins"), page("pillager_outposts"), page("trail_ruins"), page("abandoned_camps"));
private static final Set<Identifier> FLAT_ALLOWED = Set.of(page("villages"), page("strongholds"));
private PortStructurePages() {}
private static Identifier page(String name) {
return Identifier.fromNamespaceAndPath("rivencraft", "feature/" + name);
}
private static Map.Entry<Identifier, Identifier> vanillaSet(String page, String set) {
return Map.entry(page(page), Identifier.withDefaultNamespace(set));
}
public static boolean supports(Identifier page) { return SETS.containsKey(page); }
public static void validateCounts(List<Identifier> pages) {
Map<Identifier, Integer> counts = new HashMap<>();
for (Identifier page : pages) {
if (!supports(page) || counts.merge(page, 1, Integer::sum) > 32)
throw new IllegalArgumentException("Structure plan requires supported pages, at most 32 per feature");
}
}
public static boolean supportsTerrain(Identifier page, PortAgeTerrain terrain) {
if (!supports(page) || terrain == PortAgeTerrain.VOID) return false;
if (terrain == PortAgeTerrain.FLAT && !FLAT_ALLOWED.contains(page)) return false;
if (CAVE_ONLY.contains(page)) return terrain == PortAgeTerrain.CAVE;
return terrain != PortAgeTerrain.CAVE || !SURFACE_ONLY.contains(page);
}
public static void validateRegistry(List<Identifier> pages, HolderLookup.Provider registries) {
var sets = registries.lookupOrThrow(Registries.STRUCTURE_SET);
pages.stream().filter(PortStructurePages::supports).distinct().forEach(page ->
sets.get(ResourceKey.create(Registries.STRUCTURE_SET, SETS.get(page)))
.orElseThrow(() -> new IllegalArgumentException("Missing structure set for " + page)));
}
private static Map<Identifier, Integer> enabled(List<Identifier> pages) {
Map<Identifier, Integer> result = new HashMap<>();
for (Identifier page : pages) result.merge(SETS.get(page), 1, Integer::sum);
return result;
}
public static boolean authored(Structure structure, HolderLookup.Provider registries, List<Identifier> pages) {
var sets = registries.lookupOrThrow(Registries.STRUCTURE_SET);
return enabled(pages).keySet().stream()
.map(id -> sets.getOrThrow(ResourceKey.create(Registries.STRUCTURE_SET, id)).value())
.flatMap(set -> set.structures().stream()).anyMatch(entry -> entry.structure().value() == structure);
}
/** Extra possible biomes affect planning only; terrain still uses its original source. */
public static BiomeSource planningBiomes(BiomeSource actual, HolderLookup<StructureSet> sets, List<Identifier> pages) {
List<Holder<Biome>> extra = enabled(pages).keySet().stream()
.map(id -> sets.getOrThrow(ResourceKey.create(Registries.STRUCTURE_SET, id)).value())
.flatMap(set -> set.structures().stream()).flatMap(entry -> entry.structure().value().biomes().stream())
.distinct().toList();
return new BiomeSource() {
@Override protected MapCodec<? extends BiomeSource> codec() {
throw new UnsupportedOperationException("Planning biome sources are never serialized");
}
@Override protected Stream<Holder<Biome>> collectPossibleBiomes() {
return Stream.concat(actual.possibleBiomes().stream(), extra.stream());
}
@Override public net.minecraft.world.level.biome.BiomeResolver createResolver(Climate.Sampler sampler) {
return actual.createResolver(sampler);
}
};
}
public static HolderLookup<StructureSet> filtered(HolderLookup<StructureSet> source, List<Identifier> pages,
BiomeSource actual) {
Map<Identifier, Integer> counts = enabled(pages);
Map<ResourceKey<StructureSet>, Holder.Reference<StructureSet>> copies = new HashMap<>();
return new HolderLookup<>() {
@Override public Optional<Holder.Reference<StructureSet>> get(ResourceKey<StructureSet> key) {
if (CONTROLLED_SETS.contains(key.identifier()) && !counts.containsKey(key.identifier())) return Optional.empty();
return source.get(key).filter(holder -> counts.containsKey(key.identifier()) || hasBiome(holder.value(), actual))
.map(holder -> copies.computeIfAbsent(key, ignored -> {
int count = counts.getOrDefault(key.identifier(), 1);
return count == 1 ? holder : new LocalReference(key, scaled(holder.value(), count));
}));
}
@Override public Optional<HolderSet.Named<StructureSet>> get(TagKey<StructureSet> key) { return source.get(key); }
@Override public Stream<Holder.Reference<StructureSet>> listElements() {
return source.listElements().flatMap(holder -> get(holder.key()).stream());
}
@Override public Stream<HolderSet.Named<StructureSet>> listTags() { return source.listTags(); }
};
}
private static boolean hasBiome(StructureSet set, BiomeSource source) {
Set<Holder<Biome>> possible = source.possibleBiomes();
return set.structures().stream().flatMap(entry -> entry.structure().value().biomes().stream()).anyMatch(possible::contains);
}
private static StructureSet scaled(StructureSet set, int count) {
var placement = set.placement();
if (!(placement instanceof RandomSpreadStructurePlacement)
&& !(placement instanceof ConcentricRingsStructurePlacement)) return set;
StructurePlacementAccessor settings = (StructurePlacementAccessor) placement;
if (placement instanceof RandomSpreadStructurePlacement random) {
float original = settings.rivencraft$frequency();
float frequency = Math.min(1.0F, original * count);
double frequencyFactor = original > 0 ? frequency / original : 1;
int spacing = Math.max(1, (int) Math.round(random.spacing() / Math.sqrt(count / frequencyFactor)));
int separation = spacing == 1 ? 0 : Math.min(spacing - 1,
(int) Math.round((double) random.separation() * spacing / random.spacing()));
return new StructureSet(set.structures(), new RandomSpreadStructurePlacement(placement.locateOffset(),
settings.rivencraft$frequencyReductionMethod(), frequency, settings.rivencraft$salt(),
settings.rivencraft$exclusionZone(), spacing, separation, random.spreadType()));
}
if (placement instanceof ConcentricRingsStructurePlacement rings) {
int total = (int) Math.min(4095, (long) rings.count() * count);
int spread = Math.min(total, (int) Math.min(1023, (long) rings.spread() * count));
return new StructureSet(set.structures(), new ConcentricRingsStructurePlacement(placement.locateOffset(),
settings.rivencraft$frequencyReductionMethod(), settings.rivencraft$frequency(),
settings.rivencraft$salt(), settings.rivencraft$exclusionZone(), rings.distance(), spread,
total, rings.preferredBiomes()));
}
return set;
}
private static final class LocalReference extends Holder.Reference<StructureSet> {
private static final HolderOwner<StructureSet> OWNER = new HolderOwner<>() {};
private LocalReference(ResourceKey<StructureSet> key, StructureSet value) { super(Type.STAND_ALONE, OWNER, key, value); }
}
}
@@ -0,0 +1,142 @@
package net.dnorberg.rivencraft.age;
import java.util.Random;
import net.minecraft.core.BlockPos;
import net.minecraft.util.Mth;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.levelgen.Heightmap;
/**
* 26.3 adaptation of Rivencraft 1.21.1's winding solid volumes, originally
* adapted from Mystcraft Legacy's SymbolTendrils and MapGenCavesMyst (LGPL-3.0-or-later).
* Each chunk reconstructs the neighboring source paths to preserve continuous borders.
*/
final class PortTendrilFeature {
private static final long SALT = 0x54454E4452494C53L;
private static final int SOURCE_RANGE = 8;
private static final int SOURCE_RATE = 15;
private static final int SOURCE_SIZE = 18;
private PortTendrilFeature() {}
static void generate(ChunkAccess chunk, long ageSeed, BlockState material) {
var target = chunk.getPos();
Random master = new Random(ageSeed ^ SALT);
long xSeed = master.nextLong();
long zSeed = master.nextLong();
for (int sourceX = target.x() - SOURCE_RANGE; sourceX <= target.x() + SOURCE_RANGE; sourceX++) {
for (int sourceZ = target.z() - SOURCE_RANGE; sourceZ <= target.z() + SOURCE_RANGE; sourceZ++) {
Random source = new Random((long) sourceX * xSeed ^ (long) sourceZ * zSeed ^ ageSeed ^ SALT);
int nodes = source.nextInt(source.nextInt(source.nextInt(SOURCE_SIZE) + 1) + 1);
if (source.nextInt(SOURCE_RATE) != 0) continue;
for (int node = 0; node < nodes; node++) {
double x = sourceX * 16 + source.nextInt(16);
double y = source.nextInt(source.nextInt(120) + 8);
double z = sourceZ * 16 + source.nextInt(16);
int branches = 1;
if (source.nextInt(4) == 0) {
trace(chunk, material, source.nextLong(), x, y, z,
1.0F + source.nextFloat() * 6.0F, 0.0F, 0.0F, -1, -1, 0.5D);
branches += source.nextInt(4);
}
for (int branch = 0; branch < branches; branch++) {
float yaw = source.nextFloat() * Mth.TWO_PI;
float pitch = (source.nextFloat() - 0.5F) / 4.0F;
float radius = source.nextFloat() * 2.0F + source.nextFloat();
if (source.nextInt(10) == 0)
radius *= source.nextFloat() * source.nextFloat() * 3.0F + 1.0F;
trace(chunk, material, source.nextLong(), x, y, z,
radius, yaw, pitch, 0, 0, 1.0D);
}
}
}
}
}
private static void trace(ChunkAccess chunk, BlockState material, long seed,
double x, double y, double z, float radius, float yaw, float pitch,
int step, int length, double verticalScale) {
Random random = new Random(seed);
if (length <= 0) {
int maximum = SOURCE_RANGE * 16 - 16;
length = maximum - random.nextInt(maximum / 4);
}
boolean singleNode = step == -1;
if (singleNode) step = length / 2;
int splitAt = random.nextInt(length / 2) + length / 4;
boolean slowPitch = random.nextInt(6) == 0;
float yawDrift = 0.0F;
float pitchDrift = 0.0F;
double middleX = chunk.getPos().getMinBlockX() + 8;
double middleZ = chunk.getPos().getMinBlockZ() + 8;
for (; step < length; step++) {
double horizontalRadius = 1.5D + Math.sin(step * Math.PI / length) * radius;
double verticalRadius = horizontalRadius * verticalScale;
float horizontalMotion = Mth.cos(pitch);
x += Mth.cos(yaw) * horizontalMotion;
y += Mth.sin(pitch);
z += Mth.sin(yaw) * horizontalMotion;
pitch *= slowPitch ? 0.92F : 0.7F;
pitch += pitchDrift * 0.1F;
yaw += yawDrift * 0.1F;
pitchDrift = pitchDrift * 0.9F
+ (random.nextFloat() - random.nextFloat()) * random.nextFloat() * 2.0F;
yawDrift = yawDrift * 0.75F
+ (random.nextFloat() - random.nextFloat()) * random.nextFloat() * 4.0F;
if (!singleNode && step == splitAt && radius > 1.0F) {
trace(chunk, material, random.nextLong(), x, y, z, random.nextFloat() * 0.5F + 0.5F,
yaw - Mth.HALF_PI, pitch / 3.0F, step, length, 1.0D);
trace(chunk, material, random.nextLong(), x, y, z, random.nextFloat() * 0.5F + 0.5F,
yaw + Mth.HALF_PI, pitch / 3.0F, step, length, 1.0D);
return;
}
if (!singleNode && random.nextInt(4) == 0) continue;
double distanceX = x - middleX;
double distanceZ = z - middleZ;
double remaining = length - step;
double reach = radius + 18.0D;
if (distanceX * distanceX + distanceZ * distanceZ - remaining * remaining > reach * reach) return;
if (x >= middleX - 16.0D - horizontalRadius * 2.0D
&& x <= middleX + 16.0D + horizontalRadius * 2.0D
&& z >= middleZ - 16.0D - horizontalRadius * 2.0D
&& z <= middleZ + 16.0D + horizontalRadius * 2.0D) {
fillNode(chunk, material, x, y, z, horizontalRadius, verticalRadius);
}
if (singleNode) break;
}
}
private static void fillNode(ChunkAccess chunk, BlockState material, double centerX, double centerY,
double centerZ, double horizontalRadius, double verticalRadius) {
int originX = chunk.getPos().getMinBlockX();
int originZ = chunk.getPos().getMinBlockZ();
int minX = Math.max(0, Mth.floor(centerX - horizontalRadius) - originX - 1);
int maxX = Math.min(16, Mth.floor(centerX + horizontalRadius) - originX + 2);
int minZ = Math.max(0, Mth.floor(centerZ - horizontalRadius) - originZ - 1);
int maxZ = Math.min(16, Mth.floor(centerZ + horizontalRadius) - originZ + 2);
int minY = Math.max(chunk.getMinY() + 1, Mth.floor(centerY - verticalRadius) - 1);
int maxY = Math.min(chunk.getMaxY(), Mth.floor(centerY + verticalRadius) + 2);
Heightmap surface = chunk.getOrCreateHeightmapUnprimed(Heightmap.Types.WORLD_SURFACE_WG);
Heightmap floor = chunk.getOrCreateHeightmapUnprimed(Heightmap.Types.OCEAN_FLOOR_WG);
BlockPos.MutableBlockPos pos = new BlockPos.MutableBlockPos();
for (int worldY = minY; worldY < maxY; worldY++) {
double dy = (worldY + 0.5D - centerY) / verticalRadius;
if (dy <= -0.7D || dy * dy >= 1.0D) continue;
for (int localZ = minZ; localZ < maxZ; localZ++) {
double dz = (originZ + localZ + 0.5D - centerZ) / horizontalRadius;
for (int localX = minX; localX < maxX; localX++) {
double dx = (originX + localX + 0.5D - centerX) / horizontalRadius;
if (dx * dx + dy * dy + dz * dz >= 1.0D) continue;
pos.set(originX + localX, worldY, originZ + localZ);
BlockState previous = chunk.getBlockState(pos);
if (previous == material || previous.is(Blocks.BEDROCK)) continue;
chunk.setBlockState(pos, material);
surface.update(localX, worldY, localZ, material);
floor.update(localX, worldY, localZ, material);
}
}
}
}
}
@@ -0,0 +1,95 @@
package net.dnorberg.rivencraft.age;
import com.mojang.serialization.Codec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import java.util.List;
import java.util.HashMap;
import net.dnorberg.rivencraft.Rivencraft;
import net.minecraft.resources.Identifier;
/** Frozen terrain filters and ordered solid/surface features for an Age. */
public record PortTerrainFeaturePlan(List<Choice> choices, boolean skylands, int denseOres,
boolean starFissures, List<Identifier> structures, List<Identifier> carvers) {
public static final Identifier FLOATING_ISLANDS = Identifier.fromNamespaceAndPath(
Rivencraft.MOD_ID, "feature/floating_islands");
public static final Identifier TENDRILS = Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "feature/tendrils");
public static final Identifier SKYLANDS = Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "feature/skylands");
public static final Identifier SPHERES = Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "feature/spheres");
public static final Identifier SPIKES = Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "feature/spikes");
public static final Identifier OBELISKS = Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "feature/obelisks");
public static final Identifier CRYSTAL_FORMATIONS = Identifier.fromNamespaceAndPath(
Rivencraft.MOD_ID, "feature/crystal_formations");
public static final Identifier CRYSTAL_MATERIAL = Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "crystal_block");
public static final Identifier DENSE_ORES = Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "feature/dense_ores");
public static final Identifier STAR_FISSURES = Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "feature/star_fissures");
public static final int MAX_PER_FEATURE = 32;
public static final Codec<PortTerrainFeaturePlan> CODEC = RecordCodecBuilder.create(instance -> instance.group(
Choice.CODEC.listOf().fieldOf("choices").forGetter(PortTerrainFeaturePlan::choices),
Codec.BOOL.optionalFieldOf("skylands", false).forGetter(PortTerrainFeaturePlan::skylands),
Codec.intRange(0, MAX_PER_FEATURE).optionalFieldOf("dense_ores", 0)
.forGetter(PortTerrainFeaturePlan::denseOres),
Codec.BOOL.optionalFieldOf("star_fissures", false).forGetter(PortTerrainFeaturePlan::starFissures),
Identifier.CODEC.listOf().optionalFieldOf("structures", List.of()).forGetter(PortTerrainFeaturePlan::structures),
Identifier.CODEC.listOf().optionalFieldOf("carvers", List.of()).forGetter(PortTerrainFeaturePlan::carvers)
).apply(instance, PortTerrainFeaturePlan::new));
public record Choice(Identifier page, Identifier material) {
public static final Codec<Choice> CODEC = RecordCodecBuilder.create(instance -> instance.group(
Identifier.CODEC.fieldOf("page").forGetter(Choice::page),
Identifier.CODEC.fieldOf("material").forGetter(Choice::material)
).apply(instance, Choice::new));
public Choice {
if (!isSupported(page) || material == null)
throw new IllegalArgumentException("Invalid terrain feature choice");
if (CRYSTAL_FORMATIONS.equals(page) && !CRYSTAL_MATERIAL.equals(material))
throw new IllegalArgumentException("Crystal formations use Rivencraft crystal, not a Block modifier");
}
}
public PortTerrainFeaturePlan {
choices = List.copyOf(choices);
structures = List.copyOf(structures);
carvers = List.copyOf(carvers);
PortStructurePages.validateCounts(structures);
PortCarverPages.validateCounts(carvers);
if (denseOres < 0 || denseOres > MAX_PER_FEATURE)
throw new IllegalArgumentException("Dense Ores permits at most 32 occurrences");
if (choices.isEmpty() && !skylands && denseOres == 0 && !starFissures && structures.isEmpty() && carvers.isEmpty())
throw new IllegalArgumentException("Terrain feature plan must not be empty");
var counts = new HashMap<Identifier, Integer>();
for (Choice choice : choices) {
if (counts.merge(choice.page(), 1, Integer::sum) > MAX_PER_FEATURE)
throw new IllegalArgumentException("Terrain feature plan permits at most 32 occurrences per feature");
}
}
public PortTerrainFeaturePlan(List<Choice> choices, boolean skylands, int denseOres,
boolean starFissures, List<Identifier> structures) {
this(choices, skylands, denseOres, starFissures, structures, List.of());
}
public PortTerrainFeaturePlan(List<Choice> choices, boolean skylands, int denseOres, boolean starFissures) {
this(choices, skylands, denseOres, starFissures, List.of());
}
public PortTerrainFeaturePlan(List<Choice> choices, boolean skylands, int denseOres) {
this(choices, skylands, denseOres, false);
}
public PortTerrainFeaturePlan(List<Choice> choices, boolean skylands) { this(choices, skylands, 0, false); }
public PortTerrainFeaturePlan(List<Choice> choices) { this(choices, false, 0, false); }
public static boolean isSupported(Identifier page) {
return FLOATING_ISLANDS.equals(page) || TENDRILS.equals(page) || SPHERES.equals(page) || isSurface(page);
}
public static boolean acceptsMaterial(Identifier page) {
return isSupported(page) && !CRYSTAL_FORMATIONS.equals(page);
}
public static boolean isSurface(Identifier page) {
return SPIKES.equals(page) || OBELISKS.equals(page) || CRYSTAL_FORMATIONS.equals(page);
}
}
@@ -0,0 +1,56 @@
package net.dnorberg.rivencraft.age;
import com.mojang.serialization.Codec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import java.util.List;
import net.dnorberg.rivencraft.Rivencraft;
import net.minecraft.resources.Identifier;
/** Ordered, frozen plants and log decorations; not all require surface terrain. */
public record PortVegetationPlan(List<Identifier> pages) {
public static final Identifier FLOWERS = page("flowers");
public static final Identifier TREES = page("trees");
public static final Identifier HUGE_TREES = page("huge_trees");
public static final Identifier POPLAR_TREES = page("poplar_trees");
public static final Identifier FALLEN_POPLAR_TREES = page("fallen_poplar_trees");
public static final Identifier RED_SHRUBS = page("red_shrubs");
public static final Identifier SHELF_MUSHROOMS = page("shelf_mushrooms");
public static final Codec<PortVegetationPlan> CODEC = RecordCodecBuilder.create(instance -> instance.group(
Identifier.CODEC.listOf().fieldOf("pages").forGetter(PortVegetationPlan::pages)
).apply(instance, PortVegetationPlan::new));
public PortVegetationPlan {
pages = List.copyOf(pages);
if (pages.isEmpty() || pages.size() > 32 || pages.stream().anyMatch(page -> !isVegetation(page)))
throw new IllegalArgumentException("Vegetation plan requires 1–32 supported pages");
}
public static boolean isVegetation(Identifier page) {
return page.equals(FLOWERS) || page.equals(TREES) || page.equals(HUGE_TREES)
|| page.equals(POPLAR_TREES) || page.equals(FALLEN_POPLAR_TREES)
|| page.equals(RED_SHRUBS) || page.equals(SHELF_MUSHROOMS);
}
public static Identifier placedFeature(Identifier page) {
if (page.equals(FLOWERS)) return Identifier.withDefaultNamespace("flower_default");
if (page.equals(TREES)) return Identifier.withDefaultNamespace("trees_plains");
if (page.equals(HUGE_TREES)) return Identifier.withDefaultNamespace("trees_old_growth_spruce_taiga");
if (page.equals(POPLAR_TREES)) return Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "poplar_trees");
if (page.equals(FALLEN_POPLAR_TREES)) return Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "fallen_poplar_trees");
if (page.equals(RED_SHRUBS)) return Identifier.withDefaultNamespace("patch_red_shrub");
throw new IllegalArgumentException("Unsupported vegetation page " + page);
}
public static boolean addsLogs(Identifier page) {
return page.equals(TREES) || page.equals(HUGE_TREES)
|| page.equals(POPLAR_TREES) || page.equals(FALLEN_POPLAR_TREES);
}
public static boolean requiresSurface(Identifier page) {
return isVegetation(page) && !page.equals(SHELF_MUSHROOMS);
}
private static Identifier page(String name) {
return Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "feature/" + name);
}
}
@@ -0,0 +1,28 @@
package net.dnorberg.rivencraft.age;
import com.mojang.serialization.Codec;
import net.dnorberg.rivencraft.Rivencraft;
import net.minecraft.resources.Identifier;
/** The six active weather pages in the 1.21.1 writing system. */
public enum PortWeatherMode {
NORMAL, FAST, SLOW, OFF, ALWAYS, STORM;
public static final Codec<PortWeatherMode> CODEC = Codec.STRING.xmap(
name -> valueOf(name.toUpperCase(java.util.Locale.ROOT)),
mode -> mode.name().toLowerCase(java.util.Locale.ROOT));
public static PortWeatherMode forPage(Identifier page) {
if (!page.getNamespace().equals(Rivencraft.MOD_ID)) return null;
return switch (page.getPath()) {
case "weather/normal" -> NORMAL;
case "weather/fast" -> FAST;
case "weather/slow" -> SLOW;
case "weather/off" -> OFF;
case "weather/always" -> ALWAYS;
case "weather/storm" -> STORM;
default -> null;
};
}
}
@@ -0,0 +1,24 @@
package net.dnorberg.rivencraft.age;
import com.mojang.serialization.Codec;
import net.minecraft.resources.Identifier;
import net.minecraft.world.level.saveddata.SavedData;
import net.minecraft.world.level.saveddata.SavedDataType;
/** Age-local policy; native WeatherData separately persists its live cycle. */
final class PortWeatherSettings extends SavedData {
private static final Codec<PortWeatherSettings> CODEC = PortWeatherMode.CODEC
.fieldOf("mode").codec().xmap(PortWeatherSettings::new, settings -> settings.mode);
static final SavedDataType<PortWeatherSettings> TYPE = new SavedDataType<>(
Identifier.fromNamespaceAndPath("rivencraft", "weather_policy"),
() -> new PortWeatherSettings(PortWeatherMode.NORMAL), CODEC);
private PortWeatherMode mode;
private PortWeatherSettings(PortWeatherMode mode) { this.mode = mode; }
PortWeatherMode mode() { return mode; }
void setMode(PortWeatherMode mode) {
this.mode = mode;
setDirty();
}
}
@@ -0,0 +1,480 @@
package net.dnorberg.rivencraft.age;
import java.io.IOException;
import java.nio.file.AtomicMoveNotSupportedException;
import java.nio.file.Files;
import java.nio.file.LinkOption;
import java.nio.file.Path;
import java.nio.file.StandardCopyOption;
import java.util.List;
import java.util.Map;
import java.util.Optional;
import java.util.OptionalLong;
import net.dnorberg.rivencraft.Rivencraft;
import net.dnorberg.rivencraft.writing.PortRegistryPages;
import net.minecraft.core.registries.Registries;
import net.minecraft.core.Holder;
import net.minecraft.core.HolderSet;
import net.minecraft.resources.Identifier;
import net.minecraft.resources.ResourceKey;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.TicketStorage;
import net.minecraft.world.level.biome.BiomeManager;
import net.minecraft.world.level.biome.BiomeSource;
import net.minecraft.world.level.biome.FixedBiomeSource;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.biome.Biomes;
import net.minecraft.world.level.biome.CheckerboardColumnBiomeSource;
import net.minecraft.world.level.dimension.LevelStem;
import net.minecraft.world.level.levelgen.FlatLevelSource;
import net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator;
import net.minecraft.world.level.levelgen.NoiseGeneratorSettings;
import net.minecraft.world.level.levelgen.flat.FlatLevelGeneratorSettings;
import net.minecraft.world.level.levelgen.flat.FlatLayerInfo;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.storage.LevelResource;
import net.neoforged.neoforge.common.NeoForge;
import net.neoforged.neoforge.common.world.chunk.ForcedChunkManager;
import net.neoforged.neoforge.event.level.LevelEvent;
/**
* Server-side runtime-level foundation for 26.3. Authored generators and
* dynamic client registry synchronization remain separate migration steps.
*/
public final class RuntimeAgeBackend {
private RuntimeAgeBackend() {
}
public static void onLevelLoad(LevelEvent.Load event) {
if (!(event.getLevel() instanceof ServerLevel overworld) || overworld.dimension() != Level.OVERWORLD) {
return;
}
MinecraftServer server = overworld.getServer();
AgeLevelIndex index = index(server);
for (Map.Entry<Identifier, Long> age : index.entries().entrySet()) {
try {
load(server, age.getKey(), age.getValue(), index.biomePlan(age.getKey()),
index.terrain(age.getKey()), index.rocks(age.getKey()), index.vegetation(age.getKey()),
index.dungeons(age.getKey()), index.lakes(age.getKey()), index.terrainFeatures(age.getKey()));
} catch (RuntimeException exception) {
Rivencraft.LOGGER.error("Could not restore Age {}. Its saved index remains intact.", age.getKey(), exception);
}
}
}
/** Creates a server level, then commits its identity only after successful construction. */
public static ServerLevel create(MinecraftServer server, Identifier id, long seed) {
return create(server, id, seed, null);
}
public static ServerLevel create(MinecraftServer server, Identifier id, long seed, PortBiomePlan biomePlan) {
return create(server, id, seed, biomePlan, PortAgeTerrain.STANDARD);
}
public static ServerLevel create(MinecraftServer server, Identifier id, long seed,
PortBiomePlan biomePlan, PortAgeTerrain terrain) {
return create(server, id, seed, biomePlan, terrain, null);
}
public static ServerLevel create(MinecraftServer server, Identifier id, long seed,
PortBiomePlan biomePlan, PortAgeTerrain terrain, PortRockPlan rocks) {
return create(server, id, seed, biomePlan, terrain, rocks, null);
}
public static ServerLevel create(MinecraftServer server, Identifier id, long seed,
PortBiomePlan biomePlan, PortAgeTerrain terrain, PortRockPlan rocks,
PortVegetationPlan vegetation) {
return create(server, id, seed, biomePlan, terrain, rocks, vegetation, 0);
}
public static ServerLevel create(MinecraftServer server, Identifier id, long seed,
PortBiomePlan biomePlan, PortAgeTerrain terrain, PortRockPlan rocks,
PortVegetationPlan vegetation, int dungeons) {
return create(server, id, seed, biomePlan, terrain, rocks, vegetation, dungeons, null);
}
public static ServerLevel create(MinecraftServer server, Identifier id, long seed,
PortBiomePlan biomePlan, PortAgeTerrain terrain, PortRockPlan rocks,
PortVegetationPlan vegetation, int dungeons, PortLakePlan lakes) {
return create(server, id, seed, biomePlan, terrain, rocks, vegetation, dungeons, lakes, null);
}
public static ServerLevel create(MinecraftServer server, Identifier id, long seed,
PortBiomePlan biomePlan, PortAgeTerrain terrain, PortRockPlan rocks,
PortVegetationPlan vegetation, int dungeons, PortLakePlan lakes,
PortTerrainFeaturePlan terrainFeatures) {
return create(server, id, seed, biomePlan, terrain, rocks, vegetation, dungeons, lakes,
terrainFeatures, PortWeatherMode.NORMAL);
}
public static ServerLevel create(MinecraftServer server, Identifier id, long seed,
PortBiomePlan biomePlan, PortAgeTerrain terrain, PortRockPlan rocks,
PortVegetationPlan vegetation, int dungeons, PortLakePlan lakes,
PortTerrainFeaturePlan terrainFeatures, PortWeatherMode weather) {
return create(server, id, seed, biomePlan, terrain, rocks, vegetation, dungeons, lakes,
terrainFeatures, weather, PortLighting.NORMAL);
}
public static ServerLevel create(MinecraftServer server, Identifier id, long seed,
PortBiomePlan biomePlan, PortAgeTerrain terrain, PortRockPlan rocks,
PortVegetationPlan vegetation, int dungeons, PortLakePlan lakes,
PortTerrainFeaturePlan terrainFeatures, PortWeatherMode weather,
PortLighting lighting) {
return create(server, id, seed, biomePlan, terrain, rocks, vegetation, dungeons, lakes,
terrainFeatures, weather, lighting, PortSkyStyle.OVERWORLD);
}
public static ServerLevel create(MinecraftServer server, Identifier id, long seed,
PortBiomePlan biomePlan, PortAgeTerrain terrain, PortRockPlan rocks,
PortVegetationPlan vegetation, int dungeons, PortLakePlan lakes,
PortTerrainFeaturePlan terrainFeatures, PortWeatherMode weather,
PortLighting lighting, PortSkyStyle sky) {
checkServerThread(server);
ageName(id);
AgeLevelIndex index = index(server);
if (index.contains(id)) throw new IllegalArgumentException("Age already exists: " + id);
ServerLevel level = load(server, id, seed, biomePlan, terrain, rocks, vegetation, dungeons, lakes,
terrainFeatures, lighting, sky);
((PortAgeLevel) level).configureWeather(weather);
index.add(id, seed, biomePlan, terrain, rocks, vegetation, dungeons, lakes, terrainFeatures, lighting, sky);
// A newly bound book may be used immediately. Persist its Age identity
// before publishing the catalog so a later crash cannot leave that
// book pointing at a world omitted from the on-disk index.
server.overworld().getDataStorage().saveAndJoin();
AgeCatalogSync.onCatalogChanged(server);
return level;
}
/** Unloads an Age only when no player remains; save(true) flushes other entities. */
public static void unload(MinecraftServer server, Identifier id) {
checkServerThread(server);
requireSeed(server, id);
unloadLoaded(server, id);
AgeCatalogSync.onCatalogChanged(server);
}
public static ServerLevel reload(MinecraftServer server, Identifier id) {
checkServerThread(server);
long seed = requireSeed(server, id);
ServerLevel level = load(server, id, seed, index(server).biomePlan(id), index(server).terrain(id),
index(server).rocks(id), index(server).vegetation(id), index(server).dungeons(id), index(server).lakes(id),
index(server).terrainFeatures(id));
AgeCatalogSync.onCatalogChanged(server);
return level;
}
/** Existing saved chunks stay in place; the replacement level uses the new seed. */
public static void reseed(MinecraftServer server, Identifier id, long seed) {
checkServerThread(server);
AgeLevelIndex index = index(server);
long previousSeed = requireSeed(server, id);
PortBiomePlan biomePlan = index.biomePlan(id);
PortAgeTerrain terrain = index.terrain(id);
PortRockPlan rocks = index.rocks(id);
PortVegetationPlan vegetation = index.vegetation(id);
int dungeons = index.dungeons(id);
PortLakePlan lakes = index.lakes(id);
PortTerrainFeaturePlan terrainFeatures = index.terrainFeatures(id);
if (previousSeed == seed) return;
boolean loaded = server.getLevel(dimensionKey(id)) != null;
if (loaded) unloadLoaded(server, id);
try {
if (loaded) load(server, id, seed, biomePlan, terrain, rocks, vegetation, dungeons, lakes, terrainFeatures);
index.reseed(id, seed);
server.overworld().getDataStorage().saveAndJoin();
if (loaded) AgeCatalogSync.onCatalogChanged(server);
} catch (RuntimeException exception) {
if (loaded) {
try {
load(server, id, previousSeed, biomePlan, terrain, rocks, vegetation, dungeons, lakes, terrainFeatures);
AgeCatalogSync.onCatalogChanged(server);
} catch (RuntimeException rollbackFailure) {
exception.addSuppressed(rollbackFailure);
}
}
throw exception;
}
}
/** Retires one unloaded Age and moves only its own storage to a recoverable archive. */
public static void retire(MinecraftServer server, Identifier id) {
checkServerThread(server);
String name = ageName(id);
AgeLevelIndex index = index(server);
long seed = requireSeed(server, id);
PortBiomePlan biomePlan = index.biomePlan(id);
PortAgeTerrain terrain = index.terrain(id);
PortRockPlan rocks = index.rocks(id);
PortVegetationPlan vegetation = index.vegetation(id);
int dungeons = index.dungeons(id);
PortLakePlan lakes = index.lakes(id);
PortTerrainFeaturePlan terrainFeatures = index.terrainFeatures(id);
boolean loaded = server.getLevel(dimensionKey(id)) != null;
ArchivePaths paths = archivePaths(server, name);
PortLighting lighting = index.lighting(id);
PortSkyStyle sky = index.sky(id);
if (loaded) unloadLoaded(server, id);
// Persist the tombstone before moving files: a crash mid-archive must
// not let an old book silently regenerate this identity.
index.retire(id);
try {
server.overworld().getDataStorage().saveAndJoin();
if (Files.exists(paths.live(), LinkOption.NOFOLLOW_LINKS)) {
Files.createDirectories(paths.archive().getParent());
try {
Files.move(paths.live(), paths.archive(), StandardCopyOption.ATOMIC_MOVE);
} catch (AtomicMoveNotSupportedException exception) {
Files.move(paths.live(), paths.archive());
}
}
} catch (IOException | RuntimeException exception) {
try {
index.restoreAfterFailedRetirement(id, seed, biomePlan, terrain, rocks, vegetation, dungeons, lakes,
terrainFeatures, lighting, sky);
server.overworld().getDataStorage().saveAndJoin();
} catch (RuntimeException rollbackFailure) {
exception.addSuppressed(rollbackFailure);
}
if (loaded) {
try {
load(server, id, seed, biomePlan, terrain, rocks, vegetation, dungeons, lakes, terrainFeatures);
} catch (RuntimeException rollbackFailure) {
exception.addSuppressed(rollbackFailure);
}
}
throw new IllegalStateException("Could not archive Age " + id, exception);
}
AgeCatalogSync.onCatalogChanged(server);
Rivencraft.LOGGER.info("Retired 26.3 prototype Age {} (archived at {})", id, paths.archive());
}
public static Map<Identifier, Long> savedAges(MinecraftServer server) {
checkServerThread(server);
return index(server).entries();
}
/** Includes retired IDs, which must never be silently reused by a new book. */
public static boolean isNameTaken(MinecraftServer server, Identifier id) {
checkServerThread(server);
ageName(id);
return index(server).contains(id);
}
private static AgeLevelIndex index(MinecraftServer server) {
return server.overworld().getDataStorage().computeIfAbsent(AgeLevelIndex.TYPE);
}
private static void checkServerThread(MinecraftServer server) {
if (!server.isSameThread()) throw new IllegalStateException("Runtime Age operation outside server thread");
}
private static long requireSeed(MinecraftServer server, Identifier id) {
ageName(id);
Long seed = index(server).seed(id);
if (seed == null) throw new IllegalArgumentException("Age not active: " + id);
return seed;
}
private static String ageName(Identifier id) {
if (!id.getNamespace().equals(Rivencraft.MOD_ID) || !id.getPath().startsWith("age/")) {
throw new IllegalArgumentException("Expected a rivencraft:age/* dimension ID: " + id);
}
String name = id.getPath().substring("age/".length());
if (name.isBlank() || name.contains("/") || name.equals(".") || name.equals("..")) {
throw new IllegalArgumentException("Expected a single safe Age path segment: " + id);
}
return name;
}
private static ResourceKey<Level> dimensionKey(Identifier id) {
return ResourceKey.create(Registries.DIMENSION, id);
}
private static void unloadLoaded(MinecraftServer server, Identifier id) {
ResourceKey<Level> key = dimensionKey(id);
ServerLevel level = server.getLevel(key);
if (level == null) throw new IllegalStateException("Age not loaded: " + id);
if (!level.players().isEmpty()) {
throw new IllegalStateException("Age still contains players; move them before unloading: " + id);
}
// Match the server shutdown sequence so forced tickets are persisted
// as inactive, rather than holding stale references to this level.
level.getChunkSource().deactivateTicketsOnClosing();
level.getChunkSource().tick(() -> true, false);
level.save(null, true, false);
try {
level.close();
} catch (IOException exception) {
throw new IllegalStateException("Could not close Age: " + id, exception);
}
server.levels.remove(key);
NeoForge.EVENT_BUS.post(new LevelEvent.Unload(level));
Rivencraft.LOGGER.info("Unloaded 26.3 prototype Age {}", id);
}
private static ArchivePaths archivePaths(MinecraftServer server, String name) {
Path world = server.getWorldPath(LevelResource.ROOT).toAbsolutePath().normalize();
Path dimensions = world.resolve("dimensions");
Path namespace = dimensions.resolve(Rivencraft.MOD_ID);
Path ageRoot = namespace.resolve("age");
Path live = ageRoot.resolve(name).normalize();
Path archiveRoot = world.getParent().resolve(world.getFileName() + "-retired-ages").normalize();
Path archive = archiveRoot.resolve(name).normalize();
if (!live.getParent().equals(ageRoot) || !archive.getParent().equals(archiveRoot)
|| Files.isSymbolicLink(world) || Files.isSymbolicLink(dimensions)
|| Files.isSymbolicLink(namespace) || Files.isSymbolicLink(ageRoot)
|| Files.isSymbolicLink(live) || Files.isSymbolicLink(archiveRoot)
|| Files.exists(archive, LinkOption.NOFOLLOW_LINKS)) {
throw new IllegalStateException("Unsafe or existing Age archive path for " + name);
}
return new ArchivePaths(live, archive);
}
private record ArchivePaths(Path live, Path archive) {
}
private static BiomeSource authoredBiomeSource(MinecraftServer server, PortBiomePlan plan, long seed) {
if (plan.distribution() == PortBiomePlan.Distribution.NATIVE)
throw new IllegalArgumentException("Native biome distribution has no authored source");
var registry = server.registryAccess().lookupOrThrow(Registries.BIOME);
List<Holder<Biome>> biomes = plan.biomes().stream().map(id ->
(Holder<Biome>) registry.get(ResourceKey.create(Registries.BIOME, id))
.orElseThrow(() -> new IllegalArgumentException("Unknown authored biome: " + id)))
.toList();
return switch (plan.distribution()) {
case NATIVE -> throw new IllegalStateException("Native is not an override");
case SINGLE -> new FixedBiomeSource(biomes.getFirst());
case TILED, GRID -> new CheckerboardColumnBiomeSource(HolderSet.direct(biomes),
plan.distribution() == PortBiomePlan.Distribution.GRID ? 0 : 4);
case TINY, SMALL, MEDIUM, LARGE, HUGE -> new PortScaledBiomeSource(
HolderSet.direct(biomes), seed, plan.distribution().ordinal() -
PortBiomePlan.Distribution.TINY.ordinal());
};
}
private static ServerLevel load(MinecraftServer server, Identifier id, long seed,
PortBiomePlan biomePlan, PortAgeTerrain terrain, PortRockPlan rocks,
PortVegetationPlan vegetation, int dungeons, PortLakePlan lakes,
PortTerrainFeaturePlan terrainFeatures) {
return load(server, id, seed, biomePlan, terrain, rocks, vegetation, dungeons, lakes,
terrainFeatures, index(server).lighting(id), index(server).sky(id));
}
private static ServerLevel load(MinecraftServer server, Identifier id, long seed,
PortBiomePlan biomePlan, PortAgeTerrain terrain, PortRockPlan rocks,
PortVegetationPlan vegetation, int dungeons, PortLakePlan lakes,
PortTerrainFeaturePlan terrainFeatures, PortLighting lighting, PortSkyStyle sky) {
ResourceKey<Level> key = ResourceKey.create(Registries.DIMENSION, id);
if (server.getLevel(key) != null) throw new IllegalArgumentException("Level already loaded: " + id);
// Noise terrains reuse the Overworld biome source unless a
// non-Native authored distribution replaces it.
// LevelStem.seedOverride controls chunk random state and getSeed().
LevelStem overworldStem = server.registryAccess().lookupOrThrow(Registries.LEVEL_STEM)
.getValue(LevelStem.OVERWORLD);
if (overworldStem == null) throw new IllegalStateException("Missing Overworld LevelStem");
var generator = overworldStem.generator();
if (terrain == PortAgeTerrain.FLAT || terrain == PortAgeTerrain.VOID) {
var biomes = server.registryAccess().lookupOrThrow(Registries.BIOME);
Holder<Biome> biome = biomes.getOrThrow(terrain == PortAgeTerrain.VOID
? Biomes.THE_VOID : Biomes.PLAINS);
if (biomePlan != null && !biomePlan.biomes().isEmpty()) {
Identifier biomeId = biomePlan.biomes().getFirst();
biome = biomes.get(ResourceKey.create(Registries.BIOME, biomeId))
.orElseThrow(() -> new IllegalArgumentException("Unknown authored biome: " + biomeId));
}
FlatLevelGeneratorSettings settings;
if (terrain == PortAgeTerrain.FLAT) {
settings = FlatLevelGeneratorSettings.getDefault(biomes,
server.registryAccess().lookupOrThrow(Registries.STRUCTURE_SET),
server.registryAccess().lookupOrThrow(Registries.PLACED_FEATURE));
// Vanilla superflat begins at the modern minimum build height.
// Pad the column with air so the first solid layer begins at Y=0.
int airBelowZero = Math.max(0, -server.overworld().getMinY());
if (airBelowZero > 0)
settings.getLayersInfo().addFirst(new FlatLayerInfo(airBelowZero, Blocks.AIR));
settings = settings.withBiomeAndLayers(settings.getLayersInfo(),
settings.structureOverrides(), biome);
settings.setDecoration();
} else {
settings = new FlatLevelGeneratorSettings(Optional.empty(), biome, List.of());
settings.updateLayers();
}
generator = biomePlan != null && biomePlan.biomes().size() > 1
? new PortFlatChunkGenerator(authoredBiomeSource(server, biomePlan, seed), settings)
: new FlatLevelSource(settings);
} else if ((biomePlan != null && biomePlan.distribution() != PortBiomePlan.Distribution.NATIVE)
|| terrain != PortAgeTerrain.STANDARD) {
if (!(generator instanceof NoiseBasedChunkGenerator noise))
throw new IllegalStateException("Overworld generator cannot accept authored noise settings");
var source = terrain == PortAgeTerrain.CAVE
? new FixedBiomeSource(server.registryAccess().lookupOrThrow(Registries.BIOME)
.getOrThrow(Biomes.LUSH_CAVES))
: generator.getBiomeSource();
if (terrain == PortAgeTerrain.CAVE && biomePlan != null) {
var biomes = server.registryAccess().lookupOrThrow(Registries.BIOME);
for (Identifier biomeId : biomePlan.biomes()) {
var holder = biomes.get(ResourceKey.create(Registries.BIOME, biomeId))
.orElseThrow(() -> new IllegalArgumentException("Unknown authored biome: " + biomeId));
if (!PortRegistryPages.isCaveBiome(holder))
throw new IllegalArgumentException("Cave terrain requires a Cave or Nether biome: " + biomeId);
}
}
if (biomePlan != null && biomePlan.distribution() != PortBiomePlan.Distribution.NATIVE) {
source = authoredBiomeSource(server, biomePlan, seed);
}
var settings = switch (terrain) {
case STANDARD -> noise.generatorSettings();
case AMPLIFIED -> server.registryAccess().lookupOrThrow(Registries.NOISE_SETTINGS)
.getOrThrow(NoiseGeneratorSettings.AMPLIFIED);
case ISLAND -> server.registryAccess().lookupOrThrow(Registries.NOISE_SETTINGS)
.getOrThrow(NoiseGeneratorSettings.FLOATING_ISLANDS);
case CAVE -> dryCaveSettings(server);
case FLAT, VOID -> throw new IllegalStateException("Flat terrain should use FlatLevelSource");
};
generator = new NoiseBasedChunkGenerator(source, settings);
}
if (rocks != null || vegetation != null || dungeons > 0 || lakes != null || terrainFeatures != null)
generator = new PortFeatureChunkGenerator(generator, rocks, vegetation, dungeons, lakes, terrainFeatures, seed);
LevelStem stem = new LevelStem(lighting.dimensionType(server, terrain, overworldStem.type(), sky),
generator, OptionalLong.of(seed));
long biomeZoomSeed = BiomeManager.obfuscateSeed(server.getWorldGenSettings().options().seed());
ServerLevel level = new PortAgeLevel(server, key, stem, biomeZoomSeed, terrain);
// Publish only after the constructor succeeds. If the load event fails,
// roll back the map and close the newly opened chunk/entity stores.
try {
server.levels.put(key, level);
level.getWorldBorder().setAbsoluteMaxSize(server.getAbsoluteMaxWorldSize());
server.getPlayerList().addWorldborderListener(level);
NeoForge.EVENT_BUS.post(new LevelEvent.Load(level));
TicketStorage tickets = level.getDataStorage().get(TicketStorage.TYPE);
if (tickets != null) {
tickets.activateAllDeactivatedTickets();
ForcedChunkManager.activateAllDeactivatedTickets(level, tickets);
}
Rivencraft.LOGGER.info("Loaded 26.3 prototype Age {} with seed {}", id, seed);
return level;
} catch (RuntimeException exception) {
server.levels.remove(key);
try {
level.close();
} catch (IOException closeException) {
exception.addSuppressed(closeException);
}
throw exception;
}
}
private static Holder<NoiseGeneratorSettings> dryCaveSettings(MinecraftServer server) {
NoiseGeneratorSettings caves = server.registryAccess().lookupOrThrow(Registries.NOISE_SETTINGS)
.getOrThrow(NoiseGeneratorSettings.CAVES).value();
return Holder.direct(new NoiseGeneratorSettings(
caves.noiseSettings(), caves.defaultBlock(), Blocks.AIR.defaultBlockState(),
caves.noiseRouter(), caves.materialRule(), caves.spawnTarget(),
caves.noiseSettings().minY() - 1, caves.disableMobGeneration(), Optional.empty(),
caves.useLegacyRandomSource(), caves.debugFunctions()));
}
}
@@ -0,0 +1,45 @@
package net.dnorberg.rivencraft.block;
import net.dnorberg.rivencraft.Rivencraft;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.util.RandomSource;
import net.minecraft.world.level.block.AmethystBlock;
import net.minecraft.world.level.block.AmethystClusterBlock;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.BuddingAmethystBlock;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.material.Fluids;
/** Vanilla amethyst growth, using Rivencraft's blue crystal stages. */
public final class BuddingCrystalBlock extends AmethystBlock {
public BuddingCrystalBlock(BlockBehaviour.Properties properties) {
super(properties);
}
@Override
protected void randomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
if (random.nextInt(5) != 0) return;
Direction direction = Direction.values()[random.nextInt(Direction.values().length)];
BlockPos target = pos.relative(direction);
BlockState existing = level.getBlockState(target);
Block next = nextStage(existing, direction);
if (next == null) return;
level.setBlockAndUpdate(target, next.defaultBlockState()
.setValue(AmethystClusterBlock.FACING, direction)
.setValue(AmethystClusterBlock.WATERLOGGED,
existing.getFluidState().getType() == Fluids.WATER));
}
public static Block nextStage(BlockState existing, Direction direction) {
if (BuddingAmethystBlock.canClusterGrowAtState(existing)) return Rivencraft.SMALL_CRYSTAL_BUD.get();
if (!existing.hasProperty(AmethystClusterBlock.FACING)
|| existing.getValue(AmethystClusterBlock.FACING) != direction) return null;
if (existing.is(Rivencraft.SMALL_CRYSTAL_BUD)) return Rivencraft.MEDIUM_CRYSTAL_BUD.get();
if (existing.is(Rivencraft.MEDIUM_CRYSTAL_BUD)) return Rivencraft.LARGE_CRYSTAL_BUD.get();
if (existing.is(Rivencraft.LARGE_CRYSTAL_BUD)) return Rivencraft.CRYSTAL_CLUSTER.get();
return null;
}
}
@@ -0,0 +1,47 @@
package net.dnorberg.rivencraft.block;
import net.dnorberg.rivencraft.block.entity.InkMixerBlockEntity;
import net.dnorberg.rivencraft.menu.InkMixerMenu;
import net.minecraft.core.BlockPos;
import net.minecraft.network.chat.Component;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.Containers;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.SimpleMenuProvider;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.BaseEntityBlock;
import net.minecraft.world.level.block.RenderShape;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.BlockHitResult;
/** 26.3 API adaptation of the 1.21.1 Ink Mixer block. */
public final class InkMixerBlock extends BaseEntityBlock {
public InkMixerBlock(Properties properties) { super(properties); }
@Override protected RenderShape getRenderShape(BlockState state) { return RenderShape.MODEL; }
@Override public BlockEntity newBlockEntity(BlockPos pos, BlockState state) {
return new InkMixerBlockEntity(pos, state);
}
@Override protected InteractionResult useWithoutItem(BlockState state, Level level, BlockPos pos,
Player player, BlockHitResult hit) {
if (!level.isClientSide() && player instanceof ServerPlayer serverPlayer
&& level.getBlockEntity(pos) instanceof InkMixerBlockEntity mixer) {
serverPlayer.openMenu(new SimpleMenuProvider(
(id, inventory, ignored) -> new InkMixerMenu(id, inventory, mixer),
Component.translatable("container.rivencraft.ink_mixer")),
buffer -> buffer.writeBlockPos(pos));
}
return InteractionResult.SUCCESS;
}
@Override public void playerDestroy(ServerLevel level, ServerPlayer player, BlockPos pos,
BlockState state, BlockEntity entity, ItemStack tool) {
if (entity instanceof InkMixerBlockEntity mixer) Containers.dropContents(level, pos, mixer);
super.playerDestroy(level, player, pos, state, entity, tool);
}
}
@@ -0,0 +1,63 @@
package net.dnorberg.rivencraft.block;
import net.dnorberg.rivencraft.block.entity.PortBookBinderBlockEntity;
import net.dnorberg.rivencraft.menu.PortBookBinderMenu;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.network.chat.Component;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.Containers;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.SimpleMenuProvider;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.BaseEntityBlock;
import net.minecraft.world.level.block.RenderShape;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.block.state.properties.EnumProperty;
import net.minecraft.world.phys.BlockHitResult;
public final class PortBookBinderBlock extends BaseEntityBlock {
public static final EnumProperty<Direction> FACING = BlockStateProperties.HORIZONTAL_FACING;
public PortBookBinderBlock(Properties properties) {
super(properties);
registerDefaultState(stateDefinition.any().setValue(FACING, Direction.NORTH));
}
@Override protected void createBlockStateDefinition(StateDefinition.Builder<net.minecraft.world.level.block.Block, BlockState> builder) {
builder.add(FACING);
}
@Override public BlockState getStateForPlacement(BlockPlaceContext context) {
return defaultBlockState().setValue(FACING, context.getHorizontalDirection().getOpposite());
}
@Override protected RenderShape getRenderShape(BlockState state) { return RenderShape.MODEL; }
@Override public BlockEntity newBlockEntity(BlockPos pos, BlockState state) {
return new PortBookBinderBlockEntity(pos, state);
}
@Override protected InteractionResult useWithoutItem(BlockState state, Level level, BlockPos pos,
Player player, BlockHitResult hit) {
if (!level.isClientSide() && player instanceof ServerPlayer serverPlayer
&& level.getBlockEntity(pos) instanceof PortBookBinderBlockEntity binder) {
serverPlayer.openMenu(new SimpleMenuProvider(
(id, inventory, ignored) -> new PortBookBinderMenu(id, inventory, binder),
Component.translatable("container.rivencraft.book_binder")),
buffer -> {
buffer.writeBlockPos(pos);
buffer.writeUtf(binder.title(), 32);
});
}
return InteractionResult.SUCCESS;
}
@Override public void playerDestroy(ServerLevel level, ServerPlayer player, BlockPos pos,
BlockState state, BlockEntity entity, ItemStack tool) {
if (entity instanceof PortBookBinderBlockEntity binder) Containers.dropContents(level, pos, binder);
super.playerDestroy(level, player, pos, state, entity, tool);
}
}
@@ -0,0 +1,66 @@
package net.dnorberg.rivencraft.block;
import net.dnorberg.rivencraft.Rivencraft;
import net.dnorberg.rivencraft.block.entity.StarFissureBlockEntity;
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.sounds.SoundSource;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.InsideBlockEffectApplier;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.EndPortalBlock;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.portal.TeleportTransition;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.VoxelShape;
/** Non-obtainable starfield portal returning entities to the shared Overworld spawn. */
public final class StarFissureBlock extends EndPortalBlock {
private static final VoxelShape SHAPE = Block.box(0, 0, 0, 16, 1.6, 16);
public StarFissureBlock(BlockBehaviour.Properties properties) { super(properties); }
@Override
public BlockEntity newBlockEntity(BlockPos pos, BlockState state) {
return new StarFissureBlockEntity(pos, state);
}
@Override
public void animateTick(BlockState state, Level level, BlockPos pos, net.minecraft.util.RandomSource random) {
// Legacy fissures have a starfield, not vanilla End portal smoke.
}
@Override
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
return SHAPE;
}
@Override
protected void entityInside(BlockState state, Level level, BlockPos pos, Entity entity,
InsideBlockEffectApplier effects, boolean precise) {
// Do not inherit End credits or End-dimension travel from the vanilla block.
if (entity.canUsePortal(false)) entity.setAsInsidePortal(this, pos);
}
@Override
public TeleportTransition getPortalDestination(ServerLevel level, Entity entity, BlockPos pos) {
if (level.dimension() == Level.OVERWORLD) return null;
ServerLevel overworld = level.getServer().overworld();
if (overworld == null) return null;
BlockPos spawn = overworld.getRespawnData().pos();
BlockPos landing = net.dnorberg.rivencraft.age.PortAgeTravel.findFootedDestination(overworld, spawn).orElse(spawn);
level.playSound(null, pos, Rivencraft.LINK_FISSURE.get(), SoundSource.BLOCKS, 1.0F, 1.0F);
return new TeleportTransition(overworld, Vec3.atBottomCenterOf(landing), entity.getDeltaMovement(),
entity.getYRot(), entity.getXRot(), TeleportTransition.PLACE_PORTAL_TICKET.then(arrived -> {
// Departure audio can be discarded when the client switches levels.
// Play after arrival too so the traveler hears the successful return.
arrived.level().playSound(null, arrived.blockPosition(), Rivencraft.LINK_FISSURE.get(),
SoundSource.BLOCKS, 1.0F, 1.0F);
}));
}
}
@@ -0,0 +1,176 @@
package net.dnorberg.rivencraft.block.entity;
import java.util.Random;
import net.dnorberg.rivencraft.item.LinkProperties;
import net.dnorberg.rivencraft.item.InkVialItem;
import net.dnorberg.rivencraft.item.PageItem;
import net.dnorberg.rivencraft.writing.InkVialExchange;
import net.dnorberg.rivencraft.writing.InkModifierIngredients;
import net.dnorberg.rivencraft.Rivencraft;
import net.minecraft.core.BlockPos;
import net.minecraft.core.NonNullList;
import net.minecraft.world.Container;
import net.minecraft.world.ContainerHelper;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.storage.ValueInput;
import net.minecraft.world.level.storage.ValueOutput;
/** Server-owned Link Panel mixer with a persistent, Legacy-style additive mixture. */
public final class InkMixerBlockEntity extends BlockEntity implements Container {
public static final int INK = 0;
public static final int PAPER = 1;
public static final int BOTTLES = 2;
public static final int SIZE = 3;
private NonNullList<ItemStack> items = NonNullList.withSize(SIZE, ItemStack.EMPTY);
private int inkRemaining;
private long nextModifierSeed = new Random().nextLong();
private final double[] modifierChances = new double[3];
private static final int[] FLAGS = {LinkProperties.DISARM,
LinkProperties.MAINTAIN_MOMENTUM, LinkProperties.INTRA_LINKING};
private static final String[] CHANCE_KEYS = {"DisarmChance", "MomentumChance", "IntraLinkingChance"};
private static final int[] OLD_CHANCE_INDEX = {0, 2, 3};
public InkMixerBlockEntity(BlockPos pos, BlockState state) {
super(Rivencraft.INK_MIXER_BLOCK_ENTITY.get(), pos, state);
}
public int inkRemaining() { return inkRemaining; }
public int modifierChancePermille(int index) {
return Math.clamp((int) Math.round(modifierChances[index] * 1000), 0, 1000);
}
/** Infuses a carried ingredient into the current ink pool; only the server calls this. */
public boolean addModifier(ItemStack carried, int amount) {
InkModifierIngredients.Ingredient ingredient = InkModifierIngredients.find(carried);
if (ingredient == null || inkRemaining == 0 || amount <= 0 || carried.getCount() < amount)
return false;
for (InkModifierIngredients.Effect effect : ingredient.effects())
for (int index = 0; index < FLAGS.length; index++)
if (FLAGS[index] == effect.flag())
modifierChances[index] = 1.0 - (1.0 - modifierChances[index])
* Math.pow(1.0 - effect.chance(), amount);
carried.shrink(amount);
setChanged();
return true;
}
public ItemStack previewLinkPanel() {
if (!canCreateLinkPanel()) return ItemStack.EMPTY;
ItemStack panel = PageItem.createLinkPanelPage();
LinkProperties properties = rollProperties(nextModifierSeed).properties();
if (properties.flags() != 0) panel.set(Rivencraft.LINK_PROPERTIES.get(), properties);
return panel;
}
private record Roll(LinkProperties properties, long nextSeed) {}
private Roll rollProperties(long seed) {
Random random = new Random(seed);
int selected = 0;
for (int index = 0; index < FLAGS.length; index++)
if (modifierChances[index] > 0 && random.nextDouble() < modifierChances[index])
selected |= FLAGS[index];
return new Roll(new LinkProperties(selected), random.nextLong());
}
@Override public int getContainerSize() { return SIZE; }
@Override public boolean isEmpty() { return items.stream().allMatch(ItemStack::isEmpty); }
@Override public ItemStack getItem(int slot) { return items.get(slot); }
@Override public ItemStack removeItem(int slot, int amount) {
ItemStack removed = ContainerHelper.removeItem(items, slot, amount);
if (!removed.isEmpty()) {
setChanged();
if (slot == BOTTLES) refillEmptyBasin();
}
return removed;
}
@Override public ItemStack removeItemNoUpdate(int slot) { return ContainerHelper.takeItem(items, slot); }
@Override public void setItem(int slot, ItemStack stack) {
items.set(slot, stack);
if (stack.getCount() > getMaxStackSize()) stack.setCount(getMaxStackSize());
setChanged();
if (slot == INK || slot == BOTTLES) refillEmptyBasin();
}
@Override public boolean canPlaceItem(int slot, ItemStack stack) {
return switch (slot) {
case INK -> stack.is(Rivencraft.INK_VIAL.get());
case PAPER -> stack.is(Items.PAPER);
default -> false;
};
}
@Override public boolean stillValid(Player player) {
return level != null && level.isLoaded(worldPosition) && level.getBlockEntity(worldPosition) == this
&& player.distanceToSqr(worldPosition.getX() + 0.5, worldPosition.getY() + 0.5,
worldPosition.getZ() + 0.5) <= 64.0;
}
/** No server tick: refill only when ink, bottle space, or consumption changes. */
private void refillEmptyBasin() {
if (level != null && !level.isClientSide() && inkRemaining == 0) {
int addedInk = InkVialExchange.exchange(items, INK, BOTTLES);
if (addedInk > 0) {
inkRemaining = addedInk;
setChanged();
}
}
}
public boolean canCreateLinkPanel() {
if (!items.get(PAPER).is(Items.PAPER)) return false;
return InkVialExchange.canPay(items, INK, BOTTLES, inkRemaining, 1);
}
/** Commit inputs only when a virtual output is actually taken. */
public boolean consumeLinkPanelMaterials() {
if (!canCreateLinkPanel()) return false;
int cost = 1;
if (inkRemaining < cost) {
inkRemaining += InkVialExchange.exchange(items, INK, BOTTLES);
}
inkRemaining -= cost;
items.get(PAPER).shrink(1);
if (items.get(PAPER).isEmpty()) items.set(PAPER, ItemStack.EMPTY);
nextModifierSeed = rollProperties(nextModifierSeed).nextSeed();
java.util.Arrays.fill(modifierChances, 0);
setChanged();
if (inkRemaining == 0) refillEmptyBasin();
return true;
}
@Override public void setLevel(Level level) {
super.setLevel(level);
refillEmptyBasin();
}
@Override public void clearContent() {
items = NonNullList.withSize(SIZE, ItemStack.EMPTY);
inkRemaining = 0;
java.util.Arrays.fill(modifierChances, 0);
setChanged();
}
@Override protected void loadAdditional(ValueInput input) {
super.loadAdditional(input);
items = NonNullList.withSize(SIZE, ItemStack.EMPTY);
ContainerHelper.loadAllItems(input, items);
inkRemaining = Math.clamp(input.getIntOr("InkRemaining", 0), 0, InkVialItem.CAPACITY);
nextModifierSeed = input.getLongOr("NextModifierSeed", nextModifierSeed);
for (int index = 0; index < modifierChances.length; index++) {
modifierChances[index] = Math.clamp(input.getDoubleOr(CHANCE_KEYS[index],
input.getDoubleOr("ModifierChance" + OLD_CHANCE_INDEX[index], 0.0)), 0.0, 1.0);
}
}
@Override protected void saveAdditional(ValueOutput output) {
super.saveAdditional(output);
ContainerHelper.saveAllItems(output, items);
output.putInt("InkRemaining", inkRemaining);
output.putLong("NextModifierSeed", nextModifierSeed);
for (int index = 0; index < modifierChances.length; index++)
output.putDouble(CHANCE_KEYS[index], modifierChances[index]);
}
}
@@ -0,0 +1,141 @@
package net.dnorberg.rivencraft.block.entity;
import java.util.ArrayList;
import java.util.List;
import net.dnorberg.rivencraft.Rivencraft;
import net.dnorberg.rivencraft.item.PageItem;
import net.minecraft.resources.Identifier;
import net.minecraft.core.BlockPos;
import net.minecraft.core.NonNullList;
import net.minecraft.world.Container;
import net.minecraft.world.ContainerHelper;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.storage.ValueInput;
import net.minecraft.world.level.storage.ValueOutput;
/** Persistent, server-owned Binder inputs. */
public final class PortBookBinderBlockEntity extends BlockEntity implements Container {
public static final int COVER = 0;
public static final int PANEL = 1;
public static final int OUTPUT = 2;
public static final int FIRST_PAGE = 3;
public static final int PAGE_COUNT = 252;
public static final int SIZE = FIRST_PAGE + PAGE_COUNT;
private NonNullList<ItemStack> items = NonNullList.withSize(SIZE, ItemStack.EMPTY);
private String title = "";
public PortBookBinderBlockEntity(BlockPos pos, BlockState state) {
super(Rivencraft.BOOK_BINDER_BLOCK_ENTITY.get(), pos, state);
}
public String title() { return title; }
public void setTitle(String value) {
String normalized = value == null ? "" : value.strip();
if (normalized.length() > 32) return;
if (!title.equals(normalized)) {
title = normalized;
setChanged();
}
}
@Override public int getContainerSize() { return SIZE; }
@Override public boolean isEmpty() { return items.stream().allMatch(ItemStack::isEmpty); }
@Override public void clearContent() {
items.clear();
items = NonNullList.withSize(SIZE, ItemStack.EMPTY);
setChanged();
}
@Override public ItemStack getItem(int slot) { return items.get(slot); }
@Override public ItemStack removeItem(int slot, int amount) {
ItemStack removed = ContainerHelper.removeItem(items, slot, amount);
if (!removed.isEmpty()) setChanged();
return removed;
}
@Override public ItemStack removeItemNoUpdate(int slot) {
ItemStack removed = ContainerHelper.takeItem(items, slot);
if (!removed.isEmpty()) setChanged();
return removed;
}
@Override public void setItem(int slot, ItemStack stack) {
items.set(slot, stack);
setChanged();
}
@Override public boolean canPlaceItem(int slot, ItemStack stack) {
if (slot == COVER) return stack.is(Items.LEATHER);
if (slot == PANEL) return PageItem.isLinkPanel(stack);
return slot >= FIRST_PAGE && slot < SIZE && validSymbolPage(stack);
}
private static boolean validSymbolPage(ItemStack stack) {
return stack.is(Rivencraft.PAGE.get()) && !PageItem.isLinkPanel(stack)
&& stack.has(Rivencraft.SYMBOL_PAGE_ID.get());
}
public boolean hasSymbolPages() {
for (int slot = FIRST_PAGE; slot < SIZE; slot++)
if (!items.get(slot).isEmpty()) return true;
return false;
}
public List<Identifier> symbolPages() {
List<Identifier> pages = new ArrayList<>();
for (int slot = FIRST_PAGE; slot < SIZE; slot++) {
Identifier symbol = items.get(slot).get(Rivencraft.SYMBOL_PAGE_ID.get());
if (symbol != null) pages.add(symbol);
}
return List.copyOf(pages);
}
public void clearSymbolPages() {
for (int slot = FIRST_PAGE; slot < SIZE; slot++) items.set(slot, ItemStack.EMPTY);
setChanged();
}
public int nextPageIndex() {
for (int index = PAGE_COUNT - 1; index >= 0; index--)
if (!items.get(FIRST_PAGE + index).isEmpty()) return index + 1;
return 0;
}
public boolean insertPage(int index, ItemStack page) {
int end = nextPageIndex();
if (index < 0 || index > end || end >= PAGE_COUNT || page.getCount() != 1
|| !validSymbolPage(page)) return false;
for (int current = end; current > index; current--)
items.set(FIRST_PAGE + current, items.get(FIRST_PAGE + current - 1));
items.set(FIRST_PAGE + index, page.copy());
setChanged();
return true;
}
public ItemStack takePage(int index) {
int end = nextPageIndex();
if (index < 0 || index >= end) return ItemStack.EMPTY;
ItemStack removed = items.get(FIRST_PAGE + index);
for (int current = index; current < end - 1; current++)
items.set(FIRST_PAGE + current, items.get(FIRST_PAGE + current + 1));
items.set(FIRST_PAGE + end - 1, ItemStack.EMPTY);
setChanged();
return removed;
}
@Override public boolean stillValid(Player player) {
return level != null && level.getBlockEntity(worldPosition) == this
&& player.distanceToSqr(worldPosition.getX() + 0.5, worldPosition.getY() + 0.5,
worldPosition.getZ() + 0.5) <= 64.0;
}
@Override protected void saveAdditional(ValueOutput output) {
super.saveAdditional(output);
ContainerHelper.saveAllItems(output, items);
output.putString("Title", title);
}
@Override protected void loadAdditional(ValueInput input) {
super.loadAdditional(input);
items = NonNullList.withSize(SIZE, ItemStack.EMPTY);
ContainerHelper.loadAllItems(input, items);
title = input.getStringOr("Title", "");
}
}
@@ -0,0 +1,12 @@
package net.dnorberg.rivencraft.block.entity;
import net.dnorberg.rivencraft.Rivencraft;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.block.entity.TheEndPortalBlockEntity;
import net.minecraft.world.level.block.state.BlockState;
public final class StarFissureBlockEntity extends TheEndPortalBlockEntity {
public StarFissureBlockEntity(BlockPos pos, BlockState state) {
super(Rivencraft.STAR_FISSURE_BLOCK_ENTITY.get(), pos, state);
}
}
@@ -0,0 +1,31 @@
package net.dnorberg.rivencraft.client;
import net.dnorberg.rivencraft.Rivencraft;
import net.dnorberg.rivencraft.age.AgeCatalogAckPayload;
import net.dnorberg.rivencraft.age.AgeCatalogPayload;
import net.minecraft.client.multiplayer.ClientPacketListener;
import net.minecraft.core.registries.Registries;
import net.minecraft.resources.ResourceKey;
import net.minecraft.world.level.Level;
import net.neoforged.api.distmarker.Dist;
import net.neoforged.bus.api.SubscribeEvent;
import net.neoforged.fml.common.EventBusSubscriber;
import net.neoforged.neoforge.client.network.event.RegisterClientPayloadHandlersEvent;
import java.util.stream.Collectors;
@EventBusSubscriber(modid = Rivencraft.MOD_ID, value = Dist.CLIENT)
public final class AgeCatalogClient {
private AgeCatalogClient() {
}
@SubscribeEvent
public static void register(RegisterClientPayloadHandlersEvent event) {
event.register(AgeCatalogPayload.TYPE, (payload, context) -> {
if (!(context.listener() instanceof ClientPacketListener listener)) return;
listener.levels = payload.dimensions().stream()
.map(id -> ResourceKey.<Level>create(Registries.DIMENSION, id))
.collect(Collectors.toUnmodifiableSet());
context.reply(new AgeCatalogAckPayload(payload.version()));
});
}
}
@@ -0,0 +1,167 @@
package net.dnorberg.rivencraft.client;
import com.mojang.blaze3d.platform.InputConstants;
import net.dnorberg.rivencraft.Rivencraft;
import net.dnorberg.rivencraft.item.InkVialItem;
import net.dnorberg.rivencraft.menu.InkMixerMenu;
import net.minecraft.client.gui.GuiGraphicsExtractor;
import net.minecraft.client.input.MouseButtonEvent;
import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen;
import net.minecraft.client.renderer.RenderPipelines;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.Identifier;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.inventory.ContainerInput;
import net.minecraft.world.item.ItemStack;
/** 1.21.1 Legacy atlas and mixer animation adapted to the 26.3 GUI API. */
public final class InkMixerScreen extends AbstractContainerScreen<InkMixerMenu> {
private static final Identifier BACKGROUND = Identifier.fromNamespaceAndPath(
Rivencraft.MOD_ID, "textures/gui/ink_mixer_legacy.png");
private static final int BASIN_X = 88;
private static final int BASIN_Y = 49;
private static final int BASIN_RADIUS = 30;
private static final int[] PROPERTY_COLORS = {0xFFE84848, 0xFF5555FF, 0xFF55EF55};
private final int[] lastChances = new int[3];
private boolean basinClickPendingRelease;
private long lastAdditionTime;
public InkMixerScreen(InkMixerMenu menu, Inventory inventory, Component title) {
super(menu, inventory, title, 176, 181);
inventoryLabelY = 87;
}
@Override public boolean isPauseScreen() { return false; }
@Override public void extractBackground(GuiGraphicsExtractor graphics, int mouseX, int mouseY, float partialTick) {
super.extractBackground(graphics, mouseX, mouseY, partialTick);
int left = (width - imageWidth) / 2;
int top = (height - imageHeight) / 2;
graphics.blit(RenderPipelines.GUI_TEXTURED, BACKGROUND, left + 54, top + 16,
179, 16, 66, 65, 256, 256);
if (menu.inkRemaining() > 0) {
graphics.fill(left + 54, top + 16, left + 120, top + 81, 0xFF101014);
renderPropertyGlyph(graphics);
}
graphics.blit(RenderPipelines.GUI_TEXTURED, BACKGROUND, left, top,
0, 0, imageWidth, imageHeight, 256, 256);
}
@Override protected void extractLabels(GuiGraphicsExtractor graphics, int mouseX, int mouseY) {
graphics.text(font, playerInventoryTitle, inventoryLabelX, inventoryLabelY, 0xFF404040, false);
}
@Override protected void extractTooltip(GuiGraphicsExtractor graphics, int mouseX, int mouseY) {
super.extractTooltip(graphics, mouseX, mouseY);
if (overBasin(mouseX, mouseY)) {
var lines = new java.util.ArrayList<Component>();
lines.add(Component.translatable("screen.rivencraft.ink_mixer.ink",
menu.inkRemaining(), InkVialItem.CAPACITY));
lines.add(Component.translatable("screen.rivencraft.ink_mixer.additive_hint"));
for (int index = 0; index < 3; index++) {
int chance = menu.modifierChancePermille(index);
if (chance > 0) lines.add(Component.translatable("screen.rivencraft.ink_mixer.chance",
switch (index) {
case 0 -> Component.translatable("item.rivencraft.link_property.disarm");
case 1 -> Component.translatable("item.rivencraft.link_property.maintain_momentum");
default -> Component.translatable("item.rivencraft.link_property.intra_linking");
}, chance / 10.0));
}
graphics.setComponentTooltipForNextFrame(font, lines, mouseX, mouseY, ItemStack.EMPTY, null);
}
}
@Override public boolean mouseClicked(MouseButtonEvent event, boolean doubleClick) {
if ((event.button() == InputConstants.MOUSE_BUTTON_LEFT
|| event.button() == InputConstants.MOUSE_BUTTON_RIGHT)
&& overBasin(event.x(), event.y()) && !menu.getCarried().isEmpty()) {
minecraft.gameMode.handleContainerInput(menu.containerId, InkMixerMenu.MODIFIER,
event.button() == InputConstants.MOUSE_BUTTON_RIGHT ? 1 : 0,
ContainerInput.PICKUP, minecraft.player);
basinClickPendingRelease = true;
return true;
}
return super.mouseClicked(event, doubleClick);
}
@Override public boolean mouseReleased(MouseButtonEvent event) {
if (basinClickPendingRelease) {
basinClickPendingRelease = false;
return true;
}
return super.mouseReleased(event);
}
private boolean overBasin(double mouseX, double mouseY) {
double x = mouseX - leftPos - BASIN_X;
double y = mouseY - topPos - BASIN_Y;
return x * x + y * y < BASIN_RADIUS * BASIN_RADIUS;
}
/** A GUI-scale projection of Legacy's colored, rotating D'ni ink effect. */
private void renderPropertyGlyph(GuiGraphicsExtractor graphics) {
long now = System.currentTimeMillis();
int[] active = new int[3];
int count = 0;
int strongest = 0;
for (int index = 0; index < lastChances.length; index++) {
int chance = menu.modifierChancePermille(index);
if (chance > lastChances[index]) lastAdditionTime = now;
lastChances[index] = chance;
if (chance > 0) {
active[count++] = index;
strongest = Math.max(strongest, chance);
}
}
if (count == 0) {
lastAdditionTime = 0;
return;
}
double cycle = now / 1800.0;
int first = active[(int) cycle % count];
int second = active[((int) cycle + 1) % count];
double blend = (1.0 - Math.cos((cycle % 1.0) * Math.PI)) / 2.0;
int rgb = blendRgb(PROPERTY_COLORS[first], PROPERTY_COLORS[second], blend);
double pulse = Math.max(0.0, 1.0 - (now - lastAdditionTime) / 700.0);
int alpha = Math.clamp((int) (70 + strongest * 0.14 + pulse * 45), 0, 255);
int color = alpha << 24 | rgb;
int centerX = leftPos + BASIN_X;
int centerY = topPos + BASIN_Y;
double turn = now / 1200.0;
for (int spoke = 0; spoke < 4; spoke++) {
for (int step = 0; step <= 30; step++) {
double progress = step / 30.0;
double angle = turn + spoke * Math.PI / 2.0 + progress * 0.9;
double radius = 3.0 + progress * (15.0 + pulse * 3.0);
plot(graphics, centerX + Math.cos(angle) * radius,
centerY + Math.sin(angle) * radius, color);
}
}
for (int step = 0; step < 96; step++) {
double angle = step * Math.PI / 48.0 + turn * 0.3;
plot(graphics, centerX + Math.cos(angle) * 19.0,
centerY + Math.sin(angle) * 19.0, color);
if (strongest >= 990 && step % 2 == 0) {
plot(graphics, centerX + Math.cos(angle) * 23.0,
centerY + Math.sin(angle) * 23.0, color);
}
}
}
private static int blendRgb(int first, int second, double amount) {
int red = (int) (((first >> 16) & 0xFF) * (1.0 - amount)
+ ((second >> 16) & 0xFF) * amount);
int green = (int) (((first >> 8) & 0xFF) * (1.0 - amount)
+ ((second >> 8) & 0xFF) * amount);
int blue = (int) ((first & 0xFF) * (1.0 - amount) + (second & 0xFF) * amount);
return red << 16 | green << 8 | blue;
}
private static void plot(GuiGraphicsExtractor graphics, double x, double y, int color) {
int pixelX = (int) Math.round(x);
int pixelY = (int) Math.round(y);
graphics.fill(pixelX, pixelY, pixelX + 1, pixelY + 1, color);
}
}
@@ -0,0 +1,40 @@
package net.dnorberg.rivencraft.client;
import net.dnorberg.rivencraft.Rivencraft;
import net.neoforged.api.distmarker.Dist;
import net.neoforged.bus.api.SubscribeEvent;
import net.neoforged.fml.common.EventBusSubscriber;
import net.neoforged.neoforge.client.event.RegisterMenuScreensEvent;
import net.neoforged.neoforge.client.event.RegisterSpecialModelRendererEvent;
import net.neoforged.neoforge.client.event.AddClientReloadListenersEvent;
import net.minecraft.resources.Identifier;
import net.minecraft.server.packs.resources.ResourceManagerReloadListener;
@EventBusSubscriber(modid = Rivencraft.MOD_ID, value = Dist.CLIENT)
public final class PortBookBinderClientEvents {
private PortBookBinderClientEvents() {}
@SubscribeEvent
public static void registerBlockEntityRenderers(
net.neoforged.neoforge.client.event.EntityRenderersEvent.RegisterRenderers event) {
event.registerBlockEntityRenderer(Rivencraft.STAR_FISSURE_BLOCK_ENTITY.get(), context -> new StarFissureRenderer());
}
@SubscribeEvent
public static void registerScreens(RegisterMenuScreensEvent event) {
event.register(Rivencraft.BOOK_BINDER_MENU.get(), PortBookBinderScreen::new);
event.register(Rivencraft.INK_MIXER_MENU.get(), InkMixerScreen::new);
}
@SubscribeEvent
public static void registerPageRenderer(RegisterSpecialModelRendererEvent event) {
event.register(Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "symbol_page"),
PortSymbolPageRenderer.Unbaked.MAP_CODEC);
}
@SubscribeEvent
public static void registerPageTextureReload(AddClientReloadListenersEvent event) {
event.addListener(Identifier.fromNamespaceAndPath(Rivencraft.MOD_ID, "symbol_page_textures"),
(ResourceManagerReloadListener) manager -> PortSymbolPageTextures.clear());
}
}
@@ -0,0 +1,259 @@
package net.dnorberg.rivencraft.client;
import com.mojang.blaze3d.platform.InputConstants;
import net.dnorberg.rivencraft.Rivencraft;
import net.dnorberg.rivencraft.block.entity.PortBookBinderBlockEntity;
import net.dnorberg.rivencraft.item.PageItem;
import net.dnorberg.rivencraft.menu.PortBookBinderMenu;
import net.dnorberg.rivencraft.network.AssembleBinderPayload;
import net.dnorberg.rivencraft.network.PortBookNetworking;
import net.dnorberg.rivencraft.network.SetBinderTitlePayload;
import net.dnorberg.rivencraft.writing.PortAuthoredWriting;
import net.minecraft.client.gui.GuiGraphicsExtractor;
import net.minecraft.client.gui.components.EditBox;
import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen;
import net.minecraft.client.input.KeyEvent;
import net.minecraft.client.input.MouseButtonEvent;
import net.minecraft.client.renderer.RenderPipelines;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.Identifier;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.item.ItemStack;
import net.neoforged.neoforge.client.network.ClientPacketDistributor;
/** Legacy-sized Binder with a page strip and single-click book assembly. */
public final class PortBookBinderScreen extends AbstractContainerScreen<PortBookBinderMenu> {
private static final Identifier BACKGROUND = Identifier.fromNamespaceAndPath(
"rivencraft", "textures/gui/book_binder_legacy.png");
private static final Identifier PAGE_ATLAS = Identifier.fromNamespaceAndPath(
"rivencraft", "textures/gui/notebook_pages.png");
private static final int PAGE_Y = 48;
private static final int PAGE_WIDTH = 26;
private static final int PAGE_HEIGHT = 34;
private static final int PAGE_STEP = 28;
private static final int VISIBLE_PAGES = 5;
private static final int STRIP_X = 7;
private static final int STRIP_Y = 45;
private static final int STRIP_WIDTH = 162;
private static final int STRIP_HEIGHT = 40;
private static final int MISSING_PANEL_X = 27;
private static final int MISSING_PANEL_Y = 26;
private static final int MISSING_PANEL_SIZE = 16;
private static final ItemStack MISSING_PANEL_ICON = PageItem.createLinkPanelPage();
private EditBox titleInput;
private boolean stripClickPendingRelease;
private int firstVisible;
public PortBookBinderScreen(PortBookBinderMenu menu, Inventory inventory, Component title) {
super(menu, inventory, title, 176, 181);
inventoryLabelY = 87;
}
@Override public boolean isPauseScreen() { return false; }
@Override protected void init() {
super.init();
int left = (width - imageWidth) / 2;
int top = (height - imageHeight) / 2;
titleInput = new EditBox(font, left + 9, top + 10, 112, 12, Component.literal("Age name"));
titleInput.setBordered(false);
titleInput.setTextColor(0xFFFFFFFF);
titleInput.setMaxLength(PortBookNetworking.MAX_BOOK_TITLE_LENGTH);
titleInput.setValue(menu.title());
titleInput.setHint(Component.literal("Name this Age"));
titleInput.setResponder(value -> ClientPacketDistributor.sendToServer(
new SetBinderTitlePayload(menu.containerId, value)));
addRenderableWidget(titleInput);
setInitialFocus(titleInput);
}
@Override public void extractBackground(GuiGraphicsExtractor graphics, int mouseX, int mouseY, float partialTick) {
super.extractBackground(graphics, mouseX, mouseY, partialTick);
int left = (width - imageWidth) / 2;
int top = (height - imageHeight) / 2;
graphics.blit(RenderPipelines.GUI_TEXTURED, BACKGROUND, left, top, 0, 0,
imageWidth, imageHeight, 256, 256);
graphics.fill(left + 7, top + 9, left + 123, top + 23, 0xFF000000);
firstVisible = Math.min(firstVisible, maxFirstVisible());
int visibleCount = Math.min(VISIBLE_PAGES, visiblePageCount() - firstVisible);
for (int visible = 0; visible < visibleCount; visible++) {
int x = left + 16 + visible * PAGE_STEP;
graphics.blit(RenderPipelines.GUI_TEXTURED, PAGE_ATLAS,
x, top + PAGE_Y, 156, 0, PAGE_WIDTH, PAGE_HEIGHT, 256, 256);
}
// GUI extraction batches textures within a stratum. The glyphs need a
// later stratum so another atlas page cannot cover their transparent quad.
graphics.nextStratum();
for (int visible = 0; visible < visibleCount; visible++) {
int index = firstVisible + visible;
int x = left + 16 + visible * PAGE_STEP;
int y = top + PAGE_Y;
ItemStack page = pageAt(index);
if (page.isEmpty()) {
graphics.fill(x, y, x + PAGE_WIDTH, y + PAGE_HEIGHT, 0xAA000000);
} else if (PageItem.isLinkPanel(page)) {
graphics.fill(x + 5, y + 6, x + 22, y + 17, 0xFF000000);
} else {
if (!PortAuthoredWriting.isPageImplemented(page.get(Rivencraft.SYMBOL_PAGE_ID.get())))
graphics.fill(x, y, x + PAGE_WIDTH, y + PAGE_HEIGHT, 0x88FF3333);
// Render the full-size transparent glyph through the working
// item pipeline, without its small parchment-backed icon.
ItemStack glyphOnly = page.copy();
glyphOnly.set(Rivencraft.PAGE_GLYPH_ONLY.get(), true);
graphics.pose().pushMatrix();
graphics.pose().translate(x + 1, y + 5);
graphics.pose().scale(1.5F, 1.5F);
graphics.fakeItem(glyphOnly, 0, 0);
graphics.pose().popMatrix();
}
}
graphics.fill(left + STRIP_X, top + STRIP_Y, left + STRIP_X + 8,
top + STRIP_Y + STRIP_HEIGHT, firstVisible == 0 ? 0x33000000 : 0xAA000000);
graphics.fill(left + STRIP_X + STRIP_WIDTH - 8, top + STRIP_Y,
left + STRIP_X + STRIP_WIDTH, top + STRIP_Y + STRIP_HEIGHT,
firstVisible >= maxFirstVisible() ? 0x33000000 : 0xAA000000);
boolean panelPresent = !menu.getSlot(PortBookBinderBlockEntity.PANEL).getItem().isEmpty();
if (titleInput == null || titleInput.getValue().isBlank()) {
graphics.fill(left + 7, top + 9, left + 123, top + 10, 0xFFFF3030);
graphics.fill(left + 7, top + 22, left + 123, top + 23, 0xFFFF3030);
}
if (!panelPresent) {
graphics.fakeItem(MISSING_PANEL_ICON, left + MISSING_PANEL_X, top + MISSING_PANEL_Y);
float phase = (System.currentTimeMillis() % 4000L) / 2000.0F;
float fade = phase > 1.0F ? 2.0F - phase : phase;
int alpha = 40 + (int) (125 * fade);
graphics.fill(left + MISSING_PANEL_X, top + MISSING_PANEL_Y,
left + MISSING_PANEL_X + MISSING_PANEL_SIZE,
top + MISSING_PANEL_Y + MISSING_PANEL_SIZE,
(alpha << 24) | 0x00B02020);
}
if (hasUnsupportedPages()) graphics.text(font,
Component.translatable("screen.rivencraft.book_binder.authored_pending"),
left + 75, top + 31, 0xFFB84B42, false);
if (!hasUnsupportedPages() && menu.getSlot(2).getItem().isEmpty() && !menu.getSlot(0).getItem().isEmpty()
&& !menu.getSlot(1).getItem().isEmpty() && titleInput != null
&& !titleInput.getValue().isBlank()) {
graphics.fakeItem(new ItemStack(Rivencraft.DESCRIPTIVE_BOOK.get()), left + 152, top + 27);
}
}
@Override protected void extractLabels(GuiGraphicsExtractor graphics, int mouseX, int mouseY) {
graphics.text(font, playerInventoryTitle, inventoryLabelX, inventoryLabelY, 0xFF404040, false);
}
@Override protected void extractTooltip(GuiGraphicsExtractor graphics, int mouseX, int mouseY) {
super.extractTooltip(graphics, mouseX, mouseY);
int x = mouseX - leftPos;
int y = mouseY - topPos;
if (x >= MISSING_PANEL_X && x < MISSING_PANEL_X + MISSING_PANEL_SIZE
&& y >= MISSING_PANEL_Y && y < MISSING_PANEL_Y + MISSING_PANEL_SIZE
&& menu.getSlot(1).getItem().isEmpty()) {
graphics.setTooltipForNextFrame(font,
Component.translatable("screen.rivencraft.book_binder.missing_panel"), mouseX, mouseY);
} else {
int index = pageIndexAt(mouseX, mouseY);
if (index >= 0 && !pageAt(index).isEmpty())
graphics.setTooltipForNextFrame(font, pageAt(index), mouseX, mouseY);
}
}
private ItemStack pageAt(int index) {
return menu.getSlot(index == 0 ? PortBookBinderBlockEntity.PANEL
: PortBookBinderBlockEntity.FIRST_PAGE + index - 1).getItem();
}
private int displayedPages() {
for (int index = PortBookBinderBlockEntity.PAGE_COUNT; index >= 1; index--)
if (!pageAt(index).isEmpty()) return index + 1;
return pageAt(0).isEmpty() ? 0 : 1;
}
private boolean hasUnsupportedPages() {
java.util.List<Identifier> pages = new java.util.ArrayList<>();
for (int index = 1; index <= PortBookBinderBlockEntity.PAGE_COUNT; index++) {
Identifier id = pageAt(index).get(Rivencraft.SYMBOL_PAGE_ID.get());
if (id != null) pages.add(id);
}
return !PortAuthoredWriting.supports(pages);
}
private int visiblePageCount() {
return Math.min(PortBookBinderBlockEntity.PAGE_COUNT + 1,
displayedPages() + (menu.getCarried().isEmpty() ? 0 : 1));
}
private int maxFirstVisible() { return Math.max(0, visiblePageCount() - VISIBLE_PAGES); }
private int pageIndexAt(double mouseX, double mouseY) {
int x = (int) mouseX - leftPos;
int y = (int) mouseY - topPos;
if (x < 16 || x >= STRIP_X + STRIP_WIDTH - 8 || y < STRIP_Y || y >= STRIP_Y + STRIP_HEIGHT)
return -1;
int visible = (x - 16) / PAGE_STEP;
return visible < VISIBLE_PAGES ? firstVisible + visible : -1;
}
@Override public boolean mouseClicked(MouseButtonEvent event, boolean doubleClick) {
int left = (width - imageWidth) / 2;
int top = (height - imageHeight) / 2;
if ((event.button() == InputConstants.MOUSE_BUTTON_LEFT
|| event.button() == InputConstants.MOUSE_BUTTON_RIGHT)
&& event.x() >= left + STRIP_X && event.x() < left + STRIP_X + STRIP_WIDTH
&& event.y() >= top + STRIP_Y && event.y() < top + STRIP_Y + STRIP_HEIGHT) {
stripClickPendingRelease = true;
if (event.x() < left + STRIP_X + 8) firstVisible = Math.max(0, firstVisible - 1);
else if (event.x() >= left + STRIP_X + STRIP_WIDTH - 8)
firstVisible = Math.min(maxFirstVisible(), firstVisible + 1);
else {
int index = pageIndexAt(event.x(), event.y());
if (index >= 0 && index <= displayedPages()
&& (index < displayedPages() || !menu.getCarried().isEmpty()))
minecraft.gameMode.handleInventoryButtonClick(menu.containerId,
PortBookBinderMenu.STRIP_CLICK_BASE + index);
}
return true;
}
if (event.button() == InputConstants.MOUSE_BUTTON_LEFT
&& event.x() >= left + 151 && event.x() < left + 170
&& event.y() >= top + 26 && event.y() < top + 45
&& !hasUnsupportedPages() && menu.getSlot(2).getItem().isEmpty()
&& menu.getCarried().isEmpty()) {
String name = titleInput.getValue().strip();
if (!name.isEmpty()) ClientPacketDistributor.sendToServer(new AssembleBinderPayload(name));
return true;
}
return super.mouseClicked(event, doubleClick);
}
@Override public boolean mouseReleased(MouseButtonEvent event) {
if (stripClickPendingRelease) {
stripClickPendingRelease = false;
return true;
}
return super.mouseReleased(event);
}
@Override public boolean mouseScrolled(double mouseX, double mouseY, double scrollX, double scrollY) {
if (mouseX >= leftPos + STRIP_X && mouseX < leftPos + STRIP_X + STRIP_WIDTH
&& mouseY >= topPos + STRIP_Y && mouseY < topPos + STRIP_Y + STRIP_HEIGHT) {
firstVisible = Math.clamp(firstVisible - (int) Math.signum(scrollY), 0, maxFirstVisible());
return true;
}
return super.mouseScrolled(mouseX, mouseY, scrollX, scrollY);
}
@Override public boolean keyPressed(KeyEvent event) {
if (titleInput != null && titleInput.isFocused()) {
if (event.isEscape()) {
setFocused(null);
titleInput.setFocused(false);
} else {
titleInput.keyPressed(event);
}
// The character event inserts text. Never forward a focused key
// to the container's inventory/hotbar shortcuts.
return true;
}
return super.keyPressed(event);
}
}
@@ -0,0 +1,29 @@
package net.dnorberg.rivencraft.client;
import net.dnorberg.rivencraft.Rivencraft;
import net.minecraft.client.Minecraft;
import net.minecraft.world.InteractionResult;
import net.neoforged.api.distmarker.Dist;
import net.neoforged.bus.api.SubscribeEvent;
import net.neoforged.fml.common.EventBusSubscriber;
import net.neoforged.neoforge.event.entity.player.PlayerInteractEvent;
/** Opens screens only on the physical client, including integrated singleplayer. */
@EventBusSubscriber(modid = Rivencraft.MOD_ID, value = Dist.CLIENT)
public final class PortBookInteractionHandler {
private PortBookInteractionHandler() {
}
@SubscribeEvent
public static void onRightClickItem(PlayerInteractEvent.RightClickItem event) {
if (!event.getEntity().level().isClientSide()) return;
boolean linking = event.getItemStack().is(Rivencraft.LINKING_BOOK.get());
boolean descriptive = event.getItemStack().is(Rivencraft.DESCRIPTIVE_BOOK.get());
if (!linking && !descriptive) return;
event.setCanceled(true);
event.setCancellationResult(InteractionResult.SUCCESS);
Minecraft.getInstance().setScreenAndShow(linking
? new PortLinkingBookScreen(event.getHand(), event.getItemStack().copy())
: new PortDescriptiveBookScreen(event.getHand(), event.getItemStack().copy()));
}
}
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